Sink DD + CV and down Tac
OlMountainMan (Allies +18) vs. StuckTojo (Axis) GL 2nd Ed
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser, 2 destroyers and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers, 2 fighters and 3 submarines
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Japanese
ANZAC roll dice for 1 cruiser, 2 destroyers and 2 fighters in 42 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
2 destroyers owned by the ANZAC, 1 carrier owned by the Japanese, 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 cruiser and 2 fighters in 42 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 battleship and 1 transport in 42 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 battleship owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser and 2 fighters in 42 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser, 2 fighters and 1 submarine remaining. Battle score for attacker is 48
Casualties for ANZAC: 2 destroyers and 2 submarines
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transportNon Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to 54 Sea ZonePlace Units - ANZAC
2 destroyers and 1 submarine placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
EDIT: Adding units owned by ANZAC to Anglo Egyptian Sudan: 2 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : 0.83
Japanese : -0.50 -
France?
-
Patience young grasshopper. Trying to post France’s turn when I saw your post notification!!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 98 Sea Zone to 94 Sea ZoneCombat - French
Battle in 94 Sea Zone
French attack with 1 destroyer
Italians defend with 1 cruiser
French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 cruiser in 94 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
French roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 cruiser in 94 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
French roll dice for 1 destroyer in 94 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 cruiser in 94 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the Italians lost in 94 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiserNon Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Syria to Iraq
1 infantry moved from Egypt to Trans-JordanTurn Complete - French
Combat Hit Differential Summary :
Italians : -1.50
French : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Novgorod to Belarus
2 bombers moved from Bulgaria to Belarus
1 carrier moved from 97 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from Southern Italy to 94 Sea Zone
1 fighter moved from Western Germany to 94 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from 112 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Western Germany to 104 Sea Zone
1 artillery moved from Tunisia to Libya
1 submarine moved from 123 Sea Zone to 119 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 104 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 94 Sea Zone
Germans attack with 1 carrier, 1 fighter and 1 tactical_bomber
French defend with 1 destroyer
Germans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 1/2 hits
French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 94 Sea Zone
Germans win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 2/4 hits
Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
2 bombers moved from Belarus to Bulgaria
1 fighter and 2 tactical_bombers moved from Western Ukraine to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Southern Italy
2 transports moved from 112 Sea Zone to 113 Sea Zone
1 armour moved from Germany to 113 Sea Zone
1 armour and 2 transports moved from 113 Sea Zone to 112 Sea Zone
2 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
10 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Ukraine
2 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 armour, 1 battleship, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 125 Sea Zone
1 armour and 2 infantry moved from 125 Sea Zone to Norway
1 mech_infantry moved from 125 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 aaGun moved from France to Western Germany
3 aaGuns, 15 armour, 2 artilleries, 5 infantry and 13 mech_infantrys moved from Western Ukraine to UkrainePlace Units - Germans
2 armour and 8 mech_infantrys placed in Germany
1 armour, 1 fighter and 1 mech_infantry placed in Western Germany
Germans undo move 2.
Germans undo move 1.
3 armour and 7 mech_infantrys placed in Germany
1 fighter and 2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 battleship, 1 cruiser and 2 transports
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 battleship, 1 cruiser and 2 transports
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
1 artillery and 2 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
Russians take Ethiopia from Italians
1 mech_infantry moved from Anglo Egyptian Sudan to Kenya
1 mech_infantry moved from Kenya to Italian Somaliland
Russians take Italian Somaliland from Italians
1 artillery moved from Bryansk to BelarusCombat - Russians
Russians creates battle in territory 119 Sea Zone
Battle in Western Ukraine
Russians attack with 1 infantry
Italians defend with 1 aaGun
1 aaGun owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Belarus, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Belarus, round 3 : 1/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 infantry moved from Buryatia to Yakut S.S.R.
