@FranceNeedsMorePower i’ll try to do another video showing how to join which is much easier
Shin Ji (Axis+5) Vs MrRoboto (Allies)
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Take out the destroyer and the Tac.
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And 2 is exactly average? 2.5, technically.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 destroyer, 3 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in 54 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 3 fighters and 2 submarines
Japanese defend with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 carriers, 1 destroyer and 3 fighters in 54 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 5/7 hits, 3.50 expected hitsCombat Hit Differential Summary :
Americans : -0.50
Japanese : 1.50 -
5 hits back! Now, that was above expectations.
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You forgot that both of my subs missed. So I hit below average and you were clearly above…
I’m on the verge of conceding… -
you had a total attack value of 15, so that’s 2.5 hits on average.
But if you wanna skip to the rematch, go ahead.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 destroyer, 3 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in 54 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 3 fighters and 2 submarines
Japanese defend with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 2 carriers, 1 destroyer and 3 fighters in 54 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 5/7 hits, 3,50 expected hits
1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 2 carriers owned by the Americans lost in 54 Sea Zone
Americans roll dice for 2 submarines in 54 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 3 fighters in 54 Sea Zone, round 3 : 2/3 hits, 1,50 expected hitsCombat Hit Differential Summary :
Americans : 0,33
Japanese : 1,50 -
@Shin:
you had a total attack value of 15, so that’s 2.5 hits on average.
Yes and last I checked 2 < 2.5
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 destroyer, 3 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in 54 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 3 fighters and 2 submarines
Japanese defend with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 carriers, 1 destroyer and 3 fighters in 54 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits
1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 2 carriers owned by the Americans lost in 54 Sea Zone
Americans roll dice for 2 submarines in 54 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 3 fighters in 54 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 3 fighters in 54 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
Japanese roll dice for 2 carriers in 54 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
2 fighters owned by the Japanese and 3 fighters owned by the Americans lost in 54 Sea ZoneCombat Hit Differential Summary :
Americans : 0.33
Japanese : 1.83 -
@Shin:
you had a total attack value of 15, so that’s 2.5 hits on average.
Yes and last I checked 2 < 2.5
Like I said
“And 2 is exactly average? 2.5, technically.”
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 destroyer, 3 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in 54 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 3 fighters and 2 submarines
Japanese defend with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 2 carriers, 1 destroyer and 3 fighters in 54 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 5/7 hits, 3,50 expected hits
1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 2 carriers owned by the Americans lost in 54 Sea Zone
Americans roll dice for 2 submarines in 54 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 3 fighters in 54 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
Japanese roll dice for 3 fighters in 54 Sea Zone, round 3 : 3/3 hits, 2,00 expected hits
Japanese roll dice for 2 carriers in 54 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
2 fighters owned by the Japanese and 3 fighters owned by the Americans lost in 54 Sea Zone
Americans roll dice for 2 submarines in 54 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 carriers in 54 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits
Americans roll dice for 2 submarines in 54 Sea Zone, round 5 : 1/2 hits, 0,67 expected hitsCombat Hit Differential Summary :
Americans : 0,00
Japanese : 1,17 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 destroyer, 3 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in 54 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 3 fighters and 2 submarines
Japanese defend with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 carriers, 1 destroyer and 3 fighters in 54 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits
1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 2 carriers owned by the Americans lost in 54 Sea Zone
Americans roll dice for 2 submarines in 54 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 3 fighters in 54 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 3 fighters in 54 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
Japanese roll dice for 2 carriers in 54 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
2 fighters owned by the Japanese and 3 fighters owned by the Americans lost in 54 Sea Zone
Americans roll dice for 2 submarines in 54 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 carriers in 54 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 submarines in 54 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 carriers in 54 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Americans lost in 54 Sea ZoneCombat Hit Differential Summary :
Americans : 0.00
Japanese : 1.50 -
I took it on the undamaged one. Retreat or keep going?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from India to 37 Sea Zone
1 artillery moved from Ethiopia to Italian Somaliland
2 mech_infantrys moved from Belgian Congo to Italian SomalilandCombat - British
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
British roll dice for 1 fighter in 37 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Italian Somaliland
