18L MrRoboto (Axis) vs Ichabod (Allies) BM3

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 destroyer moved from 94 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 91 Sea Zone
                1 cruiser moved from 94 Sea Zone to 91 Sea Zone
                2 carriers moved from 94 Sea Zone to 91 Sea Zone
                1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                6 fighters moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 6 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 6 fighters in 16 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 91 Sea Zone
                    Americans attack with 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers
                    Germans defend with 1 carrier, 1 fighter and 1 tactical_bomber
                        Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                        Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 3/9 hits, 4.50 expected hits
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 1 carrier in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        1 carrier owned by the Germans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
                    3 submarines owned by the Americans Submerged
                        Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 4/9 hits, 4.50 expected hits
                        Germans roll dice for 1 fighter in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        1 fighter owned by the Germans lost in 91 Sea Zone
                    Americans win with 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 37
                    Casualties for Germans: 1 carrier, 1 fighter and 1 tactical_bomber

    Non Combat Move - Americans
                2 tactical_bombers moved from 91 Sea Zone to Gibraltar
                4 fighters moved from 91 Sea Zone to Gibraltar
                4 infantry moved from Southeast Mexico to 89 Sea Zone
                4 infantry and 4 transports moved from 89 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from Tunisia to 94 Sea Zone
                4 infantry moved from Tunisia to 94 Sea Zone
                1 artillery, 4 infantry and 3 transports moved from 94 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                4 infantry moved from 91 Sea Zone to Gibraltar
                2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                6 fighters moved from 16 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs

    Combat Hit Differential Summary :

    Germans : 0.83
        Americans : -2.33
        Japanese : -0.33

    triplea_42403_Ame7.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Tsinghai
                1 fighter moved from Kansu to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    Combat Hit Differential Summary :

    Chinese : -0.67
        Japanese : 0.33

    triplea_42403_Chi7.tsvg

  • 17

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Combat Move - British
                1 armour moved from Egypt to Syria
                      British take Trans-Jordan from Italians
                2 infantry moved from Iraq to Syria
                1 bomber moved from Persia to Syria
                1 mech_infantry moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians
                1 mech_infantry moved from Egypt to 81 Sea Zone
                2 fighters moved from 81 Sea Zone to Eastern Persia
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 mech_infantry moved from 72 Sea Zone to French Madagascar
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 carrier moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Eastern Persia
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 artillery moved from Persia to Eastern Persia
                2 infantry moved from Persia to Eastern Persia

    triplea_42403_Bri7.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 infantry moved from Tunisia to Libya
                      Americans take Libya from Italians
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 submarine moved from 93 Sea Zone to 91 Sea Zone
                1 destroyer moved from 94 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 91 Sea Zone
                1 cruiser moved from 94 Sea Zone to 91 Sea Zone
                2 carriers moved from 94 Sea Zone to 91 Sea Zone
                1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                6 fighters moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 6 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 6 fighters in 16 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 91 Sea Zone
                    Americans attack with 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers
                    Germans defend with 1 carrier, 1 fighter and 1 tactical_bomber
                        Americans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                        Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 3/9 hits, 4.50 expected hits
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 1 carrier in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        1 carrier owned by the Germans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
                    3 submarines owned by the Americans Submerged
                        Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 4/9 hits, 4.50 expected hits
                        Germans roll dice for 1 fighter in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        1 fighter owned by the Germans lost in 91 Sea Zone
                    Americans win with 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 37
                    Casualties for Germans: 1 carrier, 1 fighter and 1 tactical_bomber

