Odonis (Axis) vs Simon33 (Allies) G40L18 BM3

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Finland to Norway
                      Russians take Norway from Germans
                2 fighters, 1 infantry and 1 tactical_bomber moved from Archangel to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1.83 expected hits
                        Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                17 infantry moved from Ukraine to Bryansk
                2 fighters and 1 tactical_bomber moved from Belarus to Russia
                11 infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Archangel to Bryansk
                1 artillery and 6 infantry moved from Archangel to Vologda
                1 submarine moved from 123 Sea Zone to 109 Sea Zone
                2 infantry moved from Rostov to Bryansk

    Place Units - Russians
                3 infantry placed in Volgograd
                2 artilleries, 1 fighter and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Russians : 1.17

    triplea_42355_Rus4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 3 artilleries, 2 infantry and 1 mech_infantry moved from Finland to Norway
                      Russians take Norway from Germans
                2 fighters, 1 infantry and 1 tactical_bomber moved from Archangel to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1.83 expected hits
                        Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                17 infantry moved from Ukraine to Bryansk
                2 fighters and 1 tactical_bomber moved from Belarus to Russia
                11 infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Archangel to Bryansk
                1 artillery and 6 infantry moved from Archangel to Vologda
                1 submarine moved from 123 Sea Zone to 109 Sea Zone
                2 infantry moved from Rostov to Bryansk

    Place Units - Russians
                3 infantry placed in Volgograd
                2 artilleries, 1 fighter and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Finland: 1 aaGun
                EDIT: Adding units owned by Russians to Norway: 1 aaGun
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -0.33
        Russians : 1.17

    triplea_42355_Rus4.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 1 factory_minor, 2 fighters, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                1 artillery and 1 infantry moved from Kweichow to Shensi
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
                2 bombers, 1 fighter and 1 tactical_bomber moved from Anhwe to Shan State
                1 infantry moved from French Indo China to Shan State
                1 fighter moved from Anhwe to Yunnan
                1 tactical_bomber moved from Anhwe to Shan State
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
                1 submarine moved from 45 Sea Zone to 41 Sea Zone
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 artillery moved from Kwangtung to 20 Sea Zone
                1 artillery and 1 transport moved from 20 Sea Zone to 21 Sea Zone
                1 artillery moved from 21 Sea Zone to Guam
                1 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 submarine and 2 transports
                    British defend with 1 transport
                        1 transport owned by the British lost in 37 Sea Zone
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Guam
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 5 :  1/1 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 5 :  0/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win, taking Guam from Americans with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from ANZAC with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Sumatra
                Battle in Shan State
                    Japanese attack with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
                    British defend with 1 artillery and 3 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 :  2/6 hits
                        UK_Pacific roll dice for 1 artillery and 3 infantry in Shan State, round 2 :  2/4 hits
                        1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                        Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Shan State, round 3 :  4/4 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 3 :  0/2 hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
                    Japanese win, taking Sumatra from UK_Pacific with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 artillery and 3 infantry
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 1 artillery; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery and 2 infantry in Malaya, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 artillery in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 artillery
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Shan State: 1 fighter
                EDIT: Adding units owned by Japanese to Shan State: 1 infantry
                EDIT: Changing ownership of Shan State from UK_Pacific to Japanese
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
                2 carriers moved from 35 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 fighter moved from Yunnan to 37 Sea Zone
                1 cruiser moved from 35 Sea Zone to 33 Sea Zone
                2 battleships, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                2 bombers moved from Shan State to Anhwe
                1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Hopei to Suiyuyan
                1 mech_infantry moved from Chahar to Hopei
                1 infantry moved from Hopei to Chahar
                1 mech_infantry moved from Shantung to Anhwe
                1 mech_infantry moved from Shantung to Kweichow

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 artillery and 1 infantry placed in Japan
                1 infantry and 1 mech_infantry placed in Shantung
                1 destroyer and 1 transport placed in 6 Sea Zone
                1 fighter placed in Shantung
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_42355_Jap4.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 3 transports; Remaining resources: 4 PUs;

    Combat Move - Americans
                2 fighters moved from Iceland to 109 Sea Zone
                1 submarine moved from 24 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 15 Sea Zone
                1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 15 Sea Zone to 6 Sea Zone
                1 bomber and 2 fighters moved from Midway to 6 Sea Zone
                1 destroyer and 6 submarines moved from 106 Sea Zone to 109 Sea Zone

    Combat - Americans

    Combat Hit Differential Summary :

    triplea_42355_Ame4.tsvg

  • '19 '17 '16

    Scramble and Kamikaze SZ6?

