@nikola1975 Not that I need more problems, but my attack on the small fleet near UK was rather pathetic.
one hit. OOL?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 2 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 104 Sea Zone
2 infantry moved from Eastern Poland to Belarus
2 armour moved from Baltic States to Belarus
Combat - Italians
Battle in Belarus
Italians attack with 2 armour and 2 infantry
Russians defend with 4 infantry
Italians roll dice for 2 armour and 2 infantry in Belarus, round 2 : 3/4 hits, 1,33 expected hits
Russians roll dice for 4 infantry in Belarus, round 2 : 2/4 hits, 1,33 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Italians lost in Belarus
Italians roll dice for 2 armour in Belarus, round 3 : 0/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 armour in Belarus, round 4 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Russians: 4 infantry
Battle in 104 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 104 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 bomber moved from 104 Sea Zone to Gibraltar
1 infantry moved from Tunisia to Libya
2 infantry moved from Tunisia to Algeria
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 fighter moved from Southern Italy to Gibraltar
1 aaGun and 1 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 1,00
British : -0,33
Russians : 0,00
That sea battle in 92 went really well for you! +25 more than average is a lot. And yeah I know it happens fast after a good first round.
Btw, I am very lenient with edits. But I’m not a big friend of changing purchases so I’d like to ask you to refrain from them in future turns.
This is a real struggle for Gibraltar, quite interesting!
That sea battle in 92 went really well for you! +25 more than average is a lot. And yeah I know it happens fast after a good first round.
Btw, I am very lenient with edits. But I’m not a big friend of changing purchases so I’d like to ask you to refrain from them in future turns.
This is a real struggle for Gibraltar, quite interesting!
I needed that, you had some good dice so far… I was a bit too fast with my purchase, I understand your point of view. Ill take some more time for my purchases, thanks!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Alexandria to Egypt
Combat - ANZAC
Battle in Java
Battle in Borneo
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 42 Sea Zone
1 cruiser and 1 marine moved from 42 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Alexandria to Egypt
Combat - ANZAC
Battle in Java
Battle in Borneo
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 submarine placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Move - French
1 infantry moved from Scotland to United Kingdom
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia
1 mech_infantry moved from Baltic States to Archangel
Germans take Archangel from Russians
6 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 fighter moved from Western Germany to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 104 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine moved from 110 Sea Zone to 104 Sea Zone
4 fighters and 2 tactical_bombers moved from Gibraltar to 91 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines moved from 104 Sea Zone to 91 Sea Zone
2 bombers moved from Germany to 91 Sea Zone
Combat - Germans
Battle in Nenetsia
Battle in Novgorod
Germans attack with 7 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 7 infantry in Novgorod, round 2 : 0/7 hits, 1,17 expected hits
Russians roll dice for 1 mech_infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 6 infantry in Novgorod, round 3 : 1/6 hits, 1,00 expected hits
Russians roll dice for 1 mech_infantry in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Nenetsia from Russians, taking Novgorod from Russians with 5 infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 mech_infantry
Battle in 91 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 2 submarines and 2 tactical_bombers; Italians loiter and taunt
British defend with 3 fighters; Americans defend with 2 carriers, 1 cruiser and 1 tactical_bomber; Russians defend with 1 submarine
Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 6/12 hits, 6,67 expected hits
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/4 hits, 2,50 expected hits
Units damaged: 1 battleship owned by the Germans
Americans roll dice for 2 carriers and 1 cruiser in 91 Sea Zone, round 2 : 0/3 hits, 1,17 expected hits
1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 1 submarine owned by the Russians, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans and 2 carriers owned by the Americans lost in 91 Sea Zone
2 submarines owned by the Germans Submerged
Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 5 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 7/11 hits, 6,33 expected hits
Americans roll dice for 3 fighters in 91 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits
2 fighters owned by the Germans and 3 fighters owned by the British lost in 91 Sea Zone
Germans win with 1 battleship, 2 bombers, 1 cruiser, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 47
Casualties for Germans: 1 carrier, 1 destroyer and 2 fighters
Casualties for Americans: 2 carriers, 1 cruiser and 1 tactical_bomber
Casualties for Russians: 1 submarine
Casualties for British: 3 fighters
Non Combat Move - Germans
2 bombers, 3 fighters and 2 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 submarine moved from 119 Sea Zone to 110 Sea Zone
4 aaGuns, 21 armour, 6 artilleries, 16 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus
6 armour and 2 mech_infantrys moved from Baltic States to Belarus
5 armour, 1 infantry and 2 mech_infantrys moved from Germany to Poland
5 armour, 1 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
Place Units - Germans
1 fighter placed in Western Germany
1 infantry placed in Western Germany
3 armour, 2 infantry and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -0,83
Americans : 0,17
Russians : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
2 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
3 infantry moved from Vologda to Nenetsia
Combat - Russians
Battle in Suiyuyan
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Nenetsia
Russians attack with 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 infantry in Nenetsia, round 2 : 1/3 hits, 0,50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Nenetsia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Nenetsia
