Whackamatt (Allies) vs Entek (Axis) Combo 4ish

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 5

    Combat Move - Hisaichi
                1 Artillery and 2 Infantrys moved from Peking to Shantung
                1 Tank moved from Liaoning to Shantung
                1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
                1 Infantry moved from Changchun to 84 Sea Zone
                1 Infantry moved from 84 Sea Zone to Vladivostok
                2 Mech.Infs moved from Changchun to Vladivostok
                3 Artillerys and 3 Infantrys moved from Hong Kong to 92 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
                1 Artillery and 1 Infantry moved from 84 Sea Zone to Vladivostok
                1 Fighter moved from Chita to Vladivostok
                1 Bomber moved from Hulunbuir to Vladivostok
                2 Artillerys and 2 Infantrys moved from 92 Sea Zone to Kwangsi

    Purchase Units - Hisaichi
                Hisaichi buy 4 Artillerys, 1 Bunker, 1 Destroyer, 1 Elite, 3 Infantrys, 1 Marine, 1 Tank and 1 Transport; Remaining resources: 1 PUs;

    Combat - Hisaichi
                Battle in Shantung
                    Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
                    Chinese defend with 1 Infantry
                        Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Shantung, round 2 : 2/4 hits, 1.33 expected hits
                        Chinese roll dice for 1 Infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Chinese lost in Shantung
                    Hisaichi win, taking Shantung from Chinese with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                Battle in Vladivostok
                    Hisaichi attack with 1 Artillery, 1 Bomber, 1 Fighter, 2 Infantrys and 2 Mech.Infs
                    British defend with 2 Infantrys; Americans defend with 1 Adv.Fighter, 1 Artillery and 1 Infantry; Russians defend with 1 Bunker
                        Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 2 Infantrys and 2 Mech.Infs in Vladivostok, round 2 : 3/7 hits, 2.67 expected hits
                    Units damaged: 1 Bunker owned by the Russians
                        Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bunker and 3 Infantrys in Vladivostok, round 2 : 2/6 hits, 2.50 expected hits
                        2 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Vladivostok
                        Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Mech.Infs in Vladivostok, round 3 : 1/5 hits, 2.00 expected hits
                        Russians roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bunker and 1 Infantry in Vladivostok, round 3 : 0/4 hits, 1.83 expected hits
                        1 Infantry owned by the Americans lost in Vladivostok
                        Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Mech.Infs in Vladivostok, round 4 : 2/5 hits, 2.00 expected hits
                        Russians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Bunker in Vladivostok, round 4 : 0/3 hits, 1.50 expected hits
                        1 Artillery owned by the Americans and 1 Bunker owned by the Russians lost in Vladivostok
                        Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 2 Mech.Infs in Vladivostok, round 5 : 1/5 hits, 2.00 expected hits
                        Russians roll dice for 1 Adv.Fighter in Vladivostok, round 5 : 0/1 hits, 0.67 expected hits
                    1 Adv.Fighter owned by the Americans lost in Vladivostok
                    Hisaichi win, taking Vladivostok from Russians with 1 Artillery, 1 Bomber, 1 Fighter and 2 Mech.Infs remaining. Battle score for attacker is 22
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for British: 2 Infantrys
                    Casualties for Americans: 1 Adv.Fighter, 1 Artillery and 1 Infantry
                    Casualties for Russians: 1 Bunker
                Battle in Kwangsi
                    Hisaichi attack with 2 Artillerys and 2 Infantrys
                    Chinese defend with 2 Tanks
                        Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Kwangsi, round 2 : 3/4 hits, 1.33 expected hits
                        Chinese roll dice for 2 Tanks in Kwangsi, round 2 : 1/2 hits, 1.00 expected hits
                        2 Tanks owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Kwangsi
                    Hisaichi win, taking Kwangsi from Chinese with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 2 Tanks

    Non Combat Move - Hisaichi
                1 Bomber moved from Vladivostok to Hulunbuir
                1 Fighter moved from Vladivostok to Kirin
                1 Artillery and 2 Infantrys moved from Hulunbuir to Chita

    Place Units - Hisaichi
                3 Artillerys, 1 Bunker and 3 Infantrys placed in Hong Kong
                1 Destroyer and 1 Transport placed in 84 Sea Zone
                1 Artillery, 1 Elite and 1 Marine placed in Hulunbuir
                1 Tank placed in Changchun

    Turn Complete - Hisaichi
                Hisaichi collect 53 PUs; end with 54 PUs

    Combat Hit Differential Summary :

    Hisaichi : 0.67
        Chinese : -0.33
        Russians : -4.50

    Production/PUs Summary :

    Germans : 105 / 108
        Russians : 111 / 113
        Italians : 50 / 53
        French : 29 / 31
        Yamamoto : 70 / 70
        Chinese : 39 / 45
        Hisaichi : 53 / 54
        British : 102 / 102
        Anzac : 35 / 35
        Dutch : 22 / 31
        Finns : 6 / 9
        Romanians : 12 / 15
        Thai : 13 / 13
        Americans : 97 / 97

    triplea_42283_His5.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 5

    Combat Move - British
                1 Tank moved from Mersa Matruh to El Agheila
                      British take Tobruk from Italians
                      British take El Agheila from Germans
                2 ArmoredCars moved from Darfur to Hun
                      British take Hun from Italians
                1 Infantry moved from New Valley to Kufra
                1 Infantry moved from Cape Town to South Africa
                2 ArmoredCars moved from Mozambique to Belgian Congo
                1 ArmoredCar moved from Angola to Belgian Congo
                1 Infantry moved from Equatoria to Belgian Congo
                2 Infantrys and 1 Tank moved from N.Thailand to S.French Indochina
                2 Infantrys moved from Assam to Yunnan
                5 Infantrys moved from Delhi to Bihar
                5 Infantrys moved from Bihar to Assam
                3 Transports moved from 65 Sea Zone to 60 Sea Zone
                4 Infantrys and 1 Tank moved from Madras to 60 Sea Zone
                4 Infantrys, 1 Tank and 3 Transports moved from 60 Sea Zone to 65 Sea Zone
                4 Infantrys and 1 Tank moved from 65 Sea Zone to Sumatra
                2 Infantrys moved from Bombay to Rajputana
                1 Infantry moved from Lower Egypt to 56 Sea Zone
                6 Adv.Fighters and 2 Fighters moved from 56 Sea Zone to 48 Sea Zone
                4 Carriers, 1 Cruiser, 2 Destroyers, 1 Infantry, 6 S.Submarines, 1 Submarine and 1 Transport moved from 56 Sea Zone to 51 Sea Zone
                1 Infantry moved from 51 Sea Zone to Rhodes
                1 Fighter moved from Lower Egypt to 48 Sea Zone
                1 Tank moved from Canarians to 30 Sea Zone
                1 Battleship, 1 Cruiser, 2 Destroyers, 1 Tank and 1 Transport moved from 30 Sea Zone to 19 Sea Zone
                1 Tank moved from 19 Sea Zone to Brittany
                1 Infantry moved from Manchester to 18 Sea Zone
                1 Infantry and 1 T.Boat moved from 18 Sea Zone to 19 Sea Zone
                1 Infantry moved from 19 Sea Zone to Brittany
                1 Bomber and 2 Fighters moved from Dover to 20 Sea Zone
                1 Fighter moved from Dover to Brittany
                2 Infantrys moved from Kolyma to Okhotsk
                1 Infantry moved from Yukon to Alaska
                1 Fighter and 2 Infantrys moved from Gibraltar to Andalusia
                2 Tanks moved from Colombia to Bahia
                1 Fighter moved from Central America to Bahia
                3 Infantrys moved from Northeast USA to South Central USA

    Purchase Units - British
                British buy 2 ArmoredCars, 1 Bunker, 3 Elites, 1 Fighter, 14 Infantrys, 3 S.Submarines and 2 Submarines; Remaining resources: 0 PUs;

