@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
OwenToo (Axis) v. Caesar's Gaul (Allies) - Allies bid 8 IPC
-
Scramble in SZ 97?
-
No scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 factory_minors, 4 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Iraq to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
1 fighter moved from Queensland to 49 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Americans win, taking 26 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 95 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 2/4 hits
Italians roll dice for 1 destroyer in 95 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 95 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 5 fighters and 1 tactical_bomber in 49 Sea Zone, round 2 : 4/6 hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 battleships, 3 carriers and 2 cruisers moved from 54 Sea Zone to 26 Sea Zone
5 fighters and 1 tactical_bomber moved from 49 Sea Zone to 26 Sea Zone
2 carriers, 2 fighters, 4 submarines and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
1 battleship and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 11 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Turkey to Greece
1 bomber moved from 95 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 102 Sea ZonePlace Units - Americans
4 transports placed in 10 Sea Zone
2 armour, 1 artillery and 3 infantry placed in Western United States
1 factory_minor placed in Greece
1 factory_minor placed in Turkey
1 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 2 destroyers and 6 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 9x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
1 bomber moved from Iraq to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 destroyer moved from 81 Sea Zone to 97 Sea ZoneCombat - British
Battle in Northern Italy
British converts factory_major into different unitsNon Combat Move - British
2 artilleries moved from Turkey to Greece
1 artillery and 2 infantry moved from Northwest Persia to Turkey
3 infantry moved from Iraq to Turkey
1 mech_infantry moved from Trans-Jordan to Turkey
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 transport moved from 81 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 93 Sea Zone
2 fighters and 1 tactical_bomber moved from Persia to Iraq
3 mech_infantrys moved from Persia to Eastern Persia
1 infantry moved from 97 Sea Zone to Greece
1 battleship moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from 97 Sea Zone to GreecePlace Units - British
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
2 destroyers placed in 106 Sea ZoneTurn Complete - British
British collect 39 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Adding units owned by British to Iraq: 1 bomber
EDIT: Removing units owned by British from Greece: 1 bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Yugoslavia to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 0/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 artillery and 1 mech_infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Tsinghai to Novgorod
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to SpainPlace Units - Italians
1 artillery placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,5,5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3,6,1,3,4,2,3,6,3,2,2,2,4,2,1
Italians collect 2 PUs (11 lost to blockades); end with 2 PUsCombat Hit Differential Summary :
Italians : -0.50
British : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 artillery, 3 fighters and 1 infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern TerritoryCombat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 56 Sea Zone
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Northern Territory
ANZAC attack with 1 artillery, 3 fighters and 2 infantry
Japanese defend with 1 artillery and 3 infantry
ANZAC roll dice for 1 artillery, 3 fighters and 2 infantry in Northern Territory, round 2 : 4/6 hits
Japanese roll dice for 1 artillery and 3 infantry in Northern Territory, round 2 : 2/4 hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Northern Territory
ANZAC win, taking Northern Territory from Japanese with 1 artillery and 3 fighters remaining. Battle score for attacker is 7
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 artillery and 3 infantryNon Combat Move - ANZAC
3 fighters moved from Northern Territory to New South Wales
2 aaGuns, 1 armour and 1 artillery moved from Queensland to New South Wales
1 infantry moved from Queensland to South Australia
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from Turkey to GreecePlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 11 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Turkey to GreeceTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 destroyer, 5 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Ukraine
1 bomber moved from Novgorod to Archangel
1 bomber moved from Novgorod to Belarus
1 bomber moved from Novgorod to Western Ukraine
1 bomber moved from Novgorod to Ukraine
1 bomber moved from Novgorod to Ukraine
1 infantry moved from Spain to Portugal
Germans take Portugal from Americans
