18L MrRoboto (Axis) vs Sovietishcat (Allies) Game 2

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Combat Move - French
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans
                1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 58 Sea Zone

    triplea_42437_Fre1.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from New Zealand to Java
                1 fighter moved from Queensland to Java
                1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 cruiser moved from 63 Sea Zone to 45 Sea Zone
                1 aaGun and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    Combat Move - French
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans
                1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 58 Sea Zone

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    triplea_42437_Fre1.tsvg

  • 19 18

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 5 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from France to Southern France
                      Germans take Southern France from French
                1 artillery moved from France to Holland Belgium
                2 artilleries and 2 mech_infantrys moved from France to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from France to Normandy Bordeaux
                2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
                1 armour and 4 infantry moved from Bulgaria to Greece
                1 armour moved from Yugoslavia to Greece

    Combat - Germans
                Battle in Greece
                    Germans attack with 2 armour and 4 infantry
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 2 armour and 4 infantry in Greece, round 2 : 0/6 hits, 1,67 expected hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits
                        Germans roll dice for 2 armour and 4 infantry in Greece, round 3 : 3/6 hits, 1,67 expected hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 3 : 1/4 hits, 1,33 expected hits
                        3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                        Germans roll dice for 2 armour and 3 infantry in Greece, round 4 : 1/5 hits, 1,50 expected hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 2 armour and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    French defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
                        French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the French lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys
                    French defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 3/7 hits, 2,17 expected hits
                        French roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
                        1 infantry owned by the Germans, 1 infantry owned by the French and 2 artilleries owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for French: 2 artilleries and 1 infantry
                Battle in 97 Sea Zone
                    Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
                    British defend with 1 carrier, 1 destroyer and 1 fighter; French defend with 1 cruiser and 1 destroyer
                        Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 4/8 hits, 4,83 expected hits

    Combat Hit Differential Summary :

    Germans : -0,67
        French : -0,33
        Neutral_Allies : -2,00

    triplea_42437_Ger2.tsvg

  • 19 18

    Damn, I forgot to move the Tac from South Italy - that obviously should have participated. If that’s okay for you, I’d like to add it here.

    DiceRolls: 1@3; Total Hits: 11@3: (2)

  • 19 18

    Okay, so 5 hits overall. Where do you want them?

  • 19 18

    Ah, and I assumed no scramble 110. Is that correct?

  • 19

    No scramble and leave uk destroyer alive after your 5 hits

  • 19

    Sorry, I meant to leave uk cruiser last

  • 19 18

    There is no UK cruiser. Do you mean the French cruiser?

  • 19

    yes

  • 19 18

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 5 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from France to Normandy Bordeaux
                1 mech_infantry moved from France to Southern France
                      Germans take Southern France from French
                1 artillery moved from France to Holland Belgium
                2 artilleries and 2 mech_infantrys moved from France to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from France to Normandy Bordeaux
                2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
                1 armour and 4 infantry moved from Bulgaria to Greece
                1 armour moved from Yugoslavia to Greece

    Combat - Germans
                Battle in Greece
                    Germans attack with 2 armour and 4 infantry
                    Neutral_Allies defend with 4 infantry
                        Germans roll dice for 2 armour and 4 infantry in Greece, round 2 : 0/6 hits, 1,67 expected hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits
                        Germans roll dice for 2 armour and 4 infantry in Greece, round 3 : 3/6 hits, 1,67 expected hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 3 : 1/4 hits, 1,33 expected hits
                        3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                        Germans roll dice for 2 armour and 3 infantry in Greece, round 4 : 1/5 hits, 1,50 expected hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Germans win, taking Greece from Neutral_Allies with 2 armour and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 infantry
                    French defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
                        French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the French lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys
                    French defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 3/7 hits, 2,17 expected hits
                        French roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
                        1 infantry owned by the Germans, 1 infantry owned by the French and 2 artilleries owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for French: 2 artilleries and 1 infantry
                Battle in 97 Sea Zone
                    Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
                    British defend with 1 carrier, 1 destroyer and 1 fighter; French defend with 1 cruiser and 1 destroyer
                        Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 4/8 hits, 4,83 expected hits
                        British roll dice for 1 carrier, 1 cruiser, 2 destroyers and 1 fighter in 97 Sea Zone, round 2 : 2/5 hits, 2,17 expected hits
                        1 destroyer owned by the French, 1 destroyer owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone
                        Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 6/6 hits, 3,67 expected hits
                        British roll dice for 1 cruiser and 1 fighter in 97 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                        1 cruiser owned by the French, 1 fighter owned by the Germans and 1 fighter owned by the British lost in 97 Sea Zone
                    Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 23
                    Casualties for Germans: 2 fighters and 1 tactical_bomber
                    Casualties for British: 1 carrier, 1 destroyer and 1 fighter
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
                    British defend with 1 battleship
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 battleship owned by the British lost in 110 Sea Zone
                    Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 20
                    Casualties for British: 1 battleship

    Non Combat Move - Germans
                2 bombers, 1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy
                2 artilleries and 9 infantry moved from Yugoslavia to Romania
                5 armour moved from France to Germany
                3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland

    Place Units - Germans
                3 submarines placed in 112 Sea Zone
                2 mech_infantrys placed in Western Germany
                5 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Combat Hit Differential Summary :

