dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Boys Bash 2018
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
6 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
6 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from India: 1 bomber
EDIT: Adding units owned by Americans to Queensland: 1 bomber
EDIT: Turning off Edit ModePlace Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 4 submarines and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 bomber moved from Iceland to 125 Sea Zone
1 bomber moved from Iceland to United Kingdom
3 fighters moved from Normandy Bordeaux to United Kingdom
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery moved from 8 Sea Zone to Aleutian IslandsCombat - Americans
Air Battle in United Kingdom
Americans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom causes 0 damage total.
Battle in 125 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 125 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 1 artillery in Aleutian Islands, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Aleutian Islands, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Aleutian Islands, round 6 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 6 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Aleutian Islands
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
1 fighter moved from 16 Sea Zone to 25 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to Midway
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 tactical_bomber moved from Alaska to Western United States
2 bombers moved from Eastern United States to Normandy Bordeaux
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
2 artilleries moved from 106 Sea Zone to New Brunswick Nova Scotia
4 infantry moved from Gibraltar to 91 Sea Zone
2 mech_infantrys moved from Gibraltar to 91 Sea Zone
4 infantry, 2 mech_infantrys and 6 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 battleship moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from 125 Sea Zone to Normandy Bordeaux
1 bomber moved from Western United States to Iceland
3 fighters moved from United Kingdom to 110 Sea ZonePlace Units - Americans
2 carriers and 1 transport placed in 110 Sea Zone
1 destroyer and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
6 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from India: 1 bomber
EDIT: Adding units owned by Americans to Queensland: 1 bomber
EDIT: Turning off Edit ModePlace Units - Chinese
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUsPurchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 4 PUs;
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk
1 armour and 1 mech_infantry moved from Novosibirsk to Urals
1 armour and 1 mech_infantry moved from French Equatorial Africa to Kenya
British take Kenya from ItaliansCombat - British
Battle in Urals
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 armour
British roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Urals
British win, taking Urals from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery in Burma, round 5 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iceland: 1 bomber
EDIT: Turning off Edit Mode
3 aaGuns, 13 infantry and 1 mech_infantry moved from India to West India
1 fighter and 3 mech_infantrys moved from Eastern Persia to West India
1 fighter and 1 tactical_bomber moved from Egypt to Caucasus
3 infantry moved from Egypt to Trans-Jordan
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 2 destroyers, 3 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Algeria to Normandy Bordeaux
1 fighter moved from Gibraltar to 110 Sea Zone
1 bomber moved from Gibraltar to Normandy BordeauxPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3,1,1,1,4,4
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Some Units in India change ownership: 1 artillery
Turning on Edit Mode
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 bomber
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : -0.33
Americans : -0.83
Japanese : 0.17
AA fire in United Kingdom : : 0.83 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Rhodesia to Belgian Congo
Italians take Belgian Congo from British
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
2 mech_infantrys moved from Southern France to Yugoslavia
2 armour moved from Southern France to Yugoslavia
2 infantry moved from Southern France to France
4 infantry moved from Southern France to France
1 artillery moved from Southern France to France
2 fighters moved from Southern Italy to United Kingdom
2 artilleries and 9 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Gold Coast to French West AfricaCombat - Italians
Non Combat Move - Italians
1 aaGun moved from Southern France to France
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour, 1 artillery and 2 mech_infantrys placed in Northern Italy
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter moved from New Guinea to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 artillery moved from Dutch New Guinea to New Guinea
