Use second save, forgot to move sub in 126
G4018L AV Allies vs Karl7 Axis +3
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to GuamCombat - ANZAC
Battle in GuamNon Combat Move - ANZAC
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 17 Sea Zone
2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
1 cruiser and 5 submarines moved from 35 Sea Zone to 17 Sea Zone
1 bomber moved from Philippines to Iwo Jima
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
2 mech_infantrys moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 carrier placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Non Combat Move - French
1 fighter moved from 110 Sea Zone to United Kingdom
2 infantry moved from 110 Sea Zone to United KingdomTurn Complete - French
Combat Hit Differential Summary :
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Go Go AA-Guns, blast all planes down!! :lol:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
45 armour, 27 artilleries, 28 infantry, 12 mech_infantrys and 2 tactical_bombers moved from Volgograd to Caucasus
3 armour moved from Ukraine to Caucasus
Germans take Rostov from British
3 armour moved from Russia to Kazakhstan
1 infantry moved from Samara to Kazakhstan
1 armour and 1 mech_infantry moved from Buryatia to Amur
Germans take Amur from Russians
1 armour and 1 mech_infantry moved from Amur to Manchuria
5 tactical_bombers moved from Southern Italy to Caucasus
7 bombers moved from Western Germany to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 48 armour, 27 artilleries, 7 bombers, 28 infantry, 12 mech_infantrys and 7 tactical_bombers
British defend with 4 armour, 2 artilleries, 8 fighters, 13 infantry, 14 mech_infantrys and 2 tactical_bombers; Russians defend with 3 aaGuns, 6 armour, 20 artilleries, 3 fighters, 47 infantry and 2 mech_infantrys
AA fire in Caucasus : 4/9 hits, 1.50 expected hits
4 tactical_bombers owned by the Germans lost in Caucasus
Germans roll dice for 48 armour, 27 artilleries, 7 bombers, 28 infantry, 12 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 51/125 hits, 50.83 expected hits
Russians roll dice for 3 aaGuns, 10 armour, 22 artilleries, 11 fighters, 60 infantry, 16 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 48/121 hits, 46.00 expected hits
47 infantry owned by the Russians, 20 artilleries owned by the Germans, 28 infantry owned by the Germans, 3 aaGuns owned by the Russians and 1 infantry owned by the British lost in Caucasus
Germans roll dice for 48 armour, 7 artilleries, 7 bombers, 12 mech_infantrys and 3 tactical_bombers in Caucasus, round 3 : 31/77 hits, 36.17 expected hits
Russians roll dice for 10 armour, 22 artilleries, 11 fighters, 12 infantry, 16 mech_infantrys and 2 tactical_bombers in Caucasus, round 3 : 36/73 hits, 30.00 expected hits
2 mech_infantrys owned by the Russians, 14 mech_infantrys owned by the British, 3 artilleries owned by the Russians, 7 artilleries owned by the Germans, 17 armour owned by the Germans, 12 mech_infantrys owned by the Germans and 12 infantry owned by the British lost in Caucasus
Germans roll dice for 31 armour, 7 bombers and 3 tactical_bombers in Caucasus, round 4 : 23/41 hits, 22.17 expected hits
Russians roll dice for 10 armour, 19 artilleries, 11 fighters and 2 tactical_bombers in Caucasus, round 4 : 20/42 hits, 19.67 expected hits
4 armour owned by the Russians, 17 artilleries owned by the Russians, 20 armour owned by the Germans and 2 artilleries owned by the British lost in Caucasus
Germans roll dice for 11 armour, 7 bombers and 3 tactical_bombers in Caucasus, round 5 : 13/21 hits, 12.17 expected hits
Russians roll dice for 6 armour, 11 fighters and 2 tactical_bombers in Caucasus, round 5 : 9/19 hits, 11.33 expected hits
2 armour owned by the Russians, 2 tactical_bombers owned by the British, 9 armour owned by the Germans, 5 fighters owned by the British and 4 armour owned by the British lost in Caucasus
Germans roll dice for 2 armour, 7 bombers and 3 tactical_bombers in Caucasus, round 6 : 11/12 hits, 7.50 expected hits
Russians roll dice for 6 fighters in Caucasus, round 6 : 3/6 hits, 4.00 expected hits
3 fighters owned by the Russians, 1 armour owned by the Germans, 2 tactical_bombers owned by the Germans and 3 fighters owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 7 bombers and 1 tactical_bomber remaining. Battle score for attacker is -49
Casualties for Germans: 47 armour, 27 artilleries, 28 infantry, 12 mech_infantrys and 6 tactical_bombers
Casualties for British: 4 armour, 2 artilleries, 8 fighters, 13 infantry, 14 mech_infantrys and 2 tactical_bombers
