• Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - British
                1 Artillery and 1 Infantry moved from French Equatorial Africa to Darfur
                1 Transport moved from 38 Sea Zone to 40 Sea Zone
                1 Infantry moved from Cape Town to 40 Sea Zone
                1 Artillery moved from Cape Town to 40 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 40 Sea Zone to 38 Sea Zone
                1 Infantry moved from 38 Sea Zone to French Equatorial Africa
                1 Artillery moved from 38 Sea Zone to French Equatorial Africa
                1 ArmoredCar moved from Darfur to New Valley
                1 Adv.Fighter moved from 57 Sea Zone to Nubia
                1 Adv.Fighter moved from 57 Sea Zone to Nubia
                2 Transports moved from 57 Sea Zone to 59 Sea Zone
                2 Infantrys moved from Italian East Africa to 57 Sea Zone
                1 Infantry moved from 57 Sea Zone to Nubia
                1 Infantry moved from 57 Sea Zone to Nubia
                1 Elite moved from Italian East Africa to 57 Sea Zone
                1 Elite moved from 57 Sea Zone to Palestine
                3 Adv.Fighters, 3 ArmoredCars, 2 Fighters, 4 Mot.Infs and 4 Tanks moved from Assam to Burma
                1 Adv.Fighter moved from Madras to Burma
                1 Adv.Fighter moved from Madras to Burma
                1 Transport moved from 20 Sea Zone to 21 Sea Zone
                1 Infantry moved from Manchester to 21 Sea Zone
                1 Infantry moved from Manchester to 21 Sea Zone
                2 Infantrys and 1 Transport moved from 21 Sea Zone to 20 Sea Zone
                2 Infantrys moved from 20 Sea Zone to Normandy
                1 Cruiser moved from 20 Sea Zone to 21 Sea Zone
                1 Elite moved from Manchester to 21 Sea Zone
                1 Cruiser and 1 Elite moved from 21 Sea Zone to 20 Sea Zone
                1 Elite moved from 20 Sea Zone to Picardy
                1 Cruiser moved from 20 Sea Zone to 21 Sea Zone
                1 Elite moved from Manchester to 21 Sea Zone
                1 Cruiser and 1 Elite moved from 21 Sea Zone to 20 Sea Zone
                1 Elite moved from 20 Sea Zone to Picardy
                1 Fighter moved from 20 Sea Zone to Picardy
                1 Fighter moved from 20 Sea Zone to Normandy
                1 Bomber moved from Wales to Picardy
                1 Infantry moved from Wales to 20 Sea Zone
                1 Infantry moved from 20 Sea Zone to Brittany
                      French take Brittany from Germans
                1 Infantry moved from Wales to 20 Sea Zone
                1 Infantry moved from 20 Sea Zone to Normandy
                1 ArmoredCar moved from N.Algeria to 41 Sea Zone
                1 Elite moved from N.Algeria to 41 Sea Zone
                2 Infantrys moved from N.Algeria to 41 Sea Zone
                1 Infantry moved from N.Algeria to 41 Sea Zone
                1 ArmoredCar, 1 Carrier, 1 Cruiser, 1 Elite, 2 Fighters, 3 Infantrys and 2 Transports moved from 41 Sea Zone to 42 Sea Zone
                1 ArmoredCar, 1 Elite and 3 Infantrys moved from 42 Sea Zone to N.Tunisia
                1 Infantry moved from N.Algeria to N.Tunisia
                1 Tank moved from S.Algeria to N.Tunisia
                1 Adv.Fighter moved from Nubia to New Valley
                1 Adv.Fighter moved from Nubia to New Valley
                2 Fighters moved from 42 Sea Zone to 46 Sea Zone
                1 Infantry moved from Wales to 20 Sea Zone
                1 Infantry moved from 20 Sea Zone to Normandy

