0%

G4018L AV Allies vs Karl7 Axis +3

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                4 fighters moved from 96 Sea Zone to Alexandria
                1 bomber and 1 fighter moved from Western Germany to Holland Belgium
                2 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from Denmark to Western Germany

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                    Italians win, taking Holland Belgium from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Alexandria
                    Italians attack with 1 artillery, 4 fighters and 1 infantry
                    ANZAC defend with 1 infantry
                        Italians roll dice for 1 artillery, 4 fighters and 1 infantry in Alexandria, round 2 : 3/6 hits, 2.67 expected hits
                        British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Alexandria
                    Italians win, taking Alexandria from British with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Italians
                2 transports moved from 96 Sea Zone to 97 Sea Zone
                2 artilleries moved from Northern Italy to 97 Sea Zone
                4 infantry moved from Northern Italy to 97 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 96 Sea Zone
                2 artilleries and 4 infantry moved from 96 Sea Zone to Tobruk
                1 artillery and 1 infantry moved from Libya to Tobruk
                4 fighters moved from Alexandria to 96 Sea Zone
                3 fighters moved from Southern Italy to Gibraltar
                1 infantry moved from Morocco to Algeria
                1 fighter moved from Holland Belgium to Western Germany
                1 bomber moved from Holland Belgium to Western Germany

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy
                1 artillery and 5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 34 PUs

    Combat Hit Differential Summary :

    Italians : 0.83
        British : 0.33

    triplea_42198_Ita13.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from Caroline Islands to Philippines
                1 bomber moved from Caroline Islands to Philippines
                1 cruiser and 2 submarines moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry, 3 submarines and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from Queensland to Philippines

    Place Units - ANZAC
                2 destroyers placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42198_Fre13.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 4 artilleries, 2 bombers and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Volgograd to Samara
                1 infantry moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from British
                2 tactical_bombers moved from Volgograd to Samara
                1 armour and 1 mech_infantry moved from Yenisey to Buryatia
                      Germans take Yakut S.S.R. from Russians
                      Germans take Buryatia from Russians
                1 artillery and 3 infantry moved from France to Normandy Bordeaux
                2 artilleries and 4 infantry moved from France to Southern France
                1 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov

    Combat - Germans
                Battle in Southern France
                    Germans attack with 2 artilleries and 4 infantry
                    British defend with 1 aaGun and 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Germans roll dice for 2 artilleries and 4 infantry in Southern France, round 2 : 0/6 hits, 1.67 expected hits
                        Americans roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Germans lost in Southern France
                        Germans roll dice for 2 artilleries and 3 infantry in Southern France, round 3 : 2/5 hits, 1.50 expected hits
                        Americans roll dice for 1 aaGun, 1 infantry and 1 mech_infantry in Southern France, round 3 : 1/2 hits, 0.67 expected hits
                        1 aaGun owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Southern France
                        Germans roll dice for 2 artilleries and 2 infantry in Southern France, round 4 : 1/4 hits, 1.33 expected hits
                        Americans roll dice for 1 mech_infantry in Southern France, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Southern France
                    Germans win, taking Southern France from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 3 infantry
                    British defend with 1 infantry; Americans defend with 1 aaGun, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.00 expected hits
                        Americans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 0.83 expected hits
                        Americans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                        1 aaGun owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 4 : 1/3 hits, 0.83 expected hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 aaGun
                    Casualties for British: 1 infantry
                Battle in Samara
                    Germans attack with 1 infantry and 2 tactical_bombers
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 infantry and 2 tactical_bombers in Samara, round 2 : 1/3 hits, 1.17 expected hits
                        British roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British lost in Samara
                    Germans win, taking Samara from British with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from Samara to Volgograd
                5 tactical_bombers moved from Western Germany to Southern Italy
                8 infantry moved from Western Germany to Germany
                1 fighter moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Germany
                2 artilleries and 2 infantry moved from France to Western Germany
                5 infantry moved from Norway to Finland
                2 infantry moved from France to Western Germany

    Place Units - Germans
                2 bombers placed in Western Germany
                3 artilleries placed in Volgograd
                3 armour placed in Ukraine
                3 armour placed in Russia
                1 artillery placed in France
                2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 68 PUs; end with 68 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs

    Combat Hit Differential Summary :

    Germans : -2.33
        British : -0.33
        Americans : 1.33

    triplea_42198_Ger14.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Combat Move - Russians
                1 infantry moved from Caucasus to Kazakhstan
                1 fighter moved from Caucasus to Kazakhstan
                1 infantry moved from Caucasus to Rostov
                2 fighters moved from Caucasus to Rostov
                1 tactical_bomber moved from Burma to Szechwan

    Combat - Russians
                Battle in Rostov
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 2/3 hits, 1,17 expected hits
                        Italians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
                    Russians win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Szechwan
                    Russians attack with 1 tactical_bomber
                    Japanese defend with 1 armour
                        Russians roll dice for 1 tactical_bomber in Szechwan, round 2 : 0/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0,50 expected hits
                        Russians roll dice for 1 tactical_bomber in Szechwan, round 3 : 1/1 hits, 0,50 expected hits
                        Japanese roll dice for 1 armour in Szechwan, round 3 : 1/1 hits, 0,50 expected hits
                        1 tactical_bomber owned by the Russians and 1 armour owned by the Japanese lost in Szechwan
                    Japanese win with no units remaining. Battle score for attacker is -5
                    Casualties for Russians: 1 tactical_bomber
                    Casualties for Japanese: 1 armour
                Battle in Kazakhstan
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Kazakhstan
                    Russians win, taking Kazakhstan from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Kazakhstan to Caucasus
                2 fighters moved from Rostov to Caucasus

    Turn Complete - Russians

    Combat Hit Differential Summary :

    Germans : -0,33
        Italians : 0,33
        Russians : 1,17
        Japanese : 0,00

    triplea_42198_Rus14.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 carrier and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 37 Sea Zone
                2 fighters moved from 36 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                2 infantry moved from Manchuria to Jehol
                1 armour and 1 infantry moved from Anhwe to Chahar
                1 armour moved from Kweichow to Hopei
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Kweichow to Szechwan
                1 armour moved from Kweichow to Hopei
                1 armour moved from Kweichow to Chahar
                2 bombers moved from Japan to Jehol
                2 infantry moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 43 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                        Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Chahar
                    Japanese attack with 2 armour and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 infantry in Chahar, round 2 : 0/3 hits, 1.17 expected hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 armour and 1 infantry in Chahar, round 3 : 0/3 hits, 1.17 expected hits
                        Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 2 armour and 1 infantry in Chahar, round 4 : 2/3 hits, 1.17 expected hits
                        Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 2 armour and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 armour and 1 infantry in Hopei, round 2 : 2/3 hits, 1.17 expected hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 2 bombers and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Jehol, round 2 : 3/4 hits, 1.67 expected hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 infantry moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                2 battleships, 9 carriers, 2 cruisers, 4 destroyers, 8 fighters, 4 submarines, 4 tactical_bombers and 3 transports moved from 36 Sea Zone to 6 Sea Zone
                6 fighters moved from Japan to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                2 fighters moved from 43 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
                3 infantry moved from Kwangtung to Kwangsi
                2 bombers moved from Jehol to Japan

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                3 infantry placed in Malaya
                4 infantry placed in Japan
                2 infantry placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 48 PUs

    Combat Hit Differential Summary :

    Americans : 1.33
        Chinese : -1.00
        Japanese : 1.33

    triplea_42198_Jap14.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 airfield, 2 bombers, 2 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 marines moved from Hawaiian Islands to 26 Sea Zone
                1 carrier and 1 fighter moved from 26 Sea Zone to 17 Sea Zone
                2 marines and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 fighter moved from Hawaiian Islands to 17 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 2 battleships, 7 carriers, 2 cruisers, 4 destroyers, 11 fighters, 1 infantry, 5 submarines, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 17 Sea Zone
                8 bombers moved from Caroline Islands to Iwo Jima
                3 bombers moved from Eastern United States to United Kingdom
                1 carrier moved from 89 Sea Zone to 106 Sea Zone
                5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
                5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 106 Sea Zone
                5 artilleries and 5 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 transport moved from 86 Sea Zone to 89 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone

    Place Units - Americans
                2 bombers and 2 infantry placed in Western United States
                3 submarines placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                2 fighters placed in Western United States
                1 airfield placed in Iwo Jima

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                1 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Chinese creates battle in territory Anhwe
                Battle in Szechwan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
                        Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 1/2 hits, 1,17 expected hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs

    Purchase Units - British
                British repair damage of 4x factory_major; Remaining resources: 47 PUs;
                British buy 2 artilleries, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 infantry moved from Caucasus to Rostov
                      British take Rostov from Italians
                1 infantry moved from Burma to Yunnan
                1 bomber moved from India to Yunnan

    Combat - British
                Battle in Yunnan
                    British attack with 1 bomber and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 bomber and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 bomber and 1 infantry in Yunnan, round 3 : 1/2 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Alexandria
                    British attack with 1 fighter and 3 infantry
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 fighter and 3 infantry in Alexandria, round 2 : 1/4 hits, 1,00 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 fighter and 3 infantry in Alexandria, round 3 : 0/4 hits, 1,00 expected hits
                        Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits, 0,33 expected hits
                        British roll dice for 1 fighter and 3 infantry in Alexandria, round 4 : 2/4 hits, 1,00 expected hits
                        Italians roll dice for 1 artillery in Alexandria, round 4 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Italians and 1 infantry owned by the British lost in Alexandria
                    British win, taking Alexandria from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Iwo Jima: 1 artillery, 1 infantry and 2 marines
                EDIT: Turning off Edit Mode
                1 fighter moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Brazil to French Guiana
                2 infantry moved from Northwest Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                2 infantry moved from Persia to Northwest Persia
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 35 Sea Zone to 17 Sea Zone
                1 armour and 2 mech_infantrys moved from India to Burma
                1 bomber moved from Yunnan to India

    Place Units - British
                2 infantry placed in Iraq
                2 mech_infantrys placed in Persia
                1 artillery, 1 fighter and 1 infantry placed in Egypt
                1 artillery and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 45 PUs; end with 45 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 1 armour and 2 mech_infantrys
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 17 Sea Zone: 1 artillery, 1 infantry, 2 marines and 2 transports
                EDIT: Adding units owned by Americans to 17 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    British : -0,67
        Italians : -0,33
        Chinese : 0,67
        Japanese : -1,17

    triplea_42198_UK_14.tsvg

  • 22 20 19 18 17 16 15 14 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - ANZAC

    Combat Hit Differential Summary :

    triplea_42198_ANZ14.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam

    Combat - ANZAC
                Battle in Guam

    Non Combat Move - ANZAC
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 17 Sea Zone
                2 artilleries and 2 infantry moved from 17 Sea Zone to Iwo Jima
                1 cruiser and 5 submarines moved from 35 Sea Zone to 17 Sea Zone
                1 bomber moved from Philippines to Iwo Jima
                2 destroyers moved from 54 Sea Zone to 33 Sea Zone
                2 mech_infantrys moved from Queensland to Northern Territory

    Place Units - ANZAC
                1 carrier placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from 110 Sea Zone to United Kingdom
                2 infantry moved from 110 Sea Zone to United Kingdom

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42198_Fre14.tsvg

  • 22 21 20 19 18 17 16

    Go Go AA-Guns, blast all planes down!! :lol:

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 fighters and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                45 armour, 27 artilleries, 28 infantry, 12 mech_infantrys and 2 tactical_bombers moved from Volgograd to Caucasus
                3 armour moved from Ukraine to Caucasus
                      Germans take Rostov from British
                3 armour moved from Russia to Kazakhstan
                1 infantry moved from Samara to Kazakhstan
                1 armour and 1 mech_infantry moved from Buryatia to Amur
                      Germans take Amur from Russians
                1 armour and 1 mech_infantry moved from Amur to Manchuria
                5 tactical_bombers moved from Southern Italy to Caucasus
                7 bombers moved from Western Germany to Caucasus

