@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Baltic States to Poland
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Belarus to Novgorod
1 fighter moved from Baltic States to Poland
1 fighter moved from Baltic States to Novgorod
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Novgorod
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 1/3 hits
Germans roll dice for 1 armour in Novgorod, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Poland, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
12 infantry moved from Baltic States to Novgorod
1 armour moved from Baltic States to Novgorod
2 armour moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
2 aaGuns moved from Belarus to Novgorod
2 aaGuns moved from Baltic States to Novgorod
1 artillery and 3 infantry moved from Western Ukraine to Bryansk
18 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns moved from Yakut S.S.R. to Yenisey
2 armour and 1 mech_infantry moved from Ukraine to Russia
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour moved from Belarus to Novgorod
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Belarus
1 fighter moved from Novgorod to Bryansk
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Baltic States to Russia
4 armour, 1 artillery and 2 mech_infantrys moved from Baltic States to Novgorod
1 fighter moved from Poland to Bryansk
Place Units - Russians
2 artilleries, 6 infantry and 2 mech_infantrys placed in Russia
1 infantry placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 infantry
EDIT: Adding units owned by Russians to Rostov: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 7 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 artillery and 4 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Hopei to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 tactical_bomber moved from Anhwe to Szechwan
1 fighter moved from French Indo China to Szechwan
2 bombers moved from French Indo China to Szechwan
2 tactical_bombers moved from French Indo China to Burma
4 tactical_bombers moved from French Indo China to Szechwan
2 fighters moved from 41 Sea Zone to Burma
2 fighters moved from 42 Sea Zone to Burma
1 cruiser moved from 42 Sea Zone to 38 Sea Zone
1 carrier moved from 41 Sea Zone to 38 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 battleship moved from 42 Sea Zone to 37 Sea Zone
2 submarines moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 battleship moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
2 fighters moved from 21 Sea Zone to Dutch New Guinea
2 infantry moved from Guam to 21 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone
3 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
2 fighters moved from Japan to 25 Sea Zone
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 artillery and 1 infantry moved from Kiangsi to Hunan
4 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Anhwe
2 infantry moved from Manchuria to Jehol
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in Malaya
Japanese attack with 1 armour, 1 artillery and 2 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Malaya, round 2 : 3/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
British defend with 3 infantry; Chinese defend with 1 fighter
Japanese roll dice for 1 cruiser in Burma, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/8 hits, 4.00 expected hits
UK_Pacific roll dice for 1 fighter and 3 infantry in Burma, round 2 : 3/4 hits, 1.67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese roll dice for 3 fighters and 2 tactical_bombers in Burma, round 3 : 2/5 hits, 2.83 expected hits
UK_Pacific roll dice for 1 fighter and 1 infantry in Burma, round 3 : 1/2 hits, 1.00 expected hits
1 fighter owned by the Japanese, 1 fighter owned by the Chinese and 1 infantry owned by the British lost in Burma
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 1 artillery, 2 fighters and 1 infantry
Casualties for British: 3 infantry
Casualties for Chinese: 1 fighter
Battle in Dutch New Guinea
Japanese attack with 2 fighters and 3 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Dutch New Guinea, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 fighters and 3 infantry in Dutch New Guinea, round 2 : 2/5 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 5 tactical_bombers
Chinese defend with 1 artillery and 6 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 5 tactical_bombers in Szechwan, round 2 : 3/13 hits, 5.67 expected hits
Chinese roll dice for 1 artillery and 6 infantry in Szechwan, round 2 : 0/7 hits, 2.33 expected hits
3 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 5 tactical_bombers in Szechwan, round 3 : 8/13 hits, 5.67 expected hits
Chinese roll dice for 1 artillery and 3 infantry in Szechwan, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 19
Casualties for Chinese: 1 artillery and 6 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Burma to 38 Sea Zone
