@TinCanoftheSea here’s an updated save file with the NCM change (1 inf Siam > FIC)
G4018L AV Allies vs Karl7 Axis +3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
1 bomber moved from Queensland to 21 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea ZoneCombat - ANZAC
Battle in Marshall Islands
Battle in 21 Sea Zone
ANZAC attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 bomber in 21 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
ANZAC win, taking Marshall Islands from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 bomber moved from 21 Sea Zone to Caroline Islands
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 submarines moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from Caroline Islands to Queensland
1 cruiser and 2 submarines moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from South Australia to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,00
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 7 artilleries and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Russia to Urals
2 infantry moved from Samara to Kazakhstan
1 tactical_bomber moved from Russia to Kazakhstan
1 bomber moved from Russia to Persia
1 mech_infantry moved from Western Germany to Southern France
Germans take Southern France from British
1 tactical_bomber moved from Ukraine to KazakhstanCombat - Germans
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Persia causes 5 damage total.
Battle in Kazakhstan
Germans attack with 2 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 0/4 hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits
Germans roll dice for 2 infantry and 2 tactical_bombers in Kazakhstan, round 3 : 3/4 hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Germans
2 tactical_bombers moved from Kazakhstan to Volgograd
3 artilleries and 4 infantry moved from Tambov to Volgograd
2 armour moved from Russia to Volgograd
3 armour moved from Ukraine to Volgograd
1 bomber moved from Russia to Western Germany
3 mech_infantrys moved from Novgorod to Bryansk
3 infantry moved from Karelia to Finland
2 infantry moved from Rostov to Volgograd
1 tactical_bomber moved from Ukraine to Germany
1 infantry moved from Russia to Tambov
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from Persia to VolgogradPlace Units - Germans
3 artilleries placed in Volgograd
3 armour placed in Russia
3 infantry placed in Ukraine
4 artilleries and 6 infantry placed in Western Germany
3 infantry placed in France
1 infantry placed in GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Combat Move - Russians
Non Combat Move - Russians
1 tactical_bomber moved from India to 39 Sea ZoneTurn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter and 13 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 armour moved from Kwangsi to Hunan
1 armour moved from Hunan to Kiangsu
1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Manchuria to Jehol
2 infantry moved from 19 Sea Zone to Shantung
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Jehol
3 fighters and 3 tactical_bombers moved from 19 Sea Zone to Shantung
4 fighters moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 19 Sea Zone to 21 Sea Zone
2 bombers moved from Okinawa to 21 Sea Zone
2 fighters moved from Okinawa to 21 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to YunnanCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 21 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 2 bombers, 1 destroyer and 2 fighters in 21 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese win with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Yunnan
Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Shantung
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 cruiser in Shantung, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Shantung, round 2 : 4/8 hits, 3.83 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Japanese win, taking Shantung from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Jehol, round 2 : 3/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 1 armour, 4 fighters and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 battleship in Kiangsu, round 2 : 1/1 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 armour, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters moved from 21 Sea Zone to 19 Sea Zone
4 fighters moved from Kiangsu to 19 Sea Zone
3 fighters and 3 tactical_bombers moved from Shantung to 19 Sea Zone
2 fighters and 2 tactical_bombers moved from Jehol to 19 Sea Zone
1 aaGun moved from Manchuria to Jehol
1 tactical_bomber moved from Yunnan to Malaya
1 fighter moved from 41 Sea Zone to Malaya
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 submarines and 2 transports moved from 37 Sea Zone to 19 Sea Zone
2 bombers moved from 21 Sea Zone to Japan
1 armour moved from Szechwan to YunnanPlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 fighter and 6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUsCombat Hit Differential Summary :
ANZAC : -0.17
Chinese : 0.33
Japanese : 3.33 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 4 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
5 bombers and 2 fighters moved from United Kingdom to 113 Sea Zone
2 fighters moved from Normandy Bordeaux to 113 Sea Zone
2 fighters moved from 110 Sea Zone to 113 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
5 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo -
full scram, max defense
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Here we go!
Scramble 112/113?
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113 correct?
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First Round three hits.
Still max Def and take out CV’s first? -
you only got 3 hits?
