@surfer Scramble? You have 6 planes!
18L MrRoboto (Axis) vs Odonis(Allies) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Combat Move - Russians
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Russians take Buryatia from Japanese
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
9 artilleries and 54 infantry moved from Vologda to Archangel
1 artillery and 2 infantry moved from Vologda to Smolensk
1 armour moved from Urals to Olgiy
Russians take Olgiy from JapaneseCombat - Russians
Battle in Archangel
Russians attack with 9 artilleries and 54 infantry
Germans defend with 1 infantry
Russians roll dice for 9 artilleries and 54 infantry in Archangel, round 2 : 8/63 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 9 artilleries and 53 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 aaGuns moved from Vologda to Archangel
1 fighter moved from Persia to IndiaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 8 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Malaya to Shan State
1 artillery moved from French Indo China to Shan State
1 infantry moved from Yunnan to Shan State
1 bomber moved from French Indo China to 44 Sea Zone
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 3 Sea ZoneCombat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Iwo Jima
Battle in 16 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 4 fighters in 16 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win, taking Iwo Jima from Americans with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 bomber
British defend with 1 destroyer and 1 transport; ANZAC defend with 1 transport
Japanese roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
British roll dice for 1 destroyer and 2 transports in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 44 Sea Zone
1 transport owned by the ANZAC and 1 transport owned by the British lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 22
Casualties for British: 1 destroyer and 1 transport
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 bomber moved from 44 Sea Zone to French Indo China
5 armour moved from French Indo China to Kwangtung
3 armour and 2 mech_infantrys moved from Yunnan to Kwangsi
4 armour moved from Malaya to French Indo China
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Hunan to Kweichow
6 armour moved from Hunan to Kwangsi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Shensi to Kansu
1 infantry and 1 mech_infantry moved from Amur to Manchuria
4 fighters moved from 16 Sea Zone to 6 Sea Zone
2 armour moved from French Indo China to Malaya
1 mech_infantry moved from Kwangsi to Yunnan
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea ZonePlace Units - Japanese
3 destroyers and 1 transport placed in 6 Sea Zone
3 infantry placed in Manchuria
3 infantry placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
Japanese undo move 3.
3 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUsCombat Hit Differential Summary :
British : -0,33
Americans : -0,33
UK_Pacific : -0,33
Japanese : 1,83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Americans
Americans buy 5 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 submarine moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from Hawaiian Islands to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 30 Sea Zone to 23 Sea Zone
1 bomber moved from Egypt to Northwest Persia
1 bomber moved from United Kingdom to NovgorodCombat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Battle in Northwest Persia
Americans attack with 1 bomber
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 bomber in Northwest Persia, round 2 : 1/1 hits
Italians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Northwest Persia
Americans roll dice for 1 bomber in Northwest Persia, round 3 : 1/1 hits
Italians roll dice for 1 artillery in Northwest Persia, round 3 : 1/1 hits
1 bomber owned by the Americans and 1 artillery owned by the Italians lost in Northwest Persia
Italians win with no units remaining. Battle score for attacker is -5
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 bomber
Battle in 22 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 22 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Americans roll dice for 2 fighters in 22 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans lost in 22 Sea Zone
Americans roll dice for 1 fighter in 22 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -10
Casualties for Americans: 1 destroyer and 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 23 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 34 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 34 Sea Zone to 33 Sea Zone
3 fighters moved from 23 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to Midway
5 submarines moved from 10 Sea Zone to 26 Sea Zone
3 bombers moved from Western United States to Caroline Islands
3 artilleries moved from Tobruk to Alexandria
1 bomber moved from Novgorod to Archangel
2 fighters moved from 91 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 carriers, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 106 Sea Zone
2 artilleries and 1 infantry moved from 106 Sea Zone to Quebec
1 infantry moved from 106 Sea Zone to Quebec
1 fighter moved from 22 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 30 Sea Zone to 33 Sea ZonePlace Units - Americans
3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Americans
