No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
L18 g40 bm Mrcunego (axis +3) vs Zhukov44 (allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 2
Purchase Units - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 2 aaGuns
EDIT: Adding units owned by British to India: 2 aaGuns
EDIT: Removing units owned by UK_Pacific from Shan State: 2 infantry
EDIT: Adding units owned by British to Shan State: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 aaGun
EDIT: Removing units owned by British from Shan State: 1 infantry
EDIT: Adding units owned by British to Shan State: 1 aaGun
EDIT: Adding units owned by British to India: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Italians buy 1 airfield; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Slovakia Hungary to Western Ukraine
Italians take Western Ukraine from Russians
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 battleship, 2 cruisers and 1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from British with 1 battleship, 1 bomber, 2 cruisers and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 armour and 1 infantry moved from 98 Sea Zone to Syria
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 fighter moved from Southern Italy to Alexandria
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 bomber moved from 98 Sea Zone to Alexandria
1 infantry moved from Kenya to Italian Somaliland
1 artillery and 1 infantry moved from Ethiopia to Italian Somaliland
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 fighter moved from Southern Italy to SyriaPlace Units - Italians
1 airfield placed in SyriaTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : 0,67
British : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 3 PUs;Combat Move - ANZAC
2 infantry moved from Dutch New Guinea to New Guinea
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 cruiser and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Shan State
1 infantry moved from Malaya to Shan State
1 artillery moved from New South Wales to South AustraliaCombat - ANZAC
Non Combat Move - ANZAC
2 aaGuns moved from Queensland to South AustraliaPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 2
Combat Move - French
1 fighter moved from Iceland to United Kingdom
1 destroyer moved from 81 Sea Zone to 71 Sea ZoneNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 armour moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 tactical_bomber moved from Alexandria to 81 Sea Zone
4 bombers and 1 fighter moved from Western Germany to 114 Sea ZoneCombat - Germans
Battle in 81 Sea Zone
Germans attack with 1 tactical_bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 114 Sea Zone
Germans attack with 4 bombers and 1 fighter
Russians defend with 1 cruiser
Germans roll dice for 4 bombers and 1 fighter in 114 Sea Zone, round 2 : 4/5 hits, 3,17 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiserNon Combat Move - Germans
4 bombers moved from 114 Sea Zone to Western Ukraine
1 fighter moved from 114 Sea Zone to Western Germany
3 aaGuns, 2 armour, 3 artilleries and 13 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 10 infantry moved from Romania to Eastern Poland
5 artilleries moved from Poland to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
7 armour and 1 mech_infantry moved from Germany to Eastern Poland
3 infantry moved from Karelia to Finland
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
2 fighters moved from Alexandria to Syria
1 tactical_bomber moved from 81 Sea Zone to Alexandria
1 fighter moved from Southern Italy to Alexandria
1 fighter moved from Western Germany to Alexandria
1 fighter moved from Western Germany to Syria
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Yugoslavia to Southern Italy
1 aaGun and 1 artillery moved from Western Germany to Northern Italy
6 armour and 2 mech_infantrys moved from Yugoslavia to Eastern PolandPlace Units - Germans
4 armour placed in Germany
4 infantry placed in Western Germany
1 fighter placed in Western Germany
1 infantry placed in FranceTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Germans : 0,83
Russians : -0,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Belarus to Novgorod
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea ZoneCombat - Russians
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 1 submarine and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans and 1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is 0
Casualties for Russians: 1 submarine
Casualties for Germans: 1 submarine
Battle in Novgorod
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Novgorod
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
4 aaGuns, 2 artilleries and 24 infantry moved from Belarus to Bryansk
1 artillery and 9 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to TambovPlace Units - Russians
2 mech_infantrys placed in Volgograd
1 infantry placed in Volgograd
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : 1.33
Russians : -0.83 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Belarus to Novgorod
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea ZoneCombat - Russians
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 1 submarine and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans and 1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is 0
Casualties for Russians: 1 submarine
Casualties for Germans: 1 submarine
Battle in Novgorod
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Russians roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Novgorod
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
4 aaGuns, 2 artilleries and 24 infantry moved from Belarus to Bryansk
1 artillery and 9 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to TambovPlace Units - Russians
2 mech_infantrys placed in Volgograd
1 infantry placed in Volgograd
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Shensi: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by Russians to Novosibirsk: 2 armour and 2 mech_infantrys
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 1.33
Russians : -0.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kweichow to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
2 infantry moved from Anhwe to Chahar
1 bomber moved from Kiangsi to Chahar
1 artillery and 1 infantry moved from Kweichow to Hunan
1 bomber moved from Kiangsi to Hunan
