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18L MrRoboto (Axis) vs Odonis(Allies) BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 carriers, 3 destroyers, 11 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Rostov to Volgograd
3 armour, 2 infantry and 1 mech_infantry moved from Bryansk to Russia
1 bomber moved from Novgorod to Samara
53 armour, 10 artilleries, 11 infantry and 17 mech_infantrys moved from Tambov to Russia
2 infantry moved from Tambov to Samara
1 infantry moved from Tambov to RussiaCombat - Germans
Battle in Volgograd
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 3 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 2/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 56 armour, 10 artilleries, 14 infantry and 18 mech_infantrys
Russians defend with 1 airfield, 3 artilleries, 1 factory_minor and 2 infantry
Germans roll dice for 56 armour, 10 artilleries, 14 infantry and 18 mech_infantrys in Russia, round 2 : 40/98 hits, 38,33 expected hits
Russians roll dice for 3 artilleries and 2 infantry in Russia, round 2 : 2/5 hits, 1,67 expected hits
2 infantry owned by the Russians, 3 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Russia
Germans destroys 20PUs while taking Russians capital
Germans win, taking Russia from Russians with 56 armour, 10 artilleries, 12 infantry and 18 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 3 artilleries and 2 infantryNon Combat Move - Germans
2 artilleries and 1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Archangel to Smolensk
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 bomber moved from Samara to Chahar
3 bombers, 1 fighter and 2 tactical_bombers moved from Novgorod to Western Germany
1 fighter moved from Germany to Southern Italy
2 fighters moved from Western Germany to 113 Sea Zone
1 tactical_bomber moved from Germany to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea ZonePlace Units - Germans
2 carriers, 3 destroyers, 1 submarine and 2 transports placed in 113 Sea Zone
1 artillery placed in Rostov
Germans undo move 2.
1 artillery and 2 infantry placed in Caucasus
3 infantry placed in Rostov
3 infantry placed in Western Ukraine
3 infantry placed in NovgorodTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUsCombat Hit Differential Summary :
Germans : 2,00
Russians : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Combat Move - Russians
1 armour and 1 mech_infantry moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Russians take Buryatia from Japanese
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
9 artilleries and 54 infantry moved from Vologda to Archangel
1 artillery and 2 infantry moved from Vologda to Smolensk
1 armour moved from Urals to Olgiy
Russians take Olgiy from JapaneseCombat - Russians
Battle in Archangel
Russians attack with 9 artilleries and 54 infantry
Germans defend with 1 infantry
Russians roll dice for 9 artilleries and 54 infantry in Archangel, round 2 : 8/63 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 9 artilleries and 53 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 aaGuns moved from Vologda to Archangel
1 fighter moved from Persia to IndiaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 8 infantry and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 mech_infantry moved from Malaya to Shan State
1 artillery moved from French Indo China to Shan State
1 infantry moved from Yunnan to Shan State
1 bomber moved from French Indo China to 44 Sea Zone
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
2 fighters and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 3 Sea ZoneCombat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Iwo Jima
Battle in 16 Sea Zone
Japanese attack with 4 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 4 fighters in 16 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win, taking Iwo Jima from Americans with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 bomber
British defend with 1 destroyer and 1 transport; ANZAC defend with 1 transport
Japanese roll dice for 1 bomber in 44 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
British roll dice for 1 destroyer and 2 transports in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 44 Sea Zone
1 transport owned by the ANZAC and 1 transport owned by the British lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 22
Casualties for British: 1 destroyer and 1 transport
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 bomber moved from 44 Sea Zone to French Indo China
5 armour moved from French Indo China to Kwangtung
3 armour and 2 mech_infantrys moved from Yunnan to Kwangsi
4 armour moved from Malaya to French Indo China
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Hunan to Kweichow
6 armour moved from Hunan to Kwangsi
1 infantry moved from Kweichow to Shensi
1 infantry moved from Shensi to Kansu
1 infantry and 1 mech_infantry moved from Amur to Manchuria
4 fighters moved from 16 Sea Zone to 6 Sea Zone
2 armour moved from French Indo China to Malaya
1 mech_infantry moved from Kwangsi to Yunnan
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea ZonePlace Units - Japanese
3 destroyers and 1 transport placed in 6 Sea Zone
3 infantry placed in Manchuria
3 infantry placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
Japanese undo move 3.
