18L MrRoboto (Axis) vs Odonis(Allies) BM3

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from 33 Sea Zone to 45 Sea Zone
                1 destroyer moved from 33 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 45 Sea Zone to 54 Sea Zone
                1 carrier moved from 33 Sea Zone to 54 Sea Zone
                2 fighters moved from Caroline Islands to Queensland
                1 transport moved from 63 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                2 destroyers placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French
                1 fighter moved from Gibraltar to 99 Sea Zone

    Combat - French
                Battle in 99 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    French win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French
                1 fighter moved from 99 Sea Zone to Cyprus

    Turn Complete - French

    triplea_42315_Fre15.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 5 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                2 infantry moved from Western Ukraine to Bryansk
                2 bombers moved from Novgorod to Bryansk
                1 mech_infantry moved from Western Ukraine to Rostov
                      Germans take Rostov from Russians
                1 submarine moved from 112 Sea Zone to 104 Sea Zone
                4 submarines moved from 109 Sea Zone to 104 Sea Zone
                5 submarines moved from 104 Sea Zone to 91 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 carriers, 1 destroyer, 3 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to Scotland

    Combat - Germans
                Battle in Scotland
                Battle in Bryansk
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 2 : 0/4 hits, 1,67 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 3 : 2/4 hits, 1,67 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Scotland from British, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 5 submarines
                    Americans defend with 3 carriers, 3 fighters and 7 transports
                        Germans roll dice for 5 submarines in 91 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 3 carriers and 7 transports in 91 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 4 submarines in 91 Sea Zone, round 3 : 0/4 hits, 1,33 expected hits
                        Americans roll dice for 3 carriers and 7 transports in 91 Sea Zone, round 3 : 2/3 hits, 1,00 expected hits
                        2 submarines owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 4 : 2/2 hits, 0,67 expected hits
                    Units damaged: 2 carriers owned by the Americans
                        Americans roll dice for 3 carriers and 7 transports in 91 Sea Zone, round 4 : 0/3 hits, 1,00 expected hits
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 5 : 0/2 hits, 0,67 expected hits
                        Americans roll dice for 3 carriers and 7 transports in 91 Sea Zone, round 5 : 1/3 hits, 1,00 expected hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 6 : 1/1 hits, 0,33 expected hits
                        1 carrier owned by the Americans lost in 91 Sea Zone
                        Americans roll dice for 2 carriers and 7 transports in 91 Sea Zone, round 6 : 0/2 hits, 0,67 expected hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits
                        1 carrier owned by the Americans lost in 91 Sea Zone
                        Americans roll dice for 1 carrier and 7 transports in 91 Sea Zone, round 7 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 carrier and 7 transports in 91 Sea Zone, round 8 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 9 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 carrier and 7 transports in 91 Sea Zone, round 9 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 10 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 carrier and 7 transports in 91 Sea Zone, round 10 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 11 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 carrier and 7 transports in 91 Sea Zone, round 11 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 12 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 carrier and 7 transports in 91 Sea Zone, round 12 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 13 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 carrier and 7 transports in 91 Sea Zone, round 13 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 14 : 1/1 hits, 0,33 expected hits
                        1 carrier owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 15 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 16 : 1/1 hits, 0,33 expected hits
                        1 transport owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 17 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 18 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 19 : 1/1 hits, 0,33 expected hits
                        1 transport owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 20 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 21 : 1/1 hits, 0,33 expected hits
                        1 transport owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 22 : 1/1 hits, 0,33 expected hits
                        1 transport owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 23 : 1/1 hits, 0,33 expected hits
                        1 transport owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 24 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 25 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 26 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 27 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 28 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 29 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 30 : 1/1 hits, 0,33 expected hits
                        1 transport owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 31 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 32 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 33 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 34 : 1/1 hits, 0,33 expected hits
                        1 transport owned by the Americans lost in 91 Sea Zone
                    1 submarine owned by the Germans Submerged
                    Americans win with 3 fighters remaining. Battle score for attacker is 73
                    Casualties for Germans: 4 submarines
                    Casualties for Americans: 3 carriers and 7 transports
                    3 fighters owned by the Americans forced to land in Gibraltar

