Test summary from TripleA, engine version: 2.6.14394, time: 9:30:53 PM
Savegame
OwenToo (Axis) v. Caesar's Gaul (Allies) - Allies bid 8 IPC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Yugoslavia to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 artillery and 1 mech_infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Tsinghai to Novgorod
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to SpainPlace Units - Italians
1 artillery placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,6,1,3,4,2,3,6,3,2,2,2,4,2,1
Italians collect 2 PUs (11 lost to blockades); end with 2 PUsCombat Hit Differential Summary :
Italians : -0.50
British : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 artillery, 3 fighters and 1 infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern TerritoryCombat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 56 Sea Zone
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Northern Territory
ANZAC attack with 1 artillery, 3 fighters and 2 infantry
Japanese defend with 1 artillery and 3 infantry
ANZAC roll dice for 1 artillery, 3 fighters and 2 infantry in Northern Territory, round 2 : 4/6 hits
Japanese roll dice for 1 artillery and 3 infantry in Northern Territory, round 2 : 2/4 hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Northern Territory
ANZAC win, taking Northern Territory from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 7
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery and 3 infantryNon Combat Move - ANZAC
3 fighters moved from Northern Territory to New South Wales
2 aaGuns, 1 armour and 1 artillery moved from Queensland to New South Wales
1 infantry moved from Queensland to South Australia
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from Turkey to GreecePlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 11 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Turkey to GreeceTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 destroyer, 5 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Ukraine
1 bomber moved from Novgorod to Archangel
1 bomber moved from Novgorod to Belarus
1 bomber moved from Novgorod to Western Ukraine
1 bomber moved from Novgorod to Ukraine
1 bomber moved from Novgorod to Ukraine
1 infantry moved from Spain to Portugal
Germans take Portugal from Americans
1 artillery moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Southern France to Gibraltar
1 fighter moved from Western Germany to Gibraltar
2 fighters and 1 tactical_bomber moved from Southern Italy to Gibraltar
1 tactical_bomber moved from Western Germany to Gibraltar
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
2 armour, 8 artilleries, 16 infantry and 5 mech_infantrys moved from Spain to Gibraltar
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 artillery moved from Eastern Poland to Belarus
1 armour moved from Yugoslavia to Bulgaria
Germans take Bulgaria from British
1 armour moved from Bulgaria to AlbaniaCombat - Germans
Battle in Morocco
Battle in Gibraltar
Germans attack with 2 armour, 9 artilleries, 4 fighters, 17 infantry, 5 mech_infantrys and 2 tactical_bombers
British defend with 2 artilleries, 1 harbour and 5 infantry; French defend with 4 infantry; Americans defend with 4 aaGuns, 4 artilleries, 9 infantry and 2 mech_infantrys
AA fire in Gibraltar : 0/6 hits, 1.00 expected hits
Germans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 armour, 9 artilleries, 4 fighters, 17 infantry, 5 mech_infantrys and 2 tactical_bombers in Gibraltar, round 2 : 7/39 hits, 12.50 expected hits
British roll dice for 4 aaGuns, 6 artilleries, 18 infantry and 2 mech_infantrys in Gibraltar, round 2 : 7/26 hits, 8.67 expected hits
4 aaGuns owned by the Americans, 7 infantry owned by the Germans and 3 infantry owned by the Americans lost in Gibraltar
Germans roll dice for 2 armour, 9 artilleries, 4 fighters, 10 infantry, 5 mech_infantrys and 2 tactical_bombers in Gibraltar, round 3 : 12/32 hits, 11.33 expected hits
British roll dice for 6 artilleries, 15 infantry and 2 mech_infantrys in Gibraltar, round 3 : 9/23 hits, 7.67 expected hits
9 infantry owned by the Germans, 6 infantry owned by the Americans, 1 infantry owned by the French and 5 infantry owned by the British lost in Gibraltar
Germans roll dice for 2 armour, 9 artilleries, 4 fighters, 1 infantry, 5 mech_infantrys and 2 tactical_bombers in Gibraltar, round 4 : 9/23 hits, 9.33 expected hits