Russians roll dice for 2 infantry in Nenetsia, round 3 : 0/2 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Nenetsia, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 2 infantry in Nenetsia, round 4 : 1/2 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Nenetsia, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Nenetsia
Russians win, taking Nenetsia from Germans with 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 aaGun moved from Kansu to Suiyuyan
1 aaGun and 8 infantry moved from Kansu to Shensi
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
3 infantry moved from Volgograd to Rostov
1 fighter moved from Western Ukraine to Russia
1 aaGun, 2 armour, 6 artilleries and 18 infantry moved from Smolensk to Russia
3 infantry moved from Smolensk to Russia
2 aaGuns, 7 artilleries and 18 infantry moved from Bryansk to Russia
1 aaGun moved from Smolensk to Russia
Place Units - Russians
1 armour, 2 artilleries, 1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -1,00
Russians : 1,00
Japanese : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 harbour, 10 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Celebes to 44 Sea Zone
1 cruiser and 1 marine moved from 44 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 fighter moved from Malaya to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 43 Sea Zone
3 fighters and 3 tactical_bombers moved from 44 Sea Zone to Borneo
1 submarine moved from 44 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 21 Sea Zone
1 destroyer moved from 44 Sea Zone to 43 Sea Zone
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits
ANZAC roll dice for 1 cruiser in 43 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser
Battle in Borneo
Japanese attack with 3 fighters, 1 marine and 3 tactical_bombers
ANZAC defend with 1 marine
Japanese roll dice for 3 fighters, 1 marine and 3 tactical_bombers in Borneo, round 2 : 4/7 hits, 3,83 expected hits
UK_Pacific roll dice for 1 marine in Borneo, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 marine owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 2 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 marine
Battle in 21 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 44 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
2 fighters and 3 tactical_bombers moved from Borneo to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Malaya to Philippines
1 fighter and 1 tactical_bomber moved from Malaya to Philippines
1 artillery, 4 infantry and 1 mech_infantry moved from Yunnan to French Indo China
1 aaGun, 3 artilleries and 2 infantry moved from Shan State to French Indo China
1 armour moved from Malaya to French Indo China
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 transport moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from Hunan to Kwangsi
1 artillery and 2 infantry moved from Anhwe to Hunan
3 infantry moved from Shantung to Anhwe
1 infantry moved from Yunnan to French Indo China
Place Units - Japanese
1 harbour placed in Hainan
2 transports placed in 36 Sea Zone
1 infantry placed in French Indo China
3 infantry placed in Malaya
3 infantry placed in Kwangtung
3 infantry placed in Shantung
2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
ANZAC : 0,50
Americans : -0,33
UK_Pacific : 0,67
Japanese : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 2 carriers, 3 infantry and 1 tactical_bomber; Remaining resources: 3 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Non Combat Move - Americans
3 transports moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from British Columbia to 101 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Western United States to Central United States
1 carrier moved from 10 Sea Zone to 64 Sea Zone
1 transport moved from 10 Sea Zone to 64 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
Place Units - Americans
2 carriers and 1 tactical_bomber placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 50 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 2 carriers, 3 infantry and 1 tactical_bomber; Remaining resources: 3 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 43 Sea Zone
Combat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Non Combat Move - Americans
3 transports moved from 89 Sea Zone to 101 Sea Zone
1 fighter moved from British Columbia to 101 Sea Zone
2 fighters and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Western United States to Central United States
1 carrier moved from 10 Sea Zone to 64 Sea Zone
1 transport moved from 10 Sea Zone to 64 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 destroyer moved from 30 Sea Zone to 54 Sea Zone
Place Units - Americans
2 carriers and 1 tactical_bomber placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Central United States
Turn Complete - Americans
Americans collect 50 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 airfield, 1 destroyer, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour and 1 infantry moved from Quebec to Eastern United States
1 destroyer and 1 transport moved from 106 Sea Zone to 101 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone
1 armour moved from Tobruk to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Burma to Yunnan
2 fighters and 2 tactical_bombers moved from India to Yunnan
1 bomber moved from India to Malaya
Combat - British
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits, 0,17 expected hits
Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in Yunnan
British attack with 2 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2,50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from Yunnan to India
1 bomber moved from Malaya to India
1 artillery and 2 infantry moved from India to Burma
1 armour moved from Trans-Jordan to Persia
2 mech_infantrys moved from Egypt to Iraq
Place Units - British
1 transport placed in 81 Sea Zone
1 destroyer placed in 98 Sea Zone
1 airfield and 1 tactical_bomber placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -0,50
Americans : 0,67
AA fire in Malaya : : -0,17
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 infantry moved from Libya to Tobruk
Italians take Tobruk from British
2 infantry moved from 99 Sea Zone to Crete
2 armour moved from Belarus to Nenetsia
Combat - Italians