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from ChineseCombat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Hunan, round 2 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 2 : 1/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Siam to French Indo China
1 mech_infantry moved from Kiangsu to Anhwe
2 artilleries and 2 infantry moved from Kwangtung to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from Chahar to French Indo China
1 bomber moved from Hunan to French Indo China
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to French Indo China
2 fighters moved from 37 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Kiangsi to 6 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 battleship and 1 destroyer moved from 44 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier and 1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 45 Sea Zone to 36 Sea Zone
1 fighter moved from Manchuria to JapanPlace Units - Japanese
1 carrier placed in 6 Sea Zone
2 fighters placed in Japan
3 infantry placed in French Indo China
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Chinese : 0,33
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 121 Sea Zone to 106 Sea Zone
2 fighters and 1 tactical_bomber moved from Gibraltar to Egypt
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 marine moved from Morocco to 92 Sea Zone
1 marine moved from 92 Sea Zone to Algeria
1 artillery and 2 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to 92 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from Suriname to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
1 bomber moved from Western United States to French West Africa
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Shan State to Yunnan
1 bomber moved from India to YunnanCombat - Americans
Battle in Celebes
Battle in French West Africa
Americans attack with 1 armour, 1 bomber and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 armour, 1 bomber and 1 infantry in French West Africa, round 2 : 0/3 hits, 1.33 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in French West Africa
Americans roll dice for 1 armour and 1 bomber in French West Africa, round 3 : 0/2 hits, 1.17 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Americans lost in French West Africa
Neutral_Axis win, taking Celebes from Japanese with 1 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour and 1 infantry
1 bomber owned by the Americans retreated
Battle in Yunnan
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 fighter in Yunnan, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 fighter in Yunnan, round 3 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Algeria
Americans attack with 1 artillery, 2 infantry and 1 marine
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0.50 expected hits
Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Algeria
Americans win, taking Algeria from Neutral_Axis with 1 artillery, 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantryNon Combat Move - Americans
1 bomber moved from French West Africa to Nigeria
1 bomber moved from Western United States to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 bomber moved from Western United States to Caroline Islands
1 fighter moved from Yunnan to Shensi
1 bomber moved from Yunnan to India
2 fighters moved from Western United States to Wake Island
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 submarine and 1 transport moved from 33 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
2 mech_infantrys moved from Western United States to Central United StatesPlace Units - Americans
1 transport placed in 101 Sea Zone
1 submarine placed in 101 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
2 infantry placed in Central United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans : -2.33
Neutral_Axis : 1.00
Japanese : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 artillery and 1 infantry moved from Suiyuyan to Chahar
1 artillery and 1 infantry moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to HopeiCombat - Chinese
Chinese creates battle in territory Yunnan
Battle in Hopei
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hopei, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Yunnan from Japanese, taking Hopei from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to Shensi
1 artillery and 1 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
4 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUsCombat Hit Differential Summary :
Chinese : -0.50
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Purchase Units - British
British buy 1 infantry, 2 marines, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Shan State to Szechwan
1 fighter moved from Shan State to Szechwan
1 infantry moved from Persia to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
2 fighters moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Union of South Africa to Egypt
1 infantry moved from Tanganyika Territory to Belgian Congo
1 carrier, 1 cruiser and 1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 116 Sea Zone to 106 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea ZoneCombat - British
Battle in Iraq
British attack with 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 5/8 hits, 3.67 expected hits
Italians roll dice for 1 artillery and 3 infantry in Iraq, round 2 : 1/4 hits, 1.33 expected hits
1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Italians with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Trans-Jordan
British attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 fighters and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Szechwan
British attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 mech_infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Szechwan
British win with 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Szechwan to Shensi
1 aaGun moved from Shan State to Burma
2 aaGuns and 5 infantry moved from India to Burma
8 infantry moved from Shan State to Burma
1 artillery moved from Shan State to Burma
1 mech_infantry moved from Shan State to Burma
1 bomber moved from Iraq to India
1 mech_infantry moved from Shan State to Burma
1 mech_infantry moved from Shan State to India
3 fighters and 1 tactical_bomber moved from Iraq to Egypt
2 fighters moved from Trans-Jordan to Egypt
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
2 transports placed in 71 Sea Zone
British undo move 1.
