BOOM AND DOOM!
Whackamatt (Allies) vs Entek (Axis) Combo 4ish
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Oh man and here I was waiting for you to go!
I’ll do both turns later today.
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TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 8
Combat Move - Hisaichi
1 Infantry moved from Hong Kong to Kwangtung
Hisaichi take Kwangtung from Chinese
1 Infantry moved from Hong Kong to 92 Sea Zone
1 Artillery moved from S.French Indochina to 92 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
1 Artillery and 1 Infantry moved from 84 Sea Zone to Shanghai
Hisaichi take Shanghai from Chinese
2 Infantrys moved from Changchun to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Korea
2 Fighters moved from Changchun to KoreaPurchase Units - Hisaichi
Hisaichi buy 2 Bunkers and 11 Infantrys; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Korea
Hisaichi attack with 2 Fighters and 2 Infantrys
Russians defend with 1 Mech.Rocket
Hisaichi roll dice for 2 Fighters and 2 Infantrys in Korea, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 Mech.Rocket in Korea, round 2 : 1/1 hits, 0.17 expected hits
1 Mech.Rocket owned by the Russians and 1 Infantry owned by the Hisaichi lost in Korea
Hisaichi win, taking Korea from Russians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Mech.RocketNon Combat Move - Hisaichi
2 Fighters moved from Korea to ChangchunPlace Units - Hisaichi
1 Bunker and 8 Infantrys placed in Changchun
1 Bunker and 3 Infantrys placed in Hong KongTurn Complete - Hisaichi
Hisaichi collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Hisaichi : 1.00
Russians : 0.83Production/PUs Summary :
Germans : 114 / 115
Russians : 122 / 125
Italians : 39 / 42
French : 41 / 41
Yamamoto : 61 / 62
Chinese : 62 / 65
Hisaichi : 26 / 26
British : 114 / 121
Anzac : 35 / 35
Dutch : 39 / 41
Finns : 6 / 8
Romanians : 12 / 12
Thai : 8 / 9
Americans : 101 / 101 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 8
Combat Move - British
1 Cruiser and 1 Transport moved from 19 Sea Zone to 18 Sea Zone
3 Infantrys moved from Manchester to 18 Sea Zone
1 Cruiser, 3 Infantrys and 1 Transport moved from 18 Sea Zone to 19 Sea Zone
1 Adv.Fighter, 1 Bomber and 4 Fighters moved from Dover to Aquitaine
2 Infantrys and 1 Tank moved from Navarre to Aquitaine
3 Infantrys moved from 19 Sea Zone to Aquitaine
1 Submarine moved from 11 Sea Zone to 10 Sea Zone
2 S.Submarines moved from 46 Sea Zone to 48 Sea Zone
3 ArmoredCars moved from El Agheila to 48 Sea Zone
1 ArmoredCar and 1 Transport moved from 48 Sea Zone to 46 Sea Zone
1 Tank moved from N.Tunisia to 46 Sea Zone
2 ArmoredCars and 2 S.Submarines moved from 48 Sea Zone to 46 Sea Zone
1 S.Submarine moved from 46 Sea Zone to 47 Sea Zone
1 ArmoredCar moved from S.Tunisia to 47 Sea Zone
1 ArmoredCar moved from N.Tunisia to 46 Sea Zone
1 ArmoredCar and 1 S.Submarine moved from 47 Sea Zone to 46 Sea Zone
5 ArmoredCars, 9 S.Submarines, 1 Tank and 1 Transport moved from 46 Sea Zone to 44 Sea Zone
1 ArmoredCar moved from 44 Sea Zone to Lombardy
British take Lombardy from Italians
4 ArmoredCars and 1 Tank moved from 44 Sea Zone to Provence
6 Adv.Fighters and 2 Fighters moved from 46 Sea Zone to Provence
1 Destroyer moved from 46 Sea Zone to 44 Sea Zone
2 Carriers moved from 46 Sea Zone to 44 Sea Zone
1 Cruiser moved from 46 Sea Zone to 44 Sea Zone
2 Elites and 2 Infantrys moved from Lower Egypt to Mersa Matruh
6 Infantrys moved from Cairo to Lower Egypt
2 ArmoredCars moved from Rhodesia to Belgian Congo
2 ArmoredCars and 1 Infantry moved from Belgian Congo to Equatoria
2 Infantrys moved from Khabarovsk to Kirin
5 Infantrys moved from Burma to S.Thailand