  • '20 '19 '18 '15 '13

    full scramble.

    2 hits on the BB, 3 on the Crusisers, 1 on the CV.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 3 transports; Remaining resources: 4 PUs;

    Combat Move - Americans
                2 fighters moved from Iceland to 109 Sea Zone
                1 submarine moved from 24 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 15 Sea Zone
                1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 15 Sea Zone to 6 Sea Zone
                1 bomber and 2 fighters moved from Midway to 6 Sea Zone
                1 destroyer and 6 submarines moved from 106 Sea Zone to 109 Sea Zone

    Airborne Attack Move - Americans
                Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits.  Rolls: 3,1
                    Units damaged: 1 battleship owned by the Americans
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 5
                Battle in 109 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 6 submarines; Russians loiter and taunt
                    Germans defend with 1 submarine
                        Americans roll dice for 6 submarines in 109 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
                        1 submarine owned by the Germans lost in 109 Sea Zone
                    Americans win, taking 109 Sea Zone from Neutral with 1 destroyer, 2 fighters and 6 submarines remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 2 carriers, 2 destroyers, 3 fighters, 2 tactical_bombers and 1 transport
                        Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
                        Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 6/11 hits, 5.67 expected hits
                    Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
                        Japanese roll dice for 2 battleships, 2 carriers, 2 destroyers, 3 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 2 : 4/11 hits, 5.67 expected hits
                        2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 4 submarines in 6 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits
                        Americans roll dice for 1 battleship, 1 bomber, 3 cruisers, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 4/9 hits, 5.00 expected hits
                        Japanese roll dice for 2 battleships, 1 carrier, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport in 6 Sea Zone, round 3 : 5/9 hits, 5.00 expected hits
                        2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 3 cruisers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 4 submarines in 6 Sea Zone, round 4 : 1/4 hits, 1.33 expected hits
                        1 battleship owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 4 : 2/4 hits, 2.50 expected hits
                        Japanese roll dice for 2 fighters in 6 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                        Japanese roll dice for 1 battleship and 1 transport in 6 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits
                        1 fighter owned by the Japanese, 1 battleship owned by the Japanese and 1 battleship owned by the Americans lost in 6 Sea Zone
                        Americans roll dice for 4 submarines in 6 Sea Zone, round 5 : 2/4 hits, 1.33 expected hits
                        1 transport owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 5 : 1/3 hits, 1.83 expected hits
                        Japanese roll dice for 1 fighter in 6 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                        1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 fighter, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 27
                    Casualties for Americans: 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 2 destroyers and 2 fighters
                    Casualties for Japanese: 2 battleships, 2 carriers, 2 destroyers, 3 fighters, 2 tactical_bombers and 1 transport

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 6 Sea Zone: 1 tactical_bomber
                EDIT: Adding units owned by Americans to Midway: 1 bomber
                EDIT: Turning off Edit Mode
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Dutch New Guinea to Queensland
                2 fighters moved from 109 Sea Zone to Scotland
                1 artillery and 1 infantry moved from Eastern United States to Quebec
                1 destroyer and 1 transport moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
                1 armour, 1 artillery, 1 fighter and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                2 infantry moved from Sikang to Shensi
                2 infantry moved from Sikang to Szechwan
                1 fighter moved from Burma to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Szechwan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 3 infantry in Szechwan, round 4 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 3 infantry in Szechwan, round 5 : 2/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs

    Purchase Units - British
                British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 artillery, 3 infantry and 1 mech_infantry moved from Rhodesia to Tanganyika Territory
                1 fighter moved from Burma to 41 Sea Zone
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone

    Combat - British
                Battle in Tanganyika Territory
                    British attack with 1 artillery, 3 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 0/5 hits, 1.17 expected hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Tanganyika Territory
                        British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Tanganyika Territory, round 3 : 0/4 hits, 1.00 expected hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 3 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Tanganyika Territory, round 4 : 0/4 hits, 1.00 expected hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Tanganyika Territory
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 5 : 0/3 hits, 0.83 expected hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 5 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Tanganyika Territory
                        British roll dice for 1 artillery and 1 mech_infantry in Tanganyika Territory, round 6 : 0/2 hits, 0.67 expected hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 6 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 artillery and 1 mech_infantry in Tanganyika Territory, round 7 : 0/2 hits, 0.67 expected hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 7 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 artillery and 1 mech_infantry in Tanganyika Territory, round 8 : 1/2 hits, 0.67 expected hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 8 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
                    British win, taking Tanganyika Territory from Italians with 1 artillery remaining. Battle score for attacker is -10
                    Casualties for British: 3 infantry and 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in 41 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine and 1 transport
                        British roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Japanese lost in 41 Sea Zone
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport

    Non Combat Move - British
                1 fighter moved from 41 Sea Zone to India
                1 fighter moved from India to Persia
                1 battleship and 1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                1 armour and 1 mech_infantry moved from Eastern Persia to Persia
                1 infantry moved from Northwest Persia to Persia
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry moved from Union of South Africa to Rhodesia
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                3 aaGuns, 1 armour, 7 infantry and 1 mech_infantry moved from Burma to India
                1 fighter moved from United Kingdom to Norway
                1 bomber moved from British Guiana to United Kingdom
                1 aaGun and 2 infantry moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to Scotland
                2 infantry moved from United Kingdom to Scotland
                1 aaGun and 1 infantry moved from United Kingdom to Scotland

    Place Units - British
                3 infantry placed in Persia
                3 infantry placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,3
                British collect 21 PUs (2 lost to blockades); end with 21 PUs

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 5 infantry

    Combat Hit Differential Summary :

    British : -4.83
        Italians : 1.67
        Americans : -3.33
        Chinese : 1.17
        Japanese : -3.17

    triplea_42355_UK_4.tsvg

  • '19 '17 '16

    I didn’t do that correctly.

    Give a medal to that guy in Tangiyanka Terr!

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 4 armour, 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 infantry moved from Libya to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Malta
                1 infantry moved from Cyprus to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Crete
                3 fighters moved from Iraq to 80 Sea Zone
                1 submarine moved from 81 Sea Zone to 80 Sea Zone
                1 armour moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from British
                1 armour moved from Northwest Persia to Caucasus
                      Italians take Caucasus from Russians

    Combat - Italians
                Battle in Crete
                Battle in Malta
                    Italians attack with 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 2 cruisers in Malta, round 2 :  0/2 hits
                        Italians roll dice for 2 infantry in Malta, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Malta, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Malta
                    Italians win, taking Crete from Neutral_Allies, taking Malta from British with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 80 Sea Zone
                    Italians attack with 3 fighters and 1 submarine
                    British defend with 1 battleship, 1 destroyer and 1 transport
                        Italians roll dice for 1 submarine in 80 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 3 fighters in 80 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 destroyer and 1 transport in 80 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Italians lost in 80 Sea Zone
                        Italians roll dice for 3 fighters in 80 Sea Zone, round 3 :  1/3 hits
                        British roll dice for 1 battleship, 1 destroyer and 1 transport in 80 Sea Zone, round 3 :  1/2 hits
                        1 destroyer owned by the British and 1 fighter owned by the Italians lost in 80 Sea Zone
                        Italians roll dice for 2 fighters in 80 Sea Zone, round 4 :  0/2 hits
                        British roll dice for 1 battleship and 1 transport in 80 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the Italians lost in 80 Sea Zone
                        Italians roll dice for 1 fighter in 80 Sea Zone, round 5 :  1/1 hits
                        British roll dice for 1 battleship and 1 transport in 80 Sea Zone, round 5 :  1/1 hits
                        1 battleship owned by the British and 1 fighter owned by the Italians lost in 80 Sea Zone
                    British win with 1 transport remaining. Battle score for attacker is -8
                    Casualties for Italians: 3 fighters and 1 submarine
                    Casualties for British: 1 battleship and 1 destroyer

