Whackamatt (Axis) vs dawgoneit (Allies) Combo 4b??

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Yamamoto
                1 unit repaired.
                2 ArmoredCars, 3 Artillerys, 4 Infantrys and 1 Tank moved from Ayan to N.Buryat Mongolia
                1 Artillery and 2 Infantrys moved from Woleai to Truk
                      Yamamoto take Truk from Americans

    Purchase Units - Yamamoto
                Yamamoto buy 2 Destroyers, 3 Marines and 6 Tanks; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in N.Buryat Mongolia
                    Yamamoto attack with 2 ArmoredCars, 3 Artillerys, 4 Infantrys and 1 Tank
                    Russians defend with 1 Infantry
                        Yamamoto roll dice for 2 ArmoredCars, 3 Artillerys, 4 Infantrys and 1 Tank in N.Buryat Mongolia, round 2 : 6/10 hits, 3.33 expected hits
                        Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in N.Buryat Mongolia
                    Yamamoto win, taking N.Buryat Mongolia from Russians with 2 ArmoredCars, 3 Artillerys, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Yamamoto
                1 Elite and 1 Tank moved from Chubu to 85 Sea Zone
                4 Transports moved from 75 Sea Zone to 84 Sea Zone
                4 Marines and 4 Tanks moved from Tokyo to 84 Sea Zone
                1 Transport moved from 75 Sea Zone to 85 Sea Zone
                1 AAGun moved from Tokyo to 85 Sea Zone
                1 Infantry moved from Hokkaido to 85 Sea Zone
                1 AAGun, 1 Destroyer, 1 Elite, 1 Infantry, 1 Tank and 2 Transports moved from 85 Sea Zone to 75 Sea Zone
                4 Marines, 4 Tanks and 4 Transports moved from 84 Sea Zone to 75 Sea Zone
                1 AAGun, 1 Elite, 1 Infantry, 4 Marines and 5 Tanks moved from 75 Sea Zone to Ayan
                2 Artillerys and 1 Infantry moved from Khabarovsk to Ayan
                2 Fighters moved from Kwangtung to 75 Sea Zone
                1 Infantry and 1 Tank moved from Kiangsi to Hunan
                1 Battleship, 1 Destroyer and 2 Submarines moved from 102 Sea Zone to 107 Sea Zone
                1 Battleship, 2 Carriers and 1 Fighter moved from 96 Sea Zone to 102 Sea Zone
                1 Bomber moved from Rongelap to Truk
                2 Submarines moved from 93 Sea Zone to 85 Sea Zone
                1 Bomber moved from Truk to Saipan

    Place Units - Yamamoto
                2 Destroyers placed in 85 Sea Zone
                3 Marines and 5 Tanks placed in Tokyo
                1 Tank placed in Chubu

    Turn Complete - Yamamoto
                Yamamoto collect 60 PUs; end with 60 PUs

    Combat Hit Differential Summary :

    Yamamoto : 2.67
        Russians : -0.33

    triplea_42388_Yam3.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Chinese
                1 Artillery and 2 Infantrys moved from Shensi to Hupeh
                1 Artillery and 3 Infantrys moved from Lanchow to Shensi
                1 Fighter moved from Shensi to Hupeh
                5 Infantrys moved from E.Qinghai to Ningsia
                2 Infantrys moved from Gobi Altai to Ningsia
                2 Infantrys moved from Ningsia to Shensi
                1 Marine moved from Hsining to E.Qinghai
                2 ArmoredCars and 2 Tanks moved from Hsining to Ningsia
                1 Adv.Fighter moved from Hsining to Shensi
                1 Infantry moved from E.Sinkiang to Gobi Altai
                2 Artillerys and 2 Infantrys moved from Urumqi to E.Sinkiang

    Purchase Units - Chinese
                Chinese buy 1 Adv.Fighter, 2 ArmoredCars, 5 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Hupeh
                    Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys
                    Hisaichi defend with 1 Tank
                        Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Hupeh, round 2 :  1/4 hits
                        Hisaichi roll dice for 1 Tank in Hupeh, round 2 :  0/1 hits
                        1 Tank owned by the Hisaichi lost in Hupeh
                    Chinese win, taking Hupeh from Hisaichi with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 5
                    Casualties for Hisaichi: 1 Tank

    Non Combat Move - Chinese
                1 Fighter moved from Hupeh to Shensi

    Place Units - Chinese
                1 Adv.Fighter, 2 ArmoredCars, 1 Infantry, 1 Marine and 1 Tank placed in Hsining
                4 Infantrys placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 28 PUs; end with 28 PUs

    triplea_42388_Chi3.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Hisaichi
                4 Marines moved from Davao to Mindanao
                      Hisaichi take Mindanao from Americans
                5 Tanks moved from Banjarmasin to 110 Sea Zone
                5 Tanks moved from 110 Sea Zone to Sumatra
                1 Fighter moved from West Borneo to Sumatra
                1 Bomber moved from Bangkok to Sumatra
                1 Fighter moved from 93 Sea Zone to Sumatra
                2 Transports moved from 110 Sea Zone to 92 Sea Zone
                2 Artillerys and 2 Elites moved from Hong Kong to 92 Sea Zone
                2 Artillerys and 2 Elites moved from 92 Sea Zone to N.French Indochina
                1 T.Boat moved from 93 Sea Zone to 92 Sea Zone
                1 Elite moved from Hong Kong to 92 Sea Zone
                1 Elite moved from 92 Sea Zone to N.French Indochina
                1 Carrier, 1 Destroyer and 1 Submarine moved from 93 Sea Zone to 107 Sea Zone
                1 Tank moved from Hunan to Kweichow
                      Hisaichi take Kweichow from Chinese
                1 Tank moved from Kweichow to Hupeh
                1 Infantry moved from Hunan to Hupeh
                3 Fighters moved from Kwangsi to Hupeh
                1 Tank moved from Suiyuan to Hupeh
                      Hisaichi take Shansi from Chinese
                1 Artillery, 1 Infantry and 4 Tanks moved from Suiyuan to Shansi
                1 Artillery and 6 Infantrys moved from Shantung to Shansi
                2 ArmoredCars moved from Liaoning to Shantung
                2 Artillerys moved from Liaoning to Peking
                1 Infantry moved from Shanghai to Hunan
                1 Elite moved from Hong Kong to Kwangtung
                1 Elite and 2 Infantrys moved from Kirin to Liaoning
                2 ArmoredCars moved from Changchun to Liaoning
                4 Infantrys moved from Changchun to Kirin
                1 Artillery and 2 Infantrys moved from Chita to S.Buryat Mongolia
                3 Infantrys moved from Chita to N.Buryat Mongolia

    Purchase Units - Hisaichi
                Hisaichi buy 4 Artillerys, 1 B.Transport, 1 Carrier, 2 Destroyers, 1 Elite, 9 Infantrys, 3 Marines and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Hupeh
                    Hisaichi attack with 3 Fighters, 1 Infantry and 2 Tanks
                    Chinese defend with 1 Artillery and 2 Infantrys
                        Hisaichi roll dice for 3 Fighters, 1 Infantry and 2 Tanks in Hupeh, round 2 : 3/6 hits, 2.17 expected hits
                        Chinese roll dice for 1 Artillery and 2 Infantrys in Hupeh, round 2 : 0/3 hits, 1.00 expected hits
                        2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Hupeh
                    Hisaichi win, taking Hupeh from Chinese with 3 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 8
                    Casualties for Chinese: 1 Artillery and 2 Infantrys
                Battle in S.Buryat Mongolia
                    Hisaichi attack with 1 Artillery and 2 Infantrys
                    Russians defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery and 2 Infantrys in S.Buryat Mongolia, round 2 : 1/3 hits, 0.83 expected hits
                        Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in S.Buryat Mongolia
                    Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in N.French Indochina
                    Hisaichi attack with 2 Artillerys and 3 Elites
                    French defend with 1 Infantry
                        Hisaichi roll dice for 2 Artillerys and 3 Elites in N.French Indochina, round 2 : 1/5 hits, 2.00 expected hits
                        French roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
                        1 Elite owned by the Hisaichi and 1 Infantry owned by the French lost in N.French Indochina
                    Hisaichi win, taking N.French Indochina from French with 2 Artillerys and 2 Elites remaining. Battle score for attacker is -1
                    Casualties for Hisaichi: 1 Elite
                    Casualties for French: 1 Infantry
                Battle in Sumatra
                    Hisaichi attack with 1 Bomber, 2 Fighters and 5 Tanks
                    Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys
                        Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
                    Units damaged: 1 Bunker owned by the Dutch
                        Hisaichi roll dice for 1 Bomber, 2 Fighters and 5 Tanks in Sumatra, round 2 : 6/8 hits, 3.83 expected hits
                        Dutch roll dice for 2 Artillerys, 1 Bunker and 2 Infantrys in Sumatra, round 2 : 2/5 hits, 1.83 expected hits
                        2 Artillerys owned by the Dutch, 2 Tanks owned by the Hisaichi, 1 Bunker owned by the Dutch and 2 Infantrys owned by the Dutch lost in Sumatra
                    Hisaichi win, taking Sumatra from Dutch with 1 Bomber, 2 Fighters and 3 Tanks remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 2 Tanks
                    Casualties for Dutch: 2 Artillerys, 1 Bunker and 2 Infantrys