1 artillery moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from Norway to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Southern France to Gibraltar
1 fighter moved from Western Germany to Gibraltar
2 fighters and 1 tactical_bomber moved from Southern Italy to Gibraltar
1 tactical_bomber moved from Western Germany to Gibraltar
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
2 armour, 8 artilleries, 16 infantry and 5 mech_infantrys moved from Spain to Gibraltar
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 artillery moved from Eastern Poland to Belarus
1 armour moved from Yugoslavia to Bulgaria
Germans take Bulgaria from British
1 armour moved from Bulgaria to AlbaniaCombat - Germans
Battle in Morocco
Battle in Gibraltar
Germans attack with 2 armour, 9 artilleries, 4 fighters, 17 infantry, 5 mech_infantrys and 2 tactical_bombers
British defend with 2 artilleries, 1 harbour and 5 infantry; French defend with 4 infantry; Americans defend with 4 aaGuns, 4 artilleries, 9 infantry and 2 mech_infantrys
AA fire in Gibraltar : 0/6 hits, 1.00 expected hits
Germans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 2 armour, 9 artilleries, 4 fighters, 17 infantry, 5 mech_infantrys and 2 tactical_bombers in Gibraltar, round 2 : 7/39 hits, 12.50 expected hits
British roll dice for 4 aaGuns, 6 artilleries, 18 infantry and 2 mech_infantrys in Gibraltar, round 2 : 7/26 hits, 8.67 expected hits
4 aaGuns owned by the Americans, 7 infantry owned by the Germans and 3 infantry owned by the Americans lost in Gibraltar
Germans roll dice for 2 armour, 9 artilleries, 4 fighters, 10 infantry, 5 mech_infantrys and 2 tactical_bombers in Gibraltar, round 3 : 12/32 hits, 11.33 expected hits
British roll dice for 6 artilleries, 15 infantry and 2 mech_infantrys in Gibraltar, round 3 : 9/23 hits, 7.67 expected hits
9 infantry owned by the Germans, 6 infantry owned by the Americans, 1 infantry owned by the French and 5 infantry owned by the British lost in Gibraltar
Germans roll dice for 2 armour, 9 artilleries, 4 fighters, 1 infantry, 5 mech_infantrys and 2 tactical_bombers in Gibraltar, round 4 : 9/23 hits, 9.33 expected hits
British roll dice for 6 artilleries, 3 infantry and 2 mech_infantrys in Gibraltar, round 4 : 1/11 hits, 3.67 expected hits
1 infantry owned by the Germans, 4 artilleries owned by the Americans, 3 infantry owned by the French and 2 mech_infantrys owned by the Americans lost in Gibraltar
Germans roll dice for 2 armour, 9 artilleries, 4 fighters, 5 mech_infantrys and 2 tactical_bombers in Gibraltar, round 5 : 8/22 hits, 9.00 expected hits
British roll dice for 2 artilleries in Gibraltar, round 5 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the British and 1 mech_infantry owned by the Germans lost in Gibraltar
Germans win, taking Morocco from French, taking Gibraltar from British with 2 armour, 9 artilleries, 4 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Germans: 17 infantry and 1 mech_infantry
Casualties for Americans: 4 aaGuns, 4 artilleries, 9 infantry and 2 mech_infantrys
Casualties for British: 2 artilleries and 5 infantry
Casualties for French: 4 infantry
Battle in Ukraine
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Ukraine, round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Belarus, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Archangel, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from 112 Sea Zone to Southern Italy
1 carrier and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 armour and 4 mech_infantrys moved from Eastern Poland to Yugoslavia
2 mech_infantrys moved from Germany to Yugoslavia
4 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
1 mech_infantry moved from Western Germany to Yugoslavia
5 artilleries moved from Yugoslavia to Albania
1 armour moved from Western Germany to Yugoslavia
3 infantry moved from Southern France to Spain
2 artilleries moved from Southern France to Spain
1 aaGun moved from Southern France to Spain
1 fighter moved from Gibraltar to 91 Sea Zone
2 tactical_bombers moved from Gibraltar to Spain
3 fighters moved from Gibraltar to Spain
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 mech_infantry moved from Novgorod to Eastern Poland
1 infantry moved from Yugoslavia to Bulgaria
18 infantry moved from Yugoslavia to Albania
1 bomber moved from Ukraine to Albania
1 bomber moved from Ukraine to Yugoslavia
1 bomber moved from Western Ukraine to Yugoslavia
1 bomber moved from Archangel to Belarus
2 bombers moved from Belarus to Western GermanyPlace Units - Germans
3 armour placed in Yugoslavia
1 artillery and 2 infantry placed in Novgorod
2 tactical_bombers placed in Western Germany
3 infantry placed in Germany
1 destroyer placed in 92 Sea Zone
2 transports placed in 91 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,5,2,3,1,5,4,5,4,6,6,1,3,3,4,3
Germans collect 55 PUs (4 lost to blockades); end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Germans : -6.83
AA fire in Gibraltar : : -1.00
British : -2.67
Russians : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
2 infantry moved from Bryansk to Western Ukraine
8 artilleries and 8 infantry moved from Bryansk to Belarus