Americans buy 5 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 submarine moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from Hawaiian Islands to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 30 Sea Zone to 23 Sea Zone
1 bomber moved from Egypt to Northwest Persia
1 bomber moved from United Kingdom to NovgorodCombat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Battle in Northwest Persia
Americans attack with 1 bomber
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 bomber in Northwest Persia, round 2 : 1/1 hits
Italians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Northwest Persia
Americans roll dice for 1 bomber in Northwest Persia, round 3 : 1/1 hits
Italians roll dice for 1 artillery in Northwest Persia, round 3 : 1/1 hits
1 bomber owned by the Americans and 1 artillery owned by the Italians lost in Northwest Persia
Italians win with no units remaining. Battle score for attacker is -5
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 bomber
Battle in 22 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 22 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Americans roll dice for 2 fighters in 22 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans lost in 22 Sea Zone
Americans roll dice for 1 fighter in 22 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -10
Casualties for Americans: 1 destroyer and 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 23 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 34 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 34 Sea Zone to 33 Sea Zone
3 fighters moved from 23 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to Midway
5 submarines moved from 10 Sea Zone to 26 Sea Zone
3 bombers moved from Western United States to Caroline Islands
3 artilleries moved from Tobruk to Alexandria
1 bomber moved from Novgorod to Archangel
2 fighters moved from 91 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 carriers, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 106 Sea Zone
2 artilleries and 1 infantry moved from 106 Sea Zone to Quebec
1 infantry moved from 106 Sea Zone to Quebec
1 fighter moved from 22 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 30 Sea Zone to 33 Sea ZonePlace Units - Americans
3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsPurchase Units - British
British buy 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Italians
2 fighters moved from India to Yunnan
2 fighters moved from India to Shan State
1 artillery and 2 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - British
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Borneo
British roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Borneo
British win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Yunnan
British attack with 2 fighters and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 0/4 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
British roll dice for 2 fighters and 2 infantry in Yunnan, round 3 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
British attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
British roll dice for 1 artillery, 2 fighters and 2 infantry in Shan State, round 2 : 2/5 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/3 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery, 2 fighters and 1 infantry in Shan State, round 3 : 2/4 hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 5
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - British
2 fighters moved from Shan State to Burma
2 fighters moved from Yunnan to Burma
3 fighters moved from Burma to India
1 fighter moved from Burma to India
1 armour moved from India to Burma
2 infantry moved from Persia to Northwest Persia
1 fighter moved from Iraq to India
3 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Trans-Jordan to Egypt
6 artilleries, 10 infantry and 8 mech_infantrys moved from Iraq to Northwest Persia
1 fighter moved from Gibraltar to United Kingdom
1 transport moved from 37 Sea Zone to 39 Sea ZonePlace Units - British
3 infantry placed in United Kingdom
1 artillery and 2 mech_infantrys placed in Iraq
1 artillery and 1 fighter placed in PersiaTurn Complete - British
British collect 38 PUs; end with 38 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Kazakhstan to Turkmenistan
Italians take Turkmenistan from Russians
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
2 fighters moved from 95 Sea Zone to Malta
1 bomber moved from Southern Italy to Malta
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to MaltaCombat - Italians
Battle in 93 Sea Zone
Italians attack with 3 destroyers
Americans defend with 1 submarine
Italians roll dice for 3 destroyers in 93 Sea Zone, round 2 : 3/3 hits, 1,00 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 3 destroyers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Malta
Italians attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
Americans defend with 2 artilleries and 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Malta, round 2 : 3/7 hits, 3,33 expected hits
British roll dice for 2 artilleries and 1 infantry in Malta, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Malta
Italians win, taking Malta from British with 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Americans: 2 artilleries and 1 infantryNon Combat Move - Italians
1 carrier moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from Malta to 95 Sea Zone
2 fighters moved from Malta to 96 Sea Zone
1 bomber moved from Malta to Southern Italy
1 artillery moved from Western Germany to Northern Italy
1 mech_infantry moved from Southern Italy to Western Germany