British roll dice for 6 artilleries, 3 infantry and 2 mech_infantrys in Gibraltar, round 4 : 1/11 hits, 3.67 expected hits
1 infantry owned by the Germans, 4 artilleries owned by the Americans, 3 infantry owned by the French and 2 mech_infantrys owned by the Americans lost in Gibraltar
Germans roll dice for 2 armour, 9 artilleries, 4 fighters, 5 mech_infantrys and 2 tactical_bombers in Gibraltar, round 5 : 8/22 hits, 9.00 expected hits
British roll dice for 2 artilleries in Gibraltar, round 5 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the British and 1 mech_infantry owned by the Germans lost in Gibraltar
Germans win, taking Morocco from French, taking Gibraltar from British with 2 armour, 9 artilleries, 4 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Germans: 17 infantry and 1 mech_infantry
Casualties for Americans: 4 aaGuns, 4 artilleries, 9 infantry and 2 mech_infantrys
Casualties for British: 2 artilleries and 5 infantry
Casualties for French: 4 infantry
Battle in Ukraine
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Ukraine, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belarus, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from 112 Sea Zone to Southern Italy
1 carrier and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 armour and 4 mech_infantrys moved from Eastern Poland to Yugoslavia
2 mech_infantrys moved from Germany to Yugoslavia
4 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Yugoslavia
5 artilleries moved from Yugoslavia to Albania
1 armour moved from Western Germany to Yugoslavia
3 infantry moved from Southern France to Spain
2 artilleries moved from Southern France to Spain
1 aaGun moved from Southern France to Spain
1 fighter moved from Gibraltar to 91 Sea Zone
2 tactical_bombers moved from Gibraltar to Spain
3 fighters moved from Gibraltar to Spain
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from Novgorod to Eastern Poland
1 infantry moved from Yugoslavia to Bulgaria
18 infantry moved from Yugoslavia to Albania
1 bomber moved from Ukraine to Albania
1 bomber moved from Ukraine to Yugoslavia
1 bomber moved from Western Ukraine to Yugoslavia
1 bomber moved from Archangel to Belarus
2 bombers moved from Belarus to Western GermanyPlace Units - Germans
3 armour placed in Yugoslavia
1 artillery and 2 infantry placed in Novgorod
2 tactical_bombers placed in Western Germany
3 infantry placed in Germany
1 destroyer placed in 92 Sea Zone
2 transports placed in 91 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,2,3,1,5,4,5,4,6,6,1,3,3,4,3
Germans collect 55 PUs (4 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Germans : -6.83
AA fire in Gibraltar : : -1.00
British : -2.67
Russians : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
8 artilleries and 8 infantry moved from Bryansk to Belarus
1 infantry moved from Urals to Timguska
2 artilleries moved from Novosibirsk to Timguska
1 infantry moved from Novosibirsk to TimguskaCombat - Russians
Battle in Belarus
Russians attack with 8 artilleries and 8 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 8 artilleries and 8 infantry in Belarus, round 2 : 4/16 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 2/2 hits
1 infantry owned by the Germans, 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 8 artilleries and 6 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 0/3 hits
Germans roll dice for 1 artillery in Archangel, round 3 : 1/1 hits
1 mech_infantry owned by the Russians lost in Archangel
retreated to Archangel
Germans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits
2 infantry owned by the Russians lost in Western Ukraine
retreated to Western Ukraine
Germans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Timguska
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 armour; Japanese defend with 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Timguska, round 2 : 3/4 hits
Germans roll dice for 1 armour and 1 infantry in Timguska, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 armour owned by the Germans and 2 infantry owned by the Russians lost in Timguska
Russians win, taking Timguska from Germans with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Smolensk to Belarus
1 aaGun moved from Russia to Bryansk
4 artilleries and 21 infantry moved from Bryansk to Belarus
1 artillery moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
2 armour and 1 mech_infantry moved from Bryansk to Belarus