2 fighters moved from Dutch New Guinea to 45 Sea Zone
2 tactical_bombers moved from Burma to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 20 Sea Zone to 45 Sea Zone
1 fighter and 5 tactical_bombers moved from Szechwan to Kweichow
2 bombers moved from Szechwan to French Indo China
1 tactical_bomber moved from Kweichow to Anhwe
1 aaGun moved from Anhwe to Kweichow
2 infantry moved from 19 Sea Zone to Jehol
1 fighter moved from 25 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
3 infantry placed in Kwangtung
3 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : 0.67
ANZAC : -0.33
Chinese : -2.67
UK_Pacific : 1.00
Japanese : -2.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 bombers, 5 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 bombers moved from United Kingdom to 127 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Central America to 64 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 64 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 64 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports
Italians defend with 1 submarine
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 3 transports in 91 Sea Zone, round 2 : 5/7 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Morocco
Americans attack with 1 armour, 1 artillery and 4 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery and 4 infantry in Morocco, round 2 : 2/6 hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in 127 Sea Zone
Americans attack with 5 bombers
Germans defend with 1 battleship, 1 cruiser and 1 transport
Americans roll dice for 5 bombers in 127 Sea Zone, round 2 : 2/5 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 127 Sea Zone, round 2 : 2/2 hits
2 bombers owned by the Americans and 1 cruiser owned by the Germans lost in 127 Sea Zone
Americans roll dice for 3 bombers in 127 Sea Zone, round 3 : 3/3 hits
Germans roll dice for 1 battleship and 1 transport in 127 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Germans, 1 bomber owned by the Americans and 1 transport owned by the Germans lost in 127 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
Casualties for Americans: 3 bombers
Non Combat Move - Americans
2 bombers moved from 127 Sea Zone to Novgorod
5 bombers moved from Eastern United States to Gibraltar
3 fighters and 1 tactical_bomber moved from Queensland to Hawaiian Islands
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Removing units owned by Americans from British Columbia: 1 mech_infantry
EDIT: Turning off Edit Mode
5 transports placed in 101 Sea Zone
5 infantry placed in Eastern United States
2 bombers placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Combat Move - British
1 fighter and 1 tactical_bomber moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Belgian Congo to Iraq
1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
2 artilleries moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Belgian Congo to Egypt
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 bombers, 5 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 bombers moved from United Kingdom to 127 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Central America to 64 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 64 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 64 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports
Italians defend with 1 submarine
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 3 transports in 91 Sea Zone, round 2 : 5/7 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Morocco
Americans attack with 1 armour, 1 artillery and 4 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 armour, 1 artillery and 4 infantry in Morocco, round 2 : 2/6 hits
Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in 127 Sea Zone
Americans attack with 5 bombers
Germans defend with 1 battleship, 1 cruiser and 1 transport
Americans roll dice for 5 bombers in 127 Sea Zone, round 2 : 2/5 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 127 Sea Zone, round 2 : 2/2 hits
2 bombers owned by the Americans and 1 cruiser owned by the Germans lost in 127 Sea Zone
Americans roll dice for 3 bombers in 127 Sea Zone, round 3 : 3/3 hits
Germans roll dice for 1 battleship and 1 transport in 127 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Germans, 1 bomber owned by the Americans and 1 transport owned by the Germans lost in 127 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
Casualties for Americans: 3 bombers
Non Combat Move - Americans
2 bombers moved from 127 Sea Zone to Novgorod
5 bombers moved from Eastern United States to Gibraltar
3 fighters and 1 tactical_bomber moved from Queensland to Hawaiian Islands
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Removing units owned by Americans from British Columbia: 1 mech_infantry
EDIT: Turning off Edit Mode
5 transports placed in 101 Sea Zone
5 infantry placed in Eastern United States
2 bombers placed in Western United States