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 cruiser and 4 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Alexandria to EgyptPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter moved from New Guinea to Queensland
1 infantry moved from Dutch New Guinea to New Guinea
1 artillery moved from Dutch New Guinea to New Guinea
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 cruiser and 4 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Alexandria to EgyptPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsCombat Move - French
2 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
1 destroyer moved from 91 Sea Zone to 92 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 3 artilleries moved from Archangel to Belarus
1 mech_infantry moved from Vyborg to Belarus
1 mech_infantry moved from Novgorod to Belarus
2 armour moved from Novgorod to Belarus
1 artillery moved from Baltic States to Belarus
1 infantry moved from Baltic States to BelarusCombat - Germans
Battle in Belarus
Germans attack with 5 armour, 4 artilleries, 1 infantry and 2 mech_infantrys
Russians defend with 2 artilleries
Germans roll dice for 5 armour, 4 artilleries, 1 infantry and 2 mech_infantrys in Belarus, round 2 : 7/12 hits, 4.83 expected hits
Russians roll dice for 2 artilleries in Belarus, round 2 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 5 armour, 4 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleriesNon Combat Move - Germans
2 fighters moved from Western Germany to United Kingdom
3 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
1 aaGun moved from Novgorod to Belarus
2 aaGuns moved from Romania to Slovakia Hungary
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Baltic States
1 mech_infantry moved from Romania to Belarus
1 armour, 11 artilleries, 11 infantry and 2 mech_infantrys moved from Western Germany to FrancePlace Units - Germans
1 destroyer placed in 110 Sea Zone
1 fighter and 1 infantry placed in United Kingdom
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Novgorod
1 armour, 1 infantry and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : 2.17
Russians : -0.67 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Combat Hit Differential Summary :
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OK, Joseph here is the end of the G8 turn as I intended it with the destroyer in SZ 110. I calculate Germany having a 9% chance of winning in UK, and not being able to attack east of SZ 110. Britain can attack the residue in the UK (9-10 units if the USA fights to the bitter end), or else take Norway, Denmark and/or Western Germany
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 3 artilleries and 6 infantry moved from Bessarabia to Romania
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
18 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Vologda to Archangel
Russians take Archangel from GermansCombat - Russians
Battle in Romania
Russians attack with 1 armour, 3 artilleries and 6 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 3 artilleries and 6 infantry in Romania, round 2 : 3/10 hits, 3.00 expected hits
Germans roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Yakut S.S.R.
Russians attack with 18 infantry
Japanese defend with 1 armour and 1 mech_infantry
Russians roll dice for 18 infantry in Yakut S.S.R., round 2 : 2/18 hits, 3.00 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Yakut S.S.R., round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 17 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour and 1 mech_infantryNon Combat Move - Russians
2 aaGuns moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Novosibirsk to Samara
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Smolensk to Bryansk
1 infantry moved from Russia to Smolensk
2 armour, 3 artilleries, 4 infantry and 1 mech_infantry moved from Russia to Bryansk
2 armour moved from Bryansk to UkrainePlace Units - Russians
2 armour placed in Ukraine
1 infantry placed in Western Ukraine
2 infantry placed in Volgograd
1 infantry placed in Volgograd
1 infantry placed in Western UkraineTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : 0.67
Russians : -1.00
Japanese : 0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 mech_infantrys moved from Shan State to Szechwan
1 artillery moved from Ceylon to 39 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
1 tactical_bomber moved from 39 Sea Zone to India
1 fighter moved from Yunnan to India
1 mech_infantry moved from French Indo China to Szechwan
1 armour moved from Shan State to Szechwan
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 submarines moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 45 Sea Zone
2 bombers moved from Yunnan to Szechwan
3 fighters moved from Yunnan to Szechwan
3 tactical_bombers moved from Yunnan to Szechwan
1 artillery moved from Tsinghai to Sikang
1 mech_infantry moved from Tsinghai to Sikang
1 mech_infantry moved from Suiyuyan to Shensi
1 artillery moved from Tsinghai to Shensi
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea ZoneCombat - Japanese