1 armour and 2 mech_infantrys moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Caucasus to KazakhstanPlace Units - Russians
5 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 carriers, 1 destroyer, 9 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
1 infantry moved from Western Australia to South Australia
2 armour moved from Western Australia to Northern Territory
1 cruiser moved from 55 Sea Zone to 54 Sea Zone
1 battleship moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 11 Sea Zone
1 carrier moved from 33 Sea Zone to 30 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Philippines to South Australia
1 bomber moved from Philippines to Northern Territory
1 bomber moved from Philippines to 56 Sea Zone
1 fighter moved from 55 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 55 Sea Zone
1 artillery moved from 55 Sea Zone to Northern Territory
2 infantry moved from 55 Sea Zone to Northern Territory
1 mech_infantry moved from 55 Sea Zone to Northern Territory
1 battleship moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
2 carriers moved from 55 Sea Zone to 54 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to South Australia
1 fighter moved from 55 Sea Zone to Northern Territory
1 fighter moved from 55 Sea Zone to 56 Sea ZoneCombat - Japanese
Battle in 11 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 artillery, 1 infantry and 1 transport
1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 11 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 artillery, 1 infantry and 1 transport
Battle in Aleutian Islands
Battle in Alaska
Battle in 54 Sea Zone
Japanese attack with 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking Aleutian Islands from Americans, taking Alaska from Americans, taking 54 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 56 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Northern Territory
Japanese attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 battleship in Northern Territory, round 2 : 1/1 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Northern Territory
Japanese win, taking Northern Territory from ANZAC with 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in South Australia
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in South Australia, round 2 : 1/4 hits, 2.00 expected hits
ANZAC roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in South Australia
Japanese win, taking South Australia from ANZAC with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in QueenslandNon Combat Move - Japanese
1 bomber moved from Northern Territory to New Guinea
1 tactical_bomber moved from South Australia to 55 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
1 fighter moved from South Australia to Western Australia
1 bomber moved from 56 Sea Zone to New Guinea
1 bomber moved from South Australia to Western Australia
2 fighters moved from 56 Sea Zone to Western Australia
1 fighter moved from Northern Territory to Western Australia
1 fighter moved from Philippines to Western Australia
1 fighter moved from Philippines to Kwangsi
1 bomber moved from Japan to Kwangsi
4 armour and 4 mech_infantrys moved from Hopei to Tsinghai
1 armour moved from Hopei to Tsinghai
1 artillery moved from Hopei to Suiyuyan
1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Evenkiyskiy to Yenisey
1 artillery moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from Shan State to Szechwan
1 infantry moved from Siam to Shan State
1 transport moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 11 Sea Zone to 30 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 fighter and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea ZonePlace Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,5,1,1,2,4,5,6,1,2,4,4,2,3,1,6,6,5,4,2,1,5,3,4,1,6,2,2,5,1,5,1,5,5,6,4,1,1,5,6
Japanese collect 77 PUs (1 lost to blockades); end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
ANZAC : -0.17
Japanese : 0.33 -
I’m sorry, I’ve been swamped with work the last few days.
I hope to get some time to do my turn tomorrow, but if I don’t I should be able to do it Monday or Tuesday nights.
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No worries, I am leaving on a 12 day cruise today and will be very slow with my own moves for the rest of the month (Vacation). I will have internet on my cruise, so I should be able to do some moves, but definitely won’t be as fast as normal.