    Non Combat Move - Germans
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                3 infantry moved from Novgorod to Belarus
                2 bombers moved from Bryansk to Novgorod
                30 armour and 9 mech_infantrys moved from Western Ukraine to Rostov
                8 artilleries and 10 infantry moved from Western Ukraine to Ukraine
                11 armour and 10 mech_infantrys moved from Eastern Poland to Ukraine
                3 armour moved from Germany to Eastern Poland

    Place Units - Germans
                3 submarines placed in 110 Sea Zone
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Western Ukraine
                3 armour and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    Combat Hit Differential Summary :

    Germans : -2,33
        Americans : -3,00
        Russians : -0,67

    triplea_42315_Ger16.tsvg

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Urals to Vologda
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Bryansk, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Bryansk, round 3 :  3/4 hits
                        Germans roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Vologda
                    Russians attack with 1 armour and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour and 1 infantry in Vologda, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        Russians roll dice for 1 armour and 1 infantry in Vologda, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        Russians roll dice for 1 armour and 1 infantry in Vologda, round 4 :  2/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 armour moved from Samara to Russia
                2 fighters moved from Bryansk to Russia
                1 fighter moved from Smolensk to Russia

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs

    triplea_42315_Rus16.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Combat Move - Japanese
                1 mech_infantry moved from Amur to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 artillery, 1 infantry and 1 mech_infantry moved from Timguska to Novosibirsk
                1 artillery moved from Kansu to Novosibirsk
                1 submarine moved from 35 Sea Zone to 34 Sea Zone
                1 submarine moved from 55 Sea Zone to 45 Sea Zone
                1 submarine moved from 35 Sea Zone to 21 Sea Zone
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Battle in Novosibirsk
                    Japanese attack with 2 artilleries, 1 infantry and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 1/4 hits, 1,33 expected hits
                        Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in 20 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 20 Sea Zone
                    Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 21 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                2 artilleries, 6 infantry and 2 marines moved from Philippines to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 17 Sea Zone
                2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 17 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 17 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 17 Sea Zone
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Korea
                2 fighters and 1 tactical_bomber moved from Burma to Kiangsu
                3 armour moved from Kwangtung to Kiangsu
                3 armour and 2 mech_infantrys moved from Amur to Korea
                3 armour moved from Manchuria to Chahar
                1 destroyer moved from 44 Sea Zone to 41 Sea Zone
                1 destroyer moved from 35 Sea Zone to 38 Sea Zone
                2 artilleries, 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 6 infantry, 2 marines, 2 submarines and 4 transports moved from 35 Sea Zone to 17 Sea Zone
                3 armour moved from French Indo China to Malaya
                1 infantry moved from Szechwan to Sikang
                1 infantry moved from Yunnan to Szechwan
                1 bomber moved from Burma to Kiangsu
                1 infantry moved from Shan State to Yunnan
                1 aaGun, 18 armour, 11 artilleries and 13 mech_infantrys moved from Burma to Shan State
                2 mech_infantrys moved from Shan State to Malaya
                1 infantry moved from Yenisey to Timguska
                1 infantry moved from Olgiy to Timguska

    Turn Complete - Japanese

    Combat Hit Differential Summary :

    Americans : 0,00
        ANZAC : -0,33
        Russians : 0,67
        Japanese : 2,67

    triplea_42315_Jap16.tsvg

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Americans
                Americans repair damage of 6x factory_minor; Remaining resources: 171 PUs;
                Americans buy 2 artilleries, 3 bombers, 2 carriers, 4 destroyers, 4 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 fighters moved from Gibraltar to Scotland
                3 fighters moved from Gibraltar to Scotland

