MrRoboto (Allies) vs Simon33 (Axis) BM3

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 2

    Combat Move - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 aaGun, 1 artillery and 2 infantry moved from Queensland to New South Wales
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Algeria to Tunisia
                1 fighter moved from Gibraltar to French Equatorial Africa
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Syria to Iraq
                1 destroyer moved from 80 Sea Zone to 76 Sea Zone
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42429_Fre2.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3

    Research Technology - Germans

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Alexandria to Iraq
                3 bombers moved from Southern Italy to Iraq

    Purchase Units - Germans
                Germans repair damage of 1x factory_major; Remaining resources: 50 PUs;
                Germans buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Iraq
                    Germans attack with 3 bombers, 1 fighter and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry; French defend with 1 infantry
                        Germans roll dice for 3 bombers, 1 fighter and 1 tactical_bomber in Iraq, round 2 : 3/5 hits, 3.17 expected hits
                        British roll dice for 1 artillery and 2 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                        1 tactical_bomber owned by the Germans, 1 infantry owned by the French, 1 artillery owned by the British and 1 infantry owned by the British lost in Iraq
                    Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Iraq to Trans-Jordan
                3 bombers moved from Iraq to Alexandria
                1 mech_infantry moved from Western Germany to Southern Italy
                1 mech_infantry moved from Yugoslavia to Romania
                5 armour moved from Yugoslavia to Poland
                7 artilleries, 2 infantry and 3 mech_infantrys moved from Germany to Poland
                3 mech_infantrys moved from Western Germany to Northern Italy
                3 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                1 destroyer placed in 113 Sea Zone
                2 fighters and 1 mech_infantry placed in Western Germany
                1 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 39 PUs; end with 39 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Combat Hit Differential Summary :

    Germans : -0.17
        British : 0.00

    triplea_42429_Ger3.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                7 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                11 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;
                Trigger Russians Allied Americans 2: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Eastern Poland
                1 artillery and 1 infantry moved from Ukraine to Bryansk
                7 infantry moved from Bryansk to Belarus
                3 artilleries and 6 infantry moved from Western Ukraine to Bryansk
                5 infantry moved from Russia to Bryansk
                3 artilleries moved from Novgorod to Belarus
                2 aaGuns moved from Amur to Manchuria
                2 fighters and 1 tactical_bomber moved from Novgorod to Russia

    Place Units - Russians
                2 artilleries and 1 infantry placed in Ukraine
                2 artilleries and 1 infantry placed in Novgorod
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs

    Combat Hit Differential Summary :

    triplea_42429_Rus3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3

    Combat Move - Japanese
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                1 artillery moved from Guam to 21 Sea Zone
                1 artillery and 1 transport moved from 21 Sea Zone to 44 Sea Zone
                1 artillery moved from 44 Sea Zone to Celebes
                1 fighter moved from French Indo China to 43 Sea Zone
                1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 43 Sea Zone
                3 artilleries and 9 infantry moved from Hunan to Yunnan
                1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 tactical_bomber moved from French Indo China to Yunnan
                1 bomber, 4 fighters and 3 tactical_bombers moved from French Indo China to Shan State
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 carriers and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat - Japanese
                Battle in Sumatra
                Battle in Celebes
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Malaya
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Shan State, round 2 : 2/2 hits, 1.17 expected hits
                        Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 8/10 hits, 5.33 expected hits
                        UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
                        3 infantry owned by the British lost in Shan State
                    Japanese win, taking Malaya from UK_Pacific, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 3 artilleries, 9 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 armour, 3 artilleries, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 6/15 hits, 4.33 expected hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 3 artilleries, 8 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    British defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                        British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the British lost in 43 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Japanese
                2 submarines moved from 42 Sea Zone to 39 Sea Zone
                1 fighter moved from Caroline Islands to Japan
                1 fighter moved from 45 Sea Zone to Caroline Islands
                1 mech_infantry moved from Kiangsu to Hunan
                1 aaGun and 4 infantry moved from Anhwe to Hunan
                1 artillery and 1 infantry moved from Kiangsu to Anhwe
                3 infantry moved from Jehol to Anhwe
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan
                2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
                2 carriers and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 37 Sea Zone to 41 Sea Zone
                1 bomber, 4 fighters and 3 tactical_bombers moved from Shan State to French Indo China
                1 tactical_bomber moved from Yunnan to French Indo China
                1 battleship, 1 cruiser and 1 destroyer moved from 21 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                2 carriers placed in 19 Sea Zone
                1 infantry placed in Kiangsu
                2 artilleries and 1 infantry placed in French Indo China
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

    Combat Hit Differential Summary :

    British : -0.33
        Chinese : 0.00
        UK_Pacific : -1.00
        Japanese : 5.83

    triplea_42429_Jap3.tsvg

  • '19 '17 '16

    What did I just do? I forgot to keep four planes out of battles to land on newly mobilised CVs in SZ6. Ouch!