1 transport placed in 71 Sea Zone
1 infantry and 1 mech_infantry placed in Union of South Africa
1 transport placed in 106 Sea Zone
2 marines placed in QuebecTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,1,6,4
British collect 28 PUs (3 lost to blockades); end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUsPlace Units - UK_Pacific
1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 infantry and 2 mech_infantrysCombat Hit Differential Summary :
British : 1.50
Italians : -0.67
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of British Somaliland from British to Italians
EDIT: Removing units owned by Italians from Ethiopia: 1 infantry
EDIT: Adding units owned by Italians to British Somaliland: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour and 1 infantry moved from Syria to Iraq
1 fighter moved from Alexandria to Trans-Jordan
1 bomber moved from Alexandria to Iraq
1 fighter moved from Syria to IraqCombat - Italians
Battle in Iraq
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Iraq, round 2 : 1/4 hits, 1,83 expected hits
British roll dice for 1 artillery and 1 infantry in Iraq, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
Italians roll dice for 1 armour, 1 bomber and 1 fighter in Iraq, round 3 : 0/3 hits, 1,67 expected hits
British roll dice for 1 artillery in Iraq, round 3 : 1/1 hits, 0,33 expected hits
1 armour owned by the Italians lost in Iraq
retreated to Iraq
British win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour and 1 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/3 hits, 1,17 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 3 : 0/2 hits, 0,83 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 4 : 2/2 hits, 0,83 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
Italians win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to Syria
1 bomber and 1 fighter moved from Iraq to Syria
1 armour, 2 infantry and 1 mech_infantry moved from Alexandria to 98 Sea Zone
1 armour, 1 battleship, 2 cruisers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 armour and 1 mech_infantry moved from 97 Sea Zone to Yugoslavia
2 infantry moved from 97 Sea Zone to Yugoslavia
2 artilleries and 2 infantry moved from Alexandria to TobrukPlace Units - Italians
1 carrier and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians : -3,33
British : 2,00 -
those italians uniformed farmers and civilians are not putting up a real fight in this one.
West africa on the other hand are the real deal.
best regards
Mrcunego -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 marine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from South Australia to New South Wales
1 fighter moved from New South Wales to Queensland
1 cruiser, 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 fighters moved from Shan State to Shensi
1 infantry moved from Shan State to BurmaNon Combat Move - ANZAC
1 aaGun moved from South Australia to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 marine placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 71 Sea Zone to 83 Sea ZoneNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 3
Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 71 Sea Zone to 83 Sea ZoneNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Shensi: 2 fighters
EDIT: Adding units owned by ANZAC to India: 2 fighters
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
Pls use last file above, thanks.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Western Ukraine to Russia
1 tactical_bomber moved from Southern Italy to Ukraine
1 bomber moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 fighter moved from Syria to 80 Sea Zone
4 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
4 armour moved from Belarus to Archangel
1 infantry moved from Syria to Iraq
1 fighter and 2 tactical_bombers moved from Alexandria to IraqCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits, 0,50 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in Russia causes 10 damage total.
Battle in 80 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Iraq
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 artillery
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Iraq, round 2 : 2/4 hits, 1,83 expected hits
British roll dice for 1 artillery in Iraq, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the British lost in Iraq
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in Ukraine
Germans attack with 1 bomber, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 1 bomber, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 1,83 expected hits
Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 bomber, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 3/6 hits, 1,83 expected hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Ukraine to Western Ukraine
2 bombers moved from Russia to Western Ukraine
9 armour, 6 artilleries and 11 infantry moved from Eastern Poland to Western Ukraine
4 armour moved from Germany to Eastern Poland
2 fighters moved from Western Germany to Southern Italy
1 fighter moved from Alexandria to Syria
1 fighter and 2 tactical_bombers moved from Iraq to Syria
2 tactical_bombers moved from Alexandria to 97 Sea Zone
1 mech_infantry moved from Southern Italy to Yugoslavia
1 infantry moved from Northern Italy to Southern Italy
1 aaGun and 2 infantry moved from Western Germany to Northern Italy
2 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Novgorod
1 fighter moved from 80 Sea Zone to SyriaPlace Units - Germans
3 armour placed in Novgorod
1 bomber, 1 fighter and 4 infantry placed in Western Germany
2 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
AA fire in Russia : : 0,50
Germans : 1,50
British : 0,67
Russians : -1,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 30 PUs;
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Rostov to Ukraine
2 infantry moved from Bryansk to Ukraine
3 artilleries moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 3 artilleries and 3 infantry
Germans defend with 1 factory_minor, 1 infantry and 3 mech_infantrys
Russians roll dice for 3 artilleries and 3 infantry in Ukraine, round 2 : 2/6 hits, 2.00 expected hits
Germans roll dice for 1 infantry and 3 mech_infantrys in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
Russians roll dice for 3 artilleries and 1 infantry in Ukraine, round 3 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 3 artilleries in Ukraine, round 4 : 0/3 hits, 1.00 expected hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Russians lost in Ukraine
Russians roll dice for 2 artilleries in Ukraine, round 5 : 2/2 hits, 0.67 expected hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 5 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 artilleries remaining. Battle score for attacker is 2
Casualties for Russians: 1 artillery and 3 infantry
Casualties for Germans: 1 infantry and 3 mech_infantrysNon Combat Move - Russians
4 aaGuns and 42 infantry moved from Bryansk to Russia
2 armour and 2 mech_infantrys moved from Novosibirsk to Samara
1 infantry moved from Tambov to Samara
1 infantry and 2 mech_infantrys moved from Volgograd to Samara
1 artillery moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Russia to SamaraPlace Units - Russians
1 infantry placed in Volgograd
Russians undo move 1.
