Forgot to Blitz Alexandria so I did it during NCM.
18L MrRoboto (Axis) vs Sovietishcat (Allies) Game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 bomber moved from Northern Italy to 96 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 artillery and 1 infantry moved from Libya to Tobruk
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 fighter moved from Southern Italy to Tobruk
1 fighter moved from Southern Italy to Tobruk
1 cruiser and 1 destroyer moved from 95 Sea Zone to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
British defend with 1 cruiser and 1 transport
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
British roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 transport owned by the British, 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone
Italians win with 1 bomber, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 13
Casualties for Italians: 1 submarine
Casualties for British: 1 cruiser and 1 transport
Battle in Tobruk
Italians attack with 2 artilleries, 2 fighters and 2 infantry
British defend with 1 armour, 1 artillery and 1 mech_infantry
Italians roll dice for 2 artilleries, 2 fighters and 2 infantry in Tobruk, round 2 : 3/6 hits, 2,33 expected hits
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 2 : 0/3 hits, 1,17 expected hits
1 mech_infantry owned by the British, 1 artillery owned by the British and 1 armour owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 14
Casualties for British: 1 armour, 1 artillery and 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Tobruk to Libya
1 bomber moved from 96 Sea Zone to Southern Italy
1 armour moved from Albania to Slovakia Hungary
1 armour moved from Northern Italy to Slovakia Hungary
2 infantry moved from Albania to Bulgaria
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
4 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
Italians collect 11 PUs (1 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
Italians : 0,83
British : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New Zealand to Java
1 fighter moved from Queensland to Java
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Combat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 58 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New Zealand to Java
1 fighter moved from Queensland to Java
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 cruiser moved from 63 Sea Zone to 45 Sea Zone
1 aaGun and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUsCombat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from Germans
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 58 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 5 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Southern France
Germans take Southern France from French
1 artillery moved from France to Holland Belgium
2 artilleries and 2 mech_infantrys moved from France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from France to Normandy Bordeaux
2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
1 armour and 4 infantry moved from Bulgaria to Greece
1 armour moved from Yugoslavia to GreeceCombat - Germans
Battle in Greece
Germans attack with 2 armour and 4 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 2 armour and 4 infantry in Greece, round 2 : 0/6 hits, 1,67 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits
Germans roll dice for 2 armour and 4 infantry in Greece, round 3 : 3/6 hits, 1,67 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 3 : 1/4 hits, 1,33 expected hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans roll dice for 2 armour and 3 infantry in Greece, round 4 : 1/5 hits, 1,50 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 2 armour and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
French defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys
French defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 3/7 hits, 2,17 expected hits
French roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans, 1 infantry owned by the French and 2 artilleries owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for French: 2 artilleries and 1 infantry
Battle in 97 Sea Zone
Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
British defend with 1 carrier, 1 destroyer and 1 fighter; French defend with 1 cruiser and 1 destroyer
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 4/8 hits, 4,83 expected hitsCombat Hit Differential Summary :
Germans : -0,67
French : -0,33
Neutral_Allies : -2,00 -
Damn, I forgot to move the Tac from South Italy - that obviously should have participated. If that’s okay for you, I’d like to add it here.
Rolls: 1@3; Total Hits: 11@3: (2) -
Okay, so 5 hits overall. Where do you want them?
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Ah, and I assumed no scramble 110. Is that correct?
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No scramble and leave uk destroyer alive after your 5 hits
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Sorry, I meant to leave uk cruiser last
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There is no UK cruiser. Do you mean the French cruiser?
