Ichabod (X) vs dawgoneit (A) w/ 22

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                4 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                6 fighters moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to Shantung
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 45 Sea Zone to 55 Sea Zone
                1 fighter moved from 42 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Burma
                1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 38 Sea Zone
                2 infantry moved from Anhwe to Chahar
                2 infantry moved from Anhwe to Kweichow
                2 bombers moved from Yunnan to Chahar
                4 tactical_bombers moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow
                1 mech_infantry moved from Shantung to Hopei
                      Japanese take Hopei from Chinese
                2 artilleries, 10 infantry and 2 mech_infantrys moved from Yunnan to Burma

    triplea_42412_Jap7.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                4 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                2 infantry moved from 2 Sea Zone to Alaska
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                6 fighters moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to Shantung
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 45 Sea Zone to 55 Sea Zone
                1 fighter moved from 42 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
                2 infantry moved from 38 Sea Zone to Burma
                1 battleship, 1 carrier and 1 cruiser moved from 42 Sea Zone to 38 Sea Zone
                2 infantry moved from Anhwe to Chahar
                2 infantry moved from Anhwe to Kweichow
                2 bombers moved from Yunnan to Chahar
                4 tactical_bombers moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Kweichow
                1 mech_infantry moved from Shantung to Hopei
                      Japanese take Hopei from Chinese
                2 artilleries, 10 infantry and 2 mech_infantrys moved from Yunnan to Burma

    Combat - Japanese
                Battle in Siberia
                Battle in Alaska
                Battle in Burma
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 7 fighters
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 destroyer and 7 fighters in 16 Sea Zone, round 2 : 5/8 hits, 3.83 expected hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win, taking Siberia from Russians, taking Alaska from Americans with 1 destroyer and 7 fighters remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 55 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Kweichow
                    Japanese attack with 1 fighter, 2 infantry and 4 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 4 tactical_bombers in Kweichow, round 2 : 4/7 hits, 3.00 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Chahar
                    Japanese attack with 2 bombers and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Chahar, round 2 : 1/4 hits, 1.67 expected hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Chahar to Shantung
                1 aaGun moved from Yunnan to Burma
                1 fighter and 4 tactical_bombers moved from Kweichow to Shan State
                3 infantry moved from Malaya to Shan State
                1 fighter moved from Malaya to Shan State
                2 tactical_bombers moved from Philippines to 6 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to Japan
                7 fighters moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from Java to Shan State
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 38 Sea Zone
                1 mech_infantry moved from Hunan to Burma

    Place Units - Japanese
                1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in Shantung
                1 infantry placed in Japan
                1 armour and 2 mech_infantrys placed in Malaya

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Combat Hit Differential Summary :

    Americans : -0.50
        ANZAC : -0.33
        Chinese : 0.00
        Japanese : 2.00

    triplea_42412_Jap7.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 bomber, 4 destroyers, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 bomber moved from Egypt to Northern Italy
                1 bomber moved from Tunisia to Northern Italy
                1 bomber moved from Eastern United States to 101 Sea Zone
                1 bomber, 1 cruiser, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
                2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                1 artillery and 1 infantry moved from Libya to Tobruk
                4 infantry and 2 mech_infantrys moved from Tunisia to Libya
                2 mech_infantrys moved from Libya to Tobruk
                2 infantry moved from Algeria to Tunisia
                3 infantry and 3 mech_infantrys moved from Morocco to Algeria
                3 mech_infantrys moved from Algeria to Tunisia
                1 bomber moved from 91 Sea Zone to Tunisia

    Combat - Americans
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/2 hits
                    Bombing raid in Northern Italy rolls: 4,5 and causes: 9 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 9 damage total.
                Battle in Java
                Battle in Philippines

    Non Combat Move - Americans
                2 bombers moved from Northern Italy to Tunisia

    Place Units - Americans
                1 bomber, 3 infantry and 3 mech_infantrys placed in Eastern United States
                2 destroyers placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    triplea_42412_Ame7.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                9 infantry moved from Shensi to Kweichow
                1 fighter and 9 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 9 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 9 infantry in Hopei, round 2 :  2/10 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kweichow
                    Chinese attack with 9 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 9 infantry in Kweichow, round 2 :  0/9 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 9 infantry in Kweichow, round 3 :  1/9 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 8 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Shensi