Battle in Dutch New Guinea
Battle in 8 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking Dutch New Guinea from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Szechwan
Japanese attack with 1 armour, 2 bombers, 3 fighters, 3 mech_infantrys and 3 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 3 mech_infantrys and 3 tactical_bombers in Szechwan, round 2 : 6/12 hits, 5.83 expected hits
Chinese roll dice for 7 infantry in Szechwan, round 2 : 2/7 hits, 2.33 expected hits
2 mech_infantrys owned by the Japanese and 6 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Szechwan, round 3 : 6/10 hits, 5.50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 2 bombers, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 7 infantry
Battle in Sikang
Japanese attack with 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 cruiser in India, round 2 : 1/1 hits, 0.50 expected hits
UK_Pacific roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in India
Japanese captures 2PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Japanese
1 fighter moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 infantry moved from Shan State to Burma
3 artilleries moved from Shan State to Burma
1 armour moved from Shan State to Burma
1 fighter moved from Yunnan to Philippines
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
4 submarines moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
1 tactical_bomber moved from Szechwan to Malaya
1 fighter moved from Szechwan to Malaya
1 artillery moved from Sakha to Amur
8 infantry moved from Buryatia to Amur
2 mech_infantrys moved from Buryatia to Amur
1 aaGun moved from Buryatia to Amur
2 infantry moved from Jehol to Buyant-Uhaa
1 infantry moved from Buyant-Uhaa to Amur
1 artillery moved from Jehol to Buyant-Uhaa
1 mech_infantry moved from Shantung to Buyant-Uhaa
1 armour moved from Shantung to Buyant-Uhaa
2 bombers moved from Szechwan to Malaya
2 fighters moved from Szechwan to Malaya
2 battleships, 4 carriers, 1 cruiser, 6 destroyers, 4 fighters and 3 tactical_bombers moved from 37 Sea Zone to 45 Sea Zone
2 tactical_bombers moved from Szechwan to Malaya
2 infantry moved from Malaya to Shan State
1 fighter moved from 16 Sea Zone to Japan
1 fighter moved from 16 Sea Zone to 20 Sea ZonePlace Units - Japanese
2 carriers placed in 20 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
1 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 73 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Americans : -0.17
Chinese : -1.67
UK_Pacific : -0.33
Japanese : 1.50 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs;Combat Move - Americans
7 transports moved from 110 Sea Zone to 105 Sea Zone
1 armour, 1 artillery, 9 infantry and 3 mech_infantrys moved from Normandy Bordeaux to 105 Sea Zone
1 armour, 1 artillery, 9 infantry, 3 mech_infantrys and 7 transports moved from 105 Sea Zone to 109 Sea Zone
2 artilleries moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 3 artilleries, 11 infantry and 3 mech_infantrys moved from 109 Sea Zone to United Kingdom
3 fighters moved from 110 Sea Zone to United Kingdom
4 bombers moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Iceland to United Kingdom
1 battleship moved from 110 Sea Zone to 109 Sea Zone
2 carriers and 1 fighter moved from 110 Sea Zone to 109 Sea ZoneCombat - Americans
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs;Combat Move - Americans
7 transports moved from 110 Sea Zone to 105 Sea Zone
1 armour, 1 artillery, 9 infantry and 3 mech_infantrys moved from Normandy Bordeaux to 105 Sea Zone
1 armour, 1 artillery, 9 infantry, 3 mech_infantrys and 7 transports moved from 105 Sea Zone to 109 Sea Zone
2 artilleries moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 3 artilleries, 11 infantry and 3 mech_infantrys moved from 109 Sea Zone to United Kingdom
3 fighters moved from 110 Sea Zone to United Kingdom
4 bombers moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Iceland to United Kingdom
1 battleship moved from 110 Sea Zone to 109 Sea Zone
2 carriers and 1 fighter moved from 110 Sea Zone to 109 Sea ZoneCombat - Americans
Germans scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Germans scrambles to create a battle in territory 109 Sea Zone
Battle in 109 Sea Zone
British loiter and taunt; Americans attack with 1 battleship, 2 carriers and 9 transports
Italians defend with 3 fighters
Americans roll dice for 1 battleship, 2 carriers and 9 transports in 109 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 3 fighters in 109 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
Units damaged: 2 carriers owned by the Americans
1 fighter owned by the Italians lost in 109 Sea Zone
Americans roll dice for 1 battleship, 2 carriers and 9 transports in 109 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Italians roll dice for 2 fighters in 109 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits
1 fighter owned by the Italians lost in 109 Sea Zone
