@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Clemency (Axis) vs Deimos (Allies) BM3 G40
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to Java
2 fighters moved from New Zealand to Java
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUsCombat Move - French
Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern FranceCombat - French
Battle in Southern France
French attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 mech_infantrys in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Southern France
French roll dice for 1 artillery in Southern France, round 3 : 1/1 hits, 0.33 expected hits
Germans roll dice for 2 mech_infantrys in Southern France, round 3 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Southern France
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for French: 1 artillery and 1 infantry
Casualties for Germans: 1 mech_infantryNon Combat Move - French
1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 infantry moved from Morocco to Algeria
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 72 Sea Zone to 78 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
Germans : 0.67
French : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer and 9 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
2 artilleries moved from Western Germany to 112 Sea Zone
4 infantry moved from Norway to 112 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 4 infantry, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 111 Sea Zone
2 artilleries and 4 infantry moved from 111 Sea Zone to Scotland
1 fighter moved from Western Germany to 111 Sea ZoneCombat - Germans
Battle in ScotlandNon Combat Move - Germans
6 armour moved from France to Western Germany
2 artilleries moved from France to Western Germany
1 mech_infantry moved from Southern France to Western Germany
4 infantry moved from Finland to Norway
5 infantry moved from Poland to Germany
5 infantry moved from Bulgaria to Romania
1 artillery moved from Yugoslavia to RomaniaPlace Units - Germans
1 destroyer and 9 transports placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Russians
Russians buy 4 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 armour and 2 mech_infantrys moved from Bryansk to Eastern Poland
1 artillery and 6 infantry moved from Western Ukraine to Eastern Poland
2 aaGuns, 1 artillery and 10 infantry moved from Belarus to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
3 armour moved from Novgorod to Eastern Poland
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Baltic States
2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
2 armour and 1 artillery placed in Ukraine
2 armour and 1 artillery placed in Novgorod
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 6 armour and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Hunan to Yunnan
2 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
2 artilleries and 6 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery and 1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Jehol to Suiyuyan
1 artillery and 6 infantry moved from Jehol to Chahar
2 bombers, 10 fighters and 8 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kiangsi to Chahar
1 armour moved from Shantung to Chahar
1 artillery and 2 infantry moved from Shantung to AnhweCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 10 fighters, 1 infantry and 8 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 bombers, 10 fighters, 1 infantry and 8 tactical_bombers in Yunnan, round 2 : 15/22 hits, 12.33 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 10 fighters and 8 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
2 bombers, 10 fighters and 8 tactical_bombers moved from Yunnan to Chahar
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Shantung
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 infantry moved from 19 Sea Zone to ShantungPlace Units - Japanese
3 armour placed in Kiangsu
3 armour and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsCombat Hit Differential Summary :
Chinese : 0.00
Japanese : 2.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 infantry, 2 marines, 1 submarine and 2 transports; Remaining resources: 4 PUs;Combat Move - Americans
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Guam: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Guam: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 fighters, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Western United States to Central United States
1 destroyer moved from 64 Sea Zone to 101 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 destroyer and 2 transports placed in 101 Sea Zone
1 artillery and 2 marines placed in Central United States
2 infantry placed in Western United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 56 PUsCombat Hit Differential Summary :
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If the fighter had started its turn on Guam as it should’ve, then it can reach my Hawaii sea zone this turn, so I put it there.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to HopeiCombat - Chinese
Chinese creates battle in territory Hunan
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hunan from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
9 infantry moved from Shensi to Tsinghai
1 fighter moved from Hopei to TsinghaiPlace Units - Chinese
4 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese : 1.17
Japanese : 0.67 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Combat Move - British
3 infantry moved from United Kingdom to Scotland
3 fighters moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Malta to 97 Sea Zone
1 bomber and 2 fighters moved from Malta to 97 Sea Zone
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour and 1 mech_infantry moved from Ethiopia to Kenya
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 artillery and 3 infantry moved from Persia to Iraq
1 fighter moved from India to Iraq
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from India to IraqCombat - British
Combat Hit Differential Summary :
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Purchase was 8 inf 2 tanks
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scramble sz 97?
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 infantry, 2 marines, 1 submarine and 2 transports; Remaining resources: 4 PUs;Combat Move - Americans
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Guam: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Guam: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 fighters, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Western United States to Central United States
1 destroyer moved from 64 Sea Zone to 101 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 destroyer and 2 transports placed in 101 Sea Zone
1 artillery and 2 marines placed in Central United States
2 infantry placed in Western United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 56 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to HopeiCombat - Chinese
Chinese creates battle in territory Hunan
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hunan from Japanese, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
9 infantry moved from Shensi to Tsinghai
1 fighter moved from Hopei to TsinghaiPlace Units - Chinese
4 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUsPurchase Units - British
British buy 2 armour and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from United Kingdom to Scotland
3 fighters moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Malta to 97 Sea Zone
1 bomber and 2 fighters moved from Malta to 97 Sea Zone
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour and 1 mech_infantry moved from Ethiopia to Kenya
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 artillery and 3 infantry moved from Persia to Iraq
1 fighter moved from India to Iraq
1 cruiser moved from 76 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from India to IraqCombat - British
Battle in 97 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 cruiser and 1 transport
British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Italians with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transport
Battle in Scotland
British attack with 3 fighters and 4 infantry
Germans defend with 1 airfield, 2 artilleries and 4 infantry
British roll dice for 3 fighters and 4 infantry in Scotland, round 2 : 3/7 hits, 2.17 expected hits
Germans roll dice for 2 artilleries and 4 infantry in Scotland, round 2 : 5/6 hits, 2.00 expected hits
3 infantry owned by the Germans, 1 fighter owned by the British and 4 infantry owned by the British lost in Scotland
retreated to Scotland
Germans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -13
Casualties for British: 1 fighter and 4 infantry
Casualties for Germans: 3 infantry
Battle in Iraq
British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 4/6 hits, 2.17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Kenya
British attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kenya, round 2 : 2/5 hits, 1.50 expected hits
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits, 1.33 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 3 : 0/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 4 : 3/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Kenya, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British win, taking Kenya from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - British
2 infantry moved from Rhodesia to Tanganyika Territory
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Syria
2 fighters moved from Scotland to United Kingdom
1 bomber moved from 97 Sea Zone to Syria
3 aaGuns and 13 infantry moved from India to Burma
1 fighter moved from India to Burma
3 infantry moved from Malaya to Shan State
1 transport moved from 87 Sea Zone to 88 Sea ZonePlace Units - British
2 armour and 8 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,5,6,3
British collect 28 PUs (3 lost to blockades); end with 28 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUsPlace Units - UK_Pacific
1 artillery and 5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 1 artillery and 5 infantryCombat Hit Differential Summary :
Germans : 3.00
British : 2.33
Italians : -1.17
Chinese : 1.17
Neutral_Axis : 0.00
Japanese : 0.67 -
Nice combat hit differential for Germany. If that attack had gone average you’d be looking at just a coin flip to take London. Ah, well.





