18L MrRoboto (Axis) vs Ichabod (Allies) BM3

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair damage of 2x factory_major; Remaining resources: 30 PUs;
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 artillery and 1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                1 artillery and 2 infantry moved from Russia to Smolensk
                1 infantry moved from Bryansk to Belarus
                2 infantry moved from Bryansk to Western Ukraine
                1 fighter moved from Russia to Vologda
                1 fighter moved from Russia to Smolensk
                27 artilleries and 50 infantry moved from Bryansk to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Belarus
                2 infantry moved from Olgiy to Kansu
                2 infantry moved from Buyant-Uhaa to Chahar
                7 armour moved from Russia to Western Ukraine
                2 mech_infantrys moved from Russia to Western Ukraine
                1 artillery moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 artilleries, 1 fighter and 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Vologda, round 2 : 1/6 hits, 2.00 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Smolensk, round 2 : 2/5 hits, 1.50 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 2 infantry
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/3 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 7 armour, 27 artilleries, 52 infantry and 2 mech_infantrys
                    Germans defend with 2 infantry
                        Russians roll dice for 7 armour, 27 artilleries, 52 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 30/88 hits, 26.00 expected hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 7 armour, 27 artilleries, 51 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 2 infantry
                Battle in Chahar
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 2 infantry in Chahar, round 3 : 1/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Chahar
                    Russians win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Ulaanbaatar to Buryatia
                1 infantry moved from Dzavhan to Tsagaan Olom
                1 fighter moved from Vologda to Russia
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Belarus to Russia
                1 tactical_bomber moved from Belarus to Russia
                1 aaGun moved from Bryansk to Smolensk
                1 aaGun moved from Russia to Vologda
                1 aaGun moved from Bryansk to Russia
                1 aaGun moved from Bryansk to Western Ukraine
                1 aaGun moved from Bryansk to Western Ukraine

    Place Units - Russians
                3 infantry placed in Ukraine
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs

    Combat Hit Differential Summary :

    Germans : 1.00
        Russians : 6.17
        Japanese : -1.00

    triplea_42403_Rus10.tsvg

  • 17

    Mr. Roboto,

    I didn’t see any dice for a sea battle against the Russian Cruiser. If you want to do an edit like that, it would be fair to assume that the German sub did not get an initial hit round 1 and the Cruiser rolling @3 did. There were only 3 German planes that could have attacked the cruiser with the sub since the bombers were used for land battles. I think you should delete a sub.

    You’re winning this game as is, you don’t have to edit off a blocking unit that rolls @3. What if the German dice missed and the Cruiser got a hit…than you’d have to roll again with planes and risk losing a plane. That is not an unlikely scenario.

    As far as responding about the scramble in the Pacific board, I don’t want to as if I were in your shoes, knowing ahead of time would influence my Japanese moves. If you committed to a sea battle, like you did the last time, I’d be more likely to respond.

  • 19 18

    @MrRoboto:

    Forgot 114:

    Attacker 1 sub, 3 fighter, 1 tac

    DiceRolls: 1@2 3@3 1@4; Total Hits: 21@2: (6)3@3: (5, 1, 1)1@4: (5)

    Defender 1 cruiser:

    DiceRolls: 1@3; Total Hits: 01@3: (6)

    I guess you missed that post.

  • 19 18

    Okay, quoting doesn’t work.

    But I did roll the battle here on the forum, you probably just missed it.

  • 17

    @MrRoboto:

    Okay, quoting doesn’t work.

    But I did roll the battle here on the forum, you probably just missed it.

    Ok, no problem. Sorry.

