OwenToo (Axis) v. Caesar's Gaul (Allies) - Allies bid 8 IPC

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 fighters moved from Yugoslavia to Albania
                1 artillery moved from Yugoslavia to Albania
                1 mech_infantry moved from Yugoslavia to Eastern Poland
                1 mech_infantry moved from Slovakia Hungary to Eastern Poland
                1 artillery and 4 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 transport placed in 93 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    triplea_42278.0_Ita13.tsvg


  • I’m not sure why, but TripleA is not letting me post my moves from Anzac/France.

    I’m getting the error message:
    “Summary Text: Unknown error, please contact the forum owner and also post a bug to the tripleA development team”

    Although I’m not sure who the forum owner is / where these bugs get reported. Do you know?

    Regarding my moves, the only move I am making here is:
    I moved the 3 Anzac fighters from Fiji to Hawaii.

    If you want to do that move on your end, feel free to just make that single move and then you can do your German turn.

  • '21 '20 '19 '18 '17

    OK, I can do that. 3 ANZAC Fighters to Hawaii. When I make my move, I will send it to your email as an attached file, if the forum still is having problems.

  • '21 '20 '19 '18 '17

    I sent you my Germany turn 14 via email. The MARTI die roll server worked fine. The forum still will not post game turns. I moved the ANZAC fighters to Hawaii and did not move the French.

    Roger (OwenToo)


  • I was getting the same error still, so I replied to the email you sent with the updated file from my end.

    Chris / Caesar’s Gaul

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 bomber, 3 destroyers, 1 fighter, 7 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from New South Wales to Victoria
                      Japanese take Victoria from ANZAC
                5 armour and 6 mech_infantrys moved from Shensi to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 bomber moved from Kwangsi to India
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India : 1/1 hits, 0.17 expected hits
                    1 bomber killed by AA
                    Bombing raid in India causes 0 damage total.
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 4 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 3 fighters and 4 tactical_bombers in 16 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Amur
                1 artillery moved from 5 Sea Zone to Amur
                1 mech_infantry moved from Manchuria to Buryatia
                1 artillery moved from Shensi to Sikang
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 mech_infantry moved from Sumatra to 41 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
                2 artilleries moved from Malaya to 37 Sea Zone
                1 artillery moved from Siam to 37 Sea Zone
                3 infantry moved from Malaya to 37 Sea Zone
                3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 3 infantry and 3 transports moved from 37 Sea Zone to 75 Sea Zone
                1 fighter moved from Kwangsi to 75 Sea Zone
                1 bomber moved from Queensland to Kwangsi
                2 armour moved from New South Wales to 62 Sea Zone
                2 infantry moved from New South Wales to 62 Sea Zone
                2 armour, 1 battleship, 1 carrier, 2 infantry, 2 tactical_bombers and 2 transports moved from 62 Sea Zone to 33 Sea Zone
                2 armour moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 63 Sea Zone to 30 Sea Zone
                1 transport moved from 63 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier and 2 fighters moved from 63 Sea Zone to 33 Sea Zone
                1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                1 bomber moved from Queensland to Japan
                1 battleship, 4 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Anhwe to Kweichow
                1 armour and 2 mech_infantrys moved from Shantung to Kweichow
                2 artilleries and 3 infantry moved from French Indo China to Yunnan
                1 aaGun moved from French Indo China to Yunnan
                2 infantry moved from Malaya to Shan State
                1 infantry moved from Siam to Shan State
                2 artilleries moved from New South Wales to Queensland
                2 fighters moved from Queensland to 33 Sea Zone
                2 fighters and 4 tactical_bombers moved from 16 Sea Zone to 33 Sea Zone
                1 fighter moved from 16 Sea Zone to Japan
                3 fighters moved from 33 Sea Zone to Caroline Islands

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 submarine placed in 6 Sea Zone
                1 destroyer placed in 62 Sea Zone
                1 destroyer placed in 37 Sea Zone
                1 artillery and 1 infantry placed in Malaya
                1 artillery and 2 infantry placed in French Indo China
                3 mech_infantrys placed in Shantung
                2 infantry placed in New South Wales
                1 bomber, 1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 80 PUs; end with 80 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs

    Combat Hit Differential Summary :