    Non Combat Move - Italians
                1 infantry moved from Iraq to Northwest Persia
                1 armour, 1 artillery and 1 infantry moved from Iraq to Trans-Jordan
                2 armour moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Nigeria to French West Africa
                      Italians take French West Africa from Neutral_Axis
                1 infantry moved from French Equatorial Africa to French Central Africa
                      Italians take French Central Africa from Neutral_Axis
                1 artillery moved from French Equatorial Africa to Belgian Congo
                1 battleship moved from 95 Sea Zone to 99 Sea Zone
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 submarine moved from 98 Sea Zone to 81 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from Romania to Bessarabia
                1 infantry moved from Yugoslavia to Romania
                2 mech_infantrys moved from Northern Italy to Romania
                2 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone
                1 armour and 1 artillery placed in Southern Italy
                3 armour placed in Egypt

    Turn Complete - Italians
                Italians collect 29 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 38 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 46 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs

    triplea_42355_Ita4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 5 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 60 Sea Zone to 61 Sea Zone
                1 aaGun moved from South Australia to Queensland
                1 fighter and 2 infantry moved from New South Wales to Queensland
                1 fighter moved from Burma to Sikang
                1 fighter moved from India to Sikang
                2 infantry moved from India to West India

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42355_Fre4.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 bomber, 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway
                1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
                1 artillery and 3 infantry moved from 112 Sea Zone to Norway
                2 bombers moved from Germany to Norway
                1 infantry moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                3 artilleries and 13 infantry moved from Novgorod to Belarus
                15 armour, 6 artilleries, 9 infantry and 9 mech_infantrys moved from Eastern Poland to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 15 armour, 9 artilleries, 22 infantry and 9 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 15 armour, 9 artilleries, 22 infantry and 9 mech_infantrys in Belarus, round 2 :  19/55 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 15 armour, 9 artilleries, 21 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Norway
                    Germans attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 fighter; Russians defend with 1 aaGun, 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry
                        AA fire in Norway :  2/3 hits
                        1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Norway
                        Germans roll dice for 1 cruiser in Norway, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Norway, round 2 :  2/6 hits
                        Russians roll dice for 1 aaGun, 1 armour, 3 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Norway, round 2 :  3/8 hits
                        1 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Norway
                        Germans roll dice for 1 artillery and 2 bombers in Norway, round 3 :  0/3 hits
                        Russians roll dice for 1 armour, 3 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Norway, round 3 :  5/7 hits
                        1 artillery owned by the Germans and 2 bombers owned by the Germans lost in Norway
                    Russians win with 1 armour, 3 artilleries, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -50
                    Casualties for Germans: 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Casualties for Russians: 1 aaGun and 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Novgorod to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                8 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                1 destroyer and 1 submarine placed in 112 Sea Zone
                1 bomber placed in Germany
                3 armour placed in Novgorod
                1 armour and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    triplea_42355_Ger5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 4 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Volgograd to Caucasus
                1 fighter moved from Russia to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 fighter moved from Russia to Archangel
                1 infantry moved from Vologda to Archangel
                1 fighter moved from Russia to Caucasus
                1 tactical_bomber moved from Russia to Caucasus

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Caucasus
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 :  1/4 hits
                        Italians roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        1 armour owned by the Italians and 1 infantry owned by the Russians lost in Caucasus
                    Russians win, taking Caucasus from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour
                Battle in Archangel
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 :  2/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 armour, 3 artilleries, 1 infantry and 1 mech_infantry moved from Norway to Finland
                1 fighter moved from Archangel to Russia
                1 fighter moved from Ukraine to Russia
                3 aaGuns, 1 armour, 2 artilleries, 49 infantry and 1 mech_infantry moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
                1 infantry moved from Volgograd to Samara
                1 artillery and 5 infantry moved from Vologda to Russia

    Place Units - Russians
                3 infantry placed in Volgograd
                4 artilleries, 1 fighter and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 49 PUs

    triplea_42355_Rus5.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 submarine moved from 37 Sea Zone to 61 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from Shantung to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
                2 bombers moved from Anhwe to 6 Sea Zone
                1 infantry moved from Suiyuyan to Shensi
                1 mech_infantry moved from Hopei to Shensi
                1 fighter and 1 tactical_bomber moved from Anhwe to Shensi
                1 artillery moved from Yunnan to Szechwan
                1 infantry moved from Kweichow to Szechwan
                1 artillery moved from Kweichow to Szechwan
                1 marine moved from Caroline Islands to 33 Sea Zone
                1 cruiser and 1 marine moved from 33 Sea Zone to 63 Sea Zone
                1 marine moved from 63 Sea Zone to New Zealand

