18L Sovietishcat (Allies) v Zhukov (Axis +4) BM3

  • 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                2 infantry moved from Baltic States to Poland
                1 infantry moved from Baltic States to Novgorod
                1 infantry moved from Belarus to Novgorod
                1 fighter moved from Baltic States to Poland
                1 fighter moved from Baltic States to Novgorod

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Novgorod
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 :  1/3 hits
                        Germans roll dice for 1 armour in Novgorod, round 2 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Poland
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Poland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                12 infantry moved from Baltic States to Novgorod
                1 armour moved from Baltic States to Novgorod
                2 armour moved from Belarus to Novgorod
                1 artillery moved from Belarus to Novgorod
                2 aaGuns moved from Belarus to Novgorod
                2 aaGuns moved from Baltic States to Novgorod
                1 artillery and 3 infantry moved from Western Ukraine to Bryansk
                18 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns moved from Yakut S.S.R. to Yenisey
                2 armour and 1 mech_infantry moved from Ukraine to Russia
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 armour moved from Belarus to Novgorod
                1 infantry moved from Baltic States to Novgorod
                1 infantry moved from Baltic States to Belarus
                1 fighter moved from Novgorod to Bryansk
                1 fighter moved from Bryansk to Russia
                1 tactical_bomber moved from Baltic States to Russia
                4 armour, 1 artillery and 2 mech_infantrys moved from Baltic States to Novgorod
                1 fighter moved from Poland to Bryansk

    Place Units - Russians
                2 artilleries, 6 infantry and 2 mech_infantrys placed in Russia
                1 infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Caucasus: 1 infantry
                EDIT: Adding units owned by Russians to Rostov: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs

    triplea_42448.0_Rus3.tsvg

  • 16 15 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 carrier, 7 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 artilleries and 2 infantry moved from Hunan to Yunnan
                      Japanese take Yunnan from Chinese
                1 artillery and 4 infantry moved from Kweichow to Szechwan
                1 mech_infantry moved from Hopei to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 tactical_bomber moved from Anhwe to Szechwan
                1 fighter moved from French Indo China to Szechwan
                2 bombers moved from French Indo China to Szechwan
                2 tactical_bombers moved from French Indo China to Burma
                4 tactical_bombers moved from French Indo China to Szechwan
                2 fighters moved from 41 Sea Zone to Burma
                2 fighters moved from 42 Sea Zone to Burma
                1 cruiser moved from 42 Sea Zone to 38 Sea Zone
                1 carrier moved from 41 Sea Zone to 38 Sea Zone
                1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 battleship moved from 42 Sea Zone to 37 Sea Zone
                2 submarines moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 artillery moved from French Indo China to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                1 battleship moved from 44 Sea Zone to 45 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                2 fighters moved from 21 Sea Zone to Dutch New Guinea
                2 infantry moved from Guam to 21 Sea Zone
                1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
                3 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                2 fighters moved from Japan to 25 Sea Zone
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hopei
                1 artillery and 1 infantry moved from Kiangsi to Hunan
                4 infantry moved from Anhwe to Kweichow
                1 infantry moved from Jehol to Anhwe
                2 infantry moved from Manchuria to Jehol
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in Malaya
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 battleship in Malaya, round 2 : 0/1 hits, 0.67 expected hits
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Malaya, round 2 : 3/4 hits, 1.33 expected hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 2 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in Burma
                    Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 3 infantry; Chinese defend with 1 fighter
                        Japanese roll dice for 1 cruiser in Burma, round 2 : 0/1 hits, 0.50 expected hits
                        Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/8 hits, 4.00 expected hits
                        UK_Pacific roll dice for 1 fighter and 3 infantry in Burma, round 2 : 3/4 hits, 1.67 expected hits
                        1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Burma
                        Japanese roll dice for 3 fighters and 2 tactical_bombers in Burma, round 3 : 2/5 hits, 2.83 expected hits
                        UK_Pacific roll dice for 1 fighter and 1 infantry in Burma, round 3 : 1/2 hits, 1.00 expected hits
                        1 fighter owned by the Japanese, 1 fighter owned by the Chinese and 1 infantry owned by the British lost in Burma
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 artillery, 2 fighters and 1 infantry
                    Casualties for British: 3 infantry
                    Casualties for Chinese: 1 fighter
                Battle in Dutch New Guinea
                    Japanese attack with 2 fighters and 3 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 battleship in Dutch New Guinea, round 2 : 0/1 hits, 0.67 expected hits
                        Japanese roll dice for 2 fighters and 3 infantry in Dutch New Guinea, round 2 : 2/5 hits, 1.50 expected hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 5 tactical_bombers
                    Chinese defend with 1 artillery and 6 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 5 tactical_bombers in Szechwan, round 2 : 3/13 hits, 5.67 expected hits
                        Chinese roll dice for 1 artillery and 6 infantry in Szechwan, round 2 : 0/7 hits, 2.33 expected hits
                        3 infantry owned by the Chinese lost in Szechwan
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 5 tactical_bombers in Szechwan, round 3 : 8/13 hits, 5.67 expected hits
                        Chinese roll dice for 1 artillery and 3 infantry in Szechwan, round 3 : 1/4 hits, 1.33 expected hits
                        1 infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for Chinese: 1 artillery and 6 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Burma to 38 Sea Zone
                2 fighters moved from Dutch New Guinea to 45 Sea Zone
                2 tactical_bombers moved from Burma to 37 Sea Zone
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 20 Sea Zone to 45 Sea Zone
                1 fighter and 5 tactical_bombers moved from Szechwan to Kweichow
                2 bombers moved from Szechwan to French Indo China
                1 tactical_bomber moved from Kweichow to Anhwe
                1 aaGun moved from Anhwe to Kweichow
                2 infantry moved from 19 Sea Zone to Jehol
                1 fighter moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in French Indo China
                3 infantry placed in Kwangtung
                3 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Combat Hit Differential Summary :

