@cwglee51 I still get this though:
78586c34-1461-4178-b5e9-79401feda187-image.png
Great. Thanks for always making it clear.
I will post tomorrow!
Good night :)
ok I may make a small edit or two, so plz double check b4 you start planning, in case I post a new map!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 5 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 76 Sea Zone to 79 Sea Zone
1 submarine moved from 81 Sea Zone to 76 Sea Zone
1 submarine moved from 63 Sea Zone to 55 Sea Zone
4 fighters moved from Queensland to 55 Sea Zone
1 destroyer moved from 63 Sea Zone to 56 Sea Zone
1 bomber moved from Dutch New Guinea to 56 Sea Zone
1 fighter moved from Queensland to 56 Sea Zone
3 fighters moved from Dutch New Guinea to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from Persia to 79 Sea Zone
2 fighters moved from Persia to 76 Sea Zone
2 bombers moved from Persia to 76 Sea Zone
1 bomber moved from Persia to 79 Sea Zone
1 bomber moved from Persia to 79 Sea Zone
Combat - Americans
Battle in 56 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 56 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 56 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 76 Sea Zone
Americans attack with 2 bombers, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 76 Sea Zone
Americans win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 7 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 7 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 79 Sea Zone
Americans attack with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 79 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 79 Sea Zone
Americans win, taking 79 Sea Zone from Japanese with 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
7 fighters moved from 55 Sea Zone to Dutch New Guinea
1 bomber moved from 56 Sea Zone to Dutch New Guinea
1 fighter moved from 56 Sea Zone to Northern Territory
3 fighters moved from Queensland to Dutch New Guinea
1 bomber moved from United Kingdom to Gibraltar
1 fighter moved from Gibraltar to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 aaGun, 1 armour, 2 artilleries, 6 infantry and 1 marine moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 armour, 2 artilleries, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 6 infantry, 1 marine and 5 transports moved from 110 Sea Zone to 92 Sea Zone
1 aaGun, 1 armour, 2 artilleries, 6 infantry and 1 marine moved from 92 Sea Zone to Algeria
1 mech_infantry moved from Morocco to Tunisia
1 tactical_bomber moved from Eastern United States to Gibraltar
2 bombers moved from 76 Sea Zone to Persia
2 bombers moved from 79 Sea Zone to Persia
3 fighters and 1 tactical_bomber moved from 79 Sea Zone to Persia
2 fighters moved from 76 Sea Zone to Persia
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 31 Sea Zone
1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
2 infantry moved from Johnston Island to 30 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 30 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 fighter moved from Western United States to Eastern United States
1 transport moved from 102 Sea Zone to 101 Sea Zone
4 carriers and 1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 carrier moved from 63 Sea Zone to 31 Sea Zone
1 fighter moved from New Zealand to Dutch New Guinea
1 submarine moved from 81 Sea Zone to 77 Sea Zone
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Hawaiian Islands to Midway
1 bomber moved from Hawaiian Islands to Dutch New Guinea
Place Units - Americans
5 fighters placed in Eastern United States
1 carrier and 1 transport placed in 10 Sea Zone
2 infantry placed in Central United States
1 bomber placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Dutch New Guinea: 1 fighter
EDIT: Adding units owned by Americans to Wake Island: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Kansu to Hopei
8 artilleries and 20 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 8 artilleries and 20 infantry
Japanese defend with 2 infantry
Chinese roll dice for 8 artilleries and 20 infantry in Shensi, round 2 : 8/28 hits, 7.33 expected hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 8 artilleries and 19 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Kansu
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British repair damage of 4x factory_minor; Remaining resources: 38 PUs;
British buy 4 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 2 fighters
EDIT: Adding units owned by British to 92 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
4 fighters moved from 92 Sea Zone to Egypt
5 fighters moved from Egypt to Persia
2 fighters moved from United Kingdom to Gibraltar
1 aaGun moved from Morocco to Algeria
2 marines moved from United Kingdom to 110 Sea Zone
2 cruisers and 2 marines moved from 110 Sea Zone to 92 Sea Zone
2 marines moved from 92 Sea Zone to Algeria
6 artilleries and 6 infantry moved from United Kingdom to 110 Sea Zone
6 artilleries, 6 infantry and 6 transports moved from 110 Sea Zone to 92 Sea Zone
6 artilleries and 6 infantry moved from 92 Sea Zone to Algeria
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 carriers and 2 destroyers moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Alaska to British Columbia
1 fighter moved from 110 Sea Zone to Gibraltar
1 tactical_bomber moved from 110 Sea Zone to 92 Sea Zone
1 armour moved from Persia to Northwest Persia
3 mech_infantrys moved from Persia to Northwest Persia