    Non Combat Move - Hisaichi
                1 Bomber moved from Sumatra to Bangkok
                2 Fighters moved from Sumatra to 110 Sea Zone
                3 Fighters moved from Hupeh to Shantung
                1 AAGun moved from Kirin to Liaoning
                1 AAGun moved from Kwangtung to Hunan

    Place Units - Hisaichi
                1 Carrier placed in 110 Sea Zone
                3 Marines placed in Banjarmasin
                1 B.Transport placed in 107 Sea Zone
                1 Submarine placed in 107 Sea Zone
                2 Infantrys placed in Davao
                2 Artillerys, 1 Elite and 2 Infantrys placed in Hong Kong
                1 Destroyer placed in 92 Sea Zone
                2 Artillerys and 5 Infantrys placed in Changchun
                Hisaichi undo move 6.
                1 Destroyer placed in 92 Sea Zone
                2 Artillerys, 1 Elite and 1 Infantry placed in Hong Kong
                1 Infantry placed in Changchun

    Turn Complete - Hisaichi
                Hisaichi collect 71 PUs; end with 71 PUs

    Combat Hit Differential Summary :

    Hisaichi : 2.50
        French : 0.67
        Chinese : -1.00
        Russians : -0.33
        Dutch : 0.17

    triplea_42388_His3.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - British
                1 Artillery and 2 Tanks moved from Italian East Africa to 57 Sea Zone
                3 Infantrys moved from Italian East Africa to 57 Sea Zone
                1 Infantry moved from Kenya to Equatoria
                1 Infantry moved from Equatoria to Kordofan
                1 Infantry moved from Kordofan to Nubia
                1 Infantry moved from Nubia to 57 Sea Zone
                1 Artillery, 4 Infantrys and 2 Tanks moved from 57 Sea Zone to Lower Egypt
                1 Artillery and 1 Tank moved from Palestine to Lower Egypt
                1 Artillery and 3 Fighters moved from Kenya to Belgian Congo
                1 Infantry moved from Rhodesia to Belgian Congo
                2 Infantrys moved from South Africa to Rhodesia
                2 Mech.Infs moved from Cape Town to Belgian Congo
                2 Fighters moved from French Equatorial Africa to Belgian Congo
                1 Destroyer, 1 Submarine and 2 Transports moved from 67 Sea Zone to 64 Sea Zone
                1 Tank moved from Burma to Malaya
                2 Infantrys moved from Assam to Burma
                1 Artillery and 2 Infantrys moved from Bihar to Assam
                1 Artillery and 4 Infantrys moved from Burma to N.Thailand
                2 Infantrys moved from Rajputana to Hyderabad
                4 ArmoredCars and 1 Infantry moved from Delhi to Bihar
                2 ArmoredCars moved from Bihar to Assam
                1 Artillery and 2 Infantrys moved from Baluchistan to Rajputana
                1 Destroyer moved from 71 Sea Zone to 76 Sea Zone
                2 Infantrys moved from Kiska to 71 Sea Zone
                2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
                2 Infantrys moved from 72 Sea Zone to Koryakia
                1 Fighter moved from British Columbia to Attu
                1 Infantry moved from Quebec to Montreal

    Purchase Units - British
                British buy 1 Adv.Fighter, 2 ArmoredCars, 2 Carriers, 1 Destroyer, 1 Factory, 3 Infantrys and 4 Submarines; Remaining resources: 0 PUs;

    Combat - British
                Battle in Lower Egypt
                    British attack with 2 Artillerys, 4 Infantrys and 3 Tanks
                    Germans defend with 4 Infantrys; Italians defend with 1 Artillery and 2 Infantrys
                        British roll dice for 2 Cruisers in Lower Egypt, round 2 :  2/2 hits
                        2 Infantrys owned by the Germans lost in Lower Egypt
                        British roll dice for 2 Artillerys, 4 Infantrys and 3 Tanks in Lower Egypt, round 2 :  3/9 hits
                        Germans roll dice for 1 Artillery and 4 Infantrys in Lower Egypt, round 2 :  2/5 hits
                        2 Infantrys owned by the Germans, 1 Infantry owned by the Italians and 2 Infantrys owned by the British lost in Lower Egypt
                        British roll dice for 2 Artillerys, 2 Infantrys and 3 Tanks in Lower Egypt, round 3 :  1/7 hits
                        Germans roll dice for 1 Artillery and 1 Infantry in Lower Egypt, round 3 :  1/2 hits
                        1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt
                        British roll dice for 2 Artillerys, 1 Infantry and 3 Tanks in Lower Egypt, round 4 :  3/6 hits
                        Germans roll dice for 1 Artillery in Lower Egypt, round 4 :  1/1 hits
                        1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt
                    British win, taking Lower Egypt from Germans with 2 Artillerys and 3 Tanks remaining. Battle score for attacker is 8
                    Casualties for Germans: 4 Infantrys
                    Casualties for British: 4 Infantrys
                    Casualties for Italians: 1 Artillery and 2 Infantrys
                Battle in Belgian Congo
                    British attack with 1 Artillery, 5 Fighters, 1 Infantry and 2 Mech.Infs
                    Neutral defend with 2 Infantrys
                        British roll dice for 1 Artillery, 5 Fighters, 1 Infantry and 2 Mech.Infs in Belgian Congo, round 2 :  1/9 hits
                        Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 :  0/2 hits
                        1 Infantry owned by the Neutral lost in Belgian Congo
                        British roll dice for 1 Artillery, 5 Fighters, 1 Infantry and 2 Mech.Infs in Belgian Congo, round 3 :  4/9 hits
                        Neutral roll dice for 1 Infantry in Belgian Congo, round 3 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Belgian Congo
                    British loses 0 PUs for violating Belgian Congos neutrality.
                    British win, taking Belgian Congo from Neutral with 1 Artillery, 5 Fighters, 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 4
                    Casualties for Neutral: 2 Infantrys

    Non Combat Move - British
                5 Fighters moved from Belgian Congo to French Equatorial Africa

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from 10 Sea Zone: 1 Battleship and 1 Destroyer
                EDIT: Adding units owned by British to 18 Sea Zone: 1 Battleship and 1 Destroyer
                EDIT: Turning off Edit Mode
                2 Carriers, 1 Destroyer and 1 Submarine placed in 18 Sea Zone
                1 Adv.Fighter and 3 Submarines placed in 18 Sea Zone
                1 Factory placed in N.Saudi Arabia
                3 Infantrys placed in Cairo
                2 ArmoredCars placed in Delhi

    Turn Complete - British
                British collect 104 PUs; end with 104 PUs

    triplea_42388_Bri3.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Anzac
                1 Tank moved from Western Australia to 67 Sea Zone
                1 Artillery moved from Broome to 67 Sea Zone
                3 Infantrys moved from Western Australia to 67 Sea Zone
                1 Infantry moved from Broome to 67 Sea Zone
                1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 67 Sea Zone to 66 Sea Zone
                1 Adv.Fighter moved from 67 Sea Zone to Sumatra
                2 Infantrys and 1 Transport moved from 67 Sea Zone to 66 Sea Zone
                1 Carrier moved from 67 Sea Zone to 66 Sea Zone
                1 Carrier moved from 66 Sea Zone to 65 Sea Zone
                2 Infantrys and 1 Transport moved from 66 Sea Zone to 65 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 66 Sea Zone to 65 Sea Zone
                1 Infantry, 1 Tank and 1 Transport moved from 66 Sea Zone to 65 Sea Zone
                1 Destroyer moved from 67 Sea Zone to 65 Sea Zone
                1 Artillery and 1 Tank moved from 65 Sea Zone to Sumatra
                2 Infantrys moved from 65 Sea Zone to Malaya
                2 Fighters moved from Malaya to Sumatra
                2 Infantrys moved from 65 Sea Zone to Sumatra

    Purchase Units - Anzac
                Anzac buy 1 Cruiser, 1 Destroyer, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in Sumatra
                    Anzac attack with 1 Adv.Fighter, 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank
                    Hisaichi defend with 3 Tanks
                        Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank in Sumatra, round 2 :  2/7 hits
                        Hisaichi roll dice for 3 Tanks in Sumatra, round 2 :  0/3 hits
                        2 Tanks owned by the Hisaichi lost in Sumatra
                        Anzac roll dice for 1 Adv.Fighter, 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank in Sumatra, round 3 :  1/7 hits
                        Hisaichi roll dice for 1 Tank in Sumatra, round 3 :  0/1 hits
                        1 Tank owned by the Hisaichi lost in Sumatra
                    Anzac win, taking Sumatra from Hisaichi with 1 Adv.Fighter, 1 Artillery, 2 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 15
                    Casualties for Hisaichi: 3 Tanks

    Non Combat Move - Anzac
                1 Adv.Fighter moved from Sumatra to Malaya
                2 Fighters moved from Sumatra to Malaya
                3 Infantrys moved from Townsville to Northern Territory
                4 Infantrys moved from South Australia to Western Australia
                1 Artillery, 3 Infantrys and 1 Tank moved from Port Moresby to West Papua
                1 Infantry moved from Milne Bay to West Papua
                1 Infantry moved from Canberra to New South Wales
                2 ArmoredCars moved from Canberra to South Australia

    Place Units - Anzac
                1 Cruiser, 1 Destroyer and 1 Transport placed in 67 Sea Zone
                3 Infantrys placed in Townsville
                2 Infantrys placed in Port Moresby

    Turn Complete - Anzac
                Anzac collect 36 PUs; end with 36 PUs

    triplea_42388_Anz3.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Purchase Units - Dutch
                Dutch buy 1 Factory; Remaining resources: 6 PUs;