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 48 armour, 27 artilleries, 7 bombers, 28 infantry, 12 mech_infantrys and 7 tactical_bombers
                    British defend with 4 armour, 2 artilleries, 8 fighters, 13 infantry, 14 mech_infantrys and 2 tactical_bombers; Russians defend with 3 aaGuns, 6 armour, 20 artilleries, 3 fighters, 47 infantry and 2 mech_infantrys
                        AA fire in Caucasus : 4/9 hits, 1.50 expected hits
                        4 tactical_bombers owned by the Germans lost in Caucasus
                        Germans roll dice for 48 armour, 27 artilleries, 7 bombers, 28 infantry, 12 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 51/125 hits, 50.83 expected hits
                        Russians roll dice for 3 aaGuns, 10 armour, 22 artilleries, 11 fighters, 60 infantry, 16 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 48/121 hits, 46.00 expected hits
                        47 infantry owned by the Russians, 20 artilleries owned by the Germans, 28 infantry owned by the Germans, 3 aaGuns owned by the Russians and 1 infantry owned by the British lost in Caucasus
                        Germans roll dice for 48 armour, 7 artilleries, 7 bombers, 12 mech_infantrys and 3 tactical_bombers in Caucasus, round 3 : 31/77 hits, 36.17 expected hits
                        Russians roll dice for 10 armour, 22 artilleries, 11 fighters, 12 infantry, 16 mech_infantrys and 2 tactical_bombers in Caucasus, round 3 : 36/73 hits, 30.00 expected hits
                        2 mech_infantrys owned by the Russians, 14 mech_infantrys owned by the British, 3 artilleries owned by the Russians, 7 artilleries owned by the Germans, 17 armour owned by the Germans, 12 mech_infantrys owned by the Germans and 12 infantry owned by the British lost in Caucasus
                        Germans roll dice for 31 armour, 7 bombers and 3 tactical_bombers in Caucasus, round 4 : 23/41 hits, 22.17 expected hits
                        Russians roll dice for 10 armour, 19 artilleries, 11 fighters and 2 tactical_bombers in Caucasus, round 4 : 20/42 hits, 19.67 expected hits
                        4 armour owned by the Russians, 17 artilleries owned by the Russians, 20 armour owned by the Germans and 2 artilleries owned by the British lost in Caucasus
                        Germans roll dice for 11 armour, 7 bombers and 3 tactical_bombers in Caucasus, round 5 : 13/21 hits, 12.17 expected hits
                        Russians roll dice for 6 armour, 11 fighters and 2 tactical_bombers in Caucasus, round 5 : 9/19 hits, 11.33 expected hits
                        2 armour owned by the Russians, 2 tactical_bombers owned by the British, 9 armour owned by the Germans, 5 fighters owned by the British and 4 armour owned by the British lost in Caucasus
                        Germans roll dice for 2 armour, 7 bombers and 3 tactical_bombers in Caucasus, round 6 : 11/12 hits, 7.50 expected hits
                        Russians roll dice for 6 fighters in Caucasus, round 6 : 3/6 hits, 4.00 expected hits
                        3 fighters owned by the Russians, 1 armour owned by the Germans, 2 tactical_bombers owned by the Germans and 3 fighters owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 armour, 7 bombers and 1 tactical_bomber remaining. Battle score for attacker is -49
                    Casualties for Germans: 47 armour, 27 artilleries, 28 infantry, 12 mech_infantrys and 6 tactical_bombers
                    Casualties for British: 4 armour, 2 artilleries, 8 fighters, 13 infantry, 14 mech_infantrys and 2 tactical_bombers
                    Casualties for Russians: 3 aaGuns, 6 armour, 20 artilleries, 3 fighters, 47 infantry and 2 mech_infantrys
                Battle in Kazakhstan
                    Germans attack with 3 armour and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour and 1 infantry in Kazakhstan, round 2 : 1/4 hits, 1.67 expected hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 3 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Volgograd to Caucasus
                7 bombers moved from Caucasus to Volgograd
                3 infantry moved from Ukraine to Rostov
                1 tactical_bomber moved from Caucasus to Volgograd
                1 artillery and 2 infantry moved from Normandy Bordeaux to France
                2 artilleries and 1 infantry moved from Southern France to France
                1 artillery and 1 infantry moved from Western Germany to Northern Italy
                3 infantry moved from France to Western Germany

    Place Units - Germans
                3 fighters placed in Western Germany
                3 armour placed in Volgograd
                3 armour placed in Ukraine
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Germans collect 73 PUs; end with 73 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 80 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 100 PUs