    Americans : -0.17
        AA fire in India : : 0.83
        Japanese : -0.33

    triplea_42278.0_Jap14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans repair damage of 4x factory_minor; Remaining resources: 58 PUs;
                Americans buy 1 carrier, 2 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 tactical_bomber moved from Greece to 98 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 30 Sea Zone
                3 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
                2 fighters moved from Hawaiian Islands to 30 Sea Zone
                1 fighter moved from 26 Sea Zone to 30 Sea Zone
                6 fighters moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 98 Sea Zone
                    Americans attack with 1 tactical_bomber
                    Germans defend with 2 transports
                        2 transports owned by the Germans lost in 98 Sea Zone
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 transports
                Battle in 30 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 3 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 30 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 :  3/6 hits
                        Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 30 Sea Zone
                    Americans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 6 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 6 fighters in 16 Sea Zone, round 2 :  4/6 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 infantry moved from Turkey to Greece
                1 tactical_bomber moved from 98 Sea Zone to Greece
                2 artilleries and 2 infantry moved from Eastern United States to Central United States
                2 tactical_bombers moved from 30 Sea Zone to Hawaiian Islands
                6 fighters moved from 16 Sea Zone to 26 Sea Zone
                3 fighters moved from 30 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
                1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                3 infantry placed in Greece
                3 mech_infantrys placed in Turkey
                1 carrier placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs

    Purchase Units - British
                British buy 1 armour, 1 bomber and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber, 1 fighter and 1 tactical_bomber moved from Greece to Trans-Jordan
                2 mech_infantrys moved from Turkey to Trans-Jordan
                1 fighter moved from Greece to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        British roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 :  0/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 :  0/2 hits
                        British roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 3 :  2/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 :  0/2 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Trans-Jordan
                    British win, taking Trans-Jordan from Germans with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters moved from Greece to Persia
                1 tactical_bomber moved from Greece to Iraq
                1 bomber, 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq
                2 mech_infantrys moved from Turkey to Iraq
                1 mech_infantry moved from Turkey to Persia
                4 armour and 4 mech_infantrys moved from Eastern Persia to Afghanistan
                1 armour and 1 mech_infantry moved from Turkey to Persia
                1 armour and 2 mech_infantrys moved from Union of South Africa to Tanganyika Territory
                3 mech_infantrys moved from Turkey to Greece
                1 bomber moved from Iraq to Greece

    Place Units - British
                1 armour, 1 bomber and 1 mech_infantry placed in Iraq
                3 mech_infantrys placed in Persia

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
                UK_Pacific collect 4 PUs (1 lost to blockades); end with 5 PUs
                Some Units in India change ownership: 1 infantry

    triplea_42278.0_UK_14.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 armour and 1 bomber; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Eastern Poland to Belarus
                      Italians take Belarus from Russians

    Combat - Italians
                Italians creates battle in territory 93 Sea Zone

    Non Combat Move - Italians
                2 fighters moved from Albania to Egypt
                1 artillery and 4 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 armour placed in Northern Italy
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Combat Hit Differential Summary :

    triplea_42278.0_Ita14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - ANZAC

    Combat Move - French

    Turn Complete - French

    triplea_42278.0_Fre14.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 fighter, 4 infantry, 5 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 92 Sea Zone to 109 Sea Zone
                1 infantry moved from Venezuela to British Guiana
                      Germans take British Guiana from British
                1 infantry moved from Brazil to French Guiana
                      Germans take French Guiana from French
                1 infantry moved from Colombia to Central America
                      Germans take Central America from Americans
                1 infantry moved from French West Africa to French Central Africa
                      Germans take French Central Africa from French
                1 infantry moved from French West Africa to Gold Coast
                      Germans take Gold Coast from British
                1 infantry moved from French West Africa to 83 Sea Zone
                1 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
                1 infantry moved from 70 Sea Zone to Belgian Congo
                1 infantry moved from Angola to 70 Sea Zone
                1 infantry and 1 transport moved from 70 Sea Zone to 71 Sea Zone
                1 infantry moved from 71 Sea Zone to Union of South Africa
                1 infantry moved from Angola to Rhodesia
                      Germans take Rhodesia from British
                1 infantry moved from Angola to South West Africa
                      Germans take South West Africa from British
                1 armour moved from Anglo Egyptian Sudan to Ethiopia
                      Italians take Ethiopia from British
                1 armour moved from Ethiopia to Kenya
                      Germans take Kenya from British
                1 infantry moved from Spain to 92 Sea Zone
                1 artillery moved from Spain to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from Southern Italy to Trans-Jordan
                1 armour moved from Libya to Alexandria
                      Italians take Tobruk from British
                      Germans take Alexandria from British
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 mech_infantry moved from Eastern Poland to Smolensk
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Eastern Poland to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Albania to Bulgaria
                      Germans take Bulgaria from Americans
                1 armour moved from Bulgaria to Albania
                4 bombers moved from Eastern Poland to Karelia
                2 infantry moved from Finland to Karelia
                1 artillery moved from Finland to Karelia
                1 bomber moved from Southern Italy to Karelia
                1 artillery moved from Egypt to Trans-Jordan