  • '19 '18

    Ah, so your plan was to move your fleet to SZ6 and also build 2 new carriers?

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3

    Combat Move - Americans

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Non Combat Move - Americans
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 submarine and 1 transport placed in 101 Sea Zone
                1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Combat Move - Chinese

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                1 fighter and 7 infantry moved from Shensi to Hopei
                2 infantry moved from Szechwan to Shensi

    Place Units - Chinese
                4 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 13 PUs

    Combat Move - British
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from India to Shan State
                1 bomber moved from United Kingdom to France

    Purchase Units - British
                British buy 1 carrier and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat - British
                Strategic bombing raid in France
                        AA fire in France : 0/1 hits, 0,17 expected hits
                    Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in France causes 6 damage total.
                Battle in Shan State
                    British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2,00 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 mech_infantrys owned by the British lost in Shan State
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 2 mech_infantrys
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to India
                1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 infantry moved from Rhodesia to Belgian Congo
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 fighter moved from Belgian Congo to 76 Sea Zone
                1 tactical_bomber moved from Belgian Congo to Tanganyika Territory
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 tactical_bomber moved from Tanganyika Territory to 76 Sea Zone
                1 fighter moved from 76 Sea Zone to India
                1 bomber moved from France to United Kingdom
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Gibraltar to 109 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom

    Place Units - British
                1 carrier placed in 109 Sea Zone
                3 infantry placed in Persia
                3 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs

    Place Units - UK_Pacific
                3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5,5,6
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
                Some Units in India change ownership: 3 infantry and 1 mech_infantry

    Combat Hit Differential Summary :

    British : 0,00
        AA fire in France : : -0,17
        Japanese : 1,33

    triplea_42429_UK_3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 bomber moved from Alexandria to Baltic States
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 marine moved from Northern Italy to 97 Sea Zone
                1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
                1 marine moved from 96 Sea Zone to Malta
                1 mech_infantry moved from Egypt to Syria
                      Italians take Syria from French
                1 armour moved from Egypt to Iraq
                      Italians take Iraq from British
                2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Crete

    Purchase Units - Italians
                Italians buy 11 infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Crete
                Battle in Cyprus
                Battle in Malta
                    Italians attack with 1 marine
                    British defend with 1 aaGun
                        Italians roll dice for 1 cruiser in Malta, round 2 : 1/1 hits, 0.50 expected hits
                        1 aaGun owned by the British lost in Malta
                    Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Malta from British with 1 marine remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun
                Battle in Baltic States
                    Italians attack with 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber in Baltic States, round 2 : 1/1 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Baltic States
                    Russians win with no units remaining. Battle score for attacker is -9
                    Casualties for Italians: 1 bomber
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 armour moved from Romania to Poland
                1 artillery moved from Bulgaria to Greece
                1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 98 Sea Zone to 96 Sea Zone
                2 fighters moved from Alexandria to Southern Italy
                1 armour moved from Northern Italy to Romania
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan

    Place Units - Italians
                3 infantry placed in Southern Italy
                8 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,2
                Italians collect 21 PUs (2 lost to blockades); end with 21 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Combat Hit Differential Summary :

    Italians : 0.83
        Russians : 0.67

    triplea_42429_Ita3.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 3

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 aaGun, 1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Dutch New Guinea to New Guinea
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French
                2 infantry moved from Tunisia to Libya
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 fighter moved from French Equatorial Africa to Tanganyika Territory
                1 destroyer moved from 76 Sea Zone to 80 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42429_Fre3.tsvg

  • '19 '18

    Hey simon,

    I’m going on vacation for a week, to the Côte d’Azur. So I won’t be playing until next Tuesday.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4

    Research Technology - Germans

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                6 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 fighter moved from Western Germany to 125 Sea Zone
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                1 fighter moved from Trans-Jordan to Persia
                3 bombers moved from Alexandria to Persia
                2 armour and 1 mech_infantry moved from Poland to Novgorod
                      Germans take Baltic States from Russians
                1 artillery, 1 infantry and 1 mech_infantry moved from Romania to Bessarabia
                1 artillery and 7 infantry moved from Romania to Eastern Poland
                5 artilleries moved from Poland to Eastern Poland
                1 fighter moved from Western Germany to 125 Sea Zone