    Non Combat Move - Americans
                2 tactical_bombers moved from 91 Sea Zone to Gibraltar
                4 fighters moved from 91 Sea Zone to Gibraltar
                4 infantry moved from Southeast Mexico to 89 Sea Zone
                4 infantry and 4 transports moved from 89 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from Tunisia to 94 Sea Zone
                4 infantry moved from Tunisia to 94 Sea Zone
                1 artillery, 4 infantry and 3 transports moved from 94 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                4 infantry moved from 91 Sea Zone to Gibraltar
                2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                6 fighters moved from 16 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Tsinghai
                1 fighter moved from Kansu to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    Purchase Units - British
                British buy 1 armour, 3 artilleries, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Egypt to Syria
                      British take Trans-Jordan from Italians
                2 infantry moved from Iraq to Syria
                1 bomber moved from Persia to Syria
                1 mech_infantry moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians
                1 mech_infantry moved from Egypt to 81 Sea Zone
                2 fighters moved from 81 Sea Zone to Eastern Persia
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 mech_infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 mech_infantry moved from 72 Sea Zone to French Madagascar
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 carrier moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Eastern Persia
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 artillery moved from Persia to Eastern Persia
                2 infantry moved from Persia to Eastern Persia

    Combat - British
                Battle in French Madagascar
                Battle in Syria
                    British attack with 1 armour, 1 bomber and 2 infantry
                    Germans defend with 1 fighter
                        British roll dice for 1 armour, 1 bomber and 2 infantry in Syria, round 2 : 1/4 hits, 1.50 expected hits
                        Italians roll dice for 1 fighter in Syria, round 2 : 1/1 hits, 0.67 expected hits
                        1 fighter owned by the Germans and 1 infantry owned by the British lost in Syria
                    British win, taking French Madagascar from Neutral_Axis, taking Syria from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Germans: 1 fighter

    Non Combat Move - British
                1 bomber moved from Syria to Persia

    Place Units - British
                1 fighter placed in United Kingdom
                3 artilleries placed in Persia
                1 armour, 1 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 artillery placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Libya: 1 infantry
                EDIT: Changing ownership of Libya from Americans to Italians
                EDIT: Adding units owned by Americans to Algeria: 1 infantry
                EDIT: Removing units owned by Americans from Algeria: 1 infantry
                EDIT: Adding units owned by Americans to Tunisia: 1 infantry
                EDIT: Changing ownership of Libya from Italians to Americans
                EDIT: Removing units owned by Americans from Tunisia: 1 infantry
                EDIT: Adding units owned by Americans to Libya: 1 infantry
                EDIT: Removing units owned by Americans from Gibraltar: 2 infantry
                EDIT: Adding units owned by Americans to Morocco: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 83 to 88
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs
                Some Units in India change ownership: 1 artillery

    Combat Hit Differential Summary :

    Germans : 0.83
        British : -0.50
        Italians : 0.33
        Americans : -2.33
        Chinese : -0.67
        Japanese : 0.00

    triplea_42403_UK_7.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 infantry moved from Ukraine to Bessarabia

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    triplea_42403_Ita7.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                2 infantry moved from West India to India
                3 fighters moved from West India to Eastern Persia

    Non Combat Move - ANZAC

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,2
                ANZAC collect 8 PUs (2 lost to blockades); end with 13 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42403_Fre7.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 1 artillery, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 2 artilleries and 1 infantry
                EDIT: Removing units owned by Germans from Belarus: 1 infantry
                EDIT: Removing units owned by Russians from Archangel: 2 infantry
                EDIT: Turning off Edit Mode
                3 infantry moved from Bessarabia to Western Ukraine
                2 bombers moved from Southern France to Western Ukraine
                1 fighter moved from Western Germany to Western Ukraine

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 2 bombers, 1 fighter and 3 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 2 bombers, 1 fighter and 3 infantry in Western Ukraine, round 2 : 2/6 hits, 2,33 expected hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Western Ukraine: 1 infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Baltic States to Belarus
                2 armour and 1 mech_infantry moved from Poland to Novgorod
                1 infantry moved from Baltic States to Novgorod
                2 armour moved from Eastern Poland to Novgorod
                1 artillery and 3 infantry moved from Baltic States to Eastern Poland
                1 armour moved from Eastern Poland to Bessarabia
                3 armour moved from Germany to Eastern Poland
                3 armour and 2 mech_infantrys moved from Western Germany to Poland
                2 bombers and 1 fighter moved from Western Ukraine to Eastern Poland
                1 tactical_bomber moved from Normandy Bordeaux to Western Germany
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 submarine moved from 110 Sea Zone to 119 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                2 infantry moved from Normandy Bordeaux to France
                2 aaGuns, 2 artilleries and 6 infantry moved from Southern France to France