    Combat - Americans
                Battle in Scotland
                    Americans attack with 8 fighters
                    Germans defend with 1 airfield and 2 infantry
                        Americans roll dice for 8 fighters in Scotland, round 2 :  5/8 hits
                        Germans roll dice for 2 infantry in Scotland, round 2 :  1/2 hits
                        2 infantry owned by the Germans and 1 fighter owned by the Americans lost in Scotland
                    Americans win with 7 fighters remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                7 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
                2 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from Hawaiian Islands to Japan
                2 fighters moved from Western United States to 6 Sea Zone
                2 fighters moved from Queensland to 26 Sea Zone
                2 carriers and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
                2 transports moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
                5 artilleries and 2 infantry moved from Morocco to Algeria
                7 fighters moved from Scotland to United Kingdom

    Place Units - Americans
                3 fighters placed in Japan
                2 transports placed in 10 Sea Zone
                2 artilleries and 1 infantry placed in Western United States
                2 carriers and 2 destroyers placed in 10 Sea Zone
                1 bomber placed in Western United States
                2 bombers placed in Eastern United States
                2 destroyers and 1 submarine placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                Americans undo move 8.
                1 fighter placed in Central United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs

    triplea_42315_Ame16.tsvg

  • 20 19 18 15 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Americans
                Americans repair damage of 6x factory_minor; Remaining resources: 171 PUs;
                Americans buy 2 artilleries, 3 bombers, 2 carriers, 4 destroyers, 4 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                5 fighters moved from Gibraltar to Scotland
                3 fighters moved from Gibraltar to Scotland

    Combat - Americans
                Battle in Scotland
                    Americans attack with 8 fighters
                    Germans defend with 1 airfield and 2 infantry
                        Americans roll dice for 8 fighters in Scotland, round 2 :  5/8 hits
                        Germans roll dice for 2 infantry in Scotland, round 2 :  1/2 hits
                        2 infantry owned by the Germans and 1 fighter owned by the Americans lost in Scotland
                    Americans win with 7 fighters remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                7 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
                2 destroyers and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from Hawaiian Islands to Japan
                2 fighters moved from Western United States to 6 Sea Zone
                2 fighters moved from Queensland to 26 Sea Zone
                2 carriers and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
                2 transports moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone
                5 artilleries and 2 infantry moved from Morocco to Algeria
                7 fighters moved from Scotland to United Kingdom

    Place Units - Americans
                3 fighters placed in Japan
                2 transports placed in 10 Sea Zone
                2 artilleries and 1 infantry placed in Western United States
                2 carriers and 2 destroyers placed in 10 Sea Zone
                1 bomber placed in Western United States
                2 bombers placed in Eastern United States
                2 destroyers and 1 submarine placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                Americans undo move 8.
                1 fighter placed in Central United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Purchase Units - British
                British buy 2 artilleries, 1 destroyer, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from United Kingdom to Scotland
                      British take Scotland from Germans
                2 mech_infantrys moved from Eastern Persia to Kazakhstan
                1 bomber moved from Russia to Kazakhstan
                2 mech_infantrys moved from Russia to Kazakhstan
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                2 fighters and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
                1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 infantry moved from West India to 79 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from 39 Sea Zone to 38 Sea Zone
                1 cruiser moved from 39 Sea Zone to 38 Sea Zone
                1 destroyer moved from 39 Sea Zone to 38 Sea Zone