1 Infantry moved from N.Thailand to S.Thailand
3 Transports moved from 65 Sea Zone to 60 Sea Zone
2 ArmoredCars moved from Assam to S.Thailand
5 Infantrys moved from Assam to Burma
2 ArmoredCars moved from Hyderabad to 60 Sea Zone
4 Infantrys moved from Madras to 60 Sea Zone
1 Cruiser moved from 65 Sea Zone to 60 Sea Zone
1 Infantry moved from Madras to 60 Sea Zone
2 ArmoredCars, 1 Cruiser, 5 Infantrys and 3 Transports moved from 60 Sea Zone to 65 Sea Zone
2 ArmoredCars and 5 Infantrys moved from 65 Sea Zone to S.Thailand
1 Adv.Fighter moved from Bombay to Assam
5 Infantrys moved from Bihar to Assam
5 Infantrys moved from Delhi to Bihar
1 Infantry moved from Bombay to Rajputana
2 Artillerys and 2 Infantrys moved from Sumatra to Java
3 Infantrys moved from South Central USA to E.MexicoPurchase Units - British
British buy 1 Adv.Fighter, 6 ArmoredCars, 4 Artillerys, 1 Carrier, 4 Fighters, 10 Infantrys and 1 Submarine; Remaining resources: 3 PUs;Combat - British
Battle in Aquitaine
British attack with 1 Adv.Fighter, 1 Bomber, 4 Fighters, 5 Infantrys and 1 Tank
Germans defend with 8 Infantrys; Italians defend with 2 Infantrys
British roll dice for 1 Battleship and 1 Cruiser in Aquitaine, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 Adv.Fighter, 1 Bomber, 4 Fighters, 5 Infantrys and 1 Tank in Aquitaine, round 2 : 4/12 hits, 3.83 expected hits
Germans roll dice for 10 Infantrys in Aquitaine, round 2 : 2/10 hits, 3.33 expected hits
4 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Aquitaine
British roll dice for 1 Adv.Fighter, 1 Bomber, 4 Fighters, 3 Infantrys and 1 Tank in Aquitaine, round 3 : 3/10 hits, 3.50 expected hits
Germans roll dice for 6 Infantrys in Aquitaine, round 3 : 2/6 hits, 2.00 expected hits
3 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Aquitaine
British roll dice for 1 Adv.Fighter, 1 Bomber, 4 Fighters, 1 Infantry and 1 Tank in Aquitaine, round 4 : 3/8 hits, 3.17 expected hits
Germans roll dice for 3 Infantrys in Aquitaine, round 4 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans, 2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Aquitaine
British win, taking Aquitaine from Germans with 1 Adv.Fighter, 1 Bomber, 4 Fighters and 1 Tank remaining. Battle score for attacker is 10
Casualties for British: 5 Infantrys
Casualties for Germans: 8 Infantrys
Casualties for Italians: 2 Infantrys
Battle in S.Thailand
British attack with 4 ArmoredCars and 11 Infantrys
Thai defend with 3 Infantrys
British roll dice for 1 Cruiser in S.Thailand, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Thai lost in S.Thailand
British roll dice for 4 ArmoredCars and 11 Infantrys in S.Thailand, round 2 : 1/15 hits, 3.17 expected hits
Thai roll dice for 2 Infantrys in S.Thailand, round 2 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Thai and 2 Infantrys owned by the British lost in S.Thailand
British roll dice for 4 ArmoredCars and 9 Infantrys in S.Thailand, round 3 : 5/13 hits, 2.83 expected hits
Thai roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in S.Thailand
British win, taking S.Thailand from Thai with 4 ArmoredCars and 9 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 3 Infantrys
Casualties for British: 2 Infantrys
Battle in Java
British attack with 2 Artillerys and 2 Infantrys
Yamamoto defend with 1 Artillery
British roll dice for 2 Artillerys and 2 Infantrys in Java, round 2 : 1/4 hits, 1.33 expected hits
Yamamoto roll dice for 1 Artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Java
British win, taking Java from Yamamoto with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Battle in Provence
British attack with 6 Adv.Fighters, 4 ArmoredCars, 2 Fighters and 1 Tank
Italians defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