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Belgian Congo to Iraq
1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
2 artilleries moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Belgian Congo to Egypt
Combat - British
Battle in Iraq
British attack with 1 armour, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Iraq, round 2 : 5/8 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
3 infantry owned by the Neutral_Axis, 1 bomber owned by the British and 1 armour owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -9
Casualties for British: 1 armour and 1 bomber
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
3 fighters and 2 tactical_bombers moved from Iraq to Egypt
1 fighter moved from Persia to India
1 infantry moved from Eastern Persia to West India
1 fighter moved from United Kingdom to Morocco
1 destroyer moved from 104 Sea Zone to 92 Sea Zone
Place Units - British
2 fighters and 1 mech_infantry placed in Persia
1 transport placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,5
British collect 31 PUs (2 lost to blockades); end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,4,5
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 4 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Alexandria to Bessarabia
1 fighter moved from Southern Italy to Bessarabia
1 artillery and 2 infantry moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Romania to Belarus
1 mech_infantry moved from Slovakia Hungary to Belarus
1 marine moved from Northern Italy to 95 Sea Zone
1 cruiser and 1 marine moved from 95 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
Combat - Italians
Battle in Crete
Battle in Cyprus
Battle in Belarus
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 armour and 2 mech_infantrys in Belarus, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 2 mech_infantrys in Belarus, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Italians attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Bessarabia, round 2 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Bessarabia to Eastern Poland
1 aaGun moved from Romania to Bessarabia
1 infantry moved from France to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 armour moved from Western Germany to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
2 infantry moved from Tunisia to Libya
1 artillery moved from Alexandria to Tobruk
1 armour moved from Alexandria to Tobruk
1 armour moved from Tobruk to Libya
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
Place Units - Italians
2 infantry and 1 mech_infantry placed in Northern Italy
3 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : -0.67
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
Non Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
3 infantry placed in New South Wales
2 infantry and 1 mech_infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 55 Sea Zone
Non Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from New South Wales to Queensland
Place Units - ANZAC
3 infantry placed in New South Wales
2 infantry and 1 mech_infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Western Germany to Poland
1 artillery and 2 infantry moved from Germany to Poland
2 fighters moved from Southern Italy to Poland
1 artillery and 1 infantry moved from Eastern Poland to Baltic States
1 bomber moved from Greece to Baltic States
2 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Greece to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 armour and 1 mech_infantry moved from Romania to Belarus
9 armour, 10 artilleries, 26 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus
1 armour and 3 mech_infantrys moved from Slovakia Hungary to Belarus
1 submarine moved from 82 Sea Zone to 70 Sea Zone
3 infantry moved from Karelia to Finland
1 fighter and 3 tactical_bombers moved from Alexandria to Southern Italy
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Baltic States
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Baltic States, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 3 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys in Poland, round 2 : 2/7 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Poland, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 1 artillery, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 aaGun moved from Eastern Poland to Belarus
5 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Slovakia Hungary to Poland
1 aaGun moved from Slovakia Hungary to Eastern Poland
2 fighters moved from Poland to Eastern Poland
1 bomber moved from Western Ukraine to Belarus
1 bomber moved from Baltic States to Belarus
2 aaGuns moved from France to Western Germany
1 aaGun moved from Western Germany to Germany
Place Units - Germans
3 infantry placed in France
1 artillery and 9 infantry placed in Western Germany
4 infantry placed in Germany
Germans undo move 2.
1 infantry placed in Germany
1 artillery and 8 infantry placed in Western Germany
Germans undo move 1.
