@simon33 said in L25 French Rebalance FlyingBadger (Axis) vs Simon33 (Allies+6) #2:
Scramble to Taranto?
No scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
2 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Ukraine to Volgograd
1 infantry moved from Belarus to Smolensk
2 fighters moved from Ukraine to Smolensk
1 armour moved from Archangel to Vologda
1 bomber moved from Ukraine to Vologda
1 bomber and 1 fighter moved from Ukraine to Tambov
1 mech_infantry moved from Ukraine to Tambov
2 fighters and 1 tactical_bomber moved from Greece to Caucasus
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
Combat - Germans
Battle in Vologda
Germans attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 bomber in Vologda, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Germans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 armour, 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 1/7 hits
Russians roll dice for 1 armour and 2 infantry in Volgograd, round 2 : 2/3 hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
Germans roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Volgograd, round 3 : 2/5 hits
Russians roll dice for 1 armour and 1 infantry in Volgograd, round 3 : 2/2 hits
1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans, 1 armour owned by the Russians and 1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -17
Casualties for Germans: 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 1 armour and 2 infantry
Battle in Caucasus
Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Americans lost in Caucasus
Germans win, taking Caucasus from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Tambov
Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Tambov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Vologda to Ukraine
2 fighters moved from Smolensk to Ukraine
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
1 bomber and 1 fighter moved from Tambov to Ukraine
2 infantry moved from Western Ukraine to Ukraine
9 mech_infantrys moved from Eastern Poland to Ukraine
1 armour and 2 mech_infantrys moved from Poland to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
8 mech_infantrys moved from Western Germany to Poland
3 infantry moved from Germany to Poland
1 tactical_bomber moved from Caucasus to Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Greece
2 fighters moved from Caucasus to Greece
Place Units - Germans
3 infantry placed in Novgorod
1 fighter and 3 mech_infantrys placed in Western Germany
Germans undo move 2.
Germans undo move 1.
1 fighter, 2 infantry and 1 mech_infantry placed in Western Germany
2 armour, 1 infantry and 7 mech_infantrys placed in Germany
3 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 55 PUs (1 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 6 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
2 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Ukraine to Volgograd
1 infantry moved from Belarus to Smolensk
2 fighters moved from Ukraine to Smolensk
1 armour moved from Archangel to Vologda
1 bomber moved from Ukraine to Vologda
1 bomber and 1 fighter moved from Ukraine to Tambov
1 mech_infantry moved from Ukraine to Tambov
2 fighters and 1 tactical_bomber moved from Greece to Caucasus
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
Combat - Germans
Battle in Vologda
Germans attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 bomber in Vologda, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Vologda
Germans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 armour, 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 1/7 hits
Russians roll dice for 1 armour and 2 infantry in Volgograd, round 2 : 2/3 hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
Germans roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Volgograd, round 3 : 2/5 hits
Russians roll dice for 1 armour and 1 infantry in Volgograd, round 3 : 2/2 hits
1 tactical_bomber owned by the Germans, 1 fighter owned by the Germans, 1 armour owned by the Russians and 1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -17
Casualties for Germans: 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 1 armour and 2 infantry
Battle in Caucasus
Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Americans lost in Caucasus
Germans win, taking Caucasus from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Tambov
Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Tambov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Vologda to Ukraine
2 fighters moved from Smolensk to Ukraine
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
1 bomber and 1 fighter moved from Tambov to Ukraine
2 infantry moved from Western Ukraine to Ukraine
9 mech_infantrys moved from Eastern Poland to Ukraine
1 armour and 2 mech_infantrys moved from Poland to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 transport moved from 114 Sea Zone to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
8 mech_infantrys moved from Western Germany to Poland
3 infantry moved from Germany to Poland
1 tactical_bomber moved from Caucasus to Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Greece
2 fighters moved from Caucasus to Greece
Place Units - Germans
3 infantry placed in Novgorod
1 fighter and 3 mech_infantrys placed in Western Germany
Germans undo move 2.
