dice…
Ichabod (X) vs dawgoneit (A) w/ 22
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to 41 Sea ZoneCombat - Americans
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 41 Sea Zone to India
1 artillery and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Algeria to Tunisia
1 armour, 4 infantry and 1 mech_infantry moved from Morocco to Algeria
1 armour and 1 mech_infantry moved from Algeria to Tunisia
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 110 Sea Zone to 126 Sea Zone
2 bombers moved from United Kingdom to Tunisia
1 destroyer moved from 91 Sea Zone to 110 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
3 infantry and 3 mech_infantrys placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 fighter moved from Szechwan to Shensi
2 infantry moved from Szechwan to ShensiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Suiyuyan
1 infantry placed in Szechwan
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to 41 Sea ZoneCombat - Americans
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 bomber moved from 41 Sea Zone to India
1 artillery and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Algeria to Tunisia
1 armour, 4 infantry and 1 mech_infantry moved from Morocco to Algeria
1 armour and 1 mech_infantry moved from Algeria to Tunisia
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 110 Sea Zone to 126 Sea Zone
2 bombers moved from United Kingdom to Tunisia
1 destroyer moved from 91 Sea Zone to 110 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
3 infantry and 3 mech_infantrys placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 fighter moved from Szechwan to Shensi
2 infantry moved from Szechwan to ShensiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Suiyuyan
1 infantry placed in Szechwan
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUsPurchase Units - British
British buy 1 airfield and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 armour moved from Tunisia to Tobruk
British take Libya from Italians
2 infantry and 2 transports moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Normandy Bordeaux
Battle in Holland BelgiumNon Combat Move - British
1 artillery and 2 infantry moved from Algeria to Tunisia
1 armour moved from Morocco to Tunisia
1 fighter moved from Malta to Egypt
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Iraq to Northwest Persia
1 artillery moved from Trans-Jordan to Iraq
5 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Northwest Persia
1 fighter moved from Egypt to Northwest Persia
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Egypt
3 infantry moved from Union of South Africa to Rhodesia
2 aaGuns, 2 artilleries and 5 infantry moved from India to Burma
1 fighter moved from United Kingdom to GibraltarPlace Units - British
1 airfield and 3 infantry placed in Egypt
3 infantry placed in Persia
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 40 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery and 1 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 110 Sea Zone
1 armour moved from Ukraine to Romania
Italians take Bessarabia from Russians
1 mech_infantry moved from Greece to Romania
1 armour moved from Southern France to Normandy Bordeaux
5 artilleries and 2 infantry moved from Southern France to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 110 Sea Zone
1 armour moved from Ukraine to Romania
Italians take Bessarabia from Russians
1 mech_infantry moved from Greece to Romania
1 armour moved from Southern France to Normandy Bordeaux
5 artilleries and 2 infantry moved from Southern France to Normandy BordeauxCombat - Italians
Battle in Romania
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 armour
Italians roll dice for 1 armour and 1 mech_infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 armour in Romania, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Italians and 1 armour owned by the Russians lost in Romania
Italians win, taking Romania from Russians with 1 armour remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Normandy Bordeaux
Italians attack with 1 armour, 5 artilleries and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 5 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 3/8 hits, 2.83 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 armour, 5 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 110 Sea Zone
Italians attack with 1 bomber
British defend with 2 transports; Americans defend with 1 destroyer
Italians roll dice for 1 bomber in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 110 Sea Zone
2 transports owned by the British lost in 110 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer
Casualties for British: 2 transportsNon Combat Move - Italians
1 bomber moved from 110 Sea Zone to Western Germany
3 infantry moved from Greece to Bulgaria
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
2 mech_infantrys placed in Northern Italy
