• 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Americans
                2 Artillerys and 1 Infantry moved from Belgian Congo to 38 Sea Zone
                2 Artillerys, 1 B.Transport and 1 Infantry moved from 38 Sea Zone to 68 Sea Zone
                2 Artillerys and 1 Infantry moved from 68 Sea Zone to Mozambique
                1 S.Bomber moved from Pearl Harbor to 80 Sea Zone
                4 Artillerys and 2 Elites moved from San Francisco to 83 Sea Zone
                4 Artillerys, 2 B.Transports and 2 Elites moved from 83 Sea Zone to 80 Sea Zone
                4 Artillerys and 2 Elites moved from 80 Sea Zone to Northwest USA
                1 Artillery and 1 Infantry moved from South Central USA to North Central USA
                3 Artillerys and 2 Elites moved from Salvador to 35 Sea Zone
                3 Artillerys, 1 B.Transport, 2 Elites and 1 Transport moved from 35 Sea Zone to 34 Sea Zone
                3 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks moved from Andalusia to Leon
                1 Tank moved from Ghadames to Tripoli
                      Americans take Tripoli from Italians
                1 Tank moved from Tripoli to Hun
                      Americans take Hun from Italians
                2 Tanks moved from Ghadames to Hun
                3 Artillerys and 2 Elites moved from 34 Sea Zone to Rio de Oro
                2 Tanks moved from W.Morocco to S.Algeria
                1 ArmoredCar moved from W.Morocco to S.Algeria
                3 Mech.Infs moved from E.Morocco to S.Algeria
                3 Tanks moved from Rio de Oro to W.Morocco
                2 S.Submarines moved from 72 Sea Zone to 80 Sea Zone
                2 Destroyers moved from 72 Sea Zone to 76 Sea Zone
                1 Destroyer moved from 77 Sea Zone to 76 Sea Zone
                1 Transport moved from 96 Sea Zone to 103 Sea Zone
                1 Artillery and 1 Infantry moved from Rongelap to 103 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 109 Sea Zone
                1 Artillery and 1 Infantry moved from 109 Sea Zone to Ponape
                      Americans take Ponape from Yamamoto
                1 Adv.Fighter moved from 95 Sea Zone to 102 Sea Zone
                1 Adv.Fighter moved from 95 Sea Zone to 94 Sea Zone
                1 Fighter moved from 95 Sea Zone to 86 Sea Zone
                1 Fighter moved from 95 Sea Zone to 102 Sea Zone
                1 Destroyer moved from 87 Sea Zone to 86 Sea Zone
                1 Destroyer moved from 95 Sea Zone to 102 Sea Zone
                1 Destroyer moved from 95 Sea Zone to 86 Sea Zone
                1 Battleship moved from 96 Sea Zone to 95 Sea Zone