Americans roll dice for 1 battleship, 2 carriers and 9 transports in 109 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 fighter in 109 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Americans
1 fighter owned by the Italians lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 1 battleship, 2 carriers and 9 transports remaining. Battle score for attacker is 30
Casualties for Italians: 3 fighters
Battle in United Kingdom
Americans attack with 1 armour, 3 artilleries, 5 bombers, 3 fighters, 11 infantry and 3 mech_infantrys
Germans defend with 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 3 bombers, 1 factory_minor, 3 fighters, 1 harbour, 10 infantry, 1 mech_infantry and 3 tactical_bombers
AA fire in United Kingdom : 2/8 hits, 1.33 expected hits
2 fighters owned by the Americans lost in United Kingdom
Americans roll dice for 1 armour, 3 artilleries, 5 bombers, 1 fighter, 11 infantry and 3 mech_infantrys in United Kingdom, round 2 : 9/24 hits, 8.17 expected hits
Germans roll dice for 3 aaGuns, 1 armour, 1 artillery, 3 bombers, 3 fighters, 10 infantry, 1 mech_infantry and 3 tactical_bombers in United Kingdom, round 2 : 8/22 hits, 8.50 expected hits
3 aaGuns owned by the Germans, 3 bombers owned by the Germans, 3 infantry owned by the Germans and 8 infantry owned by the Americans lost in United Kingdom
Americans roll dice for 1 armour, 3 artilleries, 5 bombers, 1 fighter, 3 infantry and 3 mech_infantrys in United Kingdom, round 3 : 9/16 hits, 6.83 expected hits
Germans roll dice for 1 armour, 1 artillery, 3 fighters, 7 infantry, 1 mech_infantry and 3 tactical_bombers in United Kingdom, round 3 : 5/16 hits, 7.00 expected hits
1 artillery owned by the Germans, 7 infantry owned by the Germans, 3 infantry owned by the Americans, 1 artillery owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in United Kingdom
Americans roll dice for 1 armour, 2 artilleries, 5 bombers, 1 fighter and 2 mech_infantrys in United Kingdom, round 4 : 5/11 hits, 5.67 expected hits
Germans roll dice for 1 armour, 3 fighters and 3 tactical_bombers in United Kingdom, round 4 : 3/7 hits, 4.00 expected hits
1 fighter owned by the Germans, 1 armour owned by the Germans, 3 tactical_bombers owned by the Germans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Americans lost in United Kingdom
Americans roll dice for 1 armour, 1 artillery, 5 bombers and 1 fighter in United Kingdom, round 5 : 5/8 hits, 4.67 expected hits
Germans roll dice for 2 fighters in United Kingdom, round 5 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Germans, 1 armour owned by the Americans and 1 bomber owned by the Americans lost in United Kingdom
Americans win, taking United Kingdom from Germans, taking Alexandria from ANZAC, taking Nigeria from French with 1 artillery, 4 bombers and 1 fighter remaining. Battle score for attacker is 67
Casualties for Americans: 1 armour, 2 artilleries, 1 bomber, 2 fighters, 11 infantry and 3 mech_infantrys
Casualties for Germans: 3 aaGuns, 1 armour, 1 artillery, 3 bombers, 3 fighters, 10 infantry, 1 mech_infantry and 3 tactical_bombersNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing unit hit damage for these Americans owned units to: carrier = 0
EDIT: Removing units owned by Americans from 109 Sea Zone: 1 carrier
EDIT: Changing unit hit damage for these Americans owned units to: carrier = 0
EDIT: Turning off Edit Mode
EDIT: 1 fighter moved from United Kingdom to 109 Sea Zone
EDIT: 4 bombers moved from United Kingdom to Iceland
2 infantry moved from Queensland to 54 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
1 tactical_bomber moved from Midway to Hawaiian Islands
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 bomber moved from Queensland to Hawaiian Islands
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 63 Sea Zone to New ZealandPlace Units - Americans
2 carriers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 artillery
EDIT: Adding units owned by Americans to United Kingdom: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 54 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Germans : -2.83
Italians : -1.00
Americans : 3.67
AA fire in United Kingdom : : 0.67 -
For some strange reason I must have taken my US tank as a casualty, when I meant to take the artillery, so I fixed that in edit.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs;Combat Move - Americans
7 transports moved from 110 Sea Zone to 105 Sea Zone
1 armour, 1 artillery, 9 infantry and 3 mech_infantrys moved from Normandy Bordeaux to 105 Sea Zone
1 armour, 1 artillery, 9 infantry, 3 mech_infantrys and 7 transports moved from 105 Sea Zone to 109 Sea Zone
2 artilleries moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 armour, 3 artilleries, 11 infantry and 3 mech_infantrys moved from 109 Sea Zone to United Kingdom
3 fighters moved from 110 Sea Zone to United Kingdom
4 bombers moved from Normandy Bordeaux to United Kingdom
1 bomber moved from Iceland to United Kingdom
1 battleship moved from 110 Sea Zone to 109 Sea Zone
2 carriers and 1 fighter moved from 110 Sea Zone to 109 Sea ZoneCombat - Americans