3 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUsCombat Hit Differential Summary :
British : -0,33
Americans : -0,33
UK_Pacific : -0,33
Japanese : 1,83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Americans
Americans buy 5 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 submarine moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from Hawaiian Islands to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 30 Sea Zone to 23 Sea Zone
1 bomber moved from Egypt to Northwest Persia
1 bomber moved from United Kingdom to NovgorodCombat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Battle in Northwest Persia
Americans attack with 1 bomber
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 bomber in Northwest Persia, round 2 : 1/1 hits
Italians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Northwest Persia
Americans roll dice for 1 bomber in Northwest Persia, round 3 : 1/1 hits
Italians roll dice for 1 artillery in Northwest Persia, round 3 : 1/1 hits
1 bomber owned by the Americans and 1 artillery owned by the Italians lost in Northwest Persia
Italians win with no units remaining. Battle score for attacker is -5
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 bomber
Battle in 22 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 22 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Americans roll dice for 2 fighters in 22 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans lost in 22 Sea Zone
Americans roll dice for 1 fighter in 22 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -10
Casualties for Americans: 1 destroyer and 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 23 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 34 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 34 Sea Zone to 33 Sea Zone
3 fighters moved from 23 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to Midway
5 submarines moved from 10 Sea Zone to 26 Sea Zone
3 bombers moved from Western United States to Caroline Islands
3 artilleries moved from Tobruk to Alexandria
1 bomber moved from Novgorod to Archangel
2 fighters moved from 91 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 carriers, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 106 Sea Zone
2 artilleries and 1 infantry moved from 106 Sea Zone to Quebec
1 infantry moved from 106 Sea Zone to Quebec
1 fighter moved from 22 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 30 Sea Zone to 33 Sea ZonePlace Units - Americans
3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Americans
Americans buy 5 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Soviet Far East to Siberia
Americans take Siberia from Japanese
1 submarine moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from Hawaiian Islands to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 30 Sea Zone to 23 Sea Zone
1 bomber moved from Egypt to Northwest Persia
1 bomber moved from United Kingdom to NovgorodCombat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Battle in Northwest Persia
Americans attack with 1 bomber
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 bomber in Northwest Persia, round 2 : 1/1 hits
Italians roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Northwest Persia
Americans roll dice for 1 bomber in Northwest Persia, round 3 : 1/1 hits
Italians roll dice for 1 artillery in Northwest Persia, round 3 : 1/1 hits
1 bomber owned by the Americans and 1 artillery owned by the Italians lost in Northwest Persia
Italians win with no units remaining. Battle score for attacker is -5
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 bomber
Battle in 22 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 22 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Americans roll dice for 2 fighters in 22 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans lost in 22 Sea Zone
Americans roll dice for 1 fighter in 22 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -10
Casualties for Americans: 1 destroyer and 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 3 fighters in 23 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 34 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 34 Sea Zone to 33 Sea Zone
3 fighters moved from 23 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to Midway
5 submarines moved from 10 Sea Zone to 26 Sea Zone
3 bombers moved from Western United States to Caroline Islands
3 artilleries moved from Tobruk to Alexandria
1 bomber moved from Novgorod to Archangel
2 fighters moved from 91 Sea Zone to United Kingdom
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 2 carriers, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 106 Sea Zone
2 artilleries and 1 infantry moved from 106 Sea Zone to Quebec
1 infantry moved from 106 Sea Zone to Quebec
1 fighter moved from 22 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 30 Sea Zone to 33 Sea ZonePlace Units - Americans
3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsPurchase Units - British
British buy 2 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Italians
2 fighters moved from India to Yunnan
2 fighters moved from India to Shan State
1 artillery and 2 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - British
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Borneo
British roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Borneo, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Borneo
British win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Yunnan