    Non Combat Move - Dutch
                1 Tank moved from Port Moresby to West Papua
                1 Infantry moved from Hollandia to West Papua

    Place Units - Dutch
                1 Factory placed in Suriname

    Turn Complete - Dutch
                Dutch collect 19 PUs; end with 25 PUs

    triplea_42388_Dut3.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Finns
                2 Artillerys, 2 Elites and 2 Infantrys moved from Helsinki to Tampere
                1 Fighter moved from Helsinki to Tampere

    Purchase Units - Finns
                Finns buy 4 Infantrys; Remaining resources: 1 PUs;

    Non Combat Move - Finns
                1 AAGun moved from Helsinki to Tampere

    Place Units - Finns
                4 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 7 PUs; end with 8 PUs

    Combat Hit Differential Summary :

    triplea_42388_Fin3.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Romanians
                2 Elites and 1 Fighter moved from E.Romania to Bulgaria
                2 Artillerys and 3 Infantrys moved from Odessa to Donetsk
                      Romanians take Donetsk from Russians
                1 Tank moved from E.Romania to Donetsk
                2 Artillerys, 1 Elite and 1 Infantry moved from Bucharest to E.Romania

    Purchase Units - Romanians
                Romanians buy 2 Artillerys and 2 Elites; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in Bulgaria
                    Romanians attack with 2 Elites and 1 Fighter
                    Russians defend with 1 Infantry
                        Romanians roll dice for 2 Elites and 1 Fighter in Bulgaria, round 2 : 0/3 hits, 1.00 expected hits
                        Russians roll dice for 1 Infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
                        1 Elite owned by the Romanians lost in Bulgaria
                        Romanians roll dice for 1 Elite and 1 Fighter in Bulgaria, round 3 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 Infantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits
                        1 Elite owned by the Romanians lost in Bulgaria
                        Romanians roll dice for 1 Fighter in Bulgaria, round 4 : 1/1 hits, 0.33 expected hits
                        Russians roll dice for 1 Infantry in Bulgaria, round 4 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Bulgaria
                    Romanians win with 1 Fighter remaining. Battle score for attacker is -4
                    Casualties for Romanians: 2 Elites
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Romanians
                1 Fighter moved from Bulgaria to E.Romania

    Place Units - Romanians
                2 Artillerys and 2 Elites placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 13 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    Romanians : -1.00
        Russians : 1.00

    triplea_42388_Rom3.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Thai
                1 Infantry moved from Flores to Soembawa
                      Thai take Soembawa from Dutch
                2 Artillerys and 2 Infantrys moved from Lombok to Java
                      Thai take Java from Dutch
                2 Transports moved from 110 Sea Zone to 105 Sea Zone
                1 Artillery, 2 Infantrys and 1 Tank moved from Bangkok to 105 Sea Zone
                1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
                1 Artillery, 2 Infantrys and 1 Tank moved from 110 Sea Zone to Java

    Purchase Units - Thai
                Thai buy 6 Infantrys; Remaining resources: 1 PUs;

    Combat - Thai

    Non Combat Move - Thai

    Place Units - Thai
                6 Infantrys placed in Bangkok

    Turn Complete - Thai
                Thai collect 16 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    triplea_42388_Tha3.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3

    Combat Move - Americans
                1 Fighter and 3 Infantrys moved from Colombia to Venezuela
                1 Elite moved from South Atlantic USA to 13 Sea Zone
                1 Infantry moved from South Atlantic USA to 25 Sea Zone
                1 Cruiser, 1 Destroyer and 1 Infantry moved from 25 Sea Zone to 26 Sea Zone
                1 Cruiser and 1 Elite moved from 13 Sea Zone to 26 Sea Zone
                1 Elite and 1 Infantry moved from 26 Sea Zone to Venezuela

    Purchase Units - Americans
                Americans buy 1 Adv.Fighter, 2 B.Transports, 1 Bomber, 2 Destroyers, 10 Infantrys, 3 Submarines and 1 Tank; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Venezuela
                    Americans attack with 1 Elite, 1 Fighter and 4 Infantrys
                    Neutral defend with 3 Infantrys
                        Americans roll dice for 2 Cruisers in Venezuela, round 2 :  1/2 hits
                        1 Infantry owned by the Neutral lost in Venezuela
                        Americans roll dice for 1 Elite, 1 Fighter and 4 Infantrys in Venezuela, round 2 :  2/6 hits
                        Neutral roll dice for 2 Infantrys in Venezuela, round 2 :  0/2 hits
                        2 Infantrys owned by the Neutral lost in Venezuela
                    Americans loses 0 PUs for violating Venezuelas neutrality.
                    Americans win, taking Venezuela from Neutral with 1 Elite, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Neutral: 3 Infantrys

    Non Combat Move - Americans
                3 Infantrys moved from Northeast USA to South Atlantic USA
                1 Tank moved from E.Mexico to Colombia
                2 Infantrys moved from Pearl Harbor to 98 Sea Zone
                1 Infantry moved from Palmyra to 98 Sea Zone
                1 Infantry moved from Christmas to 98 Sea Zone
                1 Adv.Fighter, 2 Carriers, 1 Destroyer, 1 Fighter, 4 Infantrys and 2 Transports moved from 98 Sea Zone to 116 Sea Zone
                4 Infantrys moved from 116 Sea Zone to Tarawa
                1 Bomber moved from San Francisco to Tarawa
                1 Bomber moved from Pearl Harbor to Tarawa
                3 Infantrys and 3 Tanks moved from Attu to 71 Sea Zone
                1 Infantry moved from Alaska to 71 Sea Zone
                1 Cruiser, 1 Destroyer, 4 Infantrys, 1 Submarine, 3 Tanks and 3 Transports moved from 71 Sea Zone to 72 Sea Zone
                4 Infantrys and 3 Tanks moved from 72 Sea Zone to Koryakia
                1 Artillery and 2 Infantrys moved from W.Mexico to E.Mexico
                1 Fighter moved from Venezuela to Amazon
                1 Destroyer and 1 Submarine moved from 26 Sea Zone to 32 Sea Zone
                1 Destroyer and 1 Submarine moved from 32 Sea Zone to 33 Sea Zone
                1 Artillery and 2 Infantrys moved from Mindoro to Panay

    Place Units - Americans
                1 B.Transport placed in 26 Sea Zone
                1 Destroyer placed in 71 Sea Zone
                2 Infantrys placed in Alaska
                Americans undo move 3.
                Americans undo move 2.
                3 Infantrys placed in Alaska
                1 B.Transport placed in 98 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Oahu: 1 Artillery
                EDIT: Adding units owned by Americans to Pearl Harbor: 1 Artillery
                EDIT: Removing units owned by Americans from Kauai: 1 Infantry
                EDIT: Adding units owned by Americans to Oahu: 1 Infantry
                EDIT: Turning off Edit Mode
                1 Submarine placed in 98 Sea Zone
                1 Bomber placed in Pearl Harbor
                1 Destroyer and 1 Submarine placed in 26 Sea Zone
                1 Destroyer and 1 Submarine placed in 13 Sea Zone
                1 Adv.Fighter placed in San Francisco
                1 Infantry and 1 Tank placed in Colombia
                6 Infantrys placed in South Central USA
                Americans undo move 10.
                6 Infantrys placed in South Central USA

    Turn Complete - Americans
                Americans collect 101 PUs; end with 101 PUs

    triplea_42388_Ame3.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Germans
                Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
                Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
                Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
                Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
                Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
                Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
                Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
                Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
                Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
                Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
                Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
                Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
                Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
                Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
                Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
                1 Destroyer moved from 51 Sea Zone to 56 Sea Zone
                1 Infantry moved from East Prussia to Lithuania
                      Germans take Lithuania from Russians
                1 Infantry moved from Brest to Minsk
                      Germans take Minsk from Russians
                5 Artillerys and 8 Infantrys moved from Brest to Kiev
                1 Bomber moved from Hamburg to Kursk
                3 Fighters moved from Vinnytsia to Kursk
                2 Stukas moved from Hamburg to Stockholm
                3 Infantrys moved from Oslo to Stockholm
                1 Infantry moved from Oslo to Stockholm
                1 Artillery and 1 Elite moved from Hamburg to 22 Sea Zone
                1 Artillery and 1 Elite moved from 22 Sea Zone to Oslo
                4 Infantrys moved from Rhine to Belgium
                1 Tank moved from Paris to Normandy
                      Germans take Normandy from French
                3 Tanks moved from Paris to Orleanais
                3 Tanks moved from Paris to Burgundy
                5 Tanks moved from Paris to Picardy
                3 Tanks moved from Paris to Normandy
                1 Infantry moved from Belgium to Picardy
                2 ArmoredCars and 1 Tank moved from Bohemia to Vinnytsia
                2 Artillerys and 3 Infantrys moved from Krakow to Vinnytsia
                2 Artillerys and 2 Elites moved from Warsaw to Brest
                4 Infantrys moved from East Prussia to Latvia
                1 Infantry moved from East Prussia to Lithuania
                1 Artillery moved from Danzig to East Prussia
                1 Artillery and 1 Infantry moved from Danzig to Brest
                3 Infantrys moved from Danzig to East Prussia
                1 Artillery and 1 Elite moved from Bohemia to Krakow
                1 Stuka moved from Hamburg to Latvia

