dice…
BM3 Ichabod (X) vs Sovietishcat (A)
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Combat Move - British
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 marine moved from Tanganyika Territory to 72 Sea Zone
1 marine and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 marine moved from 76 Sea Zone to Ethiopia
1 bomber moved from Persia to Ukraine
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 2 PUs;Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Queensland to Western Australia
1 mech_infantry moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Algeria from Neutral_Axis
Americans take Tunisia from Neutral_Axis
1 submarine moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in Western Australia
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 artillery
Americans roll dice for 2 fighters and 1 tactical_bomber in Western Australia, round 2 : 3/3 hits
Japanese roll dice for 1 artillery in Western Australia, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Western Australia
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 cruiser
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Germans lost in 104 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiserNon Combat Move - Americans
4 marines moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries and 4 infantry moved from 110 Sea Zone to United Kingdom
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
2 fighters moved from 104 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 3 cruisers, 2 destroyers and 3 marines moved from 91 Sea Zone to 110 Sea Zone
3 marines moved from 110 Sea Zone to United Kingdom
1 battleship and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to United Kingdom
8 infantry moved from Eastern United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 87 Sea Zone to French West Africa
10 bombers moved from Scotland to Russia
1 bomber moved from Western United States to Queensland
2 fighters and 1 tactical_bomber moved from Western Australia to QueenslandPlace Units - Americans
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsPurchase Units - British
British buy 4 armour, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 marine moved from Tanganyika Territory to 72 Sea Zone
1 marine and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 marine moved from 76 Sea Zone to Ethiopia
1 bomber moved from Persia to Ukraine
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 1/1 hits
1 bomber killed by AA
Bombing raid in Ukraine causes 0 damage total.
Battle in French Madagascar
Battle in Normandy Bordeaux
Battle in Ethiopia
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking French Madagascar from Neutral_Axis, taking Normandy Bordeaux from Germans, taking Ethiopia from Italians, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 armour moved from Eastern Persia to India
1 mech_infantry moved from Persia to Caucasus
1 artillery moved from Alexandria to Egypt
1 artillery moved from Libya to Tobruk
6 fighters moved from Persia to India
1 fighter moved from Persia to Caucasus
1 fighter and 4 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United KingdomPlace Units - British
2 armour and 1 mech_infantry placed in Persia
2 armour and 1 infantry placed in Iraq
1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Belarus to Smolensk
Italians take Smolensk from Russians
2 armour moved from Bryansk to Tambov
1 bomber moved from Eastern Poland to TambovCombat - Italians
Battle in Tambov
Italians attack with 2 armour and 1 bomber
Russians defend with 2 infantry
Italians roll dice for 2 armour and 1 bomber in Tambov, round 2 : 1/3 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Tambov
Italians roll dice for 1 armour and 1 bomber in Tambov, round 3 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour
Casualties for Russians: 2 infantryNon Combat Move - Italians
1 bomber moved from Tambov to Ukraine
1 aaGun moved from Belarus to Novgorod
1 infantry moved from Belarus to Bryansk
1 aaGun moved from Bessarabia to Ukraine
3 infantry moved from Bessarabia to Ukraine
2 artilleries moved from Bessarabia to UkrainePlace Units - Italians
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
Italians : -0.83
Russians : 0.00 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
1 mech_infantry moved from Queensland to Western Australia
ANZAC take Western Australia from Japanese -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
1 mech_infantry moved from Queensland to Western Australia
ANZAC take Western Australia from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
3 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry and 2 mech_infantrys placed in New South Wales
3 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
1 mech_infantry moved from Queensland to Western Australia
ANZAC take Western Australia from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
3 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry and 2 mech_infantrys placed in New South Wales
3 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Belgian Congo: 1 infantry
EDIT: Adding units owned by ANZAC to Anglo Egyptian Sudan: 1 infantry
EDIT: Turning off Edit ModeCombat Move - French
Turn Complete - French
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We sure have a good match :wink:
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 17 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
2 mech_infantrys moved from Western Ukraine to Tambov
1 mech_infantry moved from Ukraine to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Volgograd
4 armour moved from Rostov to Volgograd
3 armour moved from Eastern Poland to Ukraine
7 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Bessarabia to Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 fighter moved from Bryansk to Caucasus
4 tactical_bombers moved from Bryansk to Caucasus
