No thank you
18L MrRoboto (Axis) vs Ichabod (Allies) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
2 infantry moved from Belarus to Novgorod
2 fighters moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to NovgorodCombat - Russians
Battle in Eastern Poland
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Novgorod
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 mech_infantrys in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Russians
1 tactical_bomber moved from Novgorod to Belarus
2 fighters moved from Novgorod to Belarus
2 aaGuns, 3 artilleries and 18 infantry moved from Bryansk to Belarus
1 artillery and 7 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans : -0.67
Russians : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 factory_minors, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Kweichow to Szechwan
1 armour moved from Hunan to Szechwan
2 bombers, 3 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan
3 artilleries and 7 infantry moved from Hunan to Yunnan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - Japanese
Battle in Sumatra
Battle in Dutch New Guinea
Battle in Szechwan
Japanese attack with 1 armour, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 5/8 hits, 4,17 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Sumatra from Dutch, taking Dutch New Guinea from Dutch, taking Szechwan from Chinese with 1 armour, 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 3 artilleries and 7 infantry
British defend with 1 infantry
Japanese roll dice for 3 artilleries and 7 infantry in Yunnan, round 2 : 3/10 hits, 2,67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 74 Sea Zone
2 infantry moved from Java to 42 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Manchuria to Korea
1 marine moved from Guam to 21 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 35 Sea Zone
1 battleship and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 aaGun moved from Hunan to Yunnan
2 bombers moved from Szechwan to Kiangsi
3 fighters and 1 tactical_bomber moved from Szechwan to Kwangsi
3 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsi
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hunan
1 aaGun and 5 infantry moved from Jehol to Anhwe
1 artillery and 1 infantry moved from Manchuria to JeholPlace Units - Japanese
1 factory_minor placed in Malaya
1 factory_minor placed in French Indo China
1 factory_minor placed in Kwangtung
1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese : -1,00
Japanese : 1,17 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 87 Sea Zone
2 mech_infantrys moved from 87 Sea Zone to French West Africa
1 artillery moved from 87 Sea Zone to French West Africa
5 infantry moved from 87 Sea Zone to French West Africa
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
1 destroyer and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to New Zealand
2 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to Algeria
1 bomber moved from United Kingdom to Germany -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Kansu
3 infantry moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese : 0.17
Japanese : 0.67 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Combat Move - British
1 bomber moved from United Kingdom to Germany
1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
3 mech_infantrys moved from Union of South Africa to Tanganyika Territory
1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Iraq
2 fighters moved from 80 Sea Zone to Iraq -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 2 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 5 infantry, 2 mech_infantrys and 4 transports moved from 101 Sea Zone to 87 Sea Zone
2 mech_infantrys moved from 87 Sea Zone to French West Africa
1 artillery moved from 87 Sea Zone to French West Africa
5 infantry moved from 87 Sea Zone to French West Africa
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 82 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
1 destroyer and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to New Zealand
2 artilleries, 3 infantry and 1 mech_infantry moved from Morocco to Algeria
1 bomber moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in French West Africa
Battle in 92 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 92 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 92 Sea Zone
Americans roll dice for 2 fighters in 92 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win, taking French West Africa from Neutral_Axis with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Algeria
Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Algeria, round 2 : 0/6 hits, 1.67 expected hits
Italians roll dice for 1 artillery and 2 infantry in Algeria, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Americans lost in Algeria
Americans roll dice for 2 artilleries and 1 mech_infantry in Algeria, round 3 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 2 infantry in Algeria, round 3 : 2/3 hits, 1.00 expected hits
1 artillery owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Algeria
Americans roll dice for 1 artillery in Algeria, round 4 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 4 : 2/2 hits, 0.67 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Italians win with 1 artillery remaining. Battle score for attacker is -15
Casualties for Americans: 2 artilleries, 3 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Battle in French Equatorial Africa
Americans attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 armour
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 armour in French Equatorial Africa, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in French Equatorial Africa, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 armour in French Equatorial Africa, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in French Equatorial Africa
Americans win, taking French Equatorial Africa from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Americans
2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
3 transports moved from 91 Sea Zone to 101 Sea Zone
2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Germany to BelarusPlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters and 2 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
1 artillery and 6 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Kansu
3 infantry moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in Sikang
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUsPurchase Units - British
British buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from United Kingdom to Germany
1 armour and 1 artillery moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
3 mech_infantrys moved from Union of South Africa to Tanganyika Territory
1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Iraq
2 fighters moved from 80 Sea Zone to IraqCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Normandy Bordeaux
Battle in Iraq
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Iraq
British win, taking Normandy Bordeaux from Italians, taking Iraq from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - British
1 tactical_bomber moved from Iraq to 80 Sea Zone
1 fighter moved from Iraq to 80 Sea Zone
2 fighters moved from Iraq to West India
1 tactical_bomber moved from 80 Sea Zone to West India
1 fighter moved from 80 Sea Zone to West India
1 bomber moved from Germany to BelarusPlace Units - British
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in PersiaTurn Complete - British
British collect 29 PUs; end with 29 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs
Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Germans : -0.67
Italians : 3.33
British : 0.83
Americans : -4.00
Chinese : 0.17
Japanese : 0.67
AA fire in Germany : : -0.33 -
Algeria defended…2% chance. Huge for Italy. Like Iraqi neutrals’ dice.
