Whackamatt (Allies) vs Entek (Axis) Combo 4ish

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    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 4

    Combat Move - Germans
                Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
                Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
                Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
                Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
                Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
                Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
                Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
                Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
                Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
                Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
                Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
                Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
                Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
                Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
                Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
                2 Infantrys moved from Burgundy to Orleanais
                1 Artillery and 2 Infantrys moved from Lorraine to Picardy
                1 Stuka moved from Lorraine to Orleanais
                18 Tanks moved from Paris to Normandy
                5 Infantrys moved from Rhine to Belgium
                1 Artillery moved from Lorraine to Belgium
                2 Transports moved from 24 Sea Zone to 23 Sea Zone
                2 Artillerys and 2 Infantrys moved from Hamburg to 23 Sea Zone
                2 Artillerys, 2 Infantrys and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
                2 Artillerys and 2 Infantrys moved from 24 Sea Zone to Leningrad
                2 Fighters moved from 24 Sea Zone to Leningrad
                2 Artillerys and 1 Infantry moved from Latvia to Leningrad
                2 Tanks moved from Lithuania to Leningrad
                2 Artillerys and 3 Infantrys moved from Hungary to Croatia
                2 Artillerys and 2 Infantrys moved from Lithuania to Minsk
                1 Artillery and 2 Infantrys moved from Brest to Kiev
                1 Infantry moved from Odessa to Donetsk
                1 Artillery moved from Vinnytsia to Donetsk

    Purchase Units - Germans
                Germans buy 2 Artillerys, 1 Carrier, 2 Destroyers, 1 Elite, 2 HeavyTanks, 20 Infantrys, 2 JetFighters, 2 Tanks and 1 Transport; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Picardy
                    Germans attack with 1 Artillery and 2 Infantrys
                    French defend with 1 Bunker
                        Germans roll dice for 1 Artillery and 2 Infantrys in Picardy, round 2 : 3/3 hits, 0.83 expected hits
                        French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0.50 expected hits
                        1 Bunker owned by the French and 1 Infantry owned by the Germans lost in Picardy
                    Germans win, taking Picardy from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 Infantry
                    Casualties for French: 1 Bunker
                Battle in Belgium
                    Germans attack with 1 Artillery and 5 Infantrys
                    Neutral defend with 3 Infantrys
                        Germans roll dice for 1 Artillery and 5 Infantrys in Belgium, round 2 : 0/6 hits, 1.33 expected hits
                        Neutral roll dice for 3 Infantrys in Belgium, round 2 : 0/3 hits, 1.00 expected hits
                        Germans roll dice for 1 Artillery and 5 Infantrys in Belgium, round 3 : 1/6 hits, 1.33 expected hits
                        Neutral roll dice for 3 Infantrys in Belgium, round 3 : 1/3 hits, 1.00 expected hits
                        1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Belgium
                        Germans roll dice for 1 Artillery and 4 Infantrys in Belgium, round 4 : 4/5 hits, 1.17 expected hits
                        Neutral roll dice for 2 Infantrys in Belgium, round 4 : 0/2 hits, 0.67 expected hits
                        2 Infantrys owned by the Neutral lost in Belgium
                    Germans loses 0 PUs for violating Belgiums neutrality.
                    Germans win, taking Belgium from Neutral with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 Infantry
                    Casualties for Neutral: 3 Infantrys
                Battle in Minsk
                    Germans attack with 2 Artillerys and 2 Infantrys
                    Russians defend with 1 Infantry
                        Germans roll dice for 2 Artillerys and 2 Infantrys in Minsk, round 2 : 2/4 hits, 1.33 expected hits
                        Russians roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                    Germans win, taking Minsk from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 1 Infantry
                Battle in Donetsk
                    Germans attack with 1 Artillery and 1 Infantry
                    Russians defend with 1 Artillery
                        Germans roll dice for 1 Artillery and 1 Infantry in Donetsk, round 2 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 1 Artillery in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
                        1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk
                    Germans win, taking Donetsk from Russians with 1 Artillery remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 1 Artillery
                Battle in Leningrad
                    Germans attack with 4 Artillerys, 2 Fighters, 3 Infantrys and 2 Tanks
                    Russians defend with 1 AAGun, 2 Bunkers, 1 Factory, 5 Infantrys and 4 Tanks
                        AA fire in Leningrad : 0/2 hits, 0.33 expected hits
                        Germans roll dice for 1 Battleship in Leningrad, round 2 : 1/1 hits, 0.67 expected hits
                    Units damaged: 1 Bunker owned by the Russians
                        Germans roll dice for 4 Artillerys, 2 Fighters, 3 Infantrys and 2 Tanks in Leningrad, round 2 : 5/11 hits, 4.00 expected hits
                    Units damaged: 1 Bunker owned by the Russians
                        Russians roll dice for 2 Bunkers, 5 Infantrys and 4 Tanks in Leningrad, round 2 : 6/11 hits, 4.67 expected hits
                        4 Infantrys owned by the Russians, 3 Artillerys owned by the Germans and 3 Infantrys owned by the Germans lost in Leningrad
                        Germans roll dice for 1 Artillery, 2 Fighters and 2 Tanks in Leningrad, round 3 : 4/5 hits, 2.00 expected hits
                        Russians roll dice for 2 Bunkers, 1 Infantry and 4 Tanks in Leningrad, round 3 : 1/7 hits, 3.33 expected hits
                        1 Infantry owned by the Russians, 1 Artillery owned by the Germans and 3 Tanks owned by the Russians lost in Leningrad
                        Germans roll dice for 2 Fighters and 2 Tanks in Leningrad, round 4 : 3/4 hits, 1.67 expected hits
                        Russians roll dice for 2 Bunkers and 1 Tank in Leningrad, round 4 : 0/3 hits, 1.50 expected hits
                        2 Bunkers owned by the Russians and 1 Tank owned by the Russians lost in Leningrad
                    Germans win, taking Leningrad from Russians with 2 Fighters and 2 Tanks remaining. Battle score for attacker is 20
                    Casualties for Germans: 4 Artillerys and 3 Infantrys
                    Casualties for Russians: 2 Bunkers, 5 Infantrys and 4 Tanks
                Battle in Orleanais
                    Germans attack with 2 Infantrys and 1 Stuka
                    French defend with 1 Infantry
                        Germans roll dice for 2 Infantrys and 1 Stuka in Orleanais, round 2 : 2/3 hits, 1.00 expected hits
                        French roll dice for 1 Infantry in Orleanais, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the French lost in Orleanais
                    Germans win, taking Orleanais from French with 2 Infantrys and 1 Stuka remaining. Battle score for attacker is 2
                    Casualties for French: 1 Infantry
                Battle in Normandy
                    Germans attack with 18 Tanks
                    French defend with 1 AAGun, 1 Factory and 1 Infantry
                        Germans roll dice for 18 Tanks in Normandy, round 2 : 8/18 hits, 9.00 expected hits
                        French roll dice for 1 Infantry in Normandy, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the French and 1 Tank owned by the Germans lost in Normandy
                    Germans win, taking Normandy from French with 17 Tanks remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 Tank
                    Casualties for French: 1 Infantry
                Battle in Kiev
                    Germans attack with 1 Artillery and 2 Infantrys
                    Russians defend with 1 Infantry
                        Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 0/3 hits, 0.83 expected hits
                        Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 3 : 0/3 hits, 0.83 expected hits
                        Russians roll dice for 1 Infantry in Kiev, round 3 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 4 : 0/3 hits, 0.83 expected hits
                        Russians roll dice for 1 Infantry in Kiev, round 4 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 5 : 0/3 hits, 0.83 expected hits
                        Russians roll dice for 1 Infantry in Kiev, round 5 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 Artillery and 2 Infantrys in Kiev, round 6 : 1/3 hits, 0.83 expected hits
                        Russians roll dice for 1 Infantry in Kiev, round 6 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Kiev
                    Germans win, taking Kiev from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Croatia
                    Germans attack with 2 Artillerys and 3 Infantrys
                    Neutral defend with 3 Infantrys
                        Germans roll dice for 2 Artillerys and 3 Infantrys in Croatia, round 2 : 0/5 hits, 1.50 expected hits
                        Neutral roll dice for 3 Infantrys in Croatia, round 2 : 0/3 hits, 1.00 expected hits
                        Germans roll dice for 2 Artillerys and 3 Infantrys in Croatia, round 3 : 2/5 hits, 1.50 expected hits
                        Neutral roll dice for 3 Infantrys in Croatia, round 3 : 2/3 hits, 1.00 expected hits
                        2 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Croatia
                        Germans roll dice for 2 Artillerys and 1 Infantry in Croatia, round 4 : 1/3 hits, 1.00 expected hits
                        Neutral roll dice for 1 Infantry in Croatia, round 4 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Germans and 1 Infantry owned by the Neutral lost in Croatia
                    Germans loses 0 PUs for violating Croatias neutrality.
                    Germans win, taking Croatia from Neutral with 2 Artillerys remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 Infantrys
                    Casualties for Neutral: 3 Infantrys

    Non Combat Move - Germans
                1 AAGun, 5 Infantrys and 2 Tanks moved from Brest to Kiev
                2 Artillerys and 2 Infantrys moved from Warsaw to Brest
                1 Tank moved from Silesia to Brest
                5 Infantrys moved from Bohemia to Krakow
                1 Tank moved from Brandenburg to Krakow
                1 Infantry moved from Brandenburg to Silesia
                1 Elite moved from Hamburg to Pomerania
                2 Tanks moved from Berlin to Silesia
                4 Infantrys moved from Berlin to Brandenburg
                2 Artillerys moved from Berlin to Brandenburg
                2 Fighters moved from Leningrad to 24 Sea Zone
                6 Infantrys moved from Lorraine to Picardy
                1 Stuka moved from Orleanais to Lorraine
                2 Infantrys moved from Lorraine to Bavaria
                3 Infantrys moved from Bavaria to Austria

    Place Units - Germans
                1 Elite and 3 Infantrys placed in Warsaw
                1 Carrier, 2 Destroyers and 1 Transport placed in 23 Sea Zone
                2 JetFighters placed in 23 Sea Zone
                2 HeavyTanks and 2 Tanks placed in Berlin
                2 Artillerys and 3 Infantrys placed in Bohemia
                8 Infantrys placed in Paris
                4 Infantrys placed in Rhine
                2 Infantrys placed in Bavaria

    Turn Complete - Germans
                Germans collect 108 PUs; end with 108 PUs

    Combat Hit Differential Summary :

    Germans : 4.83
        Neutral : -1.00
        French : 0.83
        Russians : -2.83
        AA fire in Leningrad : : -0.33

    Territory Summary for Germans :

    Pomerania : 1 Elite
        Berlin : 1 AAGun, 1 Factory, 2 HeavyTanks and 2 Tanks
        Rhine : 1 AAGun, 1 Factory and 4 Infantrys
        Bohemia : 2 Artillerys, 1 Factory and 3 Infantrys
        Brandenburg : 2 Artillerys and 4 Infantrys
        Austria : 3 Infantrys
        Bavaria : 1 Factory and 4 Infantrys
        Silesia : 1 Infantry and 2 Tanks
        Hamburg : 1 AAGun and 1 Factory
        Lithuania : 1 flag
        Donetsk : 1 flag, 1 Artillery
        Kiev : 1 flag, 1 AAGun, 1 Artillery, 7 Infantrys and 2 Tanks
        Vinnytsia : 1 flag, 1 AAGun and 2 Artillerys
        Latvia : 1 flag
        Leningrad : 1 flag, 1 AAGun, 1 Factory and 2 Tanks
        Odessa : 1 flag
        Minsk : 1 flag, 2 Artillerys and 1 Infantry
        Paris : 1 flag, 1 AAGun, 1 Factory and 8 Infantrys
        Burgundy : 1 flag
        Lorraine : 1 flag, 1 AAGun and 1 Stuka
        Orleanais : 1 flag, 2 Infantrys
        Normandy : 1 flag, 1 AAGun, 1 Factory and 17 Tanks
        Picardy : 1 flag, 1 Artillery and 7 Infantrys
        Mersa Matruh : 2 Infantrys and 2 Tanks
        Krakow : 1 flag, 5 Infantrys and 1 Tank
        Warsaw : 1 flag, 1 Elite, 1 Factory and 3 Infantrys
        Brest : 1 flag, 2 Artillerys, 2 Infantrys and 1 Tank
        Croatia : 1 flag, 2 Artillerys
        Danzig : 1 flag
        Hungary : 1 flag
        Belgium : 1 flag, 1 Artillery and 4 Infantrys
        22 Sea Zone : 1 Destroyer
        24 Sea Zone : 1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 2 Transports
        23 Sea Zone : 1 Carrier, 2 Destroyers, 2 JetFighters and 1 Transport
        48 Sea Zone : 1 Destroyer and 2 Transports