    Purchase Units - Americans
                Americans buy 3 Adv.Fighters, 2 Artillerys, 1 Bunker, 4 Destroyers, 1 Factory, 1 Infantry, 1 Tank and 2 Transports; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 94 Sea Zone
                    Americans attack with 1 Adv.Fighter
                    Yamamoto defend with 1 Transport
                        Americans roll dice for 1 Adv.Fighter in 94 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        Yamamoto roll dice for 1 Transport in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 Adv.Fighter in 94 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                        Yamamoto roll dice for 1 Transport in 94 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 Adv.Fighter in 94 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                        Yamamoto roll dice for 1 Transport in 94 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                        1 Transport owned by the Yamamoto lost in 94 Sea Zone
                    Americans win with 1 Adv.Fighter remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 1 Transport
                Battle in 80 Sea Zone
                    Americans attack with 2 B.Transports, 1 S.Bomber and 2 S.Submarines
                    Hisaichi defend with 1 S.Submarine
                        Americans roll dice for 2 S.Submarines in 80 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Hisaichi roll dice for 1 S.Submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 S.Submarine owned by the Hisaichi lost in 80 Sea Zone
                    Americans win with 2 B.Transports, 1 S.Bomber and 2 S.Submarines remaining. Battle score for attacker is 10
                    Casualties for Hisaichi: 1 S.Submarine
                Battle in 86 Sea Zone
                    Americans attack with 2 Destroyers and 1 Fighter
                    Yamamoto defend with 1 Submarine; Thai defend with 1 Destroyer
                        Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 Destroyers and 1 Fighter in 86 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                        Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 86 Sea Zone
                        Americans roll dice for 1 Destroyer and 1 Fighter in 86 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                        Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 Destroyer owned by the Thai lost in 86 Sea Zone
                    Americans win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 Destroyer
                    Casualties for Yamamoto: 1 Submarine
                    Casualties for Thai: 1 Destroyer
                Battle in Mozambique
                    Americans attack with 2 Artillerys and 1 Infantry
                    Neutral defend with 1 Infantry
                        Americans roll dice for 2 Artillerys and 1 Infantry in Mozambique, round 2 : 2/3 hits, 1.00 expected hits
                        Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Neutral lost in Mozambique
                    Americans loses 0 PUs for violating Mozambiques neutrality.
                    Americans win, taking Mozambique from Neutral with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in 76 Sea Zone
                    Americans attack with 3 Destroyers
                    Yamamoto defend with 1 Submarine
                        Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 3 Destroyers in 76 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                        Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 3 Destroyers in 76 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                        Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 3 Destroyers in 76 Sea Zone, round 4 : 2/3 hits, 1.00 expected hits
                        1 Submarine owned by the Yamamoto lost in 76 Sea Zone
                    Americans win with 3 Destroyers remaining. Battle score for attacker is 7
                    Casualties for Yamamoto: 1 Submarine
                Battle in Northwest USA
                    Americans attack with 4 Artillerys and 2 Elites
                    Hisaichi defend with 1 Infantry
                        Americans roll dice for 4 Artillerys and 2 Elites in Northwest USA, round 2 : 4/6 hits, 2.33 expected hits
                        Hisaichi roll dice for 1 Infantry in Northwest USA, round 2 : 1/1 hits, 0.33 expected hits
                        1 Artillery owned by the Americans and 1 Infantry owned by the Hisaichi lost in Northwest USA
                    Americans win, taking Northwest USA from Hisaichi with 3 Artillerys and 2 Elites remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 Artillery
                    Casualties for Hisaichi: 1 Infantry
                Battle in 102 Sea Zone
                    Americans attack with 1 Adv.Fighter, 1 Destroyer and 1 Fighter
                    Thai defend with 1 T.Boat
                        Americans roll dice for 1 Adv.Fighter, 1 Destroyer and 1 Fighter in 102 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                        Thai roll dice for 1 T.Boat in 102 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 Destroyer owned by the Americans and 1 T.Boat owned by the Thai lost in 102 Sea Zone
                    Americans win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 Destroyer
                    Casualties for Thai: 1 T.Boat
                Battle in Leon
                    Americans attack with 3 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks
                    Neutral defend with 3 Infantrys
                        Americans roll dice for 3 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks in Leon, round 2 : 5/9 hits, 3.50 expected hits
                        Neutral roll dice for 3 Infantrys in Leon, round 2 : 1/3 hits, 1.00 expected hits
                        1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Leon
                    Americans loses 0 PUs for violating Leons neutrality.
                    Americans win, taking Leon from Neutral with 3 Artillerys, 2 Elites, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 Infantry
                    Casualties for Neutral: 3 Infantrys

    Non Combat Move - Americans
                2 B.Transports moved from 41 Sea Zone to 34 Sea Zone
                1 Carrier, 6 Destroyers and 2 Transports moved from 41 Sea Zone to 42 Sea Zone
                1 Infantry moved from Venezuela to Amazon
                1 Infantry moved from Colombia to Amazon
                1 Transport moved from 101 Sea Zone to 108 Sea Zone
                1 Fighter moved from 86 Sea Zone to 95 Sea Zone
                1 Adv.Fighter and 1 Fighter moved from 102 Sea Zone to 95 Sea Zone
                1 Adv.Fighter moved from 94 Sea Zone to 95 Sea Zone
                1 S.Bomber moved from 80 Sea Zone to Vancouver