AA fire in Provence : 0/8 hits, 1.33 expected hits
British roll dice for 1 Cruiser in Provence, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 Bunker owned by the Italians
British roll dice for 6 Adv.Fighters, 4 ArmoredCars, 2 Fighters and 1 Tank in Provence, round 2 : 5/13 hits, 5.50 expected hits
Italians roll dice for 1 Bunker and 4 Infantrys in Provence, round 2 : 1/5 hits, 1.83 expected hits
1 ArmoredCar owned by the British, 1 Bunker owned by the Italians and 4 Infantrys owned by the Italians lost in Provence
British win, taking Provence from Italians with 6 Adv.Fighters, 3 ArmoredCars, 2 Fighters and 1 Tank remaining. Battle score for attacker is 10
Casualties for British: 1 ArmoredCar
Casualties for Italians: 1 Bunker and 4 InfantrysNon Combat Move - British
1 Adv.Fighter and 4 Fighters moved from Aquitaine to Navarre
1 Bomber moved from Aquitaine to Dover
2 Fighters moved from Provence to 44 Sea Zone
4 Adv.Fighters moved from Provence to 46 Sea Zone
2 Adv.Fighters moved from Provence to 44 Sea ZonePlace Units - British
1 Carrier and 1 Submarine placed in 65 Sea Zone
4 Artillerys placed in Malaya
5 Infantrys placed in Madras
5 Infantrys placed in Delhi
6 ArmoredCars placed in Cairo
1 Adv.Fighter and 1 Fighter placed in El Agheila
3 Fighters placed in Manchester
British undo move 7.
3 Fighters placed in WalesTurn Complete - British
British collect 121 PUs; end with 124 PUsCombat Hit Differential Summary :
Germans : -1.33
British : -1.50
Italians : -0.83
Yamamoto : -0.33
Thai : 1.00
AA fire in Provence : : -1.33 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 8
Combat Move - Anzac
1 S.Submarine moved from 67 Sea Zone to 113 Sea Zone
1 Infantry moved from Townsville to 113 Sea Zone
1 Infantry and 1 S.Submarine moved from 113 Sea Zone to 109 Sea Zone
1 Infantry moved from 109 Sea Zone to New Ireland
Anzac take New Ireland from Yamamoto
2 Fighters moved from 65 Sea Zone to 107 Sea Zone
1 Fighter moved from Malaya to 107 Sea Zone
1 Destroyer and 1 Submarine moved from 67 Sea Zone to 112 Sea Zone
2 Infantrys moved from Lombok to JavaPurchase Units - Anzac
Anzac buy 2 Destroyers and 2 Submarines; Remaining resources: 5 PUs;Combat - Anzac
Battle in 107 Sea Zone
Anzac attack with 3 Fighters
Yamamoto defend with 3 Transports
Anzac roll dice for 3 Fighters in 107 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 3 Transports in 107 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
1 Transport owned by the Yamamoto lost in 107 Sea Zone
Anzac roll dice for 3 Fighters in 107 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 2 Transports in 107 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
1 Transport owned by the Yamamoto lost in 107 Sea Zone
Anzac roll dice for 3 Fighters in 107 Sea Zone, round 4 : 0/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Transport in 107 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Anzac roll dice for 3 Fighters in 107 Sea Zone, round 5 : 1/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Transport in 107 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
1 Fighter owned by the Anzac and 1 Transport owned by the Yamamoto lost in 107 Sea Zone
Anzac win with 2 Fighters remaining. Battle score for attacker is 10
Casualties for Yamamoto: 3 Transports
Casualties for Anzac: 1 Fighter
Battle in 112 Sea Zone
Anzac attack with 1 Destroyer and 1 Submarine
Yamamoto defend with 1 Destroyer
Anzac roll dice for 1 Submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Anzac lost in 112 Sea Zone