    Production/PUs Summary :

    Germans : 108 / 108
        Russians : 100 / 112
        Italians : 52 / 53
        French : 27 / 36
        Yamamoto : 63 / 66
        Chinese : 36 / 37
        Hisaichi : 56 / 56
        British : 95 / 97
        Anzac : 36 / 36
        Dutch : 29 / 31
        Finns : 6 / 7
        Romanians : 12 / 13
        Thai : 10 / 10
        Americans : 97 / 97

    triplea_42283_Ger4.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 4

    Combat Move - Russians
                2 Mech.Infs moved from Tashkent to W.Sinkiang
                2 Tanks moved from Afghanistan to W.Sinkiang
                3 Artillerys moved from W.Iran to Adana
                1 Bomber moved from W.Iran to Adana
                1 Artillery and 5 Infantrys moved from Erzurum to Ankara
                1 Fighter moved from Rostov to Ankara
                3 Infantrys moved from Oulu to Tampere
                1 Mot.Inf moved from Oulu to Leningrad
                3 Mech.Infs moved from Lapland to Leningrad
                1 Infantry moved from Lapland to N.Karelia
                4 Infantrys moved from Arkhangelsk to S.Karelia
                5 Infantrys moved from Rostov to Donetsk
                3 Infantrys moved from Georgia to Rostov
                5 Infantrys moved from Stalingrad to Rostov
                1 Elite and 5 Infantrys moved from Evenkia to Olyokminsk
                1 Infantry moved from Irkutsk to N.Buryat Mongolia
                1 Artillery and 2 Infantrys moved from Sibirsky to Evenkia
                3 Elites moved from Sibirsky to Evenkia
                1 Infantry moved from Novosibirsk to Krasnoyarsk
                2 ArmoredCars and 3 Tanks moved from Sverdlovsk to Krasnoyarsk
                1 Bomber moved from N.Buryat Mongolia to Hulunbuir
                3 Infantrys moved from Olyokminsk to Zhigansk
                1 Infantry moved from Novosibirsk to Krasnoyarsk
                10 Infantrys moved from Yaroslavl to Kursk
                10 Infantrys moved from Moscow to Yaroslavl
                1 Tank moved from Palestine to Adana

    Purchase Units - Russians
                Russians buy 2 ArmoredCars, 3 Bunkers, 4 HeavyTanks, 21 Infantrys, 2 Mech.Rockets and 1 Tank; Remaining resources: 0 PUs;

    Combat - Russians
                Strategic bombing raid in Hulunbuir
                    Bombing raid in Hulunbuir rolls: 3 and costs: 3 PUs.
                    Bombing raid costs 3 PUs
                Battle in Ankara
                    Russians attack with 1 Artillery, 1 Fighter and 5 Infantrys
                    Neutral defend with 2 Artillerys and 2 Infantrys
                        Russians roll dice for 1 Artillery, 1 Fighter and 5 Infantrys in Ankara, round 2 : 2/7 hits, 1.67 expected hits
                        Neutral roll dice for 2 Artillerys and 2 Infantrys in Ankara, round 2 : 4/4 hits, 1.33 expected hits
                        4 Infantrys owned by the Russians and 2 Infantrys owned by the Neutral lost in Ankara
                        Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Ankara, round 3 : 2/3 hits, 1.00 expected hits
                        Neutral roll dice for 2 Artillerys in Ankara, round 3 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Russians and 2 Artillerys owned by the Neutral lost in Ankara
                    Russians loses 0 PUs for violating Ankaras neutrality.
                    Russians win, taking Ankara from Neutral with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 2
                    Casualties for Russians: 5 Infantrys
                    Casualties for Neutral: 2 Artillerys and 2 Infantrys
                Battle in Donetsk
                    Russians attack with 5 Infantrys
                    Germans defend with 1 Artillery
                        Russians roll dice for 5 Infantrys in Donetsk, round 2 : 0/5 hits, 0.83 expected hits
                        Germans roll dice for 1 Artillery in Donetsk, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Donetsk
                        Russians roll dice for 4 Infantrys in Donetsk, round 3 : 1/4 hits, 0.67 expected hits
                        Germans roll dice for 1 Artillery in Donetsk, round 3 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians and 1 Artillery owned by the Germans lost in Donetsk
                    Russians win, taking Donetsk from Germans with 3 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Russians: 2 Infantrys
                    Casualties for Germans: 1 Artillery
                Battle in Adana
                    Russians attack with 3 Artillerys, 1 Bomber and 1 Tank
                    Neutral defend with 1 Artillery and 2 Infantrys
                        Russians roll dice for 3 Artillerys, 1 Bomber and 1 Tank in Adana, round 2 : 0/5 hits, 2.17 expected hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 2 : 1/3 hits, 1.00 expected hits
                        1 Artillery owned by the Russians lost in Adana
                        Russians roll dice for 2 Artillerys, 1 Bomber and 1 Tank in Adana, round 3 : 1/4 hits, 1.83 expected hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Adana, round 3 : 0/3 hits, 1.00 expected hits
                        1 Infantry owned by the Neutral lost in Adana
                        Russians roll dice for 2 Artillerys, 1 Bomber and 1 Tank in Adana, round 4 : 0/4 hits, 1.83 expected hits
                        Neutral roll dice for 1 Artillery and 1 Infantry in Adana, round 4 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 2 Artillerys, 1 Bomber and 1 Tank in Adana, round 5 : 0/4 hits, 1.83 expected hits
                        Neutral roll dice for 1 Artillery and 1 Infantry in Adana, round 5 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 2 Artillerys, 1 Bomber and 1 Tank in Adana, round 6 : 2/4 hits, 1.83 expected hits
                        Neutral roll dice for 1 Artillery and 1 Infantry in Adana, round 6 : 0/2 hits, 0.67 expected hits
                        1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Adana
                    Russians loses 0 PUs for violating Adanas neutrality.
                    Russians win, taking Adana from Neutral with 2 Artillerys, 1 Bomber and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 Artillery
                    Casualties for Neutral: 1 Artillery and 2 Infantrys
                Battle in Leningrad
                    Russians attack with 3 Mech.Infs and 1 Mot.Inf
                    Germans defend with 1 AAGun, 1 Factory and 2 Tanks
                        Russians roll dice for 3 Mech.Infs and 1 Mot.Inf in Leningrad, round 2 : 2/4 hits, 1.17 expected hits
                        Germans roll dice for 2 Tanks in Leningrad, round 2 : 1/2 hits, 1.00 expected hits
                    1 Mot.Inf owned by the Russians and 2 Tanks owned by the Germans lost in Leningrad
                    Russians win, taking Leningrad from Germans with 3 Mech.Infs remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 Mot.Inf
                    Casualties for Germans: 2 Tanks
                Battle in W.Sinkiang
                    Russians attack with 2 Mech.Infs and 2 Tanks
                    Neutral defend with 1 Artillery and 1 Infantry
                        Russians roll dice for 2 Mech.Infs and 2 Tanks in W.Sinkiang, round 2 : 1/4 hits, 1.67 expected hits
                        Neutral roll dice for 1 Artillery and 1 Infantry in W.Sinkiang, round 2 : 2/2 hits, 0.67 expected hits
                    2 Mech.Infs owned by the Russians and 1 Infantry owned by the Neutral lost in W.Sinkiang
                        Russians roll dice for 2 Tanks in W.Sinkiang, round 3 : 1/2 hits, 1.00 expected hits
                        Neutral roll dice for 1 Artillery in W.Sinkiang, round 3 : 1/1 hits, 0.33 expected hits
                        1 Artillery owned by the Neutral and 1 Tank owned by the Russians lost in W.Sinkiang
                    Russians loses 0 PUs for violating W.Sinkiangs neutrality.
                    Russians win, taking W.Sinkiang from Neutral with 1 Tank remaining. Battle score for attacker is -11
                    Casualties for Russians: 2 Mech.Infs and 1 Tank
                    Casualties for Neutral: 1 Artillery and 1 Infantry

    Non Combat Move - Russians
                1 AAGun moved from Chimkent to Kuybyshev
                1 AAGun moved from N.Karelia to S.Karelia
                1 Bomber moved from Hulunbuir to N.Buryat Mongolia
                1 Bomber moved from Adana to Rostov
                1 Fighter moved from Ankara to Rostov

    Place Units - Russians
                1 Bunker placed in Tampere
                1 Bunker placed in Kursk
                1 Bunker placed in N.Buryat Mongolia
                8 Infantrys and 2 Mech.Rockets placed in Moscow
                5 Infantrys placed in Stalingrad
                3 Infantrys placed in Georgia
                5 Infantrys placed in Sibirsky
                4 HeavyTanks placed in Arkhangelsk
                2 ArmoredCars and 1 Tank placed in W.Iran

    Turn Complete - Russians
                Russians collect 110 PUs; end with 110 PUs

    Combat Hit Differential Summary :

    Germans : 1.33
        Neutral : 2.00
        Russians : -5.50

    triplea_42283_Rus4.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 4

    Combat Move - Italians
                1 Infantry moved from Kufra to Darfur
                1 Infantry moved from New Valley to Darfur
                4 Fighters moved from Mersa Matruh to Darfur

    Purchase Units - Italians
                Italians buy 2 Artillerys, 1 Destroyer, 2 Fighters, 5 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Darfur
                    Italians attack with 4 Fighters and 2 Infantrys
                    British defend with 2 Infantrys; French defend with 1 Infantry
                        Italians roll dice for 4 Fighters and 2 Infantrys in Darfur, round 2 : 2/6 hits, 1.67 expected hits
                        British roll dice for 3 Infantrys in Darfur, round 2 : 1/3 hits, 1.00 expected hits
                        1 Infantry owned by the French, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Darfur
                        Italians roll dice for 4 Fighters and 1 Infantry in Darfur, round 3 : 0/5 hits, 1.50 expected hits
                        British roll dice for 1 Infantry in Darfur, round 3 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 4 Fighters and 1 Infantry in Darfur, round 4 : 3/5 hits, 1.50 expected hits
                        British roll dice for 1 Infantry in Darfur, round 4 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the British lost in Darfur
                    Italians win, taking Darfur from British with 4 Fighters and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 Infantry
                    Casualties for British: 2 Infantrys
                    Casualties for French: 1 Infantry

    Non Combat Move - Italians
                1 Infantry moved from Mersa Matruh to New Valley
                4 Fighters moved from Darfur to Mersa Matruh
                2 Transports moved from 48 Sea Zone to 46 Sea Zone
                1 Transport moved from 46 Sea Zone to 44 Sea Zone
                1 Artillery and 1 Infantry moved from Provence to 44 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 44 Sea Zone to 46 Sea Zone
                1 Artillery and 1 Infantry moved from 46 Sea Zone to Sicily
                2 ArmoredCars moved from Lombardy to Croatia
                1 Infantry moved from Provence to Languedoc

    Place Units - Italians
                1 Destroyer and 2 Fighters placed in 46 Sea Zone
                2 Artillerys and 2 Infantrys placed in Tunis
                2 Mech.Infs placed in Lombardy
                3 Infantrys placed in Rome

    Turn Complete - Italians
                Italians collect 54 PUs; end with 54 PUs

    Combat Hit Differential Summary :

    Italians : 0.33
        British : -0.67

    Territory Summary for Italians :

    Sicily : 1 Artillery and 1 Infantry
        Rome : 1 AAGun, 1 Factory and 3 Infantrys
        Lombardy : 1 AAGun, 1 Factory and 2 Mech.Infs
        Campania : 1 Artillery
        Albania : 1 Artillery
        Languedoc : 1 flag, 2 Artillerys and 1 Infantry
        Provence : 1 flag, 1 AAGun and 1 Factory
        S.Tunisia : 1 flag
        Tunis : 1 flag, 1 AAGun, 4 Artillerys, 1 Factory and 8 Infantrys
        New Valley : 1 flag, 1 Infantry
        Darfur : 1 flag, 1 Infantry
        Mersa Matruh : 1 flag, 3 Artillerys, 4 Fighters, 4 Infantrys and 1 Tank
        Croatia : 2 ArmoredCars
        51 Sea Zone : 1 Carrier, 1 Cruiser, 2 Fighters, 1 Submarine and 2 Transports
        46 Sea Zone : 1 Carrier, 2 Destroyers, 2 Fighters and 3 Transports

    Production/PUs Summary :