1 infantry moved from Urals to Timguska
2 artilleries moved from Novosibirsk to Timguska
1 infantry moved from Novosibirsk to TimguskaCombat - Russians
Battle in Belarus
Russians attack with 8 artilleries and 8 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 8 artilleries and 8 infantry in Belarus, round 2 : 4/16 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 2/2 hits
1 infantry owned by the Germans, 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 8 artilleries and 6 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 0/3 hits
Germans roll dice for 1 artillery in Archangel, round 3 : 1/1 hits
1 mech_infantry owned by the Russians lost in Archangel
retreated to Archangel
Germans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits
2 infantry owned by the Russians lost in Western Ukraine
retreated to Western Ukraine
Germans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Timguska
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 armour; Japanese defend with 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Timguska, round 2 : 3/4 hits
Germans roll dice for 1 armour and 1 infantry in Timguska, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 armour owned by the Germans and 2 infantry owned by the Russians lost in Timguska
Russians win, taking Timguska from Germans with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Smolensk to Belarus
1 aaGun moved from Russia to Bryansk
4 artilleries and 21 infantry moved from Bryansk to Belarus
1 artillery moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
2 armour and 1 mech_infantry moved from Bryansk to Belarus
1 armour and 2 mech_infantrys moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Caucasus to KazakhstanPlace Units - Russians
5 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 carriers, 1 destroyer, 9 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
1 infantry moved from Western Australia to South Australia
2 armour moved from Western Australia to Northern Territory
1 cruiser moved from 55 Sea Zone to 54 Sea Zone
1 battleship moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 11 Sea Zone
1 carrier moved from 33 Sea Zone to 30 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Philippines to South Australia
1 bomber moved from Philippines to Northern Territory
1 bomber moved from Philippines to 56 Sea Zone
1 fighter moved from 55 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
1 fighter moved from 55 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 55 Sea Zone
1 artillery moved from 55 Sea Zone to Northern Territory
2 infantry moved from 55 Sea Zone to Northern Territory
1 mech_infantry moved from 55 Sea Zone to Northern Territory
1 battleship moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
2 carriers moved from 55 Sea Zone to 54 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to South Australia
1 fighter moved from 55 Sea Zone to Northern Territory
1 fighter moved from 55 Sea Zone to 56 Sea ZoneCombat - Japanese
Battle in 11 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 artillery, 1 infantry and 1 transport
1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 11 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 1 artillery, 1 infantry and 1 transport
Battle in Aleutian Islands
Battle in Alaska
Battle in 54 Sea Zone
Japanese attack with 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking Aleutian Islands from Americans, taking Alaska from Americans, taking 54 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 56 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 56 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Northern Territory
Japanese attack with 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 battleship in Northern Territory, round 2 : 1/1 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery in Northern Territory, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Northern Territory
Japanese win, taking Northern Territory from ANZAC with 2 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in South Australia
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in South Australia, round 2 : 1/4 hits, 2.00 expected hits
ANZAC roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in South Australia
Japanese win, taking South Australia from ANZAC with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in QueenslandNon Combat Move - Japanese
1 bomber moved from Northern Territory to New Guinea
1 tactical_bomber moved from South Australia to 55 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
1 fighter moved from South Australia to Western Australia
1 bomber moved from 56 Sea Zone to New Guinea
1 bomber moved from South Australia to Western Australia
2 fighters moved from 56 Sea Zone to Western Australia
1 fighter moved from Northern Territory to Western Australia
1 fighter moved from Philippines to Western Australia
1 fighter moved from Philippines to Kwangsi
1 bomber moved from Japan to Kwangsi
4 armour and 4 mech_infantrys moved from Hopei to Tsinghai
1 armour moved from Hopei to Tsinghai
1 artillery moved from Hopei to Suiyuyan
1 infantry moved from Yenisey to Yakut S.S.R.