    Americans : 0.67
        ANZAC : -0.33
        Chinese : -2.67
        UK_Pacific : 1.00
        Japanese : -2.83

    triplea_42448.0_Jap3.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 bombers, 5 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 bombers moved from United Kingdom to 127 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from Central America to 64 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 64 Sea Zone to 91 Sea Zone
                1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 64 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                3 infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports
                    Italians defend with 1 submarine
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 3 transports in 91 Sea Zone, round 2 :  5/7 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Morocco
                    Americans attack with 1 armour, 1 artillery and 4 infantry
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 armour, 1 artillery and 4 infantry in Morocco, round 2 :  2/6 hits
                        Neutral_Axis roll dice for 1 infantry in Morocco, round 2 :  1/1 hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                    Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Neutral_Axis: 1 infantry
                Battle in 127 Sea Zone
                    Americans attack with 5 bombers
                    Germans defend with 1 battleship, 1 cruiser and 1 transport
                        Americans roll dice for 5 bombers in 127 Sea Zone, round 2 :  2/5 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 127 Sea Zone, round 2 :  2/2 hits
                        2 bombers owned by the Americans and 1 cruiser owned by the Germans lost in 127 Sea Zone
                        Americans roll dice for 3 bombers in 127 Sea Zone, round 3 :  3/3 hits
                        Germans roll dice for 1 battleship and 1 transport in 127 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the Germans, 1 bomber owned by the Americans and 1 transport owned by the Germans lost in 127 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
                    Casualties for Americans: 3 bombers

    Non Combat Move - Americans
                2 bombers moved from 127 Sea Zone to Novgorod
                5 bombers moved from Eastern United States to Gibraltar
                3 fighters and 1 tactical_bomber moved from Queensland to Hawaiian Islands