    Purchase Units - British
                British buy 2 Adv.Fighters, 6 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 Elite, 9 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - British
                Battle in 46 Sea Zone
                    British attack with 2 Fighters
                    Italians defend with 2 Transports
                        British roll dice for 2 Fighters in 46 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 2 Transports in 46 Sea Zone, round 2 :  0/2 hits
                        1 Transport owned by the Italians lost in 46 Sea Zone
                        British roll dice for 2 Fighters in 46 Sea Zone, round 3 :  0/2 hits
                        Italians roll dice for 1 Transport in 46 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 2 Fighters in 46 Sea Zone, round 4 :  1/2 hits
                        Italians roll dice for 1 Transport in 46 Sea Zone, round 4 :  0/1 hits
                        1 Transport owned by the Italians lost in 46 Sea Zone
                    British win with 2 Fighters remaining. Battle score for attacker is 12
                    Casualties for Italians: 2 Transports
                Battle in Picardy
                    British attack with 1 Bomber, 2 Elites and 1 Fighter
                    Germans defend with 2 Infantrys
                        British roll dice for 1 Battleship and 2 Cruisers in Picardy, round 2 :  2/3 hits
                        2 Infantrys owned by the Germans lost in Picardy
                    British win, taking Picardy from Germans with 1 Bomber, 2 Elites and 1 Fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 Infantrys
                Battle in Normandy
                    British attack with 1 Fighter and 4 Infantrys
                    Germans defend with 1 Artillery, 1 Factory and 2 Infantrys
                        British roll dice for 3 Cruisers in Normandy, round 2 :  0/3 hits
                        British roll dice for 1 Fighter and 4 Infantrys in Normandy, round 2 :  3/5 hits
                        Germans roll dice for 1 Artillery and 2 Infantrys in Normandy, round 2 :  2/3 hits
                        1 Artillery owned by the Germans, 2 Infantrys owned by the Germans and 2 Infantrys owned by the British lost in Normandy
                    British win, taking Normandy from Germans with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 Artillery and 2 Infantrys
                    Casualties for British: 2 Infantrys
                Battle in N.Tunisia
                    British attack with 1 ArmoredCar, 1 Elite, 4 Infantrys and 1 Tank
                    Italians defend with 1 AAGun and 9 Infantrys
                        British roll dice for 1 Cruiser in N.Tunisia, round 2 :  1/1 hits
                        1 Infantry owned by the Italians lost in N.Tunisia
                        British roll dice for 1 ArmoredCar, 1 Elite, 4 Infantrys and 1 Tank in N.Tunisia, round 2 :  2/7 hits
                        Italians roll dice for 8 Infantrys in N.Tunisia, round 2 :  4/8 hits
                        2 Infantrys owned by the Italians and 4 Infantrys owned by the British lost in N.Tunisia
                        British roll dice for 1 ArmoredCar, 1 Elite and 1 Tank in N.Tunisia, round 3 :  2/3 hits
                        Italians roll dice for 6 Infantrys in N.Tunisia, round 3 :  2/6 hits
                        1 ArmoredCar owned by the British, 1 Elite owned by the British and 2 Infantrys owned by the Italians lost in N.Tunisia
                        British roll dice for 1 Tank in N.Tunisia, round 4 :  0/1 hits
                        Italians roll dice for 4 Infantrys in N.Tunisia, round 4 :  2/4 hits
                        1 Tank owned by the British lost in N.Tunisia
                    Italians win with 4 Infantrys remaining. Battle score for attacker is -10
                    Casualties for Italians: 5 Infantrys
                    Casualties for British: 1 ArmoredCar, 1 Elite, 4 Infantrys and 1 Tank
                Battle in Burma
                    British attack with 5 Adv.Fighters, 3 ArmoredCars, 2 Fighters, 4 Mot.Infs and 4 Tanks
                    Hisaichi defend with 2 Artillerys, 1 Elite, 6 Infantrys and 2 Tanks; Thai defend with 5 Infantrys and 1 Tank
                        British roll dice for 5 Adv.Fighters, 3 ArmoredCars, 2 Fighters, 4 Mot.Infs and 4 Tanks in Burma, round 2 :  7/18 hits
                        Hisaichi roll dice for 2 Artillerys, 1 Elite, 11 Infantrys and 3 Tanks in Burma, round 2 :  9/17 hits
                        3 ArmoredCars owned by the British, 5 Infantrys owned by the Thai, 2 Fighters owned by the British, 4 Mot.Infs owned by the British and 2 Infantrys owned by the Hisaichi lost in Burma
                        British roll dice for 5 Adv.Fighters and 4 Tanks in Burma, round 3 :  7/9 hits
                        Hisaichi roll dice for 2 Artillerys, 1 Elite, 4 Infantrys and 3 Tanks in Burma, round 3 :  6/10 hits
                        1 Elite owned by the Hisaichi, 4 Tanks owned by the British, 4 Infantrys owned by the Hisaichi, 2 Artillerys owned by the Hisaichi and 2 Adv.Fighters owned by the British lost in Burma
                    retreated to Burma
                    Hisaichi win with 3 Tanks remaining. Battle score for attacker is -55
                    Casualties for British: 2 Adv.Fighters, 3 ArmoredCars, 2 Fighters, 4 Mot.Infs and 4 Tanks
                    Casualties for Hisaichi: 2 Artillerys, 1 Elite and 6 Infantrys
                    Casualties for Thai: 5 Infantrys
                Battle in Nubia
                    British attack with 2 Infantrys
                    Italians defend with 1 Infantry
                        British roll dice for 2 Cruisers in Nubia, round 2 :  1/2 hits
                        1 Infantry owned by the Italians lost in Nubia
                    British win, taking Nubia from Italians with 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 Infantry
                Battle in New Valley
                    British attack with 2 Adv.Fighters and 1 ArmoredCar
                    Italians defend with 1 Infantry
                        British roll dice for 2 Adv.Fighters and 1 ArmoredCar in New Valley, round 2 :  0/3 hits
                        Italians roll dice for 1 Infantry in New Valley, round 2 :  1/1 hits
                        1 ArmoredCar owned by the British lost in New Valley
                        British roll dice for 2 Adv.Fighters in New Valley, round 3 :  1/2 hits
                        Italians roll dice for 1 Infantry in New Valley, round 3 :  0/1 hits
                        1 Infantry owned by the Italians lost in New Valley
                    British win with 2 Adv.Fighters remaining. Battle score for attacker is -2
                    Casualties for British: 1 ArmoredCar
                    Casualties for Italians: 1 Infantry

    Non Combat Move - British
                2 Fighters could not land in 46 Sea Zone and were removed
                1 Fighter moved from Normandy to Wales
                1 Bomber moved from Picardy to Wales
                1 Fighter moved from Picardy to 20 Sea Zone
                1 Fighter moved from Wales to 20 Sea Zone
                1 Infantry moved from Madras to Mysore
                3 Adv.Fighters moved from Burma to Bihar
                6 Infantrys moved from Madras to Hyderabad
                4 ArmoredCars and 1 Tank moved from Delhi to Bihar
                1 Infantry moved from Madras to Hyderabad
                4 Infantrys moved from Madras to Hyderabad
                3 Infantrys moved from Madras to Hyderabad
                1 Infantry moved from Madras to Hyderabad
                1 Infantry moved from Madras to Hyderabad
                1 AAGun moved from Assam to Bihar
                2 Adv.Fighters moved from New Valley to 57 Sea Zone

    Place Units - British
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 46 Sea Zone: 2 Transports
                EDIT: Adding units owned by British to 42 Sea Zone: 2 Fighters
                EDIT: Turning off Edit Mode
                1 Bunker placed in Darfur
                1 Artillery and 1 Infantry placed in Cape Town
                1 Artillery, 1 Elite and 1 Infantry placed in Italian East Africa
                2 Adv.Fighters placed in Madras
                4 ArmoredCars and 1 Tank placed in Delhi
                4 Infantrys placed in Wales
                1 Infantry placed in Manchester
                1 Bunker placed in Bihar
                2 ArmoredCars placed in Madras
                1 Infantry placed in Madras
                1 Infantry placed in Manchester

    Turn Complete - British
                British collect 83 PUs; end with 83 PUs

    Territory Summary for British :