1 infantry placed in Western Germany
2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -0.50
Russians : 0.33
Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.133
Median : 3.000
Variance : 1.241
Standard Deviation : 1.114
Total rolls : 30
Null / Other
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 2.429
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.750
Median : 3.500
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16
Russians Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 2.429
Median : 2.000
Variance : 1.167
Standard Deviation : 1.080
Total rolls : 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
1 artillery moved from Bryansk to Russia
1 infantry moved from Volgograd to Tambov
14 infantry moved from Yenisey to Timguska
2 aaGuns and 4 infantry moved from Yenisey to Timguska
2 artilleries and 14 infantry moved from Novgorod to Archangel
4 aaGuns moved from Novgorod to Archangel
8 armour and 2 mech_infantrys moved from Novgorod to Archangel
Place Units - Russians
10 infantry placed in Russia
3 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 31 PUs; end with 32 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from Szechwan to Sikang
1 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hopei to Shensi
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Anhwe
2 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to Hunan
2 infantry moved from Kweichow to Yunnan
3 infantry moved from Kwangtung to Kwangsi
2 artilleries and 1 infantry moved from French Indo China to Shan State
1 artillery and 2 infantry moved from Malaya to Shan State
1 armour moved from Malaya to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Sikang
1 tactical_bomber moved from Kweichow to Tsinghai
1 bomber moved from French Indo China to Tsinghai
2 tactical_bombers moved from Kweichow to Sikang
1 bomber moved from French Indo China to Sikang
2 tactical_bombers moved from 37 Sea Zone to 55 Sea Zone
2 fighters moved from 45 Sea Zone to 55 Sea Zone
1 submarine moved from 37 Sea Zone to 55 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 1 fighter, 2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 transports moved from 37 Sea Zone to 20 Sea Zone
1 carrier, 1 cruiser and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 fighter moved from 38 Sea Zone to 37 Sea Zone
1 fighter moved from 38 Sea Zone to French Indo China
Combat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in New Britain
Battle in Aleutian Islands
Battle in Solomon Islands
Battle in Sikang
Japanese attack with 1 bomber, 1 fighter, 3 infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 3 tactical_bombers in Sikang, round 2 : 1/8 hits, 3.33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 3 tactical_bombers in Sikang, round 3 : 3/8 hits, 3.33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking New Britain from ANZAC, taking Aleutian Islands from Americans, taking Solomon Islands from ANZAC, taking Sikang from Chinese with 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the ANZAC lost in 55 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Tsinghai
Japanese attack with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 bomber, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
2 fighters moved from 55 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from Anhwe to French Indo China
1 aaGun moved from Kweichow to Yunnan
1 fighter and 3 tactical_bombers moved from Sikang to Yunnan
1 bomber moved from Sikang to Shan State
1 bomber moved from Tsinghai to Kweichow
1 tactical_bomber moved from Tsinghai to Kweichow
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol
Place Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
2 submarines placed in 6 Sea Zone
2 artilleries, 2 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese : -0.33
Japanese : -1.83
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 91 Sea Zone to 112 Sea Zone
5 bombers moved from Gibraltar to 99 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 mech_infantry moved from Western United States to British Columbia
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 91 Sea Zone to 112 Sea Zone
5 bombers moved from Gibraltar to 99 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 mech_infantry moved from Western United States to British Columbia
Combat - Americans
Battle in Norway
Battle in 99 Sea Zone
Americans attack with 5 bombers
Italians defend with 1 cruiser and 1 transport
Americans roll dice for 5 bombers in 99 Sea Zone, round 2 : 4/5 hits
Italians roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 99 Sea Zone
Americans win, taking Norway from Germans with 5 bombers remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Non Combat Move - Americans
5 bombers moved from 99 Sea Zone to Egypt
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 7 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 7 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
1 aaGun moved from Eastern United States to Central United States
2 bombers moved from Western United States to Queensland
1 bomber moved from Novgorod to Russia
1 bomber moved from Novgorod to Russia
Place Units - Americans
5 bombers, 1 infantry and 2 mech_infantrys placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Combat Move - British
1 artillery and 1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from West India to India
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 91 Sea Zone to 112 Sea Zone
5 bombers moved from Gibraltar to 99 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 mech_infantry moved from Western United States to British Columbia
Combat - Americans
Battle in Norway
Battle in 99 Sea Zone
Americans attack with 5 bombers
Italians defend with 1 cruiser and 1 transport
Americans roll dice for 5 bombers in 99 Sea Zone, round 2 : 4/5 hits
Italians roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 99 Sea Zone
Americans win, taking Norway from Germans with 5 bombers remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Non Combat Move - Americans
5 bombers moved from 99 Sea Zone to Egypt
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 7 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 7 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