1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Italians collect 14 PUs (2 lost to blockades); end with 15 PUsCombat Hit Differential Summary :
Italians : 1.83
British : -0.67
Russians : 0.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 55 Sea Zone
2 destroyers moved from 62 Sea Zone to 45 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
2 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 2 destroyers
Japanese defend with 1 destroyer
ANZAC roll dice for 2 destroyers in 45 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 destroyers in 45 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 55 Sea Zone
2 destroyers moved from 62 Sea Zone to 45 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
2 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 2 destroyers
Japanese defend with 1 destroyer
ANZAC roll dice for 2 destroyers in 45 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 destroyers in 45 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-JordanTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 3 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 artillery moved from Novgorod to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
3 tactical_bombers moved from Novgorod to Russia
18 armour, 10 artilleries, 2 bombers, 4 fighters, 21 infantry, 15 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
2 bombers moved from Western Germany to Russia
1 cruiser and 1 destroyer moved from 127 Sea Zone to 126 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 3 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 artillery moved from Novgorod to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
3 tactical_bombers moved from Novgorod to Russia
18 armour, 10 artilleries, 2 bombers, 4 fighters, 21 infantry, 15 mech_infantrys and 5 tactical_bombers moved from Bryansk to Russia
2 bombers moved from Western Germany to Russia
1 cruiser and 1 destroyer moved from 127 Sea Zone to 126 Sea Zone
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland BelgiumCombat - Germans
Battle in 126 Sea Zone
Germans attack with 1 cruiser and 1 destroyer
Americans defend with 1 destroyer
Germans roll dice for 1 cruiser and 1 destroyer in 126 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 destroyer in 126 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 126 Sea Zone
Germans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Holland Belgium
Germans attack with 3 artilleries and 5 infantry
British defend with 1 infantry
Germans roll dice for 3 artilleries and 5 infantry in Holland Belgium, round 2 : 1/8 hits, 2.33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 3 mech_infantrys in Belarus, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 3 mech_infantrys in Belarus, round 3 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 18 armour, 10 artilleries, 4 bombers, 4 fighters, 21 infantry, 15 mech_infantrys and 8 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 1 armour, 12 artilleries, 1 factory_major, 1 fighter, 38 infantry and 2 mech_infantrys
AA fire in Russia : 1/12 hits, 2.00 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 18 armour, 10 artilleries, 4 bombers, 3 fighters, 21 infantry, 15 mech_infantrys and 8 tactical_bombers in Russia, round 2 : 33/79 hits, 29.50 expected hits
Russians roll dice for 4 aaGuns, 1 armour, 12 artilleries, 1 fighter, 38 infantry and 2 mech_infantrys in Russia, round 2 : 16/54 hits, 18.50 expected hits
29 infantry owned by the Russians, 16 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 18 armour, 10 artilleries, 4 bombers, 3 fighters, 5 infantry, 15 mech_infantrys and 8 tactical_bombers in Russia, round 3 : 32/63 hits, 26.83 expected hits
Russians roll dice for 1 armour, 12 artilleries, 1 fighter, 9 infantry and 2 mech_infantrys in Russia, round 3 : 8/25 hits, 8.83 expected hits
2 mech_infantrys owned by the Russians, 9 infantry owned by the Russians, 1 fighter owned by the Russians, 1 armour owned by the Russians, 12 artilleries owned by the Russians, 5 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Russia
Germans captures 40PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 18 armour, 10 artilleries, 4 bombers, 3 fighters, 12 mech_infantrys and 8 tactical_bombers remaining. Battle score for attacker is 121
Casualties for Germans: 1 fighter, 21 infantry and 3 mech_infantrys
Casualties for Russians: 4 aaGuns, 1 armour, 12 artilleries, 1 fighter, 38 infantry and 2 mech_infantrysNon Combat Move - Germans
1 fighter moved from Russia to Ukraine
2 fighters moved from Russia to Bryansk
2 bombers moved from Russia to Ukraine
2 bombers moved from Russia to Bryansk
8 tactical_bombers moved from Russia to Bryansk
1 carrier and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Western Germany to Poland
1 aaGun moved from Western Germany to Northern Italy
1 aaGun moved from Southern France to Normandy BordeauxPlace Units - Germans