    London : 1 Factory and 2 Infantrys
        British Guiana : 1 Infantry
        Italian East Africa : 1 flag, 1 AAGun, 1 Artillery, 1 Elite, 1 Factory and 1 Infantry
        Brittany : 1 Infantry
        Normandy : 2 Infantrys
        Picardy : 2 Elites
        French Equatorial Africa : 1 Artillery and 1 Infantry
        Assam : 1 Bunker
        Vancouver : 1 AAGun, 1 Factory and 1 Infantry
        Darfur : 1 Artillery, 1 Bunker and 1 Infantry
        Bombay : 1 Factory and 2 Infantrys
        Yukon : 1 Infantry
        Dover : 1 AAGun
        Hyderabad : 16 Infantrys
        Wales : 1 AAGun, 1 Artillery, 1 Bomber, 1 Factory, 5 Infantrys and 2 Tanks
        Fiji : 1 Artillery and 1 Infantry
        Manchester : 1 AAGun, 1 Factory and 2 Infantrys
        Nubia : 2 Infantrys
        Madras : 1 AAGun, 2 Adv.Fighters, 2 ArmoredCars, 1 Bunker, 1 Factory and 4 Infantrys
        Mysore : 1 Infantry
        Montreal : 1 AAGun, 1 Factory and 2 Infantrys
        Delhi : 1 AAGun, 4 ArmoredCars, 1 Factory and 1 Tank
        Malta : 3 Bunkers
        Bihar : 1 AAGun, 3 Adv.Fighters, 4 ArmoredCars, 1 Bunker and 1 Tank
        Nauru : 1 Infantry
        Tarawa : 1 Infantry
        Palestine : 1 ArmoredCar, 10 Artillerys, 2 Bunkers, 3 Elites, 10 Infantrys, 1 Mech.Inf and 2 Mot.Infs
        Gibraltar : 1 Bunker
        Johnston : 2 Infantrys
        Cape Town : 1 Artillery, 1 Factory and 1 Infantry
        Dublin : 1 flag
        Nordland : 1 flag, 2 Infantrys
        Iceland : 1 flag
        Munster : 1 flag
        20 Sea Zone : 1 Battleship, 1 Carrier, 5 Cruisers, 2 Destroyers, 2 Fighters, 1 Submarine, 1 T.Boat and 1 Transport
        42 Sea Zone : 1 Carrier, 1 Cruiser, 2 Fighters and 2 Transports
        91 Sea Zone : 1 Destroyer and 1 Transport
        38 Sea Zone : 1 Transport
        57 Sea Zone : 2 Adv.Fighters, 1 Carrier, 2 Cruisers, 2 Destroyers and 2 Transports
        59 Sea Zone : 2 Transports

    Production/PUs Summary :

    Germans : 109 / 118
        Russians : 52 / 56
        Italians : 65 / 66
        French : 30 / 23
        Yamamoto : 78 / 84
        Chinese : 21 / 23
        Hisaichi : 92 / 92
        British : 83 / 83
        Anzac : 34 / 34
        Dutch : 14 / 18
        Finns : 23 / 25
        Romanians : 33 / 34
        Thai : 21 / 21
        Americans : 101 / 109

    triplea_42272.0_Bri9.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Colt, I had to edit back your 2 TTs in SZ46 and my downed Fts, as it was an illegal  move. I thought it was two spaces. It was three, so I had no legitimate landing space.

  • 20

    Understood  :mrgreen:

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Anzac
                1 Destroyer moved from 114 Sea Zone to 113 Sea Zone
                1 Artillery and 2 Infantrys moved from West Papua to Hollandia
                2 Infantrys and 1 Tank moved from West Papua to Merauke
                1 Adv.Fighter and 1 Fighter moved from New South Wales to South New Zealand
                1 Adv.Fighter and 1 Fighter moved from Canberra to South New Zealand
                2 Infantrys and 2 Mech.Infs moved from New South Wales to 122 Sea Zone
                2 Infantrys and 2 Mech.Infs moved from 122 Sea Zone to South New Zealand
                1 Tank moved from Northern Territory to New South Wales
                1 Artillery and 1 Elite moved from Townsville to Queensland
                4 Infantrys moved from Northern Territory to Townsville
                1 Adv.Fighter and 1 Fighter moved from Broome to South New Zealand
                3 Tanks moved from Broome to South Australia
                3 Infantrys moved from Western Australia to Broome
                3 Infantrys moved from Western Australia to South Australia
                1 Infantry moved from Townsville to Queensland

    Purchase Units - Anzac
                Anzac buy 1 Adv.Fighter and 4 Transports; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in Merauke
                    Anzac attack with 2 Infantrys and 1 Tank
                    Hisaichi defend with 1 Infantry
                        Anzac roll dice for 2 Infantrys and 1 Tank in Merauke, round 2 :  1/3 hits
                        Hisaichi roll dice for 1 Infantry in Merauke, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Merauke
                    Anzac win, taking Merauke from Hisaichi with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Hollandia
                    Anzac attack with 1 Artillery and 2 Infantrys
                    Hisaichi defend with 1 Infantry
                        Anzac roll dice for 1 Artillery and 2 Infantrys in Hollandia, round 2 :  1/3 hits
                        Hisaichi roll dice for 1 Infantry in Hollandia, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Hollandia
                    Anzac win, taking Hollandia from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - Anzac

    Place Units - Anzac
                4 Transports placed in 122 Sea Zone
                1 Adv.Fighter placed in Canberra

    Turn Complete - Anzac
                Anzac collect 34 PUs; end with 34 PUs

    triplea_42272.0_Anz9.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Dutch
                1 Tank moved from Suriname to Bolivia
                2 Mech.Infs moved from Suriname to N.Chile
                2 ArmoredCars moved from Bolivia to N.Chile
                3 Mech.Infs moved from Argentina to N.Chile

    Purchase Units - Dutch
                Dutch buy 3 Mech.Infs; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in N.Chile
                    Dutch attack with 2 ArmoredCars and 5 Mech.Infs
                    Neutral defend with 1 Artillery and 2 Infantrys
                        Dutch roll dice for 2 ArmoredCars and 5 Mech.Infs in N.Chile, round 2 :  1/7 hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 :  0/3 hits
                        1 Infantry owned by the Neutral lost in N.Chile
                        Dutch roll dice for 2 ArmoredCars and 5 Mech.Infs in N.Chile, round 3 :  2/7 hits
                        Neutral roll dice for 1 Artillery and 1 Infantry in N.Chile, round 3 :  2/2 hits
                        2 ArmoredCars owned by the Dutch, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile
                    Dutch loses 0 PUs for violating N.Chiles neutrality.
                    Dutch win, taking N.Chile from Neutral with 5 Mech.Infs remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 Artillery and 2 Infantrys
                    Casualties for Dutch: 2 ArmoredCars

    Non Combat Move - Dutch

    Place Units - Dutch
                3 Mech.Infs placed in Suriname

    Turn Complete - Dutch
                Dutch collect 19 PUs; end with 19 PUs

    triplea_42272.0_Dut9.tsvg

  • 21 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Finns
                1 Artillery and 1 Infantry moved from Upper Norrland to Middle Norrland
                1 Artillery moved from Oulu to 24 Sea Zone
                2 Infantrys moved from Oulu to 24 Sea Zone
                1 Artillery and 2 Infantrys moved from 24 Sea Zone to Middle Norrland
                1 Fighter moved from Helsinki to Middle Norrland
                1 Adv.Fighter moved from Helsinki to Middle Norrland
                3 Infantrys moved from Lapland to Finnmark
                1 Elite moved from Stockholm to Oslo
                1 Elite moved from Stockholm to Oslo