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
                EDIT: Removing units owned by Americans from British Columbia: 1 mech_infantry
                EDIT: Turning off Edit Mode
                5 transports placed in 101 Sea Zone
                5 infantry placed in Eastern United States
                2 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    triplea_42448.0_Ame3.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from Persia to Iraq
                2 fighters and 1 tactical_bomber moved from Egypt to Iraq
                1 bomber moved from Belgian Congo to Iraq
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                2 artilleries moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Belgian Congo to Egypt

    triplea_42448.0_Bri3.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 bombers, 5 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 bombers moved from United Kingdom to 127 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from Central America to 64 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 64 Sea Zone to 91 Sea Zone
                1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 64 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                3 infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports
                    Italians defend with 1 submarine
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 3 transports in 91 Sea Zone, round 2 :  5/7 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Morocco
                    Americans attack with 1 armour, 1 artillery and 4 infantry
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 armour, 1 artillery and 4 infantry in Morocco, round 2 :  2/6 hits
                        Neutral_Axis roll dice for 1 infantry in Morocco, round 2 :  1/1 hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                    Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Neutral_Axis: 1 infantry
                Battle in 127 Sea Zone
                    Americans attack with 5 bombers
                    Germans defend with 1 battleship, 1 cruiser and 1 transport
                        Americans roll dice for 5 bombers in 127 Sea Zone, round 2 :  2/5 hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 127 Sea Zone, round 2 :  2/2 hits
                        2 bombers owned by the Americans and 1 cruiser owned by the Germans lost in 127 Sea Zone
                        Americans roll dice for 3 bombers in 127 Sea Zone, round 3 :  3/3 hits
                        Germans roll dice for 1 battleship and 1 transport in 127 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the Germans, 1 bomber owned by the Americans and 1 transport owned by the Germans lost in 127 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
                    Casualties for Americans: 3 bombers

    Non Combat Move - Americans
                2 bombers moved from 127 Sea Zone to Novgorod
                5 bombers moved from Eastern United States to Gibraltar
                3 fighters and 1 tactical_bomber moved from Queensland to Hawaiian Islands

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
                EDIT: Removing units owned by Americans from British Columbia: 1 mech_infantry
                EDIT: Turning off Edit Mode
                5 transports placed in 101 Sea Zone
                5 infantry placed in Eastern United States
                2 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    Purchase Units - British
                British buy 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from Persia to Iraq
                2 fighters and 1 tactical_bomber moved from Egypt to Iraq
                1 bomber moved from Belgian Congo to Iraq
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Iraq
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                2 artilleries moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Belgian Congo to Egypt

    Combat - British
                Battle in Iraq
                    British attack with 1 armour, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Iraq, round 2 :  5/8 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  2/3 hits
                        3 infantry owned by the Neutral_Axis, 1 bomber owned by the British and 1 armour owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -9
                    Casualties for British: 1 armour and 1 bomber
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                3 fighters and 2 tactical_bombers moved from Iraq to Egypt
                1 fighter moved from Persia to India
                1 infantry moved from Eastern Persia to West India
                1 fighter moved from United Kingdom to Morocco
                1 destroyer moved from 104 Sea Zone to 92 Sea Zone

    Place Units - British
                2 fighters and 1 mech_infantry placed in Persia
                1 transport placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,5
                British collect 31 PUs (2 lost to blockades); end with 32 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,4,5
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
                Some Units in India change ownership: 4 infantry

    triplea_42448.0_UK_3.tsvg

  • 16 15 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Alexandria to Bessarabia
                1 fighter moved from Southern Italy to Bessarabia
                1 artillery and 2 infantry moved from Romania to Bessarabia
                1 armour and 1 mech_infantry moved from Romania to Belarus
                1 mech_infantry moved from Slovakia Hungary to Belarus
                1 marine moved from Northern Italy to 95 Sea Zone
                1 cruiser and 1 marine moved from 95 Sea Zone to 99 Sea Zone
                1 marine moved from 99 Sea Zone to Crete
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 infantry moved from Italian Somaliland to British Somaliland
                      Italians take British Somaliland from British