    Combat - British
                Battle in 38 Sea Zone
                    British attack with 1 cruiser, 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 38 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 38 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 38 Sea Zone
                    British win with 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 41 Sea Zone
                    British attack with 2 fighters, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 destroyer
                        British roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 41 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 41 Sea Zone
                    British win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Sumatra
                Battle in Kazakhstan
                    British attack with 1 bomber and 4 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 1 bomber and 4 mech_infantrys in Kazakhstan, round 2 :  1/5 hits
                        Japanese roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kazakhstan
                    British win, taking Sumatra from Japanese, taking Kazakhstan from Japanese with 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 bomber moved from Kazakhstan to India
                22 infantry moved from India to Burma
                2 aaGuns, 1 armour, 6 artilleries and 26 mech_infantrys moved from India to Burma
                1 artillery moved from West India to India
                1 mech_infantry moved from Eastern Persia to India
                3 mech_infantrys moved from Iraq to Caucasus
                2 mech_infantrys moved from Iraq to Caucasus
                3 artilleries moved from Persia to Northwest Persia
                3 mech_infantrys moved from Egypt to Iraq
                2 fighters moved from Gibraltar to Egypt
                2 fighters and 1 tactical_bomber moved from 41 Sea Zone to India
                1 fighter moved from 38 Sea Zone to India

    Place Units - British
                1 destroyer placed in 71 Sea Zone
                2 artilleries and 1 infantry placed in Egypt
                3 mech_infantrys placed in Persia
                1 mech_infantry placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,1,5,1,5,5,4,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
                British collect 29 PUs (9 lost to blockades); end with 29 PUs

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 2 mech_infantrys

    triplea_42315_UK_16.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 1 carrier; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from Crete to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Cyprus
                2 fighters moved from Greece to Cyprus
                1 fighter moved from Southern Italy to Cyprus
                1 artillery and 3 infantry moved from Ukraine to Bryansk

    Combat - Italians
                Battle in Cyprus
                    Italians attack with 3 fighters and 2 infantry
                    British defend with 1 infantry; French defend with 1 fighter
                        Italians roll dice for 3 fighters and 2 infantry in Cyprus, round 2 : 2/5 hits, 1,83 expected hits
                        British roll dice for 1 fighter and 1 infantry in Cyprus, round 2 : 0/2 hits, 1,00 expected hits
                        1 fighter owned by the French and 1 infantry owned by the British lost in Cyprus
                    Italians win, taking Cyprus from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 13
                    Casualties for French: 1 fighter
                    Casualties for British: 1 infantry
                Battle in Bryansk
                    Italians attack with 1 artillery and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1,00 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                        Italians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits, 0,83 expected hits
                        Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Normandy Bordeaux to Southern Italy
                1 artillery and 14 infantry moved from Normandy Bordeaux to France
                2 fighters moved from Cyprus to 97 Sea Zone
                1 fighter moved from Cyprus to Greece
                2 aaGuns, 1 artillery and 1 infantry moved from Ukraine to Rostov

    Place Units - Italians
                1 carrier placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Combat Hit Differential Summary :

    Italians : 0,33
        British : -1,00
        Russians : 0,00

    triplea_42315_Ita16.tsvg

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 56 Sea Zone
                2 fighters moved from Queensland to 45 Sea Zone
                1 fighter moved from Queensland to 56 Sea Zone

    Combat - ANZAC
                Battle in Java
                Battle in 56 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 1 fighter in 56 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 fighter in 56 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 56 Sea Zone
                    ANZAC win, taking Java from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 45 Sea Zone to 33 Sea Zone
                1 carrier and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Queensland to 33 Sea Zone
                1 fighter moved from 56 Sea Zone to Northern Territory
                1 fighter moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    triplea_42315_ANZ16.tsvg

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 56 Sea Zone
                2 fighters moved from Queensland to 45 Sea Zone
                1 fighter moved from Queensland to 56 Sea Zone

    Combat - ANZAC
                Battle in Java
                Battle in 56 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 1 fighter in 56 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 fighter in 56 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Japanese lost in 56 Sea Zone
                    ANZAC win, taking Java from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 45 Sea Zone to 33 Sea Zone
                1 carrier and 2 fighters moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Queensland to 33 Sea Zone
                1 fighter moved from 56 Sea Zone to Northern Territory
                1 fighter moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42315_Fre16.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 factory_minor, 5 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Rostov to Tambov
                      Germans take Tambov from Russians
                1 mech_infantry moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                3 infantry moved from Belarus to Smolensk
                2 bombers, 1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
                30 armour and 8 mech_infantrys moved from Rostov to Caucasus