    Place Units - Americans
                1 Bunker and 1 Factory placed in Belgian Congo
                1 Destroyer and 1 Transport placed in 83 Sea Zone
                1 Artillery and 1 Infantry placed in San Francisco
                1 Transport placed in 35 Sea Zone
                3 Adv.Fighters placed in Rio de Oro
                2 Destroyers placed in 95 Sea Zone
                1 Destroyer placed in 95 Sea Zone
                Americans undo move 6.
                1 Destroyer placed in 95 Sea Zone
                1 Destroyer placed in 95 Sea Zone
                1 Artillery placed in Minamitori
                1 Tank placed in San Francisco

    Turn Complete - Americans
                Americans collect 114 PUs; end with 114 PUs

    Combat Hit Differential Summary :

    Neutral : -0.33
        Hisaichi : 0.17
        Yamamoto : -1.50
        Americans : 2.83
        Thai : 0.83

    Production/PUs Summary :

    Germans : 109 / 118
        Russians : 49 / 56
        Italians : 60 / 66
        French : 30 / 23
        Yamamoto : 77 / 84
        Chinese : 19 / 23
        Hisaichi : 85 / 92
        British : 81 / 83
        Anzac : 34 / 34
        Dutch : 19 / 19
        Finns : 29 / 29
        Romanians : 36 / 36
        Thai : 25 / 25
        Americans : 114 / 114

    triplea_42272.0_Ame9.tsvg

  • 20

    Has Germany been reminded its his go yet?

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Wheat has not been on for 12 days . I habe ben looking out for him.

  • 23 21 20 19 17 16 15 13

    Colt or Degrasse may have to do his turn…

  • 20

    Degras can take it. I’m guessing he’s more privy to Germany’s intentions. keep the Mediterranean destroyer where it is, please.

  • 21 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10

    Combat Move - Germans
                2 Infantrys moved from Paris to Picardy
                2 Infantrys moved from Paris to Normandy
                1 Infantry moved from Orleanais to Brittany
                1 JetFighter moved from Burgundy to Picardy
                1 Adv.Fighter moved from Burgundy to Picardy
                1 Adv.Fighter moved from Burgundy to Normandy
                1 Bomber moved from Burgundy to Brittany
                1 JetFighter moved from Burgundy to Picardy
                2 Infantrys moved from Vologda to Gorky
                1 Artillery moved from Kirov to Gorky
                1 Artillery moved from Saratov to Penza
                1 Infantry moved from Saratov to Penza
                2 ArmoredCars moved from Rostov to Penza
                1 Infantry moved from Saratov to Astrakhan
                2 Artillerys moved from Saratov to Astrakhan
                1 Elite moved from Saratov to Astrakhan
                1 Infantry moved from Saratov to Penza
                1 ArmoredCar moved from Rostov to Penza
                1 ArmoredCar moved from Kuybyshev to Gorky
                1 Infantry moved from Vologda to Gorky
                1 Artillery moved from Komi to Salekhard
                      Germans take Salekhard from Russians
                2 Elites moved from Komi to Perm
                2 Artillerys moved from Komi to Perm
                1 Artillery moved from Komi to Perm
                2 ArmoredCars moved from Kuybyshev to Chimkent
                2 ArmoredCars moved from Kuybyshev to Ufa
                2 Tanks moved from Kuybyshev to Chimkent
                1 Tank moved from Kuybyshev to Ufa
                2 Stukas moved from Kuybyshev to Chimkent
                2 Stukas moved from Kuybyshev to Ufa
                1 Fighter moved from Kuybyshev to Perm