Casualties for Russians: 3 aaGuns, 6 armour, 20 artilleries, 3 fighters, 47 infantry and 2 mech_infantrys
Battle in Kazakhstan
Germans attack with 3 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 armour and 1 infantry in Kazakhstan, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 3 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Volgograd to Caucasus
7 bombers moved from Caucasus to Volgograd
3 infantry moved from Ukraine to Rostov
1 tactical_bomber moved from Caucasus to Volgograd
1 artillery and 2 infantry moved from Normandy Bordeaux to France
2 artilleries and 1 infantry moved from Southern France to France
1 artillery and 1 infantry moved from Western Germany to Northern Italy
3 infantry moved from France to Western GermanyPlace Units - Germans
3 fighters placed in Western Germany
3 armour placed in Volgograd
3 armour placed in Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Germans collect 73 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUsCombat Hit Differential Summary :
Germans : -0.50
Russians : 5.67
AA fire in Caucasus : : 2.50 -
I guess Russia is totally dead so I will go on to Japan
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
12 fighters moved from 6 Sea Zone to 25 Sea Zone
2 armour and 1 infantry moved from Chahar to Suiyuyan
2 armour moved from Hopei to Shensi
1 infantry moved from Hopei to Shensi
1 bomber moved from Japan to Suiyuyan
1 bomber moved from Japan to Shensi
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 infantry moved from Kweichow to Hopei
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Yunnan
3 fighters and 1 tactical_bomber moved from Malaya to Yunnan
1 infantry moved from Kwangsi to Hunan
2 infantry moved from Kwangtung to KwangsiCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Suiyuyan
Japanese attack with 2 armour, 1 bomber and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 2 armour and 1 bomber in Suiyuyan, round 3 : 2/3 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 12 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 12 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 2 armour, 1 bomber and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 1 bomber and 1 infantry in Shensi, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
1 bomber moved from Suiyuyan to Chahar
1 bomber moved from Shensi to Hopei
1 aaGun moved from Anhwe to Kweichow
9 fighters moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
2 infantry moved from Korea to Manchuria
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Sakha to Amur
3 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
1 artillery and 3 infantry moved from French Indo China to Shan State
3 artilleries, 10 infantry and 2 marines moved from Malaya to Shan State
1 artillery moved from French Indo China to Shan State
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
3 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to JapanPlace Units - Japanese
3 fighters and 4 infantry placed in Japan
2 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUsCombat Hit Differential Summary :
Americans : -0.33
Chinese : 0.00
Japanese : 1.00 -
Good dice for you in Caucasus.
Will it turn the tide?
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Good dice for you in Caucasus.
Will it turn the tide?
I hope so :lol:
I will not complain, but dice haven’t been good to me latley. The short amount of playtime i have right now and my bad decissions doesn’t make it easier for me :lol: :x :-D
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 1 infantry moved from United Kingdom to 110 Sea Zone
1 marine moved from United Kingdom to 110 Sea Zone
2 artilleries, 1 infantry, 1 marine and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 artilleries, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco
1 carrier, 1 cruiser, 5 destroyers, 1 fighter and 10 submarines moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from United Kingdom to 91 Sea Zone
1 carrier moved from 106 Sea Zone to 91 Sea Zone
3 bombers moved from United Kingdom to 91 Sea Zone
2 bombers moved from Western United States to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
2 battleships, 2 cruisers, 4 destroyers, 13 fighters, 5 submarines and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 carrier moved from 17 Sea Zone to 6 Sea Zone
5 carriers moved from 17 Sea Zone to 6 Sea Zone
1 carrier moved from 17 Sea Zone to 6 Sea Zone
8 bombers moved from Iwo Jima to 6 Sea Zone -
Scramble sz 92?