British attack with 2 fighters and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 0/4 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
British roll dice for 2 fighters and 2 infantry in Yunnan, round 3 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
British attack with 1 artillery, 2 fighters and 2 infantry
Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
British roll dice for 1 artillery, 2 fighters and 2 infantry in Shan State, round 2 : 2/5 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/3 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery, 2 fighters and 1 infantry in Shan State, round 3 : 2/4 hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 5
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - British
2 fighters moved from Shan State to Burma
2 fighters moved from Yunnan to Burma
3 fighters moved from Burma to India
1 fighter moved from Burma to India
1 armour moved from India to Burma
2 infantry moved from Persia to Northwest Persia
1 fighter moved from Iraq to India
3 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Trans-Jordan to Egypt
6 artilleries, 10 infantry and 8 mech_infantrys moved from Iraq to Northwest Persia
1 fighter moved from Gibraltar to United Kingdom
1 transport moved from 37 Sea Zone to 39 Sea ZonePlace Units - British
3 infantry placed in United Kingdom
1 artillery and 2 mech_infantrys placed in Iraq
1 artillery and 1 fighter placed in PersiaTurn Complete - British
British collect 38 PUs; end with 38 PUsPlace Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 carrier and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Kazakhstan to Turkmenistan
Italians take Turkmenistan from Russians
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
2 fighters moved from 95 Sea Zone to Malta
1 bomber moved from Southern Italy to Malta
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Southern Italy to MaltaCombat - Italians
Battle in 93 Sea Zone
Italians attack with 3 destroyers
Americans defend with 1 submarine
Italians roll dice for 3 destroyers in 93 Sea Zone, round 2 : 3/3 hits, 1,00 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 3 destroyers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Malta
Italians attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
Americans defend with 2 artilleries and 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Malta, round 2 : 3/7 hits, 3,33 expected hits
British roll dice for 2 artilleries and 1 infantry in Malta, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Malta
Italians win, taking Malta from British with 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Americans: 2 artilleries and 1 infantryNon Combat Move - Italians
1 carrier moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from Malta to 95 Sea Zone
2 fighters moved from Malta to 96 Sea Zone
1 bomber moved from Malta to Southern Italy
1 artillery moved from Western Germany to Northern Italy
1 mech_infantry moved from Southern Italy to Western Germany
2 aaGuns and 1 infantry moved from Caucasus to RostovPlace Units - Italians
1 carrier and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : 1,67
British : -1,00
Americans : -0,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 17 Sea ZoneCombat - ANZAC
Battle in 17 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
ANZAC roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from Caroline Islands to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea ZonePlace Units - ANZAC
2 destroyers and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 14 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Samara to Vologda
1 infantry moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 artillery and 4 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 artillery and 3 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 2 carriers, 3 destroyers, 2 fighters, 3 infantry, 4 submarines, 2 tactical_bombers and 2 transports moved from 113 Sea Zone to 109 Sea Zone
1 artillery moved from 109 Sea Zone to Eire
2 infantry moved from 109 Sea Zone to Scotland
1 infantry moved from 109 Sea Zone to EireCombat - Germans
Battle in Eire
Battle in Scotland
Battle in Vologda
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Vologda
Germans win, taking Eire from British, taking Scotland from British, taking Vologda from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Smolensk
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 2 artilleries and 4 infantry in Smolensk, round 2 : 3/6 hits, 1,67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
3 infantry moved from Novgorod to Belarus
56 armour and 18 mech_infantrys moved from Russia to Belarus
2 artilleries and 1 infantry moved from Bryansk to Belarus
3 infantry moved from Western Ukraine to Bryansk
8 artilleries and 8 infantry moved from Russia to Samara
1 artillery and 2 infantry moved from Caucasus to Volgograd
1 bomber moved from Chahar to Japan
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 fighter moved from Southern Italy to Western Germany
6 aaGuns and 2 infantry moved from Western Germany to Holland BelgiumPlace Units - Germans
1 submarine placed in 110 Sea Zone
2 transports placed in 113 Sea Zone
1 artillery and 1 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Rostov
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Russia
1 artillery and 2 infantry placed in Western Ukraine
3 infantry placed in Caucasus
2 artilleries and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUsCombat Hit Differential Summary :