1 destroyer and 2 fighters placed in 112 Sea Zone
1 fighter placed in Western Germany
2 artilleries and 1 infantry placed in Ukraine
3 infantry placed in NovgorodTurn Complete - Germans
Germans collect 52 PUs; end with 92 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 107 PUsCombat Hit Differential Summary :
Germans : 6.50
AA fire in Russia : : -1.00
British : -0.33
Americans : -0.33
Russians : -3.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from Volgograd to Caucasus
1 infantry moved from Samara to Vologda
4 infantry moved from Samara to Kazakhstan
2 aaGuns and 11 infantry moved from Novosibirsk to KazakhstanTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 21 Sea Zone to 45 Sea Zone
1 destroyer moved from 23 Sea Zone to 16 Sea Zone
1 destroyer moved from 22 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to Yunnan
1 tactical_bomber moved from Philippines to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Anhwe to Kweichow
1 tactical_bomber moved from Shantung to Kweichow
1 tactical_bomber moved from Philippines to Yunnan
1 bomber moved from Philippines to Kweichow
1 bomber moved from Philippines to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 21 Sea Zone to 45 Sea Zone
1 destroyer moved from 23 Sea Zone to 16 Sea Zone
1 destroyer moved from 22 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to Yunnan
1 tactical_bomber moved from Philippines to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Anhwe to Kweichow
1 tactical_bomber moved from Shantung to Kweichow
1 tactical_bomber moved from Philippines to Yunnan
1 bomber moved from Philippines to Kweichow
1 bomber moved from Philippines to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 bomber moved from 55 Sea Zone to Yunnan
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
1 fighter moved from 55 Sea Zone to Java
2 mech_infantrys moved from Anhwe to Yunnan
2 infantry moved from Chahar to Anhwe
2 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Kweichow to Yunnan
1 bomber moved from Kweichow to Yunnan
2 tactical_bombers moved from Philippines to Yunnan
1 battleship, 2 carriers, 1 cruiser and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 45 Sea Zone to Malaya
2 tactical_bombers moved from 45 Sea Zone to Philippines
1 mech_infantry moved from Anhwe to Hunan
3 fighters moved from Japan to 6 Sea ZonePlace Units - Japanese
1 carrier, 2 destroyers and 1 fighter placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
3 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
ANZAC : -0.67
Chinese : -0.33
Japanese : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 cruiser, 3 destroyers, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Tunisia to Northern Italy
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 1/2 hits
1 bomber killed by AA
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 8 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
1 armour and 1 mech_infantry moved from Libya to Tobruk
4 infantry moved from Algeria to Tunisia
2 infantry and 2 mech_infantrys moved from Morocco to Algeria
2 mech_infantrys moved from Algeria to Tunisia
2 transports moved from 91 Sea Zone to 102 Sea Zone
3 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 destroyer, 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 bomber moved from Northern Italy to TunisiaPlace Units - Americans
1 bomber, 2 infantry and 2 mech_infantrys placed in Eastern United States
3 destroyers and 2 submarines placed in 10 Sea Zone
1 cruiser placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from India: 1 bomber
EDIT: Adding units owned by Americans to Egypt: 1 bomber
EDIT: Turning off Edit Mode
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Shensi to Kweichow
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
8 infantry moved from Szechwan to Shensi
3 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 cruiser, 3 destroyers, 2 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Tunisia to Northern Italy
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 1/2 hits
1 bomber killed by AA
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 8 fighters, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya
1 armour and 1 mech_infantry moved from Libya to Tobruk
4 infantry moved from Algeria to Tunisia
2 infantry and 2 mech_infantrys moved from Morocco to Algeria
2 mech_infantrys moved from Algeria to Tunisia
2 transports moved from 91 Sea Zone to 102 Sea Zone
3 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 destroyer, 3 infantry, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 bomber moved from Northern Italy to TunisiaPlace Units - Americans
1 bomber, 2 infantry and 2 mech_infantrys placed in Eastern United States
3 destroyers and 2 submarines placed in 10 Sea Zone
1 cruiser placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from India: 1 bomber
EDIT: Adding units owned by Americans to Egypt: 1 bomber
EDIT: Turning off Edit Mode