  • 19 18

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 carriers, 3 destroyers, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                1 armour moved from Manchuria to Buryatia
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 artillery and 1 infantry moved from Amur to Buryatia
                1 mech_infantry moved from Manchuria to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                2 infantry moved from Jehol to Chahar
                1 armour moved from Kwangtung to Hunan
                1 infantry moved from Kwangsi to Hunan
                1 armour moved from Kwangtung to Hunan
                2 bombers moved from Shensi to Kansu
                1 fighter and 1 tactical_bomber moved from Szechwan to Chahar
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 artillery and 9 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 63 Sea Zone
                1 artillery and 3 infantry moved from 63 Sea Zone to New Zealand
                2 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
                2 infantry moved from 30 Sea Zone to Johnston Island
                2 infantry and 1 transport moved from 33 Sea Zone to 29 Sea Zone
                2 infantry moved from 29 Sea Zone to Line Islands
                2 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
                2 infantry moved from 63 Sea Zone to New Zealand
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
                2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Anhwe to Chahar

    triplea_42403_Jap10.tsvg

  • 19 18

    Temptation is too big, but landing in Hawaii seemed to risky.
    Scramble?

  • 17

    Scramble all. Best defense OOL.

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 carriers, 3 destroyers, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                1 armour moved from Manchuria to Buryatia
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 artillery and 1 infantry moved from Amur to Buryatia
                1 mech_infantry moved from Manchuria to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                2 infantry moved from Jehol to Chahar
                1 armour moved from Kwangtung to Hunan
                1 infantry moved from Kwangsi to Hunan
                1 armour moved from Kwangtung to Hunan
                2 bombers moved from Shensi to Kansu
                1 fighter and 1 tactical_bomber moved from Szechwan to Chahar
                1 armour moved from India to West India
                      Japanese take West India from UK_Pacific
                1 armour moved from West India to India
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 artillery and 9 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 63 Sea Zone
                1 artillery and 3 infantry moved from 63 Sea Zone to New Zealand
                2 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone
                2 infantry moved from 30 Sea Zone to Johnston Island
                2 infantry and 1 transport moved from 33 Sea Zone to 29 Sea Zone
                2 infantry moved from 29 Sea Zone to Line Islands
                2 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
                2 infantry moved from 63 Sea Zone to New Zealand
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
                2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Tsinghai to Kansu
                1 infantry moved from Anhwe to Chahar

    Combat - Japanese
                Americans scrambles 2 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
                Battle in Line Islands
                Battle in Johnston Island
                Battle in New Zealand
                    Japanese attack with 1 artillery and 5 infantry
                    ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                        Japanese roll dice for 1 artillery and 5 infantry in New Zealand, round 2 : 1/6 hits, 1,33 expected hits
                        ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the ANZAC lost in New Zealand
                    Japanese win, taking Line Islands from Americans, taking Johnston Island from Americans, taking New Zealand from ANZAC with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Chahar, round 2 : 1/5 hits, 1,67 expected hits
                        Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians lost in Chahar
                        Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Chahar, round 3 : 2/5 hits, 1,67 expected hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Kansu
                    Japanese attack with 2 bombers and 2 infantry
                    Russians defend with 2 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Kansu, round 2 : 1/4 hits, 1,67 expected hits
                        Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians lost in Kansu
                        Japanese roll dice for 2 bombers and 2 infantry in Kansu, round 3 : 2/4 hits, 1,67 expected hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Hunan
                    Japanese attack with 2 armour and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 infantry in Hunan, round 2 : 0/3 hits, 1,17 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 2 armour and 1 infantry in Hunan, round 3 : 2/3 hits, 1,17 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Buryatia
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Buryatia, round 2 : 1/3 hits, 1,17 expected hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 26 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 2 carriers, 2 destroyers, 2 fighters, 7 submarines, 2 tactical_bombers and 1 transport; ANZAC defend with 2 fighters
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 8/12 hits, 6,33 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 7 submarines in 26 Sea Zone, round 2 : 2/7 hits, 1,17 expected hits
                    Units damaged: 2 carriers owned by the Japanese
                        Americans roll dice for 2 carriers, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 2 : 5/10 hits, 5,00 expected hits
                    Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                        7 submarines owned by the Americans and 2 carriers owned by the Japanese lost in 26 Sea Zone
                        Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                        Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters and 3 tactical_bombers in 26 Sea Zone, round 3 : 8/12 hits, 6,33 expected hits
                        Americans roll dice for 2 carriers, 2 destroyers, 4 fighters, 2 tactical_bombers and 1 transport in 26 Sea Zone, round 3 : 5/10 hits, 5,00 expected hits
                        1 fighter owned by the Japanese, 1 fighter owned by the ANZAC, 2 destroyers owned by the Americans, 2 tactical_bombers owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 2 carriers owned by the Americans, 1 submarine owned by the Japanese and 2 fighters owned by the Americans lost in 26 Sea Zone
                        Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer, 2 fighters and 3 tactical_bombers in 26 Sea Zone, round 4 : 5/9 hits, 5,00 expected hits
                        Americans roll dice for 1 fighter and 1 transport in 26 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits
                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the ANZAC and 1 transport owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Americans with 2 battleships, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 68
                    Casualties for Japanese: 3 carriers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for Americans: 2 carriers, 2 destroyers, 2 fighters, 7 submarines, 2 tactical_bombers and 1 transport
                    Casualties for ANZAC: 2 fighters