Germans undo move 1.
1 fighter, 2 infantry and 1 mech_infantry placed in Western Germany
2 armour, 1 infantry and 7 mech_infantrys placed in Germany
3 infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
Germans collect 55 PUs (1 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 aaGun
EDIT: Adding units owned by Germans to Rostov: 1 aaGun
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Volgograd
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
2 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 fighter moved from Russia to Tambov
1 artillery moved from Bryansk to Smolensk
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 4 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 5 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 5 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 infantry moved from Russia to Samara
1 fighter moved from Tambov to Russia
1 fighter moved from Volgograd to Russia
3 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
1 armour moved from Russia to Bryansk
1 mech_infantry moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
2 aaGuns and 18 infantry moved from Amur to Korea
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -1.17
Russians : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 6 SuicideAttackTokens; 69 PUs;
Japanese buy 1 battleship, 2 destroyers and 11 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from French Indo China to Kwangsi
1 artillery moved from French Indo China to Kwangsi
1 mech_infantry moved from Burma to Kwangsi
3 fighters moved from Philippines to 20 Sea Zone
7 destroyers and 6 submarines moved from 35 Sea Zone to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
2 bombers moved from Malaya to Kwangsi
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 6 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 6 fighters and 3 tactical_bombers in 20 Sea Zone, round 2 : 4/9 hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 20 Sea Zone
Japanese win with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 21 Sea Zone
Japanese attack with 7 destroyers and 7 submarines
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 7 submarines in 21 Sea Zone, round 2 : 1/7 hits
Japanese roll dice for 7 destroyers in 21 Sea Zone, round 2 : 2/7 hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 7 destroyers and 7 submarines remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Kwangsi
Japanese attack with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry in Kwangsi, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 carriers moved from 35 Sea Zone to 21 Sea Zone
3 fighters moved from 20 Sea Zone to Guam
3 tactical_bombers moved from 20 Sea Zone to Manchuria
2 fighters moved from 20 Sea Zone to 21 Sea Zone
3 fighters moved from Japan to 21 Sea Zone
1 tactical_bomber moved from Malaya to 21 Sea Zone
1 tactical_bomber moved from Malaya to Manchuria
1 tactical_bomber moved from Japan to Manchuria
2 bombers moved from Kwangsi to Malaya
1 infantry moved from Ceylon to 39 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 39 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 36 Sea Zone
1 carrier moved from 79 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to India
2 battleships and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Malaya to Shan State
1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from French Indo China to Yunnan
Place Units - Japanese
1 battleship and 2 destroyers placed in 36 Sea Zone
3 infantry placed in India
3 infantry placed in Malaya
5 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 fighter and 2 tactical_bombers
EDIT: Adding units owned by Japanese to Japan: 1 fighter and 2 tactical_bombers
EDIT: Removing units owned by Japanese from 32 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 17 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6,5,4,6,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,2,4,6,6,4,6,2,3,5,2,5,4,2,1,5,5,2,3,6,2,3,6
Japanese collect 48 PUs (9 lost to blockades); end with 48 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 factory_minor, 2 fighters, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 98 Sea Zone to 93 Sea Zone
2 fighters moved from 98 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 bomber moved from Soviet Far East to Japan
4 fighters moved from 6 Sea Zone to Japan
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 19 Sea Zone to 17 Sea Zone
Americans take 6 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Air Battle in Japan
Americans attacks with 5 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 0/1 hits, 0.17 expected hits
Bombing raid in Japan rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Japan causes 7 damage total.