    Combat - Germans
                Battle in Union of South Africa
                Battle in Belgian Congo
                Battle in Karelia
                    Germans attack with 1 artillery, 5 bombers and 2 infantry
                    Russians defend with 1 aaGun, 3 artilleries and 3 infantry
                        AA fire in Karelia : 1/3 hits, 0.50 expected hits
                        1 bomber owned by the Germans lost in Karelia
                        Germans roll dice for 1 artillery, 4 bombers and 2 infantry in Karelia, round 2 : 4/7 hits, 3.50 expected hits
                        Russians roll dice for 1 aaGun, 3 artilleries and 3 infantry in Karelia, round 2 : 4/6 hits, 2.00 expected hits
                        3 infantry owned by the Russians, 1 artillery owned by the Germans, 1 bomber owned by the Germans, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Karelia
                        Germans roll dice for 3 bombers in Karelia, round 3 : 2/3 hits, 2.00 expected hits
                        Russians roll dice for 3 artilleries in Karelia, round 3 : 1/3 hits, 1.00 expected hits
                        2 artilleries owned by the Russians and 1 bomber owned by the Germans lost in Karelia
                        Germans roll dice for 2 bombers in Karelia, round 4 : 2/2 hits, 1.33 expected hits
                        Russians roll dice for 1 artillery in Karelia, round 4 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Russians lost in Karelia
                    Germans win, taking Union of South Africa from British, taking Belgian Congo from British with 2 bombers remaining. Battle score for attacker is -20
                    Casualties for Germans: 1 artillery, 3 bombers and 2 infantry
                    Casualties for Russians: 1 aaGun, 3 artilleries and 3 infantry
                Battle in Trans-Jordan
                    Germans attack with 2 artilleries, 1 fighter and 1 infantry
                    British defend with 2 mech_infantrys
                        Germans roll dice for 2 artilleries, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/4 hits, 1.50 expected hits
                        British roll dice for 2 mech_infantrys in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 2 artilleries, 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/4 hits, 1.50 expected hits
                        British roll dice for 2 mech_infantrys in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Trans-Jordan
                        Germans roll dice for 2 artilleries and 1 fighter in Trans-Jordan, round 4 : 2/3 hits, 1.17 expected hits
                        British roll dice for 1 mech_infantry in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Germans
                1 fighter moved from Trans-Jordan to Egypt
                4 aaGuns, 1 armour, 6 artilleries, 31 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                3 armour moved from Slovakia Hungary to Belarus
                7 mech_infantrys moved from Germany to Eastern Poland
                1 armour moved from Slovakia Hungary to Belarus
                1 armour moved from Albania to Slovakia Hungary
                1 armour moved from Yugoslavia to Eastern Poland
                4 mech_infantrys moved from Yugoslavia to Eastern Poland
                5 infantry moved from Yugoslavia to Albania
                1 artillery moved from Yugoslavia to Albania
                2 artilleries moved from Northern Italy to Yugoslavia
                3 infantry moved from Northern Italy to Yugoslavia
                4 mech_infantrys moved from Albania to Slovakia Hungary
                1 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 mech_infantry moved from 115 Sea Zone to Novgorod
                1 infantry moved from 115 Sea Zone to Novgorod
                2 bombers moved from Karelia to Belarus
                1 infantry moved from Chile to Peru
                      Germans take Peru from Neutral_True
                1 infantry moved from Venezuela to Colombia
                1 infantry moved from Venezuela to Brazil
                1 infantry moved from Chile to Bolivia
                      Germans take Bolivia from Neutral_True
                1 infantry moved from Chile to Argentina

    Place Units - Germans
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 1 infantry placed in Germany
                1 submarine placed in 113 Sea Zone
                1 transport placed in 92 Sea Zone
                1 infantry and 1 tactical_bomber placed in Spain
                1 fighter placed in Western Germany
                2 armour and 1 mech_infantry placed in Yugoslavia
                4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 87 PUs; end with 87 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 97 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 102 PUs

    Combat Hit Differential Summary :

