Shin Ji (Axis+5) Vs MrRoboto (Allies)

  • '19 '18

    Well I am getting slaughtered everywhere.

    Every battle that is of some kind of importance goes your way.

  • '15

    After my 6 game losing streak, I’ll take it!

  • '19 '18

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from Hawaiian Islands to 26 Sea Zone
                2 carriers, 1 destroyer, 3 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone

    Combat - Americans
                Battle in 54 Sea Zone
                    Americans attack with 2 carriers, 1 destroyer, 3 fighters and 2 submarines
                    Japanese defend with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
                        Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                        Americans roll dice for 2 carriers, 1 destroyer and 3 fighters in 54 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits

    Combat Hit Differential Summary :

    Americans : -0,50

    triplea_42441_Ame3.tsvg

  • '19 '18

    sigh
    Under-average again.

    Where do you want those 2 hits?

  • '15

    Take out the destroyer and the Tac.

  • '15

    And 2 is exactly average? 2.5, technically.

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from Hawaiian Islands to 26 Sea Zone
                2 carriers, 1 destroyer, 3 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone

    Combat - Americans
                Battle in 54 Sea Zone
                    Americans attack with 2 carriers, 1 destroyer, 3 fighters and 2 submarines
                    Japanese defend with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
                        Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Americans roll dice for 2 carriers, 1 destroyer and 3 fighters in 54 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                        Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits

    Combat Hit Differential Summary :

    Americans : -0.50
        Japanese : 1.50

    triplea_42441_Ame3.tsvg

  • '15

    5 hits back!  Now, that was above expectations.

  • '19 '18

    You forgot that both of my subs missed. So I hit below average and you were clearly above…
    I’m on the verge of conceding…

  • '15

    you had a total attack value of 15, so that’s 2.5 hits on average.

    But if you wanna skip to the rematch, go ahead.

  • '19 '18

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from Hawaiian Islands to 26 Sea Zone
                2 carriers, 1 destroyer, 3 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone

    Combat - Americans
                Battle in 54 Sea Zone
                    Americans attack with 2 carriers, 1 destroyer, 3 fighters and 2 submarines
                    Japanese defend with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
                        Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                        Americans roll dice for 2 carriers, 1 destroyer and 3 fighters in 54 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                        Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 5/7 hits, 3,50 expected hits
                        1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 2 carriers owned by the Americans lost in 54 Sea Zone
                        Americans roll dice for 2 submarines in 54 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 3 fighters in 54 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits

    Combat Hit Differential Summary :

    Americans : 0,33
        Japanese : 1,50

    triplea_42441_Ame3.tsvg

  • '19 '18

    @Shin:

    you had a total attack value of 15, so that’s 2.5 hits on average.

    Yes and last I checked 2 < 2.5

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from Hawaiian Islands to 26 Sea Zone
                2 carriers, 1 destroyer, 3 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone

    Combat - Americans
                Battle in 54 Sea Zone
                    Americans attack with 2 carriers, 1 destroyer, 3 fighters and 2 submarines
                    Japanese defend with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
                        Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Americans roll dice for 2 carriers, 1 destroyer and 3 fighters in 54 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                        Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits
                        1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 2 carriers owned by the Americans lost in 54 Sea Zone
                        Americans roll dice for 2 submarines in 54 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 3 fighters in 54 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                        Japanese roll dice for 3 fighters in 54 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
                        Japanese roll dice for 2 carriers in 54 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                        2 fighters owned by the Japanese and 3 fighters owned by the Americans lost in 54 Sea Zone

    Combat Hit Differential Summary :

    Americans : 0.33
        Japanese : 1.83

    triplea_42441_Ame3.tsvg

  • '15

    @MrRoboto:

    @Shin:

    you had a total attack value of 15, so that’s 2.5 hits on average.

    Yes and last I checked 2 < 2.5

    Like I said

    “And 2 is exactly average? 2.5, technically.”