    Combat - British
                Battle in Andalusia
                    British attack with 1 Fighter and 2 Infantrys
                    Neutral defend with 1 Bunker
                        British roll dice for 1 Fighter and 2 Infantrys in Andalusia, round 2 : 1/3 hits, 0.67 expected hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Neutral roll dice for 1 Bunker in Andalusia, round 2 : 0/1 hits, 0.50 expected hits
                        British roll dice for 1 Fighter and 2 Infantrys in Andalusia, round 3 : 1/3 hits, 0.67 expected hits
                        Neutral roll dice for 1 Bunker in Andalusia, round 3 : 1/1 hits, 0.50 expected hits
                        1 Bunker owned by the Neutral and 1 Infantry owned by the British lost in Andalusia
                    British loses 0 PUs for violating Andalusias neutrality.
                    British win, taking Andalusia from Neutral with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 Infantry
                    Casualties for Neutral: 1 Bunker
                Battle in 20 Sea Zone
                    British attack with 1 Bomber and 2 Fighters
                    Germans defend with 1 Submarine
                        British roll dice for 1 Bomber and 2 Fighters in 20 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                        1 Submarine owned by the Germans lost in 20 Sea Zone
                    British win with 1 Bomber and 2 Fighters remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 Submarine
                Battle in 48 Sea Zone
                    British attack with 6 Adv.Fighters and 3 Fighters
                    Germans defend with 1 Destroyer and 2 Transports
                        British roll dice for 6 Adv.Fighters and 3 Fighters in 48 Sea Zone, round 2 : 4/9 hits, 4.00 expected hits
                        Germans roll dice for 1 Destroyer and 2 Transports in 48 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
                        1 Destroyer owned by the Germans, 1 Fighter owned by the British and 2 Transports owned by the Germans lost in 48 Sea Zone
                    British win with 6 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 12
                    Casualties for British: 1 Fighter
                    Casualties for Germans: 1 Destroyer and 2 Transports
                Battle in 51 Sea Zone
                    British attack with 4 Carriers, 1 Cruiser, 2 Destroyers, 6 S.Submarines, 1 Submarine and 1 Transport
                    Italians defend with 1 Cruiser and 3 Transports
                        British roll dice for 6 S.Submarines and 1 Submarine in 51 Sea Zone, round 2 : 5/7 hits, 3.33 expected hits
                        3 Transports owned by the Italians and 1 Cruiser owned by the Italians lost in 51 Sea Zone
                    British win with 4 Carriers, 1 Cruiser, 2 Destroyers, 6 S.Submarines, 1 Submarine and 1 Transport remaining. Battle score for attacker is 30
                    Casualties for Italians: 1 Cruiser and 3 Transports
                Battle in S.French Indochina
                    British attack with 2 Infantrys and 1 Tank
                    Thai defend with 1 Infantry
                        British roll dice for 2 Infantrys and 1 Tank in S.French Indochina, round 2 : 1/3 hits, 0.83 expected hits
                        Thai roll dice for 1 Infantry in S.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.French Indochina
                    British win, taking S.French Indochina from Thai with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for British: 1 Infantry
                    Casualties for Thai: 1 Infantry
                Battle in Brittany
                    British attack with 1 Fighter, 1 Infantry and 1 Tank
                    Germans defend with 1 Infantry
                        British roll dice for 1 Battleship and 1 Cruiser in Brittany, round 2 : 1/2 hits, 1.17 expected hits
                        1 Infantry owned by the Germans lost in Brittany
                    British win, taking Brittany from Germans with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 Infantry
                Battle in Sumatra
                    British attack with 4 Infantrys and 1 Tank
                    Yamamoto defend with 1 Artillery and 1 Tank
                        British roll dice for 1 Cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
                        1 Artillery owned by the Yamamoto lost in Sumatra
                        British roll dice for 4 Infantrys and 1 Tank in Sumatra, round 2 : 1/5 hits, 1.17 expected hits
                        Yamamoto roll dice for 1 Tank in Sumatra, round 2 : 0/1 hits, 0.50 expected hits
                        1 Tank owned by the Yamamoto lost in Sumatra
                    British win, taking Sumatra from Yamamoto with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 9
                    Casualties for Yamamoto: 1 Artillery and 1 Tank
                Battle in Belgian Congo
                    British attack with 3 ArmoredCars and 1 Infantry
                    Neutral defend with 2 Infantrys
                        British roll dice for 3 ArmoredCars and 1 Infantry in Belgian Congo, round 2 : 3/4 hits, 1.17 expected hits
                        Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
                        2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Belgian Congo
                    British loses 0 PUs for violating Belgian Congos neutrality.
                    British win, taking Belgian Congo from Neutral with 3 ArmoredCars remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                    Casualties for Neutral: 2 Infantrys
                Battle in Rhodes
                Battle in Bahia
                    British attack with 1 Fighter and 2 Tanks
                    Neutral defend with 3 Infantrys and 1 Tank
                        British roll dice for 1 Fighter and 2 Tanks in Bahia, round 2 : 0/3 hits, 1.33 expected hits
                        Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 0/4 hits, 1.50 expected hits
                        British roll dice for 1 Fighter and 2 Tanks in Bahia, round 3 : 0/3 hits, 1.33 expected hits
                        Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 3 : 3/4 hits, 1.50 expected hits
                        1 Fighter owned by the British and 2 Tanks owned by the British lost in Bahia
                    Neutral win, taking Rhodes from Italians with 3 Infantrys and 1 Tank remaining. Battle score for attacker is -18
                    Casualties for British: 1 Fighter and 2 Tanks

    Non Combat Move - British
                1 Fighter moved from Andalusia to E.Morocco
                6 Adv.Fighters and 2 Fighters moved from 48 Sea Zone to 51 Sea Zone
                1 Fighter moved from Brittany to Dover
                2 Fighters moved from 20 Sea Zone to Dover
                1 Bomber moved from 20 Sea Zone to Dover
                1 Infantry and 1 Tank moved from Manchester to Dover

    Place Units - British
                1 Bunker placed in Malaya
                5 Infantrys placed in Madras
                5 Infantrys placed in Delhi
                2 ArmoredCars placed in Bombay
                3 S.Submarines placed in 56 Sea Zone
                3 Elites placed in Cairo
                2 Submarines placed in 18 Sea Zone
                1 Fighter and 3 Infantrys placed in Manchester
                1 Infantry placed in London

    Turn Complete - British
                British collect 113 PUs; end with 113 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Neutral : 0.33
        British : 2.50
        Yamamoto : -0.50
        Thai : 0.67

    triplea_42283_Bri5.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 5

    Combat Move - Anzac
                1 Transport moved from 66 Sea Zone to 113 Sea Zone
                2 Infantrys moved from Townsville to 113 Sea Zone
                2 Infantrys moved from 113 Sea Zone to Tanimbar
                      Dutch take Tanimbar from Yamamoto
                3 Cruisers moved from 66 Sea Zone to 67 Sea Zone
                1 Elite and 2 Infantrys moved from Broome to 67 Sea Zone
                1 Infantry moved from 67 Sea Zone to Flores
                      Dutch take Flores from Yamamoto
                1 Elite and 1 Infantry moved from 67 Sea Zone to Java
                2 Fighters moved from 66 Sea Zone to Java
                1 Carrier, 1 Destroyer and 1 Submarine moved from 66 Sea Zone to 67 Sea Zone
                1 Infantry moved from Wellington to 122 Sea Zone
                1 Destroyer, 1 Infantry, 1 S.Submarine and 1 Submarine moved from 122 Sea Zone to 67 Sea Zone
                1 Infantry moved from 67 Sea Zone to Java
                1 Infantry moved from Townsville to Northern Territory
                6 Infantrys moved from Canberra to New South Wales
                1 Tank moved from Port Moresby to Hollandia
                1 Artillery and 5 Infantrys moved from West Papua to Hollandia
                5 Infantrys moved from Port Moresby to West Papua

    Purchase Units - Anzac
                Anzac buy 1 Bunker, 1 Cruiser, 3 Elites and 4 Infantrys; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in Java
                    Anzac attack with 1 Elite, 2 Fighters and 2 Infantrys
                    Thai defend with 2 Infantrys
                        Anzac roll dice for 3 Cruisers in Java, round 2 : 1/3 hits, 1.50 expected hits
                        1 Infantry owned by the Thai lost in Java
                        Anzac roll dice for 1 Elite, 2 Fighters and 2 Infantrys in Java, round 2 : 1/5 hits, 1.33 expected hits
                        Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Thai lost in Java
                    Anzac win, taking Java from Thai with 1 Elite, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Thai: 2 Infantrys
                Battle in Hollandia
                    Anzac attack with 1 Artillery, 5 Infantrys and 1 Tank
                    Yamamoto defend with 1 Artillery and 1 Infantry
                        Anzac roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Hollandia, round 2 : 1/7 hits, 1.83 expected hits
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Hollandia, round 2 : 0/2 hits, 0.67 expected hits
                        1 Infantry owned by the Yamamoto lost in Hollandia
                        Anzac roll dice for 1 Artillery, 5 Infantrys and 1 Tank in Hollandia, round 3 : 0/7 hits, 1.83 expected hits
                        Yamamoto roll dice for 1 Artillery in Hollandia, round 3 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Anzac lost in Hollandia
                        Anzac roll dice for 1 Artillery, 4 Infantrys and 1 Tank in Hollandia, round 4 : 2/6 hits, 1.67 expected hits
                        Yamamoto roll dice for 1 Artillery in Hollandia, round 4 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Hollandia
                    Anzac win, taking Hollandia from Yamamoto with 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Artillery and 1 Infantry
                    Casualties for Anzac: 2 Infantrys

    Non Combat Move - Anzac
                2 Fighters moved from Java to 67 Sea Zone

    Place Units - Anzac
                1 Cruiser placed in 67 Sea Zone
                1 Bunker placed in West Papua
                3 Infantrys placed in Port Moresby
                2 Elites placed in Broome
                1 Elite and 1 Infantry placed in Townsville

    Turn Complete - Anzac
                Anzac collect 35 PUs; end with 35 PUs

    Combat Hit Differential Summary :

    Yamamoto : 0.67
        Anzac : -3.17
        Thai : -0.33

    triplea_42283_Anz5.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 5

    Combat Move - Dutch
                    Dutch loses 0 PUs for violating N.Chiles neutrality.
                    Dutch loses 0 PUs for violating Argentinas neutrality.
                1 Tank moved from Peru to N.Chile
                      Dutch take N.Chile from Neutral
                1 Tank moved from N.Chile to Argentina
                      Dutch take Argentina from Neutral
                1 Infantry moved from Bolivia to Amazon
                1 Elite and 1 Infantry moved from Suriname to Amazon

    Purchase Units - Dutch
                Dutch buy 2 ArmoredCars, 3 Bunkers and 3 Infantrys; Remaining resources: 0 PUs;

    Combat - Dutch

    Non Combat Move - Dutch

    Place Units - Dutch
                1 Bunker placed in Tanimbar
                1 Bunker placed in Lombok
                1 ArmoredCar, 1 Bunker and 3 Infantrys placed in Banjarmasin
                1 ArmoredCar placed in Suriname

    Turn Complete - Dutch
                Dutch collect 34 PUs; end with 34 PUs

    Combat Hit Differential Summary :

    triplea_42283_Dut5.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 5

    Purchase Units - Finns
                Finns buy 4 Infantrys; Remaining resources: 1 PUs;

    Place Units - Finns
                4 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 6 PUs; end with 7 PUs

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 101 / 108
        Russians : 111 / 113
        Italians : 45 / 53
        French : 33 / 31
        Yamamoto : 64 / 70
        Chinese : 39 / 45
        Hisaichi : 53 / 54
        British : 113 / 113
        Anzac : 35 / 35
        Dutch : 34 / 34
        Finns : 6 / 7
        Romanians : 12 / 15
        Thai : 9 / 13
        Americans : 97 / 97

    triplea_42283_Fin5.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 5

    Combat Move - Romanians
                1 Mech.Inf moved from Bucharest to Kiev
                3 Infantrys moved from E.Romania to Odessa
                3 Infantrys moved from Bucharest to E.Romania

    Purchase Units - Romanians
                Romanians buy 2 Infantrys, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;

    Non Combat Move - Romanians

    Place Units - Romanians
                2 Infantrys, 1 Mech.Inf and 1 Tank placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 12 PUs; end with 12 PUs