1 infantry moved from Evenkiyskiy to Yenisey
1 artillery moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from Shan State to Szechwan
1 infantry moved from Siam to Shan State
1 transport moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 11 Sea Zone to 30 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 fighter and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea ZonePlace Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
4 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,5,1,1,2,4,5,6,1,2,4,4,2,3,1,6,6,5,4,2,1,5,3,4,1,6,2,2,5,1,5,1,5,5,6,4,1,1,5,6
Japanese collect 77 PUs (1 lost to blockades); end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
ANZAC : -0.17
Japanese : 0.33 -
I’m sorry, I’ve been swamped with work the last few days.
I hope to get some time to do my turn tomorrow, but if I don’t I should be able to do it Monday or Tuesday nights.
-
No worries, I am leaving on a 12 day cruise today and will be very slow with my own moves for the rest of the month (Vacation). I will have internet on my cruise, so I should be able to do some moves, but definitely won’t be as fast as normal.
Cheers! Roger
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 aaGuns, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Greece to Bulgaria
1 bomber moved from Greece to Bulgaria
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Bulgaria
2 armour, 2 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
2 armour, 2 artilleries, 3 infantry and 4 transports moved from 10 Sea Zone to 26 Sea Zone
2 armour, 2 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 2 Sea Zone
1 fighter moved from Western United States to 8 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
6 fighters and 2 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from Western United States to Hawaiian IslandsCombat - Americans
Battle in 2 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 8 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Bulgaria
Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Bulgaria
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 30 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 carrier and 1 fighter
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 fighter in 30 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier in 30 Sea Zone, round 2 : 0/1 hits
1 fighter owned by the Japanese lost in 30 Sea Zone
Americans roll dice for 1 submarine in 30 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 carrier in 30 Sea Zone, round 3 : 0/1 hits
1 carrier owned by the Japanese lost in 30 Sea Zone
Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 26
Casualties for Japanese: 1 carrier and 1 fighter
Battle in Hawaiian Islands
Americans attack with 2 armour, 2 artilleries, 8 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 airfield, 2 artilleries, 1 harbour and 7 infantry
AA fire in Hawaiian Islands : 0/3 hits
Americans roll dice for 3 battleships and 2 cruisers in Hawaiian Islands, round 2 : 1/5 hits
Americans roll dice for 2 armour, 2 artilleries, 8 fighters, 3 infantry and 2 tactical_bombers in Hawaiian Islands, round 2 : 9/17 hits
Japanese roll dice for 1 aaGun, 2 artilleries and 7 infantry in Hawaiian Islands, round 2 : 4/9 hits
7 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 artillery owned by the Americans, 1 aaGun owned by the Japanese and 3 infantry owned by the Americans lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 2 armour, 1 artillery, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Americans: 1 artillery and 3 infantry
Casualties for Japanese: 1 aaGun, 2 artilleries and 7 infantryNon Combat Move - Americans
1 fighter moved from 8 Sea Zone to British Columbia
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 102 Sea Zone to 101 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Bulgaria to Greece
5 fighters moved from Hawaiian Islands to 26 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone
1 infantry moved from Central United States to Western United States
2 fighters moved from Hawaiian Islands to Wake Island
1 fighter moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
1 artillery placed in Western United States
2 aaGuns and 1 infantry placed in Greece
1 artillery and 2 infantry placed in Turkey
2 fighters placed in Eastern United States
1 carrier and 1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
British repair damage of 7x factory_major; Remaining resources: 38 PUs;
British buy 1 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 artillery and 2 infantry moved from Turkey to Greece
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
1 armour, 2 artilleries and 24 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 armour, 2 artilleries and 24 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour, 2 artilleries and 24 infantry in Burma, round 2 : 6/27 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour, 2 artilleries and 24 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
3 aaGuns moved from India to Burma
1 artillery, 5 infantry and 1 mech_infantry moved from Turkey to Greece
1 armour and 1 mech_infantry moved from Egypt to Syria
3 mech_infantrys moved from Iraq to Turkey
3 mech_infantrys moved from Turkey to Greece
3 mech_infantrys moved from Persia to Turkey
3 armour and 7 mech_infantrys moved from Eastern Persia to Iraq
1 bomber, 4 fighters and 2 tactical_bombers moved from Iraq to Greece
1 fighter moved from 97 Sea Zone to Greece
2 destroyers moved from 106 Sea Zone to 101 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea ZonePlace Units - British
8 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in IraqTurn Complete - British
British collect 35 PUs; end with 35 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Some Units in India change ownership: 1 infantry -
Take your time on moves, no rush at all.