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/7 hits, 3,00 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Caucasus
                    Germans attack with 30 armour and 8 mech_infantrys
                    British defend with 5 mech_infantrys
                        Germans roll dice for 30 armour and 8 mech_infantrys in Caucasus, round 2 : 17/38 hits, 16,33 expected hits
                        Russians roll dice for 5 mech_infantrys in Caucasus, round 2 : 2/5 hits, 1,67 expected hits
                        5 mech_infantrys owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus
                    Germans win, taking Caucasus from Russians with 30 armour and 6 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 5 mech_infantrys

    Non Combat Move - Germans
                11 armour and 10 mech_infantrys moved from Ukraine to Volgograd
                8 artilleries and 10 infantry moved from Ukraine to Rostov
                3 infantry moved from Western Ukraine to Ukraine
                3 armour moved from Eastern Poland to Ukraine
                3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                2 bombers, 1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
                1 infantry moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Novgorod to Belarus
                2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                3 submarines moved from 110 Sea Zone to 109 Sea Zone
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                3 infantry moved from France to Normandy Bordeaux

    Place Units - Germans
                1 factory_minor placed in Rostov
                1 artillery placed in Normandy Bordeaux
                1 submarine and 1 transport placed in 110 Sea Zone
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Western Ukraine
                3 armour and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs

    Combat Hit Differential Summary :

    Germans : -0,33
        Russians : -0,33

    triplea_42315_Ger17.tsvg

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Russians
                Russians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                2 fighters moved from Russia to Archangel
                1 armour moved from Vologda to Novosibirsk
                1 armour moved from Russia to Novosibirsk
                2 mech_infantrys moved from Russia to Novosibirsk
                1 fighter moved from Russia to Novosibirsk

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 2 armour, 1 fighter and 2 mech_infantrys
                    Japanese defend with 2 artilleries and 1 mech_infantry
                        Russians roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Novosibirsk, round 2 :  2/5 hits
                        Japanese roll dice for 2 artilleries and 1 mech_infantry in Novosibirsk, round 2 :  2/3 hits
                        2 mech_infantrys owned by the Russians, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Novosibirsk
                        Russians roll dice for 2 armour and 1 fighter in Novosibirsk, round 3 :  3/3 hits
                        Japanese roll dice for 1 artillery in Novosibirsk, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Russians: 2 mech_infantrys
                    Casualties for Japanese: 2 artilleries and 1 mech_infantry
                Battle in Archangel
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Archangel to Russia
                1 fighter moved from Novosibirsk to Russia
                1 armour and 2 mech_infantrys moved from Russia to Novosibirsk
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                1 artillery, 4 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 8 PUs; end with 8 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 10 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 12 PUs

    triplea_42315_Rus17.tsvg

  • 19 18

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Combat Move - Japanese
                2 artilleries, 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 5 fighters, 6 infantry, 2 marines, 2 submarines, 5 tactical_bombers and 4 transports moved from 17 Sea Zone to 6 Sea Zone
                      Japanese take 17 Sea Zone from Americans
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Korea to Japan
                2 artilleries, 6 infantry and 2 marines moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                2 fighters and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
                1 bomber moved from Kiangsu to 6 Sea Zone
                1 destroyer moved from 17 Sea Zone to 6 Sea Zone

    triplea_42315_Jap17.tsvg

  • 19 18

    Scramble?

  • 20 19 18 15 13

    none thanks!

