Whackamatt (Allies) vs Entek (Axis) Combo 4ish

  • 20 19 18 17 16

    Oh man and here I was waiting for you to go!

    I’ll do both turns later today.

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 8

    Combat Move - Hisaichi
                1 Infantry moved from Hong Kong to Kwangtung
                      Hisaichi take Kwangtung from Chinese
                1 Infantry moved from Hong Kong to 92 Sea Zone
                1 Artillery moved from S.French Indochina to 92 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
                1 Artillery and 1 Infantry moved from 84 Sea Zone to Shanghai
                      Hisaichi take Shanghai from Chinese
                2 Infantrys moved from Changchun to 84 Sea Zone
                2 Infantrys moved from 84 Sea Zone to Korea
                2 Fighters moved from Changchun to Korea

    Purchase Units - Hisaichi
                Hisaichi buy 2 Bunkers and 11 Infantrys; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Korea
                    Hisaichi attack with 2 Fighters and 2 Infantrys
                    Russians defend with 1 Mech.Rocket
                        Hisaichi roll dice for 2 Fighters and 2 Infantrys in Korea, round 2 : 2/4 hits, 1.00 expected hits
                        Russians roll dice for 1 Mech.Rocket in Korea, round 2 : 1/1 hits, 0.17 expected hits
                    1 Mech.Rocket owned by the Russians and 1 Infantry owned by the Hisaichi lost in Korea
                    Hisaichi win, taking Korea from Russians with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Russians: 1 Mech.Rocket

    Non Combat Move - Hisaichi
                2 Fighters moved from Korea to Changchun

    Place Units - Hisaichi
                1 Bunker and 8 Infantrys placed in Changchun
                1 Bunker and 3 Infantrys placed in Hong Kong

    Turn Complete - Hisaichi
                Hisaichi collect 26 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    Hisaichi : 1.00
        Russians : 0.83

    Production/PUs Summary :

    Germans : 114 / 115
        Russians : 122 / 125
        Italians : 39 / 42
        French : 41 / 41
        Yamamoto : 61 / 62
        Chinese : 62 / 65
        Hisaichi : 26 / 26
        British : 114 / 121
        Anzac : 35 / 35
        Dutch : 39 / 41
        Finns : 6 / 8
        Romanians : 12 / 12
        Thai : 8 / 9
        Americans : 101 / 101