Cheers! Roger
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 aaGuns, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Greece to Bulgaria
1 bomber moved from Greece to Bulgaria
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Bulgaria
2 armour, 2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
2 armour, 2 artilleries, 3 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
2 armour, 2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 2 Sea Zone
1 fighter moved from Western United States to 8 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
6 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to Hawaiian IslandsCombat - Americans
Battle in 2 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 8 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Bulgaria
Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Bulgaria
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 30 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 carrier and 1 fighter
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 fighter in 30 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier in 30 Sea Zone, round 2 : 0/1 hits
1 fighter owned by the Japanese lost in 30 Sea Zone
Americans roll dice for 1 submarine in 30 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 carrier in 30 Sea Zone, round 3 : 0/1 hits
1 carrier owned by the Japanese lost in 30 Sea Zone
Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Japanese: 1 carrier and 1 fighter
Battle in Hawaiian Islands
Americans attack with 2 armour, 2 artilleries, 8 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 7 infantry
AA fire in Hawaiian Islands : 0/3 hits
Americans roll dice for 3 battleships and 2 cruisers in Hawaiian Islands, round 2 : 1/5 hits
Americans roll dice for 2 armour, 2 artilleries, 8 fighters, 3 infantry and 2 tactical_bombers in Hawaiian Islands, round 2 : 9/17 hits
Japanese roll dice for 1 aaGun, 2 artilleries and 7 infantry in Hawaiian Islands, round 2 : 4/9 hits
7 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 artillery owned by the Americans, 1 aaGun owned by the Japanese and 3 infantry owned by the Americans lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 2 armour, 1 artillery, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Americans: 1 artillery and 3 infantry
Casualties for Japanese: 1 aaGun, 2 artilleries and 7 infantryNon Combat Move - Americans
1 fighter moved from 8 Sea Zone to British Columbia
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 102 Sea Zone to 101 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Bulgaria to Greece
5 fighters moved from Hawaiian Islands to 26 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
1 infantry moved from Central United States to Western United States
2 fighters moved from Hawaiian Islands to Wake Island
1 fighter moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
1 artillery placed in Western United States
2 aaGuns and 1 infantry placed in Greece
1 artillery and 2 infantry placed in Turkey
2 fighters placed in Eastern United States
1 carrier and 1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
British repair damage of 7x factory_major; Remaining resources: 38 PUs;
British buy 1 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 artillery and 2 infantry moved from Turkey to Greece
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
1 armour, 2 artilleries and 24 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 armour, 2 artilleries and 24 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 2 artilleries and 24 infantry in Burma, round 2 : 6/27 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour, 2 artilleries and 24 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 aaGuns moved from India to Burma
1 artillery, 5 infantry and 1 mech_infantry moved from Turkey to Greece
1 armour and 1 mech_infantry moved from Egypt to Syria
3 mech_infantrys moved from Iraq to Turkey
3 mech_infantrys moved from Turkey to Greece
3 mech_infantrys moved from Persia to Turkey
3 armour and 7 mech_infantrys moved from Eastern Persia to Iraq
1 bomber, 4 fighters and 2 tactical_bombers moved from Iraq to Greece
1 fighter moved from 97 Sea Zone to Greece
2 destroyers moved from 106 Sea Zone to 101 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea ZonePlace Units - British
8 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in IraqTurn Complete - British
British collect 35 PUs; end with 35 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Some Units in India change ownership: 1 infantry -
Take your time on moves, no rush at all.