Enjoy the cruise!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
Non Combat Move - Italians
2 fighters moved from Novgorod to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 mech_infantry moved from Southern Italy to Yugoslavia
4 infantry moved from Southern France to SpainTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,4,5,3,1,5,5,1,6,5,1,5,1
Italians collect 5 PUs (8 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Fiji
2 fighters moved from New South Wales to FijiPlace Units - ANZAC
1 aaGun and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 5 PUs; end with 5 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from 97 Sea Zone to GreeceTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
2 bombers moved from Yugoslavia to 97 Sea Zone
1 bomber moved from Albania to 97 Sea Zone
3 fighters and 2 tactical_bombers moved from Spain to 97 Sea Zone
2 bombers moved from Western Germany to 97 Sea Zone
2 tactical_bombers moved from Western Germany to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 artillery moved from Archangel to Vologda
Germans take Vologda from Russians
2 armour moved from Tsinghai to Kazakhstan
1 infantry moved from Morocco to Algeria
Germans take Algeria from French
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Portugal to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Gibraltar to 92 Sea Zone
1 infantry moved from Spain to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
1 armour moved from 92 Sea Zone to Algeria
1 armour moved from Yugoslavia to Bulgaria
Germans take Bulgaria from British
1 armour moved from Bulgaria to Albania
2 infantry moved from Spain to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone
2 infantry moved from 89 Sea Zone to West Indies
1 infantry moved from Spain to 91 Sea Zone
1 armour moved from 82 Sea Zone to Nigeria
1 infantry moved from 82 Sea Zone to Nigeria
1 infantry moved from Spain to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
2 infantry moved from 85 Sea Zone to BrazilCombat - Germans
Battle in West Indies
Battle in Brazil
Battle in Nigeria
Battle in 97 Sea Zone
Germans attack with 5 bombers, 1 destroyer, 5 fighters and 4 tactical_bombers
British defend with 1 cruiser, 2 destroyers, 2 submarines and 4 transports; Americans defend with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers and 6 transports
Germans roll dice for 5 bombers, 1 destroyer, 5 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 10/15 hits, 8.83 expected hits
Units damaged: 2 carriers owned by the Americans and 2 battleships owned by the Americans
Americans roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 5 destroyers and 10 transports in 97 Sea Zone, round 2 : 7/11 hits, 4.67 expected hits
1 destroyer owned by the Germans, 1 destroyer owned by the British, 3 destroyers owned by the Americans, 4 fighters owned by the Germans, 2 tactical_bombers owned by the Germans and 2 submarines owned by the British lost in 97 Sea Zone
Germans roll dice for 5 bombers, 1 fighter and 2 tactical_bombers in 97 Sea Zone, round 3 : 7/8 hits, 5.00 expected hits
Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 10 transports in 97 Sea Zone, round 3 : 3/7 hits, 3.33 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans, 2 carriers owned by the Americans, 2 tactical_bombers owned by the Germans and 2 battleships owned by the Americans lost in 97 Sea Zone
4 transports owned by the British and 6 transports owned by the Americans lost in 97 Sea Zone
Germans win, taking West Indies from Americans, taking Brazil from Americans, taking Nigeria from British with 5 bombers remaining. Battle score for attacker is 116
Casualties for Germans: 1 destroyer, 5 fighters and 4 tactical_bombers
Casualties for Americans: 2 battleships, 2 carriers, 1 cruiser, 3 destroyers and 6 transports
Casualties for British: 1 cruiser, 2 destroyers, 2 submarines and 4 transports
Battle in Kazakhstan
Germans attack with 2 armour
Russians defend with 1 infantry
Germans roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
5 bombers moved from 97 Sea Zone to Southern Italy
1 aaGun moved from Yugoslavia to Albania
1 artillery moved from Novgorod to Karelia
2 infantry moved from Novgorod to Karelia
1 artillery moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Eastern Poland to Poland
3 infantry moved from Germany to Poland
3 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 85 Sea Zone
1 infantry moved from 85 Sea Zone to Argentina
Germans take Argentina from Neutral_True
4 mech_infantrys moved from Gibraltar to Southern France
1 infantry moved from Western Germany to Greater Southern Germany
1 fighter moved from 91 Sea Zone to Spain
9 artilleries moved from Gibraltar to Spain
4 infantry moved from Spain to Southern France
2 artilleries moved from Spain to Southern France
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Eastern Poland to Greater Southern Germany
5 artilleries moved from Eastern Poland to Poland
3 aaGuns moved from Eastern Poland to Poland
1 aaGun moved from Eastern Poland to Poland
19 infantry moved from Eastern Poland to Poland