    Max defence

    Decisive battles

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Combat Move - Japanese
                2 artilleries, 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 5 fighters, 6 infantry, 2 marines, 2 submarines, 5 tactical_bombers and 4 transports moved from 17 Sea Zone to 6 Sea Zone
                      Japanese take 17 Sea Zone from Americans
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Korea to Japan
                2 artilleries, 6 infantry and 2 marines moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                2 fighters and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
                1 bomber moved from Kiangsu to 6 Sea Zone
                1 destroyer moved from 17 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 5 carriers, 2 cruisers, 6 destroyers, 2 fighters, 3 submarines, 1 tactical_bomber and 4 transports
                    Americans defend with 1 battleship, 4 carriers, 4 destroyers, 2 fighters, 4 submarines and 2 transports
                        Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                    Units damaged: 1 battleship owned by the Americans
                        Japanese roll dice for 2 battleships, 1 bomber, 5 carriers, 2 cruisers, 6 destroyers, 2 fighters, 1 tactical_bomber and 4 transports in 6 Sea Zone, round 2 : 5/14 hits, 6,67 expected hits
                    Units damaged: 4 carriers owned by the Americans
                        Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits, 0,67 expected hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 battleship, 4 carriers, 4 destroyers, 2 fighters and 2 transports in 6 Sea Zone, round 2 : 8/11 hits, 4,67 expected hits
                    Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
                        1 submarine owned by the Americans and 2 carriers owned by the Japanese lost in 6 Sea Zone
                        Japanese roll dice for 3 submarines in 6 Sea Zone, round 3 : 0/3 hits, 1,00 expected hits
                        Japanese roll dice for 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 6 destroyers, 2 fighters, 1 tactical_bomber and 4 transports in 6 Sea Zone, round 3 : 6/14 hits, 6,67 expected hits
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 3 : 0/3 hits, 0,50 expected hits
                        Americans roll dice for 1 battleship, 4 carriers, 4 destroyers, 2 fighters and 2 transports in 6 Sea Zone, round 3 : 2/11 hits, 4,67 expected hits
                        3 submarines owned by the Americans, 3 destroyers owned by the Americans and 2 carriers owned by the Japanese lost in 6 Sea Zone
                        Japanese roll dice for 3 submarines in 6 Sea Zone, round 4 : 2/3 hits, 1,00 expected hits
                        Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 2 cruisers, 6 destroyers, 2 fighters, 1 tactical_bomber and 4 transports in 6 Sea Zone, round 4 : 8/14 hits, 6,67 expected hits
                        Americans roll dice for 1 battleship, 4 carriers, 1 destroyer, 2 fighters and 2 transports in 6 Sea Zone, round 4 : 0/8 hits, 3,67 expected hits
                        1 destroyer owned by the Americans, 4 carriers owned by the Americans, 2 fighters owned by the Americans, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 1 bomber, 1 carrier, 2 cruisers, 6 destroyers, 2 fighters, 3 submarines, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is 110
                    Casualties for Japanese: 4 carriers
                    Casualties for Americans: 1 battleship, 4 carriers, 4 destroyers, 2 fighters, 4 submarines and 2 transports
                Battle in Japan
                    Japanese attack with 2 artilleries, 6 fighters, 6 infantry, 2 marines and 6 tactical_bombers
                    Americans defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 11 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                        Japanese roll dice for 2 artilleries, 6 fighters, 6 infantry, 2 marines and 6 tactical_bombers in Japan, round 2 : 10/22 hits, 9,67 expected hits
                        Americans roll dice for 1 armour, 1 artillery, 11 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Japan, round 2 : 12/17 hits, 9,67 expected hits
                        1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 6 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 marine owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 armour owned by the Americans, 4 fighters owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Japan
                        Japanese roll dice for 4 fighters, 1 marine and 5 tactical_bombers in Japan, round 3 : 6/10 hits, 5,50 expected hits
                        Americans roll dice for 7 fighters in Japan, round 3 : 6/7 hits, 4,67 expected hits
                        3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese and 6 fighters owned by the Americans lost in Japan
                        Japanese roll dice for 1 fighter, 1 marine and 2 tactical_bombers in Japan, round 4 : 2/4 hits, 2,00 expected hits
                        Americans roll dice for 1 fighter in Japan, round 4 : 1/1 hits, 0,67 expected hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the Americans lost in Japan
                    Japanese win, taking Japan from Americans with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 artilleries, 5 fighters, 6 infantry, 1 marine and 5 tactical_bombers
                    Casualties for Americans: 1 armour, 1 artillery, 11 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber

    Non Combat Move - Japanese
                1 bomber, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from Japan to Korea
                1 submarine moved from 34 Sea Zone to 35 Sea Zone
                3 armour moved from Yunnan to Shan State
                6 armour and 2 mech_infantrys moved from Malaya to French Indo China
                1 aaGun, 21 armour, 12 artilleries and 11 mech_infantrys moved from Shan State to French Indo China
                1 infantry moved from Timguska to Kansu
                1 infantry moved from Kansu to Shensi
                3 armour and 2 mech_infantrys moved from Korea to Jehol
                3 armour moved from Kiangsu to Kwangsi
                3 armour moved from Chahar to Hunan
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Kweichow to Hunan
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Yunnan to Shan State
                1 mech_infantry moved from Soviet Far East to Amur

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs

    Combat Hit Differential Summary :

    Americans : 0,83
        Japanese : -0,17

    triplea_42315_Jap17.tsvg

  • 19 18

    Man that was exciting. After the first round of the sea battle, I was so damn nervous. And then I rolled below average again! Luckily you missed a lot afterwards so that bad first round didn’t matter as much.

    The land battle was ok although you killed 2-3 planes too much. But I can live with that.

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Eastern United States to 110 Sea Zone
                7 fighters moved from United Kingdom to 110 Sea Zone
                1 bomber moved from Western United States to 110 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 3 bombers and 7 fighters
                    Germans defend with 2 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                    1 submarine owned by the Germans Submerged
                        Americans roll dice for 3 bombers and 7 fighters in 110 Sea Zone, round 2 :  5/10 hits
                        Germans roll dice for 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 2 :  4/7 hits
                        1 destroyer owned by the Germans, 2 carriers owned by the Germans and 4 fighters owned by the Americans lost in 110 Sea Zone
                        Americans roll dice for 3 bombers and 3 fighters in 110 Sea Zone, round 3 :  2/6 hits
                        Germans roll dice for 3 fighters, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 3 :  3/4 hits
                        1 fighter owned by the Germans, 3 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                        Americans roll dice for 3 bombers in 110 Sea Zone, round 4 :  2/3 hits
                        Germans roll dice for 2 fighters and 2 transports in 110 Sea Zone, round 4 :  1/2 hits
                        2 fighters owned by the Germans and 1 bomber owned by the Americans lost in 110 Sea Zone
                        2 transports owned by the Germans lost in 110 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
                    Casualties for Americans: 1 bomber and 7 fighters

    Non Combat Move - Americans
                1 bomber moved from 110 Sea Zone to United Kingdom
                1 bomber moved from 110 Sea Zone to United Kingdom
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                5 artilleries and 2 infantry moved from Algeria to Tunisia
                1 fighter moved from Central United States to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 carriers and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 artillery and 1 infantry placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs

    triplea_42315_Ame17.tsvg

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 bombers moved from Eastern United States to 110 Sea Zone
                7 fighters moved from United Kingdom to 110 Sea Zone
                1 bomber moved from Western United States to 110 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 3 bombers and 7 fighters
                    Germans defend with 2 carriers, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                    1 submarine owned by the Germans Submerged
                        Americans roll dice for 3 bombers and 7 fighters in 110 Sea Zone, round 2 :  5/10 hits
                        Germans roll dice for 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 2 :  4/7 hits
                        1 destroyer owned by the Germans, 2 carriers owned by the Germans and 4 fighters owned by the Americans lost in 110 Sea Zone
                        Americans roll dice for 3 bombers and 3 fighters in 110 Sea Zone, round 3 :  2/6 hits
                        Germans roll dice for 3 fighters, 1 tactical_bomber and 2 transports in 110 Sea Zone, round 3 :  3/4 hits
                        1 fighter owned by the Germans, 3 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                        Americans roll dice for 3 bombers in 110 Sea Zone, round 4 :  2/3 hits
                        Germans roll dice for 2 fighters and 2 transports in 110 Sea Zone, round 4 :  1/2 hits
                        2 fighters owned by the Germans and 1 bomber owned by the Americans lost in 110 Sea Zone
                        2 transports owned by the Germans lost in 110 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
                    Casualties for Americans: 1 bomber and 7 fighters

    Non Combat Move - Americans
                1 bomber moved from 110 Sea Zone to United Kingdom
                1 bomber moved from 110 Sea Zone to United Kingdom
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                5 artilleries and 2 infantry moved from Algeria to Tunisia
                1 fighter moved from Central United States to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 carriers and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 artillery and 1 infantry placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Egypt to 99 Sea Zone
                1 transport moved from 39 Sea Zone to 38 Sea Zone
                2 infantry moved from Burma to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery and 1 infantry moved from Burma to Shan State
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 fighter moved from India to Yunnan
                1 fighter moved from India to Shan State
                1 tactical_bomber moved from India to Shan State
                1 bomber moved from India to Kwangtung

    Combat - British
                Strategic bombing raid in Kwangtung
                        AA fire in Kwangtung :  0/1 hits
                    Bombing raid in Kwangtung rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Kwangtung causes 3 damage total.
                Battle in Borneo
                Battle in 99 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    British win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Malaya
                Battle in Yunnan
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Malaya from Japanese, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 cruiser and 1 destroyer moved from 38 Sea Zone to 37 Sea Zone
                1 battleship and 2 carriers moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from India to 37 Sea Zone
                1 fighter moved from Yunnan to 37 Sea Zone
                3 mech_infantrys moved from Persia to Iraq
                1 fighter moved from 99 Sea Zone to Iraq
                1 fighter moved from Egypt to Iraq
                2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Egypt to Trans-Jordan
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                2 fighters moved from United Kingdom to Gibraltar
                3 mech_infantrys moved from India to Burma
                1 artillery moved from India to Burma
                1 infantry moved from Scotland to United Kingdom
                1 bomber moved from Kwangtung to Burma

    Place Units - British
                1 artillery, 1 infantry and 1 mech_infantry placed in Iraq
                1 fighter placed in Egypt
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3,5,3,4,5,5,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
                British collect 27 PUs (11 lost to blockades); end with 27 PUs

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
                Units Change Ownership
                    Some Units in India change ownership: 2 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    triplea_42315_UK_17.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone

    Non Combat Move - Italians
                2 aaGuns, 1 artillery and 1 infantry moved from Rostov to Volgograd
                1 artillery and 1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Tambov
                1 fighter moved from Greece to Southern Italy
                1 artillery and 4 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 destroyers and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    triplea_42315_Ita17.tsvg

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 destroyer moved from 45 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from 33 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 1 destroyer, 2 fighters and 1 transport
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer, 2 fighters and 1 transport in 35 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 35 Sea Zone
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC lost in Celebes
                        ANZAC roll dice for 1 artillery in Celebes, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Celebes, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Philippines

    Non Combat Move - ANZAC
                2 fighters moved from 35 Sea Zone to 42 Sea Zone
                3 fighters moved from Caroline Islands to 33 Sea Zone
                3 fighters moved from 33 Sea Zone to Queensland
                1 carrier moved from 33 Sea Zone to 42 Sea Zone
                1 destroyer moved from 56 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Northern Territory to Queensland

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    triplea_42315_ANZ17.tsvg

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