1 bomber and 5 fighters moved from Bryansk to Russia
6 armour, 5 artilleries, 22 infantry and 4 mech_infantrys moved from Bryansk to Tambov
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 battleship and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 17 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
2 mech_infantrys moved from Western Ukraine to Tambov
1 mech_infantry moved from Ukraine to Caucasus
2 mech_infantrys moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Volgograd
4 armour moved from Rostov to Volgograd
3 armour moved from Eastern Poland to Ukraine
7 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Bessarabia to Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Novgorod to Vyborg
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 fighter moved from Bryansk to Caucasus
4 tactical_bombers moved from Bryansk to Caucasus
1 bomber and 5 fighters moved from Bryansk to Russia
6 armour, 5 artilleries, 22 infantry and 4 mech_infantrys moved from Bryansk to Tambov
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 battleship and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy BordeauxCombat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/5 hits, 2.00 expected hits
British roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Volgograd
Germans attack with 4 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 4 armour and 1 mech_infantry in Volgograd, round 2 : 4/5 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 4 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter, 4 mech_infantrys and 4 tactical_bombers
British defend with 1 fighter and 1 mech_infantry; Russians defend with 1 infantry
Germans roll dice for 1 fighter, 4 mech_infantrys and 4 tactical_bombers in Caucasus, round 2 : 3/9 hits, 3.33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.33 expected hits
1 infantry owned by the Russians, 1 mech_infantry owned by the British, 2 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 fighter and 1 mech_infantry
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from Caucasus to Tambov
4 tactical_bombers moved from Caucasus to Tambov
3 aaGuns moved from Bryansk to Tambov
3 fighters moved from Russia to Ukraine
2 fighters moved from Russia to Tambov
11 armour moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
8 infantry moved from Western Germany to Denmark
1 aaGun moved from Western Germany to DenmarkPlace Units - Germans
1 fighter and 9 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit Mode
2 infantry and 1 mech_infantry placed in Ukraine
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
1 infantry placed in Germany
Germans undo move 5.
1 infantry placed in Southern France
Germans undo move 5.
1 infantry placed in Germany
Germans undo move 4.
1 artillery and 2 infantry placed in Germany
Germans undo move 1.
1 fighter and 5 infantry placed in Germany
3 infantry placed in France
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Northern Italy: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to Germany: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Germans collect 57 PUs (6 lost to blockades); end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsCombat Hit Differential Summary :
AA fire in Russia : : 0.83
Germans : 2.50
British : 0.17
Russians : 1.33 -
We sure have a good match :wink:
We do. My weakness is the allies coming after Germany. I give up ground in Europe to try to keep Russia back. In my game against Roboto, it’s like the reverse. He’s given up ground against Russia to keep western allies back from Europe. I think that’s worse in the long run because my Russia is very close to being more powerful than him. Germany will be going into turn 5 and the Germany stack will have to stay in Baltic or park in Leningrad and will be stuck.
However, he’s been getting ridiculous defense dice. (Remember my Yunnan 11 guys only got 2 pathetic hits…what do you feed your troops?) His Iraqi neutrals threw 4 hits. Just now 3 Italian (1 art 2 inf) defended against 6 US ground (98% chance win with 4 units left for the US) and he had 1 ground remain. Outliers like that is slowing me down. Mr. Roboto is pretty good overall (better than me) and went wild with Italy. He has Cairo, and will for a long time due to the Algeria 2% chance defense win he just had.
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 6 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
16 infantry moved from Novosibirsk to Vologda
2 infantry moved from Novosibirsk to Samara
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 6 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
16 infantry moved from Novosibirsk to Vologda
2 infantry moved from Novosibirsk to Samara
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Vologda
Russians attack with 16 infantry
Germans defend with 1 infantry
Russians roll dice for 16 infantry in Vologda, round 2 : 1/16 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 16 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits
Italians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 artillery owned by the Russians lost in Smolensk
Italians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Samara to Russia
2 aaGuns moved from Novosibirsk to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
1 armour and 6 artilleries placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs -
We sure have a good match� :wink:
We do. My weakness is the allies coming after Germany. I give up ground in Europe to try to keep Russia back. In my game against Roboto, it’s like the reverse. He’s given up ground against Russia to keep western allies back from Europe. I think that’s worse in the long run because my Russia is very close to being more powerful than him. Germany will be going into turn 5 and the Germany stack will have to stay in Baltic or park in Leningrad and will be stuck.
