Big World 1942 v3\. Surfer Allies vs Axdowney Axis +8


  • TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 3 armour; Remaining resources: 0 techTokens; 2 PUs;

    Combat Move - Italians
                1 fighter moved from Italy to SZ 17 English Channel
                1 armour moved from Italy to Western Germany
                1 armour moved from Caucasus to Iran
                      Italians take Iran from British
                1 armour moved from Iran to Caucasus
                2 infantry moved from Stalingrad to Caucasus
                1 armour moved from Stalingrad to Caucasus
                6 fighters moved from Italy to Western Germany

    Combat - Italians
                Battle in SZ 17 English Channel
                    Italians attack with 1 fighter
                    Americans defend with 1 submarine and 1 transport
                    1 submarine owned by the Americans Submerged
                        1 transport owned by the Americans lost in SZ 17 English Channel
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                1 fighter moved from SZ 17 English Channel to France

    Place Units - Italians
                3 armour placed in Stalingrad

    Turn Complete - Italians
                Italians collect 18 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    triplea_42316.0_Ita10.tsvg


  • TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 10

    Turn Complete - Chinese

    Combat Hit Differential Summary :

    triplea_42316.0_Chi10.tsvg

  • 2025 2024 '23 '22 '21 '20

    Ok, Chinese turns are over…


  • TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 battleships, 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Japanese
                4 infantry moved from Java to SZ 71 South China Sea
                10 fighters moved from SZ 71 South China Sea to Solomon Islands
                3 battleships, 5 carriers, 2 cruisers, 2 destroyers, 4 infantry, 3 submarines and 2 transports moved from SZ 71 South China Sea to SZ 103 Arafura Sea
                1 transport moved from SZ 92 Philippine Sea to SZ 74 Sea of Japan
                1 carrier, 3 destroyers and 2 fighters moved from SZ 86 West Pacific to SZ 74 Sea of Japan
                1 bomber moved from French Indo-China to Southern Japan
                1 infantry moved from SZ 103 Arafura Sea to Queensland
                1 infantry moved from SZ 103 Arafura Sea to Central Australia
                      Japanese take Central Australia from British
                1 infantry moved from SZ 103 Arafura Sea to Queensland
                1 infantry moved from SZ 103 Arafura Sea to Central Australia
                1 armour moved from Buryatia to Irkutsk
                      Japanese take Irkutsk from Russians
                1 armour moved from Irkutsk to Buryatia
                5 armour and 3 infantry moved from Buryatia to Amurskaya
                5 armour moved from Amurskaya to Northern Manchukuo
                2 carriers moved from SZ 92 Philippine Sea to SZ 103 Arafura Sea
                4 fighters moved from SZ 92 Philippine Sea to SZ 103 Arafura Sea
                1 battleship moved from SZ 92 Philippine Sea to SZ 103 Arafura Sea

    Combat - Japanese
                Battle in Solomon Islands
                    Japanese attack with 10 fighters
                    British defend with 1 armour and 3 infantry; Americans defend with 3 bombers
                        Japanese roll dice for 10 fighters in Solomon Islands, round 2 : 5/10 hits, 5.00 expected hits
                        Americans roll dice for 1 armour, 3 bombers and 3 infantry in Solomon Islands, round 2 : 1/7 hits, 2.00 expected hits
                        1 fighter owned by the Japanese, 3 bombers owned by the Americans and 2 infantry owned by the British lost in Solomon Islands
                    retreated to Solomon Islands
                    Americans win with 1 armour and 1 infantry remaining. Battle score for attacker is 32
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 3 bombers
                    Casualties for British: 2 infantry
                Battle in Queensland
                    Japanese attack with 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 battleships in Queensland, round 2 : 1/2 hits, 1.33 expected hits
                        1 infantry owned by the British lost in Queensland
                    Japanese win, taking Queensland from British with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 9 fighters moved from Solomon Islands to SZ 103 Arafura Sea
                1 armour moved from French Indo-China to Burma
                3 fighters moved from French Indo-China to Southern Japan
                1 fighter moved from French Indo-China to SZ 103 Arafura Sea
                1 armour moved from Kansu to Szechwan

    Place Units - Japanese
                2 battleships, 1 carrier and 2 fighters placed in SZ 74 Sea of Japan
                1 infantry placed in Chosen

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
                Objective 3: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    Combat Hit Differential Summary :

    Americans : -1.00
        Japanese : -0.33

    triplea_42316.0_Jap10.tsvg


  • Sorry about the EDIT.  The game did not tell me that my fighters had no place to land like it was supposed to.  If you want I could start the turn over.

  • 2025 2024 '23 '22 '21 '20

    Um, your going to have to do it over, because you can’t attack Solomon Islands.  None of those units should have died because you can’t attack with fighters if they can’t land.


  • TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour and 6 bombers; Remaining resources: 0 techTokens; 0 PUs;

    Combat Move - Japanese
                4 infantry moved from Java to SZ 71 South China Sea
                3 battleships, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters, 4 infantry, 3 submarines and 2 transports moved from SZ 71 South China Sea to SZ 98 Philippine Sea
                1 carrier, 3 destroyers and 2 fighters moved from SZ 86 West Pacific to SZ 98 Philippine Sea
                1 battleship, 2 carriers, 4 fighters and 1 transport moved from SZ 92 Philippine Sea to SZ 98 Philippine Sea
                1 infantry moved from SZ 98 Philippine Sea to New Guinea
                1 armour moved from Kansu to Szechwan
                1 armour moved from French Indo-China to Burma
                4 fighters moved from French Indo-China to Southern Japan
                1 bomber moved from French Indo-China to Southern Japan

    Combat - Japanese
                Battle in New Guinea
                    Japanese attack with 1 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 battleship in New Guinea, round 2 : 1/1 hits, 0.67 expected hits
                        1 infantry owned by the Americans lost in New Guinea
                        Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 artillery in New Guinea, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in New Guinea
                    Americans win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese

    Place Units - Japanese
                6 bombers placed in Southern Japan
                1 armour placed in French Indo-China

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

    Combat Hit Differential Summary :

    Americans : 0.33
        Japanese : 0.00

    triplea_42316.0_Jap10.tsvg


  • I can’t believe I messed up my move turns.  I didn’t add the fighters to the attack and I didn’t move my troops in Russia.  I held up the game long enough though.

  • 2025 2024 '23 '22 '21 '20

    Um.  You can redo the move again…

  • 2025 2024 '23 '22 '21 '20

    Alternatively, you can agree that I hit once with the artillery, and you have the choice of losing a fighter and keeping the island, or losing the infantry and I keep the island (with no units)

  • 2025 2024 '23 '22 '21 '20

    Actually, looking it over…why did you only attack with one guy?

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