    Purchase Units - Germans
                Germans buy 4 ArmoredCars, 4 Artillerys, 1 Destroyer and 41 Infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Germans creates battle in territory 55 Sea Zone
                Battle in Picardy
                    Germans attack with 1 Adv.Fighter, 2 Infantrys and 2 JetFighters
                    British defend with 2 Elites
                        Germans roll dice for 1 Adv.Fighter, 2 Infantrys and 2 JetFighters in Picardy, round 2 :  1/5 hits
                        French roll dice for 2 Elites in Picardy, round 2 :  1/2 hits
                        1 Elite owned by the British and 1 Infantry owned by the Germans lost in Picardy
                        Germans roll dice for 1 Adv.Fighter, 1 Infantry and 2 JetFighters in Picardy, round 3 :  2/4 hits
                        French roll dice for 1 Elite in Picardy, round 3 :  0/1 hits
                        1 Elite owned by the British lost in Picardy
                    Germans win, taking Picardy from French with 1 Adv.Fighter, 1 Infantry and 2 JetFighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 Infantry
                    Casualties for British: 2 Elites
                Battle in Astrakhan
                    Germans attack with 2 Artillerys, 1 Elite and 1 Infantry
                    Russians defend with 2 Artillerys and 1 Infantry
                        Germans roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Astrakhan, round 2 :  1/4 hits
                        Russians roll dice for 2 Artillerys and 1 Infantry in Astrakhan, round 2 :  2/3 hits
                        1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Astrakhan
                        Germans roll dice for 1 Artillery and 1 Elite in Astrakhan, round 3 :  1/2 hits
                        Russians roll dice for 2 Artillerys in Astrakhan, round 3 :  0/2 hits
                        1 Artillery owned by the Russians lost in Astrakhan
                        Germans roll dice for 1 Artillery and 1 Elite in Astrakhan, round 4 :  1/2 hits
                        Russians roll dice for 1 Artillery in Astrakhan, round 4 :  0/1 hits
                        1 Artillery owned by the Russians lost in Astrakhan
                    Germans win, taking Astrakhan from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 Artillery and 1 Infantry
                    Casualties for Russians: 2 Artillerys and 1 Infantry
                Battle in Ufa
                    Germans attack with 2 ArmoredCars, 2 Stukas and 1 Tank
                    Russians defend with 2 Tanks
                        Germans roll dice for 2 ArmoredCars, 2 Stukas and 1 Tank in Ufa, round 2 :  4/5 hits
                        Russians roll dice for 2 Tanks in Ufa, round 2 :  1/2 hits
                        1 ArmoredCar owned by the Germans and 2 Tanks owned by the Russians lost in Ufa
                    Germans win, taking Ufa from Russians with 1 ArmoredCar, 2 Stukas and 1 Tank remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 ArmoredCar
                    Casualties for Russians: 2 Tanks
                Battle in Gorky
                    Germans attack with 1 ArmoredCar, 1 Artillery and 3 Infantrys
                    Russians defend with 1 AAGun, 1 Artillery and 3 Infantrys
                        Germans roll dice for 1 ArmoredCar, 1 Artillery and 3 Infantrys in Gorky, round 2 :  1/5 hits
                        Russians roll dice for 1 Artillery and 3 Infantrys in Gorky, round 2 :  2/4 hits
                        1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Gorky
                        Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Gorky, round 3 :  2/3 hits
                        Russians roll dice for 1 Artillery and 2 Infantrys in Gorky, round 3 :  1/3 hits
                        2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Gorky
                        Germans roll dice for 1 ArmoredCar and 1 Artillery in Gorky, round 4 :  1/2 hits
                        Russians roll dice for 1 Artillery in Gorky, round 4 :  0/1 hits
                        1 Artillery owned by the Russians lost in Gorky
                    Germans win, taking Gorky from Russians with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 4
                    Casualties for Germans: 3 Infantrys
                    Casualties for Russians: 1 Artillery and 3 Infantrys
                Battle in Perm
                    Germans attack with 3 Artillerys, 2 Elites and 1 Fighter
                    Russians defend with 1 Mech.Rocket and 1 Tank
                        Germans roll dice for 3 Artillerys, 2 Elites and 1 Fighter in Perm, round 2 :  3/6 hits
                        Russians roll dice for 1 Mech.Rocket and 1 Tank in Perm, round 2 :  0/2 hits
                    1 Mech.Rocket owned by the Russians and 1 Tank owned by the Russians lost in Perm
                    Germans win, taking Perm from Russians with 3 Artillerys, 2 Elites and 1 Fighter remaining. Battle score for attacker is 11
                    Casualties for Russians: 1 Mech.Rocket and 1 Tank
                Battle in Penza
                    Germans attack with 3 ArmoredCars, 1 Artillery and 2 Infantrys
                    Russians defend with 1 AAGun, 1 Artillery and 4 Infantrys
                        Germans roll dice for 3 ArmoredCars, 1 Artillery and 2 Infantrys in Penza, round 2 :  2/6 hits
                        Russians roll dice for 1 Artillery and 4 Infantrys in Penza, round 2 :  3/5 hits
                        2 ArmoredCars owned by the Germans, 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Penza
                        Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Penza, round 3 :  1/3 hits
                        Russians roll dice for 1 Artillery and 2 Infantrys in Penza, round 3 :  1/3 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Penza
                        Germans roll dice for 1 ArmoredCar and 1 Artillery in Penza, round 4 :  0/2 hits
                        Russians roll dice for 1 Artillery and 1 Infantry in Penza, round 4 :  1/2 hits
                        1 ArmoredCar owned by the Germans lost in Penza
                    1 Artillery retreated to Saratov
                    Russians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 3 ArmoredCars and 2 Infantrys
                    Casualties for Russians: 3 Infantrys
                Battle in 55 Sea Zone
                    Germans attack with 1 Destroyer
                    French defend with 2 Destroyers
                        Germans roll dice for 1 Destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 2 Destroyers in 55 Sea Zone, round 2 :  1/2 hits
                        1 Destroyer owned by the Germans lost in 55 Sea Zone
                    French win with 2 Destroyers remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 Destroyer
                Battle in Brittany
                    Germans attack with 1 Bomber and 1 Infantry
                    British defend with 1 Infantry
                        Germans roll dice for 1 Bomber and 1 Infantry in Brittany, round 2 :  0/2 hits
                        French roll dice for 1 Infantry in Brittany, round 2 :  0/1 hits
                        Germans roll dice for 1 Bomber and 1 Infantry in Brittany, round 3 :  0/2 hits
                        French roll dice for 1 Infantry in Brittany, round 3 :  0/1 hits
                        Germans roll dice for 1 Bomber and 1 Infantry in Brittany, round 4 :  2/2 hits
                        French roll dice for 1 Infantry in Brittany, round 4 :  0/1 hits
                        1 Infantry owned by the British lost in Brittany
                    Germans win, taking Brittany from French with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                Battle in Normandy
                    Germans attack with 1 Adv.Fighter and 2 Infantrys
                    British defend with 2 Infantrys; French defend with 1 Factory
                        Germans roll dice for 1 Adv.Fighter and 2 Infantrys in Normandy, round 2 :  2/3 hits
                        French roll dice for 2 Infantrys in Normandy, round 2 :  1/2 hits
                        1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Normandy
                    Germans win, taking Normandy from French with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 Infantry
                    Casualties for British: 2 Infantrys
                Battle in Chimkent
                    Germans attack with 2 ArmoredCars, 2 Stukas and 2 Tanks
                    Russians defend with 2 Infantrys
                        Germans roll dice for 2 ArmoredCars, 2 Stukas and 2 Tanks in Chimkent, round 2 :  1/6 hits
                        Russians roll dice for 2 Infantrys in Chimkent, round 2 :  1/2 hits
                        1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Chimkent
                        Germans roll dice for 1 ArmoredCar, 2 Stukas and 2 Tanks in Chimkent, round 3 :  1/5 hits
                        Russians roll dice for 1 Infantry in Chimkent, round 3 :  0/1 hits
                        1 Infantry owned by the Russians lost in Chimkent
                    Germans win, taking Chimkent from Russians with 1 ArmoredCar, 2 Stukas and 2 Tanks remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 ArmoredCar
                    Casualties for Russians: 2 Infantrys

