No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
L18 g40 bm Mrcunego (axis +3) vs Zhukov44 (allies)
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those italians uniformed farmers and civilians are not putting up a real fight in this one.
West africa on the other hand are the real deal.
best regards
Mrcunego -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from South Australia to New South Wales
1 fighter moved from New South Wales to Queensland
1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 fighters moved from Shan State to Shensi
1 infantry moved from Shan State to BurmaNon Combat Move - ANZAC
1 aaGun moved from South Australia to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 marine placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 71 Sea Zone to 83 Sea ZoneNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 71 Sea Zone to 83 Sea ZoneNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Shensi: 2 fighters
EDIT: Adding units owned by ANZAC to India: 2 fighters
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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Pls use last file above, thanks.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Western Ukraine to Russia
1 tactical_bomber moved from Southern Italy to Ukraine
1 bomber moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 fighter moved from Syria to 80 Sea Zone
4 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
4 armour moved from Belarus to Archangel
1 infantry moved from Syria to Iraq
1 fighter and 2 tactical_bombers moved from Alexandria to IraqCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits, 0,50 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in 80 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Iraq
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 artillery
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Iraq, round 2 : 2/4 hits, 1,83 expected hits
British roll dice for 1 artillery in Iraq, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Iraq
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Ukraine
Germans attack with 1 bomber, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 1 bomber, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 1,83 expected hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 bomber, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 3/6 hits, 1,83 expected hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Ukraine to Western Ukraine
2 bombers moved from Russia to Western Ukraine
9 armour, 6 artilleries and 11 infantry moved from Eastern Poland to Western Ukraine
4 armour moved from Germany to Eastern Poland
2 fighters moved from Western Germany to Southern Italy
1 fighter moved from Alexandria to Syria
1 fighter and 2 tactical_bombers moved from Iraq to Syria
2 tactical_bombers moved from Alexandria to 97 Sea Zone
1 mech_infantry moved from Southern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
1 aaGun and 2 infantry moved from Western Germany to Northern Italy
2 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Novgorod
1 fighter moved from 80 Sea Zone to SyriaPlace Units - Germans
3 armour placed in Novgorod
1 bomber, 1 fighter and 4 infantry placed in Western Germany
2 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
AA fire in Russia : : 0,50
Germans : 1,50
British : 0,67
Russians : -1,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Ukraine
2 infantry moved from Bryansk to Ukraine
3 artilleries moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 3 artilleries and 3 infantry
Germans defend with 1 factory_minor, 1 infantry and 3 mech_infantrys
Russians roll dice for 3 artilleries and 3 infantry in Ukraine, round 2 : 2/6 hits, 2.00 expected hits
Germans roll dice for 1 infantry and 3 mech_infantrys in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
Russians roll dice for 3 artilleries and 1 infantry in Ukraine, round 3 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 3 artilleries in Ukraine, round 4 : 0/3 hits, 1.00 expected hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Russians lost in Ukraine
Russians roll dice for 2 artilleries in Ukraine, round 5 : 2/2 hits, 0.67 expected hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 5 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 artilleries remaining. Battle score for attacker is 2
Casualties for Russians: 1 artillery and 3 infantry
Casualties for Germans: 1 infantry and 3 mech_infantrysNon Combat Move - Russians
4 aaGuns and 42 infantry moved from Bryansk to Russia
2 armour and 2 mech_infantrys moved from Novosibirsk to Samara
1 infantry moved from Tambov to Samara
1 infantry and 2 mech_infantrys moved from Volgograd to Samara
1 artillery moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to SamaraPlace Units - Russians
1 infantry placed in Volgograd
Russians undo move 1.