    Germans : 0.00
        British : 0.33
        AA fire in Karelia : : 0.50
        Russians : 1.67

    triplea_42278.0_Ger15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Yakut S.S.R. to Buryatia
                1 artillery and 2 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Ukraine

    Combat - Russians
                Battle in Buryatia
                    Russians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 fighter, 1 infantry and 1 mech_infantry
                        Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Buryatia, round 2 :  1/4 hits
                        Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Buryatia, round 2 :  0/3 hits
                        1 infantry owned by the Japanese lost in Buryatia
                        Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Buryatia, round 3 :  2/4 hits
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Buryatia, round 3 :  0/2 hits
                        1 fighter owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Buryatia
                    Russians win, taking Buryatia from Japanese with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
                    Casualties for Japanese: 1 fighter, 1 infantry and 1 mech_infantry
                Battle in Ukraine
                    Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  4/5 hits
                        Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 :  0/3 hits
                        2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 armour and 1 mech_infantry moved from Urals to Russia
                3 artilleries and 2 infantry moved from Samara to Russia
                1 aaGun, 1 armour, 13 artilleries and 21 infantry moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                1 artillery moved from Urals to Novosibirsk

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs

    triplea_42278.0_Rus15.tsvg


  • I’ve got to say, it’s not looking good for the allies here.

    Something about Germany having S. America & Africa…

    But I’ll put up as good of a Russian defense as I can manage. Little hope though

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 bomber, 4 destroyers, 2 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Amur to Buryatia
                1 artillery moved from Amur to Buryatia
                2 bombers moved from Japan to Buryatia
                1 fighter moved from Japan to Buryatia
                1 fighter moved from Japan to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 62 Sea Zone to 30 Sea Zone
                2 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
                2 fighters moved from 33 Sea Zone to 30 Sea Zone
                1 fighter moved from 33 Sea Zone to 30 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
                1 bomber moved from Kwangsi to India
                3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 4 transports moved from 75 Sea Zone to 72 Sea Zone
                2 fighters moved from 72 Sea Zone to Tanganyika Territory
                3 artilleries moved from 72 Sea Zone to Tanganyika Territory
                1 mech_infantry moved from 72 Sea Zone to French Madagascar
                1 infantry moved from 72 Sea Zone to Tanganyika Territory
                1 infantry moved from 72 Sea Zone to Tanganyika Territory
                1 infantry moved from 72 Sea Zone to Tanganyika Territory
                1 infantry moved from 72 Sea Zone to French Madagascar
                1 artillery moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R.
                      Japanese take Yenisey from Russians
                      Japanese take Yakut S.S.R. from Russians
                1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                3 armour and 4 mech_infantrys moved from Timguska to Novosibirsk

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India : 0/1 hits, 0.17 expected hits
                    Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in India causes 4 damage total.
                Battle in French Madagascar
                Battle in Tanganyika Territory
                    Japanese attack with 3 artilleries, 2 fighters and 3 infantry
                    British defend with 1 armour and 2 mech_infantrys
                        Japanese roll dice for 1 battleship in Tanganyika Territory, round 2 : 1/1 hits, 0.67 expected hits
                        Japanese roll dice for 3 artilleries, 2 fighters and 3 infantry in Tanganyika Territory, round 2 : 2/8 hits, 3.00 expected hits
                        British roll dice for 1 armour and 2 mech_infantrys in Tanganyika Territory, round 2 : 2/3 hits, 1.17 expected hits
                        2 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 1 armour owned by the British lost in Tanganyika Territory
                    Japanese win, taking French Madagascar from French, taking Tanganyika Territory from British with 3 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 armour and 2 mech_infantrys
                Battle in Buryatia
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
                    Russians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Buryatia, round 2 : 1/5 hits, 2.50 expected hits
                        Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Buryatia, round 2 : 0/4 hits, 1.50 expected hits
                        1 infantry owned by the Russians lost in Buryatia
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Buryatia, round 3 : 1/5 hits, 2.50 expected hits
                        Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Buryatia, round 3 : 1/3 hits, 1.17 expected hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
                        Japanese roll dice for 1 artillery, 2 bombers and 1 fighter in Buryatia, round 4 : 2/4 hits, 2.17 expected hits
                        Russians roll dice for 1 armour and 1 artillery in Buryatia, round 4 : 0/2 hits, 0.83 expected hits
                        1 armour owned by the Russians and 1 artillery owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Russians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Novosibirsk
                    Japanese attack with 3 armour and 4 mech_infantrys
                    Russians defend with 1 artillery
                        Japanese roll dice for 3 armour and 4 mech_infantrys in Novosibirsk, round 2 : 3/7 hits, 2.17 expected hits
                        Russians roll dice for 1 artillery in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 artillery owned by the Russians lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 artillery
                Battle in 30 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 30 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
                        Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans lost in 30 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
                1 fighter moved from 16 Sea Zone to Japan
                1 fighter moved from Buryatia to Amur
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 destroyer moved from 33 Sea Zone to 31 Sea Zone
                1 destroyer moved from 33 Sea Zone to 25 Sea Zone
                1 destroyer moved from 37 Sea Zone to 54 Sea Zone
                1 artillery and 2 infantry moved from French Indo China to Yunnan
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 armour and 2 mech_infantrys moved from Kweichow to Tsinghai
                1 bomber moved from India to Yunnan
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                3 mech_infantrys moved from Shantung to Kweichow
                2 fighters moved from Tanganyika Territory to 72 Sea Zone
                1 infantry moved from Victoria to New South Wales
                2 infantry moved from New South Wales to Queensland
                2 bombers moved from Buryatia to Jehol