    Purchase Units - Germans
                Germans buy 2 ArmoredCars, 6 Artillerys, 2 Bunkers, 3 Elites, 3 Factorys, 1 Fighter, 1 HeavyTank, 7 Infantrys, 1 S.Submarine, 1 Stuka and 2 Submarines; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Picardy
                    Germans attack with 1 Infantry and 5 Tanks
                    French defend with 1 Bunker
                        Germans roll dice for 1 Infantry and 5 Tanks in Picardy, round 2 : 3/6 hits, 2.67 expected hits
                        French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0.50 expected hits
                        1 Bunker owned by the French and 1 Infantry owned by the Germans lost in Picardy
                    Germans win, taking Picardy from French with 5 Tanks remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 Infantry
                    Casualties for French: 1 Bunker
                Battle in Stockholm
                    Germans attack with 4 Infantrys and 2 Stukas
                    Neutral defend with 1 Bunker
                        Germans roll dice for 4 Infantrys and 2 Stukas in Stockholm, round 2 : 3/6 hits, 2.00 expected hits
                        Neutral roll dice for 1 Bunker in Stockholm, round 2 : 1/1 hits, 0.50 expected hits
                        1 Bunker owned by the Neutral and 1 Infantry owned by the Germans lost in Stockholm
                    Germans loses 0 PUs for violating Stockholms neutrality.
                    Germans win, taking Stockholm from Neutral with 3 Infantrys and 2 Stukas remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 Infantry
                    Casualties for Neutral: 1 Bunker
                Battle in Kiev
                    Germans attack with 5 Artillerys and 8 Infantrys
                    Russians defend with 1 Artillery, 6 Infantrys and 2 Tanks
                        Germans roll dice for 5 Artillerys and 8 Infantrys in Kiev, round 2 : 2/13 hits, 3.83 expected hits
                        Russians roll dice for 1 Artillery, 6 Infantrys and 2 Tanks in Kiev, round 2 : 4/9 hits, 3.33 expected hits
                        2 Infantrys owned by the Russians and 4 Infantrys owned by the Germans lost in Kiev
                        Germans roll dice for 5 Artillerys and 4 Infantrys in Kiev, round 3 : 5/9 hits, 3.00 expected hits
                        Russians roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Kiev, round 3 : 3/7 hits, 2.67 expected hits
                        4 Infantrys owned by the Russians, 1 Artillery owned by the Russians and 3 Infantrys owned by the Germans lost in Kiev
                        Germans roll dice for 5 Artillerys and 1 Infantry in Kiev, round 4 : 3/6 hits, 2.00 expected hits
                        Russians roll dice for 2 Tanks in Kiev, round 4 : 2/2 hits, 1.00 expected hits
                        1 Artillery owned by the Germans, 1 Infantry owned by the Germans and 2 Tanks owned by the Russians lost in Kiev
                    Germans win, taking Kiev from Russians with 4 Artillerys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 Artillery and 8 Infantrys
                    Casualties for Russians: 1 Artillery, 6 Infantrys and 2 Tanks
                Battle in Burgundy
                    Germans attack with 3 Tanks
                    French defend with 1 AAGun and 1 Infantry
                        Germans roll dice for 3 Tanks in Burgundy, round 2 : 2/3 hits, 1.50 expected hits
                        French roll dice for 1 Infantry in Burgundy, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the French and 1 Tank owned by the Germans lost in Burgundy
                    Germans win, taking Burgundy from French with 2 Tanks remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 Tank
                    Casualties for French: 1 Infantry
                Battle in Orleanais
                    Germans attack with 3 Tanks
                    French defend with 1 Infantry
                        Germans roll dice for 3 Tanks in Orleanais, round 2 : 2/3 hits, 1.50 expected hits
                        French roll dice for 1 Infantry in Orleanais, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the French and 1 Tank owned by the Germans lost in Orleanais
                    Germans win, taking Orleanais from French with 2 Tanks remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 Tank
                    Casualties for French: 1 Infantry
                Battle in Kursk
                    Germans attack with 1 Bomber and 3 Fighters
                    Russians defend with 1 Adv.Fighter and 1 Fighter
                        Germans roll dice for 1 Bomber and 3 Fighters in Kursk, round 2 : 1/4 hits, 1.67 expected hits
                        Russians roll dice for 1 Adv.Fighter and 1 Fighter in Kursk, round 2 : 2/2 hits, 1.17 expected hits
                        2 Fighters owned by the Germans and 1 Fighter owned by the Russians lost in Kursk
                        Germans roll dice for 1 Bomber and 1 Fighter in Kursk, round 3 : 1/2 hits, 1.00 expected hits
                        Russians roll dice for 1 Adv.Fighter in Kursk, round 3 : 1/1 hits, 0.67 expected hits
                        1 Fighter owned by the Germans and 1 Adv.Fighter owned by the Russians lost in Kursk
                    Germans win with 1 Bomber remaining. Battle score for attacker is -6
                    Casualties for Germans: 3 Fighters
                    Casualties for Russians: 1 Adv.Fighter and 1 Fighter
                Battle in Latvia
                    Germans attack with 4 Infantrys and 1 Stuka
                    Russians defend with 1 Infantry
                        Germans roll dice for 4 Infantrys and 1 Stuka in Latvia, round 2 : 1/5 hits, 1.33 expected hits
                        Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Latvia
                    Germans win, taking Latvia from Russians with 4 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Germans
                1 Stuka moved from Latvia to East Prussia
                1 Bomber moved from Kursk to Donetsk
                1 AAGun moved from Silesia to Krakow
                1 AAGun moved from Krakow to Vinnytsia
                1 AAGun moved from Warsaw to Brest
                2 Stukas moved from Stockholm to Oslo

    Place Units - Germans
                1 S.Submarine and 2 Submarines placed in 22 Sea Zone
                1 Factory placed in Vinnytsia
                1 Bunker and 1 Factory placed in Netherlands
                1 Factory placed in Krakow
                1 Bunker placed in Darfur
                2 ArmoredCars, 1 Artillery, 1 Fighter and 2 Infantrys placed in Paris
                2 Artillerys and 2 Elites placed in Warsaw
                2 Artillerys, 1 Elite and 2 Infantrys placed in Bohemia
                1 HeavyTank placed in Hamburg
                1 Artillery and 1 Infantry placed in Rhine
                2 Infantrys and 1 Stuka placed in Bavaria

    Turn Complete - Germans
                Germans collect 111 PUs; end with 111 PUs

    Combat Hit Differential Summary :

    Germans : 2.50
        Neutral : 0.50
        French : 1.83
        Russians : 2.83

    triplea_42388_Ger4.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Russians
                3 Tanks moved from Kotka to Tampere
                3 Infantrys moved from Oulu to Tampere
                1 Tank moved from Kotka to Tampere
                1 Bomber moved from Leningrad to Tampere
                5 Infantrys moved from Leningrad to Latvia
                2 Infantrys moved from Leningrad to Latvia
                1 ArmoredCar moved from Leningrad to Minsk
                1 Infantry moved from Novgorod to Minsk
                1 ArmoredCar moved from Leningrad to Minsk
                3 Infantrys moved from Leningrad to Latvia
                1 ArmoredCar moved from Leningrad to Latvia
                1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
                2 Infantrys moved from Georgia to 54 Sea Zone
                1 Infantry moved from 54 Sea Zone to Donetsk
                1 Mech.Inf moved from Georgia to Donetsk
                5 Infantrys and 1 Tank moved from Rostov to Donetsk
                2 Artillerys and 2 Tanks moved from W.Iran to E.Iran
                2 Infantrys moved from Uzbekistan to E.Iran
                1 ArmoredCar and 1 Tank moved from Tashkent to E.Iran
                1 Infantry moved from Olyokminsk to Irkutsk
                1 Infantry moved from Koryakia to Kolyma
                1 Infantry moved from 54 Sea Zone to Donetsk
                2 ArmoredCars, 2 Artillerys, 2 Fighters, 7 Infantrys, 1 Mech.Inf and 2 Tanks moved from Olyokminsk to Evenkia
                1 Artillery and 1 Infantry moved from Khatanga to Evenkia
                1 Infantry moved from Khatanga to Zhigansk
                1 Infantry moved from Sibirsky to Khatanga
                1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 1 Mech.Inf and 1 Tank moved from Sibirsky to Evenkia
                5 Infantrys moved from Perm to Kirov
                5 Infantrys moved from Sverdlovsk to Perm