Germans scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Germans scrambles to create a battle in territory 109 Sea Zone
Battle in 109 Sea Zone
British loiter and taunt; Americans attack with 1 battleship, 2 carriers and 9 transports
Italians defend with 3 fighters
Americans roll dice for 1 battleship, 2 carriers and 9 transports in 109 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Italians roll dice for 3 fighters in 109 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
Units damaged: 2 carriers owned by the Americans
1 fighter owned by the Italians lost in 109 Sea Zone
Americans roll dice for 1 battleship, 2 carriers and 9 transports in 109 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Italians roll dice for 2 fighters in 109 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits
1 fighter owned by the Italians lost in 109 Sea Zone
Americans roll dice for 1 battleship, 2 carriers and 9 transports in 109 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Italians roll dice for 1 fighter in 109 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Americans
1 fighter owned by the Italians lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Neutral with 1 battleship, 2 carriers and 9 transports remaining. Battle score for attacker is 30
Casualties for Italians: 3 fighters
Battle in United Kingdom
Americans attack with 1 armour, 3 artilleries, 5 bombers, 3 fighters, 11 infantry and 3 mech_infantrys
Germans defend with 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 3 bombers, 1 factory_minor, 3 fighters, 1 harbour, 10 infantry, 1 mech_infantry and 3 tactical_bombers
AA fire in United Kingdom : 2/8 hits, 1.33 expected hits
2 fighters owned by the Americans lost in United Kingdom
Americans roll dice for 1 armour, 3 artilleries, 5 bombers, 1 fighter, 11 infantry and 3 mech_infantrys in United Kingdom, round 2 : 9/24 hits, 8.17 expected hits
Germans roll dice for 3 aaGuns, 1 armour, 1 artillery, 3 bombers, 3 fighters, 10 infantry, 1 mech_infantry and 3 tactical_bombers in United Kingdom, round 2 : 8/22 hits, 8.50 expected hits
3 aaGuns owned by the Germans, 3 bombers owned by the Germans, 3 infantry owned by the Germans and 8 infantry owned by the Americans lost in United Kingdom
Americans roll dice for 1 armour, 3 artilleries, 5 bombers, 1 fighter, 3 infantry and 3 mech_infantrys in United Kingdom, round 3 : 9/16 hits, 6.83 expected hits
Germans roll dice for 1 armour, 1 artillery, 3 fighters, 7 infantry, 1 mech_infantry and 3 tactical_bombers in United Kingdom, round 3 : 5/16 hits, 7.00 expected hits
1 artillery owned by the Germans, 7 infantry owned by the Germans, 3 infantry owned by the Americans, 1 artillery owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in United Kingdom
Americans roll dice for 1 armour, 2 artilleries, 5 bombers, 1 fighter and 2 mech_infantrys in United Kingdom, round 4 : 5/11 hits, 5.67 expected hits
Germans roll dice for 1 armour, 3 fighters and 3 tactical_bombers in United Kingdom, round 4 : 3/7 hits, 4.00 expected hits
1 fighter owned by the Germans, 1 armour owned by the Germans, 3 tactical_bombers owned by the Germans, 1 artillery owned by the Americans and 2 mech_infantrys owned by the Americans lost in United Kingdom
Americans roll dice for 1 armour, 1 artillery, 5 bombers and 1 fighter in United Kingdom, round 5 : 5/8 hits, 4.67 expected hits
Germans roll dice for 2 fighters in United Kingdom, round 5 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Germans, 1 armour owned by the Americans and 1 bomber owned by the Americans lost in United Kingdom
Americans win, taking United Kingdom from Germans, taking Alexandria from ANZAC, taking Nigeria from French with 1 artillery, 4 bombers and 1 fighter remaining. Battle score for attacker is 67
Casualties for Americans: 1 armour, 2 artilleries, 1 bomber, 2 fighters, 11 infantry and 3 mech_infantrys
Casualties for Germans: 3 aaGuns, 1 armour, 1 artillery, 3 bombers, 3 fighters, 10 infantry, 1 mech_infantry and 3 tactical_bombersNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing unit hit damage for these Americans owned units to: carrier = 0
EDIT: Removing units owned by Americans from 109 Sea Zone: 1 carrier
EDIT: Changing unit hit damage for these Americans owned units to: carrier = 0
EDIT: Turning off Edit Mode
EDIT: 1 fighter moved from United Kingdom to 109 Sea Zone
EDIT: 4 bombers moved from United Kingdom to Iceland
2 infantry moved from Queensland to 54 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 6 fighters, 2 infantry, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 63 Sea Zone
1 fighter moved from Midway to Hawaiian Islands
1 tactical_bomber moved from Midway to Hawaiian Islands
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 bomber moved from Queensland to Hawaiian Islands
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 63 Sea Zone to New ZealandPlace Units - Americans
2 carriers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 1 artillery
EDIT: Adding units owned by Americans to United Kingdom: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 54 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUsCombat Move - British