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 26 Sea Zone to Wake Island
                1 submarine moved from 6 Sea Zone to 31 Sea Zone
                1 infantry moved from Sikang to Tsinghai
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Yunnan to Szechwan
                1 armour moved from Burma to Kweichow
                1 armour moved from Kwangtung to Anhwe
                1 armour moved from Malaya to Yunnan
                1 infantry moved from Manchuria to Jehol
                2 bombers moved from Kansu to Shensi
                1 fighter and 1 tactical_bomber moved from Chahar to Suiyuyan
                2 aaGuns and 1 armour moved from Burma to India
                1 infantry moved from Shan State to Burma
                3 armour moved from French Indo China to Burma
                1 fighter and 1 tactical_bomber moved from Shan State to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
                3 fighters moved from Shan State to India
                1 artillery and 1 infantry moved from Malaya to Shan State

    Place Units - Japanese
                1 carrier placed in 37 Sea Zone
                1 carrier and 1 destroyer placed in 39 Sea Zone
                1 destroyer and 1 transport placed in 37 Sea Zone
                1 transport placed in 36 Sea Zone
                1 submarine placed in 39 Sea Zone
                1 carrier and 1 destroyer placed in 36 Sea Zone
                1 submarine placed in 20 Sea Zone
                Japanese undo move 5.
                1 submarine placed in 6 Sea Zone
                Japanese undo move 6.
                1 submarine placed in 39 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1
                Japanese collect 75 PUs (1 lost to blockades); end with 75 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 98 PUs

    Combat Hit Differential Summary :

    ANZAC : -0,33
        Americans : 1,17
        Chinese : -1,67
        Russians : 0,67
        Japanese : 3,17

    triplea_42403_Jap10.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 11 Sea Zone to 29 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                4 fighters moved from Western United States to 26 Sea Zone
                1 fighter moved from 10 Sea Zone to 30 Sea Zone
                1 infantry moved from Norway to Finland
                      Americans take Finland from Germans
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    triplea_42403_Ame10.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 4 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 4 PUs

    Combat Hit Differential Summary :

    triplea_42403_Chi10.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 carriers, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 11 Sea Zone to 29 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                4 fighters moved from Western United States to 26 Sea Zone
                1 fighter moved from 10 Sea Zone to 30 Sea Zone
                1 infantry moved from Norway to Finland
                      Americans take Finland from Germans
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in 29 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 29 Sea Zone
                        Americans roll dice for 1 submarine in 29 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 30 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 30 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 26 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer, 5 fighters and 1 submarine
                    Japanese defend with 2 battleships, 1 cruiser and 1 destroyer
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 carrier, 1 destroyer and 5 fighters in 26 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                        Japanese roll dice for 2 battleships, 1 cruiser and 1 destroyer in 26 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        1 submarine owned by the Americans, 1 destroyer owned by the Japanese, 2 battleships owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Japanese with 1 carrier, 1 destroyer and 4 fighters remaining. Battle score for attacker is 44
                    Casualties for Americans: 1 fighter and 1 submarine
                    Casualties for Japanese: 2 battleships, 1 cruiser and 1 destroyer