2 aaGuns and 1 infantry moved from Caucasus to RostovPlace Units - Italians
1 carrier and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : 1,67
British : -1,00
Americans : -0,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 17 Sea ZoneCombat - ANZAC
Battle in 17 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from Caroline Islands to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea ZonePlace Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 14 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Samara to Vologda
1 infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 artillery and 4 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 artillery and 3 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 2 carriers, 3 destroyers, 2 fighters, 3 infantry, 4 submarines, 2 tactical_bombers and 2 transports moved from 113 Sea Zone to 109 Sea Zone
1 artillery moved from 109 Sea Zone to Eire
2 infantry moved from 109 Sea Zone to Scotland
1 infantry moved from 109 Sea Zone to EireCombat - Germans
Battle in Eire
Battle in Scotland
Battle in Vologda
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Vologda
Germans win, taking Eire from British, taking Scotland from British, taking Vologda from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Smolensk
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 artilleries and 4 infantry in Smolensk, round 2 : 3/6 hits, 1,67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
3 infantry moved from Novgorod to Belarus
56 armour and 18 mech_infantrys moved from Russia to Belarus
2 artilleries and 1 infantry moved from Bryansk to Belarus
3 infantry moved from Western Ukraine to Bryansk
8 artilleries and 8 infantry moved from Russia to Samara
1 artillery and 2 infantry moved from Caucasus to Volgograd
1 bomber moved from Chahar to Japan
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 fighter moved from Southern Italy to Western Germany
6 aaGuns and 2 infantry moved from Western Germany to Holland BelgiumPlace Units - Germans
1 submarine placed in 110 Sea Zone
2 transports placed in 113 Sea Zone
1 artillery and 1 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Rostov
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Russia
1 artillery and 2 infantry placed in Western Ukraine
3 infantry placed in Caucasus
2 artilleries and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUsCombat Hit Differential Summary :
Germans : 1,33
Russians : 0,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Combat Move - Russians
1 armour and 1 mech_infantry moved from Buryatia to Amur
Russians take Amur from Japanese
1 armour and 1 mech_infantry moved from Amur to Siberia
1 armour moved from Olgiy to Dzavhan
Russians take Dzavhan from Japanese
1 armour moved from Dzavhan to Ulaanbaatar
Russians take Ulaanbaatar from Japanese
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 artillery and 1 infantry moved from Archangel to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 aaGuns, 8 artilleries and 50 infantry moved from Archangel to NenetsiaTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 1 destroyer, 12 infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from French Indo China to 43 Sea Zone
2 infantry moved from Malaya to Shan State
1 artillery moved from French Indo China to Shan State
2 artilleries and 2 infantry moved from French Indo China to YunnanCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 bomber in 43 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 43 Sea Zone
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries and 2 infantry
British defend with 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 3 : 0/3 hits, 1,00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
1 artillery owned by the Japanese retreated to French Indo China
Chinese win with 2 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Shan State
Japanese attack with 1 artillery and 2 infantry
British defend with 1 artillery
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits, 0,83 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Japanese
9 armour and 2 mech_infantrys moved from Malaya to French Indo China
1 bomber moved from 43 Sea Zone to French Indo China
9 armour and 1 mech_infantry moved from Kwangsi to French Indo China
5 armour moved from Kwangtung to Hunan
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 3 Sea Zone to 5 Sea Zone
1 submarine moved from 16 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 destroyer and 2 transports placed in 36 Sea Zone
3 infantry placed in Malaya
3 infantry placed in Kwangtung
3 infantry placed in Manchuria
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUsCombat Hit Differential Summary :
British : -0,33
Americans : -0,33
Chinese : 1,67
UK_Pacific : -0,33
Japanese : -0,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - Americans
Americans buy 8 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
3 fighters moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
3 bombers moved from Caroline Islands to Manchuria
1 infantry moved from Siberia to Sakha
Americans take Sakha from Japanese
2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 119 Sea Zone
2 artilleries and 2 infantry moved from 119 Sea Zone to Scotland
2 fighters moved from United Kingdom to ScotlandCombat - Americans
Strategic bombing raid in Manchuria
AA fire in Manchuria : 0/3 hits
Bombing raid in Manchuria rolls: 7,4,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Manchuria causes 6 damage total.