Battle in Iwo Jima
Battle in 93 Sea Zone
Americans attack with 3 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 93 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 93 Sea Zone
Americans roll dice for 3 fighters in 93 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 93 Sea Zone
Americans win, taking Iwo Jima from Japanese with 2 fighters remaining. Battle score for attacker is -8
Casualties for Americans: 1 fighter and 1 submarine
Casualties for Italians: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
1 fighter moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Iraq to Northwest Persia
2 armour and 5 mech_infantrys moved from Iraq to Persia
2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Alexandria to Egypt
3 transports moved from 98 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Tunisia to Tobruk
1 armour moved from Morocco to Tunisia
1 aaGun, 1 artillery and 1 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 artillery and 2 infantry moved from Morocco to Algeria
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Algeria
3 transports moved from 91 Sea Zone to 102 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
3 transports moved from 102 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 bomber and 4 fighters moved from Japan to Korea
2 tactical_bombers moved from 6 Sea Zone to Korea
1 fighter moved from Midway to Korea
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 26 Sea Zone to 31 Sea Zone
1 aaGun moved from Wake Island to 31 Sea Zone
1 aaGun and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Gibraltar
1 bomber moved from Western United States to Korea
2 submarines moved from 19 Sea Zone to 16 Sea Zone
1 bomber moved from Eastern Persia to Iraq
1 fighter moved from Paulau Island to Queensland
Place Units - Americans
1 factory_minor placed in Korea
3 mech_infantrys placed in Iraq
3 infantry and 3 mech_infantrys placed in Central United States
1 submarine placed in 101 Sea Zone
1 bomber and 2 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 fighter
EDIT: Adding units owned by Americans to Marshall Islands: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Italians : 1.33
AA fire in Japan : : -0.17
Americans : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from Japanese
1 fighter and 2 infantry moved from Shensi to Szechwan
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 artillery and 1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Chahar
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Anhwe
Place Units - Chinese
2 infantry placed in Shensi
1 infantry placed in Shensi
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 factory_minor, 2 fighters, 3 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 98 Sea Zone to 93 Sea Zone
2 fighters moved from 98 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 bomber moved from Soviet Far East to Japan
4 fighters moved from 6 Sea Zone to Japan
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 19 Sea Zone to 17 Sea Zone
Americans take 6 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Air Battle in Japan
Americans attacks with 5 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 0/1 hits, 0.17 expected hits
Bombing raid in Japan rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Japan causes 7 damage total.
Battle in Iwo Jima
Battle in 93 Sea Zone
Americans attack with 3 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters in 93 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 93 Sea Zone
Americans roll dice for 3 fighters in 93 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 93 Sea Zone
Americans win, taking Iwo Jima from Japanese with 2 fighters remaining. Battle score for attacker is -8
Casualties for Americans: 1 fighter and 1 submarine
Casualties for Italians: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
1 carrier moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
1 fighter moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Iraq to Northwest Persia
2 armour and 5 mech_infantrys moved from Iraq to Persia
2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Alexandria to Egypt
3 transports moved from 98 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Tunisia to Tobruk
1 armour moved from Morocco to Tunisia
1 aaGun, 1 artillery and 1 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to Tunisia
1 artillery and 2 infantry moved from Morocco to Algeria
1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 mech_infantry moved from 92 Sea Zone to Algeria
3 transports moved from 91 Sea Zone to 102 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
3 transports moved from 102 Sea Zone to 101 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 bomber and 4 fighters moved from Japan to Korea
2 tactical_bombers moved from 6 Sea Zone to Korea
1 fighter moved from Midway to Korea
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 26 Sea Zone to 31 Sea Zone
1 aaGun moved from Wake Island to 31 Sea Zone
1 aaGun and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Gibraltar
1 bomber moved from Western United States to Korea
2 submarines moved from 19 Sea Zone to 16 Sea Zone
1 bomber moved from Eastern Persia to Iraq
1 fighter moved from Paulau Island to Queensland
Place Units - Americans
1 factory_minor placed in Korea
3 mech_infantrys placed in Iraq
3 infantry and 3 mech_infantrys placed in Central United States