    Place Units - Chinese
                2 infantry placed in Kweichow
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs

    triplea_42412_Chi7.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 bomber, 4 destroyers, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 bomber moved from Egypt to Northern Italy
                1 bomber moved from Tunisia to Northern Italy
                1 bomber moved from Eastern United States to 101 Sea Zone
                1 bomber, 1 cruiser, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
                2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 mech_infantry moved from Tobruk to Egypt
                1 artillery and 1 infantry moved from Libya to Tobruk
                4 infantry and 2 mech_infantrys moved from Tunisia to Libya
                2 mech_infantrys moved from Libya to Tobruk
                2 infantry moved from Algeria to Tunisia
                3 infantry and 3 mech_infantrys moved from Morocco to Algeria
                3 mech_infantrys moved from Algeria to Tunisia
                1 bomber moved from 91 Sea Zone to Tunisia

    Combat - Americans
                Strategic bombing raid in Northern Italy
                        AA fire in Northern Italy :  0/2 hits
                    Bombing raid in Northern Italy rolls: 4,5 and causes: 9 damage to unit: factory_major
                    Bombing raid in Northern Italy causes 9 damage total.
                Battle in Java
                Battle in Philippines

    Non Combat Move - Americans
                2 bombers moved from Northern Italy to Tunisia

    Place Units - Americans
                1 bomber, 3 infantry and 3 mech_infantrys placed in Eastern United States
                2 destroyers placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                9 infantry moved from Shensi to Kweichow
                1 fighter and 9 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 9 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 9 infantry in Hopei, round 2 :  2/10 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kweichow
                    Chinese attack with 9 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 9 infantry in Kweichow, round 2 :  0/9 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Chinese roll dice for 9 infantry in Kweichow, round 3 :  1/9 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 8 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Shensi

    Place Units - Chinese
                2 infantry placed in Kweichow
                1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs

    Purchase Units - British
                British buy 2 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 1 tactical_bomber moved from Northwest Persia to India
                2 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Northwest Persia to Caucasus
                1 armour and 4 mech_infantrys moved from Iraq to Caucasus
                5 infantry moved from Iraq to Northwest Persia
                3 infantry moved from Persia to Northwest Persia
                3 infantry moved from Trans-Jordan to Iraq
                4 armour and 1 artillery moved from Egypt to Trans-Jordan
                4 armour moved from Trans-Jordan to Iraq
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo
                3 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour moved from Tobruk to Egypt
                1 artillery and 2 infantry moved from Libya to Tobruk
                1 fighter moved from Tobruk to Caucasus

    Non Combat Move - British

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 2 infantry, 2 mech_infantrys and 2 transports
                EDIT: Adding units owned by Americans to Morocco: 2 infantry and 2 mech_infantrys
                EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                2 armour and 1 fighter placed in Persia
                3 infantry placed in Egypt
                3 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry

    triplea_42412_UK_7.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Romania to Ukraine
                1 armour moved from Ukraine to Volgograd
                2 armour moved from Tambov to Volgograd
                1 mech_infantry moved from Northern Italy to Romania
                2 infantry moved from Romania to Bessarabia
                1 infantry moved from France to Normandy Bordeaux

    Non Combat Move - Italians
                1 aaGun moved from Ukraine to Rostov

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
                Italians collect 15 PUs (2 lost to blockades); end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Combat Hit Differential Summary :

    triplea_42412_Ita7.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 destroyers moved from 62 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                2 destroyers moved from 62 Sea Zone to 33 Sea Zone
                2 infantry moved from Iraq to Northwest Persia

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 2 destroyers
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 2 destroyers in 55 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 2 destroyers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    triplea_42412_ANZ7.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 destroyers moved from 62 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                2 destroyers moved from 62 Sea Zone to 33 Sea Zone
                2 infantry moved from Iraq to Northwest Persia

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 2 destroyers
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 2 destroyers in 55 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 55 Sea Zone
                    ANZAC win with 2 destroyers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Move - French
                2 infantry moved from Iraq to Northwest Persia