    Germans : 102 / 108
        Russians : 110 / 110
        Italians : 54 / 54
        French : 27 / 36
        Yamamoto : 63 / 66
        Chinese : 36 / 37
        Hisaichi : 56 / 53
        British : 93 / 97
        Anzac : 36 / 36
        Dutch : 29 / 31
        Finns : 6 / 7
        Romanians : 12 / 13
        Thai : 10 / 10
        Americans : 97 / 97

    triplea_42283_Ita4.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 4

    Combat Move - French
                1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 2 Sea Zone to 9 Sea Zone
                1 Artillery and 1 Infantry moved from 9 Sea Zone to Iceland
                2 Artillerys, 1 Fighter, 5 Infantrys and 4 Tanks moved from N.Tunisia to Tunis
                1 Tank moved from Syria to Lower Egypt
                1 Submarine moved from 57 Sea Zone to 56 Sea Zone
                1 Infantry moved from Kordofan to Nubia
                2 Infantrys moved from Canadian Prairies to Keewatin

    Purchase Units - French
                French buy 5 Infantrys and 4 Mech.Infs; Remaining resources: 2 PUs;

    Combat - French
                Battle in Tunis
                    French attack with 2 Artillerys, 1 Fighter, 5 Infantrys and 4 Tanks
                    Italians defend with 1 AAGun, 4 Artillerys, 1 Factory and 8 Infantrys
                        AA fire in Tunis : 0/1 hits, 0.17 expected hits
                        French roll dice for 2 Artillerys, 1 Fighter, 5 Infantrys and 4 Tanks in Tunis, round 2 : 5/12 hits, 4.17 expected hits
                        Italians roll dice for 4 Artillerys and 8 Infantrys in Tunis, round 2 : 6/12 hits, 4.00 expected hits
                        1 Artillery owned by the French, 5 Infantrys owned by the Italians and 5 Infantrys owned by the French lost in Tunis
                        French roll dice for 1 Artillery, 1 Fighter and 4 Tanks in Tunis, round 3 : 3/6 hits, 2.67 expected hits
                        Italians roll dice for 4 Artillerys and 3 Infantrys in Tunis, round 3 : 2/7 hits, 2.33 expected hits
                        1 Fighter owned by the French, 1 Artillery owned by the French and 3 Infantrys owned by the Italians lost in Tunis
                        French roll dice for 4 Tanks in Tunis, round 4 : 1/4 hits, 2.00 expected hits
                        Italians roll dice for 4 Artillerys in Tunis, round 4 : 1/4 hits, 1.33 expected hits
                        1 Tank owned by the French and 1 Artillery owned by the Italians lost in Tunis
                        French roll dice for 3 Tanks in Tunis, round 5 : 0/3 hits, 1.50 expected hits
                        Italians roll dice for 3 Artillerys in Tunis, round 5 : 1/3 hits, 1.00 expected hits
                        1 Tank owned by the French lost in Tunis
                        French roll dice for 2 Tanks in Tunis, round 6 : 1/2 hits, 1.00 expected hits
                        Italians roll dice for 3 Artillerys in Tunis, round 6 : 1/3 hits, 1.00 expected hits
                        1 Tank owned by the French and 1 Artillery owned by the Italians lost in Tunis
                        French roll dice for 1 Tank in Tunis, round 7 : 0/1 hits, 0.50 expected hits
                        Italians roll dice for 2 Artillerys in Tunis, round 7 : 0/2 hits, 0.67 expected hits
                        French roll dice for 1 Tank in Tunis, round 8 : 1/1 hits, 0.50 expected hits
                        Italians roll dice for 2 Artillerys in Tunis, round 8 : 1/2 hits, 0.67 expected hits
                        1 Tank owned by the French and 1 Artillery owned by the Italians lost in Tunis
                    Italians win with 1 Artillery remaining. Battle score for attacker is -18
                    Casualties for French: 2 Artillerys, 1 Fighter, 5 Infantrys and 4 Tanks
                    Casualties for Italians: 3 Artillerys and 8 Infantrys

    Non Combat Move - French
                1 Infantry moved from E.Morocco to N.Algeria
                1 Infantry moved from N.Algeria to N.Tunisia

    Place Units - French
                4 Mech.Infs placed in E.Morocco
                2 Infantrys placed in Syria
                3 Infantrys placed in French Equatorial Africa

    Turn Complete - French
                French collect 27 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    Italians : 1.00
        French : -1.33
        AA fire in Tunis : : -0.17

    triplea_42283_Fre4.tsvg

  • 20 19 18 17 16

    Game History

    Round: 4

    Combat Move - Yamamoto
                1 Destroyer moved from 106 Sea Zone to 111 Sea Zone
                1 B.Transport moved from 110 Sea Zone to 106 Sea Zone
                1 Tank moved from Mindoro to 106 Sea Zone
                1 Artillery moved from Manila to 106 Sea Zone
                1 Infantry moved from Manila to 106 Sea Zone
                1 Artillery, 1 B.Transport, 1 Infantry, 1 T.Boat and 1 Tank moved from 106 Sea Zone to 110 Sea Zone
                1 Artillery, 1 Infantry and 1 Tank moved from 110 Sea Zone to Sumatra
                3 Fighters moved from 110 Sea Zone to Sumatra
                1 Adv.Fighter moved from 110 Sea Zone to Sumatra
                2 Artillerys moved from Manila to 93 Sea Zone
                1 Infantry moved from Manila to 93 Sea Zone
                2 Artillerys, 1 B.Transport and 1 Infantry moved from 93 Sea Zone to 110 Sea Zone
                2 Artillerys and 1 Infantry moved from 110 Sea Zone to Sumatra
                1 Bomber moved from Davao to 111 Sea Zone
                1 Infantry moved from Manila to 93 Sea Zone
                1 Artillery moved from Mindanao to 93 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 93 Sea Zone to 110 Sea Zone
                1 Artillery and 1 Infantry moved from 110 Sea Zone to Sumatra
                1 Artillery and 1 Infantry moved from Truk to Ponape
                1 Fighter moved from Woleai to Ponape
                1 Bomber moved from Davao to Ponape
                1 Artillery and 1 Infantry moved from Kwajalein to 103 Sea Zone
                1 Artillery, 1 Battleship, 2 Carriers, 4 Fighters, 1 Infantry and 1 Transport moved from 103 Sea Zone to 109 Sea Zone
                1 Artillery and 1 Infantry moved from 109 Sea Zone to New Ireland
                4 Fighters moved from 109 Sea Zone to New Ireland
                1 Transport moved from 93 Sea Zone to 107 Sea Zone
                1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
                1 Artillery and 1 Infantry moved from 112 Sea Zone to Flores
                      Yamamoto take Flores from Dutch
                1 Transport moved from 93 Sea Zone to 107 Sea Zone
                1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
                1 Artillery and 1 Infantry moved from 112 Sea Zone to Tanimbar

    Purchase Units - Yamamoto
                Yamamoto buy 2 Artillerys, 1 Carrier, 3 Destroyers, 2 Fighters and 2 Infantrys; Remaining resources: 1 PUs;

    Combat - Yamamoto
                Battle in Tanimbar
                    Yamamoto attack with 1 Artillery and 1 Infantry
                    Dutch defend with 1 Infantry
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Tanimbar, round 2 :  1/2 hits
                        Dutch roll dice for 1 Infantry in Tanimbar, round 2 :  0/1 hits
                        1 Infantry owned by the Dutch lost in Tanimbar
                    Yamamoto win, taking Tanimbar from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Dutch: 1 Infantry
                Battle in Ponape
                    Yamamoto attack with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry
                    Americans defend with 1 Artillery and 1 Infantry
                        Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry in Ponape, round 2 :  2/4 hits
                        Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 :  0/2 hits
                        1 Infantry owned by the Americans and 1 Artillery owned by the Americans lost in Ponape
                    Yamamoto win, taking Ponape from Americans with 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 Artillery and 1 Infantry
                Battle in 111 Sea Zone
                    Yamamoto attack with 1 Bomber and 1 Destroyer
                    Anzac defend with 1 Submarine
                        Anzac roll dice for 1 Submarine in 111 Sea Zone, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Bomber and 1 Destroyer in 111 Sea Zone, round 2 :  1/2 hits
                        1 Submarine owned by the Anzac lost in 111 Sea Zone
                    Yamamoto win with 1 Bomber and 1 Destroyer remaining. Battle score for attacker is 7
                    Casualties for Anzac: 1 Submarine
                Battle in Sumatra
                    Yamamoto attack with 1 Adv.Fighter, 4 Artillerys, 3 Fighters, 3 Infantrys and 1 Tank
                    Anzac defend with 5 Infantrys
                        Yamamoto roll dice for 1 Adv.Fighter, 4 Artillerys, 3 Fighters, 3 Infantrys and 1 Tank in Sumatra, round 2 :  3/12 hits
                        Dutch roll dice for 5 Infantrys in Sumatra, round 2 :  2/5 hits
                        2 Infantrys owned by the Yamamoto and 3 Infantrys owned by the Anzac lost in Sumatra
                        Yamamoto roll dice for 1 Adv.Fighter, 4 Artillerys, 3 Fighters, 1 Infantry and 1 Tank in Sumatra, round 3 :  3/10 hits
                        Dutch roll dice for 2 Infantrys in Sumatra, round 3 :  1/2 hits
                        1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Anzac lost in Sumatra
                    Yamamoto win, taking Sumatra from Dutch with 1 Adv.Fighter, 4 Artillerys, 3 Fighters and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 3 Infantrys
                    Casualties for Anzac: 5 Infantrys
                Battle in New Ireland
                    Yamamoto attack with 1 Artillery, 4 Fighters and 1 Infantry
                    Anzac defend with 1 Artillery
                        Yamamoto roll dice for 1 Battleship in New Ireland, round 2 :  1/1 hits
                        1 Artillery owned by the Anzac lost in New Ireland
                    Yamamoto win, taking New Ireland from Anzac with 1 Artillery, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Anzac: 1 Artillery

    Non Combat Move - Yamamoto
                4 Fighters moved from New Ireland to 109 Sea Zone
                1 Fighter moved from Ponape to Truk
                1 Infantry moved from Woleai to Truk
                1 Bomber moved from Ponape to Truk
                1 Transport moved from 93 Sea Zone to 107 Sea Zone
                3 Destroyers moved from 93 Sea Zone to 112 Sea Zone
                1 Bomber moved from 111 Sea Zone to Celebes
                1 Fighter moved from Sumatra to 110 Sea Zone
                2 Fighters moved from Sumatra to 110 Sea Zone
                1 Adv.Fighter moved from Sumatra to 110 Sea Zone

    Place Units - Yamamoto
                1 Carrier and 3 Destroyers placed in 85 Sea Zone
                2 Fighters placed in 85 Sea Zone
                2 Artillerys and 2 Infantrys placed in Davao

    Turn Complete - Yamamoto
                Yamamoto collect 70 PUs; end with 71 PUs total

    Territory Summary for Yamamoto :

    Tokyo : 1 AAGun, 4 Artillerys and 1 Factory
        Kusaie : 1 Infantry
        Paramushir : 1 Infantry
        Kunashir : 1 Artillery
        Hainan : 1 flag
        Rongelap : 1 Infantry
        Saipan : 1 AAGun, 1 Bunker, 2 Infantrys and 1 Tank
        Kyushu : 3 Infantrys
        Fukien : 1 flag
        Iturup : 1 Infantry
        Peleliu : 1 Infantry
        Kiangsi : 1 flag
        New Ireland : 1 flag, 1 Artillery and 1 Infantry
        Sumatra : 1 flag, 4 Artillerys and 1 Tank
        Flores : 1 flag, 1 Artillery and 1 Infantry
        Celebes : 1 flag, 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank
        Tanimbar : 1 flag, 1 Artillery and 1 Infantry
        Truk : 1 flag, 1 Bomber, 1 Fighter and 1 Infantry
        Ponape : 1 flag, 1 Artillery and 1 Infantry
        Davao : 1 flag, 1 AAGun, 2 Artillerys, 1 Factory and 3 Infantrys
        Mindoro : 1 flag
        Panay : 1 flag
        Woleai : 1 flag
        Manila : 1 flag
        Guam : 1 flag, 1 Tank
        Mindanao : 1 flag
        107 Sea Zone : 1 Transport
        112 Sea Zone : 3 Destroyers and 2 Transports
        110 Sea Zone : 1 Adv.Fighter, 2 B.Transports, 2 Carriers, 3 Fighters, 1 T.Boat and 1 Transport
        111 Sea Zone : 1 Destroyer
        85 Sea Zone : 1 Battleship, 1 Carrier, 1 Cruiser, 8 Destroyers, 2 Fighters and 1 Submarine
        109 Sea Zone : 1 Battleship, 2 Carriers, 4 Fighters and 1 Transport

    Production/PUs Summary :

    Germans : 102 / 108
        Russians : 110 / 110
        Italians : 54 / 54
        French : 27 / 29
        Yamamoto : 70 / 71
        Chinese : 36 / 37
        Hisaichi : 56 / 53
        British : 93 / 97
        Anzac : 35 / 36
        Dutch : 25 / 31
        Finns : 6 / 7
        Romanians : 12 / 13
        Thai : 10 / 10
        Americans : 95 / 97

    triplea_42283_Yam4.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 4

    Combat Move - Chinese
                1 ArmoredCar moved from Shansi to Anhwei
                      Chinese take Anhwei from Hisaichi
                1 ArmoredCar moved from Anhwei to Shanghai
                      Chinese take Shanghai from Hisaichi
                1 ArmoredCar moved from Shansi to Shantung
                      Chinese take Shantung from Hisaichi
                1 ArmoredCar moved from Shantung to Peking
                1 Tank moved from Shansi to Peking
                      Chinese take Chahar from Hisaichi
                2 Mech.Infs moved from Suiyuan to Peking
                1 Artillery and 2 Tanks moved from Hunan to N.French Indochina
                2 ArmoredCars and 2 Tanks moved from Ningsia to Hupeh
                3 Infantrys moved from Shansi to Shantung
                1 Artillery and 5 Infantrys moved from Suiyuan to Chahar
                6 Infantrys moved from Hsining to E.Qinghai
                1 Infantry moved from Khobdo to Gobi Altai
                2 ArmoredCars moved from Khobdo to Ningsia
                2 Infantrys moved from E.Sinkiang to Gobi Altai
                4 Infantrys moved from Urumqi to E.Sinkiang

    Purchase Units - Chinese
                Chinese buy 2 ArmoredCars, 2 Artillerys, 2 Elites, 6 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in N.French Indochina
                    Chinese attack with 1 Artillery and 2 Tanks
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 Artillery and 2 Tanks in N.French Indochina, round 2 : 1/3 hits, 1.33 expected hits
                        Hisaichi roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi and 1 Artillery owned by the Chinese lost in N.French Indochina
                    Chinese win, taking N.French Indochina from Hisaichi with 2 Tanks remaining. Battle score for attacker is -2
                    Casualties for Chinese: 1 Artillery
                    Casualties for Hisaichi: 1 Infantry
                Battle in Peking
                    Chinese attack with 1 ArmoredCar, 2 Mech.Infs and 1 Tank
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 ArmoredCar, 2 Mech.Infs and 1 Tank in Peking, round 2 : 1/4 hits, 1.50 expected hits
                        Hisaichi roll dice for 1 Infantry in Peking, round 2 : 1/1 hits, 0.33 expected hits
                        1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Peking
                    Chinese win, taking Peking from Hisaichi with 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is -2
                    Casualties for Chinese: 1 ArmoredCar
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - Chinese
                1 AAGun moved from Suiyuan to Chahar
                1 AAGun moved from Ningsia to Shensi

    Place Units - Chinese
                2 ArmoredCars and 1 Tank placed in Hupeh
                4 Infantrys placed in Urumqi
                2 Artillerys, 2 Elites and 2 Infantrys placed in Hsining

    Turn Complete - Chinese
                Chinese collect 48 PUs; end with 48 PUs

    Combat Hit Differential Summary :

    Hisaichi : 1.33
        Chinese : -0.83

    triplea_42283_Chi4.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 4

    Combat Move - Hisaichi
                2 Artillerys and 2 Infantrys moved from Hong Kong to 92 Sea Zone
                2 Artillerys, 2 Infantrys and 2 Transports moved from 92 Sea Zone to 84 Sea Zone
                2 Artillerys and 2 Infantrys moved from 84 Sea Zone to Peking
                1 Bomber moved from Hong Kong to Peking
                1 Artillery and 1 Infantry moved from Hong Kong to 92 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 92 Sea Zone to 84 Sea Zone
                1 Artillery and 1 Infantry moved from 84 Sea Zone to Shanghai
                1 Transport moved from 92 Sea Zone to 84 Sea Zone
                1 Mech.Inf moved from Changchun to Peking
                1 Mech.Inf moved from Changchun to Peking
                1 ArmoredCar and 1 Infantry moved from Changchun to 84 Sea Zone
                1 ArmoredCar, 1 Infantry and 1 Transport moved from 84 Sea Zone to 92 Sea Zone
                1 ArmoredCar and 1 Infantry moved from 92 Sea Zone to Kwangsi
                      Hisaichi take Kwangsi from Chinese
                1 Infantry moved from Kwangtung to Hunan
                      Hisaichi take Hunan from Chinese
                1 Transport moved from 92 Sea Zone to 84 Sea Zone
                1 ArmoredCar moved from Changchun to 84 Sea Zone
                1 ArmoredCar moved from 84 Sea Zone to Peking
                2 ArmoredCars, 1 Artillery, 1 Fighter, 9 Infantrys and 4 Tanks moved from Chita to N.Buryat Mongolia
                2 Artillerys moved from Ayan to N.Buryat Mongolia
                2 Fighters moved from 110 Sea Zone to 67 Sea Zone

    Purchase Units - Hisaichi
                Hisaichi buy 6 Artillerys, 1 Bunker, 7 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in 67 Sea Zone
                    Hisaichi attack with 2 Fighters
                    Dutch defend with 1 Submarine
                        Hisaichi roll dice for 2 Fighters in 67 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                        1 Submarine owned by the Dutch lost in 67 Sea Zone
                    Hisaichi win with 2 Fighters remaining. Battle score for attacker is 7
                    Casualties for Dutch: 1 Submarine
                Battle in Shanghai
                    Hisaichi attack with 1 Artillery and 1 Infantry
                    Chinese defend with 1 ArmoredCar
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in Shanghai, round 2 : 2/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 ArmoredCar in Shanghai, round 2 : 1/1 hits, 0.17 expected hits
                        1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shanghai
                    Hisaichi win, taking Shanghai from Chinese with 1 Artillery remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 1 ArmoredCar
                Battle in N.Buryat Mongolia
                    Hisaichi attack with 2 ArmoredCars, 3 Artillerys, 1 Fighter, 9 Infantrys and 4 Tanks
                    Russians defend with 2 Artillerys, 1 Bomber, 1 Bunker, 1 Fighter, 11 Infantrys and 1 Tank
                        Hisaichi roll dice for 2 ArmoredCars, 3 Artillerys, 1 Fighter, 9 Infantrys and 4 Tanks in N.Buryat Mongolia, round 2 : 5/19 hits, 6.00 expected hits
                    Units damaged: 1 Bunker owned by the Russians
                        Russians roll dice for 2 Artillerys, 1 Bomber, 1 Bunker, 1 Fighter, 11 Infantrys and 1 Tank in N.Buryat Mongolia, round 2 : 5/17 hits, 6.00 expected hits
                        3 Infantrys owned by the Russians, 1 Bomber owned by the Russians and 5 Infantrys owned by the Hisaichi lost in N.Buryat Mongolia
                        Hisaichi roll dice for 2 ArmoredCars, 3 Artillerys, 1 Fighter, 4 Infantrys and 4 Tanks in N.Buryat Mongolia, round 3 : 7/14 hits, 5.17 expected hits
                        Russians roll dice for 2 Artillerys, 1 Bunker, 1 Fighter, 8 Infantrys and 1 Tank in N.Buryat Mongolia, round 3 : 2/13 hits, 4.83 expected hits
                        7 Infantrys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in N.Buryat Mongolia
                        Hisaichi roll dice for 2 ArmoredCars, 3 Artillerys, 1 Fighter, 2 Infantrys and 4 Tanks in N.Buryat Mongolia, round 4 : 3/12 hits, 4.67 expected hits
                        Russians roll dice for 2 Artillerys, 1 Bunker, 1 Fighter, 1 Infantry and 1 Tank in N.Buryat Mongolia, round 4 : 3/6 hits, 2.50 expected hits
                        1 ArmoredCar owned by the Hisaichi, 1 Infantry owned by the Russians, 2 Artillerys owned by the Russians and 2 Infantrys owned by the Hisaichi lost in N.Buryat Mongolia
                        Hisaichi roll dice for 1 ArmoredCar, 3 Artillerys, 1 Fighter and 4 Tanks in N.Buryat Mongolia, round 5 : 4/9 hits, 3.67 expected hits
                        Russians roll dice for 1 Bunker, 1 Fighter and 1 Tank in N.Buryat Mongolia, round 5 : 0/3 hits, 1.50 expected hits
                        1 Fighter owned by the Russians, 1 Bunker owned by the Russians and 1 Tank owned by the Russians lost in N.Buryat Mongolia
                    Hisaichi win, taking N.Buryat Mongolia from Russians with 1 ArmoredCar, 3 Artillerys, 1 Fighter and 4 Tanks remaining. Battle score for attacker is 41
                    Casualties for Hisaichi: 1 ArmoredCar and 9 Infantrys
                    Casualties for Russians: 2 Artillerys, 1 Bomber, 1 Bunker, 1 Fighter, 11 Infantrys and 1 Tank
                Battle in Peking
                    Hisaichi attack with 1 ArmoredCar, 2 Artillerys, 1 Bomber, 2 Infantrys and 2 Mech.Infs
                    Chinese defend with 2 Mech.Infs and 1 Tank
                        Hisaichi roll dice for 1 ArmoredCar, 2 Artillerys, 1 Bomber, 2 Infantrys and 2 Mech.Infs in Peking, round 2 : 4/8 hits, 3.00 expected hits
                        Chinese roll dice for 2 Mech.Infs and 1 Tank in Peking, round 2 : 1/3 hits, 1.17 expected hits
                    2 Mech.Infs owned by the Chinese, 1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Peking
                    Hisaichi win, taking Peking from Chinese with 1 ArmoredCar, 2 Artillerys, 1 Bomber, 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 15
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Chinese: 2 Mech.Infs and 1 Tank

    Non Combat Move - Hisaichi
                1 Bomber moved from Peking to Hulunbuir
                1 Artillery and 2 Infantrys moved from Hulunbuir to Peking
                1 Fighter moved from N.Buryat Mongolia to Chita
                1 Tank moved from Changchun to Liaoning
                2 Fighters moved from 67 Sea Zone to 110 Sea Zone

    Place Units - Hisaichi
                1 Bunker placed in Chita
                3 Artillerys and 3 Infantrys placed in Hong Kong
                2 Mech.Infs placed in Changchun
                1 Artillery and 2 Infantrys placed in Hulunbuir
                2 Artillerys and 2 Infantrys placed in Changchun

    Turn Complete - Hisaichi
                Hisaichi collect 53 PUs; end with 53 PUs

    Combat Hit Differential Summary :

    Hisaichi : 2.17
        Chinese : 0.67
        Russians : -4.83

    Territory Summary for Hisaichi :

    Chita : 1 flag, 1 Bunker and 1 Fighter
        Ayan : 1 flag
        N.Sakhalin : 1 flag
        N.Buryat Mongolia : 1 flag, 1 ArmoredCar, 3 Artillerys and 4 Tanks
        Khabarovsk : 1 flag
        Kwangsi : 1 flag, 1 ArmoredCar and 1 Infantry
        Kwangtung : 1 flag
        Shanghai : 1 flag, 1 Artillery
        Hunan : 1 flag, 1 Infantry
        Liaoning : 1 Tank
        Peking : 1 flag, 1 ArmoredCar, 3 Artillerys, 3 Infantrys and 2 Mech.Infs
        Hulunbuir : 1 Artillery, 1 Bomber, 1 Factory and 2 Infantrys
        Changchun : 1 AAGun, 2 Artillerys, 1 Factory, 2 Infantrys and 2 Mech.Infs
        Hong Kong : 1 flag, 1 AAGun, 3 Artillerys, 1 Factory and 3 Infantrys
        110 Sea Zone : 1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters and 4 Submarines
        85 Sea Zone : 3 Destroyers
        84 Sea Zone : 1 Destroyer and 4 Transports
        92 Sea Zone : 1 T.Boat and 3 Transports

    Production/PUs Summary :