Battle in 35 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Philippines
Americans roll dice for 1 artillery in Philippines, round 3 : 1/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Philippines
Americans roll dice for 1 artillery in Philippines, round 4 : 1/1 hits
Japanese roll dice for 1 artillery in Philippines, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Scotland
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 airfield and 2 infantry
Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Scotland, round 2 : 2/6 hits
Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland
Americans win, taking Scotland from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 19 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 19 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
3 fighters moved from 19 Sea Zone to 6 Sea Zone
3 bombers moved from Manchuria to Siberia
1 artillery moved from Soviet Far East to Siberia
3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
5 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
4 carriers, 2 destroyers and 3 fighters moved from 33 Sea Zone to 6 Sea Zone
1 mech_infantry moved from South Australia to Queensland
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 destroyers moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Scotland to 106 Sea Zone
2 fighters moved from Eastern United States to 106 Sea Zone
3 artilleries moved from Alexandria to Egypt
1 bomber moved from Archangel to United KingdomPlace Units - Americans
4 fighters placed in Western United States
4 fighters and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - Americans
Americans buy 8 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
3 fighters moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
3 bombers moved from Caroline Islands to Manchuria
1 infantry moved from Siberia to Sakha
Americans take Sakha from Japanese
2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 119 Sea Zone
2 artilleries and 2 infantry moved from 119 Sea Zone to Scotland
2 fighters moved from United Kingdom to ScotlandCombat - Americans
Strategic bombing raid in Manchuria
AA fire in Manchuria : 0/3 hits
Bombing raid in Manchuria rolls: 7,4,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Manchuria causes 6 damage total.
Battle in 35 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Philippines
Americans roll dice for 1 artillery in Philippines, round 3 : 1/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Philippines
Americans roll dice for 1 artillery in Philippines, round 4 : 1/1 hits
Japanese roll dice for 1 artillery in Philippines, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Scotland
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 airfield and 2 infantry
Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Scotland, round 2 : 2/6 hits
Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland
Americans win, taking Scotland from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 19 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 19 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
3 fighters moved from 19 Sea Zone to 6 Sea Zone
3 bombers moved from Manchuria to Siberia
1 artillery moved from Soviet Far East to Siberia
3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
5 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
4 carriers, 2 destroyers and 3 fighters moved from 33 Sea Zone to 6 Sea Zone
1 mech_infantry moved from South Australia to Queensland
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 destroyers moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Scotland to 106 Sea Zone
2 fighters moved from Eastern United States to 106 Sea Zone
3 artilleries moved from Alexandria to Egypt
1 bomber moved from Archangel to United KingdomPlace Units - Americans
4 fighters placed in Western United States
4 fighters and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUsPurchase Units - British
British buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from United Kingdom to Eire
1 fighter moved from United Kingdom to Eire
6 artilleries, 13 infantry and 8 mech_infantrys moved from Northwest Persia to Caucasus
2 artilleries and 2 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from Burma to 38 Sea Zone
1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
4 fighters moved from India to Malaya
1 infantry moved from Burma to Shan StateCombat - British
Battle in Eire
British attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Eire, round 2 : 2/3 hits
Germans roll dice for 1 artillery and 1 infantry in Eire, round 2 : 1/2 hits
1 mech_infantry owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Eire
British win, taking Eire from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 mech_infantry