    Combat Hit Differential Summary :

    Germans : -0.50
        Russians : 5.67
        AA fire in Caucasus : : 2.50

    triplea_42198_Ger15.tsvg

  • 22 20 19 18 17 16 15 14 12

    I guess Russia is totally dead so I will go on to Japan

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 3 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 tactical_bomber moved from 6 Sea Zone to 21 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                12 fighters moved from 6 Sea Zone to 25 Sea Zone
                2 armour and 1 infantry moved from Chahar to Suiyuyan
                2 armour moved from Hopei to Shensi
                1 infantry moved from Hopei to Shensi
                1 bomber moved from Japan to Suiyuyan
                1 bomber moved from Japan to Shensi
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Kwangsi to Yunnan
                3 fighters and 1 tactical_bomber moved from Malaya to Yunnan
                1 infantry moved from Kwangsi to Hunan
                2 infantry moved from Kwangtung to Kwangsi

    Combat - Japanese
                Battle in 21 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 21 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Suiyuyan
                    Japanese attack with 2 armour, 1 bomber and 1 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 armour, 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/4 hits, 1.83 expected hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                        Japanese roll dice for 2 armour and 1 bomber in Suiyuyan, round 3 : 2/3 hits, 1.67 expected hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour and 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits, 2.33 expected hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 12 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 12 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shensi
                    Japanese attack with 2 armour, 1 bomber and 1 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 armour, 1 bomber and 1 infantry in Shensi, round 2 : 2/4 hits, 1.83 expected hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 bomber moved from Suiyuyan to Chahar
                1 bomber moved from Shensi to Hopei
                1 aaGun moved from Anhwe to Kweichow
                9 fighters moved from 25 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
                2 infantry moved from Korea to Manchuria
                1 infantry moved from Soviet Far East to Siberia
                1 infantry moved from Sakha to Amur
                3 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
                1 artillery and 3 infantry moved from French Indo China to Shan State
                3 artilleries, 10 infantry and 2 marines moved from Malaya to Shan State
                1 artillery moved from French Indo China to Shan State
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                3 fighters moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan

    Place Units - Japanese
                3 fighters and 4 infantry placed in Japan
                2 infantry placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs

    Combat Hit Differential Summary :

    Americans : -0.33
        Chinese : 0.00
        Japanese : 1.00

    triplea_42198_Jap15.tsvg

  • 22 20 19 18 17 16 15 14 12

    Good dice for you in Caucasus.

    Will it turn the tide?

  • 22 21 20 19 18 17 16

    @Karl7:

    Good dice for you in Caucasus.

    Will it turn the tide?

    I hope so :lol:

    I will not complain, but dice haven’t been good to me latley. The short amount of playtime i have right now and my bad decissions doesn’t make it easier for me :lol: :x :-D

  • 22 21 20 19 18 17 16

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 marine moved from United Kingdom to 110 Sea Zone
                2 artilleries, 1 infantry, 1 marine and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                2 artilleries, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco
                1 carrier, 1 cruiser, 5 destroyers, 1 fighter and 10 submarines moved from 110 Sea Zone to 91 Sea Zone
                3 fighters moved from United Kingdom to 91 Sea Zone
                1 carrier moved from 106 Sea Zone to 91 Sea Zone
                3 bombers moved from United Kingdom to 91 Sea Zone
                2 bombers moved from Western United States to 6 Sea Zone
                2 fighters moved from Western United States to 6 Sea Zone
                2 battleships, 2 cruisers, 4 destroyers, 13 fighters, 5 submarines and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
                1 carrier moved from 17 Sea Zone to 6 Sea Zone
                5 carriers moved from 17 Sea Zone to 6 Sea Zone
                1 carrier moved from 17 Sea Zone to 6 Sea Zone
                8 bombers moved from Iwo Jima to 6 Sea Zone

    triplea_42198_Ame15.tsvg

  • 22 21 20 19 18 17 16

    Scramble sz 92?

    Scramble sz 6?
    Kamikazee?

  • 22 20 19 18 17 16 15 14 12

    no scram 92

    scram 3 ftrs in 6

    Kamakazes: 1 to each Cruiser and dd.