    Purchase Units - Russians
                Russians buy 1 Adv.Fighter, 2 ArmoredCars, 1 Elite, 2 HeavyTanks, 34 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Tampere
                    Russians attack with 1 Bomber, 3 Infantrys and 4 Tanks
                    Finns defend with 1 AAGun, 2 Artillerys, 2 Elites, 1 Fighter and 3 Infantrys
                        AA fire in Tampere :  0/1 hits
                        Russians roll dice for 1 Bomber, 3 Infantrys and 4 Tanks in Tampere, round 2 :  1/8 hits
                        Finns roll dice for 2 Artillerys, 2 Elites, 1 Fighter and 3 Infantrys in Tampere, round 2 :  3/8 hits
                        1 Infantry owned by the Finns and 3 Infantrys owned by the Russians lost in Tampere
                    4 Tanks retreated to Kotka
                    Finns win with 2 Artillerys, 2 Elites, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is -4
                    Casualties for Finns: 1 Infantry
                    Casualties for Russians: 3 Infantrys
                Battle in E.Iran
                    Russians attack with 1 ArmoredCar, 2 Artillerys, 2 Infantrys and 3 Tanks
                    Neutral defend with 1 Bunker and 3 Infantrys
                        Russians roll dice for 1 ArmoredCar, 2 Artillerys, 2 Infantrys and 3 Tanks in E.Iran, round 2 :  4/8 hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Neutral roll dice for 1 Bunker and 3 Infantrys in E.Iran, round 2 :  0/4 hits
                        3 Infantrys owned by the Neutral lost in E.Iran
                        Russians roll dice for 1 ArmoredCar, 2 Artillerys, 2 Infantrys and 3 Tanks in E.Iran, round 3 :  5/8 hits
                        Neutral roll dice for 1 Bunker in E.Iran, round 3 :  0/1 hits
                        1 Bunker owned by the Neutral lost in E.Iran
                    Russians loses 0 PUs for violating E.Irans neutrality.
                    Russians win, taking E.Iran from Neutral with 1 ArmoredCar, 2 Artillerys, 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 12
                    Casualties for Neutral: 1 Bunker and 3 Infantrys
                Battle in Donetsk
                    Russians attack with 7 Infantrys, 1 Mech.Inf and 1 Tank
                    Romanians defend with 2 Artillerys, 3 Infantrys and 1 Tank; Germans defend with 1 Bomber
                        Russians roll dice for 7 Infantrys, 1 Mech.Inf and 1 Tank in Donetsk, round 2 :  1/9 hits
                        Romanians roll dice for 2 Artillerys, 1 Bomber, 3 Infantrys and 1 Tank in Donetsk, round 2 :  2/7 hits
                        2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
                        Russians roll dice for 5 Infantrys, 1 Mech.Inf and 1 Tank in Donetsk, round 3 :  2/7 hits
                        Romanians roll dice for 2 Artillerys, 1 Bomber, 2 Infantrys and 1 Tank in Donetsk, round 3 :  2/6 hits
                        2 Infantrys owned by the Russians and 2 Infantrys owned by the Romanians lost in Donetsk
                        Russians roll dice for 3 Infantrys, 1 Mech.Inf and 1 Tank in Donetsk, round 4 :  1/5 hits
                        Romanians roll dice for 2 Artillerys, 1 Bomber and 1 Tank in Donetsk, round 4 :  1/4 hits
                        1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Donetsk
                        Russians roll dice for 2 Infantrys, 1 Mech.Inf and 1 Tank in Donetsk, round 5 :  0/4 hits
                        Romanians roll dice for 1 Artillery, 1 Bomber and 1 Tank in Donetsk, round 5 :  0/3 hits
                        Russians roll dice for 2 Infantrys, 1 Mech.Inf and 1 Tank in Donetsk, round 6 :  1/4 hits
                        Romanians roll dice for 1 Artillery, 1 Bomber and 1 Tank in Donetsk, round 6 :  1/3 hits
                        1 Infantry owned by the Russians and 1 Artillery owned by the Romanians lost in Donetsk
                        Russians roll dice for 1 Infantry, 1 Mech.Inf and 1 Tank in Donetsk, round 7 :  0/3 hits
                        Romanians roll dice for 1 Bomber and 1 Tank in Donetsk, round 7 :  1/2 hits
                        1 Infantry owned by the Russians lost in Donetsk
                        Russians roll dice for 1 Mech.Inf and 1 Tank in Donetsk, round 8 :  2/2 hits
                        Romanians roll dice for 1 Bomber and 1 Tank in Donetsk, round 8 :  0/2 hits
                        1 Tank owned by the Romanians and 1 Bomber owned by the Germans lost in Donetsk
                    Russians win, taking Donetsk from Romanians with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 19
                    Casualties for Romanians: 2 Artillerys, 3 Infantrys and 1 Tank
                    Casualties for Germans: 1 Bomber
                    Casualties for Russians: 7 Infantrys
                Battle in Minsk
                    Russians attack with 2 ArmoredCars and 1 Infantry
                    Germans defend with 1 Infantry
                        Russians roll dice for 2 ArmoredCars and 1 Infantry in Minsk, round 2 :  1/3 hits
                        Germans roll dice for 1 Infantry in Minsk, round 2 :  0/1 hits
                        1 Infantry owned by the Germans lost in Minsk
                    Russians win, taking Minsk from Germans with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 Infantry
                Battle in Latvia
                    Russians attack with 1 ArmoredCar and 10 Infantrys
                    Germans defend with 4 Infantrys
                        Russians roll dice for 1 ArmoredCar and 10 Infantrys in Latvia, round 2 :  3/11 hits
                        Germans roll dice for 4 Infantrys in Latvia, round 2 :  3/4 hits
                        3 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Latvia
                        Russians roll dice for 1 ArmoredCar and 7 Infantrys in Latvia, round 3 :  0/8 hits
                        Germans roll dice for 1 Infantry in Latvia, round 3 :  1/1 hits
                        1 Infantry owned by the Russians lost in Latvia
                        Russians roll dice for 1 ArmoredCar and 6 Infantrys in Latvia, round 4 :  2/7 hits
                        Germans roll dice for 1 Infantry in Latvia, round 4 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                    Russians win, taking Latvia from Germans with 1 ArmoredCar and 5 Infantrys remaining. Battle score for attacker is -2
                    Casualties for Germans: 4 Infantrys
                    Casualties for Russians: 5 Infantrys

    Non Combat Move - Russians
                1 Bomber moved from Tampere to Leningrad
                1 ArmoredCar moved from Leningrad to Kotka
                1 Infantry moved from S.Karelia to Leningrad
                1 Artillery, 2 Infantrys and 1 Tank moved from Arkhangelsk to S.Karelia
                1 Tank moved from S.Karelia to Leningrad
                2 Artillerys, 1 Elite and 7 Infantrys moved from Yaroslavl to Kursk
                1 AAGun, 2 Artillerys, 1 Elite and 7 Infantrys moved from Moscow to Yaroslavl
                1 AAGun, 1 Artillery, 1 Elite and 5 Infantrys moved from Stalingrad to Rostov

    Place Units - Russians
                1 HeavyTank placed in Leningrad
                1 Adv.Fighter, 1 HeavyTank and 4 Infantrys placed in Sibirsky
                5 Infantrys placed in Sverdlovsk
                2 Infantrys placed in Tashkent
                3 Infantrys placed in W.Iran
                1 Elite and 2 Infantrys placed in Georgia
                1 ArmoredCar, 3 Infantrys and 1 Tank placed in Stalingrad
                1 ArmoredCar and 3 Infantrys placed in Arkhangelsk
                9 Infantrys and 1 Tank placed in Moscow
                3 Infantrys placed in Leningrad

    Turn Complete - Russians
                Russians collect 108 PUs; end with 108 PUs

    triplea_42388_Rus4.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Italians
                2 Fighters moved from N.Tunisia to E.Morocco
                2 Artillerys moved from N.Tunisia to 42 Sea Zone
                2 Artillerys and 2 Transports moved from 42 Sea Zone to 43 Sea Zone
                2 Infantrys moved from Provence to 43 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 43 Sea Zone to 44 Sea Zone
                1 Artillery and 1 Infantry moved from 44 Sea Zone to Corsica
                1 Artillery and 1 Infantry moved from 43 Sea Zone to Baleares
                1 Battleship moved from 42 Sea Zone to 43 Sea Zone
                1 Bomber moved from Provence to Corsica
                3 Infantrys moved from Tunis to S.Tunisia
                1 Tank moved from N.Algeria to S.Algeria
                      Italians take S.Algeria from French
                1 Tank moved from S.Algeria to E.Morocco
                2 Artillerys, 3 Elites, 4 Infantrys and 1 Tank moved from N.Algeria to E.Morocco
                2 Transports moved from 42 Sea Zone to 41 Sea Zone
                1 Artillery moved from Serbia to Bulgaria
                      Romanians take Bulgaria from Russians
                2 Transports moved from 48 Sea Zone to 49 Sea Zone
                2 Artillerys and 2 Elites moved from Greece to 49 Sea Zone
                2 Artillerys, 2 Elites and 2 Transports moved from 49 Sea Zone to 48 Sea Zone
                2 Artillerys and 2 Elites moved from 48 Sea Zone to Tobruk
                2 Artillerys moved from Serbia to Greece
                1 Tank moved from Serbia to Bulgaria
                2 Destroyers moved from 51 Sea Zone to 48 Sea Zone
                1 Elite moved from Kufra to Darfur
                3 Infantrys moved from Hun to Kufra
                1 Infantry moved from Darfur to New Valley