Battle in Shan State
British attack with 2 artilleries, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 2 artilleries, 1 fighter and 3 infantry in Shan State, round 2 : 2/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 2 artilleries, 1 fighter and 2 infantry in Shan State, round 3 : 2/5 hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Caucasus
British attack with 6 artilleries, 13 infantry and 8 mech_infantrys
Germans defend with 1 factory_minor and 3 infantry
British roll dice for 6 artilleries, 13 infantry and 8 mech_infantrys in Caucasus, round 2 : 4/27 hits
Germans roll dice for 3 infantry in Caucasus, round 2 : 0/3 hits
3 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 6 artilleries, 13 infantry and 8 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Malaya
British attack with 1 armour, 4 fighters and 1 infantry
Japanese defend with 1 factory_minor, 1 harbour and 4 infantry
British roll dice for 1 armour, 4 fighters and 1 infantry in Malaya, round 2 : 0/6 hits
Japanese roll dice for 4 infantry in Malaya, round 2 : 2/4 hits
1 fighter owned by the British and 1 infantry owned by the British lost in Malaya
British roll dice for 1 armour and 3 fighters in Malaya, round 3 : 3/4 hits
Japanese roll dice for 4 infantry in Malaya, round 3 : 3/4 hits
3 infantry owned by the Japanese and 3 fighters owned by the British lost in Malaya
British roll dice for 1 armour in Malaya, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Malaya, round 4 : 0/1 hits
British roll dice for 1 armour in Malaya, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Malaya, round 5 : 1/1 hits
1 armour owned by the British lost in Malaya
Japanese win with 1 infantry remaining. Battle score for attacker is -40
Casualties for British: 1 armour, 4 fighters and 1 infantry
Casualties for Japanese: 3 infantryNon Combat Move - British
1 fighter moved from Shan State to India
9 mech_infantrys moved from Burma to India
1 aaGun moved from Burma to India
1 aaGun moved from Burma to India
1 fighter moved from Persia to India
2 mech_infantrys moved from Iraq to Egypt
1 artillery moved from Persia to Iraq
1 fighter moved from Eire to United Kingdom
1 destroyer moved from 106 Sea Zone to 104 Sea ZonePlace Units - British
1 artillery, 1 fighter and 8 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,5,5,4,6,4,6,4,6,6,4,4,6,2,3,2,2,6,3,1
British collect 32 PUs (8 lost to blockades); end with 32 PUsPlace Units - UK_Pacific
1 artillery, 1 fighter and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 1 artillery, 1 fighter and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from 95 Sea Zone to Gibraltar
2 fighters moved from 96 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Turkmenistan to Eastern Persia
Italians take Eastern Persia from BritishCombat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries, 1 bomber, 4 fighters and 2 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 aaGun and 3 infantry
AA fire in Gibraltar : 1/3 hits, 0,50 expected hits
1 fighter owned by the Italians lost in Gibraltar
Italians roll dice for 2 artilleries, 1 bomber, 3 fighters and 2 infantry in Gibraltar, round 2 : 2/8 hits, 3,50 expected hits
British roll dice for 1 aaGun and 3 infantry in Gibraltar, round 2 : 0/3 hits, 1,00 expected hits
1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar
Italians roll dice for 2 artilleries, 1 bomber, 3 fighters and 2 infantry in Gibraltar, round 3 : 3/8 hits, 3,50 expected hits
British roll dice for 2 infantry in Gibraltar, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 2 artilleries, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 fighter
Casualties for Americans: 1 aaGun and 3 infantryNon Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
3 fighters moved from Gibraltar to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 carrier moved from 96 Sea Zone to 92 Sea Zone
1 artillery moved from France to Northern Italy
2 infantry moved from France to Southern France
2 infantry moved from France to Southern France
2 aaGuns and 1 infantry moved from Rostov to Volgograd
3 destroyers moved from 93 Sea Zone to 92 Sea ZonePlace Units - Italians
2 transports placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
AA fire in Gibraltar : : 0,50
Italians : -2,00
British : -1,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
2 fighters moved from 42 Sea Zone to Malaya
1 fighter moved from Caroline Islands to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea ZoneCombat - ANZAC
Battle in Malaya
ANZAC attack with 1 artillery and 2 fighters
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery and 2 fighters in Malaya, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
ANZAC win, taking Malaya from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 21 Sea Zone