Scramble sz 6?
Kamikazee? -
no scram 92
scram 3 ftrs in 6
Kamakazes: 1 to each Cruiser and dd.
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 1 infantry moved from United Kingdom to 110 Sea Zone
1 marine moved from United Kingdom to 110 Sea Zone
2 artilleries, 1 infantry, 1 marine and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 artilleries, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco
1 carrier, 1 cruiser, 5 destroyers, 1 fighter and 10 submarines moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from United Kingdom to 91 Sea Zone
1 carrier moved from 106 Sea Zone to 91 Sea Zone
3 bombers moved from United Kingdom to 91 Sea Zone
2 bombers moved from Western United States to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
2 battleships, 2 cruisers, 4 destroyers, 13 fighters, 5 submarines and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 carrier moved from 17 Sea Zone to 6 Sea Zone
5 carriers moved from 17 Sea Zone to 6 Sea Zone
1 carrier moved from 17 Sea Zone to 6 Sea Zone
8 bombers moved from Iwo Jima to 6 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Battle in Morocco
Battle in 6 Sea Zone
Americans attack with 2 battleships, 10 bombers, 7 carriers, 1 cruiser, 3 destroyers, 15 fighters, 5 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 10 carriers, 2 cruisers, 4 destroyers, 18 fighters, 3 submarines, 5 tactical_bombers and 4 transports
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 2 battleships, 10 bombers, 7 carriers, 1 cruiser, 3 destroyers, 15 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 21/32 hits, 17,67 expected hitsCombat Hit Differential Summary :
Americans : 3,67
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Ool?
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 1 infantry moved from United Kingdom to 110 Sea Zone
1 marine moved from United Kingdom to 110 Sea Zone
2 artilleries, 1 infantry, 1 marine and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 artilleries, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco
1 carrier, 1 cruiser, 5 destroyers, 1 fighter and 10 submarines moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from United Kingdom to 91 Sea Zone
1 carrier moved from 106 Sea Zone to 91 Sea Zone
3 bombers moved from United Kingdom to 91 Sea Zone
2 bombers moved from Western United States to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
2 battleships, 2 cruisers, 4 destroyers, 13 fighters, 5 submarines and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 carrier moved from 17 Sea Zone to 6 Sea Zone
5 carriers moved from 17 Sea Zone to 6 Sea Zone
1 carrier moved from 17 Sea Zone to 6 Sea Zone
8 bombers moved from Iwo Jima to 6 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Battle in Morocco
Battle in 6 Sea Zone
Americans attack with 2 battleships, 10 bombers, 7 carriers, 1 cruiser, 3 destroyers, 15 fighters, 5 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 10 carriers, 2 cruisers, 4 destroyers, 18 fighters, 3 submarines, 5 tactical_bombers and 4 transports
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 2 battleships, 10 bombers, 7 carriers, 1 cruiser, 3 destroyers, 15 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 21/32 hits, 17.67 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 10 carriers, 2 cruisers, 4 destroyers, 18 fighters, 5 tactical_bombers and 4 transports in 6 Sea Zone, round 2 : 19/41 hits, 21.50 expected hitsCombat Hit Differential Summary :
Americans : 3.67
Japanese : -2.00 -
your move
I just took casualties and then rolled my defense.
Dice are with you again!