    Non Combat Move - Americans
                1 fighter could not land in 30 Sea Zone and was removed
                4 fighters moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from Norway to 112 Sea Zone
                2 artilleries moved from Norway to 112 Sea Zone
                6 infantry moved from Norway to 112 Sea Zone
                1 aaGun, 2 artilleries, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 6 infantry, 2 submarines, 2 tactical_bombers and 5 transports moved from 112 Sea Zone to 110 Sea Zone
                2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                6 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - Americans
                3 carriers, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 105 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 68 PUs; end with 69 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 4 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 4 PUs

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Eastern Persia to West India
                      UK_Pacific take West India from Japanese
                1 armour moved from West India to Eastern Persia
                1 submarine moved from 41 Sea Zone to 60 Sea Zone
                1 mech_infantry moved from Italian Somaliland to Belgian Congo
                1 mech_infantry moved from Cyprus to 99 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
                1 mech_infantry moved from 96 Sea Zone to Malta
                1 armour moved from Egypt to Tobruk
                      British take Tobruk from Italians
                1 armour moved from Egypt to Iraq
                1 fighter moved from Egypt to Persia

    Combat - British
                Battle in Malta

    Non Combat Move - British
                1 aaGun and 1 infantry moved from Norway to 112 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 carrier, 1 destroyer and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux

    Place Units - British
                1 submarine placed in 98 Sea Zone
                1 fighter placed in United Kingdom
                2 artilleries and 1 infantry placed in Persia
                British undo move 3.
                1 armour and 2 artilleries placed in Persia
                2 infantry placed in Union of South Africa
                British undo move 3.
                Turning on Edit Mode
                EDIT: Removing units owned by British from Persia: 1 fighter
                EDIT: Adding units owned by British to Eastern Persia: 1 fighter
                EDIT: Removing units owned by British from Persia: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                EDIT: Adding units owned by British to Eastern Persia: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 armour and 2 artilleries placed in Persia

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Americans : 1.50
        Japanese : 0.83

    triplea_42403_UK_10.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 8 PUs;

    Combat Move - Italians
                3 infantry moved from Western Germany to Holland Belgium
                3 fighters moved from Denmark to Holland Belgium
                2 armour moved from Karelia to Finland

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 3 fighters and 3 infantry
                    Americans defend with 2 infantry
                        Italians roll dice for 3 fighters and 3 infantry in Holland Belgium, round 2 : 1/6 hits, 2,00 expected hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Americans lost in Holland Belgium
                        Italians roll dice for 3 fighters and 3 infantry in Holland Belgium, round 3 : 2/6 hits, 2,00 expected hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 3 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Finland
                    Italians attack with 2 armour
                    Americans defend with 1 infantry
                        Italians roll dice for 2 armour in Finland, round 2 : 1/2 hits, 1,00 expected hits
                        Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans lost in Finland
                    Italians win, taking Finland from Americans with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Holland Belgium to Denmark
                2 fighters moved from Southern Italy to Western Germany
                1 mech_infantry moved from Southern France to Western Germany
                4 infantry moved from Western Germany to Denmark

    Place Units - Italians
                2 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Western Germany: 2 artilleries
                EDIT: Adding units owned by Italians to Denmark: 2 artilleries
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 16 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    Italians : -1,00
        Americans : -1,33

    triplea_42403_Ita10.tsvg

  • 19 18

    Hey Ichabod,

    I will be going on vacation today, to the Côte d’Azur. So I won’t be playing for a week.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 11 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun
                EDIT: Adding units owned by ANZAC to South Australia: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,3
                ANZAC collect 5 PUs (3 lost to blockades); end with 16 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42403_Fre10.tsvg

  • 17

    @MrRoboto:

    Hey Ichabod,

    I will be going on vacation today, to the C�te d’Azur. So I won’t be playing for a week.