6 infantry moved from Eastern Poland to Poland
12 mech_infantrys moved from Yugoslavia to Albania
4 armour moved from Yugoslavia to AlbaniaPlace Units - Germans
1 bomber and 1 fighter placed in Spain
1 transport placed in 92 Sea Zone
1 artillery and 2 infantry placed in Yugoslavia
1 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 68 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Germans : 3.17
Americans : 1.67
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Timguska to Yenisey
1 artillery and 1 infantry moved from Novosibirsk to Kazakhstan
1 mech_infantry moved from Novosibirsk to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 mech_infantry moved from Bryansk to Vologda
1 mech_infantry moved from Belarus to Archangel
Russians take Archangel from Germans
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 armour moved from Novosibirsk to Yenisey
1 artillery moved from Novosibirsk to Kazakhstan
1 fighter and 1 tactical_bomber moved from Bryansk to Kazakhstan
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
1 armour moved from Belarus to UkraineCombat - Russians
Battle in Vologda
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits
Germans roll dice for 1 artillery in Vologda, round 2 : 1/1 hits
1 mech_infantry owned by the Russians lost in Vologda
retreated to Vologda
Germans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 armour
Russians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/5 hits
Germans roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits
1 armour owned by the Germans and 1 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Kazakhstan, round 3 : 1/4 hits
Germans roll dice for 1 armour in Kazakhstan, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 armour
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine
Russians attack with 2 armour and 1 mech_infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 2 armour and 1 mech_infantry in Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
Russians roll dice for 2 armour and 1 mech_infantry in Ukraine, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Yenisey
Russians attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Yenisey, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Yenisey, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits
Russians roll dice for 1 armour, 1 artillery and 1 infantry in Yenisey, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Yenisey, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 artillery moved from Timguska to Novosibirsk
1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 aaGun moved from Bryansk to Russia
1 aaGun moved from Belarus to Novgorod
2 artilleries and 1 infantry moved from Belarus to Novgorod
1 armour moved from Belarus to Novgorod
1 mech_infantry moved from Bryansk to Russia
1 artillery and 1 infantry moved from Belarus to Novgorod
1 artillery and 1 infantry moved from Russia to Samara
4 artilleries and 2 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery and 1 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 destroyers, 2 fighters, 3 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 bomber moved from Kwangsi to India
1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 62 Sea Zone
1 artillery moved from 62 Sea Zone to New South Wales
1 infantry moved from 62 Sea Zone to New South Wales
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
2 armour moved from Northern Territory to New South Wales
1 mech_infantry moved from Northern Territory to New South Wales
1 infantry moved from Queensland to New South Wales
1 infantry moved from South Australia to New South Wales
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 62 Sea Zone
1 artillery moved from 62 Sea Zone to New South Wales
1 infantry moved from 62 Sea Zone to New South Wales
1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 30 Sea Zone
2 tactical_bombers moved from 55 Sea Zone to New South Wales
2 fighters moved from Western Australia to New South Wales
1 battleship moved from 54 Sea Zone to 62 Sea Zone
1 carrier moved from 54 Sea Zone to 62 Sea Zone
1 bomber moved from New Guinea to New South Wales
1 bomber moved from New Guinea to New South Wales
2 fighters moved from Western Australia to New South Wales
1 bomber moved from Western Australia to New South WalesCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in New Zealand
Battle in 30 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 30 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 30 Sea Zone
Japanese win, taking New Zealand from ANZAC with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in New South Wales
Japanese attack with 2 armour, 2 artilleries, 3 bombers, 4 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
ANZAC defend with 3 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
AA fire in New South Wales : 0/9 hits, 1.50 expected hits
Japanese roll dice for 1 battleship in New South Wales, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 2 armour, 2 artilleries, 3 bombers, 4 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in New South Wales, round 2 : 7/18 hits, 8.17 expected hits