    Germans : 102 / 108
        Russians : 108 / 110
        Italians : 54 / 54
        French : 29 / 29
        Yamamoto : 70 / 71
        Chinese : 39 / 48
        Hisaichi : 53 / 53
        British : 93 / 97
        Anzac : 35 / 36
        Dutch : 25 / 31
        Finns : 6 / 7
        Romanians : 12 / 13
        Thai : 10 / 10
        Americans : 95 / 97

    triplea_42283_His4.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 4

    Combat Move - British
                1 unit repaired.
                1 Bomber and 3 Fighters moved from Dover to 22 Sea Zone
                2 ArmoredCars and 1 Infantry moved from Equatoria to Darfur
                1 Infantry moved from Nubia to New Valley
                1 Fighter and 1 Infantry moved from Lower Egypt to New Valley
                3 Artillerys, 6 Infantrys and 4 Tanks moved from Lower Egypt to Mersa Matruh
                6 Adv.Fighters and 2 Fighters moved from 56 Sea Zone to Mersa Matruh
                1 Infantry moved from Cairo to Lower Egypt
                1 Destroyer and 1 Submarine moved from 57 Sea Zone to 56 Sea Zone
                3 Transports moved from 65 Sea Zone to 60 Sea Zone
                1 Artillery moved from Assam to 60 Sea Zone
                1 Elite moved from Madras to 60 Sea Zone
                2 Infantrys moved from Madras to 60 Sea Zone
                2 Infantrys moved from Madras to 60 Sea Zone
                1 Artillery, 1 Elite, 4 Infantrys and 3 Transports moved from 60 Sea Zone to 65 Sea Zone
                1 Artillery, 1 Elite and 4 Infantrys moved from 65 Sea Zone to Sumatra
                1 Tank moved from S.Thailand to S.French Indochina
                      French take S.French Indochina from Thai
                1 Tank moved from S.French Indochina to N.Thailand
                1 Infantry moved from Yunnan to N.Thailand
                1 Infantry moved from S.Thailand to N.Thailand
                2 Infantrys moved from Bihar to Assam
                5 Infantrys moved from Delhi to Bihar
                2 Infantrys moved from Attu to 72 Sea Zone
                1 Destroyer, 2 Infantrys and 1 Transport moved from 72 Sea Zone to 75 Sea Zone
                2 Infantrys moved from 75 Sea Zone to Vladivostok
                2 Infantrys moved from Koryakia to Kolyma
                1 ArmoredCar moved from Cape Town to Angola
                1 ArmoredCar moved from Cape Town to Mozambique
                1 ArmoredCar moved from Rhodesia to Angola
                1 ArmoredCar moved from Rhodesia to Mozambique
                1 Infantry moved from Kenya to Equatoria

    Purchase Units - British
                British buy 16 Infantrys, 6 S.Submarines and 1 Tank; Remaining resources: 0 PUs;

    Combat - British
                Battle in Angola
                    British attack with 2 ArmoredCars
                    Neutral defend with 1 Infantry
                        British roll dice for 2 ArmoredCars in Angola, round 2 : 1/2 hits, 0.67 expected hits
                        Neutral roll dice for 1 Infantry in Angola, round 2 : 1/1 hits, 0.33 expected hits
                        1 ArmoredCar owned by the British and 1 Infantry owned by the Neutral lost in Angola
                    British loses 0 PUs for violating Angolas neutrality.
                    British win, taking Angola from Neutral with 1 ArmoredCar remaining. Battle score for attacker is -2
                    Casualties for British: 1 ArmoredCar
                    Casualties for Neutral: 1 Infantry
                Battle in Sumatra
                    British attack with 1 Artillery, 1 Elite and 4 Infantrys
                    Yamamoto defend with 4 Artillerys and 1 Tank
                        British roll dice for 1 Cruiser in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
                        1 Artillery owned by the Yamamoto lost in Sumatra
                        British roll dice for 1 Artillery, 1 Elite and 4 Infantrys in Sumatra, round 2 : 0/6 hits, 1.50 expected hits
                        Yamamoto roll dice for 3 Artillerys and 1 Tank in Sumatra, round 2 : 1/4 hits, 1.50 expected hits
                        1 Infantry owned by the British lost in Sumatra
                        British roll dice for 1 Artillery, 1 Elite and 3 Infantrys in Sumatra, round 3 : 2/5 hits, 1.33 expected hits
                        Yamamoto roll dice for 3 Artillerys and 1 Tank in Sumatra, round 3 : 2/4 hits, 1.50 expected hits
                        2 Artillerys owned by the Yamamoto and 2 Infantrys owned by the British lost in Sumatra
                        British roll dice for 1 Artillery, 1 Elite and 1 Infantry in Sumatra, round 4 : 0/3 hits, 1.00 expected hits
                        Yamamoto roll dice for 1 Artillery and 1 Tank in Sumatra, round 4 : 0/2 hits, 0.83 expected hits
                        British roll dice for 1 Artillery, 1 Elite and 1 Infantry in Sumatra, round 5 : 0/3 hits, 1.00 expected hits
                        Yamamoto roll dice for 1 Artillery and 1 Tank in Sumatra, round 5 : 1/2 hits, 0.83 expected hits
                        1 Infantry owned by the British lost in Sumatra
                        British roll dice for 1 Artillery and 1 Elite in Sumatra, round 6 : 0/2 hits, 0.83 expected hits
                        Yamamoto roll dice for 1 Artillery and 1 Tank in Sumatra, round 6 : 1/2 hits, 0.83 expected hits
                        1 Elite owned by the British lost in Sumatra
                        British roll dice for 1 Artillery in Sumatra, round 7 : 0/1 hits, 0.33 expected hits
                        Yamamoto roll dice for 1 Artillery and 1 Tank in Sumatra, round 7 : 1/2 hits, 0.83 expected hits
                        1 Artillery owned by the British lost in Sumatra
                    Yamamoto win with 1 Artillery and 1 Tank remaining. Battle score for attacker is -3
                    Casualties for Yamamoto: 3 Artillerys
                    Casualties for British: 1 Artillery, 1 Elite and 4 Infantrys
                Battle in 22 Sea Zone
                    British attack with 1 Bomber and 3 Fighters
                    Germans defend with 1 Destroyer
                        British roll dice for 1 Bomber and 3 Fighters in 22 Sea Zone, round 2 : 0/4 hits, 1.67 expected hits
                        Germans roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    retreated to 22 Sea Zone
                Battle in Darfur
                    British attack with 2 ArmoredCars and 1 Infantry
                    Italians defend with 1 Infantry
                        British roll dice for 2 ArmoredCars and 1 Infantry in Darfur, round 2 : 2/3 hits, 0.83 expected hits
                        Italians roll dice for 1 Infantry in Darfur, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Darfur
                    British winGermans win with 1 Destroyer remaining, taking Darfur from Italians with 2 ArmoredCars remaining. Battle score for attacker is 0
                    Casualties for British: 1 Infantry
                    Casualties for Italians: 1 Infantry
                Battle in Mersa Matruh
                    British attack with 6 Adv.Fighters, 3 Artillerys, 2 Fighters, 6 Infantrys and 4 Tanks
                    Germans defend with 2 Infantrys and 2 Tanks; Italians defend with 3 Artillerys, 4 Fighters, 4 Infantrys and 1 Tank
                        British roll dice for 6 Adv.Fighters, 3 Artillerys, 2 Fighters, 6 Infantrys and 4 Tanks in Mersa Matruh, round 2 : 10/21 hits, 8.17 expected hits
                        Italians roll dice for 3 Artillerys, 4 Fighters, 6 Infantrys and 3 Tanks in Mersa Matruh, round 2 : 6/16 hits, 6.50 expected hits
                        2 Infantrys owned by the Germans, 3 Artillerys owned by the Italians, 4 Infantrys owned by the Italians, 6 Infantrys owned by the British and 1 Tank owned by the Germans lost in Mersa Matruh
                        British roll dice for 6 Adv.Fighters, 3 Artillerys, 2 Fighters and 4 Tanks in Mersa Matruh, round 3 : 8/15 hits, 6.67 expected hits
                        Italians roll dice for 4 Fighters and 2 Tanks in Mersa Matruh, round 3 : 0/6 hits, 3.00 expected hits
                        4 Fighters owned by the Italians, 1 Tank owned by the Italians and 1 Tank owned by the Germans lost in Mersa Matruh
                    British win, taking Mersa Matruh from Italians with 6 Adv.Fighters, 3 Artillerys, 2 Fighters and 4 Tanks remaining. Battle score for attacker is 59
                    Casualties for British: 6 Infantrys
                    Casualties for Germans: 2 Infantrys and 2 Tanks
                    Casualties for Italians: 3 Artillerys, 4 Fighters, 4 Infantrys and 1 Tank
                Battle in Mozambique
                    British attack with 2 ArmoredCars
                    Neutral defend with 1 Infantry
                        British roll dice for 2 ArmoredCars in Mozambique, round 2 : 1/2 hits, 0.67 expected hits
                        Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Neutral lost in Mozambique
                    British loses 0 PUs for violating Mozambiques neutrality.
                    British win, taking Mozambique from Neutral with 2 ArmoredCars remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in N.Thailand
                    British attack with 2 Infantrys and 1 Tank
                    Thai defend with 1 Infantry
                        British roll dice for 2 Infantrys and 1 Tank in N.Thailand, round 2 : 1/3 hits, 0.83 expected hits
                        Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Thai lost in N.Thailand
                    British win, taking N.Thailand from Thai with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Thai: 1 Infantry
                Battle in New Valley
                    British attack with 1 Fighter and 2 Infantrys
                    Italians defend with 1 Infantry
                        British roll dice for 1 Fighter and 2 Infantrys in New Valley, round 2 : 1/3 hits, 0.67 expected hits
                        Italians roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Italians and 1 Infantry owned by the British lost in New Valley
                    British win, taking New Valley from Italians with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 Infantry
                    Casualties for Italians: 1 Infantry

    Non Combat Move - British
                6 Adv.Fighters and 2 Fighters moved from Mersa Matruh to 56 Sea Zone
                1 Fighter moved from New Valley to Lower Egypt
                1 AAGun moved from Cape Town to South Africa
                1 Bomber and 3 Fighters moved from 22 Sea Zone to Dover
                1 Infantry moved from Manchester to Dover

    Place Units - British
                4 Infantrys placed in Manchester
                6 S.Submarines placed in 56 Sea Zone
                4 Infantrys and 1 Tank placed in Madras
                5 Infantrys placed in Delhi
                2 Infantrys placed in Bombay
                1 Infantry placed in Cape Town

    Turn Complete - British
                British collect 102 PUs; end with 102 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Neutral : 0.33
        British : 0.33
        Italians : -2.17
        Yamamoto : -0.33
        Thai : -0.33

    triplea_42283_Bri4.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 4

    Combat Move - Anzac
                1 Transport moved from 66 Sea Zone to 70 Sea Zone
                1 Artillery and 1 Infantry moved from Western Australia to 70 Sea Zone
                3 Cruisers moved from 66 Sea Zone to 67 Sea Zone
                1 Infantry moved from Northern Territory to 67 Sea Zone
                2 Infantrys moved from Broome to 67 Sea Zone
                3 Cruisers and 3 Infantrys moved from 67 Sea Zone to 66 Sea Zone
                3 Infantrys moved from 66 Sea Zone to Sumatra
                1 Artillery, 1 Infantry and 1 Transport moved from 70 Sea Zone to 66 Sea Zone
                1 Artillery and 1 Infantry moved from 66 Sea Zone to Sumatra
                2 Fighters moved from Broome to Sumatra

    Purchase Units - Anzac
                Anzac buy 1 Destroyer, 1 Elite, 4 Infantrys, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in Sumatra
                    Anzac attack with 1 Artillery, 2 Fighters and 4 Infantrys
                    Yamamoto defend with 1 Artillery and 1 Tank
                        Anzac roll dice for 3 Cruisers in Sumatra, round 2 : 0/3 hits, 1.50 expected hits
                        Anzac roll dice for 1 Artillery, 2 Fighters and 4 Infantrys in Sumatra, round 2 : 2/7 hits, 1.83 expected hits
                        Yamamoto roll dice for 1 Artillery and 1 Tank in Sumatra, round 2 : 0/2 hits, 0.83 expected hits
                        1 Artillery owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Sumatra
                    Anzac win, taking Sumatra from Yamamoto with 1 Artillery, 2 Fighters and 4 Infantrys remaining. Battle score for attacker is 9
                    Casualties for Yamamoto: 1 Artillery and 1 Tank

    Non Combat Move - Anzac
                2 Fighters moved from Sumatra to 66 Sea Zone

    Place Units - Anzac
                1 Destroyer, 1 S.Submarine and 1 Submarine placed in 122 Sea Zone
                1 Elite and 2 Infantrys placed in Broome
                2 Infantrys placed in Townsville
                Anzac undo move 3.
                2 Infantrys placed in Port Moresby

    Turn Complete - Anzac
                Anzac collect 35 PUs; end with 35 PUs

    Combat Hit Differential Summary :

    Yamamoto : -0.83
        Anzac : -1.33

    triplea_42283_Anz4.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 4

    Combat Move - Dutch
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                    Dutch loses 0 PUs for violating Perus neutrality.
                    Dutch loses 0 PUs for violating Bolivias neutrality.
                EDIT: 1 Artillery, 5 Infantrys and 1 Tank moved from Hollandia to West Papua
                EDIT: 1 Tank moved from West Papua to Port Moresby
                1 Tank moved from Hollandia to Port Moresby
                1 Artillery and 2 Infantrys moved from Hollandia to West Papua
                1 Tank moved from Venezuela to Peru
                      Dutch take Peru from Neutral
                1 Infantry moved from Amazon to Bolivia
                      Dutch take Bolivia from Neutral

    Purchase Units - Dutch
                Dutch buy 1 Bunker, 1 Elite, 1 Infantry and 4 Tanks; Remaining resources: 0 PUs;

    Combat - Dutch

    Non Combat Move - Dutch

    Place Units - Dutch
                1 Bunker and 4 Tanks placed in Banjarmasin
                1 Elite and 1 Infantry placed in Suriname

    Turn Complete - Dutch
                Dutch collect 31 PUs; end with 31 PUs

    Combat Hit Differential Summary :

    triplea_42283_Dut4.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 4

    Combat Move - Finns
                2 Infantrys moved from Helsinki to 24 Sea Zone
                2 Infantrys moved from 24 Sea Zone to Lapland
                      Finns take Lapland from Russians

    Purchase Units - Finns
                Finns buy 3 Infantrys; Remaining resources: 1 PUs;

    Combat - Finns

    Non Combat Move - Finns

    Place Units - Finns
                3 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 8 PUs; end with 9 PUs

    Combat Hit Differential Summary :

    Territory Summary for Finns :

    Helsinki : 1 AAGun, 1 Factory, 1 Fighter, 14 Infantrys and 1 Tank
        Lapland : 2 Infantrys
        24 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport

    Production/PUs Summary :

    Germans : 102 / 108
        Russians : 106 / 110
        Italians : 50 / 54
        French : 31 / 29
        Yamamoto : 68 / 71
        Chinese : 39 / 48
        Hisaichi : 53 / 53
        British : 102 / 102
        Anzac : 35 / 35
        Dutch : 31 / 31
        Finns : 8 / 9
        Romanians : 12 / 13
        Thai : 6 / 10
        Americans : 95 / 97

    triplea_42283_Fin4.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 4

    Combat Move - Romanians
                1 Mech.Inf moved from Bucharest to Donetsk
                1 Artillery, 1 Fighter, 4 Infantrys and 1 Tank moved from Vinnytsia to Donetsk

    Purchase Units - Romanians
                Romanians buy 3 Infantrys and 1 Mech.Inf; Remaining resources: 1 PUs;

    Combat - Romanians
                Battle in Donetsk
                    Romanians attack with 1 Artillery, 1 Fighter, 4 Infantrys, 1 Mech.Inf and 1 Tank
                    Russians defend with 3 Infantrys
                        Romanians roll dice for 1 Artillery, 1 Fighter, 4 Infantrys, 1 Mech.Inf and 1 Tank in Donetsk, round 2 : 1/8 hits, 2.50 expected hits
                        Russians roll dice for 3 Infantrys in Donetsk, round 2 : 1/3 hits, 1.00 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Donetsk
                        Romanians roll dice for 1 Artillery, 1 Fighter, 3 Infantrys, 1 Mech.Inf and 1 Tank in Donetsk, round 3 : 2/7 hits, 2.33 expected hits
                        Russians roll dice for 2 Infantrys in Donetsk, round 3 : 0/2 hits, 0.67 expected hits
                        2 Infantrys owned by the Russians lost in Donetsk
                    Romanians win, taking Donetsk from Russians with 1 Artillery, 1 Fighter, 3 Infantrys, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Romanians: 1 Infantry
                    Casualties for Russians: 3 Infantrys

    Non Combat Move - Romanians
                1 Fighter moved from Donetsk to Kiev
                4 Infantrys moved from E.Romania to Odessa
                3 Infantrys moved from Bucharest to E.Romania

    Place Units - Romanians
                3 Infantrys and 1 Mech.Inf placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 14 PUs; end with 15 PUs

    Combat Hit Differential Summary :

    Romanians : -1.83
        Russians : -0.67

    Territory Summary for Romanians :

    Donetsk : 1 flag, 1 Artillery, 3 Infantrys, 1 Mech.Inf and 1 Tank
        Kiev : 1 Fighter
        Odessa : 4 Infantrys
        Bucharest : 1 AAGun, 1 Factory, 3 Infantrys and 1 Mech.Inf
        Bulgaria : 1 Infantry
        E.Romania : 3 Infantrys

    Production/PUs Summary :

    Germans : 102 / 108
        Russians : 104 / 110
        Italians : 50 / 54
        French : 31 / 29
        Yamamoto : 68 / 71
        Chinese : 39 / 48
        Hisaichi : 53 / 53
        British : 102 / 102
        Anzac : 35 / 35
        Dutch : 31 / 31
        Finns : 8 / 9
        Romanians : 14 / 15
        Thai : 6 / 10
        Americans : 95 / 97

    triplea_42283_Rom4.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 4

    Combat Move - Thai
                5 Infantrys moved from Bangkok to 105 Sea Zone
                2 Infantrys and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
                2 Infantrys moved from 110 Sea Zone to Java
                      Thai take Java from Dutch
                2 Infantrys and 1 Transport moved from 105 Sea Zone to 110 Sea Zone
                2 Infantrys moved from 110 Sea Zone to West Borneo
                      Thai take West Borneo from Dutch
                1 Infantry moved from 105 Sea Zone to S.French Indochina
                      Thai take S.French Indochina from French
                1 Fighter moved from Bangkok to S.Thailand
                2 Infantrys moved from Bangkok to S.Thailand

    Purchase Units - Thai
                Thai buy 5 Infantrys; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in S.Thailand
                    Thai attack with 1 Fighter and 2 Infantrys
                    British defend with 1 Infantry
                        Thai roll dice for 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 0/3 hits, 0.67 expected hits
                        British roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Thai lost in S.Thailand
                        Thai roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 3 : 0/2 hits, 0.50 expected hits
                        British roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                        Thai roll dice for 1 Fighter and 1 Infantry in S.Thailand, round 4 : 0/2 hits, 0.50 expected hits
                        British roll dice for 1 Infantry in S.Thailand, round 4 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Thai lost in S.Thailand
                    retreated to S.Thailand
                    British win with 1 Infantry remaining. Battle score for attacker is -4
                    Casualties for Thai: 2 Infantrys

    Non Combat Move - Thai
                1 Fighter moved from S.Thailand to Bangkok

    Place Units - Thai
                5 Infantrys placed in Bangkok

    Turn Complete - Thai
                Thai collect 13 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    British : 1.00
        Thai : -1.67

    Territory Summary for Thai :

    S.French Indochina : 1 flag, 1 Infantry
        West Borneo : 1 flag, 2 Infantrys
        Java : 1 flag, 2 Infantrys
        Bangkok : 1 AAGun, 2 Artillerys, 1 Factory, 1 Fighter, 10 Infantrys and 1 Tank
        105 Sea Zone : 1 Destroyer, 1 Submarine and 1 T.Boat
        110 Sea Zone : 2 Transports

    Production/PUs Summary :

    Germans : 102 / 108
        Russians : 104 / 110
        Italians : 50 / 54
        French : 29 / 29
        Yamamoto : 68 / 71
        Chinese : 39 / 48
        Hisaichi : 53 / 53
        British : 102 / 102
        Anzac : 35 / 35
        Dutch : 26 / 31
        Finns : 8 / 9
        Romanians : 14 / 15
        Thai : 13 / 13
        Americans : 95 / 97

    triplea_42283_Tha4.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 4

    Combat Move - Americans
                1 Submarine moved from 76 Sea Zone to 84 Sea Zone
                2 Adv.Fighters and 1 Fighter moved from Vladivostok to 84 Sea Zone
                1 Artillery and 1 Infantry moved from Johnston to 91 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 91 Sea Zone to 96 Sea Zone
                1 Artillery and 1 Infantry moved from 96 Sea Zone to Jaluit
                      Americans take Jaluit from Yamamoto
                2 Destroyers and 4 Submarines moved from 91 Sea Zone to 96 Sea Zone
                1 Infantry and 1 Tank moved from Wake to 88 Sea Zone
                2 Carriers, 3 Destroyers, 1 Infantry, 2 Submarines, 1 Tank and 2 Transports moved from 88 Sea Zone to 96 Sea Zone
                1 Infantry and 1 Tank moved from 96 Sea Zone to Kwajalein
                      Americans take Kwajalein from Yamamoto
                1 Bomber and 2 Fighters moved from Amazon to Argentina
                2 Bombers and 1 Fighter moved from Amazon to N.Chile
                1 Destroyer moved from 78 Sea Zone to 96 Sea Zone
                1 Artillery and 1 Infantry moved from Kamchatka to 72 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 72 Sea Zone to 75 Sea Zone
                1 Artillery and 1 Infantry moved from 75 Sea Zone to Vladivostok
                12 Infantrys moved from Northeast USA to 7 Sea Zone
                4 Infantrys moved from Iceland to 9 Sea Zone
                1 B.Transport, 2 Destroyers, 4 Infantrys and 1 Submarine moved from 9 Sea Zone to 18 Sea Zone
                2 Infantrys moved from Greenland to 8 Sea Zone
                2 Infantrys and 1 Transport moved from 8 Sea Zone to 10 Sea Zone
                2 Infantrys moved from 10 Sea Zone to Dublin
                4 Infantrys moved from 18 Sea Zone to Dublin
                3 B.Transports and 12 Infantrys moved from 7 Sea Zone to 9 Sea Zone
                12 Infantrys moved from 9 Sea Zone to Iceland
                1 Destroyer moved from 13 Sea Zone to 8 Sea Zone
                1 Elite, 10 Infantrys and 1 Marine moved from Washington to Northeast USA
                5 Tanks moved from South Central USA to Northeast USA
                1 Artillery and 2 Infantrys moved from W.Mexico to San Francisco

    Purchase Units - Americans
                Americans buy 3 B.Transports, 1 Destroyer, 1 Factory, 2 Fighters, 8 Infantrys, 1 Marine and 2 Submarines; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Argentina
                    Americans attack with 1 Bomber and 2 Fighters
                    Neutral defend with 3 Infantrys
                        Americans roll dice for 1 Bomber and 2 Fighters in Argentina, round 2 : 1/3 hits, 1.33 expected hits
                        Neutral roll dice for 3 Infantrys in Argentina, round 2 : 1/3 hits, 1.00 expected hits
                        1 Fighter owned by the Americans and 1 Infantry owned by the Neutral lost in Argentina
                        Americans roll dice for 1 Bomber and 1 Fighter in Argentina, round 3 : 2/2 hits, 1.00 expected hits
                        Neutral roll dice for 2 Infantrys in Argentina, round 3 : 0/2 hits, 0.67 expected hits
                        2 Infantrys owned by the Neutral lost in Argentina
                    Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 Fighter
                    Casualties for Neutral: 3 Infantrys
                Battle in 84 Sea Zone
                    Americans attack with 2 Adv.Fighters, 1 Fighter and 1 Submarine
                    Hisaichi defend with 1 Destroyer and 4 Transports
                        Americans roll dice for 1 Submarine in 84 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 2 Adv.Fighters and 1 Fighter in 84 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                        Hisaichi roll dice for 1 Destroyer and 4 Transports in 84 Sea Zone, round 2 : 2/5 hits, 1.00 expected hits
                        1 Fighter owned by the Americans, 1 Submarine owned by the Americans and 2 Transports owned by the Hisaichi lost in 84 Sea Zone
                        Americans roll dice for 2 Adv.Fighters in 84 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                        Hisaichi roll dice for 1 Destroyer and 2 Transports in 84 Sea Zone, round 3 : 0/3 hits, 0.67 expected hits
                        1 Transport owned by the Hisaichi lost in 84 Sea Zone
                        Americans roll dice for 2 Adv.Fighters in 84 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits
                        Hisaichi roll dice for 1 Destroyer and 1 Transport in 84 Sea Zone, round 4 : 1/2 hits, 0.50 expected hits
                        1 Transport owned by the Hisaichi, 1 Destroyer owned by the Hisaichi and 1 Adv.Fighter owned by the Americans lost in 84 Sea Zone
                    Americans win with 1 Adv.Fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 Adv.Fighter, 1 Fighter and 1 Submarine
                    Casualties for Hisaichi: 1 Destroyer and 4 Transports
                Battle in Dublin
                    Americans attack with 6 Infantrys
                    Neutral defend with 1 Artillery and 2 Infantrys
                        Americans roll dice for 6 Infantrys in Dublin, round 2 : 0/6 hits, 1.00 expected hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 3/3 hits, 1.00 expected hits
                        3 Infantrys owned by the Americans lost in Dublin
                        Americans roll dice for 3 Infantrys in Dublin, round 3 : 0/3 hits, 0.50 expected hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 3 : 1/3 hits, 1.00 expected hits
                        1 Infantry owned by the Americans lost in Dublin
                        Americans roll dice for 2 Infantrys in Dublin, round 4 : 0/2 hits, 0.33 expected hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 4 : 1/3 hits, 1.00 expected hits
                        1 Infantry owned by the Americans lost in Dublin
                        Americans roll dice for 1 Infantry in Dublin, round 5 : 0/1 hits, 0.17 expected hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 5 : 0/3 hits, 1.00 expected hits
                        Americans roll dice for 1 Infantry in Dublin, round 6 : 0/1 hits, 0.17 expected hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 6 : 0/3 hits, 1.00 expected hits
                        Americans roll dice for 1 Infantry in Dublin, round 7 : 0/1 hits, 0.17 expected hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 7 : 2/3 hits, 1.00 expected hits
                        1 Infantry owned by the Americans lost in Dublin
                    Neutral win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -12
                    Casualties for Americans: 6 Infantrys
                Battle in N.Chile
                    Americans attack with 2 Bombers and 1 Fighter
                    Neutral defend with 1 Artillery and 2 Infantrys
                        Americans roll dice for 2 Bombers and 1 Fighter in N.Chile, round 2 : 1/3 hits, 1.67 expected hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 2/3 hits, 1.00 expected hits
                        1 Fighter owned by the Americans, 1 Bomber owned by the Americans and 1 Infantry owned by the Neutral lost in N.Chile
                        Americans roll dice for 1 Bomber in N.Chile, round 3 : 1/1 hits, 0.67 expected hits
                        Neutral roll dice for 1 Artillery and 1 Infantry in N.Chile, round 3 : 0/2 hits, 0.67 expected hits
                        1 Infantry owned by the Neutral lost in N.Chile
                        Americans roll dice for 1 Bomber in N.Chile, round 4 : 1/1 hits, 0.67 expected hits
                        Neutral roll dice for 1 Artillery in N.Chile, round 4 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Neutral lost in N.Chile
                    Americans win with 1 Bomber remaining. Battle score for attacker is -14
                    Casualties for Americans: 1 Bomber and 1 Fighter
                    Casualties for Neutral: 1 Artillery and 2 Infantrys