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Shensi to Kweichow
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
8 infantry moved from Szechwan to Shensi
3 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUsPurchase Units - British
British buy 3 armour, 1 destroyer, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Combat Move - British
3 infantry moved from Persia to Northwest Persia
1 armour, 1 artillery and 2 mech_infantrys moved from Iraq to Northwest Persia
2 fighters moved from Northwest Persia to India
5 infantry moved from Trans-Jordan to Iraq
1 armour, 1 fighter, 3 infantry and 4 mech_infantrys moved from Egypt to Trans-Jordan
1 armour, 1 fighter and 4 mech_infantrys moved from Trans-Jordan to Iraq
1 fighter moved from Iraq to Northwest Persia
1 armour moved from Tobruk to Egypt
1 armour, 1 artillery and 2 infantry moved from Tunisia to Libya
1 armour moved from Libya to Tobruk
1 fighter moved from Gibraltar to Tobruk
1 artillery moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to RhodesiaNon Combat Move - British
3 aaGuns, 2 artilleries and 7 infantry moved from Burma to IndiaPlace Units - British
1 destroyer placed in 110 Sea Zone
3 infantry placed in Persia
3 armour placed in Egypt
2 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians repair damage of 1x factory_major; Remaining resources: 14 PUs;
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from British
1 fighter moved from Southern Italy to 98 Sea Zone
1 bomber moved from Western Germany to 98 Sea Zone
2 armour moved from Bryansk to Tambov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians repair damage of 1x factory_major; Remaining resources: 14 PUs;
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from British
1 fighter moved from Southern Italy to 98 Sea Zone
1 bomber moved from Western Germany to 98 Sea Zone
2 armour moved from Bryansk to TambovCombat - Italians
Battle in Tambov
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Tambov, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 battleship; French defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the British
Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
French roll dice for 1 battleship and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
French roll dice for 1 battleship and 1 destroyer in 98 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
1 bomber owned by the Italians and 1 fighter owned by the Italians lost in 98 Sea Zone
French win with 1 battleship and 1 destroyer remaining. Battle score for attacker is -28
Casualties for Italians: 1 bomber, 1 fighter and 1 submarineNon Combat Move - Italians
1 armour moved from Romania to Ukraine
2 mech_infantrys moved from Northern Italy to Romania
3 infantry moved from Bulgaria to Romania
1 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Italians collect 15 PUs (2 lost to blockades); end with 15 PUsCombat Hit Differential Summary :
Italians : -0.67
French : 1.00
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians repair damage of 1x factory_major; Remaining resources: 14 PUs;
Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from British
1 fighter moved from Southern Italy to 98 Sea Zone
1 bomber moved from Western Germany to 98 Sea Zone
2 armour moved from Bryansk to TambovCombat - Italians
Battle in Tambov
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Tambov, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
British defend with 1 battleship; French defend with 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the British
Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
French roll dice for 1 battleship and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
French roll dice for 1 battleship and 1 destroyer in 98 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
1 bomber owned by the Italians and 1 fighter owned by the Italians lost in 98 Sea Zone
French win with 1 battleship and 1 destroyer remaining. Battle score for attacker is -28
Casualties for Italians: 1 bomber, 1 fighter and 1 submarineNon Combat Move - Italians
1 armour moved from Romania to Ukraine
2 mech_infantrys moved from Northern Italy to Romania
3 infantry moved from Bulgaria to Romania
1 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 fighter placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1
Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 1 infantry
EDIT: Adding units owned by Italians to Greece: 1 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : -0.67
French : 1.00
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Trans-Jordan to IraqNon Combat Move - ANZAC
1 infantry moved from 62 Sea Zone to New South Wales
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Trans-Jordan to IraqNon Combat Move - ANZAC
1 infantry moved from 62 Sea Zone to New South Wales
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to IraqTurn Complete - French