    Purchase Units - Finns
                Finns buy 1 Carrier, 1 Elite and 4 Infantrys; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in Middle Norrland
                    Finns attack with 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 3 Infantrys
                    Neutral defend with 1 Artillery and 2 Infantrys
                        Finns roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 3 Infantrys in Middle Norrland, round 2 :  0/7 hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 :  0/3 hits
                        Finns roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 3 Infantrys in Middle Norrland, round 3 :  3/7 hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 3 :  1/3 hits
                        1 Infantry owned by the Finns, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Middle Norrland
                    Finns loses 0 PUs for violating Middle Norrlands neutrality.
                    Finns win, taking Middle Norrland from Neutral with 1 Adv.Fighter, 2 Artillerys, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Neutral: 1 Artillery and 2 Infantrys
                    Casualties for Finns: 1 Infantry
                Battle in Oslo
                    Finns attack with 2 Elites
                    Neutral defend with 1 Infantry
                        Finns roll dice for 2 Elites in Oslo, round 2 :  1/2 hits
                        Neutral roll dice for 1 Infantry in Oslo, round 2 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Oslo
                    Finns loses 0 PUs for violating Oslos neutrality.
                    Finns win, taking Oslo from Neutral with 2 Elites remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in Finnmark
                    Finns attack with 3 Infantrys
                    Neutral defend with 1 Infantry
                        Finns roll dice for 3 Infantrys in Finnmark, round 2 :  1/3 hits
                        Neutral roll dice for 1 Infantry in Finnmark, round 2 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Finnmark
                    Finns loses 0 PUs for violating Finnmarks neutrality.
                    Finns win, taking Finnmark from Neutral with 3 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry

    Non Combat Move - Finns
                1 Adv.Fighter moved from Middle Norrland to 24 Sea Zone
                1 Fighter moved from Middle Norrland to 24 Sea Zone

    Place Units - Finns
                1 Carrier placed in 24 Sea Zone
                1 Elite and 4 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 29 PUs; end with 29 PUs

    triplea_42272.0_Fin9.tsvg

  • 21 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Romanians
                1 Infantry moved from Kursk to Yaroslavl
                1 Mech.Inf moved from Serbia to Greece
                1 Infantry moved from Bulgaria to Greece
                2 Mot.Infs moved from Bucharest to Greece
                2 Mech.Infs moved from Bucharest to Greece
                1 JetFighter moved from Bucharest to Greece
                1 Fighter moved from Odessa to Greece
                1 ArmoredCar moved from Georgia to Erzurum
                      Romanians take Erzurum from Russians
                1 ArmoredCar moved from Erzurum to Azerbaijan
                      Romanians take Azerbaijan from Russians
                1 Elite moved from Kursk to Donetsk
                1 Infantry moved from Kursk to Donetsk
                2 Infantrys moved from Odessa to E.Romania
                1 Infantry moved from W.Romania to Bulgaria
                1 Mot.Inf moved from Kuybyshev to Georgia
                1 ArmoredCar moved from Saratov to Georgia

    Purchase Units - Romanians
                Romanians buy 2 Destroyers, 1 Elite, 2 Infantrys, 1 Mech.Inf and 1 Mot.Inf; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in Greece
                    Romanians attack with 1 Fighter, 1 Infantry, 1 JetFighter, 3 Mech.Infs and 2 Mot.Infs
                    Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank
                        AA fire in Greece :  1/2 hits
                        1 Fighter owned by the Romanians lost in Greece
                        Romanians roll dice for 1 Infantry, 1 JetFighter, 3 Mech.Infs and 2 Mot.Infs in Greece, round 2 :  0/7 hits
                        Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 :  4/7 hits
                    2 Mot.Infs owned by the Romanians, 1 Mech.Inf owned by the Romanians and 1 Infantry owned by the Romanians lost in Greece
                    2 Mech.Infs retreated to Serbia
                    Neutral win with 1 Fighter, 5 Infantrys and 1 Tank remaining. Battle score for attacker is -26
                    Casualties for Romanians: 1 Fighter, 1 Infantry, 1 Mech.Inf and 2 Mot.Infs

    Non Combat Move - Romanians
                1 JetFighter moved from Greece to Bulgaria
                1 JetFighter moved from Bulgaria to E.Romania

    Place Units - Romanians
                2 Destroyers placed in 54 Sea Zone
                1 Infantry placed in Georgia
                1 Elite, 1 Infantry, 1 Mech.Inf and 1 Mot.Inf placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 36 PUs; end with 36 PUs

    triplea_42272.0_Rom9.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Don’t mess with those Greeks, Degrasse!
    That was ridiculous; unlucky.

  • 21 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Thai
                3 Infantrys moved from Yunnan to Szechwan
                1 Artillery moved from Yunnan to Szechwan
                1 Fighter moved from Yunnan to Szechwan
                1 Tank moved from Burma to Assam
                2 Infantrys moved from Yunnan to Assam
                1 Artillery moved from Yunnan to Assam
                1 Mech.Inf moved from Yunnan to Assam
                1 Submarine moved from 85 Sea Zone to 101 Sea Zone
                1 Infantry moved from Yap to 108 Sea Zone
                1 Infantry and 1 T.Boat moved from 108 Sea Zone to 102 Sea Zone
                1 Infantry moved from 102 Sea Zone to Eniwetok
                      Yamamoto take Eniwetok from Americans
                1 Destroyer moved from 85 Sea Zone to 86 Sea Zone
                3 Infantrys moved from Bangkok to 105 Sea Zone
                1 Marine moved from S.Thailand to 105 Sea Zone
                3 Infantrys, 1 Marine and 2 Transports moved from 105 Sea Zone to 111 Sea Zone
                1 Marine moved from 111 Sea Zone to Celebes
                3 Infantrys moved from 111 Sea Zone to Celebes
                1 Destroyer moved from 105 Sea Zone to 111 Sea Zone
                3 Infantrys moved from S.Thailand to Burma