    Non Combat Move - Americans
                1 Bomber and 1 Fighter moved from Argentina to Amazon
                1 Bomber moved from N.Chile to Amazon
                1 Adv.Fighter moved from 84 Sea Zone to Vladivostok

    Place Units - Americans
                1 Factory placed in Iceland
                3 B.Transports placed in 7 Sea Zone
                8 Infantrys and 1 Marine placed in Washington
                2 Fighters placed in Wake
                1 Destroyer and 2 Submarines placed in 91 Sea Zone

    Turn Complete - Americans
                Americans collect 97 PUs; end with 97 PUs

    Combat Hit Differential Summary :

    Neutral : 0.33
        Hisaichi : 0.83
        Americans : -0.33

    triplea_42283_Ame4.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 5

    Combat Move - Germans
                1 Infantry moved from Orleanais to Brittany
                      Germans take Brittany from French
                1 Infantry moved from Orleanais to Aquitaine
                      Germans take Aquitaine from French
                1 Infantry moved from Minsk to Novgorod
                      Germans take Novgorod from Russians

    Purchase Units - Germans
                Germans buy 4 Artillerys, 1 Bomber, 2 Destroyers, 2 HeavyTanks, 14 Infantrys, 1 Submarine and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Germans

    Non Combat Move - Germans
                2 Artillerys moved from Minsk to Kiev
                1 Infantry moved from Kiev to Minsk
                2 Artillerys and 2 Infantrys moved from Brest to Lithuania
                1 Tank moved from Brest to Kiev
                3 Infantrys moved from Warsaw to Brest
                1 Elite moved from Warsaw to Brest
                2 Artillerys moved from Vinnytsia to Kiev
                5 Infantrys moved from Krakow to Vinnytsia
                1 Tank moved from Krakow to Kiev
                1 Elite moved from Pomerania to Danzig
                1 Battleship, 1 Carrier, 1 Destroyer, 2 Fighters and 2 Transports moved from 24 Sea Zone to 23 Sea Zone
                3 Infantrys moved from Austria to Hungary
                2 Artillerys and 3 Infantrys moved from Bohemia to Krakow
                1 Infantry moved from Silesia to Krakow
                2 Tanks moved from Silesia to Brest
                2 Tanks moved from Berlin to Silesia
                2 HeavyTanks moved from Berlin to Silesia
                2 Artillerys and 4 Infantrys moved from Brandenburg to Silesia
                17 Tanks moved from Normandy to Lorraine
                1 Stuka moved from Lorraine to Krakow
                4 Infantrys moved from Bavaria to Rhine
                4 Infantrys moved from Picardy to Normandy
                5 Infantrys moved from Paris to Normandy
                3 Infantrys moved from Paris to Picardy
                1 Artillery moved from Picardy to Belgium
                1 Artillery moved from Belgium to Rhine
                4 Infantrys moved from Rhine to Belgium

    Place Units - Germans
                1 Submarine placed in 20 Sea Zone
                2 Infantrys placed in Normandy
                3 Artillerys and 3 Infantrys placed in Hamburg
                1 Artillery and 3 Infantrys placed in Warsaw
                1 Bomber placed in Rhine
                6 Infantrys placed in Paris
                2 HeavyTanks and 3 Tanks placed in Bohemia
                Germans undo move 3.
                2 Destroyers placed in 23 Sea Zone
                2 Artillerys and 2 Infantrys placed in Hamburg
                1 Artillery and 1 Infantry placed in Rhine

    Turn Complete - Germans
                Germans collect 108 PUs; end with 108 PUs

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 108 / 108
        Russians : 102 / 110
        Italians : 50 / 54
        French : 25 / 29
        Yamamoto : 66 / 71
        Chinese : 39 / 48
        Hisaichi : 53 / 53
        British : 102 / 102
        Anzac : 35 / 35
        Dutch : 26 / 31
        Finns : 8 / 9
        Romanians : 14 / 15
        Thai : 13 / 13
        Americans : 97 / 97

    triplea_42283_Ger5.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 5

    Combat Move - Russians
                2 ArmoredCars and 3 Tanks moved from Krasnoyarsk to N.Buryat Mongolia
                1 Elite and 6 Infantrys moved from Olyokminsk to N.Buryat Mongolia
                2 Infantrys moved from Krasnoyarsk to Irkutsk
                1 Artillery, 3 Elites and 2 Infantrys moved from Evenkia to Olyokminsk
                5 Infantrys moved from Sibirsky to Evenkia
                3 Infantrys moved from Zhigansk to Yakutsk
                2 ArmoredCars and 1 Tank moved from W.Iran to Izmir
                2 Artillerys and 1 Tank moved from Adana to Izmir
                1 Artillery moved from Ankara to Izmir
                2 Infantrys moved from Georgia to 54 Sea Zone
                2 Infantrys moved from 54 Sea Zone to Donetsk
                8 Infantrys moved from Rostov to Donetsk
                1 Bomber and 1 Fighter moved from Rostov to Donetsk
                1 Infantry moved from Georgia to Rostov
                5 Infantrys moved from Stalingrad to Rostov
                10 Infantrys moved from Yaroslavl to Kursk
                1 Mech.Inf moved from Leningrad to Minsk
                      Russians take Latvia from Germans
                2 Infantrys moved from Kursk to Minsk
                1 Infantry moved from N.Karelia to Lapland
                2 HeavyTanks moved from Arkhangelsk to 6 Sea Zone
                2 HeavyTanks moved from 6 Sea Zone to Lapland
                2 Infantrys moved from S.Karelia to Novgorod
                2 HeavyTanks moved from Arkhangelsk to Leningrad
                1 Infantry moved from S.Karelia to Novgorod
                1 Infantry moved from S.Karelia to Leningrad
                8 Infantrys moved from Moscow to Yaroslavl

    Purchase Units - Russians
                Russians buy 4 ArmoredCars, 2 Artillerys, 1 Bunker, 3 Elites, 4 HeavyTanks, 17 Infantrys and 2 Mech.Rockets; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 3 Infantrys
                    Germans defend with 1 Infantry
                        Russians roll dice for 3 Infantrys in Novgorod, round 2 : 0/3 hits, 0.50 expected hits
                        Germans roll dice for 1 Infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Novgorod
                        Russians roll dice for 2 Infantrys in Novgorod, round 3 : 0/2 hits, 0.33 expected hits
                        Germans roll dice for 1 Infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 2 Infantrys in Novgorod, round 4 : 0/2 hits, 0.33 expected hits
                        Germans roll dice for 1 Infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Novgorod
                        Russians roll dice for 1 Infantry in Novgorod, round 5 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 1 Infantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 Infantry in Novgorod, round 6 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 1 Infantry in Novgorod, round 6 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Novgorod
                    Germans win with 1 Infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 3 Infantrys
                Battle in Minsk
                    Russians attack with 2 Infantrys and 1 Mech.Inf
                    Germans defend with 1 Infantry
                        Russians roll dice for 2 Infantrys and 1 Mech.Inf in Minsk, round 2 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
                    Russians win, taking Minsk from Germans with 1 Infantry and 1 Mech.Inf remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 Infantry
                    Casualties for Germans: 1 Infantry
                Battle in Donetsk
                    Russians attack with 1 Bomber, 1 Fighter and 10 Infantrys
                    Romanians defend with 1 Artillery, 3 Infantrys, 1 Mech.Inf and 1 Tank
                        Russians roll dice for 1 Bomber, 1 Fighter and 10 Infantrys in Donetsk, round 2 : 3/12 hits, 2.67 expected hits
                        Romanians roll dice for 1 Artillery, 3 Infantrys, 1 Mech.Inf and 1 Tank in Donetsk, round 2 : 1/6 hits, 2.17 expected hits
                        1 Infantry owned by the Russians and 3 Infantrys owned by the Romanians lost in Donetsk
                        Russians roll dice for 1 Bomber, 1 Fighter and 9 Infantrys in Donetsk, round 3 : 2/11 hits, 2.50 expected hits
                        Romanians roll dice for 1 Artillery, 1 Mech.Inf and 1 Tank in Donetsk, round 3 : 0/3 hits, 1.17 expected hits
                        1 Artillery owned by the Romanians and 1 Mech.Inf owned by the Romanians lost in Donetsk
                        Russians roll dice for 1 Bomber, 1 Fighter and 9 Infantrys in Donetsk, round 4 : 2/11 hits, 2.50 expected hits
                        Romanians roll dice for 1 Tank in Donetsk, round 4 : 1/1 hits, 0.50 expected hits
                        1 Infantry owned by the Russians and 1 Tank owned by the Romanians lost in Donetsk
                    Russians win, taking Donetsk from Romanians with 1 Bomber, 1 Fighter and 8 Infantrys remaining. Battle score for attacker is 17
                    Casualties for Russians: 2 Infantrys
                    Casualties for Romanians: 1 Artillery, 3 Infantrys, 1 Mech.Inf and 1 Tank
                Battle in N.Buryat Mongolia
                    Russians attack with 2 ArmoredCars, 1 Elite, 6 Infantrys and 3 Tanks
                    Hisaichi defend with 1 ArmoredCar, 3 Artillerys and 4 Tanks
                        Russians roll dice for 2 ArmoredCars, 1 Elite, 6 Infantrys and 3 Tanks in N.Buryat Mongolia, round 2 : 6/12 hits, 3.50 expected hits
                        Hisaichi roll dice for 1 ArmoredCar, 3 Artillerys and 4 Tanks in N.Buryat Mongolia, round 2 : 5/8 hits, 3.17 expected hits
                        1 ArmoredCar owned by the Hisaichi, 5 Infantrys owned by the Russians, 2 Tanks owned by the Hisaichi and 3 Artillerys owned by the Hisaichi lost in N.Buryat Mongolia
                        Russians roll dice for 2 ArmoredCars, 1 Elite, 1 Infantry and 3 Tanks in N.Buryat Mongolia, round 3 : 3/7 hits, 2.67 expected hits
                        Hisaichi roll dice for 2 Tanks in N.Buryat Mongolia, round 3 : 1/2 hits, 1.00 expected hits
                        1 Infantry owned by the Russians and 2 Tanks owned by the Hisaichi lost in N.Buryat Mongolia
                    Russians win, taking N.Buryat Mongolia from Hisaichi with 2 ArmoredCars, 1 Elite and 3 Tanks remaining. Battle score for attacker is 24
                    Casualties for Russians: 6 Infantrys
                    Casualties for Hisaichi: 1 ArmoredCar, 3 Artillerys and 4 Tanks
                Battle in Izmir
                    Russians attack with 2 ArmoredCars, 3 Artillerys and 2 Tanks
                    Neutral defend with 2 Infantrys and 1 Tank
                        Russians roll dice for 2 ArmoredCars, 3 Artillerys and 2 Tanks in Izmir, round 2 : 4/7 hits, 2.67 expected hits
                        Neutral roll dice for 2 Infantrys and 1 Tank in Izmir, round 2 : 2/3 hits, 1.17 expected hits
                        2 ArmoredCars owned by the Russians, 1 Tank owned by the Neutral and 2 Infantrys owned by the Neutral lost in Izmir
                    Russians loses 0 PUs for violating Izmirs neutrality.
                    Russians win, taking Izmir from Neutral with 3 Artillerys and 2 Tanks remaining. Battle score for attacker is 1
                    Casualties for Russians: 2 ArmoredCars
                    Casualties for Neutral: 2 Infantrys and 1 Tank
                Battle in Lapland
                    Russians attack with 2 HeavyTanks and 1 Infantry
                    Finns defend with 2 Infantrys
                        Russians roll dice for 2 HeavyTanks and 1 Infantry in Lapland, round 2 : 1/3 hits, 1.50 expected hits
                        Finns roll dice for 2 Infantrys in Lapland, round 2 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Finns and 1 Infantry owned by the Russians lost in Lapland
                        Russians roll dice for 2 HeavyTanks in Lapland, round 3 : 2/2 hits, 1.33 expected hits
                        Finns roll dice for 1 Infantry in Lapland, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Finns lost in Lapland
                    Russians win, taking Lapland from Finns with 2 HeavyTanks remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                    Casualties for Finns: 2 Infantrys

    Non Combat Move - Russians
                1 AAGun moved from S.Karelia to Arkhangelsk
                2 Mech.Rockets moved from Moscow to Leningrad
                1 Bomber and 1 Fighter moved from Donetsk to Kursk

    Place Units - Russians
                4 HeavyTanks placed in Leningrad
                1 Bunker placed in Kursk
                10 Infantrys placed in Moscow
                4 ArmoredCars placed in Arkhangelsk
                1 Artillery and 4 Infantrys placed in Stalingrad
                1 Artillery and 2 Elites placed in Georgia
                1 Elite, 3 Infantrys and 2 Mech.Rockets placed in Sibirsky

    Turn Complete - Russians
                Russians collect 113 PUs; end with 113 PUs

    Combat Hit Differential Summary :

    Germans : 2.00
        Romanians : -1.83
        Neutral : 0.83
        Hisaichi : 1.83
        Finns : 0.00
        Russians : 2.33

    triplea_42283_Rus5.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 5

    Combat Move - Italians
                1 Artillery moved from Albania to Serbia
                2 ArmoredCars moved from Croatia to Serbia
                1 Artillery and 1 Infantry moved from Sicily to 46 Sea Zone
                3 Infantrys moved from Rome to 46 Sea Zone
                1 Artillery moved from Campania to 46 Sea Zone
                1 Artillery, 3 Infantrys and 2 Transports moved from 46 Sea Zone to 51 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
                2 Artillerys and 4 Infantrys moved from 51 Sea Zone to Mersa Matruh
                2 Fighters moved from 51 Sea Zone to Mersa Matruh
                2 Fighters moved from 46 Sea Zone to Mersa Matruh
                2 Mech.Infs moved from Lombardy to Serbia

    Purchase Units - Italians
                Italians buy 4 Artillerys, 1 Bunker, 1 Destroyer, 1 Elite, 8 Infantrys and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Mersa Matruh
                    Italians attack with 2 Artillerys, 4 Fighters and 4 Infantrys
                    British defend with 3 Artillerys and 4 Tanks
                        Italians roll dice for 1 Cruiser in Mersa Matruh, round 2 : 1/1 hits, 0.50 expected hits
                        1 Artillery owned by the British lost in Mersa Matruh
                        Italians roll dice for 2 Artillerys, 4 Fighters and 4 Infantrys in Mersa Matruh, round 2 : 1/10 hits, 3.00 expected hits
                        British roll dice for 2 Artillerys and 4 Tanks in Mersa Matruh, round 2 : 4/6 hits, 2.67 expected hits
                        1 Artillery owned by the British and 4 Infantrys owned by the Italians lost in Mersa Matruh
                        Italians roll dice for 2 Artillerys and 4 Fighters in Mersa Matruh, round 3 : 4/6 hits, 2.00 expected hits
                        British roll dice for 1 Artillery and 4 Tanks in Mersa Matruh, round 3 : 4/5 hits, 2.33 expected hits
                        3 Fighters owned by the Italians, 3 Tanks owned by the British, 1 Artillery owned by the British and 1 Artillery owned by the Italians lost in Mersa Matruh
                        Italians roll dice for 1 Artillery and 1 Fighter in Mersa Matruh, round 4 : 0/2 hits, 0.67 expected hits
                        British roll dice for 1 Tank in Mersa Matruh, round 4 : 1/1 hits, 0.50 expected hits
                        1 Artillery owned by the Italians lost in Mersa Matruh
                    British win with 1 Tank remaining. Battle score for attacker is -13
                    Casualties for British: 3 Artillerys and 3 Tanks
                    Casualties for Italians: 2 Artillerys, 3 Fighters and 4 Infantrys
                    1 Fighter owned by the Italians retreated
                Battle in Serbia
                    Italians attack with 2 ArmoredCars, 1 Artillery and 2 Mech.Infs
                    Neutral defend with 1 Artillery and 2 Infantrys
                        Italians roll dice for 2 ArmoredCars, 1 Artillery and 2 Mech.Infs in Serbia, round 2 : 1/5 hits, 1.67 expected hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in Serbia, round 2 : 1/3 hits, 1.00 expected hits
                        1 ArmoredCar owned by the Italians and 1 Infantry owned by the Neutral lost in Serbia
                        Italians roll dice for 1 ArmoredCar, 1 Artillery and 2 Mech.Infs in Serbia, round 3 : 1/4 hits, 1.33 expected hits
                        Neutral roll dice for 1 Artillery and 1 Infantry in Serbia, round 3 : 0/2 hits, 0.67 expected hits
                        1 Infantry owned by the Neutral lost in Serbia
                        Italians roll dice for 1 ArmoredCar, 1 Artillery and 2 Mech.Infs in Serbia, round 4 : 3/4 hits, 1.33 expected hits
                        Neutral roll dice for 1 Artillery in Serbia, round 4 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Neutral lost in Serbia
                    Italians loses 0 PUs for violating Serbias neutrality.
                    Italians win, taking Serbia from Neutral with 1 ArmoredCar, 1 Artillery and 2 Mech.Infs remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 ArmoredCar
                    Casualties for Neutral: 1 Artillery and 2 Infantrys

    Non Combat Move - Italians
                1 Carrier, 1 Submarine and 2 Transports moved from 51 Sea Zone to 46 Sea Zone
                1 Fighter moved from Mersa Matruh to 46 Sea Zone

    Place Units - Italians
                1 Destroyer and 1 Submarine placed in 46 Sea Zone
                1 Bunker and 4 Infantrys placed in Tunis
                4 Artillerys and 4 Infantrys placed in Rome
                1 Elite placed in Lombardy

    Turn Complete - Italians
                Italians collect 53 PUs; end with 53 PUs

    Combat Hit Differential Summary :

    Neutral : -1.00
        Italians : 0.50
        British : 3.50

    Production/PUs Summary :

    Germans : 105 / 108
        Russians : 113 / 113
        Italians : 53 / 53
        French : 25 / 29
        Yamamoto : 66 / 71
        Chinese : 39 / 48
        Hisaichi : 51 / 53
        British : 102 / 102
        Anzac : 35 / 35
        Dutch : 26 / 31
        Finns : 6 / 9
        Romanians : 12 / 15
        Thai : 13 / 13
        Americans : 97 / 97

    triplea_42283_Ita5.tsvg

  • 20 18 17 15

    manual post

    France5.tsvg

  • 20 18 17 15

    bumpity

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1

    Game History

    Round: 5

    Combat Move - Yamamoto
                2 Fighters moved from 85 Sea Zone to 75 Sea Zone
                1 Submarine moved from 85 Sea Zone to 75 Sea Zone
                1 Artillery and 1 Infantry moved from Tanimbar to 112 Sea Zone
                1 Artillery and 1 Infantry moved from Flores to 112 Sea Zone
                1 Infantry and 1 Tank moved from Celebes to 107 Sea Zone
                1 Infantry, 1 Tank and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
                1 Infantry and 1 Tank moved from 110 Sea Zone to Sumatra
                2 Artillerys, 3 Destroyers, 2 Infantrys and 2 Transports moved from 112 Sea Zone to 110 Sea Zone
                2 Artillerys and 2 Infantrys moved from 110 Sea Zone to Sumatra
                1 Adv.Fighter and 3 Fighters moved from 110 Sea Zone to Sumatra
                1 Bomber moved from Celebes to 75 Sea Zone
                1 Artillery and 1 Infantry moved from New Ireland to 109 Sea Zone
                1 Artillery, 1 Battleship, 2 Carriers, 4 Fighters, 1 Infantry and 1 Transport moved from 109 Sea Zone to 107 Sea Zone
                1 Artillery and 1 Infantry moved from 107 Sea Zone to Hollandia
                      Yamamoto take Hollandia from Dutch
                1 Destroyer moved from 85 Sea Zone to 87 Sea Zone
                1 Destroyer moved from 85 Sea Zone to 95 Sea Zone
                1 Bomber moved from Truk to 75 Sea Zone
                1 Infantry moved from Truk to Ponape
                1 Fighter moved from Truk to Davao

    Purchase Units - Yamamoto
                Yamamoto buy 4 Artillerys, 1 Bunker, 1 Destroyer, 1 Factory, 3 Infantrys, 1 S.Submarine and 2 Transports; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in 75 Sea Zone
                    Yamamoto attack with 2 Bombers, 2 Fighters and 1 Submarine
                    British defend with 1 Destroyer and 1 Transport; Americans defend with 1 Transport
                        Yamamoto roll dice for 1 Submarine in 75 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Yamamoto roll dice for 2 Bombers and 2 Fighters in 75 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits
                        British roll dice for 1 Destroyer and 2 Transports in 75 Sea Zone, round 2 : 1/3 hits, 0.67 expected hits
                        1 Transport owned by the British, 1 Submarine owned by the Yamamoto, 1 Destroyer owned by the British and 1 Transport owned by the Americans lost in 75 Sea Zone
                    Yamamoto win with 2 Bombers and 2 Fighters remaining. Battle score for attacker is 13
                    Casualties for Yamamoto: 1 Submarine
                    Casualties for British: 1 Destroyer and 1 Transport
                    Casualties for Americans: 1 Transport
                Battle in Sumatra
                    Yamamoto attack with 1 Adv.Fighter, 2 Artillerys, 3 Fighters, 3 Infantrys and 1 Tank
                    Anzac defend with 1 Artillery and 4 Infantrys
                        Yamamoto roll dice for 1 Adv.Fighter, 2 Artillerys, 3 Fighters, 3 Infantrys and 1 Tank in Sumatra, round 2 : 4/10 hits, 3.50 expected hits
                        Dutch roll dice for 1 Artillery and 4 Infantrys in Sumatra, round 2 : 3/5 hits, 1.67 expected hits
                        4 Infantrys owned by the Anzac and 3 Infantrys owned by the Yamamoto lost in Sumatra
                        Yamamoto roll dice for 1 Adv.Fighter, 2 Artillerys, 3 Fighters and 1 Tank in Sumatra, round 3 : 3/7 hits, 2.67 expected hits
                        Dutch roll dice for 1 Artillery in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
                        1 Artillery owned by the Anzac and 1 Artillery owned by the Yamamoto lost in Sumatra
                    Yamamoto win, taking Sumatra from Dutch with 1 Adv.Fighter, 1 Artillery, 3 Fighters and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Artillery and 3 Infantrys
                    Casualties for Anzac: 1 Artillery and 4 Infantrys

    Non Combat Move - Yamamoto
                3 Fighters moved from Sumatra to 110 Sea Zone
                1 Adv.Fighter moved from Sumatra to 110 Sea Zone
                2 B.Transports and 1 Transport moved from 110 Sea Zone to 107 Sea Zone
                2 Bombers moved from 75 Sea Zone to Tokyo
                2 Fighters moved from 75 Sea Zone to 85 Sea Zone

    Place Units - Yamamoto
                1 Bunker and 1 Factory placed in Chubu
                2 Artillerys and 2 Infantrys placed in Davao
                1 Destroyer, 1 S.Submarine and 2 Transports placed in 85 Sea Zone
                2 Artillerys and 1 Infantry placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 70 PUs; end with 70 PUs

    Combat Hit Differential Summary :

    British : 0.33
        Yamamoto : 2.50
        Dutch : 2.00

    Production/PUs Summary :

    Germans : 105 / 108
        Russians : 113 / 113
        Italians : 50 / 53
        French : 29 / 31
        Yamamoto : 70 / 70
        Chinese : 39 / 48
        Hisaichi : 51 / 53
        British : 102 / 102
        Anzac : 35 / 35
        Dutch : 22 / 31
        Finns : 6 / 9
        Romanians : 12 / 15
        Thai : 13 / 13
        Americans : 97 / 97

    triplea_42283_Yam5.tsvg

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