9 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : 0.67
Russians : -1.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 fighter, 2 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Kiangsu to Chahar
1 fighter moved from Manchuria to Chahar
1 fighter moved from Japan to Chahar
1 bomber moved from French Indo China to 44 Sea Zone
1 infantry moved from Kweichow to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 bomber moved from French Indo China to Hopei
2 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Malaya
Battle in Chahar
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 artillery
Japanese roll dice for 2 fighters and 1 mech_infantry in Chahar, round 2 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Chinese lost in Chahar
Japanese win, taking Malaya from UK_Pacific, taking Chahar from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Hopei
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Hopei, round 2 : 1/3 hits, 1,00 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
retreated to Hopei
Chinese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 bomber moved from 44 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 mech_infantry moved from Anhwe to Szechwan
1 fighter moved from Chahar to Manchuria
1 bomber moved from Hopei to French Indo China
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Hunan to Kweichow
1 fighter moved from Chahar to Anhwe
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 battleships, 2 carriers, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from Japan to 37 Sea Zone
1 fighter moved from Japan to 37 Sea Zone
1 fighter moved from 6 Sea Zone to 37 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 20 Sea Zone to Anhwe
1 fighter moved from 20 Sea Zone to French Indo China
1 tactical_bomber moved from 20 Sea Zone to French Indo ChinaPlace Units - Japanese
1 airfield placed in French Indo China
1 infantry and 2 mech_infantrys placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 carrier and 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier and 1 destroyer
EDIT: Turning off Edit Mode
1 submarine and 1 transport placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Americans : 0,67
Chinese : 1,67
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 fighter moved from Shensi to Chahar
1 bomber moved from India to Chahar
1 bomber moved from Nigeria to French West Africa
1 fighter moved from Gibraltar to French West Africa
1 transport moved from 87 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 artillery and 1 infantry moved from Algeria to Tunisia
1 infantry and 1 marine moved from Algeria to Morocco
1 cruiser and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Tunisia
1 bomber moved from Gibraltar to Tunisia
1 fighter moved from 92 Sea Zone to Gibraltar
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from Caroline Islands to 44 Sea ZoneCombat - Americans
Battle in Sumatra
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Sumatra from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tunisia
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Tunisia, round 2 : 2/4 hits, 1.83 expected hits
Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Tunisia
Americans win, taking Tunisia from Neutral_Axis with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in French West Africa
Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in French West Africa, round 2 : 2/4 hits, 1.50 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
Americans win, taking French West Africa from Neutral_Axis with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Chahar
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber and 1 fighter in Chahar, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 fighter in Chahar, round 3 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Chahar
Americans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
1 bomber moved from Chahar to Suiyuyan
1 bomber moved from 44 Sea Zone to New Guinea
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to Caroline Islands
1 fighter moved from Wake Island to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Eastern United States to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from French West Africa to 91 Sea Zone
1 bomber moved from French West Africa to Egypt
1 bomber moved from Tunisia to Egypt
1 fighter moved from Tunisia to Morocco
2 fighters and 1 tactical_bomber moved from Egypt to PersiaPlace Units - Americans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter placed in Western United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
Americans : -0.67
Neutral_Axis : 0.33
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 artillery, 1 fighter and 1 infantry moved from Shensi to SzechwanCombat - Chinese
Chinese creates battle in territory Chahar
Battle in Szechwan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Chahar from Japanese, taking Szechwan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 artillery moved from Hopei to Suiyuyan
1 fighter moved from Szechwan to Suiyuyan
2 infantry moved from Shensi to Suiyuyan
2 infantry moved from Shensi to SikangPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in Suiyuyan
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese : -0.17
Japanese : -0.33 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Combat Move - British
1 unit repaired.
1 artillery and 1 infantry moved from Burma to Shan State
1 bomber moved from India to Shan State
6 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 fighter moved from Shensi to Persia
12 infantry and 2 mech_infantrys moved from Burma to India
1 transport moved from 71 Sea Zone to 83 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 2 marines moved from Quebec to 106 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 2 marines and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Tanganyika Territory to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 1 fighter, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 unit repaired.