    Germans : 2,33
        British : -0,33
        French : -0,33
        Neutral_Allies : -2,00

    triplea_42437_Ger2.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 5 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                3 armour and 5 infantry moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Bryansk to Belarus
                1 armour and 1 mech_infantry moved from Bryansk to Belarus
                2 aaGuns moved from Bryansk to Belarus
                3 armour moved from Ukraine to Belarus
                1 infantry moved from Bessarabia to Western Ukraine
                2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                3 armour placed in Ukraine
                2 armour and 1 mech_infantry placed in Novgorod
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    triplea_42437_Rus2.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                4 infantry moved from Japan to 6 Sea Zone
                2 transports moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                3 artilleries, 3 infantry and 1 mech_infantry moved from Anhwe to Hunan
                2 artilleries, 2 bombers, 7 fighters, 1 infantry and 5 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter moved from Kiangsi to Yunnan
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 3 artilleries, 3 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Hunan, round 2 : 3/7 hits, 2,17 expected hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 2 bombers, 10 fighters, 1 infantry and 7 tactical_bombers
                    Chinese defend with 9 infantry
                        Japanese roll dice for 2 artilleries, 2 bombers, 10 fighters, 1 infantry and 7 tactical_bombers in Yunnan, round 2 : 12/22 hits, 12,00 expected hits
                        Chinese roll dice for 9 infantry in Yunnan, round 2 : 4/9 hits, 3,00 expected hits
                        1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 9 infantry owned by the Chinese lost in Yunnan
                    Japanese win with 2 bombers, 9 fighters and 7 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 artilleries, 1 fighter and 1 infantry
                    Casualties for Chinese: 9 infantry

    Non Combat Move - Japanese
                1 infantry moved from Kiangsi to Kwangsi
                2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
                2 bombers, 7 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
                1 armour, 1 artillery and 2 infantry moved from Korea to Manchuria
                1 armour and 4 infantry moved from Manchuria to Jehol
                1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe
                4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                4 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - Japanese
                1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan
                2 infantry and 1 mech_infantry placed in Manchuria
                1 carrier placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs

    Combat Hit Differential Summary :

    Chinese : 1,33
        Japanese : 0,83

    triplea_42437_Jap2.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 3 bombers and 1 harbour; Remaining resources: 5 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 64 Sea Zone
                1 artillery and 3 infantry moved from 64 Sea Zone to Central America
                1 armour, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 64 Sea Zone
                1 armour and 1 infantry moved from 64 Sea Zone to Central America
                1 bomber moved from Eastern United States to Western United States
                1 fighter moved from Guam to Wake Island

    Place Units - Americans
                3 bombers placed in Western United States
                1 harbour placed in Central America

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs

    triplea_42437_Ame2.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Burma to Kweichow

    triplea_42437_Chi2.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Burma to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Burma
                1 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                1 artillery and 4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    triplea_42437_Chi2.tsvg

  • 19

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - British
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone
                1 bomber moved from Malta to 96 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan

    triplea_42437_Bri2.tsvg

  • 19

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 3 bombers and 1 harbour; Remaining resources: 5 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 64 Sea Zone
                1 artillery and 3 infantry moved from 64 Sea Zone to Central America
                1 armour, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 64 Sea Zone
                1 armour and 1 infantry moved from 64 Sea Zone to Central America
                1 bomber moved from Eastern United States to Western United States
                1 fighter moved from Guam to Wake Island

    Place Units - Americans
                3 bombers placed in Western United States
                1 harbour placed in Central America

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Burma to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Burma
                1 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                1 artillery and 4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone
                1 bomber moved from Malta to 96 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery and 4 infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 artillery and 4 infantry in Anglo Egyptian Sudan, round 2 :  1/5 hits
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  0/3 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 artillery and 4 infantry in Anglo Egyptian Sudan, round 3 :  1/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 :  0/2 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 artillery and 4 infantry in Anglo Egyptian Sudan, round 4 :  1/5 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 :  0/1 hits
                        1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 96 Sea Zone
                    British attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 cruiser, 1 destroyer and 1 transport
                        British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 :  1/4 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        British roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 3 :  2/4 hits
                        Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 3 :  0/1 hits
                        1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 96 Sea Zone
                    British win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport

    Non Combat Move - British
                1 bomber, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
                1 infantry moved from Rhodesia to Tanganyika Territory
                6 infantry and 4 mech_infantrys moved from India to Burma
                1 artillery, 2 fighters and 1 tactical_bomber moved from India to Burma
                2 aaGuns moved from India to Burma
                3 infantry moved from Shan State to Burma
                1 mech_infantry moved from Eire to United Kingdom
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 infantry moved from Persia to Eastern Persia
                      British take Eastern Persia from Neutral_Allies

    Place Units - British
                1 factory_minor placed in Persia
                2 infantry placed in United Kingdom
                1 fighter and 1 mech_infantry placed in Union of South Africa
                1 artillery placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs

    Place Units - UK_Pacific
                2 infantry and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Some Units in India change ownership: 2 infantry and 3 mech_infantrys

    triplea_42437_UK_2.tsvg

  • 19 18

    Huh, some horrible dice here. Damnit, that sets me back quite a lot

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British
                1 bomber moved from Southern Italy to 104 Sea Zone
                2 fighters moved from Libya to 96 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 3 fighters
                    British defend with 1 destroyer
                        Italians roll dice for 3 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the British and 1 fighter owned by the Italians lost in 96 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 fighter
                    Casualties for British: 1 destroyer
                Battle in 104 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 destroyer
                        Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                        British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the British and 1 bomber owned by the Italians lost in 104 Sea Zone
                    British win with no units remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 bomber
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                2 fighters moved from 96 Sea Zone to Southern Italy
                2 infantry moved from Bulgaria to Romania
                2 armour moved from Slovakia Hungary to Poland
                1 artillery and 1 infantry moved from Yugoslavia to Romania
                2 aaGuns and 2 infantry moved from Southern Italy to Northern Italy
                4 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 12 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    Italians : -0,17
        British : 1,33

    triplea_42437_Ita2.tsvg

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