1 fighter moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
1 artillery moved from Russia to Vologda
5 infantry moved from Bryansk to Rostov
4 artilleries and 5 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Rostov
2 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to RostovPlace Units - Russians
2 artilleries and 1 infantry placed in Volgograd
2 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : -1.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 artillery and 1 infantry moved from Amur to Sakha
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour and 1 mech_infantry moved from Chahar to Kweichow
1 bomber moved from Chahar to Sakha
3 mech_infantrys moved from Kiangsu to Kweichow
2 mech_infantrys moved from Hunan to Yunnan
1 armour moved from Hunan to Kweichow
1 fighter moved from Kwangsi to Kweichow
1 bomber moved from Kiangsu to Yunnan
3 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 mech_infantry moved from Hunan to Kweichow
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - Japanese
Battle in Borneo
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 cruiser and 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/4 hits
ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 fighter
Battle in Sakha
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sakha, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sakha, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Sakha, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 2 armour, 1 fighter and 5 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 fighter and 5 mech_infantrys in Kweichow, round 2 : 0/8 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 2 armour, 1 fighter and 5 mech_infantrys in Kweichow, round 3 : 2/8 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 armour, 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits
2 infantry owned by the Chinese, 1 artillery owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 2/7 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits
2 infantry owned by the British lost in Shan State
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 3 : 3/7 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantryNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Amur to Korea
1 aaGun moved from Chahar to Hopei
1 fighter and 1 tactical_bomber moved from Suiyuyan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 bomber moved from Yunnan to Kiangsu
1 bomber moved from Sakha to Korea
1 aaGun moved from Amur to Korea
1 aaGun moved from Amur to Manchuria
1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from Kweichow to French Indo China
2 fighters and 2 tactical_bombers moved from Shan State to French Indo ChinaPlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
3 infantry placed in French Indo China
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3
Japanese collect 55 PUs (3 lost to blockades); end with 56 PUs -
Hang on.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 artillery and 1 infantry moved from Amur to Sakha
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 armour and 1 mech_infantry moved from Chahar to Kweichow
1 bomber moved from Chahar to Sakha
3 mech_infantrys moved from Kiangsu to Kweichow
2 mech_infantrys moved from Hunan to Yunnan
1 armour moved from Hunan to Kweichow
1 fighter moved from Kwangsi to Kweichow
1 bomber moved from Kiangsu to Yunnan
3 infantry moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 mech_infantry moved from Hunan to Kweichow
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - Japanese
Battle in Borneo
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 cruiser and 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/4 hits
ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 fighter
Battle in Sakha
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sakha, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Sakha, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sakha, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Sakha, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sakha
Japanese win, taking Sakha from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 2 armour, 1 fighter and 5 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 fighter and 5 mech_infantrys in Kweichow, round 2 : 0/8 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Japanese roll dice for 2 armour, 1 fighter and 5 mech_infantrys in Kweichow, round 3 : 2/8 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 armour, 1 fighter and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits
2 infantry owned by the Chinese, 1 artillery owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 2 : 2/7 hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits
2 infantry owned by the British lost in Shan State
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Shan State, round 3 : 3/7 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantryNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Amur to Korea
1 aaGun moved from Chahar to Hopei
1 fighter and 1 tactical_bomber moved from Suiyuyan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 bomber moved from Yunnan to Kiangsu
1 bomber moved from Sakha to Korea
1 aaGun moved from Amur to Korea
1 aaGun moved from Amur to Manchuria
1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from Kweichow to French Indo China
2 fighters and 2 tactical_bombers moved from Shan State to French Indo ChinaPlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
3 infantry placed in French Indo China
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3
Japanese collect 55 PUs (3 lost to blockades); end with 56 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Alaska: 1 infantry
EDIT: Adding units owned by Japanese to Soviet Far East: 1 infantry
EDIT: Removing units owned by Japanese from 2 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 4 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
Hang on.
Whew! Almost forgot to move my Alaska stuff.
That’s the problem with having stuff up there. You forget it’s there. I’ve already made too many stupid mistakes this game. :-P
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 5 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 mech_infantry moved from British Columbia to Alaska
Americans take Alaska from Japanese
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Morocco to Algeria
Americans take Algeria from Germans
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
2 bombers moved from Gibraltar to 93 Sea Zone
2 bombers moved from Gibraltar to 94 Sea Zone
2 fighters moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
2 fighters moved from 101 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in Iwo Jima
Battle in 94 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 2 fighters
Germans defend with 1 carrier
Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Germans roll dice for 1 carrier in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 carrier owned by the Germans lost in 94 Sea Zone
Americans win, taking Iwo Jima from Japanese with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 1 carrier
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 104 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from British Columbia to Western United States
1 aaGun moved from British Columbia to Western United States
2 fighters moved from 16 Sea Zone to Midway
2 fighters moved from British Columbia to 26 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from 93 Sea Zone to Gibraltar
2 bombers moved from 93 Sea Zone to Gibraltar
2 bombers moved from 94 Sea Zone to Gibraltar
2 fighters moved from 94 Sea Zone to 92 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Brazil to British Guiana
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
4 destroyers, 1 submarine and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
Germans : -0.67
Italians : -0.33
Americans : 3.33
Japanese : -1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Szechwan to Sikang
1 fighter moved from Yunnan to Sikang
1 infantry moved from Szechwan to SikangPlace Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsCombat Hit Differential Summary :
Chinese : 0.00
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 fighters; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Burma to Hunan
1 mech_infantry moved from Burma to Kwangsi
Chinese take Kwangsi from Japanese
3 infantry moved from Burma to Shan State
2 fighters moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 submarine moved from 92 Sea Zone to 97 Sea ZoneCombat - British
Battle in Hunan
British attack with 1 mech_infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 97 Sea Zone
British attack with 1 submarine; Americans loiter and taunt
Italians defend with 2 transports
2 transports owned by the Italians lost in 97 Sea Zone
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British win, taking 97 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Shan State
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2.17 expected hits
Japanese roll dice for 3 infantry in Shan State, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Japanese: 3 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
4 infantry moved from India to Burma
2 mech_infantrys moved from India to Burma
1 mech_infantry moved from India to Burma
1 destroyer moved from 101 Sea Zone to 91 Sea ZonePlace Units - British
3 fighters placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 3 fighters
EDIT: Adding units owned by British to Rostov: 1 fighter
EDIT: Adding units owned by British to Bryansk: 2 fighters
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 tactical_bomber
EDIT: Adding units owned by British to Egypt: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning off Edit Mode
Turning on Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,3
British collect 30 PUs (2 lost to blockades); end with 33 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Some Units in India change ownership: 5 infantryCombat Hit Differential Summary :
British : 0.50
Japanese : 0.00 -
Hang on.