1 carrier moved from 42 Sea Zone to 20 Sea Zone
2 fighters moved from Malaya to BurmaPlace Units - ANZAC
1 infantry placed in Queensland
1 destroyer and 1 submarine placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Combat Move - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
2 fighters moved from 42 Sea Zone to Malaya
1 fighter moved from Caroline Islands to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea ZoneCombat - ANZAC
Battle in Malaya
ANZAC attack with 1 artillery and 2 fighters
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery and 2 fighters in Malaya, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
ANZAC win, taking Malaya from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 21 Sea Zone
1 carrier moved from 42 Sea Zone to 20 Sea Zone
2 fighters moved from Malaya to BurmaPlace Units - ANZAC
1 infantry placed in Queensland
1 destroyer and 1 submarine placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 2 carriers, 11 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from 109 Sea Zone to 119 Sea Zone
3 bombers and 3 fighters moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to 104 Sea Zone
1 submarine and 2 tactical_bombers moved from 109 Sea Zone to 104 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
1 artillery and 2 infantry moved from Belarus to Novgorod
1 artillery and 2 infantry moved from Belarus to Archangel
56 armour and 18 mech_infantrys moved from Belarus to Vologda
2 artilleries and 3 infantry moved from Smolensk to Vologda
1 infantry moved from Novosibirsk to Urals
Germans take Urals from Russians
1 artillery and 2 infantry moved from Russia to Vologda
1 bomber moved from Japan to 21 Sea ZoneCombat - Germans
Air Battle in United Kingdom
Germans attacks with 7 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/3 hits, 0,50 expected hits
Bombing raid in United Kingdom rolls: 7,3,8 and causes: 18 damage to unit: factory_major
Bombing raid in United Kingdom causes 18 damage total.
Battle in 119 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 119 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Novgorod
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 submarine and 3 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 tactical_bombers in 104 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 21 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 destroyer
Germans roll dice for 1 bomber in 21 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 21 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Vologda
Germans attack with 56 armour, 3 artilleries, 5 infantry and 18 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 56 armour, 3 artilleries, 5 infantry and 18 mech_infantrys in Vologda, round 2 : 31/82 hits, 33,33 expected hits
Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 56 armour, 3 artilleries, 5 infantry and 18 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Cleaning up after air battlesNon Combat Move - Germans
2 infantry moved from Belarus to Bryansk
3 infantry moved from Bryansk to Tambov
8 artilleries and 8 infantry moved from Samara to Volgograd
1 artillery and 5 infantry moved from Rostov to Volgograd
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
1 bomber moved from 21 Sea Zone to Japan
2 carriers, 3 destroyers, 4 submarines and 2 transports moved from 109 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Holland Belgium to Normandy Bordeaux
6 aaGuns moved from Holland Belgium to Western Germany
3 bombers moved from United Kingdom to Western Germany
1 fighter moved from 119 Sea Zone to 110 Sea Zone
4 fighters moved from United Kingdom to 110 Sea Zone
3 tactical_bombers moved from 104 Sea Zone to 110 Sea ZonePlace Units - Germans
2 carriers and 1 submarine placed in 110 Sea Zone
1 submarine placed in 112 Sea Zone
1 bomber placed in Western Germany
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in Rostov
3 infantry placed in Russia
3 infantry placed in Western UkraineTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUsCombat Hit Differential Summary :
Germans : -0,33
British : 0,67
ANZAC : -0,33
Russians : -1,33
AA fire in United Kingdom : : -0,50 -
I assumed no intercept. If you wish to intercept, please tell me and we can roll it here
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Combat Move - Russians
8 artilleries and 51 infantry moved from Nenetsia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 8 artilleries and 51 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 8 artilleries and 51 infantry in Archangel, round 2 : 14/59 hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 8 artilleries and 50 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Nenetsia to Archangel