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                3 armour placed in Germany
                2 armour and 6 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Combat Hit Differential Summary :

    Germans : -0,33
        Russians : 0,33

    triplea_42403_Ger8.tsvg

  • 19 18

    Note that I had to edit the battle in Archangelsk, because I forgot to post my move at the end.

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Bryansk to Rostov
                      Russians take Rostov from Germans
                1 armour moved from Rostov to Ukraine
                      Russians take Ukraine from Italians
                3 infantry moved from Bryansk to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 infantry moved from Archangel to Belarus
                1 fighter moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Belarus

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/6 hits, 2.17 expected hits
                        Germans roll dice for 3 infantry in Western Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                        2 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 3/6 hits, 2.17 expected hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                3 aaGuns, 4 armour, 19 artilleries and 51 infantry moved from Bryansk to Ukraine
                2 mech_infantrys moved from Smolensk to Ukraine
                1 aaGun, 1 artillery and 5 infantry moved from Smolensk to Bryansk
                7 artilleries and 2 infantry moved from Russia to Bryansk
                2 fighters moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Western Ukraine to Bryansk
                1 fighter moved from Belarus to Bryansk
                1 aaGun and 7 infantry moved from Kazakhstan to Samara

    Place Units - Russians
                4 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Russians : 1.00

    triplea_42403_Rus8.tsvg

  • 19 18

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 harbour, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Sikang to Tsinghai
                1 infantry moved from Shensi to Tsinghai
                1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
                5 artilleries and 15 infantry moved from Shan State to Burma
                3 armour, 5 artilleries and 7 infantry moved from Yunnan to Burma
                3 armour moved from French Indo China to Burma
                3 armour moved from Malaya to Burma
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 marine moved from Caroline Islands to 33 Sea Zone
                1 cruiser and 1 marine moved from 33 Sea Zone to 31 Sea Zone
                1 marine moved from 31 Sea Zone to Wake Island
                2 battleships, 4 carriers, 1 cruiser, 7 destroyers, 4 fighters, 6 submarines and 4 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone

    triplea_42403_Jap8.tsvg

  • 19 18

    Scramble Hawaii?

  • 17

    Scramble. Best Defense OOL.

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 1 harbour, 5 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Sikang to Tsinghai
                1 infantry moved from Shensi to Tsinghai
                1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
                5 artilleries and 15 infantry moved from Shan State to Burma
                3 armour, 5 artilleries and 7 infantry moved from Yunnan to Burma
                3 armour moved from French Indo China to Burma
                3 armour moved from Malaya to Burma
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 marine moved from Caroline Islands to 33 Sea Zone
                1 cruiser and 1 marine moved from 33 Sea Zone to 31 Sea Zone
                1 marine moved from 31 Sea Zone to Wake Island
                2 battleships, 4 carriers, 1 cruiser, 7 destroyers, 4 fighters, 6 submarines and 4 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone

    Combat - Japanese
                Americans scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
                Battle in Wake Island
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win, taking Wake Island from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Tsinghai
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/4 hits, 1,50 expected hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Burma
                    Japanese attack with 9 armour, 10 artilleries and 22 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 9 armour, 10 artilleries and 22 infantry in Burma, round 2 : 9/41 hits, 13,17 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 9 armour, 10 artilleries and 22 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 26 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 7 destroyers, 4 fighters, 6 submarines and 4 tactical_bombers
                    Americans defend with 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 7 fighters, 4 submarines and 1 transport; ANZAC defend with 1 cruiser
                        Japanese roll dice for 6 submarines in 26 Sea Zone, round 2 : 0/6 hits, 2,00 expected hits
                        Japanese roll dice for 2 battleships, 4 carriers, 1 cruiser, 7 destroyers, 4 fighters and 4 tactical_bombers in 26 Sea Zone, round 2 : 8/18 hits, 8,83 expected hits
                    Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans
                        Americans roll dice for 4 submarines in 26 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits
                        Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 7 fighters and 1 transport in 26 Sea Zone, round 2 : 8/18 hits, 9,17 expected hits
                    Units damaged: 2 battleships owned by the Japanese
                        4 submarines owned by the Americans, 2 carriers owned by the Japanese and 2 submarines owned by the Japanese lost in 26 Sea Zone
                        Japanese roll dice for 4 submarines in 26 Sea Zone, round 3 : 1/4 hits, 1,33 expected hits
                        Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 7 destroyers, 4 fighters and 4 tactical_bombers in 26 Sea Zone, round 3 : 11/18 hits, 8,83 expected hits
                        Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 7 fighters and 1 transport in 26 Sea Zone, round 3 : 9/18 hits, 9,17 expected hits
                        2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 4 destroyers owned by the Americans, 5 destroyers owned by the Japanese, 3 carriers owned by the Americans, 4 submarines owned by the Japanese and 2 fighters owned by the Americans lost in 26 Sea Zone
                        Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 4 tactical_bombers in 26 Sea Zone, round 4 : 8/13 hits, 7,17 expected hits
                        Americans roll dice for 1 battleship, 5 fighters and 1 transport in 26 Sea Zone, round 4 : 3/6 hits, 4,00 expected hits
                        2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 5 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 26 Sea Zone
                    Japanese win, taking 26 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 97
                    Casualties for Japanese: 2 carriers, 5 destroyers, 1 fighter, 6 submarines and 2 tactical_bombers
                    Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 7 fighters, 4 submarines and 1 transport
                    Casualties for ANZAC: 1 cruiser

    Non Combat Move - Japanese
                1 fighter could not land in 26 Sea Zone and was removed
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                3 armour moved from Kwangtung to Yunnan
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Jehol to Anhwe
                2 infantry moved from Jehol to Chahar
                3 infantry moved from Manchuria to Jehol
                1 artillery and 3 infantry moved from Kiangsu to 19 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
                3 infantry moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from Tsinghai to Szechwan
                5 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
                5 fighters, 1 infantry and 2 tactical_bombers moved from Yunnan to Shan State
                2 aaGuns moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Burma

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 harbour placed in Hainan
                2 armour and 1 infantry placed in Malaya
                2 infantry placed in French Indo China
                1 transport placed in 36 Sea Zone
                1 artillery and 2 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    Americans : -3,67
        Chinese : -0,33
        UK_Pacific : -0,33
        Japanese : -3,83

    triplea_42403_Jap8.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 7 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 units repaired.
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                4 fighters moved from Gibraltar to 104 Sea Zone
                2 tactical_bombers moved from Gibraltar to 104 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                1 aaGun moved from Gibraltar to 91 Sea Zone
                2 artilleries moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                10 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Libya to Tunisia
                1 aaGun, 2 artilleries, 3 carriers, 1 cruiser, 2 destroyers, 11 infantry, 2 submarines and 7 transports moved from 91 Sea Zone to 110 Sea Zone
                2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
                4 fighters moved from 104 Sea Zone to 110 Sea Zone
                2 fighters moved from 10 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer, 6 submarines and 2 tactical_bombers placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,1,2,3,2,5,1,3,2,6,6,1,1
                Americans collect 57 PUs (1 lost to blockades); end with 57 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Americans : 0.67

    triplea_42403_Ame8.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs

    Combat Hit Differential Summary :