1 submarine placed in 101 Sea Zone
1 bomber and 2 fighters placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 1 fighter
EDIT: Adding units owned by Americans to Marshall Islands: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from Japanese
1 fighter and 2 infantry moved from Shensi to Szechwan
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 artillery and 1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Chahar
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Chahar, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Anhwe
Place Units - Chinese
2 infantry placed in Shensi
1 infantry placed in Shensi
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs
Purchase Units - British
British buy 4 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;
Combat Move - British
2 infantry moved from Northwest Persia to Caucasus
2 fighters and 2 tactical_bombers moved from Eastern Persia to Caucasus
Combat - British
Battle in Caucasus
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 mech_infantry
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Caucasus, round 2 : 1/6 hits, 2.67 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
3 artilleries and 4 infantry moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
2 fighters and 2 tactical_bombers moved from Caucasus to Eastern Persia
1 aaGun and 10 infantry moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Tunisia to Tobruk
3 cruisers moved from 98 Sea Zone to 92 Sea Zone
4 destroyers moved from 98 Sea Zone to 92 Sea Zone
2 carriers and 1 fighter moved from 98 Sea Zone to 92 Sea Zone
3 transports moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from 98 Sea Zone to Iraq
1 fighter moved from 98 Sea Zone to Eastern Persia
1 fighter moved from 98 Sea Zone to Iraq
2 infantry moved from Morocco to Algeria
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 submarine moved from 98 Sea Zone to 93 Sea Zone
2 submarines moved from 98 Sea Zone to 81 Sea Zone
1 transport moved from 70 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
1 artillery and 1 infantry moved from 70 Sea Zone to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
Place Units - British
2 artilleries and 1 mech_infantry placed in Persia
2 artilleries and 1 infantry placed in Egypt
1 submarine placed in 109 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
Italians : 1.33
British : -1.67
AA fire in Japan : : -0.17
Americans : -2.33
Chinese : 0.17
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Crete
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from 97 Sea Zone to 93 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Rostov to Caucasus
1 bomber moved from Greece to Caucasus
Combat - Italians
Battle in Crete
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 submarine
Italians roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 93 Sea Zone
Italians win, taking Crete from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Caucasus
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
British defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 2 infantry in Caucasus, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Caucasus, round 3 : 2/4 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for British: 2 infantry
Non Combat Move - Italians
1 bomber moved from Caucasus to Greece
2 fighters moved from 93 Sea Zone to 97 Sea Zone
2 armour, 1 artillery and 1 infantry moved from Ukraine to Rostov
1 bomber moved from Greece to Southern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Ukraine
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 cruiser moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 25 Sea Zone to Korea
3 fighters moved from Anhwe to Korea
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Korea
1 fighter moved from Northern Territory to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
1 infantry moved from Northern Territory to Queensland
1 aaGun moved from Northern Territory to Queensland
1 infantry moved from Northern Territory to South Australia
Place Units - ANZAC
1 bomber and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Egypt: 1 infantry
EDIT: Adding units owned by ANZAC to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
2 infantry moved from Alexandria to Egypt
1 fighter moved from 92 Sea Zone to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 5 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Ukraine to Volgograd
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Eastern Poland to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
2 fighters and 2 tactical_bombers moved from Ukraine to Tambov
2 mech_infantrys moved from Ukraine to Tambov
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
1 bomber and 1 fighter moved from Ukraine to Volgograd
1 bomber moved from Ukraine to Smolensk
Combat - Germans
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Tambov, round 2 : 1/6 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Tambov, round 3 : 2/5 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Volgograd
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 armour, 5 artilleries, 32 infantry and 5 mech_infantrys moved from Ukraine to Rostov
1 fighter moved from Volgograd to Rostov
2 fighters and 2 tactical_bombers moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Smolensk to Rostov