1 aaGun moved from Eastern United States to Central United States
2 bombers moved from Western United States to Queensland
1 bomber moved from Novgorod to Russia
1 bomber moved from Novgorod to Russia
Place Units - Americans
5 bombers, 1 infantry and 2 mech_infantrys placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from West India to India
Combat - British
Battle in Alexandria
British attack with 2 artilleries and 1 infantry
Italians defend with 1 artillery
British roll dice for 2 artilleries and 1 infantry in Alexandria, round 2 : 1/3 hits
Italians roll dice for 1 artillery in Alexandria, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 2 artilleries remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British lost in Burma
British roll dice for 1 fighter and 1 infantry in Burma, round 3 : 2/2 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 mech_infantry moved from Persia to West India
1 infantry moved from Iraq to Persia
4 fighters and 2 tactical_bombers moved from Egypt to Persia
1 fighter moved from Persia to Russia
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from Kenya to Ethiopia
Place Units - British
1 factory_minor placed in Iraq
2 fighters and 1 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,2
British collect 29 PUs (4 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 bombers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 3 infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 91 Sea Zone to 112 Sea Zone
5 bombers moved from Gibraltar to 99 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 mech_infantry moved from Western United States to British Columbia
Combat - Americans
Battle in Norway
Battle in 99 Sea Zone
Americans attack with 5 bombers
Italians defend with 1 cruiser and 1 transport
Americans roll dice for 5 bombers in 99 Sea Zone, round 2 : 4/5 hits
Italians roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 2 : 0/1 hits
1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 99 Sea Zone
Americans win, taking Norway from Germans with 5 bombers remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Non Combat Move - Americans
5 bombers moved from 99 Sea Zone to Egypt
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 7 infantry, 1 mech_infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 7 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from 91 Sea Zone to Morocco
1 aaGun moved from Eastern United States to Central United States
2 bombers moved from Western United States to Queensland
1 bomber moved from Novgorod to Russia
1 bomber moved from Novgorod to Russia
Place Units - Americans
5 bombers, 1 infantry and 2 mech_infantrys placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Americans collect 52 PUs (2 lost to blockades); end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from West India to India
Combat - British
Battle in Alexandria
British attack with 2 artilleries and 1 infantry
Italians defend with 1 artillery
British roll dice for 2 artilleries and 1 infantry in Alexandria, round 2 : 1/3 hits
Italians roll dice for 1 artillery in Alexandria, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Alexandria
British win, taking Alexandria from Italians with 2 artilleries remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British lost in Burma
British roll dice for 1 fighter and 1 infantry in Burma, round 3 : 2/2 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Burma to India
1 mech_infantry moved from Persia to West India
1 infantry moved from Iraq to Persia
4 fighters and 2 tactical_bombers moved from Egypt to Persia
1 fighter moved from Persia to Russia
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 infantry moved from Kenya to Ethiopia
Place Units - British
1 factory_minor placed in Iraq
2 fighters and 1 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,2
British collect 29 PUs (4 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Removing units owned by British from Morocco: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour and 1 mech_infantry moved from Smolensk to Bryansk
1 bomber and 1 fighter moved from Eastern Poland to Bryansk
1 artillery moved from Tobruk to Alexandria
1 armour moved from Libya to Alexandria
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
Italians take 97 Sea Zone from British
1 armour and 1 mech_infantry moved from Northern Italy to Romania
Combat - Italians
Battle in Alexandria
Italians attack with 1 armour and 1 artillery
British defend with 2 artilleries
Italians roll dice for 1 armour and 1 artillery in Alexandria, round 2 : 0/2 hits, 0.83 expected hits
British roll dice for 2 artilleries in Alexandria, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Italians lost in Alexandria
1 armour owned by the Italians retreated to Tobruk
British win with 2 artilleries remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Battle in 92 Sea Zone
Italians attack with 1 destroyer
British defend with 1 destroyer
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 92 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
British win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for British: 1 destroyer
Battle in Bryansk
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 mech_infantry in Bryansk, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 bomber and 1 fighter moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 infantry moved from Libya to Tobruk
1 aaGun moved from Bessarabia to Western Ukraine
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Belarus: 1 bomber and 1 fighter
EDIT: Adding units owned by Italians to Western Ukraine: 1 bomber and 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.67
British : 0.67
Russians : -0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 47 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 47 Sea Zone
Combat - ANZAC
Battle in 47 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 47 Sea Zone to Gilbert Islands
1 fighter moved from Queensland to New South Wales
Place Units - ANZAC
3 infantry placed in New South Wales
1 mech_infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs