@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
now it’s ok… it seems
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 11 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
Germans take Timguska from Russians
1 armour moved from Novosibirsk to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Tsinghai to Kazakhstan
Germans take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Caucasus
1 artillery moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
1 artillery moved from Bryansk to Tambov
1 mech_infantry moved from Novosibirsk to Tambov
1 tactical_bomber moved from Rostov to Tambov
1 infantry moved from Archangel to Vologda
1 tactical_bomber moved from Rostov to Caucasus
Combat - Germans
Germans creates battle in territory 113 Sea Zone
Battle in Vologda
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Vologda, round 4 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Vologda, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Vologda, round 5 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Vologda, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 6 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Vologda, round 6 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Tambov
Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Caucasus
Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
1 mech_infantry moved from Urals to Samara
1 armour and 1 mech_infantry moved from Urals to Kazakhstan
1 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Novgorod to Archangel
1 armour and 1 mech_infantry moved from Novgorod to Karelia
7 infantry moved from Sweden to Finland
1 tactical_bomber moved from Caucasus to Volgograd
1 tactical_bomber moved from Tambov to Volgograd
1 artillery moved from Ukraine to Rostov
2 infantry moved from Ukraine to Rostov
3 armour moved from Rostov to Volgograd
3 infantry moved from Switzerland to Northern Italy
7 infantry moved from Germany to Western Germany
1 fighter moved from Germany to Western Germany
1 fighter moved from Western Ukraine to Western Germany
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Southern Italy
Place Units - Germans
1 armour and 2 mech_infantrys placed in France
1 armour and 2 mech_infantrys placed in Ukraine
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Novgorod
1 artillery, 5 infantry and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5
Germans collect 72 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : -0.50
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Vologda
1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Bryansk
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 : 2/3 hits
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
1 infantry owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 3/3 hits
Germans roll dice for 1 artillery and 1 mech_infantry in Tambov, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Tambov to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Vologda to Russia
2 aaGuns and 17 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 1 factory_minor, 1 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 1 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 artillery moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 bomber moved from Kwangsi to India
1 bomber moved from Philippines to Java
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in Caroline Islands
Battle in Hawaiian Islands
Battle in 1 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 1 Sea Zone
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking Caroline Islands from Americans, taking Hawaiian Islands from Americans, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2.50 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 armour and 2 mech_infantrys moved from French Indo China to Malaya
1 mech_infantry moved from Sikang to Afghanistan
Japanese take Afghanistan from Neutral_True
1 infantry moved from Manchuria to Korea
1 artillery moved from Manchuria to Korea
3 infantry moved from Manchuria to Korea
4 infantry moved from Manchuria to Amur
1 aaGun moved from Jehol to Shantung
1 infantry moved from Anhwe to Hunan
1 armour and 2 mech_infantrys moved from Shantung to Hunan
1 armour and 1 mech_infantry moved from Hunan to Yunnan
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Kwangsi to 42 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
2 infantry moved from Dutch New Guinea to New Guinea
1 bomber moved from Java to Celebes
1 bomber moved from India to Kwangsi
1 fighter moved from Philippines to Celebes
1 tactical_bomber moved from Kwangsi to New Guinea
1 fighter moved from Philippines to New Guinea
1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 tactical_bomber moved from Burma to Malaya
1 fighter moved from Burma to Malaya
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 artillery, 2 battleships, 5 carriers, 2 cruisers, 5 fighters, 1 infantry, 1 submarine, 5 tactical_bombers and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Japan to Philippines
1 fighter moved from Japan to Philippines
Place Units - Japanese
1 factory_minor placed in Malaya
1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
1 bomber placed in Japan
1 armour and 2 mech_infantrys placed in French Indo China
1 artillery and 1 infantry placed in Shantung
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
ANZAC : 1.33
UK_Pacific : -0.33
AA fire in India : : -0.17
Japanese : 0.00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 7 artilleries, 2 destroyers, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 49 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry, 3 submarines and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Americans win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines and 2 transports
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 transports in 42 Sea Zone, round 2 : 5/11 hits
I got 5 hits in the Java SZ 42 Naval Battle - order of loss?
Lose all but the fighter
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 7 artilleries, 2 destroyers, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 49 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 infantry, 3 submarines and 2 transports moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 26 Sea Zone
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Americans win, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines and 2 transports
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans roll dice for 3 submarines in 42 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 transports in 42 Sea Zone, round 2 : 5/11 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/4 hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese, 3 submarines owned by the Americans, 1 submarine owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 carrier owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 transports in 42 Sea Zone, round 3 : 6/11 hits
Japanese roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 3 : 0/1 hits
1 fighter owned by the Japanese and 1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 transports remaining. Battle score for attacker is 40
Casualties for Americans: 3 submarines
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Battle in Java
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 49 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 49 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 49 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 1 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 1 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 90 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 90 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
1 fighter moved from 49 Sea Zone to 42 Sea Zone
1 destroyer moved from 30 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 49 Sea Zone to New South Wales
1 submarine moved from 2 Sea Zone to 10 Sea Zone
1 artillery moved from Alaska to British Columbia
Place Units - Americans
3 artilleries placed in Spain
4 artilleries and 4 infantry placed in Central United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kansu to Shensi
7 infantry moved from Shensi to Hopei
1 infantry moved from Shensi to Hopei
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 2 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Americans takes 93 Sea Zone from Italians
EDIT: Turning off Edit Mode
2 artilleries and 21 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from Iraq to Greece
2 mech_infantrys moved from Iraq to Caucasus
3 mech_infantrys moved from Persia to Afghanistan
3 fighters and 1 tactical_bomber moved from Persia to Afghanistan
1 fighter moved from Persia to Caucasus
EDIT: 1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 tactical_bomber moved from Persia to Afghanistan
1 armour moved from Persia to Afghanistan
Combat - British
Battle in Greece
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 armour
British roll dice for 1 armour and 1 mech_infantry in Greece, round 2 : 0/2 hits
Italians roll dice for 1 armour in Greece, round 2 : 1/1 hits
1 mech_infantry owned by the British lost in Greece
British roll dice for 1 armour in Greece, round 3 : 1/1 hits
Italians roll dice for 1 armour in Greece, round 3 : 0/1 hits
1 armour owned by the Italians lost in Greece
British win, taking Greece from Italians with 1 armour remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Caucasus
British attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 armour
British roll dice for 1 fighter and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the British lost in Caucasus
British roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 3 : 1/2 hits
Germans roll dice for 1 armour in Caucasus, round 3 : 0/1 hits
1 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Battle in Burma
British attack with 2 artilleries and 21 infantry
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 2 artilleries and 21 infantry in Burma, round 2 : 4/23 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 : 1/2 hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 artilleries and 20 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Afghanistan
British attack with 1 armour, 3 fighters, 3 mech_infantrys and 2 tactical_bombers
Japanese defend with 4 infantry and 1 mech_infantry
British roll dice for 1 armour, 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Afghanistan, round 2 : 6/9 hits
Japanese roll dice for 4 infantry and 1 mech_infantry in Afghanistan, round 2 : 0/5 hits
4 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Afghanistan
British win, taking Afghanistan from Japanese with 1 armour, 3 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 4 infantry and 1 mech_infantry
Non Combat Move - British
3 aaGuns moved from India to Burma
3 fighters and 2 tactical_bombers moved from Afghanistan to Persia
1 fighter moved from Caucasus to Persia
2 transports moved from 91 Sea Zone to 106 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
2 destroyers moved from 81 Sea Zone to 98 Sea Zone
1 battleship moved from 54 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Iraq to Persia
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
1 artillery and 2 infantry placed in Quebec
British undo move 3.
British undo move 2.
British undo move 1.
1 mech_infantry placed in Union of South Africa
1 submarine placed in 71 Sea Zone
1 artillery and 2 infantry placed in Quebec
1 artillery and 2 mech_infantrys placed in Iraq
1 armour and 2 mech_infantrys placed in Persia
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
One small note: I forgot one American non-combat (sub from SZ 91 -> SZ 93) until after I finished the US turn, so I did it during the UK combat move. The move was completed before any UK dice were rolled though (and no China attacks had dice rolled). I just didn’t want to re-do all the US/China non-dice relevant moves.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 mech_infantrys moved from Albania to Greece
2 fighters moved from Southern Italy to Greece
4 infantry moved from Northern Italy to Southern France
3 infantry moved from Normandy Bordeaux to Southern France
Combat - Italians
Battle in Greece
Italians attack with 2 fighters and 2 mech_infantrys
British defend with 1 armour
Italians roll dice for 2 fighters and 2 mech_infantrys in Greece, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 armour in Greece, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Greece
Italians win, taking Greece from British with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Southern France
Italians attack with 7 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 7 infantry in Southern France, round 2 : 2/7 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 6 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Romania
2 fighters moved from Greece to Southern Italy
1 artillery moved from Southern Italy to Northern Italy
1 infantry moved from Yugoslavia to Albania
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Italians collect 10 PUs (3 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians : 0.50
British : -0.50
Americans : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 aaGun moved from Queensland to New South Wales
1 fighter moved from Queensland to 42 Sea Zone
2 fighters moved from Queensland to New South Wales
Place Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from 91 Sea Zone to Spain
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 factory_minor, 11 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Western Germany to Gibraltar
4 bombers moved from Western Germany to 98 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea Zone
3 tactical_bombers moved from Western Germany to 114 Sea Zone
2 armour moved from Kazakhstan to Afghanistan
1 mech_infantry moved from Kazakhstan to Afghanistan
1 mech_infantry moved from Volgograd to Afghanistan
1 tactical_bomber moved from Volgograd to Afghanistan
1 armour moved from Timguska to Kansu
Germans take Kansu from Chinese
1 armour moved from Kansu to Novosibirsk
1 artillery moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
1 artillery moved from Volgograd to Tambov
1 infantry moved from Volgograd to Tambov
1 artillery moved from Rostov to Caucasus
1 infantry moved from Rostov to Caucasus
1 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Volgograd to Afghanistan
1 infantry moved from Rostov to Caucasus
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Archangel to Vologda
1 mech_infantry moved from Samara to Afghanistan
1 mech_infantry moved from Ukraine to Tambov
1 fighter moved from Southern Italy to Caucasus
1 fighter moved from Western Germany to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
Combat - Germans
Strategic bombing raid in Gibraltar
AA fire in Gibraltar : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Gibraltar rolls: 6 and causes: 6 damage to unit: harbour
Bombing raid in Gibraltar causes 6 damage total.
Battle in 98 Sea Zone
Germans attack with 4 bombers
British defend with 2 destroyers
Germans roll dice for 4 bombers in 98 Sea Zone, round 2 : 2/4 hits, 2.67 expected hits
British roll dice for 2 destroyers in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
2 destroyers owned by the British and 1 bomber owned by the Germans lost in 98 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 bomber
Casualties for British: 2 destroyers
Battle in Afghanistan
Germans attack with 2 armour, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 armour and 3 mech_infantrys
Germans roll dice for 2 armour, 3 mech_infantrys and 2 tactical_bombers in Afghanistan, round 2 : 3/7 hits, 2.83 expected hits
British roll dice for 1 armour and 3 mech_infantrys in Afghanistan, round 2 : 2/4 hits, 1.50 expected hits
3 mech_infantrys owned by the British and 2 mech_infantrys owned by the Germans lost in Afghanistan
Germans roll dice for 2 armour, 1 mech_infantry and 2 tactical_bombers in Afghanistan, round 3 : 3/5 hits, 2.50 expected hits
British roll dice for 1 armour in Afghanistan, round 3 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Afghanistan
Germans win, taking Afghanistan from British with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 armour and 3 mech_infantrys
Battle in 114 Sea Zone
Germans attack with 2 fighters, 1 submarine and 3 tactical_bombers
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters and 3 tactical_bombers in 114 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in Caucasus
Germans attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Caucasus, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Vologda
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 artillery in Vologda, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Vologda, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Vologda, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery in Vologda, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Vologda
Russians win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Bryansk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tambov, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 infantry moved from Volgograd to Samara
1 fighter moved from Normandy Bordeaux to Southern Italy
2 fighters and 3 tactical_bombers moved from 114 Sea Zone to Western Germany
2 infantry moved from Finland to 127 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
2 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 armour moved from Karelia to Belarus
1 mech_infantry moved from Karelia to Belarus
1 fighter moved from Caucasus to Volgograd
8 armour moved from Volgograd to Kazakhstan
1 armour moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
6 artilleries, 11 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Southern France
3 armour and 6 mech_infantrys moved from France to Southern France
3 infantry moved from Northern Italy to Southern France
8 infantry moved from Western Germany to Northern Italy
3 artilleries moved from Western Germany to France
4 infantry moved from Western Germany to France
2 tactical_bombers moved from Afghanistan to Volgograd
5 infantry moved from Finland to Karelia
3 bombers moved from 98 Sea Zone to Southern Italy
1 bomber moved from Gibraltar to France
2 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Northern Italy
2 artilleries moved from Western Germany to France
1 mech_infantry moved from Archangel to Belarus
1 mech_infantry moved from Belarus to Eastern Poland
Place Units - Germans
1 factory_minor placed in Yugoslavia
1 transport placed in 112 Sea Zone
1 armour and 1 mech_infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in France
1 armour placed in Ukraine
2 artilleries, 4 infantry and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3
Germans collect 70 PUs (2 lost to blockades); end with 70 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 0.67
AA fire in Gibraltar : : 0.67
British : 1.33
Russians : 2.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Germans
1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber moved from Russia to Tambov
1 infantry and 1 tactical_bomber moved from Russia to Smolensk
1 artillery moved from Vologda to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Smolensk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tambov, round 2 : 1/3 hits
1 mech_infantry owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 3/4 hits
Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 artillery and 1 fighter
Germans defend with 1 armour
Russians roll dice for 1 artillery and 1 fighter in Novosibirsk, round 2 : 1/2 hits
Germans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk
Russians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 artillery
Non Combat Move - Russians
1 fighter moved from Novosibirsk to Russia
1 tactical_bomber moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
2 aaGuns and 15 infantry moved from Yenisey to Timguska
1 submarine moved from 113 Sea Zone to 115 Sea Zone
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to 26 Sea Zone
1 cruiser moved from 33 Sea Zone to 26 Sea Zone
1 battleship moved from 33 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from New Guinea to 46 Sea Zone
1 fighter moved from New Guinea to 46 Sea Zone
1 bomber moved from Celebes to 34 Sea Zone
1 bomber moved from Kwangsi to 34 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from Philippines to 34 Sea Zone
3 carriers moved from 33 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
4 armour moved from Yunnan to Szechwan
4 mech_infantrys moved from Yunnan to Szechwan
2 mech_infantrys moved from Hunan to Szechwan
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
2 infantry moved from Amur to Buryatia
3 infantry moved from Amur to Korea
1 infantry moved from Siberia to Amur
Combat - Japanese
Battle in Szechwan
Japanese attack with 4 armour and 6 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 4 armour and 6 mech_infantrys in Szechwan, round 2 : 6/10 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 4/10 hits, 5.50 expected hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Americans with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 5/5 hits, 2.83 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 3 bombers, 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 bombers and 2 fighters in 34 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 3 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
2 carriers moved from 33 Sea Zone to 36 Sea Zone
1 battleship moved from 33 Sea Zone to 36 Sea Zone
1 cruiser moved from 33 Sea Zone to 36 Sea Zone
2 artilleries moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Malaya to Kwangsi
1 armour moved from Hunan to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Chahar to Anhwe
1 artillery moved from Chahar to Anhwe
1 artillery moved from Shantung to Anhwe
1 infantry moved from Shantung to Anhwe
1 aaGun moved from Shantung to Anhwe
3 bombers moved from 34 Sea Zone to Kwangsi
2 fighters and 3 tactical_bombers moved from 46 Sea Zone to 36 Sea Zone
2 fighters moved from 34 Sea Zone to 36 Sea Zone
1 fighter moved from Celebes to 36 Sea Zone
1 fighter moved from Philippines to Kwangsi
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 bomber moved from Japan to Hawaiian Islands
Place Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
3 infantry placed in Malaya
2 mech_infantrys placed in Shantung
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3
Japanese collect 59 PUs (3 lost to blockades); end with 59 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Americans : 0.50
ANZAC : -0.33
Chinese : -0.33
Japanese : 3.00
Bump #1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer, 3 fighters and 1 harbour; Remaining resources: 3 PUs;
Combat Move - Americans
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from New South Wales to 55 Sea Zone
1 destroyer and 3 fighters moved from 42 Sea Zone to 34 Sea Zone
2 fighters moved from 42 Sea Zone to 55 Sea Zone
Combat - Americans
Battle in Borneo
Battle in Sumatra
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 : 0/4 hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 3 : 2/4 hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 1 fighter moved from 42 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
3 fighters moved from 34 Sea Zone to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 9 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 destroyer moved from 10 Sea Zone to 11 Sea Zone
1 destroyer moved from 1 Sea Zone to 10 Sea Zone
1 artillery moved from British Columbia to Western United States
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
Place Units - Americans
1 battleship and 1 destroyer placed in 10 Sea Zone
3 fighters placed in Western United States
1 harbour placed in Spain
Turn Complete - Americans
Americans collect 64 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 7 infantry moved from Shensi to Hopei
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour, 1 bomber and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Spain to Holland Belgium
British take Holland Belgium from Germans
2 mech_infantrys moved from Persia to Afghanistan
1 mech_infantry moved from Persia to Caucasus
2 mech_infantrys moved from Iraq to Caucasus
2 fighters and 1 tactical_bomber moved from Persia to Afghanistan
2 fighters and 1 tactical_bomber moved from Persia to Caucasus
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Combat - British
Battle in Afghanistan
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Afghanistan, round 2 : 2/5 hits
Germans roll dice for 2 armour in Afghanistan, round 2 : 0/2 hits
2 armour owned by the Germans lost in Afghanistan
British win, taking Afghanistan from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour
Battle in Caucasus
British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 3/6 hits
Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 2/3 hits
2 mech_infantrys owned by the British, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Afghanistan to Persia
2 fighters and 1 tactical_bomber moved from Caucasus to Persia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 submarine moved from 71 Sea Zone to 81 Sea Zone
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
2 transports moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from India to Burma
1 battleship moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 artillery and 4 infantry moved from 91 Sea Zone to Spain
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
3 fighters moved from Spain to United Kingdom
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
1 bomber placed in Union of South Africa
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Some Units in India change ownership: 2 infantry
I’m sorry it took me a while…been agonizing over how to counter your Hawaii move.
Actually finally decided what to do with it just before you bumped the thread.
Well, that was an excellent counter! It will give me lots to ponder for the next Japanese move.
It looks like I have some serious thinking to do for Italy also. Good move!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Greece to Turkey
Italians take Turkey from British
Combat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Romania to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Albania to Greece
1 fighter moved from Southern Italy to Ukraine
1 artillery moved from Northern Italy to Southern Italy
Place Units - Italians
1 transport placed in 97 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Italians collect 12 PUs (3 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 3 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 44 Sea Zone
Non Combat Move - ANZAC
2 aaGuns, 1 armour, 1 artillery, 2 fighters and 2 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 44 Sea Zone to 45 Sea Zone
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French