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G4018L AV Allies vs Karl7 Axis +3

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 7 artilleries and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 infantry moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour moved from Russia to Urals
                2 infantry moved from Samara to Kazakhstan
                1 tactical_bomber moved from Russia to Kazakhstan
                1 bomber moved from Russia to Persia
                1 mech_infantry moved from Western Germany to Southern France
                      Germans take Southern France from British
                1 tactical_bomber moved from Ukraine to Kazakhstan

    Combat - Germans
                Strategic bombing raid in Persia
                        AA fire in Persia :  0/1 hits
                    Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Persia causes 5 damage total.
                Battle in Kazakhstan
                    Germans attack with 2 infantry and 2 tactical_bombers
                    British defend with 1 mech_infantry
                        Germans roll dice for 2 infantry and 2 tactical_bombers in Kazakhstan, round 2 :  0/4 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 :  0/1 hits
                        Germans roll dice for 2 infantry and 2 tactical_bombers in Kazakhstan, round 3 :  3/4 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from Kazakhstan to Volgograd
                3 artilleries and 4 infantry moved from Tambov to Volgograd
                2 armour moved from Russia to Volgograd
                3 armour moved from Ukraine to Volgograd
                1 bomber moved from Russia to Western Germany
                3 mech_infantrys moved from Novgorod to Bryansk
                3 infantry moved from Karelia to Finland
                2 infantry moved from Rostov to Volgograd
                1 tactical_bomber moved from Ukraine to Germany
                1 infantry moved from Russia to Tambov
                1 submarine moved from 114 Sea Zone to 113 Sea Zone
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 bomber moved from Persia to Volgograd

    Place Units - Germans
                3 artilleries placed in Volgograd
                3 armour placed in Russia
                3 infantry placed in Ukraine
                4 artilleries and 6 infantry placed in Western Germany
                3 infantry placed in France
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs

    triplea_42198_Ger12.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Combat Move - Russians

    Non Combat Move - Russians
                1 tactical_bomber moved from India to 39 Sea Zone

    Turn Complete - Russians

    Combat Hit Differential Summary :

    triplea_42198_Rus12.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 fighter and 13 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from French Indo China to Yunnan
                1 infantry moved from Kwangtung to Kwangsi
                1 armour moved from Kwangsi to Hunan
                1 armour moved from Hunan to Kiangsu
                1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                2 infantry moved from Manchuria to Jehol
                2 infantry moved from 19 Sea Zone to Shantung
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Kiangsu
                2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Jehol
                3 fighters and 3 tactical_bombers moved from 19 Sea Zone to Shantung
                4 fighters moved from 19 Sea Zone to Kiangsu
                1 destroyer moved from 19 Sea Zone to 21 Sea Zone
                2 bombers moved from Okinawa to 21 Sea Zone
                2 fighters moved from Okinawa to 21 Sea Zone
                1 fighter moved from 37 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to Yunnan

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer and 2 fighters
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 2 bombers, 1 destroyer and 2 fighters in 21 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                        ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the ANZAC lost in 21 Sea Zone
                    Japanese win with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Shantung
                    Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits
                        Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Shantung, round 2 : 4/8 hits, 3.83 expected hits
                        Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                    Japanese win, taking Shantung from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Jehol, round 2 : 3/6 hits, 2.67 expected hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsu
                    Japanese attack with 1 armour, 4 fighters and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 battleship in Kiangsu, round 2 : 1/1 hits, 0.67 expected hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from 21 Sea Zone to 19 Sea Zone
                4 fighters moved from Kiangsu to 19 Sea Zone
                3 fighters and 3 tactical_bombers moved from Shantung to 19 Sea Zone
                2 fighters and 2 tactical_bombers moved from Jehol to 19 Sea Zone
                1 aaGun moved from Manchuria to Jehol
                1 tactical_bomber moved from Yunnan to Malaya
                1 fighter moved from 41 Sea Zone to Malaya
                1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 submarines and 2 transports moved from 37 Sea Zone to 19 Sea Zone
                2 bombers moved from 21 Sea Zone to Japan
                1 armour moved from Szechwan to Yunnan

    Place Units - Japanese
                1 artillery and 2 infantry placed in Malaya
                1 artillery and 2 infantry placed in French Indo China
                3 infantry placed in Kwangtung
                1 fighter and 6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs

    Combat Hit Differential Summary :

    ANZAC : -0.17
        Chinese : 0.33
        Japanese : 3.33

    triplea_42198_Jap12.tsvg

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    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 1 destroyer, 4 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                5 bombers and 2 fighters moved from United Kingdom to 113 Sea Zone
                2 fighters moved from Normandy Bordeaux to 113 Sea Zone
                2 fighters moved from 110 Sea Zone to 113 Sea Zone
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                5 destroyers moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    triplea_42198_Ame12.tsvg

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    full scram, max defense

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    Here we go!

    Scramble 112/113?