2 mech_infantrys moved from Persia to Northwest Persia
1 mech_infantry moved from Persia to Northwest Persia
1 aaGun moved from Suiyuyan to Shensi
1 infantry moved from Persia to Eastern Persia
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 tactical_bomber
EDIT: Adding units owned by Americans to 92 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 armour, 1 artillery and 1 fighter placed in Persia
3 armour placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 infantry
EDIT: Adding units owned by British to Persia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 2 mech_infantrys
EDIT: Adding units owned by British to Persia: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Gibraltar: 6 artilleries, 6 infantry and 2 marines
EDIT: Adding units owned by Americans to Gibraltar: 1 aaGun, 2 artilleries, 6 infantry and 1 marine
EDIT: Adding units owned by Americans to Gibraltar: 1 armour
EDIT: Removing units owned by British from Algeria: 1 aaGun, 6 artilleries, 6 infantry and 2 marines
EDIT: Removing units owned by Americans from Algeria: 1 aaGun, 1 armour, 2 artilleries, 6 infantry and 1 marine
EDIT: Adding units owned by British to Morocco: 1 aaGun
EDIT: Adding units owned by Americans to Morocco: 1 mech_infantry
EDIT: Removing units owned by Americans from Tunisia: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.00
Chinese : 0.83
Japanese : 0.83
plz use updated map!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Smolensk
1 mech_infantry moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
Combat - Italians
Battle in Smolensk
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber in Smolensk, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Smolensk to Belarus
4 armour and 2 mech_infantrys moved from Trans-Jordan to Iraq
2 fighters moved from Western Germany to Iraq
2 aaGuns and 8 infantry moved from Western Germany to Northern Italy
2 infantry moved from Holland Belgium to France
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
3 mech_infantrys moved from Northern Italy to Romania
1 mech_infantry moved from Southern Italy to Northern Italy
9 infantry moved from Denmark to Western Germany
Place Units - Italians
1 armour and 2 mech_infantrys placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 2 mech_infantrys
EDIT: Adding units owned by Italians to Bulgaria: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,5,4,5,5,2,1,4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1,3,3
Italians collect 12 PUs (6 lost to blockades); end with 13 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 airfield; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 46 Sea Zone
4 fighters moved from Dutch New Guinea to 46 Sea Zone
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 4 fighters in 46 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
ANZAC win with 4 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
4 fighters moved from 46 Sea Zone to Dutch New Guinea
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Wake Island
2 fighters moved from Persia to Russia
1 fighter moved from Persia to Russia
1 fighter moved from Persia to Russia
2 destroyers and 1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 fighter moved from Persia to Russia
2 fighters moved from 31 Sea Zone to Wake Island
Place Units - ANZAC
1 airfield placed in Dutch New Guinea
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Combat - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 airfield; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 46 Sea Zone
4 fighters moved from Dutch New Guinea to 46 Sea Zone
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 4 fighters in 46 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
ANZAC win with 4 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
4 fighters moved from 46 Sea Zone to Dutch New Guinea
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 31 Sea Zone
1 marine moved from 31 Sea Zone to Wake Island
2 fighters moved from Persia to Russia
1 fighter moved from Persia to Russia
1 fighter moved from Persia to Russia
2 destroyers and 1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 fighter moved from Persia to Russia
2 fighters moved from 31 Sea Zone to Wake Island
Place Units - ANZAC
1 airfield placed in Dutch New Guinea
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Combat - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 63 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Belarus to Vologda
Germans take Smolensk from Russians
1 infantry moved from Belarus to Smolensk
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
1 bomber moved from Eastern Poland to Vologda
1 fighter and 1 tactical_bomber moved from Belarus to Archangel
2 bombers moved from Eastern Poland to Archangel
1 bomber moved from Archangel to Vologda
1 fighter moved from Norway to Archangel
1 mech_infantry moved from Belarus to Archangel
1 submarine moved from 112 Sea Zone to 124 Sea Zone
Combat - Germans
Battle in Archangel
Germans attack with 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/7 hits, 2.83 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 armour and 2 bombers
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 bombers in Vologda, round 2 : 1/3 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Vologda to Belarus
2 fighters moved from Archangel to Belarus
1 bomber moved from Archangel to Belarus