However, he’s been getting ridiculous defense dice. (Remember my Yunnan 11 guys only got 2 pathetic hits…what do you feed your troops?) His Iraqi neutrals threw 4 hits. Just now 3 Italian (1 art 2 inf) defended against 6 US ground (98% chance win with 4 units left for the US) and he had 1 ground remain. Outliers like that is slowing me down. Mr. Roboto is pretty good overall (better than me) and went wild with Italy. He has Cairo, and will for a long time due to the Algeria 2% chance defense win he just had.
Mr Roboto is quite a good player indeed; playing a G40 with him in league and it’s quite the dog fight! That’s why I always stack Yunnan, just in in case Japan has a blunder :-P It sure helps the allies short term!
I think you are a very methodical player and sure are a tough player to overcome in A&A! It’s like playing a chess game everytime.
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 7 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Szechwan to Sikang
1 artillery moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Anhwe
2 infantry moved from Yunnan to Burma
2 fighters moved from Shensi to Tambov
3 bombers moved from Shensi to Tambov
1 tactical_bomber moved from Yunnan to Burma
2 fighters moved from Yunnan to Burma
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 46 Sea Zone
1 carrier and 1 cruiser moved from 42 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
2 destroyers moved from 42 Sea Zone to 46 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 56 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to Shan State
1 artillery moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
3 fighters moved from 37 Sea Zone to Burma
1 tactical_bomber moved from 37 Sea Zone to Burma
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
2 infantry moved from French Indo China to Shan State
2 tactical_bombers moved from Shensi to Burma
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Hunan to Hopei -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 7 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Szechwan to Sikang
1 artillery moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Anhwe
2 infantry moved from Yunnan to Burma
2 fighters moved from Shensi to Tambov
3 bombers moved from Shensi to Tambov
1 tactical_bomber moved from Yunnan to Burma
2 fighters moved from Yunnan to Burma
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 46 Sea Zone
1 carrier and 1 cruiser moved from 42 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
2 destroyers moved from 42 Sea Zone to 46 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 56 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to Shan State
1 artillery moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
3 fighters moved from 37 Sea Zone to Burma
1 tactical_bomber moved from 37 Sea Zone to Burma
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
2 infantry moved from French Indo China to Shan State
2 tactical_bombers moved from Shensi to Burma
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Hunan to HopeiCombat - Japanese
Battle in New Guinea
Battle in Burma
Japanese attack with 7 fighters, 2 infantry and 6 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 7 fighters, 2 infantry and 6 tactical_bombers in Burma, round 2 : 8/15 hits, 7.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking New Guinea from ANZAC, taking Burma from UK_Pacific with 7 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Burma to Shan State
2 tactical_bombers moved from Burma to 37 Sea Zone
2 fighters moved from Burma to 37 Sea Zone
3 armour moved from Shantung to Hunan
3 armour moved from Kiangsu to Hunan
2 mech_infantrys moved from Hunan to Shan State
2 mech_infantrys moved from Hunan to Yunnan
2 fighters moved from Burma to Yunnan
2 tactical_bombers moved from Burma to Yunnan
2 fighters moved from Burma to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Burma to YunnanPlace Units - Japanese
1 factory_minor placed in Malaya
2 submarines placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in French Indo China
3 armour placed in Kiangsu
3 armour placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 artillery
EDIT: Adding units owned by Japanese to Shan State: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 67 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
UK_Pacific : -0.33
Japanese : 0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 7 armour, 1 artillery, 1 factory_minor, 1 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 artillery moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Szechwan to Sikang
1 artillery moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Anhwe
2 infantry moved from Yunnan to Burma
2 fighters moved from Shensi to Tambov
3 bombers moved from Shensi to Tambov
1 tactical_bomber moved from Yunnan to Burma
2 fighters moved from Yunnan to Burma
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 46 Sea Zone
1 carrier and 1 cruiser moved from 42 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
2 destroyers moved from 42 Sea Zone to 46 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 transport moved from 56 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to Shan State