    Place Units - Japanese
                2 destroyers and 1 submarine placed in 6 Sea Zone
                1 destroyer placed in 62 Sea Zone
                2 submarines placed in 37 Sea Zone
                1 destroyer placed in 6 Sea Zone
                1 infantry placed in Malaya
                2 artilleries and 1 infantry placed in French Indo China
                3 mech_infantrys placed in Shantung
                1 bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 88 PUs; end with 90 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 100 PUs

    Combat Hit Differential Summary :

    British : 0.83
        Americans : -0.50
        AA fire in India : : -0.17
        Russians : -1.83
        Japanese : -3.17

    triplea_42278.0_Jap15.tsvg

  • '21 '20 '19 '18 '17

    Yes, the colors don’t look quite right in South America and Africa. Have you ever had success with the invasion of Spain? Or, is that the first time you have tried it?

  • '21 '20 '19 '18 '17

    In theory, it looks good, but the long term implications of all the strict neutrals turning pro-Axis is devastating to the Allies.

  • '21 '20 '19 '18 '17

    I would like to finish this up, so that we can start our next game. This has been dragging on for awhile, in my opinion. We started this game in June  :-o


  • I’ve had some success with the Spanish invasion; I don’t normally do it though. In this case, it was more of the fact that I felt I would lose Russia if I didn’t, which would have ended the game much earlier. But Japan was too strong to let me focus enough resources in Spain. If I hold Spain, I don’t have to worry about most of the neutrals and I was fine with the UK focusing in the Middle East given the lack of a German navy. But Germany just had too many resources by then.

    I probably needed to be more aggressive with the US and Russian combined invasion while I was still in Spain.

    Yeah, it’s been a long game. Combination of the 15 turns and me being slower than normal.

    I’m comfortable conceding this one at this point though - the Allies are getting drastically out produced and I am going to lose either Moscow or the Middle East in the next 3 turns pretty much no matter what I do.

    Your super-blitz to start the game was interesting - it’s actually the most aggressive opening I’ve played against to date.

    I can set up a new game thread and do my G1 moves in that, probably tomorrow night.

    Do you want to post the result of this one (spoils of war, perhaps) in the main results thread?

  • '21 '20 '19 '18 '17

    What are you referring to that you call a super-blitz? Is it Germany going for an early surround of Moscow? Or something else?

    I will post results if you prefer that. I look forward to your G1 opening.

  • '21 '20 '19 '18 '17

    For my 8 Allied IPCs, put an extra British Artillery in Sudan, and a Russian Artillery in Bryansk. Thanks!


  • More just the seemingly one-dimensional view of your armies as of the beginning of turn 4. 90+% of Germany units were in Germany / E. Poland / Poland, no presence in the Med, Africa, France, or Atlantic. For Japan, no early attempt at protecting the Carolines, much of the navy pressed down to Sumatra even though India was well fortified.

    It was just a heavier concentration of units/resources towards these specific fronts than I’ve seen before, with other flanks more open than most leave them.

    Obviously it worked well though.

    And I’ll place those artillery for you.

Suggested Topics

  • 7
  • 11
  • 95
  • 85
  • 244
  • 126
  • 228
  • 2.7k
Axis & Allies Boardgaming Custom Painted Miniatures

37

Online

17.7k

Users

40.4k

Topics

1.8m

Posts