    triplea_42403_Chi8.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 7 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 units repaired.
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                4 fighters moved from Gibraltar to 104 Sea Zone
                2 tactical_bombers moved from Gibraltar to 104 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                1 aaGun moved from Gibraltar to 91 Sea Zone
                2 artilleries moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                10 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Libya to Tunisia
                1 aaGun, 2 artilleries, 3 carriers, 1 cruiser, 2 destroyers, 11 infantry, 2 submarines and 7 transports moved from 91 Sea Zone to 110 Sea Zone
                2 tactical_bombers moved from 104 Sea Zone to 110 Sea Zone
                4 fighters moved from 104 Sea Zone to 110 Sea Zone
                2 fighters moved from 10 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer, 6 submarines and 2 tactical_bombers placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,1,2,3,2,5,1,3,2,6,6,1,1
                Americans collect 57 PUs (1 lost to blockades); end with 57 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 submarine; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 infantry moved from Syria to Iraq
                1 mech_infantry moved from Ethiopia to British Somaliland
                      British take British Somaliland from Italians
                1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from Eastern Persia to West India
                1 artillery moved from Eastern Persia to West India
                6 artilleries, 3 fighters, 18 infantry and 1 tactical_bomber moved from India to West India

    Combat - British

    Non Combat Move - British
                1 mech_infantry moved from French Madagascar to 72 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 mech_infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
                1 armour moved from Syria to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                3 artilleries moved from Persia to Eastern Persia
                3 aaGuns moved from India to West India

    Place Units - British
                1 destroyer and 2 transports placed in 110 Sea Zone
                1 artillery and 2 infantry placed in Persia
                1 mech_infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1
                British collect 35 PUs (1 lost to blockades); end with 35 PUs

    Place Units - UK_Pacific
                1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 6 PUs
                Some Units in 39 Sea Zone change ownership: 1 submarine

    Combat Hit Differential Summary :

    Germans : -0.33
        Americans : 0.67

    triplea_42403_UK_8.tsvg

  • 17

    That Sea Battle worked out really well for you. I think the US only rolled average dice 1x in it. Regardless, I missed a battle calc and would not have left my fleet there had I seen it.

  • 19 18

    True, the battle went slightly better than average (don’t forget, I rolled below average in the important first round as well), but my odds were overwhelmingly good. I was even able to use 1 cruiser for Wake and another destroyer for the subs.

  • 17

    @MrRoboto:

    True, the battle went slightly better than average (don’t forget, I rolled below average in the important first round as well), but my odds were overwhelmingly good. I was even able to use 1 cruiser for Wake and another destroyer for the subs.

    I didn’t forget that the Jap subs missed 2 hits first round. But the rest of the stuff still rolled average. The US then rolled 1 less than average. If the US say rolled 2 above average 1st defense roll, it could have made a difference.

    I think the Iraqi defense rolls (4 hits!) and some of the other earlier round Italian defense dice really slowed me down in the beginning. They were small skirmish battles but I think they had a strategic level lasting impact. Perhaps it delayed the US spending in the Pacific by a round and maybe let Italy hold Cairo an extra round (maybe). I was determined to make a landing somewhere regardless. It might have helped delay that too.

    Interesting to see a different play style. You played Germany really well this game. Impressed!

    You have to take Hawaii or Anzac…, or at least have the stuff in place that can’t be stopped. Sorry. Japan is about to be too strong, probably can’t stop them once they have India. But I want to still try.

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 2 fighters; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Bessarabia to Western Ukraine

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 artillery and 3 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1,00 expected hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Italians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 3 : 1/4 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                2 armour moved from Bessarabia to Belarus
                1 fighter moved from Southern Italy to Western Germany
                3 infantry moved from Northern Italy to Western Germany
                2 aaGuns, 5 artilleries and 10 infantry moved from Southern Italy to Northern Italy
                1 artillery and 2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs

    Combat Hit Differential Summary :

    Italians : 0,00
        Russians : -1,00

    triplea_42403_Ita8.tsvg

Suggested Topics

  • 24
  • 130
  • 52
  • 66
  • 148
  • 211
  • 57
  • 253
Axis & Allies Boardgaming Custom Painted Miniatures

35

Online

17.9k

Users

40.7k

Topics

1.8m

Posts