2 aaGuns moved from Nenetsia to ArchangelTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 47 PUs; 0 SuicideAttackTokens;
Japanese buy 1 destroyer and 13 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from French Indo China to 37 Sea Zone
1 destroyer and 2 fighters moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 19 Sea Zone
2 battleships, 2 carriers and 1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from Japan to 19 Sea Zone
7 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 armour, 1 artillery and 3 mech_infantrys moved from French Indo China to Shan State
1 fighter moved from 36 Sea Zone to Malaya
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from 36 Sea Zone to 20 Sea Zone
3 infantry moved from Kwangtung to Kwangsi
1 artillery moved from French Indo China to Kwangsi
1 artillery moved from French Indo China to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to YunnanCombat - Japanese
Battle in Java
Japanese attack with 1 artillery
ANZAC defend with 1 aaGun and 1 harbour
1 aaGun owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 aaGun
Battle in 20 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser and 1 fighter
ANZAC defend with 1 carrier
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser and 1 fighter in 20 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
ANZAC roll dice for 1 carrier in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 carrier owned by the ANZAC lost in 20 Sea Zone
Japanese win with 2 battleships, 2 carriers, 1 cruiser and 1 fighter remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 carrier
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 transport
British defend with 1 transport; ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 bomber, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
ANZAC roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the British and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 22
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for British: 1 transport
Battle in Malaya
Japanese attack with 1 artillery and 1 fighter
ANZAC defend with 1 artillery; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery and 1 fighter in Malaya, round 2 : 2/2 hits, 0,83 expected hits
UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 artillery owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 artillery
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine and 1 transport
Battle in Kwangsi
Japanese attack with 1 artillery and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 2/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 artillery and 3 mech_infantrys
British defend with 2 artilleries and 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Shan State, round 2 : 1/5 hits, 1,50 expected hits
UK_Pacific roll dice for 2 artilleries and 1 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Shan State, round 3 : 2/4 hits, 1,33 expected hits
UK_Pacific roll dice for 2 artilleries in Shan State, round 3 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 artilleries and 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 19 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from 19 Sea Zone to Japan
1 fighter moved from 20 Sea Zone to Japan
2 fighters moved from 35 Sea Zone to 20 Sea Zone
4 armour moved from French Indo China to Malaya
1 bomber moved from 37 Sea Zone to French Indo China
2 armour moved from French Indo China to Malaya
1 armour moved from Hunan to Kweichow
1 submarine moved from 5 Sea Zone to 3 Sea ZonePlace Units - Japanese
5 infantry placed in Japan
3 infantry placed in Japan
1 destroyer placed in 20 Sea Zone
3 infantry placed in French Indo China
2 infantry placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,6,3,4,1,4,6,6,1,2,4,1,5,2,6,5,3,4,5,1,4,6,5,3,2,4
Japanese collect 43 PUs (11 lost to blockades); end with 43 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUsCombat Hit Differential Summary :
ANZAC : 0,33
Americans : 0,33
Chinese : 0,33
UK_Pacific : 0,00
Japanese : 2,50 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Americans
Americans buy 4 artilleries, 3 destroyers, 3 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 6 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
7 fighters moved from 6 Sea Zone to 20 Sea Zone
3 bombers moved from Siberia to 20 Sea ZoneCombat - Americans
Battle in 19 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 19 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 submarines in 19 Sea Zone, round 4 : 1/2 hits
Japanese roll dice for 1 destroyer in 19 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 3 bombers and 7 fighters
Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters
Americans roll dice for 3 bombers and 7 fighters in 20 Sea Zone, round 2 : 2/10 hits