1 transport moved from 110 Sea Zone to 105 Sea Zone
2 infantry moved from Normandy Bordeaux to 105 Sea Zone
2 infantry and 1 transport moved from 105 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Scotland
3 transports moved from 110 Sea Zone to 105 Sea Zone
1 artillery moved from Normandy Bordeaux to 105 Sea Zone
1 armour moved from Normandy Bordeaux to 105 Sea Zone
2 infantry moved from Normandy Bordeaux to 105 Sea Zone
1 armour, 1 artillery, 2 infantry and 3 transports moved from 105 Sea Zone to 91 Sea Zone
1 bomber moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from 109 Sea Zone to 110 Sea Zone
1 armour and 1 mech_infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour and 1 mech_infantry moved from Ethiopia to Anglo Egyptian SudanCombat - British
Battle in Scotland
Battle in 110 Sea Zone
British attack with 1 bomber, 2 destroyers and 1 fighter
Germans defend with 1 destroyer
British roll dice for 1 bomber, 2 destroyers and 1 fighter in 110 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
British win, taking Scotland from Germans with 1 bomber, 2 destroyers and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - British
1 bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
2 fighters moved from Normandy Bordeaux to Romania
1 tactical_bomber moved from Normandy Bordeaux to Romania
1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
4 mech_infantrys moved from West India to Persia
1 fighter moved from West India to Persia
1 armour and 1 mech_infantry moved from Urals to Kazakhstan
1 fighter moved from Caucasus to Romania
1 tactical_bomber moved from Caucasus to Persia
3 aaGuns and 13 infantry moved from West India to Eastern PersiaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,3,2
British collect 23 PUs (4 lost to blockades); end with 23 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -3.17
Italians : -1.00
British : 0.17
Americans : 3.67
AA fire in United Kingdom : : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from Americans
2 mech_infantrys moved from Northern Italy to Romania
1 armour moved from Northern Italy to Romania
2 mech_infantrys moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Romania
1 artillery moved from Yugoslavia to Romania
1 infantry moved from French West Africa to Nigeria
Italians take Nigeria from British
1 armour and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa
Italians take French Equatorial Africa from British
1 armour and 1 mech_infantry moved from French Equatorial Africa to French Central Africa
1 infantry moved from Belgian Congo to Kenya
Italians take Kenya from BritishCombat - Italians
Battle in Romania
Italians attack with 3 armour, 1 artillery and 4 mech_infantrys
British defend with 3 fighters and 1 tactical_bomber; Russians defend with 1 armour, 3 artilleries and 5 infantry
Italians roll dice for 3 armour, 1 artillery and 4 mech_infantrys in Romania, round 2 : 5/8 hits, 2.67 expected hits
Russians roll dice for 1 armour, 3 artilleries, 3 fighters, 5 infantry and 1 tactical_bomber in Romania, round 2 : 8/13 hits, 5.67 expected hits
5 infantry owned by the Russians, 4 mech_infantrys owned by the Italians, 1 artillery owned by the Italians and 3 armour owned by the Italians lost in Romania
Russians win with 1 armour, 3 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -23
Casualties for Italians: 3 armour, 1 artillery and 4 mech_infantrys
Casualties for Russians: 5 infantry
Battle in French Central Africa
Italians attack with 1 armour and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in French Central Africa, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 infantry in French Central Africa, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in French Central Africa, round 3 : 1/2 hits, 0.67 expected hits
French roll dice for 1 infantry in French Central Africa, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in French Central Africa
Italians win, taking French Central Africa from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 artillery moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to RhodesiaPlace Units - Italians
1 artillery and 1 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 6 infantry
EDIT: Removing units owned by Italians from Northern Italy: 3 artilleries
EDIT: Adding units owned by Italians to Southern Italy: 3 artilleries and 6 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3
Italians collect 24 PUs (5 lost to blockades); end with 24 PUsCombat Hit Differential Summary :
Italians : 2.00
French : -0.67
Russians : 2.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
ANZAC take French Equatorial Africa from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to New Zealand
1 infantry moved from 63 Sea Zone to New Zealand
1 transport moved from 62 Sea Zone to 63 Sea Zone
2 aaGuns, 1 bomber, 3 fighters and 4 infantry moved from Queensland to South Australia
1 artillery and 1 infantry moved from New South Wales to South Australia