    Combat - Japanese
                Battle in 61 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 61 Sea Zone
                        Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in New Zealand
                    Japanese attack with 1 marine
                    ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                        Japanese roll dice for 1 cruiser in New Zealand, round 2 :  0/1 hits
                        Japanese roll dice for 1 marine in New Zealand, round 2 :  1/1 hits
                        ANZAC roll dice for 1 infantry in New Zealand, round 2 :  1/1 hits
                        1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in New Zealand
                    ANZAC win with no units remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 marine
                Battle in 6 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 4 submarines
                        Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  3/6 hits
                        Americans roll dice for 4 submarines in 6 Sea Zone, round 2 :  0/4 hits
                        3 submarines owned by the Americans lost in 6 Sea Zone
                        Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 :  4/6 hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking 6 Sea Zone from Americans with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Americans: 4 submarines
                Battle in Szechwan
                    Japanese attack with 2 artilleries and 1 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 artilleries and 1 infantry in Szechwan, round 2 :  1/3 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Japanese roll dice for 2 artilleries and 1 infantry in Szechwan, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 41 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Shensi
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 :  2/4 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
                1 mech_infantry moved from Kweichow to Suiyuyan
                1 mech_infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Shantung to Kweichow
                1 infantry moved from Shantung to Anhwe
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 37 Sea Zone to 44 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 carrier moved from 37 Sea Zone to 36 Sea Zone
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
                1 artillery moved from Guam to 21 Sea Zone
                1 artillery and 1 transport moved from 21 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                1 fighter moved from 6 Sea Zone to Japan
                2 bombers moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 fighter and 1 tactical_bomber placed in Japan
                1 armour and 2 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_42355_Jap5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 106 Sea Zone to 119 Sea Zone
                1 submarine moved from 109 Sea Zone to 119 Sea Zone
                1 destroyer and 5 submarines moved from 109 Sea Zone to 112 Sea Zone
                2 fighters moved from Scotland to 112 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 87 Sea Zone to French West Africa
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone
                1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa
                1 bomber moved from Midway to 63 Sea Zone
                1 fighter moved from Queensland to 63 Sea Zone
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Gibraltar
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                        1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Gibraltar from Germans, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in 112 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 5 submarines
                    Germans defend with 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
                        Americans roll dice for 5 submarines in 112 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                    Units damaged: 1 carrier owned by the Germans
                        Americans roll dice for 1 destroyer and 2 fighters in 112 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 transports in 112 Sea Zone, round 2 : 3/4 hits, 1.50 expected hits
                        2 submarines owned by the Americans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 112 Sea Zone
                        Americans roll dice for 3 submarines in 112 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                        Americans roll dice for 2 fighters in 112 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                        Germans roll dice for 1 carrier, 1 cruiser, 2 destroyers and 2 transports in 112 Sea Zone, round 3 : 1/4 hits, 1.50 expected hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 112 Sea Zone
                        Americans roll dice for 2 submarines in 112 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits
                        Americans roll dice for 2 fighters in 112 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
                        Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 transports in 112 Sea Zone, round 4 : 0/3 hits, 1.17 expected hits
                        1 destroyer owned by the Germans and 1 carrier owned by the Germans lost in 112 Sea Zone
                        Americans roll dice for 2 submarines in 112 Sea Zone, round 5 : 1/2 hits, 0.67 expected hits
                        1 cruiser owned by the Germans lost in 112 Sea Zone
                        Americans roll dice for 2 fighters in 112 Sea Zone, round 5 : 1/2 hits, 1.00 expected hits
                        1 transport owned by the Germans lost in 112 Sea Zone
                        1 transport owned by the Germans lost in 112 Sea Zone
                        Americans roll dice for 2 submarines in 112 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits
                    Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 38
                    Casualties for Americans: 1 destroyer and 3 submarines
                    Casualties for Germans: 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
                Battle in 63 Sea Zone
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 1 cruiser
                        Americans roll dice for 1 bomber and 1 fighter in 63 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                        Japanese roll dice for 1 cruiser in 63 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 63 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 cruiser
                Battle in French West Africa
                    Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Italians defend with 1 armour and 1 infantry
                        Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in French West Africa, round 2 : 3/6 hits, 1.67 expected hits
                        Italians roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 0/2 hits, 0.83 expected hits
                        1 infantry owned by the Italians and 1 armour owned by the Italians lost in French West Africa
                    Americans win, taking French West Africa from Italians with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 armour and 1 infantry
                Battle in 119 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Germans lost in 119 Sea Zone
                    Americans win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 63 Sea Zone to Queensland
                2 fighters moved from Eastern United States to 87 Sea Zone
                2 fighters moved from 112 Sea Zone to Finland
                1 armour, 1 artillery and 2 infantry moved from Midway to 25 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports moved from 25 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier and 2 destroyers placed in 10 Sea Zone
                1 bomber and 3 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 artilleries and 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Szechwan, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 fighter in Szechwan, round 4 : 0/1 hits, 0.50 expected hits
                        Japanese roll dice for 1 artillery in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter in Szechwan, round 5 : 0/1 hits, 0.50 expected hits
                        Japanese roll dice for 1 artillery in Szechwan, round 5 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the Chinese lost in Szechwan
                    Japanese win with 1 artillery remaining. Battle score for attacker is -9
                    Casualties for Chinese: 1 fighter and 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU

    Purchase Units - British
                British buy 2 artilleries and 4 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter and 1 infantry moved from Persia to Iraq
                1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Persia to Northwest Persia
                1 fighter moved from India to Iraq
                1 armour, 1 artillery, 18 infantry and 1 mech_infantry moved from India to Burma
                1 artillery moved from Tanganyika Territory to Belgian Congo
                1 infantry moved from Rhodesia to Belgian Congo
                1 bomber moved from United Kingdom to Germany

    Combat - British
                Strategic bombing raid in Germany
                        AA fire in Germany : 0/1 hits, 0.17 expected hits
                    Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Germany causes 4 damage total.
                Battle in Belgian Congo
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Italians lost in Belgian Congo
                        British roll dice for 1 artillery and 1 infantry in Belgian Congo, round 3 : 1/2 hits, 0.67 expected hits
                        Italians roll dice for 1 artillery in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Italians lost in Belgian Congo
                    British win, taking Belgian Congo from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Iraq
                    British attack with 2 fighters and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 2 fighters and 1 infantry in Iraq, round 2 : 1/3 hits, 1.17 expected hits
                        Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Northwest Persia
                    British attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/10 hits, 2.67 expected hits
                        Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Northwest Persia
                    British win, taking Northwest Persia from Italians with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Burma
                    British attack with 1 armour, 1 artillery, 18 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 1 artillery, 18 infantry and 1 mech_infantry in Burma, round 2 : 3/21 hits, 4.17 expected hits
                        Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 armour, 1 artillery, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                3 aaGuns moved from India to Burma
                2 fighters moved from Iraq to Persia
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                3 infantry moved from Union of South Africa to Rhodesia
                1 bomber moved from Germany to Finland
                1 fighter moved from Norway to Finland
                1 fighter moved from Scotland to Gibraltar
                2 fighters moved from United Kingdom to Gibraltar
                2 aaGuns and 5 infantry moved from Scotland to United Kingdom

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 artillery and 2 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 26 PUs; end with 27 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry

    Combat Hit Differential Summary :

    Germans : -0.33
        Italians : -2.50
        British : -1.33
        Americans : -0.17
        Chinese : -0.50
        Japanese : 1.17
        AA fire in Germany : : -0.17

    triplea_42355_UK_5.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer, 2 fighters, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 armour moved from Egypt to Belgian Congo
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 artillery and 2 infantry moved from Bessarabia to Ukraine
                2 mech_infantrys moved from Romania to Ukraine

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Iraq, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Iraq, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
                    Italians win, taking Iraq from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Ukraine
                    Italians attack with 1 artillery, 2 infantry and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Ukraine, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Italians win, taking Ukraine from Russians with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belgian Congo
                    Italians attack with 3 armour
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 3 armour in Belgian Congo, round 2 :  1/3 hits
                        British roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 armour owned by the Italians lost in Belgian Congo
                        Italians roll dice for 2 armour in Belgian Congo, round 3 :  2/2 hits
                        British roll dice for 1 artillery in Belgian Congo, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Belgian Congo
                    Italians win, taking Belgian Congo from British with 2 armour remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 armour
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 infantry moved from French Central Africa to French Equatorial Africa
                3 armour moved from Trans-Jordan to Egypt
                1 infantry moved from Crete to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                2 infantry moved from Malta to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 battleship moved from 99 Sea Zone to 98 Sea Zone
                2 cruisers moved from 96 Sea Zone to 98 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 submarine moved from 81 Sea Zone to 71 Sea Zone
                1 infantry moved from Romania to Yugoslavia
                1 aaGun moved from Bessarabia to Ukraine

    Place Units - Italians
                1 destroyer and 1 submarine placed in 95 Sea Zone
                2 fighters placed in Southern Italy
                1 armour and 2 mech_infantrys placed in Egypt
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 28 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 43 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 48 PUs

    triplea_42355_Ita5.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to Caroline Islands

    Non Combat Move - ANZAC
                2 infantry moved from South Australia to Queensland
                1 fighter moved from New South Wales to Queensland
                2 fighters moved from Sikang to India
                2 infantry moved from West India to Eastern Persia

    Place Units - ANZAC
                1 artillery placed in New South Wales
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42355_Fre5.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_major; Remaining resources: 56 PUs;
                Germans buy 3 armour, 1 fighter and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Belarus to Bryansk
                      Germans take Bryansk from Russians
                1 armour moved from Bryansk to Rostov
                      Germans take Rostov from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 artillery and 1 infantry moved from Belarus to Archangel
                1 bomber moved from Germany to 91 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Archangel
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Belarus to Bryansk
                3 mech_infantrys moved from Eastern Poland to Novgorod
                5 mech_infantrys moved from Eastern Poland to Belarus
                3 mech_infantrys moved from Belarus to Novgorod
                3 armour moved from Belarus to Novgorod
                1 infantry moved from Vyborg to Novgorod
                1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Algeria to Tunisia
                1 bomber moved from 91 Sea Zone to Morocco
                1 artillery moved from Algeria to Morocco

    Place Units - Germans
                3 armour placed in Novgorod
                7 mech_infantrys placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    triplea_42355_Ger6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 10 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter, 1 infantry and 1 tactical_bomber moved from Volgograd to Rostov
                1 infantry moved from Caucasus to Rostov
                1 fighter and 1 infantry moved from Russia to Bryansk
                1 fighter and 1 infantry moved from Russia to Smolensk
                1 fighter and 1 mech_infantry moved from Russia to Archangel
                1 infantry moved from Finland to Vyborg
                      Russians take Vyborg from Germans
                1 artillery moved from Finland to Karelia
                      Russians take Karelia from Germans
                1 submarine moved from 109 Sea Zone to 92 Sea Zone

    Combat - Russians
                Battle in 92 Sea Zone
                    Russians attack with 1 submarine
                    Italians defend with 1 destroyer
                        Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Russians win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Rostov
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1.50 expected hits
                        Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Russians lost in Rostov
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 2/3 hits, 1.33 expected hits
                        Germans roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 armour
                Battle in Archangel
                    Russians attack with 1 fighter and 1 mech_infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Bryansk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Bryansk
                    retreated to Bryansk
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                    retreated to Smolensk
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Archangel to Russia
                1 infantry moved from Samara to Russia
                1 fighter moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Rostov to Russia
                2 infantry moved from Volgograd to Samara

    Place Units - Russians
                3 infantry placed in Volgograd
                10 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs

    Combat Hit Differential Summary :

    Germans : 1.00
        Italians : -0.33
        Russians : -1.17

    triplea_42355_Rus6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 2 fighters, 5 mech_infantrys and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
                1 artillery moved from Szechwan to Sikang
                1 submarine moved from 61 Sea Zone to 62 Sea Zone
                1 bomber moved from Japan to 33 Sea Zone
                1 bomber moved from Japan to 33 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
                1 infantry moved from 56 Sea Zone to Western Australia

    Combat - Japanese

    triplea_42355_Jap6.tsvg

  • '20 '19 '18 '15 '13

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