1 artillery moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
3 fighters moved from 37 Sea Zone to Burma
1 tactical_bomber moved from 37 Sea Zone to Burma
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to New Guinea
2 infantry moved from French Indo China to Shan State
2 tactical_bombers moved from Shensi to Burma
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Hunan to HopeiCombat - Japanese
Battle in New Guinea
Battle in Burma
Japanese attack with 7 fighters, 2 infantry and 6 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 7 fighters, 2 infantry and 6 tactical_bombers in Burma, round 2 : 8/15 hits, 7.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking New Guinea from ANZAC, taking Burma from UK_Pacific with 7 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Burma to Shan State
2 tactical_bombers moved from Burma to 37 Sea Zone
2 fighters moved from Burma to 37 Sea Zone
3 armour moved from Shantung to Hunan
3 armour moved from Kiangsu to Hunan
2 mech_infantrys moved from Hunan to Shan State
2 mech_infantrys moved from Hunan to Yunnan
2 fighters moved from Burma to Yunnan
2 tactical_bombers moved from Burma to Yunnan
2 fighters moved from Burma to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Burma to YunnanPlace Units - Japanese
1 factory_minor placed in Malaya
2 submarines placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in French Indo China
3 armour placed in Kiangsu
3 armour placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 artillery
EDIT: Adding units owned by Japanese to Shan State: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 67 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 bomber
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
UK_Pacific : -0.33
Japanese : 0.17 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 7 bombers; Remaining resources: 0 PUs;Combat Move - Americans
10 bombers moved from Russia to Volgograd
8 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
10 infantry, 1 mech_infantry and 6 transports moved from 91 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 10 infantry, 1 mech_infantry and 6 transports moved from 94 Sea Zone to 93 Sea Zone
1 armour, 10 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
4 marines moved from United Kingdom to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 marines moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 submarine moved from 93 Sea Zone to 97 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 7 bombers; Remaining resources: 0 PUs;Combat Move - Americans
10 bombers moved from Russia to Volgograd
8 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
10 infantry, 1 mech_infantry and 6 transports moved from 91 Sea Zone to 94 Sea Zone
1 armour moved from Tunisia to 94 Sea Zone
1 armour, 10 infantry, 1 mech_infantry and 6 transports moved from 94 Sea Zone to 93 Sea Zone
1 armour, 10 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
4 marines moved from United Kingdom to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
2 artilleries, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 marines moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 submarine moved from 93 Sea Zone to 97 Sea ZoneCombat - Americans
Battle in Holland Belgium
Battle in Norway
Battle in Southern France
Battle in Western Germany
Americans attack with 1 fighter and 1 marine
Germans defend with 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Western Germany, round 2 : 1/1 hits
Germans roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Holland Belgium from Germans, taking Norway from Germans, taking Southern France from Germans, taking Western Germany from Germans with 1 fighter and 1 marine remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Americans attack with 10 bombers
Germans defend with 4 armour and 1 factory_minor
Americans roll dice for 10 bombers in Volgograd, round 2 : 8/10 hits
Germans roll dice for 4 armour in Volgograd, round 2 : 2/4 hits
2 bombers owned by the Americans and 4 armour owned by the Germans lost in Volgograd
Americans win with 8 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 4 armour
Casualties for Americans: 2 bombers
Battle in Normandy Bordeaux
Americans attack with 1 fighter and 2 marines
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 2/2 hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 fighter and 2 marines remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Americans
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
6 bombers moved from Western United States to Queensland
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 104 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
7 bombers moved from Volgograd to Russia
1 bomber moved from Volgograd to RussiaPlace Units - Americans
7 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 73 PUs; end with 73 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Combat Move - British
2 infantry moved from India to Burma
8 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
2 armour moved from Iraq to Caucasus
1 armour and 1 mech_infantry moved from Persia to Caucasus
1 armour moved from Persia to West India
1 infantry moved from Iraq to Northwest Persia
1 destroyer moved from 92 Sea Zone to 93 Sea Zone