    Have a nice vacation!

  • 19 18

    @Ichabod:

    @MrRoboto:

    Hey Ichabod,

    I will be going on vacation today, to the C�te d’Azur. So I won’t be playing for a week.

    Have a nice vacation!

    Thanks, I’m back now :-)

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Novgorod to Belarus
                1 armour and 1 mech_infantry moved from Karelia to Norway
                19 armour and 1 mech_infantry moved from Karelia to Belarus
                1 artillery and 2 infantry moved from Bessarabia to Ukraine
                1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                2 bombers, 3 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                3 artilleries and 10 infantry moved from France to Normandy Bordeaux
                1 fighter moved from 113 Sea Zone to Normandy Bordeaux
                2 infantry moved from Denmark to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 armour, 2 infantry and 1 mech_infantry
                    French defend with 2 infantry
                        Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 0/2 hits, 1,17 expected hits
                        Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Norway, round 2 : 0/4 hits, 1,00 expected hits
                        Americans roll dice for 2 infantry in Norway, round 2 : 2/2 hits, 0,67 expected hits
                        2 infantry owned by the Germans lost in Norway
                        Germans roll dice for 1 armour and 1 mech_infantry in Norway, round 3 : 1/2 hits, 0,67 expected hits
                        Americans roll dice for 2 infantry in Norway, round 3 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the French lost in Norway
                        Germans roll dice for 1 armour and 1 mech_infantry in Norway, round 4 : 0/2 hits, 0,67 expected hits
                        Americans roll dice for 1 infantry in Norway, round 4 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Norway
                        Germans roll dice for 1 armour in Norway, round 5 : 0/1 hits, 0,50 expected hits
                        Americans roll dice for 1 infantry in Norway, round 5 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 armour in Norway, round 6 : 1/1 hits, 0,50 expected hits
                        Americans roll dice for 1 infantry in Norway, round 6 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the French lost in Norway
                    Germans win, taking Norway from Americans with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                    Casualties for French: 2 infantry
                Battle in Ukraine
                    Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Ukraine, round 2 : 1/5 hits, 1,50 expected hits
                        Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Ukraine, round 3 : 1/4 hits, 1,33 expected hits
                        Russians roll dice for 2 infantry in Ukraine, round 3 : 2/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                        Germans roll dice for 1 armour and 1 artillery in Ukraine, round 4 : 1/2 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 infantry and 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Battle in Belarus
                    Germans attack with 19 armour, 3 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 19 armour, 3 infantry and 1 mech_infantry in Belarus, round 2 : 14/23 hits, 10,17 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 19 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 3 artilleries, 2 bombers, 4 fighters, 10 infantry and 1 tactical_bomber
                    British defend with 1 aaGun, 3 fighters and 3 infantry; Americans defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry
                        AA fire in Normandy Bordeaux : 2/6 hits, 1,00 expected hits
                        2 fighters owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 3 artilleries, 2 bombers, 2 fighters, 10 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 6/18 hits, 6,17 expected hits
                        Americans roll dice for 2 aaGuns, 2 artilleries, 3 fighters and 11 infantry in Normandy Bordeaux, round 2 : 6/16 hits, 6,33 expected hits
                        1 aaGun owned by the British, 1 aaGun owned by the Americans, 6 infantry owned by the Germans, 1 infantry owned by the Americans and 3 infantry owned by the British lost in Normandy Bordeaux
                        Germans roll dice for 3 artilleries, 2 bombers, 2 fighters, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 5/12 hits, 5,17 expected hits
                        Americans roll dice for 2 artilleries, 3 fighters and 7 infantry in Normandy Bordeaux, round 3 : 5/12 hits, 5,00 expected hits
                        1 artillery owned by the Germans, 4 infantry owned by the Germans and 5 infantry owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 2 artilleries, 2 bombers, 2 fighters and 1 tactical_bomber in Normandy Bordeaux, round 4 : 4/7 hits, 3,67 expected hits
                        Americans roll dice for 2 artilleries, 3 fighters and 2 infantry in Normandy Bordeaux, round 4 : 2/7 hits, 3,33 expected hits
                        2 artilleries owned by the Germans, 2 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in Normandy Bordeaux, round 5 : 4/5 hits, 3,00 expected hits
                        Americans roll dice for 3 fighters in Normandy Bordeaux, round 5 : 2/3 hits, 2,00 expected hits
                        2 fighters owned by the Germans and 3 fighters owned by the British lost in Normandy Bordeaux
                    Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 3 artilleries, 4 fighters and 10 infantry
                    Casualties for Americans: 1 aaGun, 2 artilleries and 8 infantry
                    Casualties for British: 1 aaGun, 3 fighters and 3 infantry