    Non Combat Move - Germans
                1 Bomber moved from Brittany to Burgundy
                1 Adv.Fighter moved from Normandy to Burgundy
                1 Adv.Fighter moved from Picardy to Burgundy
                2 JetFighters moved from Picardy to Burgundy
                2 Stukas moved from Chimkent to Kuybyshev
                2 Stukas moved from Ufa to Kuybyshev
                1 Fighter moved from Perm to Kuybyshev
                2 Mech.Infs moved from Kuybyshev to Perm
                5 Mot.Infs moved from Kuybyshev to Perm
                2 ArmoredCars moved from Kuybyshev to Perm
                1 Infantry moved from Stalingrad to Rostov
                5 Tanks moved from Rostov to Saratov
                5 ArmoredCars moved from Rostov to Saratov
                2 Elites moved from Rostov to Saratov
                1 AAGun moved from Rostov to Saratov
                1 Elite moved from Kirov to Kuybyshev
                4 HeavyTanks moved from Kuybyshev to Saratov
                3 Tanks moved from Kuybyshev to Saratov
                2 HeavyTanks moved from Arkhangelsk to Perm
                2 HeavyTanks moved from Arkhangelsk to Kuybyshev
                2 Elites moved from Vologda to Kirov
                3 Infantrys moved from Vologda to Kirov
                1 AAGun moved from Vologda to Kirov
                4 Elites moved from S.Karelia to Vologda
                5 Infantrys moved from S.Karelia to Vologda
                4 Mot.Infs moved from Leningrad to Kirov
                2 ArmoredCars moved from Warsaw to Kiev
                2 ArmoredCars moved from Warsaw to Kiev
                1 Infantry moved from Hungary to W.Romania
                2 Tanks moved from Lorraine to Burgundy
                2 Tanks moved from Lorraine to Burgundy
                2 ArmoredCars moved from Lorraine to Burgundy
                1 AAGun moved from Lorraine to Bavaria
                2 Infantrys moved from Paris to Orleanais
                1 Artillery moved from Paris to Orleanais