Whew! Almost forgot to move my Alaska stuff.
That’s the problem with having stuff up there. You forget it’s there. I’ve already made too many stupid mistakes this game. :-P
Yep. I went too fast last turn and forgot to take Alaska back and kill the transport…
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour and 1 artillery moved from Ukraine to Western Ukraine
1 bomber moved from Bulgaria to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 1 armour, 1 artillery and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 bomber in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Western Ukraine to Bulgaria
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from France to Northern Italy
3 armour moved from Ukraine to Romania
1 armour and 1 mech_infantry moved from Western Germany to Southern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,4
Italians collect 8 PUs (8 lost to blockades); end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 54 Sea Zone to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in MalayaNon Combat Move - ANZAC
2 infantry moved from Anglo Egyptian Sudan to EgyptPlace Units - ANZAC
1 infantry placed in Queensland
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
ANZAC : -0.33
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 119 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 104 Sea Zone
2 artilleries and 2 infantry moved from Novgorod to Belarus
1 armour, 2 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 127 Sea Zone to Archangel
2 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
15 armour, 2 artilleries, 2 fighters, 6 infantry, 23 mech_infantrys and 2 tactical_bombers moved from Ukraine to Bryansk
2 bombers moved from Bulgaria to Bryansk
1 fighter moved from Western Germany to BelarusCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Archangel
Germans attack with 1 armour, 2 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Archangel, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Archangel, round 3 : 0/4 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Archangel, round 4 : 1/4 hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 17 armour, 2 artilleries, 2 bombers, 2 fighters, 6 infantry, 30 mech_infantrys and 2 tactical_bombers
Russians defend with 4 aaGuns, 6 armour, 15 artilleries, 2 fighters, 11 infantry, 4 mech_infantrys and 1 tactical_bomber; British defend with 6 fighters and 1 tactical_bomber
AA fire in Bryansk : 0/6 hits
Germans roll dice for 17 armour, 2 artilleries, 2 bombers, 2 fighters, 6 infantry, 30 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 17/61 hits
Russians roll dice for 4 aaGuns, 6 armour, 15 artilleries, 8 fighters, 11 infantry, 4 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 16/46 hits
10 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the Russians, 4 aaGuns owned by the Russians, 6 infantry owned by the Germans and 11 infantry owned by the Russians lost in Bryansk
Germans roll dice for 17 armour, 2 artilleries, 2 bombers, 2 fighters, 20 mech_infantrys and 2 tactical_bombers in Bryansk, round 3 : 19/45 hits
Russians roll dice for 6 armour, 15 artilleries, 8 fighters, 2 mech_infantrys and 2 tactical_bombers in Bryansk, round 3 : 12/33 hits
12 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the Russians, 2 armour owned by the Russians and 15 artilleries owned by the Russians lost in Bryansk
Germans roll dice for 17 armour, 2 artilleries, 2 bombers, 2 fighters, 8 mech_infantrys and 2 tactical_bombers in Bryansk, round 4 : 15/33 hits
Russians roll dice for 4 armour, 8 fighters and 2 tactical_bombers in Bryansk, round 4 : 8/14 hits
8 mech_infantrys owned by the Germans, 1 tactical_bomber owned by the British, 1 tactical_bomber owned by the Russians, 6 fighters owned by the British, 2 fighters owned by the Russians and 4 armour owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 17 armour, 2 artilleries, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 129
Casualties for Germans: 6 infantry and 30 mech_infantrys
Casualties for Russians: 4 aaGuns, 6 armour, 15 artilleries, 2 fighters, 11 infantry, 4 mech_infantrys and 1 tactical_bomber
Casualties for British: 6 fighters and 1 tactical_bomber
Battle in Belarus
Germans attack with 2 artilleries, 1 fighter and 2 infantry
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 2 artilleries, 1 fighter and 2 infantry in Belarus, round 2 : 0/5 hits
Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 2 : 1/3 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 2 artilleries, 1 fighter and 1 infantry in Belarus, round 3 : 3/4 hits
Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 3 : 2/3 hits
1 infantry owned by the Germans, 2 artilleries owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 artilleries and 1 infantryNon Combat Move - Germans
1 aaGun moved from Novgorod to Archangel
1 fighter moved from Belarus to Eastern Poland
2 fighters and 2 tactical_bombers moved from Bryansk to Bulgaria
2 bombers moved from Bryansk to Bulgaria
3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
3 aaGuns moved from Ukraine to BryanskPlace Units - Germans
1 fighter and 2 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in France
1 armour and 2 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Germany
2 mech_infantrys placed in Germany
Germans undo move 5.
1 mech_infantry placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,3,2
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
Still with me? :-)
-
Bump.