    Purchase Units - Thai
                Thai buy 2 ArmoredCars, 5 Infantrys and 1 Marine; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in 101 Sea Zone
                    Thai attack with 1 Submarine
                    Americans defend with 1 Transport
                        Thai roll dice for 1 Submarine in 101 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 Transport in 101 Sea Zone, round 2 :  0/1 hits
                        Thai roll dice for 1 Submarine in 101 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 Transport in 101 Sea Zone, round 3 :  1/1 hits
                        1 Submarine owned by the Thai lost in 101 Sea Zone
                    Americans win with 1 Transport remaining. Battle score for attacker is -7
                    Casualties for Thai: 1 Submarine
                Battle in Assam
                    Thai attack with 1 Artillery, 2 Infantrys, 1 Mech.Inf and 1 Tank
                    British defend with 1 Bunker
                        Thai roll dice for 1 Artillery, 2 Infantrys, 1 Mech.Inf and 1 Tank in Assam, round 2 :  2/5 hits
                        British roll dice for 1 Bunker in Assam, round 2 :  0/1 hits
                        1 Bunker owned by the British lost in Assam
                    Thai win, taking Assam from British with 1 Artillery, 2 Infantrys, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 6
                    Casualties for British: 1 Bunker
                Battle in Szechwan
                    Thai attack with 1 Artillery, 1 Fighter and 3 Infantrys
                    Chinese defend with 2 Artillerys
                        Thai roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Szechwan, round 2 :  0/5 hits
                        Chinese roll dice for 2 Artillerys in Szechwan, round 2 :  0/2 hits
                        Thai roll dice for 1 Artillery, 1 Fighter and 3 Infantrys in Szechwan, round 3 :  3/5 hits
                        Chinese roll dice for 2 Artillerys in Szechwan, round 3 :  1/2 hits
                        1 Infantry owned by the Thai and 2 Artillerys owned by the Chinese lost in Szechwan
                    Thai win, taking Szechwan from Chinese with 1 Artillery, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 Artillerys
                    Casualties for Thai: 1 Infantry

    Non Combat Move - Thai
                1 Fighter moved from Szechwan to N.Thailand

    Place Units - Thai
                2 ArmoredCars placed in N.Thailand
                5 Infantrys and 1 Marine placed in Bangkok

    Turn Complete - Thai
                Thai collect 25 PUs; end with 25 PUs

    triplea_42272.0_Tha9.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 9

    Combat Move - Americans
                2 Artillerys and 1 Infantry moved from Belgian Congo to 38 Sea Zone
                2 Artillerys, 1 B.Transport and 1 Infantry moved from 38 Sea Zone to 68 Sea Zone
                2 Artillerys and 1 Infantry moved from 68 Sea Zone to Mozambique
                1 S.Bomber moved from Pearl Harbor to 80 Sea Zone
                4 Artillerys and 2 Elites moved from San Francisco to 83 Sea Zone
                4 Artillerys, 2 B.Transports and 2 Elites moved from 83 Sea Zone to 80 Sea Zone
                4 Artillerys and 2 Elites moved from 80 Sea Zone to Northwest USA
                1 Artillery and 1 Infantry moved from South Central USA to North Central USA
                3 Artillerys and 2 Elites moved from Salvador to 35 Sea Zone
                3 Artillerys, 1 B.Transport, 2 Elites and 1 Transport moved from 35 Sea Zone to 34 Sea Zone
                3 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks moved from Andalusia to Leon
                1 Tank moved from Ghadames to Tripoli
                      Americans take Tripoli from Italians
                1 Tank moved from Tripoli to Hun
                      Americans take Hun from Italians
                2 Tanks moved from Ghadames to Hun
                3 Artillerys and 2 Elites moved from 34 Sea Zone to Rio de Oro
                2 Tanks moved from W.Morocco to S.Algeria
                1 ArmoredCar moved from W.Morocco to S.Algeria
                3 Mech.Infs moved from E.Morocco to S.Algeria
                3 Tanks moved from Rio de Oro to W.Morocco
                2 S.Submarines moved from 72 Sea Zone to 80 Sea Zone
                2 Destroyers moved from 72 Sea Zone to 76 Sea Zone
                1 Destroyer moved from 77 Sea Zone to 76 Sea Zone
                1 Transport moved from 96 Sea Zone to 103 Sea Zone
                1 Artillery and 1 Infantry moved from Rongelap to 103 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 103 Sea Zone to 109 Sea Zone
                1 Artillery and 1 Infantry moved from 109 Sea Zone to Ponape
                      Americans take Ponape from Yamamoto
                1 Adv.Fighter moved from 95 Sea Zone to 102 Sea Zone
                1 Adv.Fighter moved from 95 Sea Zone to 94 Sea Zone
                1 Fighter moved from 95 Sea Zone to 86 Sea Zone
                1 Fighter moved from 95 Sea Zone to 102 Sea Zone
                1 Destroyer moved from 87 Sea Zone to 86 Sea Zone
                1 Destroyer moved from 95 Sea Zone to 102 Sea Zone
                1 Destroyer moved from 95 Sea Zone to 86 Sea Zone
                1 Battleship moved from 96 Sea Zone to 95 Sea Zone