1 cruiser and 5 destroyers moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian SudanPlace Units - ANZAC
1 armour and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
ANZAC take French Equatorial Africa from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to New Zealand
1 infantry moved from 63 Sea Zone to New Zealand
1 transport moved from 62 Sea Zone to 63 Sea Zone
2 aaGuns, 1 bomber, 3 fighters and 4 infantry moved from Queensland to South Australia
1 artillery and 1 infantry moved from New South Wales to South Australia
1 cruiser and 5 destroyers moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian SudanPlace Units - ANZAC
1 armour and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUsCombat Move - French
2 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 destroyer moved from 92 Sea Zone to 97 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
3 mech_infantrys moved from Belarus to Romania
5 armour moved from Belarus to Romania
1 artillery moved from Belarus to Archangel
1 artillery moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
3 mech_infantrys moved from Germany to Romania
1 armour moved from Germany to Romania
1 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from RussiansCombat - Germans
Battle in Romania
Germans attack with 6 armour and 6 mech_infantrys
British defend with 3 fighters and 1 tactical_bomber; Russians defend with 1 armour and 3 artilleries
Germans roll dice for 6 armour and 6 mech_infantrys in Romania, round 2 : 3/12 hits, 4.00 expected hits
Russians roll dice for 1 armour, 3 artilleries, 3 fighters and 1 tactical_bomber in Romania, round 2 : 6/8 hits, 4.00 expected hits
3 artilleries owned by the Russians and 6 mech_infantrys owned by the Germans lost in Romania
Germans roll dice for 6 armour in Romania, round 3 : 3/6 hits, 3.00 expected hits
Russians roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Romania, round 3 : 3/5 hits, 3.00 expected hits
1 armour owned by the Russians, 1 tactical_bomber owned by the British, 3 armour owned by the Germans and 1 fighter owned by the British lost in Romania
Germans roll dice for 3 armour in Romania, round 4 : 1/3 hits, 1.50 expected hits
Russians roll dice for 2 fighters in Romania, round 4 : 1/2 hits, 1.33 expected hits
1 armour owned by the Germans and 1 fighter owned by the British lost in Romania
Germans roll dice for 2 armour in Romania, round 5 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 fighter in Romania, round 5 : 1/1 hits, 0.67 expected hits
1 armour owned by the Germans and 1 fighter owned by the British lost in Romania
Germans win, taking Romania from Russians with 1 armour remaining. Battle score for attacker is 5
Casualties for Germans: 5 armour and 6 mech_infantrys
Casualties for Russians: 1 armour and 3 artilleries
Casualties for British: 3 fighters and 1 tactical_bomber
Battle in Archangel
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 2 artilleries and 2 infantry in Archangel, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 mech_infantrys moved from France to Germany
9 artilleries moved from France to Western Germany
9 infantry moved from France to Western Germany
1 armour moved from France to Germany
1 infantry moved from Holland Belgium to Western Germany
2 aaGuns moved from Slovakia Hungary to Germany
1 infantry moved from Baltic States to Eastern Poland
1 aaGun moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
1 infantry moved from Germany to PolandPlace Units - Germans
1 armour, 1 infantry and 1 mech_infantry placed in Germany
1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
1 artillery and 3 infantry placed in Germany
1 bomber and 1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans : -0.50
Russians : 1.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 bomber, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
1 armour moved from Bryansk to Smolensk
1 armour moved from Ukraine to Smolensk
3 artilleries, 6 infantry and 1 mech_infantry moved from Bryansk to Belarus
3 armour moved from Ukraine to BelarusCombat - Russians
Battle in Belarus
Russians attack with 3 armour, 3 artilleries, 6 infantry and 1 mech_infantry
Germans defend with 1 artillery
Russians roll dice for 3 armour, 3 artilleries, 6 infantry and 1 mech_infantry in Belarus, round 2 : 2/13 hits, 4.17 expected hits
Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 3 armour, 3 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Smolensk
Russians attack with 2 armour, 1 artillery and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Smolensk, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 2 armour and 1 mech_infantry in Smolensk, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery and 1 mech_infantry
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
3 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Evenkiyskiy to YeniseyPlace Units - Russians
1 infantry placed in Western Ukraine
3 infantry placed in Ukraine
1 bomber and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : 0.67
Russians : -3.00