Germans : 1,33
Russians : 0,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Combat Move - Russians
1 armour and 1 mech_infantry moved from Buryatia to Amur
Russians take Amur from Japanese
1 armour and 1 mech_infantry moved from Amur to Siberia
1 armour moved from Olgiy to Dzavhan
Russians take Dzavhan from Japanese
1 armour moved from Dzavhan to Ulaanbaatar
Russians take Ulaanbaatar from Japanese
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 artillery and 1 infantry moved from Archangel to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 aaGuns, 8 artilleries and 50 infantry moved from Archangel to NenetsiaTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 1 destroyer, 12 infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from French Indo China to 43 Sea Zone
2 infantry moved from Malaya to Shan State
1 artillery moved from French Indo China to Shan State
2 artilleries and 2 infantry moved from French Indo China to YunnanCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 bomber in 43 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 43 Sea Zone
1 transport owned by the British lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries and 2 infantry
British defend with 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 3 : 0/3 hits, 1,00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
1 artillery owned by the Japanese retreated to French Indo China
Chinese win with 2 infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Shan State
Japanese attack with 1 artillery and 2 infantry
British defend with 1 artillery
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 2/3 hits, 0,83 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Japanese
9 armour and 2 mech_infantrys moved from Malaya to French Indo China
1 bomber moved from 43 Sea Zone to French Indo China
9 armour and 1 mech_infantry moved from Kwangsi to French Indo China
5 armour moved from Kwangtung to Hunan
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 4 fighters moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 3 Sea Zone to 5 Sea Zone
1 submarine moved from 16 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 destroyer and 2 transports placed in 36 Sea Zone
3 infantry placed in Malaya
3 infantry placed in Kwangtung
3 infantry placed in Manchuria
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUsCombat Hit Differential Summary :
British : -0,33
Americans : -0,33
Chinese : 1,67
UK_Pacific : -0,33
Japanese : -0,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - Americans
Americans buy 8 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
3 fighters moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
3 bombers moved from Caroline Islands to Manchuria
1 infantry moved from Siberia to Sakha
Americans take Sakha from Japanese
2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 119 Sea Zone
2 artilleries and 2 infantry moved from 119 Sea Zone to Scotland
2 fighters moved from United Kingdom to ScotlandCombat - Americans
Strategic bombing raid in Manchuria
AA fire in Manchuria : 0/3 hits
Bombing raid in Manchuria rolls: 7,4,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Manchuria causes 6 damage total.
Battle in 35 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Philippines
Americans roll dice for 1 artillery in Philippines, round 3 : 1/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Philippines
Americans roll dice for 1 artillery in Philippines, round 4 : 1/1 hits
Japanese roll dice for 1 artillery in Philippines, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Scotland
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 airfield and 2 infantry
Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Scotland, round 2 : 2/6 hits
Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland
Americans win, taking Scotland from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 19 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 19 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
3 fighters moved from 19 Sea Zone to 6 Sea Zone
3 bombers moved from Manchuria to Siberia
1 artillery moved from Soviet Far East to Siberia
3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
5 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
4 carriers, 2 destroyers and 3 fighters moved from 33 Sea Zone to 6 Sea Zone
1 mech_infantry moved from South Australia to Queensland
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 destroyers moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Scotland to 106 Sea Zone
2 fighters moved from Eastern United States to 106 Sea Zone
3 artilleries moved from Alexandria to Egypt
1 bomber moved from Archangel to United KingdomPlace Units - Americans
4 fighters placed in Western United States
4 fighters and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - Americans
Americans buy 8 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
3 fighters moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
3 bombers moved from Caroline Islands to Manchuria
1 infantry moved from Siberia to Sakha
Americans take Sakha from Japanese
2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 119 Sea Zone
2 artilleries and 2 infantry moved from 119 Sea Zone to Scotland
2 fighters moved from United Kingdom to ScotlandCombat - Americans
Strategic bombing raid in Manchuria
AA fire in Manchuria : 0/3 hits
Bombing raid in Manchuria rolls: 7,4,6 and causes: 6 damage to unit: factory_minor
Bombing raid in Manchuria causes 6 damage total.