    Purchase Units - Italians
                Italians buy 4 Artillerys, 1 Destroyer, 2 Elites, 5 Infantrys, 1 S.Submarine, 1 Submarine and 1 Tank; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in S.Tunisia
                    Italians attack with 3 Infantrys
                    French defend with 1 Infantry
                        Italians roll dice for 3 Infantrys in S.Tunisia, round 2 : 0/3 hits, 0.50 expected hits
                        French roll dice for 1 Infantry in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 3 Infantrys in S.Tunisia, round 3 : 0/3 hits, 0.50 expected hits
                        French roll dice for 1 Infantry in S.Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 3 Infantrys in S.Tunisia, round 4 : 0/3 hits, 0.50 expected hits
                        French roll dice for 1 Infantry in S.Tunisia, round 4 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 3 Infantrys in S.Tunisia, round 5 : 0/3 hits, 0.50 expected hits
                        French roll dice for 1 Infantry in S.Tunisia, round 5 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 3 Infantrys in S.Tunisia, round 6 : 0/3 hits, 0.50 expected hits
                        French roll dice for 1 Infantry in S.Tunisia, round 6 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 3 Infantrys in S.Tunisia, round 7 : 1/3 hits, 0.50 expected hits
                        French roll dice for 1 Infantry in S.Tunisia, round 7 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the French lost in S.Tunisia
                    Italians win, taking S.Tunisia from French with 3 Infantrys remaining. Battle score for attacker is 2
                    Casualties for French: 1 Infantry
                Battle in Corsica
                    Italians attack with 1 Artillery, 1 Bomber and 1 Infantry
                    French defend with 1 Infantry
                        Italians roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Corsica, round 2 : 2/3 hits, 1.33 expected hits
                        French roll dice for 1 Infantry in Corsica, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the French lost in Corsica
                    Italians win, taking Corsica from French with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for French: 1 Infantry
                Battle in E.Morocco
                    Italians attack with 2 Artillerys, 3 Elites, 2 Fighters, 4 Infantrys and 2 Tanks
                    French defend with 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Factory, 1 Fighter, 3 Infantrys and 1 Tank
                        AA fire in E.Morocco : 0/2 hits, 0.33 expected hits
                        Italians roll dice for 2 Artillerys, 3 Elites, 2 Fighters, 4 Infantrys and 2 Tanks in E.Morocco, round 2 : 4/13 hits, 4.33 expected hits
                        French roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter, 3 Infantrys and 1 Tank in E.Morocco, round 2 : 3/8 hits, 3.17 expected hits
                        1 Bomber owned by the French, 3 Infantrys owned by the French and 3 Infantrys owned by the Italians lost in E.Morocco
                        Italians roll dice for 2 Artillerys, 3 Elites, 2 Fighters, 1 Infantry and 2 Tanks in E.Morocco, round 3 : 3/10 hits, 3.83 expected hits
                        French roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Tank in E.Morocco, round 3 : 0/4 hits, 2.00 expected hits
                        1 Fighter owned by the French, 1 Tank owned by the French and 1 Artillery owned by the French lost in E.Morocco
                        Italians roll dice for 2 Artillerys, 3 Elites, 2 Fighters, 1 Infantry and 2 Tanks in E.Morocco, round 4 : 3/10 hits, 3.83 expected hits
                        French roll dice for 1 Adv.Fighter in E.Morocco, round 4 : 1/1 hits, 0.67 expected hits
                    1 Adv.Fighter owned by the French and 1 Infantry owned by the Italians lost in E.Morocco
                    Italians win, taking E.Morocco from French with 2 Artillerys, 3 Elites, 2 Fighters and 2 Tanks remaining. Battle score for attacker is 39
                    Casualties for Italians: 4 Infantrys
                    Casualties for French: 1 Adv.Fighter, 1 Artillery, 1 Bomber, 1 Fighter, 3 Infantrys and 1 Tank
                Battle in Baleares
                    Italians attack with 1 Artillery and 1 Infantry
                    Neutral defend with 1 Infantry
                        Italians roll dice for 1 Battleship in Baleares, round 2 : 1/1 hits, 0.67 expected hits
                        1 Infantry owned by the Neutral lost in Baleares
                    Italians loses 0 PUs for violating Balearess neutrality.
                    Italians win, taking Baleares from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry

    Non Combat Move - Italians
                1 Bomber moved from Corsica to Campania
                2 Fighters moved from E.Morocco to N.Algeria

    Place Units - Italians
                1 Artillery and 1 Infantry placed in Kufra
                1 Artillery, 1 Elite and 1 Infantry placed in Hun
                1 Artillery and 3 Infantrys placed in Greece
                1 Artillery, 1 Elite and 1 Tank placed in Tunis
                1 S.Submarine placed in 47 Sea Zone
                1 Destroyer and 1 Submarine placed in 46 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Greece: 1 AAGun
                EDIT: Adding units owned by Italians to Albania: 1 AAGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 48 Sea Zone: 1 Destroyer
                EDIT: Adding units owned by Italians to 56 Sea Zone: 1 Destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 67 PUs; end with 67 PUs

    Combat Hit Differential Summary :

    Italians : -3.00
        French : -4.17
        AA fire in E.Morocco : : -0.33

    triplea_42388_Ita4.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Purchase Units - French
                French buy 1 Adv.Fighter, 1 Factory, 1 Mech.Inf, 1 Submarine and 1 Transport; Remaining resources: 0 PUs;

    Place Units - French
                1 Factory placed in French Equatorial Africa
                1 Adv.Fighter and 1 Mech.Inf placed in Syria
                1 Submarine and 1 Transport placed in 1 Sea Zone

    Turn Complete - French
                French collect 26 PUs; end with 26 PUs

    triplea_42388_Fre4.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Yamamoto
                1 T.Boat moved from 110 Sea Zone to 67 Sea Zone
                1 Destroyer moved from 110 Sea Zone to 67 Sea Zone
                1 Battleship, 1 Destroyer and 2 Submarines moved from 107 Sea Zone to 67 Sea Zone
                1 Artillery and 2 Infantrys moved from Truk to Ponape
                1 Fighter moved from 102 Sea Zone to Ponape
                1 Bomber moved from Saipan to 67 Sea Zone
                1 Infantry moved from Hunan to Hupeh
                1 Tank moved from Hunan to Shansi
                1 Submarine moved from 85 Sea Zone to 76 Sea Zone
                2 Fighters moved from 75 Sea Zone to 76 Sea Zone
                2 Artillerys, 1 Elite, 2 Infantrys and 4 Marines moved from Ayan to Yakutsk
                1 Artillery and 1 Infantry moved from N.Buryat Mongolia to Olyokminsk
                1 Infantry moved from N.Buryat Mongolia to Olyokminsk
                2 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Tank moved from N.Buryat Mongolia to Irkutsk
                5 Tanks moved from Ayan to Irkutsk
                6 Transports moved from 75 Sea Zone to 85 Sea Zone
                5 Tanks moved from Tokyo to 85 Sea Zone
                1 Tank moved from Chubu to 85 Sea Zone
                3 Marines moved from Tokyo to 85 Sea Zone
                3 Infantrys moved from Hokkaido to 85 Sea Zone
                3 Infantrys, 3 Marines, 6 Tanks and 6 Transports moved from 85 Sea Zone to 75 Sea Zone
                1 Infantry moved from Paramushir to 75 Sea Zone
                4 Infantrys, 3 Marines and 6 Tanks moved from 75 Sea Zone to Okhotsk
                1 Destroyer moved from 85 Sea Zone to 75 Sea Zone
                1 Submarine moved from 85 Sea Zone to 75 Sea Zone

    Purchase Units - Yamamoto
                Yamamoto buy 1 Factory, 10 Infantrys, 1 S.Bomber and 1 Tank; Remaining resources: 2 PUs;

    Combat - Yamamoto
                Battle in 76 Sea Zone
                    Yamamoto attack with 2 Fighters and 1 Submarine
                    British defend with 1 Destroyer
                        Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Yamamoto roll dice for 2 Fighters in 76 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        British roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 Submarine owned by the Yamamoto lost in 76 Sea Zone
                        Yamamoto roll dice for 2 Fighters in 76 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
                        British roll dice for 1 Destroyer in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 Destroyer owned by the British lost in 76 Sea Zone
                    Yamamoto win with 2 Fighters remaining. Battle score for attacker is 1
                    Casualties for Yamamoto: 1 Submarine
                    Casualties for British: 1 Destroyer
                Battle in Irkutsk
                    Yamamoto attack with 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 6 Tanks
                    Russians defend with 1 Infantry
                        Yamamoto roll dice for 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 6 Tanks in Irkutsk, round 2 : 3/12 hits, 5.00 expected hits
                        Russians roll dice for 1 Infantry in Irkutsk, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Irkutsk
                    Yamamoto win, taking Irkutsk from Russians with 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 6 Tanks remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in 67 Sea Zone
                    Yamamoto attack with 1 Battleship, 1 Bomber, 2 Destroyers, 2 Submarines and 1 T.Boat
                    Anzac defend with 1 Cruiser, 2 Destroyers, 2 Submarines and 1 Transport; Dutch defend with 1 Destroyer and 1 Submarine
                        Yamamoto roll dice for 2 Submarines in 67 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Anzac roll dice for 3 Submarines in 67 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                        Yamamoto roll dice for 1 Battleship, 1 Bomber, 2 Destroyers and 1 T.Boat in 67 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
                        Anzac roll dice for 1 Cruiser, 3 Destroyers and 1 Transport in 67 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits
                        1 Transport owned by the Anzac, 1 Submarine owned by the Dutch and 1 Submarine owned by the Anzac lost in 67 Sea Zone
                        Yamamoto roll dice for 2 Submarines in 67 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                        Anzac roll dice for 1 Submarine in 67 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 Battleship owned by the Yamamoto
                        Yamamoto roll dice for 1 Battleship, 1 Bomber, 2 Destroyers and 1 T.Boat in 67 Sea Zone, round 3 : 4/5 hits, 2.33 expected hits
                        Anzac roll dice for 1 Cruiser and 3 Destroyers in 67 Sea Zone, round 3 : 0/4 hits, 1.50 expected hits
                        1 Cruiser owned by the Anzac, 1 Submarine owned by the Anzac, 2 Destroyers owned by the Anzac and 1 Destroyer owned by the Dutch lost in 67 Sea Zone
                    Yamamoto win with 1 Battleship, 1 Bomber, 2 Destroyers, 2 Submarines and 1 T.Boat remaining. Battle score for attacker is 63
                    Casualties for Anzac: 1 Cruiser, 2 Destroyers, 2 Submarines and 1 Transport
                    Casualties for Dutch: 1 Destroyer and 1 Submarine
                Battle in Okhotsk
                    Yamamoto attack with 4 Infantrys, 3 Marines and 6 Tanks
                    Russians defend with 1 Infantry
                        Yamamoto roll dice for 4 Infantrys, 3 Marines and 6 Tanks in Okhotsk, round 2 : 7/13 hits, 5.17 expected hits
                        Russians roll dice for 1 Infantry in Okhotsk, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Okhotsk
                    Yamamoto win, taking Okhotsk from Russians with 3 Infantrys, 3 Marines and 6 Tanks remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in Ponape
                    Yamamoto attack with 1 Artillery, 1 Fighter and 2 Infantrys
                    Americans defend with 1 Artillery and 1 Infantry
                        Yamamoto roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Ponape, round 2 : 2/4 hits, 1.17 expected hits
                        Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Ponape
                    Yamamoto win, taking Ponape from Americans with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Americans: 1 Artillery and 1 Infantry
                Battle in Yakutsk
                    Yamamoto attack with 2 Artillerys, 1 Elite, 2 Infantrys and 4 Marines
                    Russians defend with 1 Infantry
                        Yamamoto roll dice for 2 Artillerys, 1 Elite, 2 Infantrys and 4 Marines in Yakutsk, round 2 : 5/9 hits, 3.67 expected hits
                        Russians roll dice for 1 Infantry in Yakutsk, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Yakutsk
                    Yamamoto win, taking Yakutsk from Russians with 2 Artillerys, 1 Elite, 1 Infantry and 4 Marines remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in Olyokminsk
                    Yamamoto attack with 1 Artillery and 2 Infantrys
                    Russians defend with 1 Infantry
                        Yamamoto roll dice for 1 Artillery and 2 Infantrys in Olyokminsk, round 2 : 1/3 hits, 0.83 expected hits
                        Russians roll dice for 1 Infantry in Olyokminsk, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Olyokminsk
                    Yamamoto win, taking Olyokminsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Yamamoto
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 AAGun moved from Ayan to N.Buryat Mongolia
                2 Fighters moved from 76 Sea Zone to 75 Sea Zone
                1 Destroyer moved from 85 Sea Zone to 76 Sea Zone
                1 Battleship and 2 Carriers moved from 102 Sea Zone to 85 Sea Zone
                1 Destroyer moved from 75 Sea Zone to 76 Sea Zone
                EDIT: 1 Submarine moved from 75 Sea Zone to 76 Sea Zone
                1 Bomber moved from 67 Sea Zone to Banjarmasin
                1 Fighter moved from Ponape to Wake