    Purchase Units - Germans
                Germans buy 12 mech_infantrys; Remaining resources: 1 PUs;

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 2 fighters
                    Russians defend with 1 submarine
                        Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in Novgorod
                    Germans attack with 2 armour and 1 mech_infantry
                    Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 armour and 1 mech_infantry in Novgorod, round 2 : 1/3 hits, 1.17 expected hits
                        Russians roll dice for 2 artilleries and 1 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
                        1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0.50 expected hits
                        Russians roll dice for 2 artilleries in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 armour in Novgorod, round 4 : 0/1 hits, 0.50 expected hits
                        Russians roll dice for 2 artilleries in Novgorod, round 4 : 1/2 hits, 0.67 expected hits
                        1 armour owned by the Germans lost in Novgorod
                    Russians win with 2 artilleries remaining. Battle score for attacker is -13
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Persia
                    Germans attack with 3 bombers and 1 fighter
                    British defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 3 bombers and 1 fighter in Persia, round 2 : 1/4 hits, 2.50 expected hits
                        British roll dice for 3 infantry in Persia, round 2 : 0/3 hits, 1.00 expected hits
                        1 infantry owned by the British lost in Persia
                        Germans roll dice for 3 bombers and 1 fighter in Persia, round 3 : 2/4 hits, 2.50 expected hits
                        British roll dice for 2 infantry in Persia, round 3 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the British lost in Persia
                    Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Eastern Poland
                    Germans attack with 6 artilleries and 7 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 6 artilleries and 7 infantry in Eastern Poland, round 2 : 5/13 hits, 4.17 expected hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 6 artilleries and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 bombers and 1 fighter moved from Persia to Iraq
                2 tactical_bombers moved from Southern Italy to Western Germany
                2 fighters moved from 125 Sea Zone to Western Germany
                1 aaGun moved from Poland to Baltic States
                2 aaGuns, 6 armour, 7 artilleries, 21 infantry and 5 mech_infantrys moved from Poland to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 infantry moved from Germany to Poland
                1 mech_infantry moved from Western Germany to Poland
                1 mech_infantry moved from Southern Italy to Western Germany
                3 mech_infantrys moved from Northern Italy to Germany
                1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy

    Place Units - Germans
                10 mech_infantrys placed in Germany
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 43 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs

    Combat Hit Differential Summary :

    Germans : -2.50
        British : -1.67
        Russians : 0.83

    triplea_42429_Ger4.tsvg

  • '19 '17 '16

    @MrRoboto:

    Hey simon,

    I’m going on vacation for a week, to the C�te d’Azur. So I won’t be playing until next Tuesday.

    Have a great time.

  • '19 '18

    @simon33:

    @MrRoboto:

    Hey simon,

    I’m going on vacation for a week, to the C�te d’Azur. So I won’t be playing until next Tuesday.

    Have a great time.

    Thanks :-)
    I’m back!

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4

    Combat Move - Russians
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 mech_infantry moved from Belarus to Vyborg
                3 infantry moved from Belarus to Baltic States
                2 armour and 1 mech_infantry moved from Belarus to Karelia
                2 artilleries moved from Novgorod to Karelia
                1 fighter and 1 tactical_bomber moved from Russia to Karelia
                1 fighter moved from Russia to Vyborg

    Purchase Units - Russians
                Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 3 infantry
                    Germans defend with 1 aaGun
                        1 aaGun owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 3 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Vyborg
                    Russians attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 mech_infantry in Vyborg, round 2 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Vyborg
                    Russians win, taking Vyborg from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Karelia
                    Russians attack with 2 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 6 infantry
                        Russians roll dice for 2 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 : 3/7 hits, 3,17 expected hits
                        Germans roll dice for 6 infantry in Karelia, round 2 : 1/6 hits, 2,00 expected hits
                        1 artillery owned by the Russians and 3 infantry owned by the Germans lost in Karelia
                        Russians roll dice for 2 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Karelia, round 3 : 2/6 hits, 2,83 expected hits
                        Germans roll dice for 3 infantry in Karelia, round 3 : 0/3 hits, 1,00 expected hits
                        2 infantry owned by the Germans lost in Karelia
                        Russians roll dice for 2 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Karelia, round 4 : 5/6 hits, 2,83 expected hits
                        Germans roll dice for 1 infantry in Karelia, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 2 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Russians: 1 artillery
                    Casualties for Germans: 6 infantry