    Non Combat Move - Germans
                2 bombers and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                2 aaGuns, 2 armour, 5 infantry and 6 mech_infantrys moved from Denmark to Western Germany
                2 armour and 6 mech_infantrys moved from Western Germany to Germany
                4 infantry moved from Western Germany to France
                3 aaGuns, 28 armour, 4 artilleries, 8 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
                1 infantry moved from Poland to Eastern Poland
                1 infantry moved from Baltic States to Belarus
                2 infantry moved from Karelia to Novgorod
                1 infantry moved from Nenetsia to Archangel
                1 submarine moved from 114 Sea Zone to 113 Sea Zone

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                2 artilleries and 1 infantry placed in France
                1 fighter and 2 mech_infantrys placed in Western Germany
                3 mech_infantrys placed in Germany
                Germans undo move 3.
                1 fighter placed in 113 Sea Zone
                Germans undo move 4.
                1 fighter and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Combat Hit Differential Summary :

    Germans : 1,67
        Americans : -1,00
        AA fire in Normandy Bordeaux : : 1,00
        Russians : 0,67

    triplea_42403_Ger11.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Vologda to Archangel
                1 infantry moved from Vologda to Nenetsia
                      Russians take Nenetsia from Germans
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                2 infantry moved from Western Ukraine to Ukraine
                2 mech_infantrys moved from Western Ukraine to Ukraine
                1 infantry moved from Western Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                2 fighters moved from Russia to Ukraine

    triplea_42403_Rus11.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Vologda to Archangel
                1 infantry moved from Vologda to Nenetsia
                      Russians take Nenetsia from Germans
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                2 infantry moved from Western Ukraine to Ukraine
                2 mech_infantrys moved from Western Ukraine to Ukraine
                1 infantry moved from Western Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                2 fighters moved from Russia to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 fighters, 2 infantry and 2 mech_infantrys
                    Germans defend with 1 armour, 1 artillery and 1 factory_minor
                        Russians roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Ukraine, round 2 : 1/6 hits, 1.67 expected hits
                        Germans roll dice for 1 armour and 1 artillery in Ukraine, round 2 : 1/2 hits, 0.83 expected hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
                        Russians roll dice for 2 fighters, 1 infantry and 2 mech_infantrys in Ukraine, round 3 : 1/5 hits, 1.50 expected hits
                        Germans roll dice for 1 armour in Ukraine, round 3 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 armour and 1 artillery
                Battle in Archangel
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits
                        Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 artillery moved from Smolensk to Bryansk
                2 artilleries moved from Russia to Bryansk
                1 infantry moved from Smolensk to Bryansk
                2 aaGuns, 7 armour, 27 artilleries and 48 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Vologda to Nenetsia
                1 aaGun moved from Vologda to Nenetsia
                1 infantry moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                16 infantry moved from Russia to Bryansk
                2 fighters moved from Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                1 aaGun moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Volgograd
                Russians undo move 1.
                1 artillery and 2 infantry placed in Volgograd
                1 armour, 1 infantry and 4 mech_infantrys placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Russians to Russia: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Tsagaan Olom: 1 infantry
                EDIT: Adding units owned by Russians to Dzavhan: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Russians : -0.67

    triplea_42403_Rus11.tsvg

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