    Place Units - Germans
                1 Destroyer placed in 24 Sea Zone
                8 Infantrys placed in Paris
                6 Infantrys placed in Hamburg
                1 ArmoredCar, 1 Artillery and 3 Infantrys placed in Stalingrad
                1 ArmoredCar, 1 Artillery and 2 Infantrys placed in Vinnytsia
                3 Infantrys placed in Leningrad
                4 Infantrys placed in Arkhangelsk
                4 Infantrys placed in Warsaw
                1 ArmoredCar, 1 Artillery and 1 Infantry placed in Bavaria
                5 Infantrys placed in Bohemia
                1 ArmoredCar, 1 Artillery and 5 Infantrys placed in Berlin

    Turn Complete - Germans
                Germans collect 119 PUs; end with 119 PUs

    triplea_42272.0_Ger10.tsvg

  • 21 19 18 17 16

    The German DD in the Med bravely fought the two french destroyers but lost.

  • Liaison TripleA 11 10

    I thought this game was resigned?

  • 22 21 20 17 15

    There was a subsequent request to make it through 10 rounds at least, IIRC.

  • Liaison TripleA 11 10

    Well, we made it to 10 rounds? hah

  • Liaison TripleA 11 10

    I should have time to post by tomorrow afternoon; but the allies are finished!

  • 17

    Hey guys,

    I thought this game was completed or else I would have posted a note when I did in some of my other threads.  :oops:

    That being said my life got crazier than I expected. As we speak I’m talking a break from packing for an interstate move this weekend (hopefully the last move for awhile).

    I apologize for the wait and thank Degrasse for keeping the game rolling.

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Are we starting  another game ?

    If so,

    DiceRolling 1d100:
    (50)

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    DiceRolling 1d100:
    (39)

  • 20

    DiceRolling 1d100:
    (3)

  • Liaison TripleA 11 10

    I humbly decline :)  good luck to those who battle in the next round!

  • 20 19 18 17 16

    DiceRolling 1d100:
    (41)

  • 21 19 18 17 16

    DiceRolling 1d100:
    (7)

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Colt 3.
    Degrasse 7.
    Dawg 39.
    Entek 41.
    Witt 50.

    Leaving Wheat and Snigg.
    Would someone PM, please?

  • 23 21 20 19 17 16 15 13

    DiceRolling 1d100:
    (3)

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