  • 22 21 20 19 18 17 16

    @Karl7:

    full scram, max defense

    A’ight

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    113 correct?

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    First Round three hits.
    Still max Def and take out CV’s first?

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    you only got 3 hits?

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    Yes

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    Damn!  That sucks

    nuke a carrier and the destroyer

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 artillery, 2 carriers, 1 destroyer, 4 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                5 bombers and 2 fighters moved from United Kingdom to 113 Sea Zone
                2 fighters moved from Normandy Bordeaux to 113 Sea Zone
                2 fighters moved from 110 Sea Zone to 113 Sea Zone
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                5 destroyers moved from 110 Sea Zone to 112 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - Americans
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in Borneo
                Battle in 113 Sea Zone
                    Americans attack with 5 bombers and 6 fighters
                    Germans defend with 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 5 submarines and 2 transports
                    5 submarines owned by the Germans Submerged
                        Americans roll dice for 5 bombers and 6 fighters in 113 Sea Zone, round 2 : 3/11 hits, 6,33 expected hits
                        Germans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 2 transports in 113 Sea Zone, round 2 : 4/9 hits, 4,83 expected hits
                        1 destroyer owned by the Germans, 1 carrier owned by the Germans and 4 fighters owned by the Americans lost in 113 Sea Zone
                        Americans roll dice for 5 bombers and 2 fighters in 113 Sea Zone, round 3 : 5/7 hits, 4,33 expected hits
                        Germans roll dice for 1 carrier, 1 cruiser, 5 fighters and 2 transports in 113 Sea Zone, round 3 : 5/7 hits, 4,17 expected hits
                        2 fighters owned by the Germans, 1 carrier owned by the Germans, 2 fighters owned by the Americans, 3 bombers owned by the Americans and 1 cruiser owned by the Germans lost in 113 Sea Zone
                        Americans roll dice for 2 bombers in 113 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
                        Germans roll dice for 3 fighters and 2 transports in 113 Sea Zone, round 4 : 2/3 hits, 2,00 expected hits
                        1 fighter owned by the Germans and 2 bombers owned by the Americans lost in 113 Sea Zone
                    Germans win, taking Borneo from Japanese with 2 fighters and 2 transports remaining. Battle score for attacker is -38
                    Casualties for Germans: 2 carriers, 1 cruiser, 1 destroyer and 3 fighters
                    Casualties for Americans: 5 bombers and 6 fighters
                Battle in Norway
                Battle in Denmark
                Battle in Southern France
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
                        Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 mech_infantry in Southern France, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                    Americans win, taking Norway from Germans, taking Denmark from Germans, taking Southern France from Germans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Americans
                3 transports moved from 110 Sea Zone to 107 Sea Zone
                5 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
                2 marines moved from Western United States to 10 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 marines moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters and 6 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone

    Place Units - Americans
                3 fighters placed in Normandy Bordeaux
                1 artillery and 1 infantry placed in Central United States
                2 carriers and 1 destroyer placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
                Americans collect 63 PUs (3 lost to blockades); end with 63 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits
                        Japanese roll dice for 1 armour in Szechwan, round 2 : 1/1 hits, 0,50 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                    1 infantry owned by the Chinese retreated to Sikang
                    Japanese win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi
                1 infantry placed in Suiyuyan
                1 infantry placed in Tsinghai
                1 infantry placed in Tsinghai
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs

    Purchase Units - British
                British repair damage of 5x factory_minor; Remaining resources: 44 PUs;
                British buy 1 artillery, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 2x factory_minor; Remaining resources: 8 PUs;
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 110 Sea Zone to 113 Sea Zone
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Caucasus to Kazakhstan
                3 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan
                4 fighters and 1 tactical_bomber moved from Caucasus to Rostov
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese

    Combat - British
                British creates battle in territory 42 Sea Zone
                Battle in 113 Sea Zone
                    British attack with 1 submarine
                    Germans defend with 5 submarines and 2 transports
                    5 submarines owned by the Germans Submerged
                        2 transports owned by the Germans lost in 113 Sea Zone
                        British roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 transports
                Battle in Rostov
                    British attack with 4 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/6 hits, 2,83 expected hits
                        Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
                    British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kazakhstan
                    British attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/5 hits, 2,33 expected hits
                        Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Kazakhstan
                    British win, taking Kazakhstan from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                3 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus
                4 fighters and 1 tactical_bomber moved from Rostov to Caucasus
                1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Northwest Persia to Caucasus
                3 mech_infantrys moved from Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                1 aaGun, 3 artilleries and 7 infantry moved from India to Burma
                1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 39 Sea Zone to 43 Sea Zone
                1 battleship moved from 42 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
                2 infantry moved from 83 Sea Zone to French West Africa
                1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 2 carriers, 1 destroyer, 4 fighters, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun and 3 infantry moved from 112 Sea Zone to Norway

    Place Units - British
                3 infantry placed in Egypt
                1 fighter and 2 infantry placed in Persia
                3 mech_infantrys placed in Iraq
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 44 PUs; end with 44 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs

    Place Units - UK_Pacific
                2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
                Some Units in India change ownership: 2 mech_infantrys

    Combat Hit Differential Summary :

    Germans : 0,00
        British : -3,50
        Italians : 0,67
        Americans : -3,33
        Chinese : -0,33
        Japanese : 0,50

    triplea_42198_UK_12.tsvg

  • 22 20 19 18 17 16 15 14 12

    hmm, I would have defended 5 subs to 1 sub….