    triplea_42283_His8.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 8

    Combat Move - British
                1 Cruiser and 1 Transport moved from 19 Sea Zone to 18 Sea Zone
                3 Infantrys moved from Manchester to 18 Sea Zone
                1 Cruiser, 3 Infantrys and 1 Transport moved from 18 Sea Zone to 19 Sea Zone
                1 Adv.Fighter, 1 Bomber and 4 Fighters moved from Dover to Aquitaine
                2 Infantrys and 1 Tank moved from Navarre to Aquitaine
                3 Infantrys moved from 19 Sea Zone to Aquitaine
                1 Submarine moved from 11 Sea Zone to 10 Sea Zone
                2 S.Submarines moved from 46 Sea Zone to 48 Sea Zone
                3 ArmoredCars moved from El Agheila to 48 Sea Zone
                1 ArmoredCar and 1 Transport moved from 48 Sea Zone to 46 Sea Zone
                1 Tank moved from N.Tunisia to 46 Sea Zone
                2 ArmoredCars and 2 S.Submarines moved from 48 Sea Zone to 46 Sea Zone
                1 S.Submarine moved from 46 Sea Zone to 47 Sea Zone
                1 ArmoredCar moved from S.Tunisia to 47 Sea Zone
                1 ArmoredCar moved from N.Tunisia to 46 Sea Zone
                1 ArmoredCar and 1 S.Submarine moved from 47 Sea Zone to 46 Sea Zone
                5 ArmoredCars, 9 S.Submarines, 1 Tank and 1 Transport moved from 46 Sea Zone to 44 Sea Zone
                1 ArmoredCar moved from 44 Sea Zone to Lombardy
                      British take Lombardy from Italians
                4 ArmoredCars and 1 Tank moved from 44 Sea Zone to Provence
                6 Adv.Fighters and 2 Fighters moved from 46 Sea Zone to Provence
                1 Destroyer moved from 46 Sea Zone to 44 Sea Zone
                2 Carriers moved from 46 Sea Zone to 44 Sea Zone
                1 Cruiser moved from 46 Sea Zone to 44 Sea Zone
                2 Elites and 2 Infantrys moved from Lower Egypt to Mersa Matruh
                6 Infantrys moved from Cairo to Lower Egypt
                2 ArmoredCars moved from Rhodesia to Belgian Congo
                2 ArmoredCars and 1 Infantry moved from Belgian Congo to Equatoria
                2 Infantrys moved from Khabarovsk to Kirin
                5 Infantrys moved from Burma to S.Thailand
                1 Infantry moved from N.Thailand to S.Thailand
                3 Transports moved from 65 Sea Zone to 60 Sea Zone
                2 ArmoredCars moved from Assam to S.Thailand
                5 Infantrys moved from Assam to Burma
                2 ArmoredCars moved from Hyderabad to 60 Sea Zone
                4 Infantrys moved from Madras to 60 Sea Zone
                1 Cruiser moved from 65 Sea Zone to 60 Sea Zone
                1 Infantry moved from Madras to 60 Sea Zone
                2 ArmoredCars, 1 Cruiser, 5 Infantrys and 3 Transports moved from 60 Sea Zone to 65 Sea Zone
                2 ArmoredCars and 5 Infantrys moved from 65 Sea Zone to S.Thailand
                1 Adv.Fighter moved from Bombay to Assam
                5 Infantrys moved from Bihar to Assam
                5 Infantrys moved from Delhi to Bihar
                1 Infantry moved from Bombay to Rajputana
                2 Artillerys and 2 Infantrys moved from Sumatra to Java
                3 Infantrys moved from South Central USA to E.Mexico

    Purchase Units - British
                British buy 1 Adv.Fighter, 6 ArmoredCars, 4 Artillerys, 1 Carrier, 4 Fighters, 10 Infantrys and 1 Submarine; Remaining resources: 3 PUs;