1 armour and 4 mech_infantrys moved from Eastern Poland to Bessarabia
8 mech_infantrys moved from Poland to Bessarabia
3 infantry moved from Poland to Eastern Poland
1 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Archangel
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
1 bomber moved from Volgograd to Rostov
1 bomber moved from Smolensk to Rostov
1 mech_infantry moved from Western Germany to Poland
1 fighter moved from Western Germany to Rostov
Place Units - Germans
3 infantry placed in Novgorod
4 armour and 6 mech_infantrys placed in Germany
2 infantry and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Samara to Volgograd
1 mech_infantry moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
2 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
1 artillery moved from Bryansk to Smolensk
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 3 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Smolensk, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
retreated to Smolensk
Germans win with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Volgograd to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Volgograd to Russia
1 artillery and 58 infantry moved from Bryansk to Tambov
2 aaGuns moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
5 mech_infantrys moved from Bryansk to Russia
Place Units - Russians
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : -3.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Kwangsi to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kwangsi to Kwangtung
1 mech_infantry moved from Kwangsi to Kwangtung
1 fighter moved from Japan to 17 Sea Zone
1 destroyer moved from 21 Sea Zone to 17 Sea Zone
2 tactical_bombers moved from Japan to 17 Sea Zone
1 fighter moved from 21 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 marine moved from Guam to 21 Sea Zone
1 artillery, 1 marine and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 artillery and 1 marine moved from 19 Sea Zone to Kiangsu
1 bomber moved from Malaya to Szechwan
1 bomber moved from Malaya to Szechwan
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsu
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 2/5 hits
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Szechwan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 marine and 2 tactical_bombers in Kiangsu, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Kwangtung
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 harbour and 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 3 : 2/3 hits
Chinese roll dice for 1 infantry in Kwangtung, round 3 : 1/1 hits
1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Non Combat Move - Japanese
1 artillery moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Shan State to Yunnan
2 fighters and 2 tactical_bombers moved from 17 Sea Zone to Japan
3 fighters moved from Guam to 19 Sea Zone
3 fighters moved from 21 Sea Zone to 19 Sea Zone
3 carriers and 6 destroyers moved from 21 Sea Zone to 19 Sea Zone
1 submarine moved from 21 Sea Zone to 6 Sea Zone
1 battleship and 1 carrier moved from 36 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from Kiangsu to 19 Sea Zone
2 fighters moved from Kiangsu to Manchuria
3 infantry moved from Malaya to Shan State
2 bombers moved from Szechwan to Malaya
1 transport moved from 39 Sea Zone to 42 Sea Zone
3 destroyers moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 battleship moved from 39 Sea Zone to 37 Sea Zone
1 carrier moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 battleship moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangtung to 19 Sea Zone
1 fighter moved from 19 Sea Zone to Manchuria
Place Units - Japanese
1 factory_minor placed in Manchuria
3 infantry placed in India
1 infantry and 2 mech_infantrys placed in Malaya
3 infantry placed in French Indo China
2 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 21 Sea Zone: 6 submarines
EDIT: Adding units owned by Japanese to 19 Sea Zone: 6 submarines
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
3 infantry moved from Anhwe to Kiangsu
1 fighter moved from Anhwe to Kiangsu
3 infantry moved from Anhwe to Kiangsi
3 infantry moved from Anhwe to Hunan
Combat - Chinese
Chinese creates battle in territory Szechwan
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Szechwan from Japanese, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 marine
Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 marine in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 marine
Battle in Kiangsi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kiangsi, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Anhwe
1 artillery and 3 infantry moved from Chahar to Anhwe
1 infantry moved from Jehol to Anhwe
Place Units - Chinese
2 infantry placed in Shensi
5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Chinese : 2.00
Japanese : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 bombers, 7 infantry and 3 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Americans
1 mech_infantry moved from Persia to West India
Americans take West India from Japanese
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 bomber moved from Gibraltar to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 fighter moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 16 Sea Zone to 17 Sea Zone
2 fighters and 2 tactical_bombers moved from Korea to 17 Sea Zone