    Place Units - Yamamoto
                7 Infantrys and 1 Tank placed in Tokyo
                3 Infantrys and 1 S.Bomber placed in Chubu
                1 Factory placed in Hokkaido

    Turn Complete - Yamamoto
                Yamamoto collect 66 PUs; end with 68 PUs

    Combat Hit Differential Summary :

    British : 0.33
        Yamamoto : 4.50
        Americans : 0.33
        Anzac : -3.50
        Russians : 1.67

    triplea_42388_Yam4.tsvg

  • 20 18 17 15

    My apologies for that terrific luck. I went for the Anzac fleet and killed it for nothing! one hit to my BB.

    I’ll take it, but still feel like if I can point to lucky battles I’ve had then I’ll never know if my Yamamoto attack Russia strategy is viable.

  • 20

    It’s not viable. You should abandon it in our 1v1  :wink:

  • 20 18 17 15

    @Colt45:

    It�s not viable. You should abandon it in our 1v1  :wink:

    :-D

    well in our game I’ve had the opposite luck.  Combine that with not knowing how to retreat, and…  :cry:

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Chinese
                4 Infantrys moved from Shensi to Hupeh
                1 Adv.Fighter and 1 Fighter moved from Shensi to Hupeh
                1 ArmoredCar moved from Ningsia to Hupeh
                1 Infantry moved from Shensi to Suiyuan
                      Chinese take Suiyuan from Hisaichi
                1 ArmoredCar moved from Ningsia to Chahar
                      Chinese take Chahar from Hisaichi

    Purchase Units - Chinese
                Chinese buy 7 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Hupeh
                    Chinese attack with 1 Adv.Fighter, 1 ArmoredCar, 1 Fighter and 4 Infantrys
                    Hisaichi defend with 1 Infantry and 2 Tanks; Yamamoto defend with 1 Infantry
                        Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Fighter and 4 Infantrys in Hupeh, round 2 :  1/7 hits
                        Hisaichi roll dice for 2 Infantrys and 2 Tanks in Hupeh, round 2 :  2/4 hits
                        1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Hupeh
                        Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar, 1 Fighter and 2 Infantrys in Hupeh, round 3 :  4/5 hits
                        Hisaichi roll dice for 1 Infantry and 2 Tanks in Hupeh, round 3 :  1/3 hits
                        2 Tanks owned by the Hisaichi, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hupeh
                    Chinese win, taking Hupeh from Hisaichi with 1 Adv.Fighter, 1 ArmoredCar, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 1 Infantry and 2 Tanks
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Chinese: 3 Infantrys

    Non Combat Move - Chinese
                1 Fighter moved from Hupeh to Ningsia
                1 Adv.Fighter moved from Hupeh to Ningsia
                3 Tanks moved from Shensi to Ningsia
                1 Artillery moved from Shensi to Ningsia
                2 Infantrys moved from Ningsia to Shensi
                1 Marine moved from E.Qinghai to Lanchow
                1 Tank moved from Hsining to Lanchow
                1 Tank moved from Ningsia to Lanchow
                1 Adv.Fighter moved from Hsining to Lanchow
                2 Infantrys moved from Ningsia to Lanchow
                1 ArmoredCar moved from Hsining to Lanchow
                1 ArmoredCar moved from Hsining to Lanchow
                1 Infantry and 1 Marine moved from Hsining to E.Qinghai
                2 Artillerys and 2 Infantrys moved from E.Sinkiang to Gobi Altai
                4 Infantrys moved from Urumqi to E.Sinkiang

    Place Units - Chinese
                3 Infantrys, 1 Marine and 2 Tanks placed in Hsining
                4 Infantrys placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 30 PUs; end with 30 PUs

    triplea_42388_Chi4.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 4

    Combat Move - Hisaichi
                2 Marines moved from Banjarmasin to 110 Sea Zone
                2 Marines moved from 110 Sea Zone to Sumatra
                1 Carrier moved from 107 Sea Zone to 67 Sea Zone
                1 B.Transport moved from 107 Sea Zone to 84 Sea Zone
                2 ArmoredCars moved from Liaoning to 84 Sea Zone
                2 Infantrys moved from Changchun to 84 Sea Zone
                2 ArmoredCars and 2 Infantrys moved from 84 Sea Zone to Formosa
                1 Infantry moved from Hong Kong to 92 Sea Zone
                1 Transport moved from 92 Sea Zone to 84 Sea Zone
                1 Artillery moved from Changchun to 84 Sea Zone
                1 Elite moved from Liaoning to 84 Sea Zone
                1 Artillery, 1 Elite and 1 Transport moved from 84 Sea Zone to 93 Sea Zone
                1 Artillery and 1 Elite moved from 93 Sea Zone to Panay
                2 Fighters moved from 110 Sea Zone to N.Thailand
                2 Artillerys and 2 Elites moved from N.French Indochina to N.Thailand
                1 Infantry moved from 92 Sea Zone to S.French Indochina
                      Hisaichi take S.French Indochina from French
                1 Transport moved from 110 Sea Zone to 92 Sea Zone
                1 Elite moved from Hong Kong to 92 Sea Zone
                1 Elite moved from 92 Sea Zone to Manila
                      Hisaichi take Manila from Americans
                2 Marines moved from Mindanao to Panay
                2 Fighters moved from Shantung to Panay
                1 Infantry moved from Hunan to Hupeh
                2 ArmoredCars and 1 Fighter moved from Shantung to Hupeh
                1 Infantry moved from Shansi to Hupeh
                2 Artillerys and 2 Infantrys moved from Peking to Chahar
                1 Infantry moved from Liaoning to Peking
                1 Artillery moved from Hong Kong to 92 Sea Zone
                1 Artillery and 1 Transport moved from 92 Sea Zone to 110 Sea Zone
                1 Marine moved from Banjarmasin to 110 Sea Zone
                1 Artillery and 1 Marine moved from 110 Sea Zone to Sumatra
                1 Transport moved from 110 Sea Zone to 111 Sea Zone
                2 Marines moved from Mindanao to 111 Sea Zone
                2 Marines and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
                2 Marines moved from 110 Sea Zone to Sumatra
                1 Transport moved from 110 Sea Zone to 92 Sea Zone
                1 Artillery moved from Hong Kong to 92 Sea Zone
                1 Elite moved from Kwangtung to 92 Sea Zone
                1 Artillery and 1 Elite moved from 92 Sea Zone to N.French Indochina
                2 Infantrys moved from Davao to Mindanao
                1 Artillery and 1 Infantry moved from S.Buryat Mongolia to Ulan Bator
                1 Infantry moved from S.Buryat Mongolia to Ulan Bator
                1 Artillery and 4 Infantrys moved from Changchun to Kirin
                4 Infantrys moved from Kirin to Liaoning
                1 Infantry moved from Liaoning to Peking
                1 Bomber moved from Bangkok to N.Thailand