    Non Combat Move - Russians
                1 fighter moved from Vyborg to Novgorod
                1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
                1 aaGun moved from Belarus to Baltic States
                2 aaGuns, 7 artilleries and 23 infantry moved from Belarus to Bryansk
                3 infantry moved from Bryansk to Belarus
                2 artilleries and 1 infantry moved from Ukraine to Bryansk
                5 infantry moved from Russia to Bryansk
                7 infantry moved from Korea to Manchuria

    Place Units - Russians
                1 infantry placed in Volgograd
                1 fighter and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs

    Combat Hit Differential Summary :

    Germans : -2,67
        Russians : 1,50

    triplea_42429_Rus4.tsvg

  • '19 '18

    Hey Simon. Have you missed this or are you away?

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4

    Combat Move - Japanese
                1 mech_infantry moved from Hunan to Anhwe
                1 artillery, 4 infantry and 1 mech_infantry moved from Anhwe to Hopei
                1 bomber, 4 fighters and 4 tactical_bombers moved from French Indo China to Hopei
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 tactical_bomber moved from 37 Sea Zone to Java
                1 fighter moved from 41 Sea Zone to Java
                1 destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 artillery moved from Yunnan to Kweichow
                3 infantry moved from Hunan to Kweichow
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Yunnan to Szechwan
                1 fighter moved from 41 Sea Zone to Java
                1 tactical_bomber moved from 37 Sea Zone to Java
                1 submarine moved from 39 Sea Zone to 80 Sea Zone

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 3/6 hits, 3.00 expected hits
                        ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 80 Sea Zone
                    Japanese attack with 1 submarine
                    French defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        French roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        French roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the French lost in 80 Sea Zone
                    Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Kweichow
                    Japanese attack with 1 artillery and 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 3 : 1/4 hits, 1.00 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 artillery, 1 bomber, 4 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers
                    Chinese defend with 1 fighter and 11 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 4 infantry, 1 mech_infantry and 4 tactical_bombers in Hopei, round 2 : 5/15 hits, 6.67 expected hits
                        Chinese roll dice for 1 fighter and 11 infantry in Hopei, round 2 : 4/12 hits, 4.33 expected hits
                        4 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Hopei
                        Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 1 mech_infantry and 4 tactical_bombers in Hopei, round 3 : 6/11 hits, 6.00 expected hits
                        Chinese roll dice for 1 fighter and 6 infantry in Hopei, round 3 : 1/7 hits, 2.67 expected hits
                        1 mech_infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Hopei
                        Japanese roll dice for 1 artillery, 1 bomber, 4 fighters and 4 tactical_bombers in Hopei, round 4 : 6/10 hits, 5.67 expected hits
                        Chinese roll dice for 1 fighter in Hopei, round 4 : 0/1 hits, 0.67 expected hits
                        1 fighter owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 artillery, 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Japanese: 4 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 fighter and 11 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 0/4 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Szechwan, round 3 : 0/4 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Szechwan
                        Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Szechwan, round 4 : 1/3 hits, 1.17 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 artillery moved from French Indo China to Yunnan
                1 bomber, 4 fighters and 4 tactical_bombers moved from Hopei to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 aaGun moved from Hunan to Yunnan
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 carrier moved from 41 Sea Zone to 42 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Kiangsi
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone
                1 fighter moved from Caroline Islands to Philippines
                1 fighter moved from Japan to Philippines
                2 carriers moved from 19 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Kiangsu
                2 destroyers and 2 submarines placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

    Combat Hit Differential Summary :

    French : -0.67
        ANZAC : -0.33
        Chinese : -2.33
        Japanese : -4.83

    triplea_42429_Jap4.tsvg

  • '19 '17 '16

    @MrRoboto:

    Hey Simon. Have you missed this or are you away?

    Sorry about that. Was getting chronically indecisive.

  • '19 '18

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 4

    Combat Move - Americans
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier, 1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
                1 bomber moved from United Kingdom to 96 Sea Zone
                2 fighters moved from Gibraltar to 96 Sea Zone

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits
                        Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/6 hits, 1,33 expected hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Caroline Islands, round 3 : 0/5 hits, 1,17 expected hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Caroline Islands, round 4 : 1/5 hits, 1,17 expected hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 96 Sea Zone
                    Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
                    Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 submarine

    Combat Hit Differential Summary :

    Americans : -2,33
        Japanese : 0,67

    triplea_42429_Ame4.tsvg

  • '19 '18

    Submerge?
    OOL?

  • '19 '17 '16

    No submerge.

    Max D.

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