2 bombers moved from Korea to Szechwan
1 bomber moved from Iraq to Szechwan
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Szechwan
Americans attack with 3 bombers
Japanese defend with 1 infantry
Americans roll dice for 3 bombers in Szechwan, round 2 : 1/3 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Americans win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 bombers moved from Szechwan to Shensi
2 fighters and 2 tactical_bombers moved from 17 Sea Zone to Korea
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 carriers, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 31 Sea Zone
2 artilleries and 2 infantry moved from 31 Sea Zone to Wake Island
1 transport moved from 25 Sea Zone to 31 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 25 Sea Zone to 31 Sea Zone
1 submarine moved from 16 Sea Zone to 31 Sea Zone
1 fighter moved from Marshall Islands to Wake Island
2 armour and 4 mech_infantrys moved from Persia to West India
3 mech_infantrys moved from Iraq to Persia
2 artilleries and 4 infantry moved from Iraq to Northwest Persia
2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Tobruk to Egypt
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 mech_infantry moved from Algeria to Libya
1 artillery moved from Algeria to 92 Sea Zone
2 mech_infantrys moved from Morocco to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
1 carrier, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 98 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Tunisia to Libya
1 infantry moved from Algeria to Tunisia
2 fighters moved from 93 Sea Zone to 98 Sea Zone
1 bomber moved from 93 Sea Zone to Egypt
3 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Western United States to Gibraltar
2 fighters moved from Western United States to British Guiana
Place Units - Americans
3 mech_infantrys placed in Iraq
3 infantry placed in Korea
4 infantry placed in Central United States
4 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5
Americans collect 61 PUs; end with 64 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
3 infantry moved from Anhwe to Kiangsu
1 fighter moved from Anhwe to Kiangsu
3 infantry moved from Anhwe to Kiangsi
3 infantry moved from Anhwe to Hunan
Combat - Chinese
Chinese creates battle in territory Szechwan
Battle in Hunan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Szechwan from Japanese, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 marine
Chinese roll dice for 1 fighter and 3 infantry in Kiangsu, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 marine in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
1 marine owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 marine
Battle in Kiangsi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Kiangsi, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Anhwe
1 artillery and 3 infantry moved from Chahar to Anhwe
1 infantry moved from Jehol to Anhwe
Place Units - Chinese
2 infantry placed in Shensi
5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs
Purchase Units - British
British buy 6 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 81 Sea Zone to 99 Sea Zone
3 infantry moved from Northwest Persia to Caucasus
2 fighters and 2 tactical_bombers moved from Eastern Persia to Caucasus
2 fighters moved from Iraq to Caucasus
Combat - British
Battle in 99 Sea Zone
British attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Caucasus
British attack with 4 fighters, 3 infantry and 2 tactical_bombers
Italians defend with 1 armour and 1 artillery
British roll dice for 4 fighters, 3 infantry and 2 tactical_bombers in Caucasus, round 2 : 4/9 hits, 3.83 expected hits
Italians roll dice for 1 armour and 1 artillery in Caucasus, round 2 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Italians: 1 armour and 1 artillery
Non Combat Move - British
10 infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Persia to West India
2 artilleries moved from Persia to Northwest Persia
1 armour and 2 mech_infantrys moved from Iraq to Persia
1 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 armour moved from Tobruk to Egypt
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 carriers, 3 cruisers, 4 destroyers, 1 submarine and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 transport moved from 70 Sea Zone to 71 Sea Zone
1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
1 fighter moved from Caucasus to Persia
1 tactical_bomber moved from Caucasus to Iraq
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Gibraltar to 98 Sea Zone
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 armour and 3 infantry moved from Eastern Persia to West India
1 fighter moved from Caucasus to Tambov
2 fighters moved from Eastern Persia to Russia
1 fighter moved from Caucasus to Iraq
Place Units - British
3 artilleries placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
2 artilleries and 1 mech_infantry placed in Egypt
2 infantry placed in Quebec
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 1 transport
EDIT: Adding units owned by British to 106 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : -1.17
British : -0.17
Americans : -0.33
Chinese : 2.00
Japanese : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 destroyer and 2 fighters moved from 97 Sea Zone to 93 Sea Zone
1 bomber moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