    Combat - Italians
                Battle in Crete
                Battle in Cyprus
                Battle in Belarus
                    Italians attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 2 mech_infantrys in Belarus, round 2 : 0/3 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 armour and 2 mech_infantrys in Belarus, round 3 : 1/3 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
                    Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Bessarabia, round 2 : 2/5 hits, 2.00 expected hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Bessarabia to Eastern Poland
                1 aaGun moved from Romania to Bessarabia
                1 infantry moved from France to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                1 aaGun moved from Western Germany to Northern Italy
                1 armour moved from Western Germany to Northern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                2 infantry moved from Tunisia to Libya
                1 artillery moved from Alexandria to Tobruk
                1 armour moved from Alexandria to Tobruk
                1 armour moved from Tobruk to Libya
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Italians
                2 infantry and 1 mech_infantry placed in Northern Italy
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    Italians : -0.67
        Russians : 0.00

    triplea_42448.0_Ita3.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 55 Sea Zone

    Non Combat Move - ANZAC
                1 infantry and 1 mech_infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                3 infantry placed in New South Wales
                2 infantry and 1 mech_infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    triplea_42448.0_ANZ3.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 55 Sea Zone

    Non Combat Move - ANZAC
                1 infantry and 1 mech_infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                3 infantry placed in New South Wales
                2 infantry and 1 mech_infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42448.0_Fre3.tsvg

  • 16 15 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Western Germany to Poland
                1 artillery and 2 infantry moved from Germany to Poland
                2 fighters moved from Southern Italy to Poland
                1 artillery and 1 infantry moved from Eastern Poland to Baltic States
                1 bomber moved from Greece to Baltic States
                2 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Greece to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                2 armour and 1 mech_infantry moved from Romania to Belarus
                9 armour, 10 artilleries, 26 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus
                1 armour and 3 mech_infantrys moved from Slovakia Hungary to Belarus
                1 submarine moved from 82 Sea Zone to 70 Sea Zone
                3 infantry moved from Karelia to Finland
                1 fighter and 3 tactical_bombers moved from Alexandria to Southern Italy

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Baltic States
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Baltic States, round 2 : 1/3 hits, 1.33 expected hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 3 : 2/3 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Poland
                    Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys in Poland, round 2 : 2/7 hits, 2.17 expected hits
                        Russians roll dice for 2 infantry in Poland, round 2 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
                    Germans win, taking Poland from Russians with 1 artillery, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 aaGun moved from Eastern Poland to Belarus
                5 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun moved from Slovakia Hungary to Poland
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                2 fighters moved from Poland to Eastern Poland
                1 bomber moved from Western Ukraine to Belarus
                1 bomber moved from Baltic States to Belarus
                2 aaGuns moved from France to Western Germany
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                3 infantry placed in France
                1 artillery and 9 infantry placed in Western Germany
                4 infantry placed in Germany
                Germans undo move 2.
                1 infantry placed in Germany
                1 artillery and 8 infantry placed in Western Germany
                Germans undo move 1.
                1 infantry placed in Western Germany
                2 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
                Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs

    Combat Hit Differential Summary :

    Germans : -0.50
        Russians : 0.33

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 4 times
                3 was rolled 8 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.133
            Median : 3.000
            Variance : 1.241
            Standard Deviation : 1.114
            Total rolls : 30

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.429
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.750
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16

    Russians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.429
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    triplea_42448.0_Ger4.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 10 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Rostov to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Ukraine

    triplea_42448.0_Rus4.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 10 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Rostov to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Ukraine

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Ukraine
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  2/5 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                1 artillery moved from Bryansk to Russia
                1 infantry moved from Volgograd to Tambov
                14 infantry moved from Yenisey to Timguska
                2 aaGuns and 4 infantry moved from Yenisey to Timguska
                2 artilleries and 14 infantry moved from Novgorod to Archangel
                4 aaGuns moved from Novgorod to Archangel
                8 armour and 2 mech_infantrys moved from Novgorod to Archangel