Battle in 35 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Philippines
Americans roll dice for 1 artillery in Philippines, round 3 : 1/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 0/2 hits
1 infantry owned by the Japanese lost in Philippines
Americans roll dice for 1 artillery in Philippines, round 4 : 1/1 hits
Japanese roll dice for 1 artillery in Philippines, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Scotland
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 airfield and 2 infantry
Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Scotland, round 2 : 2/6 hits
Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland
Americans win, taking Scotland from Germans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in 19 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 19 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
3 fighters moved from 19 Sea Zone to 6 Sea Zone
3 bombers moved from Manchuria to Siberia
1 artillery moved from Soviet Far East to Siberia
3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
5 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
4 carriers, 2 destroyers and 3 fighters moved from 33 Sea Zone to 6 Sea Zone
1 mech_infantry moved from South Australia to Queensland
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 destroyers moved from 101 Sea Zone to 106 Sea Zone
2 fighters moved from Scotland to 106 Sea Zone
2 fighters moved from Eastern United States to 106 Sea Zone
3 artilleries moved from Alexandria to Egypt
1 bomber moved from Archangel to United KingdomPlace Units - Americans
4 fighters placed in Western United States
4 fighters and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUsPurchase Units - British
British buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from United Kingdom to Eire
1 fighter moved from United Kingdom to Eire
6 artilleries, 13 infantry and 8 mech_infantrys moved from Northwest Persia to Caucasus
2 artilleries and 2 infantry moved from Burma to Shan State
1 fighter moved from India to Shan State
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from Burma to 38 Sea Zone
1 armour, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
4 fighters moved from India to Malaya
1 infantry moved from Burma to Shan StateCombat - British
Battle in Eire
British attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 fighter and 2 mech_infantrys in Eire, round 2 : 2/3 hits
Germans roll dice for 1 artillery and 1 infantry in Eire, round 2 : 1/2 hits
1 mech_infantry owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Eire
British win, taking Eire from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 mech_infantry
Battle in Shan State
British attack with 2 artilleries, 1 fighter and 3 infantry
Japanese defend with 1 artillery and 2 infantry
British roll dice for 2 artilleries, 1 fighter and 3 infantry in Shan State, round 2 : 2/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British roll dice for 2 artilleries, 1 fighter and 2 infantry in Shan State, round 3 : 2/5 hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Caucasus
British attack with 6 artilleries, 13 infantry and 8 mech_infantrys
Germans defend with 1 factory_minor and 3 infantry
British roll dice for 6 artilleries, 13 infantry and 8 mech_infantrys in Caucasus, round 2 : 4/27 hits
Germans roll dice for 3 infantry in Caucasus, round 2 : 0/3 hits
3 infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 6 artilleries, 13 infantry and 8 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Malaya
British attack with 1 armour, 4 fighters and 1 infantry
Japanese defend with 1 factory_minor, 1 harbour and 4 infantry
British roll dice for 1 armour, 4 fighters and 1 infantry in Malaya, round 2 : 0/6 hits
Japanese roll dice for 4 infantry in Malaya, round 2 : 2/4 hits
1 fighter owned by the British and 1 infantry owned by the British lost in Malaya
British roll dice for 1 armour and 3 fighters in Malaya, round 3 : 3/4 hits
Japanese roll dice for 4 infantry in Malaya, round 3 : 3/4 hits
3 infantry owned by the Japanese and 3 fighters owned by the British lost in Malaya
British roll dice for 1 armour in Malaya, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Malaya, round 4 : 0/1 hits
British roll dice for 1 armour in Malaya, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Malaya, round 5 : 1/1 hits
1 armour owned by the British lost in Malaya
Japanese win with 1 infantry remaining. Battle score for attacker is -40
Casualties for British: 1 armour, 4 fighters and 1 infantry
Casualties for Japanese: 3 infantryNon Combat Move - British
1 fighter moved from Shan State to India
9 mech_infantrys moved from Burma to India
1 aaGun moved from Burma to India
1 aaGun moved from Burma to India
1 fighter moved from Persia to India
2 mech_infantrys moved from Iraq to Egypt
1 artillery moved from Persia to Iraq
1 fighter moved from Eire to United Kingdom
1 destroyer moved from 106 Sea Zone to 104 Sea ZonePlace Units - British
1 artillery, 1 fighter and 8 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,5,5,4,6,4,6,4,6,6,4,4,6,2,3,2,2,6,3,1
British collect 32 PUs (8 lost to blockades); end with 32 PUsPlace Units - UK_Pacific
1 artillery, 1 fighter and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 1 artillery, 1 fighter and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - Italians
Italians buy 1 fighter and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from 95 Sea Zone to Gibraltar
2 fighters moved from 96 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 artillery moved from Turkmenistan to Eastern Persia
Italians take Eastern Persia from BritishCombat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries, 1 bomber, 4 fighters and 2 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 1 aaGun and 3 infantry
AA fire in Gibraltar : 1/3 hits, 0,50 expected hits
1 fighter owned by the Italians lost in Gibraltar
Italians roll dice for 2 artilleries, 1 bomber, 3 fighters and 2 infantry in Gibraltar, round 2 : 2/8 hits, 3,50 expected hits
British roll dice for 1 aaGun and 3 infantry in Gibraltar, round 2 : 0/3 hits, 1,00 expected hits
1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar
Italians roll dice for 2 artilleries, 1 bomber, 3 fighters and 2 infantry in Gibraltar, round 3 : 3/8 hits, 3,50 expected hits
British roll dice for 2 infantry in Gibraltar, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 2 artilleries, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 fighter
Casualties for Americans: 1 aaGun and 3 infantryNon Combat Move - Italians
1 bomber moved from Gibraltar to Southern France
3 fighters moved from Gibraltar to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 carrier moved from 96 Sea Zone to 92 Sea Zone
1 artillery moved from France to Northern Italy
2 infantry moved from France to Southern France
2 infantry moved from France to Southern France
2 aaGuns and 1 infantry moved from Rostov to Volgograd
3 destroyers moved from 93 Sea Zone to 92 Sea ZonePlace Units - Italians
2 transports placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
AA fire in Gibraltar : : 0,50
Italians : -2,00
British : -1,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
2 fighters moved from 42 Sea Zone to Malaya
1 fighter moved from Caroline Islands to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea ZoneCombat - ANZAC
Battle in Malaya
ANZAC attack with 1 artillery and 2 fighters
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery and 2 fighters in Malaya, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
ANZAC win, taking Malaya from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 21 Sea Zone
1 carrier moved from 42 Sea Zone to 20 Sea Zone
2 fighters moved from Malaya to BurmaPlace Units - ANZAC
1 infantry placed in Queensland
1 destroyer and 1 submarine placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Combat Move - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 21
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
2 fighters moved from 42 Sea Zone to Malaya
1 fighter moved from Caroline Islands to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea ZoneCombat - ANZAC
Battle in Malaya
ANZAC attack with 1 artillery and 2 fighters
Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery and 2 fighters in Malaya, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
ANZAC win, taking Malaya from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 34 Sea Zone
ANZAC win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 21 Sea Zone
1 carrier moved from 42 Sea Zone to 20 Sea Zone
2 fighters moved from Malaya to BurmaPlace Units - ANZAC
1 infantry placed in Queensland
1 destroyer and 1 submarine placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 2 carriers, 11 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from 109 Sea Zone to 119 Sea Zone
3 bombers and 3 fighters moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to 104 Sea Zone
1 submarine and 2 tactical_bombers moved from 109 Sea Zone to 104 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
1 artillery and 2 infantry moved from Belarus to Novgorod
1 artillery and 2 infantry moved from Belarus to Archangel
56 armour and 18 mech_infantrys moved from Belarus to Vologda
2 artilleries and 3 infantry moved from Smolensk to Vologda
1 infantry moved from Novosibirsk to Urals
Germans take Urals from Russians
1 artillery and 2 infantry moved from Russia to Vologda
1 bomber moved from Japan to 21 Sea ZoneCombat - Germans
Air Battle in United Kingdom
Germans attacks with 7 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/3 hits, 0,50 expected hits
Bombing raid in United Kingdom rolls: 7,3,8 and causes: 18 damage to unit: factory_major
Bombing raid in United Kingdom causes 18 damage total.