Enjoy the cruise!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
Non Combat Move - Italians
2 fighters moved from Novgorod to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 mech_infantry moved from Southern Italy to Yugoslavia
4 infantry moved from Southern France to SpainTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,4,5,3,1,5,5,1,6,5,1,5,1
Italians collect 5 PUs (8 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Fiji
2 fighters moved from New South Wales to FijiPlace Units - ANZAC
1 aaGun and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 5 PUs; end with 5 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from 97 Sea Zone to GreeceTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
2 bombers moved from Yugoslavia to 97 Sea Zone
1 bomber moved from Albania to 97 Sea Zone
3 fighters and 2 tactical_bombers moved from Spain to 97 Sea Zone
2 bombers moved from Western Germany to 97 Sea Zone
2 tactical_bombers moved from Western Germany to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 artillery moved from Archangel to Vologda
Germans take Vologda from Russians
2 armour moved from Tsinghai to Kazakhstan
1 infantry moved from Morocco to Algeria
Germans take Algeria from French
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Portugal to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 infantry moved from Spain to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 armour moved from 92 Sea Zone to Algeria
1 armour moved from Yugoslavia to Bulgaria
Germans take Bulgaria from British
1 armour moved from Bulgaria to Albania
2 infantry moved from Spain to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to West Indies
1 infantry moved from Spain to 91 Sea Zone
1 armour moved from 82 Sea Zone to Nigeria
1 infantry moved from 82 Sea Zone to Nigeria
1 infantry moved from Spain to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
2 infantry moved from 85 Sea Zone to BrazilCombat - Germans
Battle in West Indies
Battle in Brazil
Battle in Nigeria
Battle in 97 Sea Zone
Germans attack with 5 bombers, 1 destroyer, 5 fighters and 4 tactical_bombers
British defend with 1 cruiser, 2 destroyers, 2 submarines and 4 transports; Americans defend with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers and 6 transports
Germans roll dice for 5 bombers, 1 destroyer, 5 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 10/15 hits, 8.83 expected hits
Units damaged: 2 carriers owned by the Americans and 2 battleships owned by the Americans
Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 5 destroyers and 10 transports in 97 Sea Zone, round 2 : 7/11 hits, 4.67 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the British, 3 destroyers owned by the Americans, 4 fighters owned by the Germans, 2 tactical_bombers owned by the Germans and 2 submarines owned by the British lost in 97 Sea Zone
Germans roll dice for 5 bombers, 1 fighter and 2 tactical_bombers in 97 Sea Zone, round 3 : 7/8 hits, 5.00 expected hits
Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 10 transports in 97 Sea Zone, round 3 : 3/7 hits, 3.33 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans, 2 carriers owned by the Americans, 2 tactical_bombers owned by the Germans and 2 battleships owned by the Americans lost in 97 Sea Zone
4 transports owned by the British and 6 transports owned by the Americans lost in 97 Sea Zone
Germans win, taking West Indies from Americans, taking Brazil from Americans, taking Nigeria from British with 5 bombers remaining. Battle score for attacker is 116
Casualties for Germans: 1 destroyer, 5 fighters and 4 tactical_bombers
Casualties for Americans: 2 battleships, 2 carriers, 1 cruiser, 3 destroyers and 6 transports
Casualties for British: 1 cruiser, 2 destroyers, 2 submarines and 4 transports
Battle in Kazakhstan
Germans attack with 2 armour
Russians defend with 1 infantry
Germans roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
5 bombers moved from 97 Sea Zone to Southern Italy
1 aaGun moved from Yugoslavia to Albania
1 artillery moved from Novgorod to Karelia
2 infantry moved from Novgorod to Karelia
1 artillery moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Eastern Poland to Poland
3 infantry moved from Germany to Poland
3 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
1 infantry moved from 85 Sea Zone to Argentina
Germans take Argentina from Neutral_True
4 mech_infantrys moved from Gibraltar to Southern France
1 infantry moved from Western Germany to Greater Southern Germany
1 fighter moved from 91 Sea Zone to Spain
9 artilleries moved from Gibraltar to Spain
4 infantry moved from Spain to Southern France
2 artilleries moved from Spain to Southern France
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Eastern Poland to Greater Southern Germany
5 artilleries moved from Eastern Poland to Poland
3 aaGuns moved from Eastern Poland to Poland
1 aaGun moved from Eastern Poland to Poland
19 infantry moved from Eastern Poland to Poland
6 infantry moved from Eastern Poland to Poland
12 mech_infantrys moved from Yugoslavia to Albania
4 armour moved from Yugoslavia to AlbaniaPlace Units - Germans
1 bomber and 1 fighter placed in Spain