    Non Combat Move - French

    Turn Complete - French

    triplea_42412_Fre7.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 factory_minor and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 105 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                2 fighters moved from 112 Sea Zone to 104 Sea Zone
                2 fighters moved from Western Germany to 105 Sea Zone
                1 bomber and 1 fighter moved from Greece to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                16 armour, 2 artilleries, 1 infantry and 4 mech_infantrys moved from Rostov to Caucasus
                1 armour, 2 bombers and 2 tactical_bombers moved from Ukraine to Caucasus
                2 fighters and 6 tactical_bombers moved from Russia to Caucasus
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                2 mech_infantrys moved from Vologda to Urals
                1 armour moved from Russia to Urals
                1 artillery and 1 mech_infantry moved from Samara to Novosibirsk
                1 armour moved from Samara to Novosibirsk
                2 armour moved from Russia to Kazakhstan
                1 armour, 9 artilleries and 5 mech_infantrys moved from Samara to Kazakhstan
                2 artilleries moved from Ukraine to Rostov
                1 mech_infantry moved from Western Ukraine to Rostov
                1 artillery moved from Smolensk to Russia
                1 mech_infantry moved from Smolensk to Tambov
                1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Archangel to Vologda
                1 fighter moved from Western Germany to 104 Sea Zone

    triplea_42412_Ger8.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 factory_minor and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 destroyer moved from 112 Sea Zone to 105 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                2 fighters moved from 112 Sea Zone to 104 Sea Zone
                2 fighters moved from Western Germany to 105 Sea Zone
                1 bomber and 1 fighter moved from Greece to Caucasus
                1 mech_infantry moved from Volgograd to Caucasus
                16 armour, 2 artilleries, 1 infantry and 4 mech_infantrys moved from Rostov to Caucasus
                1 armour, 2 bombers and 2 tactical_bombers moved from Ukraine to Caucasus
                2 fighters and 6 tactical_bombers moved from Russia to Caucasus
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                2 mech_infantrys moved from Vologda to Urals
                1 armour moved from Russia to Urals
                1 artillery and 1 mech_infantry moved from Samara to Novosibirsk
                1 armour moved from Samara to Novosibirsk
                2 armour moved from Russia to Kazakhstan
                1 armour, 9 artilleries and 5 mech_infantrys moved from Samara to Kazakhstan
                2 artilleries moved from Ukraine to Rostov
                1 mech_infantry moved from Western Ukraine to Rostov
                1 artillery moved from Smolensk to Russia
                1 mech_infantry moved from Smolensk to Tambov
                1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Archangel to Vologda
                1 fighter moved from Western Germany to 104 Sea Zone

    Combat - Germans
                Battle in Novosibirsk
                    Germans attack with 1 armour, 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Novosibirsk, round 2 : 1/3 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
                    Germans win, taking Novosibirsk from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 105 Sea Zone
                    Germans attack with 1 destroyer and 2 fighters
                    Russians defend with 1 submarine
                        Germans roll dice for 1 destroyer and 2 fighters in 105 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                        Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Russians lost in 105 Sea Zone
                    Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer and 3 fighters
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 destroyer and 3 fighters in 104 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Urals
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Urals, round 2 : 1/3 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Urals
                    Germans win, taking Urals from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 3 armour, 9 artilleries and 5 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour, 9 artilleries and 5 mech_infantrys in Kazakhstan, round 2 : 4/17 hits, 6.17 expected hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 3 armour, 9 artilleries and 4 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 17 armour, 2 artilleries, 3 bombers, 3 fighters, 1 infantry, 5 mech_infantrys and 8 tactical_bombers
                    British defend with 3 armour, 1 artillery, 1 fighter, 4 infantry and 6 mech_infantrys; Russians defend with 2 aaGuns and 16 infantry
                        AA fire in Caucasus : 0/6 hits, 1.00 expected hits
                        Germans roll dice for 17 armour, 2 artilleries, 3 bombers, 3 fighters, 1 infantry, 5 mech_infantrys and 8 tactical_bombers in Caucasus, round 2 : 22/39 hits, 19.33 expected hits
                        Russians roll dice for 2 aaGuns, 3 armour, 1 artillery, 1 fighter, 20 infantry and 6 mech_infantrys in Caucasus, round 2 : 12/31 hits, 11.17 expected hits
                        16 infantry owned by the Russians, 2 artilleries owned by the Germans, 1 infantry owned by the Germans, 4 armour owned by the Germans, 2 aaGuns owned by the Russians, 5 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Caucasus
                        Germans roll dice for 13 armour, 3 bombers, 3 fighters and 8 tactical_bombers in Caucasus, round 3 : 13/27 hits, 15.33 expected hits
                        Russians roll dice for 3 armour, 1 artillery, 1 fighter and 6 mech_infantrys in Caucasus, round 3 : 3/11 hits, 4.50 expected hits
                        6 mech_infantrys owned by the British, 3 armour owned by the Germans, 1 artillery owned by the British, 1 fighter owned by the British and 3 armour owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 10 armour, 3 bombers, 3 fighters and 8 tactical_bombers remaining. Battle score for attacker is 53
                    Casualties for Germans: 7 armour, 2 artilleries, 1 infantry and 5 mech_infantrys
                    Casualties for British: 3 armour, 1 artillery, 1 fighter, 4 infantry and 6 mech_infantrys
                    Casualties for Russians: 2 aaGuns and 16 infantry