9 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : 0.67
Russians : -1.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 airfield, 1 fighter, 2 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Kiangsu to Chahar
1 fighter moved from Manchuria to Chahar
1 fighter moved from Japan to Chahar
1 bomber moved from French Indo China to 44 Sea Zone
1 infantry moved from Kweichow to Hopei
1 mech_infantry moved from Kiangsu to Hopei
1 bomber moved from French Indo China to Hopei
2 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Malaya
Battle in Chahar
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 artillery
Japanese roll dice for 2 fighters and 1 mech_infantry in Chahar, round 2 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Chinese lost in Chahar
Japanese win, taking Malaya from UK_Pacific, taking Chahar from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in Hopei
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Hopei, round 2 : 1/3 hits, 1,00 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
retreated to Hopei
Chinese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 bomber moved from 44 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 mech_infantry moved from Anhwe to Szechwan
1 fighter moved from Chahar to Manchuria
1 bomber moved from Hopei to French Indo China
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Hunan to Kweichow
1 fighter moved from Chahar to Anhwe
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
2 artilleries, 2 battleships, 2 carriers, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from Japan to 37 Sea Zone
1 fighter moved from Japan to 37 Sea Zone
1 fighter moved from 6 Sea Zone to 37 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 20 Sea Zone to Anhwe
1 fighter moved from 20 Sea Zone to French Indo China
1 tactical_bomber moved from 20 Sea Zone to French Indo ChinaPlace Units - Japanese
1 airfield placed in French Indo China
1 infantry and 2 mech_infantrys placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 carrier and 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier and 1 destroyer
EDIT: Turning off Edit Mode
1 submarine and 1 transport placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Americans : 0,67
Chinese : 1,67
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 fighter moved from Shensi to Chahar
1 bomber moved from India to Chahar
1 bomber moved from Nigeria to French West Africa
1 fighter moved from Gibraltar to French West Africa
1 transport moved from 87 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
1 artillery and 1 infantry moved from Algeria to Tunisia
1 infantry and 1 marine moved from Algeria to Morocco
1 cruiser and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to Tunisia
1 bomber moved from Gibraltar to Tunisia
1 fighter moved from 92 Sea Zone to Gibraltar
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 bomber moved from Caroline Islands to 44 Sea ZoneCombat - Americans
Battle in Sumatra
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win, taking Sumatra from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tunisia
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Tunisia, round 2 : 2/4 hits, 1.83 expected hits
Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Tunisia
Americans win, taking Tunisia from Neutral_Axis with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Battle in French West Africa
Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Neutral_Axis defend with 1 infantry
Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in French West Africa, round 2 : 2/4 hits, 1.50 expected hits
Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa
Americans win, taking French West Africa from Neutral_Axis with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in Chahar
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber and 1 fighter in Chahar, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 fighter in Chahar, round 3 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Chahar
Americans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
1 bomber moved from Chahar to Suiyuyan
1 bomber moved from 44 Sea Zone to New Guinea
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to Caroline Islands
1 fighter moved from Wake Island to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Eastern United States to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from French West Africa to 91 Sea Zone
1 bomber moved from French West Africa to Egypt
1 bomber moved from Tunisia to Egypt
1 fighter moved from Tunisia to Morocco
2 fighters and 1 tactical_bomber moved from Egypt to PersiaPlace Units - Americans
1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter placed in Western United States
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
Americans : -0.67
Neutral_Axis : 0.33
Japanese : 0.33