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Yep, that was very lucky!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Algeria to Morocco
Italians take Morocco from Americans
1 fighter moved from Egypt to Iraq
2 infantry moved from Syria to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Greece to Iraq
1 infantry moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
2 submarines moved from 95 Sea Zone to 91 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from Southern Italy to 95 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to MaltaCombat - Italians
Battle in Gibraltar
Battle in Cyprus
Battle in Malta
Italians attack with 2 infantry
British defend with 1 aaGun and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Malta, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 2 infantry in Malta, round 2 : 0/2 hits, 0,33 expected hits
British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the British lost in Malta
Italians roll dice for 2 infantry in Malta, round 3 : 0/2 hits, 0,33 expected hits
British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 infantry in Malta, round 4 : 0/2 hits, 0,33 expected hits
British roll dice for 1 infantry in Malta, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 infantry in Malta, round 5 : 1/2 hits, 0,33 expected hits
British roll dice for 1 infantry in Malta, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Malta
Italians win, taking Gibraltar from British, taking Cyprus from British, taking Malta from British with 2 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in 91 Sea Zone
Italians attack with 2 submarines
French defend with 1 destroyer
Italians roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
French roll dice for 1 destroyer in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Italians lost in 91 Sea Zone
Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
French roll dice for 1 destroyer in 91 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Italians lost in 91 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is -12
Casualties for Italians: 2 submarines
Battle in Iraq
Italians attack with 1 bomber, 1 fighter and 3 infantry
British defend with 2 infantry
Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Iraq, round 2 : 2/5 hits, 1,67 expected hits
British roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
1 fighter moved from Iraq to Egypt
1 bomber moved from Iraq to Greece
1 fighter moved from Southern Italy to Western Germany
4 aaGuns moved from Southern Italy to Northern Italy
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Poland to Western Germany
1 armour moved from Baltic States to Germany
1 artillery and 1 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
3 infantry placed in Egypt
Italians undo move 1.