  • '19 '18

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from Hawaiian Islands to 26 Sea Zone
                2 carriers, 1 destroyer, 3 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone

    Combat - Americans
                Battle in 54 Sea Zone
                    Americans attack with 2 carriers, 1 destroyer, 3 fighters and 2 submarines
                    Japanese defend with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
                        Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                        Americans roll dice for 2 carriers, 1 destroyer and 3 fighters in 54 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                        Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 5/7 hits, 3,50 expected hits
                        1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 2 carriers owned by the Americans lost in 54 Sea Zone
                        Americans roll dice for 2 submarines in 54 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 3 fighters in 54 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
                        Japanese roll dice for 3 fighters in 54 Sea Zone, round 3 : 3/3 hits, 2,00 expected hits
                        Japanese roll dice for 2 carriers in 54 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                        2 fighters owned by the Japanese and 3 fighters owned by the Americans lost in 54 Sea Zone
                        Americans roll dice for 2 submarines in 54 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 2 carriers in 54 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits
                        Americans roll dice for 2 submarines in 54 Sea Zone, round 5 : 1/2 hits, 0,67 expected hits

    Combat Hit Differential Summary :

    Americans : 0,00
        Japanese : 1,17

    triplea_42441_Ame3.tsvg

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from Hawaiian Islands to 26 Sea Zone
                2 carriers, 1 destroyer, 3 fighters and 2 submarines moved from 26 Sea Zone to 54 Sea Zone

    Combat - Americans
                Battle in 54 Sea Zone
                    Americans attack with 2 carriers, 1 destroyer, 3 fighters and 2 submarines
                    Japanese defend with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
                        Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Americans roll dice for 2 carriers, 1 destroyer and 3 fighters in 54 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                        Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits
                        1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 2 carriers owned by the Americans lost in 54 Sea Zone
                        Americans roll dice for 2 submarines in 54 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 3 fighters in 54 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                        Japanese roll dice for 3 fighters in 54 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits
                        Japanese roll dice for 2 carriers in 54 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                        2 fighters owned by the Japanese and 3 fighters owned by the Americans lost in 54 Sea Zone
                        Americans roll dice for 2 submarines in 54 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 2 carriers in 54 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
                        Americans roll dice for 2 submarines in 54 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 2 carriers in 54 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits
                        1 submarine owned by the Americans lost in 54 Sea Zone

    Combat Hit Differential Summary :

    Americans : 0.00
        Japanese : 1.50

    triplea_42441_Ame3.tsvg

  • '15

    I took it on the undamaged one. Retreat or keep going?

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from India to 37 Sea Zone
                1 artillery moved from Ethiopia to Italian Somaliland
                2 mech_infantrys moved from Belgian Congo to Italian Somaliland

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        British roll dice for 1 fighter in 37 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Italian Somaliland
                    British attack with 1 artillery and 2 mech_infantrys
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 2 mech_infantrys in Italian Somaliland, round 2 : 1/3 hits, 0,83 expected hits
                        Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Italian Somaliland
                    British win, taking Italian Somaliland from Italians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 cruiser moved from 81 Sea Zone to 79 Sea Zone
                1 transport moved from 76 Sea Zone to 79 Sea Zone
                3 infantry moved from Eastern Persia to West India
                3 fighters moved from Morocco to French Central Africa
                1 fighter and 1 tactical_bomber moved from Egypt to Persia
                2 mech_infantrys moved from India to Yunnan
                3 aaGuns, 2 artilleries, 1 fighter, 11 infantry and 1 tactical_bomber moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 fighter moved from 37 Sea Zone to Yunnan
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
                UK_Pacific collect 14 PUs; end with 14 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery and 1 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    Combat Hit Differential Summary :

    British : -0,33
        Italians : -0,33

    triplea_42441_UK_3.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 marines moved from Northern Italy to 95 Sea Zone
                1 battleship, 1 cruiser and 2 marines moved from 95 Sea Zone to 98 Sea Zone
                2 marines moved from 98 Sea Zone to Syria
                1 artillery and 1 infantry moved from Algeria to Morocco
                2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
                2 armour moved from Poland to Eastern Poland

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 battleship and 1 cruiser
                    French defend with 1 destroyer
                        Italians roll dice for 1 battleship and 1 cruiser in 98 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 battleship owned by the Italians
                        1 destroyer owned by the French lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Syria
                Battle in Morocco
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits
                        French roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 0/2 hits, 0.67 expected hits
                        French roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 4 : 1/2 hits, 0.67 expected hits
                        French roll dice for 1 infantry in Morocco, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Syria from French, taking Morocco from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Eastern Poland
                    Italians attack with 2 armour, 2 artilleries and 4 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 2 armour, 2 artilleries and 4 infantry in Eastern Poland, round 2 : 3/8 hits, 2.67 expected hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 2 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                2 infantry moved from Yugoslavia to Northern Italy
                4 aaGuns moved from Yugoslavia to Slovakia Hungary

    Place Units - Italians
                2 transports placed in 95 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    Italians : 0.17
        French : -0.33
        Russians : -0.67

    triplea_42441_Ita3.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42441_Fre3.tsvg

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