Battle in Crete
Battle in Nenetsia
Italians attack with 2 armour
Russians defend with 2 infantry
Italians roll dice for 2 armour in Nenetsia, round 2 : 1/2 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Nenetsia, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Nenetsia
Italians roll dice for 2 armour in Nenetsia, round 3 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Nenetsia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Nenetsia
Italians win, taking Crete from Neutral_Allies, taking Nenetsia from Russians with 2 armour remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 submarine moved from 91 Sea Zone to 95 Sea Zone
3 aaGuns and 1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from Southern Italy to Gibraltar
Place Units - Italians
1 carrier, 1 destroyer and 1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 0,00
Russians : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 44 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 44 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 destroyer moved from 77 Sea Zone to 81 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery and 2 infantry moved from Belarus to Smolensk
2 infantry moved from Bessarabia to Ukraine
5 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
2 artilleries and 4 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 infantry moved from Eastern Poland to Western Ukraine
27 armour and 11 mech_infantrys moved from Belarus to Western Ukraine
Combat - Germans
Battle in Bryansk
Germans attack with 2 artilleries and 6 infantry
Russians defend with 5 infantry
Germans roll dice for 2 artilleries and 6 infantry in Bryansk, round 2 : 3/8 hits, 2,00 expected hits
Russians roll dice for 5 infantry in Bryansk, round 2 : 2/5 hits, 1,67 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Germans roll dice for 2 artilleries and 4 infantry in Bryansk, round 3 : 2/6 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 5 infantry
Battle in Ukraine
Germans attack with 5 armour, 2 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 5 armour, 2 infantry and 2 mech_infantrys in Ukraine, round 2 : 3/9 hits, 3,17 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 5 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 27 armour, 1 infantry and 11 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 27 armour, 1 infantry and 11 mech_infantrys in Western Ukraine, round 2 : 13/39 hits, 15,50 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 27 armour and 11 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
4 aaGuns, 3 artilleries and 8 infantry moved from Belarus to Eastern Poland
5 infantry moved from Novgorod to Belarus
3 armour, 2 infantry and 5 mech_infantrys moved from Germany to Poland
3 armour, 1 infantry and 5 mech_infantrys moved from Poland to Eastern Poland
1 fighter moved from Western Germany to Gibraltar
2 submarines moved from 91 Sea Zone to 104 Sea Zone
1 battleship and 1 cruiser moved from 91 Sea Zone to 95 Sea Zone
2 submarines moved from 104 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea Zone
Place Units - Germans
2 artilleries and 1 infantry placed in Novgorod
1 fighter placed in Western Germany
5 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : -1,17
Russians : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Bryansk
3 fighters and 1 tactical_bomber moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Vologda
3 armour moved from Russia to Vologda
3 infantry moved from Tsinghai to Sikang
3 infantry moved from Suiyuyan to Hopei
3 infantry moved from Shensi to Szechwan
5 infantry moved from Shensi to Szechwan
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 3 infantry
Russians roll dice for 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/9 hits, 3,33 expected hits
Germans roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 0/5 hits, 1,67 expected hits
3 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/9 hits, 3,33 expected hits
Germans roll dice for 2 artilleries in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 artilleries owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Russians: 1 infantry
Battle in Szechwan
Russians attack with 8 infantry
Japanese defend with 1 infantry
Russians roll dice for 8 infantry in Szechwan, round 2 : 3/8 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Russians win, taking Szechwan from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hopei
Russians win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Smolensk
1 artillery owned by the Russians retreated to Russia
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Sikang
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Sikang, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang
Russians win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Vologda
Russians attack with 3 armour and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 armour and 1 infantry in Vologda, round 2 : 1/4 hits, 1,67 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 3 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Bryansk to Russia
1 artillery and 1 infantry moved from Russia to Vologda
15 artilleries and 46 infantry moved from Russia to Tambov
1 aaGun moved from Suiyuyan to Hopei
1 aaGun moved from Shensi to Szechwan
Place Units - Russians
9 infantry placed in Russia
1 armour placed in Russia
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -1,33
Russians : 0,67
Japanese : 0,00
ah I see I totaly forgot to put the anzac blocker…
let’s see how that goes
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 53 PUs; 6 SuicideAttackTokens;
Japanese buy 3 artilleries, 9 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 2 infantry moved from Hunan to Yunnan
2 bombers moved from Kwangsi to India
2 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
4 artilleries moved from French Indo China to 36 Sea Zone
4 artilleries and 4 transports moved from 36 Sea Zone to 37 Sea Zone
4 infantry moved from Malaya to 37 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 37 Sea Zone to 39 Sea Zone
4 artilleries and 4 infantry moved from 39 Sea Zone to India
2 battleships and 1 cruiser moved from 36 Sea Zone to 39 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 42 Sea Zone
Wanna scramble to block the bombardment? And if yes, what shall scramble?
Btw, I’m going on vacation today, to the Côte d’Azur. So I won’t be playing for a week.