1 artillery and 2 infantry placed in Egypt
1 artillery and 2 infantry placed in Southern France
2 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6,2,6,4
Italians collect 27 PUs (2 lost to blockades); end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 42 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 47 PUsCombat Hit Differential Summary :
Italians : -1,17
British : -2,00
French : 1,33 -
You invest so heavily into Europe, with US. It really does slow my advance on Russia down significantly
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On the plus side, Japan can basically do whatever it wants. It’s gonna be hard for you to contest it’s power.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 infantry moved from New South Wales to South AustraliaNon Combat Move - ANZAC
Place Units - ANZAC
2 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 26 Sea Zone
1 infantry moved from New South Wales to South AustraliaNon Combat Move - ANZAC
Place Units - ANZAC
2 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUsCombat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from India: 2 infantry
EDIT: Adding units owned by ANZAC to West India: 2 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 91 Sea Zone to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major; Remaining resources: 57 PUs;
Germans buy 6 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
2 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 bomber moved from Baltic States to Novgorod
1 bomber moved from Baltic States to Eastern Poland
2 infantry moved from Romania to Eastern PolandCombat - Germans
Battle in Novgorod
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Novgorod, round 2 : 1/4 hits, 1,17 expected hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 3 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 4 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 2 infantry in Novgorod, round 5 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Romania to Bessarabia
2 mech_infantrys moved from Baltic States to Bessarabia
6 armour and 1 mech_infantry moved from Germany to Baltic States
1 armour moved from Baltic States to Bessarabia
1 armour and 1 mech_infantry moved from Baltic States to Bessarabia
1 bomber moved from Eastern Poland to Western Germany
1 bomber moved from Novgorod to Western Germany
1 submarine moved from 124 Sea Zone to 122 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 113 Sea Zone
2 aaGuns, 2 artilleries and 3 infantry moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from Southern Italy to France
2 infantry moved from 113 Sea Zone to Western GermanyPlace Units - Germans
3 infantry placed in France
1 armour placed in Germany
5 armour and 4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : -1,17
Russians : -1,00 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Novgorod
2 fighters moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Bryansk to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 6 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Belarus to Novgorod
2 fighters moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Novgorod
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
2 fighters moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
4 aaGuns, 5 armour, 8 artilleries, 2 fighters, 34 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Belarus to Bryansk
1 artillery and 8 infantry moved from Russia to Bryansk
2 armour moved from Bryansk to Ukraine
2 armour moved from Bryansk to Ukraine
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Timguska to NovosibirskPlace Units - Russians
3 infantry placed in Ukraine
6 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : 1.33
Italians : -0.33
Russians : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 2 destroyers, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 marine, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 49 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 45 Sea Zone to 49 Sea Zone
1 marine moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour and 1 infantry moved from Szechwan to Sikang
2 bombers moved from Kiangsi to Sikang
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
2 fighters moved from Kwangsi to ShensiCombat - Japanese
Battle in New Britain
Battle in Solomon Islands
Battle in Sikang
Japanese attack with 1 armour, 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 bombers and 1 infantry in Sikang, round 2 : 3/4 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC, taking Sikang from Chinese with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 1/6 hits, 2,50 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Szechwan
3 fighters and 1 tactical_bomber moved from Shensi to Kweichow
2 bombers moved from Sikang to Yunnan
3 infantry moved from Manchuria to Jehol
1 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Anhwe
1 aaGun and 3 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Kwangsi to Yunnan
2 infantry moved from Sumatra to 41 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 45 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in Manchuria
1 artillery and 2 infantry placed in Malaya
3 infantry placed in French Indo China
3 armour placed in KwangtungTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Chinese : 0,33
Japanese : -0,50 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 86 Sea Zone
1 transport moved from 87 Sea Zone to 86 Sea Zone
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
2 mech_infantrys moved from French West Africa to French Equatorial Africa
1 armour, 1 infantry and 1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to Morocco
2 fighters moved from New Zealand to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from 110 Sea Zone to Gibraltar
1 bomber moved from Belarus to 99 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 47 Sea Zone
1 submarine moved from 104 Sea Zone to 92 Sea Zone
2 carriers moved from 110 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 122 Sea Zone
2 transports moved from 82 Sea Zone to 87 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from French West Africa to 87 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 86 Sea Zone
1 transport moved from 87 Sea Zone to 86 Sea Zone
1 infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
2 mech_infantrys moved from French West Africa to French Equatorial Africa
1 armour, 1 infantry and 1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to Morocco
2 fighters moved from New Zealand to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from 110 Sea Zone to Gibraltar
1 bomber moved from Belarus to 99 Sea Zone
1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 26 Sea Zone to 47 Sea Zone
1 submarine moved from 104 Sea Zone to 92 Sea Zone
2 carriers moved from 110 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 122 Sea Zone
2 transports moved from 82 Sea Zone to 87 Sea ZoneCombat - Americans
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 92 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 47 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 122 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 122 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 122 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 122 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Gibraltar
Americans attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/7 hits, 2.67 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Morocco
Americans attack with 1 artillery, 1 fighter and 5 infantry
Italians defend with 1 artillery
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Anglo Egyptian Sudan
Americans attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Americans win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Morocco to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 99 Sea Zone to UkrainePlace Units - Americans
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Germans : -0.17
Italians : 0.00
Americans : 1.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
4 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 2 : 3/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in Suiyuyan
Chinese undo move 1.
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : 1.67
Japanese : -0.33