  • 22 21 20 19 18 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 marine moved from United Kingdom to 110 Sea Zone
                2 artilleries, 1 infantry, 1 marine and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                2 artilleries, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco
                1 carrier, 1 cruiser, 5 destroyers, 1 fighter and 10 submarines moved from 110 Sea Zone to 91 Sea Zone
                3 fighters moved from United Kingdom to 91 Sea Zone
                1 carrier moved from 106 Sea Zone to 91 Sea Zone
                3 bombers moved from United Kingdom to 91 Sea Zone
                2 bombers moved from Western United States to 6 Sea Zone
                2 fighters moved from Western United States to 6 Sea Zone
                2 battleships, 2 cruisers, 4 destroyers, 13 fighters, 5 submarines and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
                1 carrier moved from 17 Sea Zone to 6 Sea Zone
                5 carriers moved from 17 Sea Zone to 6 Sea Zone
                1 carrier moved from 17 Sea Zone to 6 Sea Zone
                8 bombers moved from Iwo Jima to 6 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                Battle in Morocco
                Battle in 6 Sea Zone
                    Americans attack with 2 battleships, 10 bombers, 7 carriers, 1 cruiser, 3 destroyers, 15 fighters, 5 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 10 carriers, 2 cruisers, 4 destroyers, 18 fighters, 3 submarines, 5 tactical_bombers and 4 transports
                        Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits
                    Units damaged: 2 carriers owned by the Japanese
                        Americans roll dice for 2 battleships, 10 bombers, 7 carriers, 1 cruiser, 3 destroyers, 15 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 21/32 hits, 17,67 expected hits

    Combat Hit Differential Summary :

    Americans : 3,67

    triplea_42198_Ame15.tsvg

  • 22 21 20 19 18 17 16

    Ool?

  • 22 20 19 18 17 16 15 14 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 1 carrier, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 marine moved from United Kingdom to 110 Sea Zone
                2 artilleries, 1 infantry, 1 marine and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                2 artilleries, 1 infantry and 1 marine moved from 91 Sea Zone to Morocco
                1 carrier, 1 cruiser, 5 destroyers, 1 fighter and 10 submarines moved from 110 Sea Zone to 91 Sea Zone
                3 fighters moved from United Kingdom to 91 Sea Zone
                1 carrier moved from 106 Sea Zone to 91 Sea Zone
                3 bombers moved from United Kingdom to 91 Sea Zone
                2 bombers moved from Western United States to 6 Sea Zone
                2 fighters moved from Western United States to 6 Sea Zone
                2 battleships, 2 cruisers, 4 destroyers, 13 fighters, 5 submarines and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
                1 carrier moved from 17 Sea Zone to 6 Sea Zone
                5 carriers moved from 17 Sea Zone to 6 Sea Zone
                1 carrier moved from 17 Sea Zone to 6 Sea Zone
                8 bombers moved from Iwo Jima to 6 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 6
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 3
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 3
                Battle in Morocco
                Battle in 6 Sea Zone
                    Americans attack with 2 battleships, 10 bombers, 7 carriers, 1 cruiser, 3 destroyers, 15 fighters, 5 submarines and 1 tactical_bomber
                    Japanese defend with 2 battleships, 10 carriers, 2 cruisers, 4 destroyers, 18 fighters, 3 submarines, 5 tactical_bombers and 4 transports
                        Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                    Units damaged: 2 carriers owned by the Japanese
                        Americans roll dice for 2 battleships, 10 bombers, 7 carriers, 1 cruiser, 3 destroyers, 15 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 21/32 hits, 17.67 expected hits
                    Units damaged: 2 battleships owned by the Japanese
                        Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 2 battleships, 10 carriers, 2 cruisers, 4 destroyers, 18 fighters, 5 tactical_bombers and 4 transports in 6 Sea Zone, round 2 : 19/41 hits, 21.50 expected hits

    Combat Hit Differential Summary :

    Americans : 3.67
        Japanese : -2.00

    triplea_42198_Ame15.tsvg

T-shirts, Hats, and More

Suggested Topics

  • 9
  • 50
  • 48
  • 27
  • 47
  • 91
  • 175
  • 60
Axis & Allies Boardgaming Custom Painted Miniatures

19

Online

18.0k

Users

40.8k

Topics

1.8m

Posts