Americans defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Americans with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
2 fighters moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from 93 Sea Zone to Southern Italy
3 infantry moved from Ukraine to Rostov
1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from Crete to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 infantry and 2 mech_infantrys placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4
Italians collect 16 PUs (1 lost to blockades); end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 marine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Korea to Anhwe
1 cruiser moved from 25 Sea Zone to 31 Sea Zone
1 fighter moved from Korea to Anhwe
2 fighters moved from Queensland to 31 Sea Zone
1 bomber moved from New South Wales to Wake Island
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 bomber and 1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Trans-Jordan to West India
2 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Rostov to Volgograd
2 fighters and 2 tactical_bombers moved from Rostov to Volgograd
1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
2 infantry moved from Archangel to Vologda
2 bombers moved from Rostov to Vologda
1 mech_infantry moved from Smolensk to Vologda
2 infantry moved from Rostov to Caucasus
1 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Caucasus
3 fighters moved from Greece to Caucasus
1 fighter moved from Rostov to Volgograd
1 fighter moved from Rostov to Caucasus
Combat - Germans
Battle in Vologda
Germans attack with 2 bombers, 2 infantry and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Vologda, round 2 : 2/5 hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Vologda
Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Vologda, round 3 : 0/4 hits
Russians roll dice for 1 artillery in Vologda, round 3 : 0/1 hits
Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Vologda, round 4 : 2/4 hits
Russians roll dice for 1 artillery in Vologda, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Volgograd
Germans attack with 3 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Germans roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Volgograd, round 2 : 3/8 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 0/2 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Caucasus
Germans attack with 5 fighters, 3 infantry and 1 tactical_bomber
British defend with 3 infantry
Germans roll dice for 5 fighters, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/9 hits
Russians roll dice for 3 infantry in Caucasus, round 2 : 0/3 hits
2 infantry owned by the British lost in Caucasus
Germans roll dice for 5 fighters, 3 infantry and 1 tactical_bomber in Caucasus, round 3 : 5/9 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Non Combat Move - Germans
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Smolensk
2 bombers moved from Vologda to Rostov
3 infantry moved from Novgorod to Archangel
1 armour and 12 mech_infantrys moved from Bessarabia to Rostov
3 fighters moved from Caucasus to Greece
2 fighters and 1 tactical_bomber moved from Caucasus to Rostov
2 fighters and 2 tactical_bombers moved from Volgograd to Rostov
2 armour and 7 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Poland to Western Ukraine
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
2 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Western Germany to Northern Italy
1 fighter moved from Volgograd to Rostov
Place Units - Germans
3 infantry placed in Novgorod
1 fighter placed in Western Germany
3 infantry placed in Germany
1 armour and 8 mech_infantrys placed in Western Germany
Germans undo move 3.
Germans undo move 3.
1 armour, 1 infantry and 7 mech_infantrys placed in Western Germany
1 armour, 2 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 artilleries moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
10 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 artilleries and 10 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 artilleries and 10 infantry in Vologda, round 2 : 2/12 hits, 2.67 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 artilleries and 10 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 aaGun moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
2 artilleries moved from Tambov to Samara
1 aaGun moved from Tambov to Russia
1 aaGun moved from Tambov to Samara
1 armour and 1 mech_infantry moved from Russia to Vologda
35 infantry moved from Tambov to Samara
23 infantry moved from Tambov to Russia
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 5x factory_major; Remaining resources: 6 SuicideAttackTokens; 59 PUs;
Japanese buy 4 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsu
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Kiangsu
2 fighters moved from 19 Sea Zone to Shantung
1 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 mech_infantry moved from Kwangtung to Kiangsi
1 bomber moved from Malaya to Hunan
1 artillery and 1 infantry moved from Yunnan to Hunan
1 bomber moved from Malaya to Szechwan
1 artillery moved from Yunnan to Szechwan
2 fighters and 2 tactical_bombers moved from Japan to Kiangsi
1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsu
1 fighter and 1 tactical_bomber moved from Manchuria to Shantung