    Purchase Units - Americans
                Americans buy 3 Adv.Fighters, 2 Artillerys, 1 Bunker, 4 Destroyers, 1 Factory, 1 Infantry, 1 Tank and 2 Transports; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 94 Sea Zone
                    Americans attack with 1 Adv.Fighter
                    Yamamoto defend with 1 Transport
                        Americans roll dice for 1 Adv.Fighter in 94 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        Yamamoto roll dice for 1 Transport in 94 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 Adv.Fighter in 94 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                        Yamamoto roll dice for 1 Transport in 94 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 Adv.Fighter in 94 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                        Yamamoto roll dice for 1 Transport in 94 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                        1 Transport owned by the Yamamoto lost in 94 Sea Zone
                    Americans win with 1 Adv.Fighter remaining. Battle score for attacker is 6
                    Casualties for Yamamoto: 1 Transport
                Battle in 80 Sea Zone
                    Americans attack with 2 B.Transports, 1 S.Bomber and 2 S.Submarines
                    Hisaichi defend with 1 S.Submarine
                        Americans roll dice for 2 S.Submarines in 80 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        Hisaichi roll dice for 1 S.Submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 S.Submarine owned by the Hisaichi lost in 80 Sea Zone
                    Americans win with 2 B.Transports, 1 S.Bomber and 2 S.Submarines remaining. Battle score for attacker is 10
                    Casualties for Hisaichi: 1 S.Submarine
                Battle in 86 Sea Zone
                    Americans attack with 2 Destroyers and 1 Fighter
                    Yamamoto defend with 1 Submarine; Thai defend with 1 Destroyer
                        Yamamoto roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 Destroyers and 1 Fighter in 86 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                        Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 86 Sea Zone
                        Americans roll dice for 1 Destroyer and 1 Fighter in 86 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                        Yamamoto roll dice for 1 Destroyer in 86 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 Destroyer owned by the Thai lost in 86 Sea Zone
                    Americans win with 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 Destroyer
                    Casualties for Yamamoto: 1 Submarine
                    Casualties for Thai: 1 Destroyer
                Battle in Mozambique
                    Americans attack with 2 Artillerys and 1 Infantry
                    Neutral defend with 1 Infantry
                        Americans roll dice for 2 Artillerys and 1 Infantry in Mozambique, round 2 : 2/3 hits, 1.00 expected hits
                        Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Neutral lost in Mozambique
                    Americans loses 0 PUs for violating Mozambiques neutrality.
                    Americans win, taking Mozambique from Neutral with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in 76 Sea Zone
                    Americans attack with 3 Destroyers
                    Yamamoto defend with 1 Submarine
                        Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 3 Destroyers in 76 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                        Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 3 Destroyers in 76 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                        Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 3 Destroyers in 76 Sea Zone, round 4 : 2/3 hits, 1.00 expected hits
                        1 Submarine owned by the Yamamoto lost in 76 Sea Zone
                    Americans win with 3 Destroyers remaining. Battle score for attacker is 7
                    Casualties for Yamamoto: 1 Submarine
                Battle in Northwest USA
                    Americans attack with 4 Artillerys and 2 Elites
                    Hisaichi defend with 1 Infantry
                        Americans roll dice for 4 Artillerys and 2 Elites in Northwest USA, round 2 : 4/6 hits, 2.33 expected hits
                        Hisaichi roll dice for 1 Infantry in Northwest USA, round 2 : 1/1 hits, 0.33 expected hits
                        1 Artillery owned by the Americans and 1 Infantry owned by the Hisaichi lost in Northwest USA
                    Americans win, taking Northwest USA from Hisaichi with 3 Artillerys and 2 Elites remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 Artillery
                    Casualties for Hisaichi: 1 Infantry
                Battle in 102 Sea Zone
                    Americans attack with 1 Adv.Fighter, 1 Destroyer and 1 Fighter
                    Thai defend with 1 T.Boat
                        Americans roll dice for 1 Adv.Fighter, 1 Destroyer and 1 Fighter in 102 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                        Thai roll dice for 1 T.Boat in 102 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 Destroyer owned by the Americans and 1 T.Boat owned by the Thai lost in 102 Sea Zone
                    Americans win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 Destroyer
                    Casualties for Thai: 1 T.Boat
                Battle in Leon
                    Americans attack with 3 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks
                    Neutral defend with 3 Infantrys
                        Americans roll dice for 3 Artillerys, 2 Elites, 2 Infantrys and 2 Tanks in Leon, round 2 : 5/9 hits, 3.50 expected hits
                        Neutral roll dice for 3 Infantrys in Leon, round 2 : 1/3 hits, 1.00 expected hits
                        1 Infantry owned by the Americans and 3 Infantrys owned by the Neutral lost in Leon
                    Americans loses 0 PUs for violating Leons neutrality.
                    Americans win, taking Leon from Neutral with 3 Artillerys, 2 Elites, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 Infantry
                    Casualties for Neutral: 3 Infantrys

    Non Combat Move - Americans
                2 B.Transports moved from 41 Sea Zone to 34 Sea Zone
                1 Carrier, 6 Destroyers and 2 Transports moved from 41 Sea Zone to 42 Sea Zone
                1 Infantry moved from Venezuela to Amazon
                1 Infantry moved from Colombia to Amazon
                1 Transport moved from 101 Sea Zone to 108 Sea Zone
                1 Fighter moved from 86 Sea Zone to 95 Sea Zone
                1 Adv.Fighter and 1 Fighter moved from 102 Sea Zone to 95 Sea Zone
                1 Adv.Fighter moved from 94 Sea Zone to 95 Sea Zone
                1 S.Bomber moved from 80 Sea Zone to Vancouver

    Place Units - Americans
                1 Bunker and 1 Factory placed in Belgian Congo
                1 Destroyer and 1 Transport placed in 83 Sea Zone
                1 Artillery and 1 Infantry placed in San Francisco
                1 Transport placed in 35 Sea Zone
                3 Adv.Fighters placed in Rio de Oro
                2 Destroyers placed in 95 Sea Zone
                1 Destroyer placed in 95 Sea Zone
                Americans undo move 6.
                1 Destroyer placed in 95 Sea Zone
                1 Destroyer placed in 95 Sea Zone
                1 Artillery placed in Minamitori
                1 Tank placed in San Francisco

    Turn Complete - Americans
                Americans collect 114 PUs; end with 114 PUs

    Combat Hit Differential Summary :

    Neutral : -0.33
        Hisaichi : 0.17
        Yamamoto : -1.50
        Americans : 2.83
        Thai : 0.83

    Production/PUs Summary :

    Germans : 109 / 118
        Russians : 49 / 56
        Italians : 60 / 66
        French : 30 / 23
        Yamamoto : 77 / 84
        Chinese : 19 / 23
        Hisaichi : 85 / 92
        British : 81 / 83
        Anzac : 34 / 34
        Dutch : 19 / 19
        Finns : 29 / 29
        Romanians : 36 / 36
        Thai : 25 / 25
        Americans : 114 / 114

    triplea_42272.0_Ame9.tsvg

  • 20

    Has Germany been reminded its his go yet?

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Wheat has not been on for 12 days . I habe ben looking out for him.

  • 23 21 20 19 17 16 15 13

    Colt or Degrasse may have to do his turn…

  • 20

    Degras can take it. I’m guessing he’s more privy to Germany’s intentions. keep the Mediterranean destroyer where it is, please.