Anzac roll dice for 1 Destroyer in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Destroyer in 112 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 112 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 1 Destroyer in 112 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Destroyer in 112 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Yamamoto lost in 112 Sea Zone
Anzac win with 1 Destroyer remaining. Battle score for attacker is 1
Casualties for Anzac: 1 Submarine
Casualties for Yamamoto: 1 DestroyerNon Combat Move - Anzac
2 Fighters moved from 107 Sea Zone to Hollandia
1 AAGun and 7 Infantrys moved from West Papua to Hollandia
3 Infantrys moved from Port Moresby to West Papua
2 Infantrys moved from Townsville to Northern Territory
2 Infantrys moved from Northern Territory to Western Australia
2 Infantrys moved from Canberra to New South Wales
1 AAGun moved from New South Wales to South Australia
1 Carrier and 1 Destroyer moved from 65 Sea Zone to 67 Sea ZonePlace Units - Anzac
1 Destroyer and 2 Submarines placed in 67 Sea Zone
1 Destroyer placed in 113 Sea ZoneTurn Complete - Anzac
Anzac collect 36 PUs; end with 41 PUsCombat Hit Differential Summary :
Yamamoto : -0.50
Anzac : -1.67 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 8
Combat Move - Dutch
3 Infantrys moved from Banjarmasin to West Borneo
5 Infantrys and 2 Tanks moved from Banjarmasin to East And South Borneo
2 Mech.Infs moved from Suriname to Salvador
4 ArmoredCars, 1 Elite and 1 Tank moved from Bahia to SalvadorPurchase Units - Dutch
Dutch buy 3 Fighters and 2 Mech.Infs; Remaining resources: 5 PUs;Combat - Dutch
Battle in Salvador
Dutch attack with 4 ArmoredCars, 1 Elite, 2 Mech.Infs and 1 Tank
Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
Dutch roll dice for 4 ArmoredCars, 1 Elite, 2 Mech.Infs and 1 Tank in Salvador, round 2 : 0/8 hits, 3.00 expected hits
Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 3/4 hits, 1.67 expected hits
3 ArmoredCars owned by the Dutch lost in Salvador
Dutch roll dice for 1 ArmoredCar, 1 Elite, 2 Mech.Infs and 1 Tank in Salvador, round 3 : 2/5 hits, 2.00 expected hits
Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 3 : 2/4 hits, 1.67 expected hits
1 Elite owned by the Dutch, 1 ArmoredCar owned by the Dutch and 2 Infantrys owned by the Neutral lost in Salvador
Dutch roll dice for 2 Mech.Infs and 1 Tank in Salvador, round 4 : 0/3 hits, 1.17 expected hits
Neutral roll dice for 2 Tanks in Salvador, round 4 : 2/2 hits, 1.00 expected hits
2 Mech.Infs owned by the Dutch lost in Salvador
Dutch roll dice for 1 Tank in Salvador, round 5 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 2 Tanks in Salvador, round 5 : 2/2 hits, 1.00 expected hits
1 Tank owned by the Neutral and 1 Tank owned by the Dutch lost in Salvador
Neutral win with 1 Tank remaining. Battle score for attacker is -27
Casualties for Dutch: 4 ArmoredCars, 1 Elite, 2 Mech.Infs and 1 Tank
Casualties for Neutral: 2 Infantrys and 1 TankNon Combat Move - Dutch
Place Units - Dutch
2 Mech.Infs placed in Suriname
1 Fighter placed in Suriname
2 Fighters placed in BanjarmasinTurn Complete - Dutch
Dutch collect 41 PUs; end with 46 PUsCombat Hit Differential Summary :
Neutral : 3.67
Dutch : -3.67 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 8
Combat Move - Finns
10 Infantrys moved from Helsinki to Tampere
1 Fighter moved from Helsinki to Tampere
1 Infantry moved from Helsinki to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Lapland
Finns take Lapland from RussiansPurchase Units - Finns
Finns buy 4 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Battle in Tampere
Finns attack with 1 Fighter and 10 Infantrys
Russians defend with 1 Bunker and 7 Infantrys