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Hunan, round 2 : 2/3 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kiangsu
Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Kiangsu, round 2 : 6/10 hits
Chinese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 bomber in Szechwan, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 bomber in Szechwan, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 2 : 2/5 hits
Chinese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kiangsi
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shantung
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 1/6 hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
4 infantry moved from Shan State to Yunnan
2 infantry moved from French Indo China to Yunnan
2 mech_infantrys moved from Malaya to Yunnan
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 17 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 bomber moved from Szechwan to India
1 bomber moved from Hunan to India
1 battleship and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from Kiangsu to 19 Sea Zone
3 fighters moved from Kiangsu to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Shantung to Manchuria
1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 fighter moved from Shantung to 19 Sea Zone
1 fighter moved from Shantung to Manchuria
2 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi
1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
1 battleship moved from 37 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to Manchuria
1 fighter moved from Manchuria to 19 Sea Zone
Place Units - Japanese
3 infantry placed in India
3 mech_infantrys placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 artilleries placed in Manchuria
1 fighter and 2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 factory_minor, 1 infantry, 2 mech_infantrys and 7 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 bomber moved from Shensi to Volgograd
1 bomber moved from Egypt to Ukraine
3 fighters moved from Korea to Manchuria
1 bomber moved from Shensi to Manchuria
1 bomber moved from Shensi to French Indo China
2 fighters and 2 tactical_bombers moved from Korea to Kiangsu
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Gibraltar to 93 Sea Zone
Combat - Americans
Air Battle in Manchuria
Americans attacks with 4 units heading to Manchuria
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Manchuria
AA fire in Manchuria : 0/1 hits, 0.17 expected hits
Bombing raid in Manchuria rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Manchuria causes 5 damage total.
Strategic bombing raid in Ukraine
AA fire in Ukraine : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Strategic bombing raid in Volgograd
AA fire in Volgograd : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Volgograd causes 0 damage total.
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Battle in Guam
Battle in Kiangsu
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 2 infantry
Americans roll dice for 2 fighters and 2 tactical_bombers in Kiangsu, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Kiangsu
Americans win, taking Guam from Japanese with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 93 Sea Zone
Americans attack with 1 bomber and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 93 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 93 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from 93 Sea Zone to Trans-Jordan
2 fighters and 2 tactical_bombers moved from Kiangsu to Anhwe
1 bomber moved from French Indo China to Anhwe
1 bomber moved from Manchuria to Anhwe
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 transport moved from 31 Sea Zone to 32 Sea Zone
1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 mech_infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
4 bombers moved from Western United States to Korea
3 mech_infantrys moved from Persia to West India
3 mech_infantrys moved from Iraq to Eastern Persia
2 mech_infantrys moved from Trans-Jordan to Persia
5 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 bomber moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Tobruk to Egypt
3 transports moved from 98 Sea Zone to 80 Sea Zone
2 destroyers moved from 98 Sea Zone to 80 Sea Zone
1 carrier moved from 98 Sea Zone to 80 Sea Zone
1 cruiser moved from 98 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Libya to Alexandria
1 aaGun, 1 artillery and 1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
3 mech_infantrys moved from Morocco to Tunisia
3 infantry moved from Morocco to Algeria
4 infantry moved from Central United States to 101 Sea Zone
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Wake Island to Caroline Islands
4 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from Manchuria to Korea
1 fighter moved from Manchuria to Korea
1 fighter moved from Manchuria to Anhwe
2 fighters moved from British Guiana to Gibraltar
1 fighter moved from 98 Sea Zone to Persia
1 fighter moved from 80 Sea Zone to Persia
Place Units - Americans
1 factory_minor placed in West India
3 artilleries placed in Korea
1 infantry and 2 mech_infantrys placed in Iraq
7 submarines placed in 101 Sea Zone
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Italians : 0.33
AA fire in Volgograd : : 0.83
Americans : -1.33
AA fire in Ukraine : : 0.83
AA fire in Manchuria : : -0.17
Japanese : -0.67
AA fire in French Indo China : : -0.17