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Yes
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Damn! That sucks
nuke a carrier and the destroyer
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 destroyer, 4 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
5 bombers and 2 fighters moved from United Kingdom to 113 Sea Zone
2 fighters moved from Normandy Bordeaux to 113 Sea Zone
2 fighters moved from 110 Sea Zone to 113 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
5 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - Americans
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Borneo
Battle in 113 Sea Zone
Americans attack with 5 bombers and 6 fighters
Germans defend with 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 5 submarines and 2 transports
5 submarines owned by the Germans Submerged
Americans roll dice for 5 bombers and 6 fighters in 113 Sea Zone, round 2 : 3/11 hits, 6,33 expected hits
Germans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 2 transports in 113 Sea Zone, round 2 : 4/9 hits, 4,83 expected hits
1 destroyer owned by the Germans, 1 carrier owned by the Germans and 4 fighters owned by the Americans lost in 113 Sea Zone
Americans roll dice for 5 bombers and 2 fighters in 113 Sea Zone, round 3 : 5/7 hits, 4,33 expected hits
Germans roll dice for 1 carrier, 1 cruiser, 5 fighters and 2 transports in 113 Sea Zone, round 3 : 5/7 hits, 4,17 expected hits
2 fighters owned by the Germans, 1 carrier owned by the Germans, 2 fighters owned by the Americans, 3 bombers owned by the Americans and 1 cruiser owned by the Germans lost in 113 Sea Zone
Americans roll dice for 2 bombers in 113 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits
Germans roll dice for 3 fighters and 2 transports in 113 Sea Zone, round 4 : 2/3 hits, 2,00 expected hits
1 fighter owned by the Germans and 2 bombers owned by the Americans lost in 113 Sea Zone
Germans win, taking Borneo from Japanese with 2 fighters and 2 transports remaining. Battle score for attacker is -38
Casualties for Germans: 2 carriers, 1 cruiser, 1 destroyer and 3 fighters
Casualties for Americans: 5 bombers and 6 fighters
Battle in Norway
Battle in Denmark
Battle in Southern France
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Southern France, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
Americans win, taking Norway from Germans, taking Denmark from Germans, taking Southern France from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Americans
3 transports moved from 110 Sea Zone to 107 Sea Zone
5 submarines moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
2 marines moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry, 2 marines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 marines moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters and 6 submarines moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea ZonePlace Units - Americans
3 fighters placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Central United States
2 carriers and 1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Americans collect 63 PUs (3 lost to blockades); end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 armour in Szechwan, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Chinese retreated to Sikang
Japanese win with 1 armour remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Suiyuyan
1 infantry placed in Tsinghai
1 infantry placed in Tsinghai
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUsPurchase Units - British
British repair damage of 5x factory_minor; Remaining resources: 44 PUs;
British buy 1 artillery, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_minor; Remaining resources: 8 PUs;
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Kazakhstan
3 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan
4 fighters and 1 tactical_bomber moved from Caucasus to Rostov
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from JapaneseCombat - British
British creates battle in territory 42 Sea Zone
Battle in 113 Sea Zone
British attack with 1 submarine
Germans defend with 5 submarines and 2 transports
5 submarines owned by the Germans Submerged
2 transports owned by the Germans lost in 113 Sea Zone
British roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Battle in Rostov
British attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/6 hits, 2,83 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Kazakhstan
British attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/5 hits, 2,33 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus
4 fighters and 1 tactical_bomber moved from Rostov to Caucasus
1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 aaGun, 3 artilleries and 7 infantry moved from India to Burma
1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 39 Sea Zone to 43 Sea Zone
1 battleship moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from 83 Sea Zone to French West Africa
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 carriers, 1 destroyer, 4 fighters, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to NorwayPlace Units - British
3 infantry placed in Egypt
1 fighter and 2 infantry placed in Persia
3 mech_infantrys placed in Iraq
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
British collect 44 PUs; end with 44 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 2 mech_infantrysCombat Hit Differential Summary :
Germans : 0,00
British : -3,50
Italians : 0,67
Americans : -3,33
Chinese : -0,33
Japanese : 0,50 -
hmm, I would have defended 5 subs to 1 sub….
I will roll here
A
Rolls: 1@2; Total Hits: 11@2: (1)D
Rolls: 5@1; Total Hits: 15@1: (4, 1, 2, 5, 3) -
ok, so my transports live
I will edit
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 artilleries, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Western Germany to Denmark
1 bomber moved from Western Germany to Denmark
1 fighter moved from Southern Italy to Denmark
2 artilleries moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
1 artillery and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Gibraltar to Southern France
1 fighter moved from Gibraltar to Southern France
1 armour moved from Vologda to Evenkiyskiy
Italians take Evenkiyskiy from RussiansCombat - Italians
Battle in Tobruk
Battle in Libya
Battle in Denmark
Italians attack with 1 artillery, 1 bomber and 1 fighter
Americans defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Denmark, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Denmark
Italians win, taking Tobruk from British, taking Libya from Americans, taking Denmark from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Southern France
Italians attack with 3 fighters and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 3 fighters and 2 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits
Americans roll dice for 1 artillery in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artilleryNon Combat Move - Italians
3 fighters moved from Southern France to Southern Italy
1 bomber and 1 fighter moved from Denmark to Western Germany
3 infantry moved from Northern Italy to Western Germany
2 infantry moved from Holland Belgium to Western Germany
1 aaGun moved from Northern Italy to Western GermanyPlace Units - Italians
1 transport placed in 97 Sea Zone
2 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUsCombat Hit Differential Summary :
Italians : -0.33
Americans : 0.33 -
Karl7, you have no present DD. There will be no combat.
Your TTs will be sunk.
Subs will Not engage in combat vs other Subs.If you want you may check on the rulebook and i wait for confirmation before i Go.
Kind regards
AetV
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@P@nther:
@aequitas:
Good morning all.
US attacked sz112 and destroyed all surface Warships except 5 Subs and two TTs.
The UK would like to follow up the attack to destroy the two TTs.
UK sends one Sub.Q: If the attacker moves in with one Sub it must attack all Seaunits?
Sub will fight Subs if the Defender decides to stay?Thank you for your quick reply.
Yes:
@rulebook:
Enemy submarines and/or transports do not block any
of your units’ movement, nor do they prevent loading
or offloading in that sea zone (with one exception; see
“Special Combat Movement: Transports,” page 16). As
the moving player, you have the option of attacking any
enemy submarines and/or transports that share a sea zone
with you. However, if you choose to make such an attack
with a unit, that unit must end its movement in that sea
zone, and it must attack all such units present. In other
words, you must either attack all enemy submarines and
transports in the sea zone, or you must ignore all of them.
You may not attack some enemy units and ignore others
in the same sea zone. …So the UK sub fights every enemy unit, but the defender has to choose the subs as casualties before removing the transports.
I posted a question regarding my situation and this came out. See above.
So you were right.
Please let me think about it, if i may change a NCM. -
ok. Yeah, I always understood subs can defend against subs if the defending subs choose to fight.