  • 21 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 10

    Combat Move - Germans
                2 Infantrys moved from Paris to Picardy
                2 Infantrys moved from Paris to Normandy
                1 Infantry moved from Orleanais to Brittany
                1 JetFighter moved from Burgundy to Picardy
                1 Adv.Fighter moved from Burgundy to Picardy
                1 Adv.Fighter moved from Burgundy to Normandy
                1 Bomber moved from Burgundy to Brittany
                1 JetFighter moved from Burgundy to Picardy
                2 Infantrys moved from Vologda to Gorky
                1 Artillery moved from Kirov to Gorky
                1 Artillery moved from Saratov to Penza
                1 Infantry moved from Saratov to Penza
                2 ArmoredCars moved from Rostov to Penza
                1 Infantry moved from Saratov to Astrakhan
                2 Artillerys moved from Saratov to Astrakhan
                1 Elite moved from Saratov to Astrakhan
                1 Infantry moved from Saratov to Penza
                1 ArmoredCar moved from Rostov to Penza
                1 ArmoredCar moved from Kuybyshev to Gorky
                1 Infantry moved from Vologda to Gorky
                1 Artillery moved from Komi to Salekhard
                      Germans take Salekhard from Russians
                2 Elites moved from Komi to Perm
                2 Artillerys moved from Komi to Perm
                1 Artillery moved from Komi to Perm
                2 ArmoredCars moved from Kuybyshev to Chimkent
                2 ArmoredCars moved from Kuybyshev to Ufa
                2 Tanks moved from Kuybyshev to Chimkent
                1 Tank moved from Kuybyshev to Ufa
                2 Stukas moved from Kuybyshev to Chimkent
                2 Stukas moved from Kuybyshev to Ufa
                1 Fighter moved from Kuybyshev to Perm

    Purchase Units - Germans
                Germans buy 4 ArmoredCars, 4 Artillerys, 1 Destroyer and 41 Infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Germans creates battle in territory 55 Sea Zone
                Battle in Picardy
                    Germans attack with 1 Adv.Fighter, 2 Infantrys and 2 JetFighters
                    British defend with 2 Elites
                        Germans roll dice for 1 Adv.Fighter, 2 Infantrys and 2 JetFighters in Picardy, round 2 :  1/5 hits
                        French roll dice for 2 Elites in Picardy, round 2 :  1/2 hits
                        1 Elite owned by the British and 1 Infantry owned by the Germans lost in Picardy
                        Germans roll dice for 1 Adv.Fighter, 1 Infantry and 2 JetFighters in Picardy, round 3 :  2/4 hits
                        French roll dice for 1 Elite in Picardy, round 3 :  0/1 hits
                        1 Elite owned by the British lost in Picardy
                    Germans win, taking Picardy from French with 1 Adv.Fighter, 1 Infantry and 2 JetFighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 Infantry
                    Casualties for British: 2 Elites
                Battle in Astrakhan
                    Germans attack with 2 Artillerys, 1 Elite and 1 Infantry
                    Russians defend with 2 Artillerys and 1 Infantry
                        Germans roll dice for 2 Artillerys, 1 Elite and 1 Infantry in Astrakhan, round 2 :  1/4 hits
                        Russians roll dice for 2 Artillerys and 1 Infantry in Astrakhan, round 2 :  2/3 hits
                        1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Astrakhan
                        Germans roll dice for 1 Artillery and 1 Elite in Astrakhan, round 3 :  1/2 hits
                        Russians roll dice for 2 Artillerys in Astrakhan, round 3 :  0/2 hits
                        1 Artillery owned by the Russians lost in Astrakhan
                        Germans roll dice for 1 Artillery and 1 Elite in Astrakhan, round 4 :  1/2 hits
                        Russians roll dice for 1 Artillery in Astrakhan, round 4 :  0/1 hits
                        1 Artillery owned by the Russians lost in Astrakhan
                    Germans win, taking Astrakhan from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 Artillery and 1 Infantry
                    Casualties for Russians: 2 Artillerys and 1 Infantry
                Battle in Ufa
                    Germans attack with 2 ArmoredCars, 2 Stukas and 1 Tank
                    Russians defend with 2 Tanks
                        Germans roll dice for 2 ArmoredCars, 2 Stukas and 1 Tank in Ufa, round 2 :  4/5 hits
                        Russians roll dice for 2 Tanks in Ufa, round 2 :  1/2 hits
                        1 ArmoredCar owned by the Germans and 2 Tanks owned by the Russians lost in Ufa
                    Germans win, taking Ufa from Russians with 1 ArmoredCar, 2 Stukas and 1 Tank remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 ArmoredCar
                    Casualties for Russians: 2 Tanks
                Battle in Gorky
                    Germans attack with 1 ArmoredCar, 1 Artillery and 3 Infantrys
                    Russians defend with 1 AAGun, 1 Artillery and 3 Infantrys
                        Germans roll dice for 1 ArmoredCar, 1 Artillery and 3 Infantrys in Gorky, round 2 :  1/5 hits
                        Russians roll dice for 1 Artillery and 3 Infantrys in Gorky, round 2 :  2/4 hits
                        1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Gorky
                        Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Gorky, round 3 :  2/3 hits
                        Russians roll dice for 1 Artillery and 2 Infantrys in Gorky, round 3 :  1/3 hits
                        2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Gorky
                        Germans roll dice for 1 ArmoredCar and 1 Artillery in Gorky, round 4 :  1/2 hits
                        Russians roll dice for 1 Artillery in Gorky, round 4 :  0/1 hits
                        1 Artillery owned by the Russians lost in Gorky
                    Germans win, taking Gorky from Russians with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 4
                    Casualties for Germans: 3 Infantrys
                    Casualties for Russians: 1 Artillery and 3 Infantrys
                Battle in Perm
                    Germans attack with 3 Artillerys, 2 Elites and 1 Fighter
                    Russians defend with 1 Mech.Rocket and 1 Tank
                        Germans roll dice for 3 Artillerys, 2 Elites and 1 Fighter in Perm, round 2 :  3/6 hits
                        Russians roll dice for 1 Mech.Rocket and 1 Tank in Perm, round 2 :  0/2 hits
                    1 Mech.Rocket owned by the Russians and 1 Tank owned by the Russians lost in Perm
                    Germans win, taking Perm from Russians with 3 Artillerys, 2 Elites and 1 Fighter remaining. Battle score for attacker is 11
                    Casualties for Russians: 1 Mech.Rocket and 1 Tank
                Battle in Penza
                    Germans attack with 3 ArmoredCars, 1 Artillery and 2 Infantrys
                    Russians defend with 1 AAGun, 1 Artillery and 4 Infantrys
                        Germans roll dice for 3 ArmoredCars, 1 Artillery and 2 Infantrys in Penza, round 2 :  2/6 hits
                        Russians roll dice for 1 Artillery and 4 Infantrys in Penza, round 2 :  3/5 hits
                        2 ArmoredCars owned by the Germans, 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Penza
                        Germans roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Penza, round 3 :  1/3 hits
                        Russians roll dice for 1 Artillery and 2 Infantrys in Penza, round 3 :  1/3 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Penza
                        Germans roll dice for 1 ArmoredCar and 1 Artillery in Penza, round 4 :  0/2 hits
                        Russians roll dice for 1 Artillery and 1 Infantry in Penza, round 4 :  1/2 hits
                        1 ArmoredCar owned by the Germans lost in Penza
                    1 Artillery retreated to Saratov
                    Russians win with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 3 ArmoredCars and 2 Infantrys
                    Casualties for Russians: 3 Infantrys
                Battle in 55 Sea Zone
                    Germans attack with 1 Destroyer
                    French defend with 2 Destroyers
                        Germans roll dice for 1 Destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 2 Destroyers in 55 Sea Zone, round 2 :  1/2 hits
                        1 Destroyer owned by the Germans lost in 55 Sea Zone
                    French win with 2 Destroyers remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 Destroyer
                Battle in Brittany
                    Germans attack with 1 Bomber and 1 Infantry
                    British defend with 1 Infantry
                        Germans roll dice for 1 Bomber and 1 Infantry in Brittany, round 2 :  0/2 hits
                        French roll dice for 1 Infantry in Brittany, round 2 :  0/1 hits
                        Germans roll dice for 1 Bomber and 1 Infantry in Brittany, round 3 :  0/2 hits
                        French roll dice for 1 Infantry in Brittany, round 3 :  0/1 hits
                        Germans roll dice for 1 Bomber and 1 Infantry in Brittany, round 4 :  2/2 hits
                        French roll dice for 1 Infantry in Brittany, round 4 :  0/1 hits
                        1 Infantry owned by the British lost in Brittany
                    Germans win, taking Brittany from French with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                Battle in Normandy
                    Germans attack with 1 Adv.Fighter and 2 Infantrys
                    British defend with 2 Infantrys; French defend with 1 Factory
                        Germans roll dice for 1 Adv.Fighter and 2 Infantrys in Normandy, round 2 :  2/3 hits
                        French roll dice for 2 Infantrys in Normandy, round 2 :  1/2 hits
                        1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Normandy
                    Germans win, taking Normandy from French with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 Infantry
                    Casualties for British: 2 Infantrys
                Battle in Chimkent
                    Germans attack with 2 ArmoredCars, 2 Stukas and 2 Tanks
                    Russians defend with 2 Infantrys
                        Germans roll dice for 2 ArmoredCars, 2 Stukas and 2 Tanks in Chimkent, round 2 :  1/6 hits
                        Russians roll dice for 2 Infantrys in Chimkent, round 2 :  1/2 hits
                        1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Chimkent
                        Germans roll dice for 1 ArmoredCar, 2 Stukas and 2 Tanks in Chimkent, round 3 :  1/5 hits
                        Russians roll dice for 1 Infantry in Chimkent, round 3 :  0/1 hits
                        1 Infantry owned by the Russians lost in Chimkent
                    Germans win, taking Chimkent from Russians with 1 ArmoredCar, 2 Stukas and 2 Tanks remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 ArmoredCar
                    Casualties for Russians: 2 Infantrys