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You;ll need to download that file FYI and then choose US losses
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 1 infantry moved from United Kingdom to 110 Sea Zone
1 marine moved from United Kingdom to 110 Sea Zone
2 artilleries, 1 infantry, 1 marine and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 artilleries, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco
1 carrier, 1 cruiser, 5 destroyers, 1 fighter and 10 submarines moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from United Kingdom to 91 Sea Zone
1 carrier moved from 106 Sea Zone to 91 Sea Zone
3 bombers moved from United Kingdom to 91 Sea Zone
2 bombers moved from Western United States to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
2 battleships, 2 cruisers, 4 destroyers, 13 fighters, 5 submarines and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 carrier moved from 17 Sea Zone to 6 Sea Zone
5 carriers moved from 17 Sea Zone to 6 Sea Zone
1 carrier moved from 17 Sea Zone to 6 Sea Zone
8 bombers moved from Iwo Jima to 6 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Battle in Morocco
Battle in 6 Sea Zone
Americans attack with 2 battleships, 10 bombers, 7 carriers, 1 cruiser, 3 destroyers, 15 fighters, 5 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 10 carriers, 2 cruisers, 4 destroyers, 18 fighters, 3 submarines, 5 tactical_bombers and 4 transports
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 2 battleships, 10 bombers, 7 carriers, 1 cruiser, 3 destroyers, 15 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 21/32 hits, 17,67 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 10 carriers, 2 cruisers, 4 destroyers, 18 fighters, 5 tactical_bombers and 4 transports in 6 Sea Zone, round 2 : 19/41 hits, 21,50 expected hits
Units damaged: 2 battleships owned by the Americans
1 tactical_bomber owned by the Japanese, 4 submarines owned by the Americans, 6 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 7 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 battleships, 10 bombers, 1 cruiser, 3 destroyers, 15 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 16/32 hits, 17,67 expected hitsCombat Hit Differential Summary :
Americans : 1,67
Japanese : -2,00 -
your move
I just took casualties and then rolled my defense.
Dice are with you again!
We could keep it that way and for our future games when we face bigger/large battles.
I am uncomfortable to select cassys for the other Players b/c how will I know what is in there minds :lol:
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 1 infantry moved from United Kingdom to 110 Sea Zone
1 marine moved from United Kingdom to 110 Sea Zone
2 artilleries, 1 infantry, 1 marine and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 artilleries, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco
1 carrier, 1 cruiser, 5 destroyers, 1 fighter and 10 submarines moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from United Kingdom to 91 Sea Zone
1 carrier moved from 106 Sea Zone to 91 Sea Zone
3 bombers moved from United Kingdom to 91 Sea Zone
2 bombers moved from Western United States to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
2 battleships, 2 cruisers, 4 destroyers, 13 fighters, 5 submarines and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 carrier moved from 17 Sea Zone to 6 Sea Zone
5 carriers moved from 17 Sea Zone to 6 Sea Zone
1 carrier moved from 17 Sea Zone to 6 Sea Zone
8 bombers moved from Iwo Jima to 6 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Battle in Morocco
Battle in 6 Sea Zone
Americans attack with 2 battleships, 10 bombers, 7 carriers, 1 cruiser, 3 destroyers, 15 fighters, 5 submarines and 1 tactical_bomber
Japanese defend with 2 battleships, 10 carriers, 2 cruisers, 4 destroyers, 18 fighters, 3 submarines, 5 tactical_bombers and 4 transports
Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 2 battleships, 10 bombers, 7 carriers, 1 cruiser, 3 destroyers, 15 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 21/32 hits, 17.67 expected hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 10 carriers, 2 cruisers, 4 destroyers, 18 fighters, 5 tactical_bombers and 4 transports in 6 Sea Zone, round 2 : 19/41 hits, 21.50 expected hits
Units damaged: 2 battleships owned by the Americans
1 tactical_bomber owned by the Japanese, 4 submarines owned by the Americans, 6 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 3 submarines owned by the Japanese and 7 carriers owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 battleships, 10 bombers, 1 cruiser, 3 destroyers, 15 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 16/32 hits, 17.67 expected hits
Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 18 fighters, 4 tactical_bombers and 4 transports in 6 Sea Zone, round 3 : 16/31 hits, 18.00 expected hitsCombat Hit Differential Summary :
Americans : 1.67
Japanese : -4.00 -
wow, dice are really with you!