British attack with 1 artillery and 2 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 mech_infantrys in Italian Somaliland, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Italian Somaliland
British win, taking Italian Somaliland from Italians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 cruiser moved from 81 Sea Zone to 79 Sea Zone
1 transport moved from 76 Sea Zone to 79 Sea Zone
3 infantry moved from Eastern Persia to West India
3 fighters moved from Morocco to French Central Africa
1 fighter and 1 tactical_bomber moved from Egypt to Persia
2 mech_infantrys moved from India to Yunnan
3 aaGuns, 2 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber moved from India to Burma
1 fighter and 1 tactical_bomber moved from Burma to India
1 fighter moved from 37 Sea Zone to Yunnan
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea ZonePlace Units - UK_Pacific
1 artillery and 1 infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
UK_Pacific collect 14 PUs; end with 14 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transportCombat Hit Differential Summary :
British : -0,33
Italians : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 marines moved from Northern Italy to 95 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 95 Sea Zone to 98 Sea Zone
2 marines moved from 98 Sea Zone to Syria
1 artillery and 1 infantry moved from Algeria to Morocco
2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
2 armour moved from Poland to Eastern PolandCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship and 1 cruiser
French defend with 1 destroyer
Italians roll dice for 1 battleship and 1 cruiser in 98 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the French lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Syria
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 0/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Morocco, round 4 : 1/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Morocco, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Morocco
Italians win, taking Syria from French, taking Morocco from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Eastern Poland
Italians attack with 2 armour, 2 artilleries and 4 infantry
Russians defend with 2 infantry
Italians roll dice for 2 armour, 2 artilleries and 4 infantry in Eastern Poland, round 2 : 3/8 hits, 2.67 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Italians
2 infantry moved from Yugoslavia to Northern Italy
4 aaGuns moved from Yugoslavia to Slovakia HungaryPlace Units - Italians
2 transports placed in 95 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : 0.17
French : -0.33
Russians : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters moved from Poland to Bessarabia
1 fighter moved from Finland to Baltic States
1 tactical_bomber moved from Finland to Baltic States
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
6 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
1 fighter moved from Western Germany to Bessarabia
2 bombers moved from Southern France to Bessarabia
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
2 tactical_bombers moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 infantry moved from Scotland to United Kingdom
1 transport moved from 111 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in Gibraltar
Germans attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 armour, 1 artillery, 1 harbour and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Gibraltar, round 2 : 4/8 hits, 3.33 expected hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 2 : 0/3 hits, 1.17 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 6 armour, 2 bombers, 4 fighters and 1 mech_infantry
Russians defend with 2 artilleries and 8 infantry
Germans roll dice for 6 armour, 2 bombers, 4 fighters and 1 mech_infantry in Bessarabia, round 2 : 5/13 hits, 6.50 expected hits
Russians roll dice for 2 artilleries and 8 infantry in Bessarabia, round 2 : 5/10 hits, 3.33 expected hits
5 infantry owned by the Russians, 4 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia
Germans roll dice for 2 armour, 2 bombers and 4 fighters in Bessarabia, round 3 : 4/8 hits, 4.33 expected hits
Russians roll dice for 2 artilleries and 3 infantry in Bessarabia, round 3 : 2/5 hits, 1.67 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Germans lost in Bessarabia
Germans roll dice for 2 bombers and 4 fighters in Bessarabia, round 4 : 3/6 hits, 3.33 expected hits
Russians roll dice for 1 artillery in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Bessarabia
Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is -18
Casualties for Germans: 6 armour, 1 fighter and 1 mech_infantry
Casualties for Russians: 2 artilleries and 8 infantryNon Combat Move - Germans
3 fighters moved from Bessarabia to Eastern Poland
2 bombers moved from Bessarabia to Eastern Poland
3 armour moved from Greece to Romania
1 tactical_bomber moved from Baltic States to Eastern Poland
1 fighter moved from Baltic States to Eastern Poland
3 aaGuns, 5 artilleries and 13 infantry moved from Poland to Eastern Poland
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 armour moved from Germany to Romania
1 armour moved from Germany to Romania
1 armour moved from Germany to Romania
4 infantry moved from Slovakia Hungary to Eastern Poland
7 armour moved from Germany to Eastern Poland
7 mech_infantrys moved from Western Germany to Poland
2 fighters moved from Gibraltar to 91 Sea Zone
2 tactical_bombers moved from Gibraltar to 91 Sea ZonePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to United Kingdom: 2 infantry
EDIT: Turning off Edit Mode
3 infantry placed in United Kingdom
1 armour and 9 mech_infantrys placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Germans : -2.17
British : -1.17
Russians : 2.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters moved from Poland to Bessarabia
1 fighter moved from Finland to Baltic States
1 tactical_bomber moved from Finland to Baltic States
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
6 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
1 fighter moved from Western Germany to Bessarabia
2 bombers moved from Southern France to Bessarabia
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 carriers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