    Non Combat Move - Germans
                1 aaGun moved from Rostov to Caucasus
                1 aaGun moved from Archangel to Vologda
                3 fighters moved from 104 Sea Zone to 112 Sea Zone
                1 fighter moved from 105 Sea Zone to 112 Sea Zone
                1 fighter moved from 105 Sea Zone to Normandy Bordeaux
                5 mech_infantrys moved from Western Germany to Poland
                1 aaGun and 1 artillery moved from Northern Italy to Southern Italy
                3 bombers, 3 fighters and 8 tactical_bombers moved from Caucasus to Volgograd

    Place Units - Germans
                1 carrier and 1 destroyer placed in 112 Sea Zone
                1 factory_minor placed in Rostov
                3 artilleries placed in Volgograd
                2 armour and 1 mech_infantry placed in Ukraine
                3 mech_infantrys placed in Russia
                1 mech_infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 65 PUs; end with 65 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs

    Combat Hit Differential Summary :

    Germans : -1.00
        Americans : -0.33
        Russians : 0.17
        AA fire in Caucasus : : -1.00

    triplea_42412_Ger8.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - Russians

    Turn Complete - Russians

    triplea_42412_Rus8.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone
                3 infantry moved from Shan State to 38 Sea Zone
                3 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
                3 infantry moved from 39 Sea Zone to India
                1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 38 Sea Zone to 39 Sea Zone
                1 fighter moved from 39 Sea Zone to India
                1 tactical_bomber moved from Shan State to 39 Sea Zone
                3 artilleries, 14 infantry and 3 mech_infantrys moved from Burma to India
                3 fighters and 3 tactical_bombers moved from Shan State to India
                2 bombers moved from Shantung to India
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Alaska to 2 Sea Zone
                1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                9 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Japan to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone

    triplea_42412_Jap8.tsvg

  • 17

    For some reason or the other I’m not getting marti dice emails…though everyone else is.

    Anyways, I think I rolled the India battle live and didn’t realize it; than I clicked X and so lost the file.

    However, I intended to set it up like it is. But I need to give you option to scramble at India first? Do you scramble.

    Also, my dice in the rolls were near perfect (for instance, no AAA hit a plane). Since I rolled it without asking about a scramble first, I think it fair for me to re-roll that battle. Especially since I don’t remember how many Japanese units were lost.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    i do want to scramble the tac

  • 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 3 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 tactical_bomber moved from 38 Sea Zone to 42 Sea Zone
                3 infantry moved from Shan State to 38 Sea Zone
                3 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
                3 infantry moved from 39 Sea Zone to India
                1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 38 Sea Zone to 39 Sea Zone
                1 fighter moved from 39 Sea Zone to India
                1 tactical_bomber moved from Shan State to 39 Sea Zone
                3 artilleries, 14 infantry and 3 mech_infantrys moved from Burma to India
                3 fighters and 3 tactical_bombers moved from Shan State to India
                2 bombers moved from Shantung to India
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Alaska to 2 Sea Zone
                1 infantry and 1 transport moved from 2 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                9 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Japan to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone

    Combat - Japanese
                UK_Pacific scrambles 1 units out of India to defend against the attack in 39 Sea Zone
                UK_Pacific scrambles to create a battle in territory 39 Sea Zone
                Battle in Aleutian Islands
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win, taking Aleutian Islands from Americans with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 9 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 9 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 6/10 hits, 5.17 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 9 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 39 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 2 transports
                    British defend with 1 tactical_bomber
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 2 transports in 39 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                        British roll dice for 1 tactical_bomber in 39 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        1 tactical_bomber owned by the British lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 11
                    Casualties for British: 1 tactical_bomber
                Battle in India
                    Japanese attack with 3 artilleries, 2 bombers, 4 fighters, 17 infantry, 3 mech_infantrys and 3 tactical_bombers
                    British defend with 3 aaGuns, 4 artilleries, 3 fighters and 11 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        AA fire in India : 5/9 hits, 1.50 expected hits
                        2 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese lost in India
                        Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 17 infantry, 3 mech_infantrys and 1 tactical_bomber in India, round 2 : 6/27 hits, 7.33 expected hits
                        UK_Pacific roll dice for 3 aaGuns, 4 artilleries, 3 fighters and 11 infantry in India, round 2 : 5/18 hits, 7.00 expected hits
                        5 infantry owned by the Japanese, 3 aaGuns owned by the British and 3 infantry owned by the British lost in India
                        Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 12 infantry, 3 mech_infantrys and 1 tactical_bomber in India, round 3 : 6/22 hits, 6.50 expected hits
                        UK_Pacific roll dice for 4 artilleries, 3 fighters and 8 infantry in India, round 3 : 6/15 hits, 6.00 expected hits
                        6 infantry owned by the Japanese and 6 infantry owned by the British lost in India
                        Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in India, round 4 : 5/16 hits, 5.50 expected hits
                        UK_Pacific roll dice for 4 artilleries, 3 fighters and 2 infantry in India, round 4 : 0/9 hits, 4.00 expected hits
                        3 artilleries owned by the British and 2 infantry owned by the British lost in India
                        Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in India, round 5 : 5/16 hits, 5.50 expected hits
                        UK_Pacific roll dice for 1 artillery and 3 fighters in India, round 5 : 3/4 hits, 2.33 expected hits
                        3 infantry owned by the Japanese, 1 artillery owned by the British and 3 fighters owned by the British lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 3 artilleries, 2 bombers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 3 fighters, 14 infantry and 2 tactical_bombers
                    Casualties for British: 3 aaGuns, 4 artilleries, 3 fighters and 11 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Burma to India
                1 fighter moved from India to 39 Sea Zone
                1 tactical_bomber moved from India to Burma
                2 bombers moved from India to Burma
                2 mech_infantrys moved from Malaya to Burma
                1 armour moved from Malaya to Burma
                1 tactical_bomber moved from 42 Sea Zone to Shan State
                9 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 destroyer and 3 submarines placed in 6 Sea Zone
                1 factory_minor placed in French Indo China
                2 artilleries and 1 infantry placed in Shantung
                3 mech_infantrys placed in Malaya
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 2 infantry
                EDIT: Adding units owned by Japanese to Korea: 2 infantry
                EDIT: Turning off Edit Mode
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 65 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Combat Hit Differential Summary :

    British : -0.50
        Americans : -0.33
        UK_Pacific : -5.33
        AA fire in India : : 3.50
        Japanese : -2.00

    triplea_42412_Jap8.tsvg

  • 17

    AA fire in India : 5/9 hits, 1.50 expected hits

    Dice is so random in triplea. First it rolled 0 hits, now 5!

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    i do believe you have won this game.
    Another?

  • 17

    @dawgoneit:

    i do believe you have won this game.
    Another?

    Agreed.

    I really got great dice this entire game; really unfair for you…except in the India battle when it was too late to matter.

    Yes, I’ll play again of course.

    Your choice…BM3 or G40 w/ a bid.
    I’ll take allies for 17 if you want regular. League game is fine too if you want to do that.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    you can have it for 17.
    bid placement please.
    i don’t think we can do league because you have 2 wins and if you get another it wont count.
    you need 3 more league games for us to play another league game.

  • 17

    @dawgoneit:

    you can have it for 17.
    bid placement please.
    i don’t think we can do league because you have 2 wins and if you get another it wont count.
    you need 3 more league games for us to play another league game.

    I’m new to league games…I didn’t understand those rules I guess.

    Bid:
    China

    1 Infantry Yunnan
    1 Artillery Kweichow

    UK Europe
    1 Sub SZ 96

    UK India
    1 Artillery India

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