Finns roll dice for 1 Fighter and 10 Infantrys in Tampere, round 2 : 2/11 hits, 2.00 expected hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker and 7 Infantrys in Tampere, round 2 : 2/8 hits, 2.83 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Finns lost in Tampere
Finns roll dice for 1 Fighter and 8 Infantrys in Tampere, round 3 : 1/9 hits, 1.67 expected hits
Russians roll dice for 1 Bunker and 6 Infantrys in Tampere, round 3 : 4/7 hits, 2.50 expected hits
1 Infantry owned by the Russians and 4 Infantrys owned by the Finns lost in Tampere
4 Infantrys retreated to Helsinki
Russians win with 1 Bunker and 5 Infantrys remaining. Battle score for attacker is -8
Casualties for Finns: 6 Infantrys
Casualties for Russians: 2 InfantrysNon Combat Move - Finns
1 Fighter moved from Tampere to HelsinkiPlace Units - Finns
4 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :
Finns : -0.67
Russians : 0.67Production/PUs Summary :
Germans : 112 / 115
Russians : 120 / 125
Italians : 30 / 42
French : 47 / 41
Yamamoto : 58 / 62
Chinese : 62 / 65
Hisaichi : 26 / 26
British : 121 / 124
Anzac : 36 / 41
Dutch : 41 / 46
Finns : 8 / 8
Romanians : 12 / 12
Thai : 6 / 9
Americans : 101 / 101 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 8
Combat Move - Romanians
12 Infantrys, 1 Mech.Inf and 1 Tank moved from Odessa to Donetsk
1 Mech.Inf moved from Bucharest to DonetskPurchase Units - Romanians
Romanians buy 3 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;Combat - Romanians
Battle in Donetsk
Romanians attack with 12 Infantrys, 2 Mech.Infs and 1 Tank
Russians defend with 1 Artillery, 2 Bunkers and 9 Infantrys
Romanians roll dice for 12 Infantrys, 2 Mech.Infs and 1 Tank in Donetsk, round 2 : 4/15 hits, 3.50 expected hits
Units damaged: 2 Bunkers owned by the Russians
Russians roll dice for 1 Artillery, 2 Bunkers and 9 Infantrys in Donetsk, round 2 : 4/12 hits, 4.33 expected hits
2 Infantrys owned by the Russians and 4 Infantrys owned by the Romanians lost in Donetsk
Romanians roll dice for 8 Infantrys, 2 Mech.Infs and 1 Tank in Donetsk, round 3 : 3/11 hits, 2.83 expected hits
Russians roll dice for 1 Artillery, 2 Bunkers and 7 Infantrys in Donetsk, round 3 : 5/10 hits, 3.67 expected hits
3 Infantrys owned by the Russians and 5 Infantrys owned by the Romanians lost in Donetsk
3 Infantrys, 2 Mech.Infs and 1 Tank retreated to Odessa
Russians win with 1 Artillery, 2 Bunkers and 4 Infantrys remaining. Battle score for attacker is -8
Casualties for Romanians: 9 Infantrys
Casualties for Russians: 5 InfantrysNon Combat Move - Romanians
3 Infantrys moved from E.Romania to Odessa
3 Infantrys moved from Bucharest to E.RomaniaPlace Units - Romanians
3 Infantrys and 1 Mech.Inf placed in BucharestTurn Complete - Romanians
Romanians collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Romanians : 0.67
Russians : 1.00Production/PUs Summary :
Germans : 112 / 115
Russians : 120 / 125
Italians : 30 / 42
French : 47 / 41
Yamamoto : 58 / 62
Chinese : 62 / 65
Hisaichi : 26 / 26
British : 121 / 124
Anzac : 36 / 41
Dutch : 41 / 46
Finns : 8 / 8
Romanians : 12 / 12
Thai : 6 / 9
Americans : 101 / 101 -
TripleA Turn Summary for game: World At War, version: 2.1
Game History
Round: 8
Purchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 1 PUs;Place Units - Thai
4 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 6 PUs; end with 7 PUsCombat Hit Differential Summary :
Production/PUs Summary :
Germans : 112 / 115
Russians : 120 / 125
Italians : 30 / 42
French : 47 / 41
Yamamoto : 58 / 62
Chinese : 62 / 65
Hisaichi : 26 / 26
British : 121 / 124
Anzac : 36 / 41
Dutch : 41 / 46
Finns : 8 / 8
Romanians : 12 / 12
Thai : 6 / 7
Americans : 101 / 101 -
Thai is dead
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Want to call this one?
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yeah