    Combat - British
                Battle in Aquitaine
                    British attack with 1 Adv.Fighter, 1 Bomber, 4 Fighters, 5 Infantrys and 1 Tank
                    Germans defend with 8 Infantrys; Italians defend with 2 Infantrys
                        British roll dice for 1 Battleship and 1 Cruiser in Aquitaine, round 2 : 0/2 hits, 1.17 expected hits
                        British roll dice for 1 Adv.Fighter, 1 Bomber, 4 Fighters, 5 Infantrys and 1 Tank in Aquitaine, round 2 : 4/12 hits, 3.83 expected hits
                        Germans roll dice for 10 Infantrys in Aquitaine, round 2 : 2/10 hits, 3.33 expected hits
                        4 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Aquitaine
                        British roll dice for 1 Adv.Fighter, 1 Bomber, 4 Fighters, 3 Infantrys and 1 Tank in Aquitaine, round 3 : 3/10 hits, 3.50 expected hits
                        Germans roll dice for 6 Infantrys in Aquitaine, round 3 : 2/6 hits, 2.00 expected hits
                        3 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Aquitaine
                        British roll dice for 1 Adv.Fighter, 1 Bomber, 4 Fighters, 1 Infantry and 1 Tank in Aquitaine, round 4 : 3/8 hits, 3.17 expected hits
                        Germans roll dice for 3 Infantrys in Aquitaine, round 4 : 1/3 hits, 1.00 expected hits
                        1 Infantry owned by the Germans, 2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Aquitaine
                    British win, taking Aquitaine from Germans with 1 Adv.Fighter, 1 Bomber, 4 Fighters and 1 Tank remaining. Battle score for attacker is 10
                    Casualties for British: 5 Infantrys
                    Casualties for Germans: 8 Infantrys
                    Casualties for Italians: 2 Infantrys
                Battle in S.Thailand
                    British attack with 4 ArmoredCars and 11 Infantrys
                    Thai defend with 3 Infantrys
                        British roll dice for 1 Cruiser in S.Thailand, round 2 : 1/1 hits, 0.50 expected hits
                        1 Infantry owned by the Thai lost in S.Thailand
                        British roll dice for 4 ArmoredCars and 11 Infantrys in S.Thailand, round 2 : 1/15 hits, 3.17 expected hits
                        Thai roll dice for 2 Infantrys in S.Thailand, round 2 : 2/2 hits, 0.67 expected hits
                        1 Infantry owned by the Thai and 2 Infantrys owned by the British lost in S.Thailand
                        British roll dice for 4 ArmoredCars and 9 Infantrys in S.Thailand, round 3 : 5/13 hits, 2.83 expected hits
                        Thai roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Thai lost in S.Thailand
                    British win, taking S.Thailand from Thai with 4 ArmoredCars and 9 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Thai: 3 Infantrys
                    Casualties for British: 2 Infantrys
                Battle in Java
                    British attack with 2 Artillerys and 2 Infantrys
                    Yamamoto defend with 1 Artillery
                        British roll dice for 2 Artillerys and 2 Infantrys in Java, round 2 : 1/4 hits, 1.33 expected hits
                        Yamamoto roll dice for 1 Artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Yamamoto lost in Java
                    British win, taking Java from Yamamoto with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 1 Artillery
                Battle in Provence
                    British attack with 6 Adv.Fighters, 4 ArmoredCars, 2 Fighters and 1 Tank
                    Italians defend with 1 AAGun, 1 Bunker, 1 Factory and 4 Infantrys
                        AA fire in Provence : 0/8 hits, 1.33 expected hits
                        British roll dice for 1 Cruiser in Provence, round 2 : 1/1 hits, 0.50 expected hits
                    Units damaged: 1 Bunker owned by the Italians
                        British roll dice for 6 Adv.Fighters, 4 ArmoredCars, 2 Fighters and 1 Tank in Provence, round 2 : 5/13 hits, 5.50 expected hits
                        Italians roll dice for 1 Bunker and 4 Infantrys in Provence, round 2 : 1/5 hits, 1.83 expected hits
                        1 ArmoredCar owned by the British, 1 Bunker owned by the Italians and 4 Infantrys owned by the Italians lost in Provence
                    British win, taking Provence from Italians with 6 Adv.Fighters, 3 ArmoredCars, 2 Fighters and 1 Tank remaining. Battle score for attacker is 10
                    Casualties for British: 1 ArmoredCar
                    Casualties for Italians: 1 Bunker and 4 Infantrys

    Non Combat Move - British
                1 Adv.Fighter and 4 Fighters moved from Aquitaine to Navarre
                1 Bomber moved from Aquitaine to Dover
                2 Fighters moved from Provence to 44 Sea Zone
                4 Adv.Fighters moved from Provence to 46 Sea Zone
                2 Adv.Fighters moved from Provence to 44 Sea Zone

    Place Units - British
                1 Carrier and 1 Submarine placed in 65 Sea Zone
                4 Artillerys placed in Malaya
                5 Infantrys placed in Madras
                5 Infantrys placed in Delhi
                6 ArmoredCars placed in Cairo
                1 Adv.Fighter and 1 Fighter placed in El Agheila
                3 Fighters placed in Manchester
                British undo move 7.
                3 Fighters placed in Wales

    Turn Complete - British
                British collect 121 PUs; end with 124 PUs

    Combat Hit Differential Summary :

    Germans : -1.33
        British : -1.50
        Italians : -0.83
        Yamamoto : -0.33
        Thai : 1.00
        AA fire in Provence : : -1.33

    triplea_42283_Bri8.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 8

    Combat Move - Anzac
                1 S.Submarine moved from 67 Sea Zone to 113 Sea Zone
                1 Infantry moved from Townsville to 113 Sea Zone
                1 Infantry and 1 S.Submarine moved from 113 Sea Zone to 109 Sea Zone
                1 Infantry moved from 109 Sea Zone to New Ireland
                      Anzac take New Ireland from Yamamoto
                2 Fighters moved from 65 Sea Zone to 107 Sea Zone
                1 Fighter moved from Malaya to 107 Sea Zone
                1 Destroyer and 1 Submarine moved from 67 Sea Zone to 112 Sea Zone
                2 Infantrys moved from Lombok to Java