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yes
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 5 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Southern France
Germans take Southern France from French
1 artillery moved from France to Holland Belgium
2 artilleries and 2 mech_infantrys moved from France to Normandy Bordeaux
1 armour and 1 mech_infantry moved from France to Normandy Bordeaux
2 bombers, 3 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
1 armour and 4 infantry moved from Bulgaria to Greece
1 armour moved from Yugoslavia to GreeceCombat - Germans
Battle in Greece
Germans attack with 2 armour and 4 infantry
Neutral_Allies defend with 4 infantry
Germans roll dice for 2 armour and 4 infantry in Greece, round 2 : 0/6 hits, 1,67 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1,33 expected hits
Germans roll dice for 2 armour and 4 infantry in Greece, round 3 : 3/6 hits, 1,67 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 3 : 1/4 hits, 1,33 expected hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
Germans roll dice for 2 armour and 3 infantry in Greece, round 4 : 1/5 hits, 1,50 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 2 armour and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
French defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys
French defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 3/7 hits, 2,17 expected hits
French roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans, 1 infantry owned by the French and 2 artilleries owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for French: 2 artilleries and 1 infantry
Battle in 97 Sea Zone
Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
British defend with 1 carrier, 1 destroyer and 1 fighter; French defend with 1 cruiser and 1 destroyer
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 4/8 hits, 4,83 expected hits
British roll dice for 1 carrier, 1 cruiser, 2 destroyers and 1 fighter in 97 Sea Zone, round 2 : 2/5 hits, 2,17 expected hits
1 destroyer owned by the French, 1 destroyer owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone
Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 6/6 hits, 3,67 expected hits
British roll dice for 1 cruiser and 1 fighter in 97 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
1 cruiser owned by the French, 1 fighter owned by the Germans and 1 fighter owned by the British lost in 97 Sea Zone
Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for Germans: 2 fighters and 1 tactical_bomber
Casualties for British: 1 carrier, 1 destroyer and 1 fighter
Casualties for French: 1 cruiser and 1 destroyer
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 battleship
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 20
Casualties for British: 1 battleshipNon Combat Move - Germans
2 bombers, 1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Southern Italy
2 artilleries and 9 infantry moved from Yugoslavia to Romania
5 armour moved from France to Germany
3 aaGuns, 3 artilleries and 11 infantry moved from Germany to PolandPlace Units - Germans
3 submarines placed in 112 Sea Zone
2 mech_infantrys placed in Western Germany
5 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : 2,33
British : -0,33
French : -0,33
Neutral_Allies : -2,00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 5 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
3 armour and 5 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Bryansk to Belarus
2 aaGuns moved from Bryansk to Belarus
3 armour moved from Ukraine to Belarus
1 infantry moved from Bessarabia to Western Ukraine
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
3 armour placed in Ukraine
2 armour and 1 mech_infantry placed in Novgorod
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 infantry moved from Japan to 6 Sea Zone
2 transports moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 2 transports moved from 17 Sea Zone to 33 Sea Zone
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
3 artilleries, 3 infantry and 1 mech_infantry moved from Anhwe to Hunan
2 artilleries, 2 bombers, 7 fighters, 1 infantry and 5 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kiangsi to Yunnan
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to YunnanCombat - Japanese
Battle in Hunan
Japanese attack with 3 artilleries, 3 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Hunan, round 2 : 3/7 hits, 2,17 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers, 10 fighters, 1 infantry and 7 tactical_bombers
Chinese defend with 9 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 10 fighters, 1 infantry and 7 tactical_bombers in Yunnan, round 2 : 12/22 hits, 12,00 expected hits
Chinese roll dice for 9 infantry in Yunnan, round 2 : 4/9 hits, 3,00 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 9 infantry owned by the Chinese lost in Yunnan
Japanese win with 2 bombers, 9 fighters and 7 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 artilleries, 1 fighter and 1 infantry
Casualties for Chinese: 9 infantryNon Combat Move - Japanese
1 infantry moved from Kiangsi to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
2 bombers, 7 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
1 armour, 1 artillery and 2 infantry moved from Korea to Manchuria
1 armour and 4 infantry moved from Manchuria to Jehol
1 aaGun, 1 artillery and 6 infantry moved from Jehol to Anhwe
4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - Japanese
1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
2 infantry and 1 mech_infantry placed in Manchuria
1 carrier placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 32 PUs; end with 32 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUsCombat Hit Differential Summary :
Chinese : 1,33
Japanese : 0,83 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 3 bombers and 1 harbour; Remaining resources: 5 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 64 Sea Zone
1 artillery and 3 infantry moved from 64 Sea Zone to Central America
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 64 Sea Zone
1 armour and 1 infantry moved from 64 Sea Zone to Central America
1 bomber moved from Eastern United States to Western United States
1 fighter moved from Guam to Wake IslandPlace Units - Americans
3 bombers placed in Western United States
1 harbour placed in Central AmericaTurn Complete - Americans
Americans collect 52 PUs; end with 57 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Burma to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
1 fighter moved from Burma to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Burma
1 infantry moved from Shensi to SzechwanPlace Units - Chinese
1 artillery and 4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone
1 bomber moved from Malta to 96 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan