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 101 / 108
        Russians : 111 / 113
        Italians : 45 / 53
        French : 33 / 31
        Yamamoto : 64 / 70
        Chinese : 39 / 45
        Hisaichi : 53 / 54
        British : 113 / 113
        Anzac : 35 / 35
        Dutch : 34 / 34
        Finns : 6 / 7
        Romanians : 12 / 12
        Thai : 9 / 13
        Americans : 97 / 97

    triplea_42283_Rom5.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 5

    Combat Move - Thai
                2 Transports moved from 110 Sea Zone to 105 Sea Zone
                2 Artillerys and 2 Infantrys moved from Bangkok to 105 Sea Zone
                1 Infantry moved from Bangkok to 105 Sea Zone
                2 Artillerys, 1 Destroyer, 3 Infantrys, 1 Submarine, 1 T.Boat and 2 Transports moved from 105 Sea Zone to 110 Sea Zone
                2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Sumatra
                1 Infantry moved from 110 Sea Zone to Sumatra
                1 Infantry moved from Bangkok to S.Thailand
                1 Fighter moved from Bangkok to S.Thailand

    Purchase Units - Thai
                Thai buy 6 Infantrys; Remaining resources: 1 PUs;

    Combat - Thai
                Battle in S.Thailand
                    Thai attack with 1 Fighter and 1 Infantry
                    British defend with 1 Infantry
                        Thai roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.50 expected hits
                        British roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
                    Thai win with 1 Fighter remaining. Battle score for attacker is 0
                    Casualties for Thai: 1 Infantry
                    Casualties for British: 1 Infantry
                Battle in Sumatra
                    Thai attack with 2 Artillerys and 3 Infantrys
                    British defend with 4 Infantrys and 1 Tank
                        Thai roll dice for 2 Artillerys and 3 Infantrys in Sumatra, round 2 : 1/5 hits, 1.50 expected hits
                        Dutch roll dice for 4 Infantrys and 1 Tank in Sumatra, round 2 : 1/5 hits, 1.83 expected hits
                        1 Infantry owned by the Thai and 1 Infantry owned by the British lost in Sumatra
                        Thai roll dice for 2 Artillerys and 2 Infantrys in Sumatra, round 3 : 2/4 hits, 1.33 expected hits
                        Dutch roll dice for 3 Infantrys and 1 Tank in Sumatra, round 3 : 1/4 hits, 1.50 expected hits
                        1 Infantry owned by the Thai and 2 Infantrys owned by the British lost in Sumatra
                        Thai roll dice for 2 Artillerys and 1 Infantry in Sumatra, round 4 : 1/3 hits, 1.00 expected hits
                        Dutch roll dice for 1 Infantry and 1 Tank in Sumatra, round 4 : 0/2 hits, 0.83 expected hits
                        1 Infantry owned by the British lost in Sumatra
                        Thai roll dice for 2 Artillerys and 1 Infantry in Sumatra, round 5 : 1/3 hits, 1.00 expected hits
                        Dutch roll dice for 1 Tank in Sumatra, round 5 : 0/1 hits, 0.50 expected hits
                        1 Tank owned by the British lost in Sumatra
                    Thai win, taking Sumatra from Dutch with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 9
                    Casualties for Thai: 2 Infantrys
                    Casualties for British: 4 Infantrys and 1 Tank

    Non Combat Move - Thai
                1 Fighter moved from S.Thailand to 105 Sea Zone
                1 Fighter moved from 105 Sea Zone to Bangkok

    Place Units - Thai
                6 Infantrys placed in Bangkok

    Turn Complete - Thai
                Thai collect 11 PUs; end with 12 PUs

    Combat Hit Differential Summary :

    British : 0.67
        Thai : 0.67
        Dutch : -2.67

    Production/PUs Summary :

    Germans : 101 / 108
        Russians : 111 / 113
        Italians : 45 / 53
        French : 33 / 31
        Yamamoto : 64 / 70
        Chinese : 39 / 45
        Hisaichi : 53 / 54
        British : 113 / 113
        Anzac : 35 / 35
        Dutch : 32 / 34
        Finns : 6 / 7
        Romanians : 12 / 12
        Thai : 11 / 12
        Americans : 97 / 97

    triplea_42283_Tha5.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 5

    Combat Move - Americans
                1 Infantry and 1 Tank moved from Kwajalein to 96 Sea Zone
                1 Artillery and 1 Infantry moved from Jaluit to 96 Sea Zone
                1 Infantry, 1 Tank and 1 Transport moved from 96 Sea Zone to 95 Sea Zone
                1 Infantry and 1 Tank moved from 95 Sea Zone to Rongelap
                1 Artillery, 1 Infantry and 1 Transport moved from 96 Sea Zone to 95 Sea Zone
                1 Artillery and 1 Infantry moved from 95 Sea Zone to Minamitori
                1 Transport moved from 96 Sea Zone to 88 Sea Zone
                1 Artillery and 1 Infantry moved from Wake to 88 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 95 Sea Zone
                1 Artillery and 1 Infantry moved from 95 Sea Zone to Eniwetok
                2 Fighters moved from Wake to 87 Sea Zone
                1 Submarine moved from 96 Sea Zone to 87 Sea Zone
                2 Carriers, 6 Destroyers and 4 Submarines moved from 96 Sea Zone to 95 Sea Zone
                1 Elite, 1 Marine and 4 Tanks moved from Northeast USA to 7 Sea Zone
                4 Infantrys moved from Northeast USA to 7 Sea Zone
                12 Infantrys moved from Iceland to 9 Sea Zone
                3 B.Transports and 12 Infantrys moved from 9 Sea Zone to 19 Sea Zone
                12 Infantrys moved from 19 Sea Zone to Aquitaine
                2 Destroyers and 1 Submarine moved from 18 Sea Zone to 19 Sea Zone
                1 B.Transport moved from 18 Sea Zone to 9 Sea Zone
                1 Transport moved from 10 Sea Zone to 8 Sea Zone
                3 B.Transports, 1 Elite, 4 Infantrys, 1 Marine and 4 Tanks moved from 7 Sea Zone to 9 Sea Zone
                1 Elite, 4 Infantrys, 1 Marine and 4 Tanks moved from 9 Sea Zone to Iceland
                8 Infantrys and 1 Marine moved from Washington to Northeast USA
                2 Bombers and 1 Fighter moved from Amazon to Rio De Janeiro
                2 Infantrys moved from Amazon to Bahia
                1 Destroyer moved from 8 Sea Zone to 17 Sea Zone

    Purchase Units - Americans
                Americans buy 1 B.Carrier, 3 B.Transports, 1 Bunker, 1 Destroyer, 1 Elite, 3 Fighters, 3 Infantrys and 1 Transport; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 87 Sea Zone
                    Americans attack with 2 Fighters and 1 Submarine
                    Yamamoto defend with 1 Destroyer
                        Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 Fighters in 87 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                        Yamamoto roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 Destroyer owned by the Yamamoto lost in 87 Sea Zone
                    Americans win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8
                    Casualties for Yamamoto: 1 Destroyer
                Battle in 95 Sea Zone
                    Americans attack with 2 Carriers, 6 Destroyers, 4 Submarines and 3 Transports
                    Yamamoto defend with 1 Destroyer
                        Americans roll dice for 4 Submarines in 95 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
                        Yamamoto roll dice for 1 Destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 Destroyer owned by the Yamamoto lost in 95 Sea Zone
                    Americans win with 2 Carriers, 6 Destroyers, 4 Submarines and 3 Transports remaining. Battle score for attacker is 8
                    Casualties for Yamamoto: 1 Destroyer
                Battle in Minamitori
                Battle in Rongelap
                    Americans attack with 1 Infantry and 1 Tank
                    Yamamoto defend with 1 Infantry
                        Americans roll dice for 1 Infantry and 1 Tank in Rongelap, round 2 : 1/2 hits, 0.67 expected hits
                        Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Yamamoto lost in Rongelap
                    Americans win, taking Minamitori from Yamamoto, taking Rongelap from Yamamoto with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                Battle in Rio De Janeiro
                    Americans attack with 2 Bombers and 1 Fighter
                    Neutral defend with 1 Artillery and 2 Infantrys
                        Americans roll dice for 2 Bombers and 1 Fighter in Rio De Janeiro, round 2 : 1/3 hits, 1.67 expected hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 2/3 hits, 1.00 expected hits
                        1 Fighter owned by the Americans, 1 Bomber owned by the Americans and 1 Infantry owned by the Neutral lost in Rio De Janeiro
                        Americans roll dice for 1 Bomber in Rio De Janeiro, round 3 : 0/1 hits, 0.67 expected hits
                        Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 3 : 1/2 hits, 0.67 expected hits
                        1 Bomber owned by the Americans lost in Rio De Janeiro
                    Neutral win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -34
                    Casualties for Americans: 2 Bombers and 1 Fighter
                    Casualties for Neutral: 1 Infantry
                Battle in Eniwetok
                Battle in Bahia
                    Americans attack with 2 Infantrys
                    Neutral defend with 3 Infantrys and 1 Tank
                        Americans roll dice for 2 Infantrys in Bahia, round 2 : 0/2 hits, 0.33 expected hits
                        Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 2/4 hits, 1.50 expected hits
                        2 Infantrys owned by the Americans lost in Bahia
                    Neutral win, taking Eniwetok from Yamamoto with 3 Infantrys and 1 Tank remaining. Battle score for attacker is -4
                    Casualties for Americans: 2 Infantrys
                Battle in Aquitaine
                    Americans attack with 12 Infantrys
                    Germans defend with 1 Infantry
                        Americans roll dice for 12 Infantrys in Aquitaine, round 2 : 1/12 hits, 2.00 expected hits
                        Germans roll dice for 1 Infantry in Aquitaine, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Americans and 1 Infantry owned by the Germans lost in Aquitaine
                    Americans win, taking Aquitaine from Germans with 11 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 Infantry
                    Casualties for Germans: 1 Infantry

    Non Combat Move - Americans
                2 Fighters moved from 87 Sea Zone to Wake
                1 Submarine moved from 96 Sea Zone to 86 Sea Zone
                1 Destroyer and 2 Submarines moved from 91 Sea Zone to 96 Sea Zone

    Place Units - Americans
                1 Bunker placed in Wake
                1 B.Carrier and 1 Destroyer placed in 95 Sea Zone
                3 Fighters placed in Pearl Harbor
                1 Transport placed in 83 Sea Zone
                3 B.Transports placed in 7 Sea Zone
                1 Elite and 3 Infantrys placed in Washington

    Turn Complete - Americans
                Americans collect 101 PUs; end with 101 PUs

    Combat Hit Differential Summary :

    Germans : 0.67
        Neutral : 1.83
        Yamamoto : -1.00
        Americans : -0.67

    triplea_42283_Ame5.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 6

    Combat Move - Germans
                2 Infantrys moved from Normandy to Brittany
                1 Bomber moved from Rhine to Brittany
                5 Infantrys moved from Normandy to Brittany
                2 Artillerys and 2 Infantrys moved from Hamburg to 23 Sea Zone
                1 Elite moved from Danzig to 23 Sea Zone
                2 Artillerys, 1 Elite and 2 Infantrys moved from 23 Sea Zone to Oslo
                2 Fighters moved from 23 Sea Zone to Oslo
                2 JetFighters moved from 23 Sea Zone to Oslo
                1 Artillery and 2 Infantrys moved from Lithuania to Minsk
                1 Artillery moved from Lithuania to Minsk
                1 Infantry moved from Novgorod to Latvia
                      Germans take Latvia from Russians
                1 Stuka moved from Krakow to Minsk

    Purchase Units - Germans
                Germans buy 2 ArmoredCars, 4 Artillerys, 2 Destroyers, 1 HeavyTank, 18 Infantrys, 3 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Oslo
                    Germans attack with 2 Artillerys, 1 Elite, 2 Fighters, 2 Infantrys and 2 JetFighters
                    Neutral defend with 1 Infantry
                        Germans roll dice for 1 Battleship in Oslo, round 2 : 0/1 hits, 0.67 expected hits
                        Germans roll dice for 2 Artillerys, 1 Elite, 2 Fighters, 2 Infantrys and 2 JetFighters in Oslo, round 2 : 6/9 hits, 3.67 expected hits
                        Neutral roll dice for 1 Infantry in Oslo, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Neutral lost in Oslo
                    Germans loses 0 PUs for violating Oslos neutrality.
                    Germans win, taking Oslo from Neutral with 2 Artillerys, 1 Elite, 2 Fighters, 2 Infantrys and 2 JetFighters remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in Minsk
                    Germans attack with 2 Artillerys, 2 Infantrys and 1 Stuka
                    Russians defend with 1 Infantry and 1 Mech.Inf
                        Germans roll dice for 2 Artillerys, 2 Infantrys and 1 Stuka in Minsk, round 2 : 1/5 hits, 1.83 expected hits
                        Russians roll dice for 1 Infantry and 1 Mech.Inf in Minsk, round 2 : 0/2 hits, 0.67 expected hits
                        1 Infantry owned by the Russians lost in Minsk
                        Germans roll dice for 2 Artillerys, 2 Infantrys and 1 Stuka in Minsk, round 3 : 3/5 hits, 1.83 expected hits
                        Russians roll dice for 1 Mech.Inf in Minsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 Mech.Inf owned by the Russians lost in Minsk
                    Germans win, taking Minsk from Russians with 2 Artillerys, 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 Infantry and 1 Mech.Inf
                Battle in Brittany
                    Germans attack with 1 Bomber and 7 Infantrys
                    British defend with 1 Infantry and 1 Tank
                        Germans roll dice for 1 Bomber and 7 Infantrys in Brittany, round 2 : 3/8 hits, 1.83 expected hits
                        French roll dice for 1 Infantry and 1 Tank in Brittany, round 2 : 1/2 hits, 0.83 expected hits
                        1 Tank owned by the British, 1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Brittany
                    Germans win, taking Brittany from French with 1 Bomber and 6 Infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 Infantry
                    Casualties for British: 1 Infantry and 1 Tank

    Non Combat Move - Germans
                1 Bomber moved from Brittany to Paris
                6 Infantrys moved from Paris to Orleanais
                4 Infantrys moved from Normandy to Brittany
                5 Tanks moved from Lorraine to Orleanais
                12 Tanks moved from Lorraine to Bohemia
                3 Infantrys moved from Picardy to Normandy
                5 Infantrys moved from Belgium to Picardy
                2 HeavyTanks and 3 Tanks moved from Bohemia to Vinnytsia
                2 Artillerys and 4 Infantrys moved from Krakow to Vinnytsia
                1 Elite, 3 Infantrys and 2 Tanks moved from Brest to Kiev
                1 Artillery and 3 Infantrys moved from Warsaw to Brest
                2 HeavyTanks and 2 Tanks moved from Silesia to Brest
                2 Artillerys and 4 Infantrys moved from Silesia to Danzig
                2 Artillerys moved from Croatia to W.Romania
                3 Infantrys moved from Hungary to W.Romania
                2 Artillerys and 2 Infantrys moved from Rhine to Hamburg
                3 Infantrys moved from Rhine to Belgium
                1 Stuka moved from Minsk to Kiev
                2 Fighters and 2 JetFighters moved from Oslo to 23 Sea Zone

    Place Units - Germans
                2 Destroyers placed in 23 Sea Zone
                2 Artillerys and 2 Infantrys placed in Hamburg
                2 Artillerys and 2 Infantrys placed in Warsaw
                3 Infantrys placed in Normandy
                2 ArmoredCars, 3 Infantrys and 3 Mech.Infs placed in Paris
                1 HeavyTank, 2 Infantrys and 2 Tanks placed in Bohemia
                4 Infantrys placed in Rhine
                2 Infantrys placed in Bavaria

    Turn Complete - Germans
                Germans collect 106 PUs; end with 106 PUs

    Combat Hit Differential Summary :

    Germans : 3.17
        Neutral : -0.33
        French : 0.17
        Russians : -1.00

    Production/PUs Summary :

    Germans : 106 / 106
        Russians : 108 / 113
        Italians : 45 / 53
        French : 33 / 31
        Yamamoto : 60 / 70
        Chinese : 39 / 45
        Hisaichi : 53 / 54
        British : 113 / 113
        Anzac : 35 / 35
        Dutch : 32 / 34
        Finns : 6 / 7
        Romanians : 12 / 12
        Thai : 11 / 12
        Americans : 101 / 101

    triplea_42283_Ger6.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 6

    Combat Move - Russians
                2 HeavyTanks moved from Lapland to Tampere
                2 Mech.Infs and 2 Mech.Rockets moved from Leningrad to Tampere
                6 Infantrys moved from Rostov to Donetsk
                8 Infantrys moved from Yaroslavl to Kursk
                1 Artillery and 1 Elite moved from Georgia to 54 Sea Zone
                1 Artillery and 1 Elite moved from 54 Sea Zone to Donetsk
                4 Infantrys moved from Stalingrad to Rostov
                1 Elite moved from Georgia to Rostov
                4 ArmoredCars moved from Arkhangelsk to Novgorod
                      Russians take Novgorod from Germans
                1 Infantry moved from Leningrad to Latvia
                1 Infantry moved from Kursk to Minsk
                2 HeavyTanks moved from Leningrad to Minsk
                1 HeavyTank moved from Leningrad to Minsk
                1 Fighter moved from Kursk to Minsk
                1 Bomber moved from Kursk to Minsk
                10 Infantrys moved from Moscow to Yaroslavl
                1 Artillery moved from Stalingrad to Rostov
                3 Infantrys moved from Yakutsk to Ayan
                      Russians take Ayan from Hisaichi
                1 Infantry moved from S.Buryat Mongolia to Chita
                2 ArmoredCars, 1 Elite and 3 Tanks moved from N.Buryat Mongolia to Chita
                3 Artillerys and 2 Tanks moved from Izmir to Ankara
                1 Tank moved from W.Sinkiang to Chimkent
                1 Infantry moved from Irkutsk to S.Buryat Mongolia
                1 Artillery, 3 Elites and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
                5 Infantrys moved from Evenkia to Olyokminsk
                1 Elite, 3 Infantrys and 2 Mech.Rockets moved from Sibirsky to Evenkia
                2 Mech.Rockets moved from Evenkia to N.Buryat Mongolia

    Purchase Units - Russians
                Russians buy 3 Bunkers, 4 HeavyTanks, 31 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Chita
                    Russians attack with 2 ArmoredCars, 1 Elite, 1 Infantry and 3 Tanks
                    Hisaichi defend with 1 Artillery, 1 Bunker and 2 Infantrys
                        Russians roll dice for 2 ArmoredCars, 1 Elite, 1 Infantry and 3 Tanks in Chita, round 2 : 3/7 hits, 2.67 expected hits
                    Units damaged: 1 Bunker owned by the Hisaichi
                        Hisaichi roll dice for 1 Artillery, 1 Bunker and 2 Infantrys in Chita, round 2 : 1/4 hits, 1.50 expected hits
                        1 Infantry owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Chita
                        Russians roll dice for 2 ArmoredCars, 1 Elite and 3 Tanks in Chita, round 3 : 1/6 hits, 2.50 expected hits
                        Hisaichi roll dice for 1 Artillery and 1 Bunker in Chita, round 3 : 0/2 hits, 0.83 expected hits
                        1 Artillery owned by the Hisaichi lost in Chita
                        Russians roll dice for 2 ArmoredCars, 1 Elite and 3 Tanks in Chita, round 4 : 4/6 hits, 2.50 expected hits
                        Hisaichi roll dice for 1 Bunker in Chita, round 4 : 1/1 hits, 0.50 expected hits
                        1 Elite owned by the Russians and 1 Bunker owned by the Hisaichi lost in Chita
                    Russians win, taking Chita from Hisaichi with 2 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 9
                    Casualties for Russians: 1 Elite and 1 Infantry
                    Casualties for Hisaichi: 1 Artillery, 1 Bunker and 2 Infantrys
                Battle in Latvia
                    Russians attack with 1 Infantry
                    Germans defend with 1 Infantry
                        Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 Infantry in Latvia, round 3 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 1 Infantry in Latvia, round 3 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Latvia
                    Germans win with 1 Infantry remaining. Battle score for attacker is -2
                    Casualties for Russians: 1 Infantry
                Battle in Minsk
                    Russians attack with 1 Bomber, 1 Fighter, 3 HeavyTanks and 1 Infantry
                    Germans defend with 2 Artillerys and 2 Infantrys
                        Russians roll dice for 1 Bomber, 1 Fighter, 3 HeavyTanks and 1 Infantry in Minsk, round 2 : 4/6 hits, 3.17 expected hits
                        Germans roll dice for 2 Artillerys and 2 Infantrys in Minsk, round 2 : 1/4 hits, 1.33 expected hits
                        1 Infantry owned by the Russians, 2 Artillerys owned by the Germans and 2 Infantrys owned by the Germans lost in Minsk
                    Russians win, taking Minsk from Germans with 1 Bomber, 1 Fighter and 3 HeavyTanks remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 Infantry
                    Casualties for Germans: 2 Artillerys and 2 Infantrys

    Non Combat Move - Russians
                1 Bomber and 1 Fighter moved from Minsk to Kursk
                1 Bomber moved from Kursk to Stalingrad
                1 AAGun moved from Kuybyshev to Penza
                1 AAGun moved from Novosibirsk to Krasnoyarsk
                1 AAGun moved from Evenkia to Olyokminsk

    Place Units - Russians
                1 Bunker placed in Kursk
                1 Bunker placed in Donetsk
                1 Bunker and 4 HeavyTanks placed in Leningrad
                4 Infantrys placed in Arkhangelsk
                10 Infantrys placed in Moscow
                5 Infantrys placed in Stalingrad
                3 Infantrys placed in Georgia
                2 Infantrys and 1 Tank placed in W.Iran
                6 Infantrys placed in Sibirsky
                1 Infantry placed in Sverdlovsk

    Turn Complete - Russians
                Russians collect 116 PUs; end with 116 PUs

    Combat Hit Differential Summary :

    Germans : 0.00
        Hisaichi : -0.83
        Russians : 0.83

    triplea_42283_Rus6.tsvg

  • 20 19 18 17 16

    Test summary from TripleA, engine version: 1.9, time: 9:53:27 AM

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 6

    Combat Move - Italians
                1 Infantry moved from Tunis to S.Tunisia
                      Italians take S.Tunisia from French
                1 Infantry moved from Tunis to N.Tunisia
                      Italians take N.Tunisia from French
                2 Artillerys and 2 Infantrys moved from Rome to 46 Sea Zone
                1 Submarine moved from 46 Sea Zone to 48 Sea Zone
                2 Artillerys and 2 Infantrys moved from 46 Sea Zone to N.Tunisia

    Purchase Units - Italians
                Italians buy 4 Artillerys, 1 Bunker, 2 Infantrys, 4 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;

    Combat - Italians

    Non Combat Move - Italians
                1 Elite moved from Lombardy to Provence

    Place Units - Italians
                1 Bunker and 4 Mech.Infs placed in Tunis
                2 Artillerys and 2 Infantrys placed in Provence
                2 Artillerys and 1 Tank placed in Lombardy

    Turn Complete - Italians
                Italians collect 47 PUs; end with 47 PUs

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 103 / 106
        Russians : 116 / 116
        Italians : 47 / 47
        French : 31 / 31
        Yamamoto : 60 / 70
        Chinese : 39 / 45
        Hisaichi : 48 / 54
        British : 113 / 113
        Anzac : 35 / 35
        Dutch : 32 / 34
        Finns : 6 / 7
        Romanians : 12 / 12
        Thai : 11 / 12
        Americans : 101 / 101

    triplea_42283_Ita6.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 6

    Combat Move - French
                1 Artillery and 1 Infantry moved from Azores to 30 Sea Zone
                1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 30 Sea Zone to 31 Sea Zone
                1 Artillery and 1 Infantry moved from 31 Sea Zone to Rio de Oro
                3 Mech.Infs moved from E.Morocco to Rio de Oro
                1 Tank moved from Kufra to Tripoli
                      French take Tripoli from Italians
                2 Infantrys and 1 Mech.Inf moved from S.Algeria to S.Tunisia
                1 Mot.Inf moved from French Equatorial Africa to W.Morocco
                1 ArmoredCar and 1 Tank moved from French Equatorial Africa to Mauritania
                3 Infantrys moved from Darfur to Kufra
                1 Infantry moved from New Valley to Kufra
                1 Submarine moved from 56 Sea Zone to 48 Sea Zone
                1 ArmoredCar and 6 Infantrys moved from Syria to Adana
                2 Infantrys moved from Keewatin to Baffin

    Purchase Units - French
                French buy 1 Bunker, 7 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs;

    Combat - French
                Battle in Rio de Oro
                    French attack with 1 Artillery, 1 Infantry and 3 Mech.Infs
                    Neutral defend with 3 Infantrys
                        French roll dice for 1 Artillery, 1 Infantry and 3 Mech.Infs in Rio de Oro, round 2 : 2/5 hits, 1.67 expected hits
                        Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits
                        2 Infantrys owned by the Neutral and 1 Infantry owned by the French lost in Rio de Oro
                        French roll dice for 1 Artillery and 3 Mech.Infs in Rio de Oro, round 3 : 1/4 hits, 1.33 expected hits
                        Neutral roll dice for 1 Infantry in Rio de Oro, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Neutral lost in Rio de Oro
                    French loses 0 PUs for violating Rio de Oros neutrality.
                    French win, taking Rio de Oro from Neutral with 1 Artillery and 3 Mech.Infs remaining. Battle score for attacker is 4
                    Casualties for French: 1 Infantry
                    Casualties for Neutral: 3 Infantrys
                Battle in 48 Sea Zone
                    French attack with 1 Submarine
                    Italians defend with 1 Submarine
                        French roll dice for 1 Submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 Submarine in 48 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 Submarine owned by the French lost in 48 Sea Zone
                    Italians win with 1 Submarine remaining. Battle score for attacker is -7
                    Casualties for French: 1 Submarine
                Battle in S.Tunisia
                    French attack with 2 Infantrys and 1 Mech.Inf
                    Italians defend with 1 Infantry
                        French roll dice for 2 Infantrys and 1 Mech.Inf in S.Tunisia, round 2 : 2/3 hits, 0.83 expected hits
                        Italians roll dice for 1 Infantry in S.Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Italians lost in S.Tunisia
                    French win, taking S.Tunisia from Italians with 2 Infantrys and 1 Mech.Inf remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 Infantry

    Non Combat Move - French

    Place Units - French
                1 Transport placed in 55 Sea Zone
                1 Tank placed in Syria
                1 Bunker placed in Aquitaine
                4 Infantrys placed in E.Morocco
                3 Infantrys placed in French Equatorial Africa

    Turn Complete - French
                French collect 37 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    Neutral : -0.33
        Italians : 0.33
        French : 0.83

    triplea_42283_Fre6.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 6

    Combat Move - Yamamoto
                1 Destroyer moved from 85 Sea Zone to 86 Sea Zone
                2 Bombers moved from Tokyo to Minamitori
                2 Fighters moved from 85 Sea Zone to 86 Sea Zone
                2 Artillerys and 1 Infantry moved from Davao to 107 Sea Zone
                2 Artillerys and 1 Infantry moved from Davao to 107 Sea Zone
                2 Artillerys, 1 B.Transport and 1 Infantry moved from 107 Sea Zone to 111 Sea Zone
                2 Artillerys and 1 Infantry moved from 111 Sea Zone to Flores
                2 Artillerys, 1 B.Transport and 1 Infantry moved from 107 Sea Zone to 111 Sea Zone
                2 Artillerys and 1 Infantry moved from 111 Sea Zone to Lombok
                2 Infantrys moved from Davao to 107 Sea Zone
                2 Infantrys and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
                2 Infantrys moved from 111 Sea Zone to East And South Borneo
                      Yamamoto take East And South Borneo from Dutch
                1 Infantry moved from Davao to 107 Sea Zone
                1 Infantry and 1 Transport moved from 107 Sea Zone to 92 Sea Zone
                1 Infantry moved from 92 Sea Zone to N.French Indochina
                      Yamamoto take N.French Indochina from French
                1 Artillery and 1 Infantry moved from Tokyo to 85 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 85 Sea Zone to 86 Sea Zone
                1 Artillery and 1 Infantry moved from 86 Sea Zone to Minamitori
                1 Destroyer moved from 85 Sea Zone to 87 Sea Zone
                2 Fighters moved from 107 Sea Zone to Flores
                2 Fighters moved from 107 Sea Zone to Lombok

    Purchase Units - Yamamoto
                Yamamoto buy 4 Artillerys, 2 Bunkers, 2 Destroyers, 5 Infantrys, 1 Submarine, 1 Tank and 1 Transport; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in 86 Sea Zone
                    Yamamoto attack with 1 Destroyer, 2 Fighters and 1 Transport
                    Americans defend with 1 Submarine
                        Americans roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Yamamoto roll dice for 1 Destroyer, 2 Fighters and 1 Transport in 86 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits
                        1 Submarine owned by the Americans lost in 86 Sea Zone
                    Yamamoto win with 1 Destroyer, 2 Fighters and 1 Transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 Submarine
                Battle in 87 Sea Zone
                    Yamamoto attack with 1 Destroyer
                    Americans defend with 1 Submarine
                        Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Yamamoto roll dice for 1 Destroyer in 87 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 Destroyer owned by the Yamamoto lost in 87 Sea Zone
                    Americans win with 1 Submarine remaining. Battle score for attacker is -8
                    Casualties for Yamamoto: 1 Destroyer
                Battle in Minamitori
                    Yamamoto attack with 1 Artillery, 2 Bombers and 1 Infantry
                    Americans defend with 1 Artillery and 1 Infantry
                        Yamamoto roll dice for 1 Artillery, 2 Bombers and 1 Infantry in Minamitori, round 2 : 1/4 hits, 2.00 expected hits
                        Americans roll dice for 1 Artillery and 1 Infantry in Minamitori, round 2 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Minamitori
                        Yamamoto roll dice for 1 Artillery and 2 Bombers in Minamitori, round 3 : 1/3 hits, 1.67 expected hits
                        Americans roll dice for 1 Artillery in Minamitori, round 3 : 1/1 hits, 0.33 expected hits
                        1 Artillery owned by the Yamamoto and 1 Artillery owned by the Americans lost in Minamitori
                    Yamamoto win with 2 Bombers remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Artillery and 1 Infantry
                    Casualties for Americans: 1 Artillery and 1 Infantry
                Battle in Lombok
                    Yamamoto attack with 2 Artillerys, 2 Fighters and 1 Infantry
                    Dutch defend with 1 Artillery, 1 Bunker and 1 Infantry
                        Yamamoto roll dice for 2 Artillerys, 2 Fighters and 1 Infantry in Lombok, round 2 : 1/5 hits, 1.67 expected hits
                    Units damaged: 1 Bunker owned by the Dutch
                        Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Lombok, round 2 : 1/3 hits, 1.17 expected hits
                        1 Infantry owned by the Yamamoto lost in Lombok
                        Yamamoto roll dice for 2 Artillerys and 2 Fighters in Lombok, round 3 : 0/4 hits, 1.33 expected hits
                        Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Lombok, round 3 : 2/3 hits, 1.17 expected hits
                        2 Artillerys owned by the Yamamoto lost in Lombok
                    Dutch win with 1 Artillery, 1 Bunker and 1 Infantry remaining. Battle score for attacker is -10
                    Casualties for Yamamoto: 2 Artillerys and 1 Infantry
                    2 Fighters owned by the Yamamoto retreated
                Battle in Flores
                    Yamamoto attack with 2 Artillerys, 2 Fighters and 1 Infantry
                    Anzac defend with 1 Infantry
                        Yamamoto roll dice for 2 Artillerys, 2 Fighters and 1 Infantry in Flores, round 2 : 1/5 hits, 1.67 expected hits
                        Dutch roll dice for 1 Infantry in Flores, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Anzac lost in Flores
                    Yamamoto win, taking Flores from Dutch with 2 Artillerys, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Anzac: 1 Infantry

    Non Combat Move - Yamamoto
                1 Battleship and 2 Carriers moved from 107 Sea Zone to 111 Sea Zone
                2 Fighters moved from Flores to 111 Sea Zone
                2 Fighters moved from Lombok to 111 Sea Zone
                1 Destroyer moved from 110 Sea Zone to 112 Sea Zone
                3 Transports moved from 110 Sea Zone to 107 Sea Zone
                1 Adv.Fighter, 1 Carrier and 1 Fighter moved from 110 Sea Zone to 107 Sea Zone
                1 Fighter moved from Davao to Sumatra
                2 Fighters moved from 86 Sea Zone to 85 Sea Zone
                2 Bombers moved from Minamitori to Tokyo

    Place Units - Yamamoto
                2 Artillerys, 1 Bunker and 2 Infantrys placed in Davao
                2 Artillerys, 1 Bunker, 3 Infantrys and 1 Tank placed in Tokyo
                2 Destroyers, 1 Submarine and 1 Transport placed in 85 Sea Zone

    Turn Complete - Yamamoto
                Yamamoto collect 65 PUs; end with 65 PUs

    Combat Hit Differential Summary :

    Yamamoto : -2.67
        Americans : 1.33
        Dutch : 0.33

    Production/PUs Summary :

    Germans : 103 / 106
        Russians : 116 / 116
        Italians : 44 / 47
        French : 35 / 37
        Yamamoto : 65 / 65
        Chinese : 39 / 45
        Hisaichi : 48 / 54
        British : 113 / 113
        Anzac : 35 / 35
        Dutch : 29 / 34
        Finns : 6 / 7
        Romanians : 12 / 12
        Thai : 11 / 12
        Americans : 101 / 101

    triplea_42283_Yam6.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 6

    Combat Move - Chinese
                2 Tanks moved from Hupeh to Shantung
                2 ArmoredCars moved from Chahar to Peking
                1 Artillery and 2 Infantrys moved from Chahar to Peking
                1 Tank moved from Chahar to Peking
                3 Infantrys moved from Chahar to Shantung
                2 Infantrys moved from Chahar to Peking
                1 Tank moved from Chahar to Peking
                1 ArmoredCar moved from Shanghai to Kiangsi
                      Chinese take Kiangsi from Yamamoto
                1 ArmoredCar moved from Kiangsi to Fukien
                      Chinese take Fukien from Yamamoto
                1 ArmoredCar moved from Hunan to Kwangtung
                      Chinese take Kwangtung from Hisaichi
                1 ArmoredCar moved from Shanghai to Shantung
                1 ArmoredCar moved from Kwangtung to Kwangsi
                1 ArmoredCar and 1 Tank moved from Hunan to Kwangsi
                4 Infantrys moved from Gobi Altai to South Gobi
                1 L.Fighter moved from Urumqi to South Gobi
                6 Infantrys moved from Ningsia to Suiyuan
                2 Artillerys, 2 Elites and 2 Infantrys moved from E.Qinghai to Sikang
                3 Infantrys moved from Lanchow to Szechwan
                6 Infantrys moved from Hsining to E.Qinghai
                4 Infantrys moved from E.Sinkiang to Gobi Altai
                3 Infantrys moved from Urumqi to E.Sinkiang
                1 Infantry moved from Hupeh to Hunan

    Purchase Units - Chinese
                Chinese buy 2 ArmoredCars, 2 Artillerys, 6 Infantrys and 3 Tanks; Remaining resources: 4 PUs;

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 2 Artillerys, 2 Elites and 2 Infantrys
                    Neutral defend with 4 Infantrys
                        Chinese roll dice for 2 Artillerys, 2 Elites and 2 Infantrys in Sikang, round 2 : 5/6 hits, 2.00 expected hits
                        Neutral roll dice for 4 Infantrys in Sikang, round 2 : 2/4 hits, 1.33 expected hits
                        4 Infantrys owned by the Neutral and 2 Infantrys owned by the Chinese lost in Sikang
                    Chinese loses 0 PUs for violating Sikangs neutrality.
                    Chinese win, taking Sikang from Neutral with 2 Artillerys and 2 Elites remaining. Battle score for attacker is 4
                    Casualties for Chinese: 2 Infantrys
                    Casualties for Neutral: 4 Infantrys
                Battle in Kwangsi
                    Chinese attack with 2 ArmoredCars and 1 Tank
                    Hisaichi defend with 2 Artillerys and 1 Infantry
                        Chinese roll dice for 2 ArmoredCars and 1 Tank in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits
                        Hisaichi roll dice for 2 Artillerys and 1 Infantry in Kwangsi, round 2 : 0/3 hits, 1.00 expected hits
                        1 Infantry owned by the Hisaichi lost in Kwangsi
                        Chinese roll dice for 2 ArmoredCars and 1 Tank in Kwangsi, round 3 : 1/3 hits, 1.17 expected hits
                        Hisaichi roll dice for 2 Artillerys in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
                        1 ArmoredCar owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Kwangsi
                        Chinese roll dice for 1 ArmoredCar and 1 Tank in Kwangsi, round 4 : 1/2 hits, 0.83 expected hits
                        Hisaichi roll dice for 1 Artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Hisaichi lost in Kwangsi
                    Chinese win, taking Kwangsi from Hisaichi with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 2 Artillerys and 1 Infantry
                    Casualties for Chinese: 1 ArmoredCar
                Battle in Peking
                    Chinese attack with 2 ArmoredCars, 1 Artillery, 4 Infantrys and 2 Tanks
                    Hisaichi defend with 1 ArmoredCar, 2 Artillerys, 1 Infantry and 2 Mech.Infs
                        Chinese roll dice for 2 ArmoredCars, 1 Artillery, 4 Infantrys and 2 Tanks in Peking, round 2 : 4/9 hits, 2.83 expected hits
                        Hisaichi roll dice for 1 ArmoredCar, 2 Artillerys, 1 Infantry and 2 Mech.Infs in Peking, round 2 : 0/6 hits, 1.83 expected hits
                        1 ArmoredCar owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Peking
                        Chinese roll dice for 2 ArmoredCars, 1 Artillery, 4 Infantrys and 2 Tanks in Peking, round 3 : 3/9 hits, 2.83 expected hits
                        Hisaichi roll dice for 2 Mech.Infs in Peking, round 3 : 1/2 hits, 0.67 expected hits
                    2 Mech.Infs owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Peking
                    Chinese win, taking Peking from Hisaichi with 2 ArmoredCars, 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 24
                    Casualties for Hisaichi: 1 ArmoredCar, 2 Artillerys, 1 Infantry and 2 Mech.Infs
                    Casualties for Chinese: 1 Infantry
                Battle in South Gobi
                    Chinese attack with 4 Infantrys and 1 L.Fighter
                    Neutral defend with 2 Infantrys
                        Chinese roll dice for 4 Infantrys and 1 L.Fighter in South Gobi, round 2 : 1/5 hits, 1.17 expected hits
                        Neutral roll dice for 2 Infantrys in South Gobi, round 2 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Neutral and 1 Infantry owned by the Chinese lost in South Gobi
                        Chinese roll dice for 3 Infantrys and 1 L.Fighter in South Gobi, round 3 : 1/4 hits, 1.00 expected hits
                        Neutral roll dice for 1 Infantry in South Gobi, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Neutral lost in South Gobi
                    Chinese loses 0 PUs for violating South Gobis neutrality.
                    Chinese win, taking South Gobi from Neutral with 3 Infantrys and 1 L.Fighter remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry
                    Casualties for Neutral: 2 Infantrys
                Battle in Shantung
                    Chinese attack with 1 ArmoredCar, 3 Infantrys and 2 Tanks
                    Hisaichi defend with 1 Artillery, 2 Infantrys and 1 Tank
                        Chinese roll dice for 1 ArmoredCar, 3 Infantrys and 2 Tanks in Shantung, round 2 : 4/6 hits, 1.83 expected hits
                        Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Shantung, round 2 : 3/4 hits, 1.50 expected hits
                        1 Tank owned by the Hisaichi, 1 ArmoredCar owned by the Chinese, 2 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shantung
                    Chinese win, taking Shantung from Hisaichi with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 5
                    Casualties for Chinese: 1 ArmoredCar and 2 Infantrys
                    Casualties for Hisaichi: 1 Artillery, 2 Infantrys and 1 Tank

    Non Combat Move - Chinese
                1 L.Fighter moved from South Gobi to Chahar

    Place Units - Chinese
                1 Artillery and 2 Infantrys placed in Hupeh
                2 ArmoredCars and 2 Tanks placed in Urumqi
                1 Artillery, 4 Infantrys and 1 Tank placed in Hsining

    Turn Complete - Chinese
                Chinese collect 54 PUs; end with 58 PUs

    Combat Hit Differential Summary :

    Neutral : 0.67
        Hisaichi : -1.00
        Chinese : 6.17

    triplea_42283_Chi6.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 6

    Combat Move - Hisaichi
                1 Infantry moved from Hong Kong to Kiangsi
                      Hisaichi take Kiangsi from Chinese
                1 Infantry moved from Hong Kong to Kwangtung
                      Hisaichi take Kwangtung from Chinese
                1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone
                1 Artillery moved from Hong Kong to 92 Sea Zone
                2 Artillerys and 1 Infantry moved from 92 Sea Zone to S.French Indochina
                2 Artillerys and 1 Infantry moved from Changchun to 84 Sea Zone
                2 Mech.Infs moved from Vladivostok to Chita
                1 Artillery, 1 Elite and 1 Marine moved from Hulunbuir to Chita
                1 Bomber moved from Hulunbuir to Chita
                1 Fighter moved from Kirin to Hulunbuir
                1 Fighter moved from Hulunbuir to Chita
                2 Artillerys and 1 Infantry moved from 84 Sea Zone to Shanghai
                      Hisaichi take Shanghai from Chinese
                3 Destroyers moved from 85 Sea Zone to 87 Sea Zone

    Purchase Units - Hisaichi
                Hisaichi buy 4 Artillerys, 2 Elites, 5 Infantrys, 3 Mech.Infs and 1 Transport; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Chita
                    Hisaichi attack with 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 1 Marine and 2 Mech.Infs
                    Russians defend with 2 ArmoredCars and 3 Tanks
                        Hisaichi roll dice for 1 Artillery, 1 Bomber, 1 Elite, 1 Fighter, 1 Marine and 2 Mech.Infs in Chita, round 2 : 3/7 hits, 3.17 expected hits
                        Russians roll dice for 2 ArmoredCars and 3 Tanks in Chita, round 2 : 2/5 hits, 1.83 expected hits
                        2 ArmoredCars owned by the Russians, 1 Fighter owned by the Hisaichi, 1 Tank owned by the Russians and 1 Artillery owned by the Hisaichi lost in Chita
                        Hisaichi roll dice for 1 Bomber, 1 Elite, 1 Marine and 2 Mech.Infs in Chita, round 3 : 1/5 hits, 2.50 expected hits
                        Russians roll dice for 2 Tanks in Chita, round 3 : 0/2 hits, 1.00 expected hits
                        1 Tank owned by the Russians lost in Chita
                        Hisaichi roll dice for 1 Bomber, 1 Elite, 1 Marine and 2 Mech.Infs in Chita, round 4 : 3/5 hits, 2.50 expected hits
                        Russians roll dice for 1 Tank in Chita, round 4 : 0/1 hits, 0.50 expected hits
                        1 Tank owned by the Russians lost in Chita
                    Hisaichi win, taking Chita from Russians with 1 Bomber, 1 Elite, 1 Marine and 2 Mech.Infs remaining. Battle score for attacker is 11
                    Casualties for Hisaichi: 1 Artillery and 1 Fighter
                    Casualties for Russians: 2 ArmoredCars and 3 Tanks
                Battle in 87 Sea Zone
                    Hisaichi attack with 3 Destroyers
                    Americans defend with 1 Submarine
                        Americans roll dice for 1 Submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 3 Destroyers in 87 Sea Zone, round 2 : 3/3 hits, 1.00 expected hits
                        1 Submarine owned by the Americans and 1 Destroyer owned by the Hisaichi lost in 87 Sea Zone
                    Hisaichi win with 2 Destroyers remaining. Battle score for attacker is -1
                    Casualties for Hisaichi: 1 Destroyer
                    Casualties for Americans: 1 Submarine
                Battle in S.French Indochina
                    Hisaichi attack with 2 Artillerys and 1 Infantry
                    British defend with 1 Infantry and 1 Tank
                        Hisaichi roll dice for 2 Artillerys and 1 Infantry in S.French Indochina, round 2 : 1/3 hits, 1.00 expected hits
                        French roll dice for 1 Infantry and 1 Tank in S.French Indochina, round 2 : 0/2 hits, 0.83 expected hits
                        1 Infantry owned by the British lost in S.French Indochina
                        Hisaichi roll dice for 2 Artillerys and 1 Infantry in S.French Indochina, round 3 : 1/3 hits, 1.00 expected hits
                        French roll dice for 1 Tank in S.French Indochina, round 3 : 1/1 hits, 0.50 expected hits
                        1 Tank owned by the British and 1 Infantry owned by the Hisaichi lost in S.French Indochina
                    Hisaichi win, taking S.French Indochina from French with 2 Artillerys remaining. Battle score for attacker is 5
                    Casualties for British: 1 Infantry and 1 Tank
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - Hisaichi
                1 Tank moved from Changchun to Liaoning
                1 Artillery moved from Vladivostok to Kirin
                1 Bomber moved from Chita to Hulunbuir

    Place Units - Hisaichi
                1 Transport placed in 84 Sea Zone
                3 Mech.Infs placed in Hulunbuir
                3 Artillerys and 3 Infantrys placed in Hong Kong
                1 Artillery, 2 Elites and 2 Infantrys placed in Changchun

    Turn Complete - Hisaichi
                Hisaichi collect 48 PUs; end with 48 PUs

    Combat Hit Differential Summary :

    Hisaichi : 0.83
        French : -0.33
        Americans : 0.67
        Russians : -1.33

    Production/PUs Summary :

    Germans : 103 / 106
        Russians : 113 / 116
        Italians : 44 / 47
        French : 33 / 37
        Yamamoto : 62 / 65
        Chinese : 49 / 58
        Hisaichi : 48 / 48
        British : 113 / 113
        Anzac : 35 / 35
        Dutch : 29 / 34
        Finns : 6 / 7
        Romanians : 12 / 12
        Thai : 11 / 12
        Americans : 101 / 101

    triplea_42283_His6.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 6

    Combat Move - British
                1 ArmoredCar moved from Hun to Ghadames
                      British take Ghadames from Italians
                1 ArmoredCar moved from Ghadames to S.Tunisia
                1 ArmoredCar moved from Hun to S.Tunisia
                1 Tank moved from El Agheila to S.Tunisia
                1 Infantry moved from Kufra to El Agheila
                1 Infantry moved from Rhodes to 51 Sea Zone
                3 Elites moved from Cairo to 56 Sea Zone
                3 Elites and 3 S.Submarines moved from 56 Sea Zone to 51 Sea Zone
                3 Elites and 1 Infantry moved from 51 Sea Zone to Crete
                2 Fighters moved from 51 Sea Zone to Crete
                1 Transport moved from 51 Sea Zone to 56 Sea Zone
                6 Adv.Fighters, 4 Carriers, 1 Cruiser, 2 Destroyers, 5 S.Submarines and 1 Submarine moved from 51 Sea Zone to 48 Sea Zone
                1 Infantry moved from South Africa to Rhodesia
                3 ArmoredCars moved from Belgian Congo to Darfur
                2 Infantrys moved from Yunnan to N.French Indochina
                5 Infantrys moved from Assam to Burma
                5 Infantrys moved from Bihar to Assam
                5 Infantrys moved from Delhi to Bihar
                2 Infantrys moved from Rajputana to Hyderabad
                1 ArmoredCar moved from Bombay to Hyderabad
                3 Transports moved from 65 Sea Zone to 60 Sea Zone
                4 Infantrys moved from Madras to 60 Sea Zone
                1 Cruiser moved from 65 Sea Zone to 60 Sea Zone
                4 Infantrys and 3 Transports moved from 60 Sea Zone to 65 Sea Zone
                2 Tanks moved from Malaya to 65 Sea Zone
                1 Infantry moved from Madras to 60 Sea Zone
                1 Cruiser and 1 Infantry moved from 60 Sea Zone to 65 Sea Zone
                5 Infantrys and 2 Tanks moved from 65 Sea Zone to Sumatra
                1 Artillery and 1 Infantry moved from Banjarmasin to West Borneo
                2 Infantrys moved from Okhotsk to Ayan
                2 Submarines moved from 18 Sea Zone to 19 Sea Zone
                1 Transport moved from 19 Sea Zone to 18 Sea Zone
                2 Infantrys moved from Manchester to 18 Sea Zone
                1 Infantry moved from London to Dover
                1 Bomber and 1 Fighter moved from Dover to 22 Sea Zone
                2 Infantrys and 1 Transport moved from 18 Sea Zone to 19 Sea Zone
                2 Infantrys moved from 19 Sea Zone to Aquitaine
                1 ArmoredCar moved from Bombay to Hyderabad

    Purchase Units - British
                British buy 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Destroyer, 3 Elites, 1 Factory, 1 Fighter, 15 Infantrys and 1 Tank; Remaining resources: 1 PUs;