    Purchase Units - Anzac
                Anzac buy 2 Destroyers and 2 Submarines; Remaining resources: 5 PUs;

    Combat - Anzac
                Battle in 107 Sea Zone
                    Anzac attack with 3 Fighters
                    Yamamoto defend with 3 Transports
                        Anzac roll dice for 3 Fighters in 107 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                        Yamamoto roll dice for 3 Transports in 107 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
                        1 Transport owned by the Yamamoto lost in 107 Sea Zone
                        Anzac roll dice for 3 Fighters in 107 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits
                        Yamamoto roll dice for 2 Transports in 107 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                        1 Transport owned by the Yamamoto lost in 107 Sea Zone
                        Anzac roll dice for 3 Fighters in 107 Sea Zone, round 4 : 0/3 hits, 1.00 expected hits
                        Yamamoto roll dice for 1 Transport in 107 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                        Anzac roll dice for 3 Fighters in 107 Sea Zone, round 5 : 1/3 hits, 1.00 expected hits
                        Yamamoto roll dice for 1 Transport in 107 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
                        1 Fighter owned by the Anzac and 1 Transport owned by the Yamamoto lost in 107 Sea Zone
                    Anzac win with 2 Fighters remaining. Battle score for attacker is 10
                    Casualties for Yamamoto: 3 Transports
                    Casualties for Anzac: 1 Fighter
                Battle in 112 Sea Zone
                    Anzac attack with 1 Destroyer and 1 Submarine
                    Yamamoto defend with 1 Destroyer
                        Anzac roll dice for 1 Submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Anzac roll dice for 1 Destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Yamamoto roll dice for 1 Destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 Submarine owned by the Anzac lost in 112 Sea Zone
                        Anzac roll dice for 1 Destroyer in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Yamamoto roll dice for 1 Destroyer in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Anzac roll dice for 1 Destroyer in 112 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Yamamoto roll dice for 1 Destroyer in 112 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Anzac roll dice for 1 Destroyer in 112 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                        Yamamoto roll dice for 1 Destroyer in 112 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                        1 Destroyer owned by the Yamamoto lost in 112 Sea Zone
                    Anzac win with 1 Destroyer remaining. Battle score for attacker is 1
                    Casualties for Anzac: 1 Submarine
                    Casualties for Yamamoto: 1 Destroyer

    Non Combat Move - Anzac
                2 Fighters moved from 107 Sea Zone to Hollandia
                1 AAGun and 7 Infantrys moved from West Papua to Hollandia
                3 Infantrys moved from Port Moresby to West Papua
                2 Infantrys moved from Townsville to Northern Territory
                2 Infantrys moved from Northern Territory to Western Australia
                2 Infantrys moved from Canberra to New South Wales
                1 AAGun moved from New South Wales to South Australia
                1 Carrier and 1 Destroyer moved from 65 Sea Zone to 67 Sea Zone

    Place Units - Anzac
                1 Destroyer and 2 Submarines placed in 67 Sea Zone
                1 Destroyer placed in 113 Sea Zone

    Turn Complete - Anzac
                Anzac collect 36 PUs; end with 41 PUs

    Combat Hit Differential Summary :

    Yamamoto : -0.50
        Anzac : -1.67

    triplea_42283_Anz8.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 8

    Combat Move - Dutch
                3 Infantrys moved from Banjarmasin to West Borneo
                5 Infantrys and 2 Tanks moved from Banjarmasin to East And South Borneo
                2 Mech.Infs moved from Suriname to Salvador
                4 ArmoredCars, 1 Elite and 1 Tank moved from Bahia to Salvador

    Purchase Units - Dutch
                Dutch buy 3 Fighters and 2 Mech.Infs; Remaining resources: 5 PUs;