Battle in 119 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 119 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Novgorod
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 3 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 submarine and 3 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 tactical_bombers in 104 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 21 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 destroyer
Germans roll dice for 1 bomber in 21 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 21 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Vologda
Germans attack with 56 armour, 3 artilleries, 5 infantry and 18 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 56 armour, 3 artilleries, 5 infantry and 18 mech_infantrys in Vologda, round 2 : 31/82 hits, 33,33 expected hits
Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 56 armour, 3 artilleries, 5 infantry and 18 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Cleaning up after air battlesNon Combat Move - Germans
2 infantry moved from Belarus to Bryansk
3 infantry moved from Bryansk to Tambov
8 artilleries and 8 infantry moved from Samara to Volgograd
1 artillery and 5 infantry moved from Rostov to Volgograd
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
1 bomber moved from 21 Sea Zone to Japan
2 carriers, 3 destroyers, 4 submarines and 2 transports moved from 109 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Holland Belgium to Normandy Bordeaux
6 aaGuns moved from Holland Belgium to Western Germany
3 bombers moved from United Kingdom to Western Germany
1 fighter moved from 119 Sea Zone to 110 Sea Zone
4 fighters moved from United Kingdom to 110 Sea Zone
3 tactical_bombers moved from 104 Sea Zone to 110 Sea ZonePlace Units - Germans
2 carriers and 1 submarine placed in 110 Sea Zone
1 submarine placed in 112 Sea Zone
1 bomber placed in Western Germany
1 artillery and 2 infantry placed in Volgograd
3 infantry placed in Rostov
3 infantry placed in Russia
3 infantry placed in Western UkraineTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUsCombat Hit Differential Summary :
Germans : -0,33
British : 0,67
ANZAC : -0,33
Russians : -1,33
AA fire in United Kingdom : : -0,50 -
I assumed no intercept. If you wish to intercept, please tell me and we can roll it here
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Combat Move - Russians
8 artilleries and 51 infantry moved from Nenetsia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 8 artilleries and 51 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 8 artilleries and 51 infantry in Archangel, round 2 : 14/59 hits
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 8 artilleries and 50 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Nenetsia to Archangel
2 aaGuns moved from Nenetsia to ArchangelTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 47 PUs; 0 SuicideAttackTokens;
Japanese buy 1 destroyer and 13 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from French Indo China to 37 Sea Zone
1 destroyer and 2 fighters moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 19 Sea Zone
2 battleships, 2 carriers and 1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 fighter and 2 tactical_bombers moved from Japan to 19 Sea Zone
7 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Timguska to Yenisey
Japanese take Yenisey from Russians
1 armour, 1 artillery and 3 mech_infantrys moved from French Indo China to Shan State
1 fighter moved from 36 Sea Zone to Malaya
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 fighter moved from 36 Sea Zone to 20 Sea Zone
3 infantry moved from Kwangtung to Kwangsi
1 artillery moved from French Indo China to Kwangsi
1 artillery moved from French Indo China to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kweichow to YunnanCombat - Japanese
Battle in Java
Japanese attack with 1 artillery
ANZAC defend with 1 aaGun and 1 harbour
1 aaGun owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 aaGun
Battle in 20 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser and 1 fighter
ANZAC defend with 1 carrier
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser and 1 fighter in 20 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
ANZAC roll dice for 1 carrier in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 carrier owned by the ANZAC lost in 20 Sea Zone
Japanese win with 2 battleships, 2 carriers, 1 cruiser and 1 fighter remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 carrier
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 transport
British defend with 1 transport; ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 bomber, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
ANZAC roll dice for 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 transport owned by the British and 1 destroyer owned by the ANZAC lost in 37 Sea Zone
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 22
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for British: 1 transport
Battle in Malaya
Japanese attack with 1 artillery and 1 fighter
ANZAC defend with 1 artillery; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery and 1 fighter in Malaya, round 2 : 2/2 hits, 0,83 expected hits
UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 artillery owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 artillery
Battle in 35 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine and 1 transport
Japanese roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 5
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine and 1 transport
Battle in Kwangsi
Japanese attack with 1 artillery and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 2/4 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 artillery and 3 mech_infantrys
British defend with 2 artilleries and 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Shan State, round 2 : 1/5 hits, 1,50 expected hits
UK_Pacific roll dice for 2 artilleries and 1 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Shan State, round 3 : 2/4 hits, 1,33 expected hits
UK_Pacific roll dice for 2 artilleries in Shan State, round 3 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 mech_infantry
Casualties for British: 2 artilleries and 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 2 tactical_bombers in 19 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from 19 Sea Zone to Japan
1 fighter moved from 20 Sea Zone to Japan
2 fighters moved from 35 Sea Zone to 20 Sea Zone
4 armour moved from French Indo China to Malaya
1 bomber moved from 37 Sea Zone to French Indo China
2 armour moved from French Indo China to Malaya
1 armour moved from Hunan to Kweichow
1 submarine moved from 5 Sea Zone to 3 Sea ZonePlace Units - Japanese
5 infantry placed in Japan
3 infantry placed in Japan
1 destroyer placed in 20 Sea Zone
3 infantry placed in French Indo China
2 infantry placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,6,3,4,1,4,6,6,1,2,4,1,5,2,6,5,3,4,5,1,4,6,5,3,2,4
Japanese collect 43 PUs (11 lost to blockades); end with 43 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUsCombat Hit Differential Summary :
ANZAC : 0,33
Americans : 0,33
Chinese : 0,33
UK_Pacific : 0,00
Japanese : 2,50