    Purchase Units - Hisaichi
                Hisaichi buy 6 ArmoredCars, 1 Destroyer, 2 Elites, 8 Infantrys, 1 L.Fighter and 1 Submarine; Remaining resources: 1 PUs;

    Combat - Hisaichi
                Battle in Ulan Bator
                    Hisaichi attack with 1 Artillery and 2 Infantrys
                    Russians defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ulan Bator, round 2 : 0/3 hits, 0.83 expected hits
                        Russians roll dice for 1 Infantry in Ulan Bator, round 2 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 Artillery and 2 Infantrys in Ulan Bator, round 3 : 1/3 hits, 0.83 expected hits
                        Russians roll dice for 1 Infantry in Ulan Bator, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Ulan Bator
                    Hisaichi win, taking Ulan Bator from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Chahar
                    Hisaichi attack with 2 Artillerys and 2 Infantrys
                    Chinese defend with 1 ArmoredCar
                        Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Chahar, round 2 : 0/4 hits, 1.33 expected hits
                        Chinese roll dice for 1 ArmoredCar in Chahar, round 2 : 0/1 hits, 0.17 expected hits
                        Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Chahar, round 3 : 1/4 hits, 1.33 expected hits
                        Chinese roll dice for 1 ArmoredCar in Chahar, round 3 : 0/1 hits, 0.17 expected hits
                        1 ArmoredCar owned by the Chinese lost in Chahar
                    Hisaichi win, taking Chahar from Chinese with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 ArmoredCar
                Battle in N.Thailand
                    Hisaichi attack with 2 Artillerys, 1 Bomber, 2 Elites and 2 Fighters
                    British defend with 1 Artillery and 4 Infantrys
                        Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 Elites and 2 Fighters in N.Thailand, round 2 : 2/7 hits, 3.00 expected hits
                        British roll dice for 1 Artillery and 4 Infantrys in N.Thailand, round 2 : 1/5 hits, 1.67 expected hits
                        1 Fighter owned by the Hisaichi and 2 Infantrys owned by the British lost in N.Thailand
                        Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 Elites and 1 Fighter in N.Thailand, round 3 : 4/6 hits, 2.67 expected hits
                        British roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 3 : 0/3 hits, 1.00 expected hits
                        1 Artillery owned by the British and 2 Infantrys owned by the British lost in N.Thailand
                    Hisaichi win, taking N.Thailand from British with 2 Artillerys, 1 Bomber, 2 Elites and 1 Fighter remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Fighter
                    Casualties for British: 1 Artillery and 4 Infantrys
                Battle in Hupeh
                    Hisaichi attack with 2 ArmoredCars, 1 Fighter and 2 Infantrys
                    Chinese defend with 1 ArmoredCar and 1 Infantry
                        Hisaichi roll dice for 2 ArmoredCars, 1 Fighter and 2 Infantrys in Hupeh, round 2 : 1/5 hits, 1.33 expected hits
                        Chinese roll dice for 1 ArmoredCar and 1 Infantry in Hupeh, round 2 : 0/2 hits, 0.50 expected hits
                        1 ArmoredCar owned by the Chinese lost in Hupeh
                        Hisaichi roll dice for 2 ArmoredCars, 1 Fighter and 2 Infantrys in Hupeh, round 3 : 3/5 hits, 1.33 expected hits
                        Chinese roll dice for 1 Infantry in Hupeh, round 3 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
                    Hisaichi win, taking Hupeh from Chinese with 2 ArmoredCars, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 ArmoredCar and 1 Infantry
                    Casualties for Hisaichi: 1 Infantry
                    Turning on Edit Mode
                    EDIT: Removing units owned by Hisaichi from Hupeh: 1 ArmoredCar
                    EDIT: Adding units owned by Hisaichi to Hupeh: 1 Infantry
                    EDIT: Adding units owned by Hisaichi to N.Thailand: 1 Fighter
                    EDIT: Removing units owned by Hisaichi from N.Thailand: 1 Artillery
                    EDIT: Adding units owned by Hisaichi to N.Thailand: 1 Artillery
                    EDIT: Removing units owned by Hisaichi from N.Thailand: 1 Elite
                    EDIT: Turning off Edit Mode
                Battle in Formosa
                    Hisaichi attack with 2 ArmoredCars and 2 Infantrys
                    Dutch defend with 1 Artillery and 1 Infantry
                        Hisaichi roll dice for 2 ArmoredCars and 2 Infantrys in Formosa, round 2 : 1/4 hits, 1.00 expected hits
                        Dutch roll dice for 1 Artillery and 1 Infantry in Formosa, round 2 : 1/2 hits, 0.67 expected hits
                        1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Dutch lost in Formosa
                        Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Formosa, round 3 : 0/3 hits, 0.67 expected hits
                        Dutch roll dice for 1 Artillery in Formosa, round 3 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Formosa, round 4 : 0/3 hits, 0.67 expected hits
                        Dutch roll dice for 1 Artillery in Formosa, round 4 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Formosa, round 5 : 0/3 hits, 0.67 expected hits
                        Dutch roll dice for 1 Artillery in Formosa, round 5 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in Formosa
                        Hisaichi roll dice for 1 ArmoredCar and 1 Infantry in Formosa, round 6 : 0/2 hits, 0.50 expected hits
                        Dutch roll dice for 1 Artillery in Formosa, round 6 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in Formosa
                        Hisaichi roll dice for 1 ArmoredCar in Formosa, round 7 : 0/1 hits, 0.33 expected hits
                        Dutch roll dice for 1 Artillery in Formosa, round 7 : 1/1 hits, 0.33 expected hits
                        1 ArmoredCar owned by the Hisaichi lost in Formosa
                    Dutch win with 1 Artillery remaining. Battle score for attacker is -10
                    Casualties for Hisaichi: 2 ArmoredCars and 2 Infantrys
                    Casualties for Dutch: 1 Infantry
                Battle in Panay
                    Hisaichi attack with 1 Artillery, 1 Elite, 2 Fighters and 2 Marines
                    Americans defend with 1 Artillery and 3 Infantrys
                        Hisaichi roll dice for 1 Artillery, 1 Elite, 2 Fighters and 2 Marines in Panay, round 2 : 1/6 hits, 2.50 expected hits
                        Americans roll dice for 1 Artillery and 3 Infantrys in Panay, round 2 : 1/4 hits, 1.33 expected hits
                        1 Elite owned by the Hisaichi and 1 Infantry owned by the Americans lost in Panay
                        Hisaichi roll dice for 1 Artillery, 2 Fighters and 2 Marines in Panay, round 3 : 3/5 hits, 2.17 expected hits
                        Americans roll dice for 1 Artillery and 2 Infantrys in Panay, round 3 : 1/3 hits, 1.00 expected hits
                        1 Fighter owned by the Hisaichi, 2 Infantrys owned by the Americans and 1 Artillery owned by the Americans lost in Panay
                    Hisaichi win, taking Panay from Americans with 1 Artillery, 1 Fighter and 2 Marines remaining. Battle score for attacker is -1
                    Casualties for Hisaichi: 1 Elite and 1 Fighter
                    Casualties for Americans: 1 Artillery and 3 Infantrys
                Battle in Sumatra
                    Hisaichi attack with 1 Artillery and 5 Marines
                    Anzac defend with 1 Artillery, 2 Infantrys and 1 Tank
                        Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
                        1 Infantry owned by the Anzac lost in Sumatra
                        Hisaichi roll dice for 1 Artillery and 5 Marines in Sumatra, round 2 : 4/6 hits, 3.00 expected hits
                        Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in Sumatra, round 2 : 0/3 hits, 1.17 expected hits
                        1 Infantry owned by the Anzac, 1 Artillery owned by the Anzac and 1 Tank owned by the Anzac lost in Sumatra
                    Hisaichi win, taking Sumatra from Dutch with 1 Artillery and 5 Marines remaining. Battle score for attacker is 13
                    Casualties for Anzac: 1 Artillery, 2 Infantrys and 1 Tank

    Non Combat Move - Hisaichi
                Turning on Edit Mode
                EDIT: Removing units owned by Hisaichi from Panay: 1 Artillery
                EDIT: Adding units owned by Hisaichi to Panay: 1 Fighter
                EDIT: Turning off Edit Mode
                1 Fighter moved from Panay to Mindanao
                1 Fighter moved from Panay to Mindanao
                1 Destroyer and 1 Submarine moved from 107 Sea Zone to 67 Sea Zone
                1 Submarine moved from 107 Sea Zone to 67 Sea Zone
                1 Fighter moved from Hupeh to Shansi
                1 AAGun moved from Hunan to Anhwei
                1 AAGun moved from Liaoning to Peking
                1 AAGun moved from Davao to Mindanao
                2 Fighters moved from N.Thailand to N.French Indochina
                1 Bomber moved from N.Thailand to N.French Indochina

    Place Units - Hisaichi
                1 Destroyer and 1 Submarine placed in 110 Sea Zone
                2 Infantrys placed in Banjarmasin
                4 Infantrys placed in Davao
                6 ArmoredCars placed in Hong Kong
                2 Elites, 2 Infantrys and 1 L.Fighter placed in Changchun

    Turn Complete - Hisaichi
                Hisaichi collect 77 PUs; end with 78 PUs

    Combat Hit Differential Summary :

    Hisaichi : -2.83
        British : -1.67
        Americans : -0.33
        Chinese : -0.17
        Russians : -0.67
        Dutch : 0.50

    triplea_42388_His4.tsvg

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