ANZAC roll dice for 3 aaGuns, 1 armour, 1 artillery and 5 infantry in New South Wales, round 2 : 2/7 hits, 2.50 expected hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 4 infantry owned by the ANZAC and 3 aaGuns owned by the ANZAC lost in New South Wales
Japanese roll dice for 2 armour, 2 artilleries, 3 bombers, 4 fighters, 3 infantry and 2 tactical_bombers in New South Wales, round 3 : 7/16 hits, 7.83 expected hits
ANZAC roll dice for 1 armour, 1 artillery and 1 infantry in New South Wales, round 3 : 0/3 hits, 1.17 expected hits
1 armour owned by the ANZAC, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in New South Wales
Japanese captures 5PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 2 armour, 2 artilleries, 3 bombers, 4 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for ANZAC: 3 aaGuns, 1 armour, 1 artillery and 5 infantryNon Combat Move - Japanese
1 carrier moved from 55 Sea Zone to 63 Sea Zone
2 fighters moved from New South Wales to 63 Sea Zone
1 tactical_bomber moved from New South Wales to 62 Sea Zone
1 destroyer moved from 55 Sea Zone to 63 Sea Zone
1 carrier moved from 55 Sea Zone to 37 Sea Zone
1 battleship moved from 55 Sea Zone to 37 Sea Zone
2 transports moved from 55 Sea Zone to 37 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 artillery moved from Suiyuyan to Shensi
5 armour and 4 mech_infantrys moved from Tsinghai to Shensi
2 mech_infantrys moved from Szechwan to Shensi
1 aaGun moved from Yunnan to French Indo China
1 artillery moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 infantry moved from French Indo China to Siam
1 artillery moved from French Indo China to Siam
1 infantry moved from French Indo China to Siam
1 bomber moved from India to Kwangsi
1 fighter moved from Western Australia to 37 Sea Zone
1 destroyer moved from 56 Sea Zone to 37 Sea Zone
3 bombers moved from New South Wales to Queensland
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 mech_infantry moved from Shantung to Manchuria
1 infantry moved from Yakut S.S.R. to Buryatia
1 artillery and 1 infantry moved from Shantung to Anhwe
2 fighters moved from New South Wales to Queensland
1 tactical_bomber moved from New South Wales to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 54 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 6 Sea Zone to BuryatiaPlace Units - Japanese
2 destroyers, 1 fighter, 1 submarine and 1 transport placed in 6 Sea Zone
1 fighter placed in Japan
1 armour and 2 mech_infantrys placed in Shantung
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
Japanese undo move 4.
1 transport placed in 37 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 78 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
Americans : -0.50
ANZAC : -1.67
AA fire in New South Wales : : -1.50
AA fire in India : : -0.17
Japanese : -2.50 -
Bump #1
-
Hey,
I’m sorry.
I should have time to get my turn done tonight.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 1 battleship, 9 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Eastern United States to 89 Sea Zone
1 armour moved from Greece to Bulgaria
Americans take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
2 fighters moved from Wake Island to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from 26 Sea Zone to 30 Sea Zone
1 destroyer moved from 26 Sea Zone to 30 Sea ZoneCombat - Americans
Battle in 89 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 89 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 30 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 30 Sea Zone, round 2 : 4/8 hits
Japanese roll dice for 1 submarine in 30 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 30 Sea Zone
Americans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 16 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
5 fighters and 2 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 2 Sea Zone to 10 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from 89 Sea Zone to Eastern United StatesPlace Units - Americans
3 infantry placed in Greece
3 infantry placed in Turkey
1 battleship and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 1 armour and 7 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Combat - British
Non Combat Move - British
4 armour and 4 mech_infantrys moved from Iraq to Eastern Persia
1 armour and 1 mech_infantry moved from Syria to Turkey
5 mech_infantrys moved from Iraq to Turkey
3 aaGuns, 1 armour, 2 artilleries and 24 infantry moved from Burma to IndiaPlace Units - British
Turning on Edit Mode
EDIT: Adding units owned by British to Iraq: 1 bomber
EDIT: Removing units owned by British from Greece: 1 bomber
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Union of South Africa
3 mech_infantrys placed in Iraq
2 mech_infantrys placed in PersiaTurn Complete - British
British collect 33 PUs; end with 34 PUsPlace Units - UK_Pacific
1 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 bomber
EDIT: Adding units owned by British to Greece: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
Some Units in India change ownership: 1 infantry