    Place Units - Russians
                10 infantry placed in Russia
                3 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 31 PUs; end with 32 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs

    triplea_42448.0_Rus4.tsvg

  • 16 15 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 fighters, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                2 infantry moved from Szechwan to Sikang
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Shensi to Tsinghai
                1 mech_infantry moved from Kansu to Tsinghai
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Jehol to Anhwe
                2 infantry moved from Jehol to Anhwe
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 infantry moved from Kweichow to Hunan
                2 infantry moved from Kweichow to Yunnan
                3 infantry moved from Kwangtung to Kwangsi
                2 artilleries and 1 infantry moved from French Indo China to Shan State
                1 artillery and 2 infantry moved from Malaya to Shan State
                1 armour moved from Malaya to Yunnan
                1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
                1 tactical_bomber moved from Kweichow to Tsinghai
                1 bomber moved from French Indo China to Tsinghai
                2 tactical_bombers moved from Kweichow to Sikang
                1 bomber moved from French Indo China to Sikang
                2 tactical_bombers moved from 37 Sea Zone to 55 Sea Zone
                2 fighters moved from 45 Sea Zone to 55 Sea Zone
                1 submarine moved from 37 Sea Zone to 55 Sea Zone
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone
                1 infantry moved from 47 Sea Zone to New Britain
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 battleship, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone
                1 infantry moved from 49 Sea Zone to Solomon Islands
                2 infantry moved from Japan to 6 Sea Zone
                1 carrier, 1 fighter, 2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 battleship, 1 carrier and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                2 transports moved from 37 Sea Zone to 20 Sea Zone
                1 carrier, 1 cruiser and 1 transport moved from 38 Sea Zone to 37 Sea Zone
                1 fighter moved from 38 Sea Zone to 37 Sea Zone
                1 fighter moved from 38 Sea Zone to French Indo China

    Combat - Japanese
                Battle in 80 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 80 Sea Zone
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in New Britain
                Battle in Aleutian Islands
                Battle in Solomon Islands
                Battle in Sikang
                    Japanese attack with 1 bomber, 1 fighter, 3 infantry and 3 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 3 tactical_bombers in Sikang, round 2 : 1/8 hits, 3.33 expected hits
                        Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Chinese lost in Sikang
                        Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 3 tactical_bombers in Sikang, round 3 : 3/8 hits, 3.33 expected hits
                        Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking New Britain from ANZAC, taking Aleutian Islands from Americans, taking Solomon Islands from ANZAC, taking Sikang from Chinese with 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 cruiser owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Tsinghai
                    Japanese attack with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/4 hits, 1.50 expected hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                2 fighters moved from 55 Sea Zone to 49 Sea Zone
                1 tactical_bomber moved from Anhwe to French Indo China
                1 aaGun moved from Kweichow to Yunnan
                1 fighter and 3 tactical_bombers moved from Sikang to Yunnan
                1 bomber moved from Sikang to Shan State
                1 bomber moved from Tsinghai to Kweichow
                1 tactical_bomber moved from Tsinghai to Kweichow
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 mech_infantrys placed in Kwangtung
                2 submarines placed in 6 Sea Zone
                2 artilleries, 2 fighters and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    Combat Hit Differential Summary :

    Chinese : -0.33
        Japanese : -1.83

    triplea_42448.0_Jap4.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 5 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from 112 Sea Zone to Norway
                1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 91 Sea Zone to 112 Sea Zone
                5 bombers moved from Gibraltar to 99 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 mech_infantry moved from Western United States to British Columbia

    triplea_42448.0_Ame4.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 5 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from 112 Sea Zone to Norway
                1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 91 Sea Zone to 112 Sea Zone
                5 bombers moved from Gibraltar to 99 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 mech_infantry moved from Western United States to British Columbia

    Combat - Americans
                Battle in Norway
                Battle in 99 Sea Zone
                    Americans attack with 5 bombers
                    Italians defend with 1 cruiser and 1 transport
                        Americans roll dice for 5 bombers in 99 Sea Zone, round 2 :  4/5 hits
                        Italians roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 99 Sea Zone
                    Americans win, taking Norway from Germans with 5 bombers remaining. Battle score for attacker is 19
                    Casualties for Italians: 1 cruiser and 1 transport