1 artillery and 1 infantry moved from Burma to Shan State
1 bomber moved from India to Shan State
6 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 fighter moved from Shensi to Persia
12 infantry and 2 mech_infantrys moved from Burma to India
1 transport moved from 71 Sea Zone to 83 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 2 marines moved from Quebec to 106 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 2 marines and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Tanganyika Territory to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to RhodesiaCombat - British
Battle in 98 Sea Zone
British attack with 6 fighters and 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Shan State
British attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
3 aaGuns moved from Burma to India
1 bomber moved from Shan State to India
6 fighters and 1 tactical_bomber moved from 98 Sea Zone to Persia
1 artillery and 2 marines moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
1 destroyer placed in 71 Sea Zone
2 mech_infantrys placed in Union of South Africa
1 fighter and 1 marine placed in United KingdomTurn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUsPlace Units - UK_Pacific
2 artilleries and 1 mech_infantry placed in India
Turning on Edit Mode
EDIT: Changing ownership of Eastern Persia from Neutral_Allies to British
EDIT: Removing units owned by British from India: 3 mech_infantrys
EDIT: Adding units owned by British to Eastern Persia: 3 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,2,1,5,5,3,3,3,1,5,5,6,1,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
UK_Pacific collect 4 PUs (3 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 artilleries and 1 mech_infantryCombat Hit Differential Summary :
British : -0.33
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Western Ukraine to Bryansk
Italians take Bryansk from RussiansCombat - Italians
Non Combat Move - Italians
2 transports moved from 97 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from Tobruk to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Syria
1 battleship, 1 carrier, 2 cruisers, 2 submarines and 2 tactical_bombers moved from 97 Sea Zone to 99 Sea Zone
1 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
2 infantry moved from Yugoslavia to Northern Italy
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 marine moved from New South Wales to 62 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to 33 Sea Zone
1 infantry moved from Burma to Yunnan
2 fighters moved from India to Yunnan
1 fighter moved from Shensi to YunnanCombat - ANZAC
Battle in Yunnan
ANZAC attack with 3 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 3 fighters and 1 infantry in Yunnan, round 2 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Yunnan
ANZAC win with 3 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
3 fighters moved from Yunnan to India
1 aaGun moved from Queensland to South Australia
1 infantry moved from New South Wales to South Australia
1 artillery and 1 marine moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
ANZAC : -0.67
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Combat Move - French
1 destroyer moved from 83 Sea Zone to 91 Sea ZoneNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Western Ukraine to Rostov
Germans take Rostov from Russians
3 bombers moved from Western Ukraine to Russia
1 infantry moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Western Ukraine to Ukraine
4 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
4 armour moved from Smolensk to Bryansk
1 artillery moved from Syria to Iraq
Germans take Iraq from British
2 tactical_bombers moved from 99 Sea Zone to Ukraine
1 fighter moved from Syria to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 bomber moved from Western Germany to RussiaCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/4 hits, 0,67 expected hits
Bombing raid in Russia rolls: 6,5,6,7 and causes: 19 damage to unit: factory_major
Bombing raid in Russia causes 19 damage total.
Battle in Ukraine
Germans attack with 1 armour, 1 fighter, 1 infantry and 3 tactical_bombers
Russians defend with 2 artilleries and 1 factory_minor
Germans roll dice for 1 armour, 1 fighter, 1 infantry and 3 tactical_bombers in Ukraine, round 2 : 2/6 hits, 3,00 expected hits
Russians roll dice for 2 artilleries in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleriesNon Combat Move - Germans
1 fighter and 3 tactical_bombers moved from Ukraine to Bryansk
4 bombers moved from Russia to Bryansk
9 armour moved from Western Ukraine to Rostov
3 armour moved from Eastern Poland to Bryansk
3 aaGuns, 1 armour, 9 artilleries and 22 infantry moved from Western Ukraine to Bryansk
3 armour moved from Novgorod to Bryansk
1 infantry moved from Archangel to Belarus
1 mech_infantry moved from Yugoslavia to Bessarabia
1 armour moved from Bryansk to Rostov
1 infantry moved from Novgorod to Karelia
1 artillery moved from Northern Italy to Western GermanyPlace Units - Germans
3 armour placed in Novgorod
1 fighter placed in Western Germany
3 infantry placed in France
7 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0,67
Germans : -1,00
Russians : 0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 16x factory_major; Remaining resources: 19 PUs;
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Samara to Archangel
Russians take Archangel from Germans
1 artillery and 4 infantry moved from Samara to Russia
2 armour and 3 mech_infantrys moved from Samara to Russia
1 infantry moved from Volgograd to SamaraCombat - Russians
Non Combat Move - Russians
Place Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUsCombat Hit Differential Summary :
Production/PUs Summary :
Germans : 54 / 65
Russians : 23 / 32
Japanese : 51 / 63
Americans : 60 / 90
Chinese : 8 / 8
British : 29 / 34
UK_Pacific : 7 / 8
Italians : 17 / 17
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 5 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 33 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
4 fighters moved from 37 Sea Zone to 33 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 37 Sea Zone to 41 Sea Zone
2 artilleries and 4 infantry moved from Malaya to Shan State
2 mech_infantrys moved from French Indo China to Szechwan
1 infantry moved from Anhwe to Chahar
1 fighter moved from Manchuria to Chahar
1 mech_infantry moved from Kweichow to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan -
scramble? I’m 95 % certain that it’s a scramble but just wanted to be sure.
Best regards
MrCunego -
full scramble