2 tactical_bombers moved from 91 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 infantry moved from Scotland to United Kingdom
1 transport moved from 111 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in Gibraltar
Germans attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 1 armour, 1 artillery, 1 harbour and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits, 1.17 expected hits
Germans roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Gibraltar, round 2 : 4/8 hits, 3.33 expected hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 2 : 0/3 hits, 1.17 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Gibraltar
Germans win, taking Gibraltar from British with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for British: 1 armour, 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 6 armour, 2 bombers, 4 fighters and 1 mech_infantry
Russians defend with 2 artilleries and 8 infantry
Germans roll dice for 6 armour, 2 bombers, 4 fighters and 1 mech_infantry in Bessarabia, round 2 : 5/13 hits, 6.50 expected hits
Russians roll dice for 2 artilleries and 8 infantry in Bessarabia, round 2 : 5/10 hits, 3.33 expected hits
5 infantry owned by the Russians, 4 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia
Germans roll dice for 2 armour, 2 bombers and 4 fighters in Bessarabia, round 3 : 4/8 hits, 4.33 expected hits
Russians roll dice for 2 artilleries and 3 infantry in Bessarabia, round 3 : 2/5 hits, 1.67 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Germans lost in Bessarabia
Germans roll dice for 2 bombers and 4 fighters in Bessarabia, round 4 : 3/6 hits, 3.33 expected hits
Russians roll dice for 1 artillery in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 fighter owned by the Germans lost in Bessarabia
Germans win with 2 bombers and 3 fighters remaining. Battle score for attacker is -18
Casualties for Germans: 6 armour, 1 fighter and 1 mech_infantry
Casualties for Russians: 2 artilleries and 8 infantryNon Combat Move - Germans
3 fighters moved from Bessarabia to Eastern Poland
2 bombers moved from Bessarabia to Eastern Poland
3 armour moved from Greece to Romania
1 tactical_bomber moved from Baltic States to Eastern Poland
1 fighter moved from Baltic States to Eastern Poland
3 aaGuns, 5 artilleries and 13 infantry moved from Poland to Eastern Poland
1 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 armour moved from Germany to Romania
1 armour moved from Germany to Romania
1 armour moved from Germany to Romania
4 infantry moved from Slovakia Hungary to Eastern Poland
7 armour moved from Germany to Eastern Poland
7 mech_infantrys moved from Western Germany to Poland
2 fighters moved from Gibraltar to 91 Sea Zone
2 tactical_bombers moved from Gibraltar to 91 Sea ZonePlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to United Kingdom: 2 infantry
EDIT: Turning off Edit Mode
3 infantry placed in United Kingdom
1 armour and 9 mech_infantrys placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Greece: 2 infantry
EDIT: Adding units owned by Germans to Bulgaria: 2 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -2.17
British : -1.17
Russians : 2.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Novgorod to Slovakia Hungary
1 fighter moved from Novgorod to Baltic States
1 artillery and 2 infantry moved from Belarus to Baltic States
1 tactical_bomber moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Vyborg
1 artillery and 1 infantry moved from Novgorod to KareliaCombat - Russians
Battle in Slovakia Hungary
Russians attack with 1 fighter
Italians defend with 4 aaGuns
AA fire in Slovakia Hungary : 0/1 hits, 0,17 expected hits
4 aaGuns owned by the Italians lost in Slovakia Hungary
Russians win with 1 fighter remaining. Battle score for attacker is 20
Casualties for Italians: 4 aaGuns
Battle in Karelia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Karelia, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Baltic States, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 3 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Baltic States, round 4 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Baltic States, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Vyborg
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Vyborg, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Vyborg to Belarus
1 fighter moved from Baltic States to Belarus
2 armour and 2 mech_infantrys moved from Russia to Belarus
4 armour moved from Western Ukraine to Belarus
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bessarabia
3 infantry moved from Western Ukraine to Bryansk
1 fighter moved from Slovakia Hungary to Belarus
1 submarine moved from 106 Sea Zone to 119 Sea ZonePlace Units - Russians
3 infantry placed in Ukraine
3 armour, 1 artillery, 2 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
AA fire in Slovakia Hungary : : -0,17
Germans : 0,00
Russians : 1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 harbour, 1 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Western Australia to 56 Sea Zone
2 carriers moved from 54 Sea Zone to 33 Sea Zone
4 marines moved from Korea to 6 Sea Zone
2 battleships, 2 cruisers and 4 marines moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to Caroline Islands
1 artillery and 1 transport moved from 56 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 submarine moved from 45 Sea Zone to 43 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Korea to Amur
2 fighters and 1 tactical_bomber moved from Philippines to French Indo China
1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers moved from Kwangsi to French Indo China
2 bombers moved from Japan to Philippines
2 artilleries moved from Korea to 6 Sea Zone
1 marine moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 3 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 marine, 3 tactical_bombers and 2 transports moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in MalayaNon Combat Move - Japanese
4 marines moved from 33 Sea Zone to Caroline Islands
2 artilleries, 1 infantry and 1 marine moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
1 destroyer and 2 transports placed in 6 Sea Zone
1 harbour placed in HainanTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUsCombat Hit Differential Summary :