    Non Combat Move - Americans
                5 bombers moved from 99 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 artillery, 7 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 7 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 aaGun moved from 91 Sea Zone to Morocco
                1 aaGun moved from Eastern United States to Central United States
                2 bombers moved from Western United States to Queensland
                1 bomber moved from Novgorod to Russia
                1 bomber moved from Novgorod to Russia

    Place Units - Americans
                5 bombers, 1 infantry and 2 mech_infantrys placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs

    triplea_42448.0_Ame4.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Combat Move - British
                1 artillery and 1 infantry moved from Egypt to Alexandria
                1 artillery moved from Egypt to Alexandria
                2 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 infantry moved from West India to India

    triplea_42448.0_Bri4.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 5 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from 112 Sea Zone to Norway
                1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 91 Sea Zone to 112 Sea Zone
                5 bombers moved from Gibraltar to 99 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 mech_infantry moved from Western United States to British Columbia

    Combat - Americans
                Battle in Norway
                Battle in 99 Sea Zone
                    Americans attack with 5 bombers
                    Italians defend with 1 cruiser and 1 transport
                        Americans roll dice for 5 bombers in 99 Sea Zone, round 2 :  4/5 hits
                        Italians roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 99 Sea Zone
                    Americans win, taking Norway from Germans with 5 bombers remaining. Battle score for attacker is 19
                    Casualties for Italians: 1 cruiser and 1 transport

    Non Combat Move - Americans
                5 bombers moved from 99 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 artillery, 7 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 7 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 aaGun moved from 91 Sea Zone to Morocco
                1 aaGun moved from Eastern United States to Central United States
                2 bombers moved from Western United States to Queensland
                1 bomber moved from Novgorod to Russia
                1 bomber moved from Novgorod to Russia

    Place Units - Americans
                5 bombers, 1 infantry and 2 mech_infantrys placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Purchase Units - British
                British buy 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Egypt to Alexandria
                1 artillery moved from Egypt to Alexandria
                2 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 infantry moved from West India to India

    Combat - British
                Battle in Alexandria
                    British attack with 2 artilleries and 1 infantry
                    Italians defend with 1 artillery
                        British roll dice for 2 artilleries and 1 infantry in Alexandria, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery in Alexandria, round 2 :  1/1 hits
                        1 artillery owned by the Italians and 1 infantry owned by the British lost in Alexandria
                    British win, taking Alexandria from Italians with 2 artilleries remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Burma
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Burma, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Burma
                        British roll dice for 1 fighter and 1 infantry in Burma, round 3 :  2/2 hits
                        Japanese roll dice for 1 infantry in Burma, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Burma to India
                1 mech_infantry moved from Persia to West India
                1 infantry moved from Iraq to Persia
                4 fighters and 2 tactical_bombers moved from Egypt to Persia
                1 fighter moved from Persia to Russia
                1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Kenya to Ethiopia

    Place Units - British
                1 factory_minor placed in Iraq
                2 fighters and 1 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,2
                British collect 29 PUs (4 lost to blockades); end with 29 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
                UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry

    triplea_42448.0_UK_4.tsvg

  • 19

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 5 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from 112 Sea Zone to Norway
                1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 91 Sea Zone to 112 Sea Zone
                5 bombers moved from Gibraltar to 99 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 mech_infantry moved from Western United States to British Columbia

    Combat - Americans
                Battle in Norway
                Battle in 99 Sea Zone
                    Americans attack with 5 bombers
                    Italians defend with 1 cruiser and 1 transport
                        Americans roll dice for 5 bombers in 99 Sea Zone, round 2 :  4/5 hits
                        Italians roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 99 Sea Zone
                    Americans win, taking Norway from Germans with 5 bombers remaining. Battle score for attacker is 19
                    Casualties for Italians: 1 cruiser and 1 transport