    Non Combat Move - Germans
                1 Bomber moved from Brittany to Burgundy
                1 Adv.Fighter moved from Normandy to Burgundy
                1 Adv.Fighter moved from Picardy to Burgundy
                2 JetFighters moved from Picardy to Burgundy
                2 Stukas moved from Chimkent to Kuybyshev
                2 Stukas moved from Ufa to Kuybyshev
                1 Fighter moved from Perm to Kuybyshev
                2 Mech.Infs moved from Kuybyshev to Perm
                5 Mot.Infs moved from Kuybyshev to Perm
                2 ArmoredCars moved from Kuybyshev to Perm
                1 Infantry moved from Stalingrad to Rostov
                5 Tanks moved from Rostov to Saratov
                5 ArmoredCars moved from Rostov to Saratov
                2 Elites moved from Rostov to Saratov
                1 AAGun moved from Rostov to Saratov
                1 Elite moved from Kirov to Kuybyshev
                4 HeavyTanks moved from Kuybyshev to Saratov
                3 Tanks moved from Kuybyshev to Saratov
                2 HeavyTanks moved from Arkhangelsk to Perm
                2 HeavyTanks moved from Arkhangelsk to Kuybyshev
                2 Elites moved from Vologda to Kirov
                3 Infantrys moved from Vologda to Kirov
                1 AAGun moved from Vologda to Kirov
                4 Elites moved from S.Karelia to Vologda
                5 Infantrys moved from S.Karelia to Vologda
                4 Mot.Infs moved from Leningrad to Kirov
                2 ArmoredCars moved from Warsaw to Kiev
                2 ArmoredCars moved from Warsaw to Kiev
                1 Infantry moved from Hungary to W.Romania
                2 Tanks moved from Lorraine to Burgundy
                2 Tanks moved from Lorraine to Burgundy
                2 ArmoredCars moved from Lorraine to Burgundy
                1 AAGun moved from Lorraine to Bavaria
                2 Infantrys moved from Paris to Orleanais
                1 Artillery moved from Paris to Orleanais

    Place Units - Germans
                1 Destroyer placed in 24 Sea Zone
                8 Infantrys placed in Paris
                6 Infantrys placed in Hamburg
                1 ArmoredCar, 1 Artillery and 3 Infantrys placed in Stalingrad
                1 ArmoredCar, 1 Artillery and 2 Infantrys placed in Vinnytsia
                3 Infantrys placed in Leningrad
                4 Infantrys placed in Arkhangelsk
                4 Infantrys placed in Warsaw
                1 ArmoredCar, 1 Artillery and 1 Infantry placed in Bavaria
                5 Infantrys placed in Bohemia
                1 ArmoredCar, 1 Artillery and 5 Infantrys placed in Berlin

    Turn Complete - Germans
                Germans collect 119 PUs; end with 119 PUs

    triplea_42272.0_Ger10.tsvg

  • 21 19 18 17 16

    The German DD in the Med bravely fought the two french destroyers but lost.

  • Liaison TripleA 11 10

    I thought this game was resigned?

  • 22 21 20 17 15

    There was a subsequent request to make it through 10 rounds at least, IIRC.

  • Liaison TripleA 11 10

    Well, we made it to 10 rounds? hah

  • Liaison TripleA 11 10

    I should have time to post by tomorrow afternoon; but the allies are finished!

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