    Combat - British
                Battle in 48 Sea Zone
                    British attack with 6 Adv.Fighters, 4 Carriers, 1 Cruiser, 2 Destroyers, 5 S.Submarines and 1 Submarine
                    Italians defend with 1 Submarine
                        British roll dice for 5 S.Submarines and 1 Submarine in 48 Sea Zone, round 2 : 1/6 hits, 2.83 expected hits
                        Italians roll dice for 1 Submarine in 48 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 Submarine owned by the Italians lost in 48 Sea Zone
                    British win with 6 Adv.Fighters, 4 Carriers, 1 Cruiser, 2 Destroyers, 5 S.Submarines and 1 Submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 Submarine
                Battle in West Borneo
                    British attack with 1 Artillery and 1 Infantry
                    Thai defend with 2 Infantrys
                        British roll dice for 1 Artillery and 1 Infantry in West Borneo, round 2 : 1/2 hits, 0.67 expected hits
                        Thai roll dice for 2 Infantrys in West Borneo, round 2 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Thai and 1 Infantry owned by the British lost in West Borneo
                        British roll dice for 1 Artillery in West Borneo, round 3 : 1/1 hits, 0.33 expected hits
                        Thai roll dice for 1 Infantry in West Borneo, round 3 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Thai and 1 Artillery owned by the British lost in West Borneo
                    Thai win with no units remaining. Battle score for attacker is -2
                    Casualties for British: 1 Artillery and 1 Infantry
                    Casualties for Thai: 2 Infantrys
                Battle in 22 Sea Zone
                    British attack with 1 Bomber and 1 Fighter
                    Germans defend with 1 Destroyer
                        British roll dice for 1 Bomber and 1 Fighter in 22 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Germans roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 Destroyer owned by the Germans lost in 22 Sea Zone
                    British win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 Destroyer
                Battle in Sumatra
                    British attack with 5 Infantrys and 2 Tanks
                    Yamamoto defend with 1 Fighter; Thai defend with 2 Artillerys and 1 Infantry
                        British roll dice for 1 Cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
                        1 Infantry owned by the Thai lost in Sumatra
                        British roll dice for 5 Infantrys and 2 Tanks in Sumatra, round 2 : 3/7 hits, 1.83 expected hits
                        Thai roll dice for 2 Artillerys and 1 Fighter in Sumatra, round 2 : 1/3 hits, 1.17 expected hits
                        1 Infantry owned by the British, 2 Artillerys owned by the Thai and 1 Fighter owned by the Yamamoto lost in Sumatra
                    British win, taking Sumatra from Thai with 4 Infantrys and 2 Tanks remaining. Battle score for attacker is 16
                    Casualties for Thai: 2 Artillerys and 1 Infantry
                    Casualties for British: 1 Infantry
                    Casualties for Yamamoto: 1 Fighter
                Battle in N.French Indochina
                    British attack with 2 Infantrys
                    Yamamoto defend with 1 Infantry
                        British roll dice for 2 Infantrys in N.French Indochina, round 2 : 0/2 hits, 0.33 expected hits
                        Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 2 Infantrys in N.French Indochina, round 3 : 0/2 hits, 0.33 expected hits
                        Yamamoto roll dice for 1 Infantry in N.French Indochina, round 3 : 0/1 hits, 0.33 expected hits
                        British roll dice for 2 Infantrys in N.French Indochina, round 4 : 0/2 hits, 0.33 expected hits
                        Yamamoto roll dice for 1 Infantry in N.French Indochina, round 4 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the British lost in N.French Indochina
                        British roll dice for 1 Infantry in N.French Indochina, round 5 : 0/1 hits, 0.17 expected hits
                        Yamamoto roll dice for 1 Infantry in N.French Indochina, round 5 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 Infantry in N.French Indochina, round 6 : 0/1 hits, 0.17 expected hits
                        Yamamoto roll dice for 1 Infantry in N.French Indochina, round 6 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 Infantry in N.French Indochina, round 7 : 0/1 hits, 0.17 expected hits
                        Yamamoto roll dice for 1 Infantry in N.French Indochina, round 7 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 Infantry in N.French Indochina, round 8 : 1/1 hits, 0.17 expected hits
                        Yamamoto roll dice for 1 Infantry in N.French Indochina, round 8 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Yamamoto lost in N.French Indochina
                    British win, taking N.French Indochina from Yamamoto with 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 Infantry
                    Casualties for Yamamoto: 1 Infantry
                Battle in Crete
                    British attack with 3 Elites, 2 Fighters and 1 Infantry
                    Neutral defend with 1 AAGun and 1 Artillery
                        AA fire in Crete : 1/2 hits, 0.33 expected hits
                        1 Fighter owned by the British lost in Crete
                        British roll dice for 3 Elites, 1 Fighter and 1 Infantry in Crete, round 2 : 1/5 hits, 1.50 expected hits
                        Neutral roll dice for 1 Artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Neutral lost in Crete
                    British loses 0 PUs for violating Cretes neutrality.
                    British win, taking Crete from Neutral with 3 Elites, 1 Fighter and 1 Infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 Fighter
                    Casualties for Neutral: 1 Artillery

    Non Combat Move - British
                1 Fighter moved from Crete to 48 Sea Zone
                2 Infantrys moved from Manchester to Dover
                1 AAGun moved from London to Dover
                1 AAGun moved from Lower Egypt to Mersa Matruh
                1 AAGun moved from South Africa to Rhodesia
                1 AAGun moved from Hyderabad to Calcutta
                1 AAGun moved from Calcutta to Assam
                1 AAGun moved from Assam to Burma
                1 Bomber and 1 Fighter moved from 22 Sea Zone to Dover

    Place Units - British
                1 Bunker and 1 Factory placed in Malaya
                1 Destroyer placed in 18 Sea Zone
                1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Tank placed in Manchester
                6 Infantrys placed in Cairo
                2 Artillerys and 3 Infantrys placed in Madras
                5 Infantrys placed in Delhi
                2 ArmoredCars placed in Bombay
                2 ArmoredCars placed in Cape Town
                British undo move 4.
                3 Elites and 3 Infantrys placed in Cairo
                3 Infantrys placed in London

    Turn Complete - British
                British collect 116 PUs; end with 117 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Neutral : -0.33
        British : -0.33
        Italians : -0.33
        Yamamoto : -1.33
        Thai : 0.83
        AA fire in Crete : : 0.67

    triplea_42283_Bri6.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 6

    Combat Move - Anzac
                1 Elite and 1 Infantry moved from Townsville to 113 Sea Zone
                1 Elite, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
                1 Elite and 1 Infantry moved from 67 Sea Zone to Flores
                2 Cruisers and 1 S.Submarine moved from 67 Sea Zone to 70 Sea Zone
                3 Infantrys moved from New South Wales to 70 Sea Zone
                2 Cruisers, 3 Infantrys and 1 S.Submarine moved from 70 Sea Zone to 67 Sea Zone
                2 Elites moved from Broome to 67 Sea Zone
                2 Elites moved from 67 Sea Zone to Flores
                2 Fighters moved from 67 Sea Zone to Flores
                3 Infantrys moved from 67 Sea Zone to Lombok
                3 Infantrys moved from New South Wales to South Australia
                2 Infantrys and 1 Tank moved from New Georgia to Bougainville
                3 Infantrys moved from Port Moresby to West Papua

    Purchase Units - Anzac
                Anzac buy 1 Cruiser, 1 Elite, 5 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in Flores
                    Anzac attack with 3 Elites, 2 Fighters and 1 Infantry
                    Yamamoto defend with 2 Artillerys and 1 Infantry
                        Anzac roll dice for 4 Cruisers in Flores, round 2 : 3/4 hits, 2.00 expected hits
                        2 Artillerys owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Flores
                    Anzac win, taking Flores from Yamamoto with 3 Elites, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 10
                    Casualties for Yamamoto: 2 Artillerys and 1 Infantry

    Non Combat Move - Anzac
                2 Fighters moved from Flores to 67 Sea Zone
                1 AAGun moved from Port Moresby to West Papua
                1 AAGun moved from Canberra to New South Wales

    Place Units - Anzac
                1 Cruiser and 1 S.Submarine placed in 67 Sea Zone
                1 Elite placed in Broome
                3 Infantrys placed in Townsville
                2 Infantrys placed in Port Moresby

    Turn Complete - Anzac
                Anzac collect 35 PUs; end with 35 PUs

    Combat Hit Differential Summary :

    Anzac : 1.00

    triplea_42283_Anz6.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 6

    Combat Move - Dutch
                1 unit repaired.
                1 ArmoredCar moved from Banjarmasin to West Borneo
                      Dutch take West Borneo from Thai
                1 ArmoredCar moved from West Borneo to East And South Borneo
                2 Infantrys moved from Banjarmasin to East And South Borneo
                1 Tank moved from Banjarmasin to East And South Borneo
                1 Tank moved from Argentina to Rio De Janeiro
                1 Elite and 2 Infantrys moved from Amazon to Rio De Janeiro
                1 ArmoredCar moved from Suriname to Rio De Janeiro

    Purchase Units - Dutch
                Dutch buy 4 ArmoredCars, 2 Bunkers and 3 Infantrys; Remaining resources: 2 PUs;

    Combat - Dutch
                Battle in East And South Borneo
                    Dutch attack with 1 ArmoredCar, 2 Infantrys and 1 Tank
                    Yamamoto defend with 2 Infantrys
                        Dutch roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in East And South Borneo, round 2 : 2/4 hits, 1.17 expected hits
                        Yamamoto roll dice for 2 Infantrys in East And South Borneo, round 2 : 2/2 hits, 0.67 expected hits
                        1 ArmoredCar owned by the Dutch, 2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Dutch lost in East And South Borneo
                    Dutch win, taking East And South Borneo from Yamamoto with 1 Infantry and 1 Tank remaining. Battle score for attacker is -2
                    Casualties for Dutch: 1 ArmoredCar and 1 Infantry
                    Casualties for Yamamoto: 2 Infantrys
                Battle in Rio De Janeiro
                    Dutch attack with 1 ArmoredCar, 1 Elite, 2 Infantrys and 1 Tank
                    Neutral defend with 1 Artillery and 1 Infantry
                        Dutch roll dice for 1 ArmoredCar, 1 Elite, 2 Infantrys and 1 Tank in Rio De Janeiro, round 2 : 1/5 hits, 1.50 expected hits
                        Neutral roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 2 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Neutral and 1 Infantry owned by the Dutch lost in Rio De Janeiro
                        Dutch roll dice for 1 ArmoredCar, 1 Elite, 1 Infantry and 1 Tank in Rio De Janeiro, round 3 : 1/4 hits, 1.33 expected hits
                        Neutral roll dice for 1 Artillery in Rio De Janeiro, round 3 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Neutral lost in Rio De Janeiro
                    Dutch loses 0 PUs for violating Rio De Janeiros neutrality.
                    Dutch win, taking Rio De Janeiro from Neutral with 1 ArmoredCar, 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Dutch: 1 Infantry
                    Casualties for Neutral: 1 Artillery and 1 Infantry

    Non Combat Move - Dutch

    Place Units - Dutch
                3 ArmoredCars placed in Suriname
                1 ArmoredCar and 3 Infantrys placed in Banjarmasin
                1 Bunker placed in Java
                1 Bunker placed in Sumatra

    Turn Complete - Dutch
                Dutch collect 39 PUs; end with 41 PUs

    Combat Hit Differential Summary :

    Neutral : 0.00
        Yamamoto : 1.33
        Dutch : 0.00

    triplea_42283_Dut6.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 6

    Combat Move - Finns
                1 Infantry moved from Helsinki to 24 Sea Zone
                1 Infantry moved from 24 Sea Zone to Lapland
                      Finns take Lapland from Russians

    Purchase Units - Finns
                Finns buy 3 Infantrys; Remaining resources: 1 PUs;

    Combat - Finns

    Non Combat Move - Finns

    Place Units - Finns
                3 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 8 PUs; end with 9 PUs

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 103 / 106
        Russians : 111 / 116
        Italians : 43 / 47
        French : 35 / 37
        Yamamoto : 57 / 65
        Chinese : 49 / 58
        Hisaichi : 48 / 48
        British : 116 / 117
        Anzac : 35 / 35
        Dutch : 39 / 41
        Finns : 8 / 9
        Romanians : 12 / 12
        Thai : 6 / 12
        Americans : 101 / 101

    triplea_42283_Fin6.tsvg

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Axis & Allies Boardgaming Custom Painted Miniatures

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