    Non Combat Move - Americans
                5 bombers moved from 99 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 artillery, 7 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 7 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 aaGun moved from 91 Sea Zone to Morocco
                1 aaGun moved from Eastern United States to Central United States
                2 bombers moved from Western United States to Queensland
                1 bomber moved from Novgorod to Russia
                1 bomber moved from Novgorod to Russia

    Place Units - Americans
                5 bombers, 1 infantry and 2 mech_infantrys placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Purchase Units - British
                British buy 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Egypt to Alexandria
                1 artillery moved from Egypt to Alexandria
                2 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 infantry moved from West India to India

    Combat - British
                Battle in Alexandria
                    British attack with 2 artilleries and 1 infantry
                    Italians defend with 1 artillery
                        British roll dice for 2 artilleries and 1 infantry in Alexandria, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery in Alexandria, round 2 :  1/1 hits
                        1 artillery owned by the Italians and 1 infantry owned by the British lost in Alexandria
                    British win, taking Alexandria from Italians with 2 artilleries remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Burma
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Burma, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Burma
                        British roll dice for 1 fighter and 1 infantry in Burma, round 3 :  2/2 hits
                        Japanese roll dice for 1 infantry in Burma, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Burma to India
                1 mech_infantry moved from Persia to West India
                1 infantry moved from Iraq to Persia
                4 fighters and 2 tactical_bombers moved from Egypt to Persia
                1 fighter moved from Persia to Russia
                1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Kenya to Ethiopia

    Place Units - British
                1 factory_minor placed in Iraq
                2 fighters and 1 infantry placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,2
                British collect 29 PUs (4 lost to blockades); end with 29 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
                UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry
                Turning on Edit Mode
                EDIT: Adding units owned by British to United Kingdom: 1 fighter
                EDIT: Removing units owned by British from Morocco: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_42448.0_UK_4.tsvg

  • 16 15 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour and 1 mech_infantry moved from Belarus to Smolensk
                      Italians take Smolensk from Russians
                1 armour and 1 mech_infantry moved from Smolensk to Bryansk
                1 bomber and 1 fighter moved from Eastern Poland to Bryansk
                1 artillery moved from Tobruk to Alexandria
                1 armour moved from Libya to Alexandria
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                      Italians take 97 Sea Zone from British
                1 armour and 1 mech_infantry moved from Northern Italy to Romania

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 armour and 1 artillery
                    British defend with 2 artilleries
                        Italians roll dice for 1 armour and 1 artillery in Alexandria, round 2 : 0/2 hits, 0.83 expected hits
                        British roll dice for 2 artilleries in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
                        1 artillery owned by the Italians lost in Alexandria
                    1 armour owned by the Italians retreated to Tobruk
                    British win with 2 artilleries remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 artillery
                Battle in 92 Sea Zone
                    Italians attack with 1 destroyer
                    British defend with 1 destroyer
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
                    British win with no units remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 destroyer
                    Casualties for British: 1 destroyer
                Battle in Bryansk
                    Italians attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Bryansk, round 2 : 3/4 hits, 1.83 expected hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Bryansk to Belarus
                1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
                2 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Libya to Tobruk
                1 aaGun moved from Bessarabia to Western Ukraine
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Belarus: 1 bomber and 1 fighter
                EDIT: Adding units owned by Italians to Western Ukraine: 1 bomber and 1 fighter
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Italians : 0.67
        British : 0.67
        Russians : -0.67

    triplea_42448.0_Ita4.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 47 Sea Zone

    triplea_42448.0_ANZ4.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 47 Sea Zone

    Combat - ANZAC
                Battle in 47 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 47 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 47 Sea Zone to Gilbert Islands
                1 fighter moved from Queensland to New South Wales

    Place Units - ANZAC
                3 infantry placed in New South Wales
                1 mech_infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    triplea_42448.0_ANZ4.tsvg

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