    I will roll here

    A
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    D
    DiceRolls: 5@1; Total Hits: 15@1: (4, 1, 2, 5, 3)

  • 22 20 19 18 17 16 15 14 12

    ok, so my transports live

    I will edit

  • 22 20 19 18 17 16 15 14 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 2 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Western Germany to Denmark
                1 bomber moved from Western Germany to Denmark
                1 fighter moved from Southern Italy to Denmark
                2 artilleries moved from Malta to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 artillery and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 infantry moved from Crete to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Libya
                2 infantry moved from Northern Italy to Southern France
                2 fighters moved from Gibraltar to Southern France
                1 fighter moved from Gibraltar to Southern France
                1 armour moved from Vologda to Evenkiyskiy
                      Italians take Evenkiyskiy from Russians

    Combat - Italians
                Battle in Tobruk
                Battle in Libya
                Battle in Denmark
                    Italians attack with 1 artillery, 1 bomber and 1 fighter
                    Americans defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Denmark, round 2 : 1/3 hits, 1.50 expected hits
                        Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Denmark
                    Italians win, taking Tobruk from British, taking Libya from Americans, taking Denmark from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Southern France
                    Italians attack with 3 fighters and 2 infantry
                    Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                        Italians roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits
                        Americans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                    Italians win, taking Southern France from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery

    Non Combat Move - Italians
                3 fighters moved from Southern France to Southern Italy
                1 bomber and 1 fighter moved from Denmark to Western Germany
                3 infantry moved from Northern Italy to Western Germany
                2 infantry moved from Holland Belgium to Western Germany
                1 aaGun moved from Northern Italy to Western Germany

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                2 artilleries and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 24 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    Italians : -0.33
        Americans : 0.33

    triplea_42198_Ita12.tsvg

  • 22 21 20 19 18 17 16

    Karl7, you have no present DD. There will be no combat.
    Your TTs will be sunk.
    Subs will Not engage in combat vs other Subs.

    If you want you may check on the rulebook and i wait for confirmation before i Go.

    Kind regards

    AetV

  • 22 21 20 19 18 17 16

    @P@nther:

    @aequitas:

    Good morning all.

    US attacked sz112 and destroyed all surface Warships except 5 Subs and  two TTs.
    The UK would like to follow up the attack to destroy the two TTs.
    UK sends one Sub.

    Q: If the attacker moves in with one Sub it must attack all Seaunits?
    Sub will fight Subs if the Defender decides to stay?

    Thank you for your quick reply.

    Yes:

    @rulebook:

    Enemy submarines and/or transports do not block any
    of your units’ movement, nor do they prevent loading
    or offloading in that sea zone (with one exception; see
    “Special Combat Movement: Transports,” page 16). As
    the moving player, you have the option of attacking any
    enemy submarines and/or transports that share a sea zone
    with you. However, if you choose to make such an attack
    with a unit, that unit must end its movement in that sea
    zone, and it must attack all such units present. In other
    words, you must either attack all enemy submarines and
    transports in the sea zone, or you must ignore all of them.
    You may not attack some enemy units and ignore others
    in the same sea zone. …

    So the UK sub fights every enemy unit, but the defender has to choose the subs as casualties before removing the transports.

    I posted a question regarding my situation and this came out. See above.

    So you were right.
    Please let me think about it, if i may change a NCM.

  • 22 20 19 18 17 16 15 14 12

    ok.  Yeah, I always understood subs can defend against subs if the defending subs choose to fight.

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 21 Sea Zone
                2 fighters moved from Caroline Islands to 21 Sea Zone
                1 bomber moved from Caroline Islands to 21 Sea Zone

    Combat - ANZAC
                Battle in 21 Sea Zone
                    ANZAC attack with 1 bomber, 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 bomber, 1 destroyer and 2 fighters in 21 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 21 Sea Zone
                    ANZAC win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 21 Sea Zone to 33 Sea Zone
                1 bomber moved from 21 Sea Zone to Caroline Islands
                1 infantry moved from Marshall Islands to 32 Sea Zone
                1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 cruiser and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                2 submarines moved from 42 Sea Zone to 43 Sea Zone
                2 fighters moved from Queensland to Caroline Islands
                1 submarine moved from 42 Sea Zone to 43 Sea Zone
                1 infantry moved from Egypt to Alexandria

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to 112 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 1,00
        Japanese : -0,33

    triplea_42198_Fre12.tsvg

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