    Combat - Dutch
                Battle in Salvador
                    Dutch attack with 4 ArmoredCars, 1 Elite, 2 Mech.Infs and 1 Tank
                    Neutral defend with 1 AAGun, 1 Factory, 2 Infantrys and 2 Tanks
                        Dutch roll dice for 4 ArmoredCars, 1 Elite, 2 Mech.Infs and 1 Tank in Salvador, round 2 : 0/8 hits, 3.00 expected hits
                        Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 2 : 3/4 hits, 1.67 expected hits
                        3 ArmoredCars owned by the Dutch lost in Salvador
                        Dutch roll dice for 1 ArmoredCar, 1 Elite, 2 Mech.Infs and 1 Tank in Salvador, round 3 : 2/5 hits, 2.00 expected hits
                        Neutral roll dice for 2 Infantrys and 2 Tanks in Salvador, round 3 : 2/4 hits, 1.67 expected hits
                        1 Elite owned by the Dutch, 1 ArmoredCar owned by the Dutch and 2 Infantrys owned by the Neutral lost in Salvador
                        Dutch roll dice for 2 Mech.Infs and 1 Tank in Salvador, round 4 : 0/3 hits, 1.17 expected hits
                        Neutral roll dice for 2 Tanks in Salvador, round 4 : 2/2 hits, 1.00 expected hits
                    2 Mech.Infs owned by the Dutch lost in Salvador
                        Dutch roll dice for 1 Tank in Salvador, round 5 : 1/1 hits, 0.50 expected hits
                        Neutral roll dice for 2 Tanks in Salvador, round 5 : 2/2 hits, 1.00 expected hits
                        1 Tank owned by the Neutral and 1 Tank owned by the Dutch lost in Salvador
                    Neutral win with 1 Tank remaining. Battle score for attacker is -27
                    Casualties for Dutch: 4 ArmoredCars, 1 Elite, 2 Mech.Infs and 1 Tank
                    Casualties for Neutral: 2 Infantrys and 1 Tank

    Non Combat Move - Dutch

    Place Units - Dutch
                2 Mech.Infs placed in Suriname
                1 Fighter placed in Suriname
                2 Fighters placed in Banjarmasin

    Turn Complete - Dutch
                Dutch collect 41 PUs; end with 46 PUs

    Combat Hit Differential Summary :

    Neutral : 3.67
        Dutch : -3.67

    triplea_42283_Dut8.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 8

    Combat Move - Finns
                10 Infantrys moved from Helsinki to Tampere
                1 Fighter moved from Helsinki to Tampere
                1 Infantry moved from Helsinki to 24 Sea Zone
                1 Infantry moved from 24 Sea Zone to Lapland
                      Finns take Lapland from Russians

    Purchase Units - Finns
                Finns buy 4 Infantrys; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in Tampere
                    Finns attack with 1 Fighter and 10 Infantrys
                    Russians defend with 1 Bunker and 7 Infantrys
                        Finns roll dice for 1 Fighter and 10 Infantrys in Tampere, round 2 : 2/11 hits, 2.00 expected hits
                    Units damaged: 1 Bunker owned by the Russians
                        Russians roll dice for 1 Bunker and 7 Infantrys in Tampere, round 2 : 2/8 hits, 2.83 expected hits
                        1 Infantry owned by the Russians and 2 Infantrys owned by the Finns lost in Tampere
                        Finns roll dice for 1 Fighter and 8 Infantrys in Tampere, round 3 : 1/9 hits, 1.67 expected hits
                        Russians roll dice for 1 Bunker and 6 Infantrys in Tampere, round 3 : 4/7 hits, 2.50 expected hits
                        1 Infantry owned by the Russians and 4 Infantrys owned by the Finns lost in Tampere
                    4 Infantrys retreated to Helsinki
                    Russians win with 1 Bunker and 5 Infantrys remaining. Battle score for attacker is -8
                    Casualties for Finns: 6 Infantrys
                    Casualties for Russians: 2 Infantrys

    Non Combat Move - Finns
                1 Fighter moved from Tampere to Helsinki

    Place Units - Finns
                4 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 8 PUs; end with 8 PUs