1 transport placed in 92 Sea Zone
1 artillery and 2 infantry placed in Yugoslavia
1 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 68 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Germans : 3.17
Americans : 1.67
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Timguska to Yenisey
1 artillery and 1 infantry moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Novosibirsk to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 mech_infantry moved from Bryansk to Vologda
1 mech_infantry moved from Belarus to Archangel
Russians take Archangel from Germans
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 armour moved from Novosibirsk to Yenisey
1 artillery moved from Novosibirsk to Kazakhstan
1 fighter and 1 tactical_bomber moved from Bryansk to Kazakhstan
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
1 armour moved from Belarus to UkraineCombat - Russians
Battle in Vologda
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits
Germans roll dice for 1 artillery in Vologda, round 2 : 1/1 hits
1 mech_infantry owned by the Russians lost in Vologda
retreated to Vologda
Germans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 armour
Russians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/5 hits
Germans roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Kazakhstan, round 3 : 1/4 hits
Germans roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 armour
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine
Russians attack with 2 armour and 1 mech_infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 armour and 1 mech_infantry in Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
Russians roll dice for 2 armour and 1 mech_infantry in Ukraine, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yenisey
Russians attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Yenisey, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Yenisey, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Yenisey, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Yenisey, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 artillery moved from Timguska to Novosibirsk
1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Belarus to Novgorod
2 artilleries and 1 infantry moved from Belarus to Novgorod
1 armour moved from Belarus to Novgorod
1 mech_infantry moved from Bryansk to Russia
1 artillery and 1 infantry moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Russia to Samara
4 artilleries and 2 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery and 1 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 2 fighters, 3 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 bomber moved from Kwangsi to India
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 62 Sea Zone
1 artillery moved from 62 Sea Zone to New South Wales
1 infantry moved from 62 Sea Zone to New South Wales
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
2 armour moved from Northern Territory to New South Wales
1 mech_infantry moved from Northern Territory to New South Wales
1 infantry moved from Queensland to New South Wales
1 infantry moved from South Australia to New South Wales
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 62 Sea Zone
1 artillery moved from 62 Sea Zone to New South Wales
1 infantry moved from 62 Sea Zone to New South Wales
1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone
2 tactical_bombers moved from 55 Sea Zone to New South Wales
2 fighters moved from Western Australia to New South Wales
1 battleship moved from 54 Sea Zone to 62 Sea Zone
1 carrier moved from 54 Sea Zone to 62 Sea Zone
1 bomber moved from New Guinea to New South Wales
1 bomber moved from New Guinea to New South Wales
2 fighters moved from Western Australia to New South Wales
1 bomber moved from Western Australia to New South WalesCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in New Zealand
Battle in 30 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win, taking New Zealand from ANZAC with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in New South Wales
Japanese attack with 2 armour, 2 artilleries, 3 bombers, 4 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 3 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
AA fire in New South Wales : 0/9 hits, 1.50 expected hits
Japanese roll dice for 1 battleship in New South Wales, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 armour, 2 artilleries, 3 bombers, 4 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in New South Wales, round 2 : 7/18 hits, 8.17 expected hits
ANZAC roll dice for 3 aaGuns, 1 armour, 1 artillery and 5 infantry in New South Wales, round 2 : 2/7 hits, 2.50 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 4 infantry owned by the ANZAC and 3 aaGuns owned by the ANZAC lost in New South Wales
Japanese roll dice for 2 armour, 2 artilleries, 3 bombers, 4 fighters, 3 infantry and 2 tactical_bombers in New South Wales, round 3 : 7/16 hits, 7.83 expected hits
ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in New South Wales, round 3 : 0/3 hits, 1.17 expected hits
1 armour owned by the ANZAC, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales
Japanese captures 5PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 2 armour, 2 artilleries, 3 bombers, 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for ANZAC: 3 aaGuns, 1 armour, 1 artillery and 5 infantryNon Combat Move - Japanese
1 carrier moved from 55 Sea Zone to 63 Sea Zone
2 fighters moved from New South Wales to 63 Sea Zone
1 tactical_bomber moved from New South Wales to 62 Sea Zone
1 destroyer moved from 55 Sea Zone to 63 Sea Zone
1 carrier moved from 55 Sea Zone to 37 Sea Zone
1 battleship moved from 55 Sea Zone to 37 Sea Zone
2 transports moved from 55 Sea Zone to 37 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 artillery moved from Suiyuyan to Shensi
5 armour and 4 mech_infantrys moved from Tsinghai to Shensi
2 mech_infantrys moved from Szechwan to Shensi
1 aaGun moved from Yunnan to French Indo China
1 artillery moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 infantry moved from French Indo China to Siam
1 artillery moved from French Indo China to Siam
1 infantry moved from French Indo China to Siam
1 bomber moved from India to Kwangsi
1 fighter moved from Western Australia to 37 Sea Zone
1 destroyer moved from 56 Sea Zone to 37 Sea Zone
3 bombers moved from New South Wales to Queensland
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Shantung to Manchuria
1 infantry moved from Yakut S.S.R. to Buryatia
1 artillery and 1 infantry moved from Shantung to Anhwe
2 fighters moved from New South Wales to Queensland
1 tactical_bomber moved from New South Wales to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to BuryatiaPlace Units - Japanese
2 destroyers, 1 fighter, 1 submarine and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
1 armour and 2 mech_infantrys placed in Shantung
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
Japanese undo move 4.
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 78 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
Americans : -0.50
ANZAC : -1.67
AA fire in New South Wales : : -1.50
AA fire in India : : -0.17
Japanese : -2.50 -
Bump #1
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Hey,
I’m sorry.
I should have time to get my turn done tonight.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 9 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Eastern United States to 89 Sea Zone
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from Wake Island to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea ZoneCombat - Americans
Battle in 89 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 89 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 30 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 4/8 hits
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 30 Sea Zone
Americans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 16 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
5 fighters and 2 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 2 Sea Zone to 10 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from 89 Sea Zone to Eastern United StatesPlace Units - Americans
3 infantry placed in Greece
3 infantry placed in Turkey
1 battleship and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 1 armour and 7 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Combat - British
Non Combat Move - British
4 armour and 4 mech_infantrys moved from Iraq to Eastern Persia
1 armour and 1 mech_infantry moved from Syria to Turkey
5 mech_infantrys moved from Iraq to Turkey
3 aaGuns, 1 armour, 2 artilleries and 24 infantry moved from Burma to IndiaPlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to Iraq: 1 bomber
EDIT: Removing units owned by British from Greece: 1 bomber
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Union of South Africa
3 mech_infantrys placed in Iraq
2 mech_infantrys placed in PersiaTurn Complete - British
British collect 33 PUs; end with 34 PUsPlace Units - UK_Pacific
1 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 bomber
EDIT: Adding units owned by British to Greece: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 fighters moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Albania
1 mech_infantry moved from Yugoslavia to Eastern Poland
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 4 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 transport placed in 93 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsCombat Hit Differential Summary :
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I’m not sure why, but TripleA is not letting me post my moves from Anzac/France.
I’m getting the error message:
“Summary Text: Unknown error, please contact the forum owner and also post a bug to the tripleA development team”Although I’m not sure who the forum owner is / where these bugs get reported. Do you know?
Regarding my moves, the only move I am making here is:
I moved the 3 Anzac fighters from Fiji to Hawaii.If you want to do that move on your end, feel free to just make that single move and then you can do your German turn.
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OK, I can do that. 3 ANZAC Fighters to Hawaii. When I make my move, I will send it to your email as an attached file, if the forum still is having problems.