tjoek,
yes, printed on. china and india have “recruitment centers” which are infantry only. no new ones, no industrial bombing, and zombies cannot take over these which also prevents the unusual situation of them overrunning a capital.
also, no landing on allied carriers, no aaa, and few other rules were tweaked to keep things simple. costs for units except tanks are unchanged.
dmg,
6 turns isnt necessarily enough time to reach a traditional vc, esp bc the usa needs to build up and also bc the zombies are taking a bunch of your income over so youll need transports to deal with that. its still axa, so not a short game by any means. I did get a sweet tech w japan that let me load up an okinawan zomby and dump him on phillipines, the next turn he took it over from the usa
re germany, i dont know what to do. if i play them again ill def. marshall my forces bc the threats abound zombies or no.