    Combat Hit Differential Summary :

    Finns : -0.67
        Russians : 0.67

    Production/PUs Summary :

    Germans : 112 / 115
        Russians : 120 / 125
        Italians : 30 / 42
        French : 47 / 41
        Yamamoto : 58 / 62
        Chinese : 62 / 65
        Hisaichi : 26 / 26
        British : 121 / 124
        Anzac : 36 / 41
        Dutch : 41 / 46
        Finns : 8 / 8
        Romanians : 12 / 12
        Thai : 6 / 9
        Americans : 101 / 101

    triplea_42283_Fin8.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 8

    Combat Move - Romanians
                12 Infantrys, 1 Mech.Inf and 1 Tank moved from Odessa to Donetsk
                1 Mech.Inf moved from Bucharest to Donetsk

    Purchase Units - Romanians
                Romanians buy 3 Infantrys and 1 Mech.Inf; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in Donetsk
                    Romanians attack with 12 Infantrys, 2 Mech.Infs and 1 Tank
                    Russians defend with 1 Artillery, 2 Bunkers and 9 Infantrys
                        Romanians roll dice for 12 Infantrys, 2 Mech.Infs and 1 Tank in Donetsk, round 2 : 4/15 hits, 3.50 expected hits
                    Units damaged: 2 Bunkers owned by the Russians
                        Russians roll dice for 1 Artillery, 2 Bunkers and 9 Infantrys in Donetsk, round 2 : 4/12 hits, 4.33 expected hits
                        2 Infantrys owned by the Russians and 4 Infantrys owned by the Romanians lost in Donetsk
                        Romanians roll dice for 8 Infantrys, 2 Mech.Infs and 1 Tank in Donetsk, round 3 : 3/11 hits, 2.83 expected hits
                        Russians roll dice for 1 Artillery, 2 Bunkers and 7 Infantrys in Donetsk, round 3 : 5/10 hits, 3.67 expected hits
                        3 Infantrys owned by the Russians and 5 Infantrys owned by the Romanians lost in Donetsk
                    3 Infantrys, 2 Mech.Infs and 1 Tank retreated to Odessa
                    Russians win with 1 Artillery, 2 Bunkers and 4 Infantrys remaining. Battle score for attacker is -8
                    Casualties for Romanians: 9 Infantrys
                    Casualties for Russians: 5 Infantrys

    Non Combat Move - Romanians
                3 Infantrys moved from E.Romania to Odessa
                3 Infantrys moved from Bucharest to E.Romania

    Place Units - Romanians
                3 Infantrys and 1 Mech.Inf placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 12 PUs; end with 12 PUs

    Combat Hit Differential Summary :

    Romanians : 0.67
        Russians : 1.00

    Production/PUs Summary :

    Germans : 112 / 115
        Russians : 120 / 125
        Italians : 30 / 42
        French : 47 / 41
        Yamamoto : 58 / 62
        Chinese : 62 / 65
        Hisaichi : 26 / 26
        British : 121 / 124
        Anzac : 36 / 41
        Dutch : 41 / 46
        Finns : 8 / 8
        Romanians : 12 / 12
        Thai : 6 / 9
        Americans : 101 / 101

    triplea_42283_Rom8.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 8

    Purchase Units - Thai
                Thai buy 4 Infantrys; Remaining resources: 1 PUs;

    Place Units - Thai
                4 Infantrys placed in Bangkok

    Turn Complete - Thai
                Thai collect 6 PUs; end with 7 PUs

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 112 / 115
        Russians : 120 / 125
        Italians : 30 / 42
        French : 47 / 41
        Yamamoto : 58 / 62
        Chinese : 62 / 65
        Hisaichi : 26 / 26
        British : 121 / 124
        Anzac : 36 / 41
        Dutch : 41 / 46
        Finns : 8 / 8
        Romanians : 12 / 12
        Thai : 6 / 7
        Americans : 101 / 101

    triplea_42283_Tha8.tsvg

  • 20 18 17 15

    Thai is dead

  • 20 19 18 17 16

    Want to call this one?

  • 20 18 17 15

    yeah

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