1 tactical_bomber moved from Archangel to Belarus
2 artilleries moved from Novgorod to Belarus
5 artilleries and 11 infantry moved from Eastern Poland to Western Ukraine
4 artilleries and 6 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Finland to Novgorod
7 mech_infantrys moved from Norway to Karelia
4 fighters and 6 tactical_bombers moved from Norway to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
8 mech_infantrys moved from Poland to Western Ukraine
1 mech_infantry moved from Poland to Belarus
4 artilleries and 7 infantry moved from France to Northern Italy
2 aaGuns and 2 infantry moved from Denmark to Western Germany
3 mech_infantrys moved from Germany to Northern Italy
10 mech_infantrys moved from Western Germany to Southern Italy
4 mech_infantrys moved from Western Germany to Southern Italy
1 fighter moved from Denmark to Western Ukraine
2 fighters moved from Denmark to Southern Italy
1 mech_infantry moved from Belarus to Western Ukraine
1 mech_infantry moved from Germany to Northern Italy
1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
9 armour and 11 mech_infantrys moved from Trans-Jordan to Iraq
Place Units - Germans
3 armour placed in Novgorod
5 mech_infantrys and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3,3,4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5,4,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,1,6,2,4,5,1,6,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4
Germans collect 44 PUs (7 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Germans : -1.67
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 28 PUs;
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Vologda
2 fighters moved from Russia to Smolensk
1 infantry moved from Bryansk to Smolensk
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vologda to Russia
2 fighters moved from Smolensk to Russia
5 infantry moved from Northwest Persia to Persia
5 infantry moved from Northwest Persia to Persia
5 infantry moved from Northwest Persia to Persia
1 infantry moved from Turkmenistan to Kazakhstan
1 infantry moved from Russia to Samara
2 aaGuns and 7 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Yenisey to Timguska
1 infantry moved from Kansu to Timguska
1 infantry moved from Kansu to Timguska
1 aaGun moved from Russia to Samara
1 aaGun, 1 armour, 6 artilleries and 37 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Rostov to Caucasus
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 armour moved from Caucasus to Volgograd
1 armour and 7 mech_infantrys moved from Bryansk to Volgograd
2 aaGuns, 2 artilleries and 31 infantry moved from Bryansk to Russia
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 0.17
Russians : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Dzavhan to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Chahar
3 infantry moved from Anhwe to Hopei
2 fighters and 1 tactical_bomber moved from India to Hopei
1 infantry moved from Sikang to Tsinghai
1 bomber moved from Anhwe to Tsinghai
1 bomber and 8 fighters moved from Trans-Jordan to Egypt
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
Combat - Japanese
Air Battle in Egypt
Japanese attacks with 9 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Tsinghai
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Tsinghai, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Hopei
Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Hopei, round 2 : 1/6 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Hopei, round 3 : 0/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Hopei, round 4 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 bomber moved from Tsinghai to Kweichow
2 fighters and 1 tactical_bomber moved from Hopei to Kweichow
3 aaGuns, 7 artilleries and 6 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsi to Anhwe
4 armour and 11 mech_infantrys moved from Sikang to Kweichow
1 bomber moved from Egypt to West India
8 fighters moved from Egypt to Southern Italy
3 fighters moved from Western Germany to Northern Italy
1 submarine moved from 35 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Guam to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 22 Sea Zone
3 carriers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
3 carriers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 6 Sea Zone
3 fighters and 2 tactical_bombers moved from Philippines to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 battleships, 8 carriers, 1 destroyer, 1 fighter, 1 submarine, 4 tactical_bombers and 3 transports moved from 39 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 infantry placed in Japan
2 fighters and 1 mech_infantry placed in Korea
3 destroyers placed in 36 Sea Zone
1 carrier placed in 6 Sea Zone
Japanese undo move 2.
2 fighters placed in Korea
1 artillery placed in Korea
1 armour and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
AA fire in Egypt : : -0.17
Chinese : 0.33
Japanese : -3.00
what a carrier madness on both sides:D
what a carrier madness on both sides:D
�He started it!!!�*
(with a 6-year old�s voice)
LOL
back from my kid’s soccer game, I can resume where I left off…
Haha. Did you kid and the team win? Or do they not keep score like they do some other places? Hahaha
I was wondering why it took so long between the dice and the US post. Now I know!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 31 Sea Zone to 22 Sea Zone
2 bombers moved from Dutch New Guinea to 22 Sea Zone
2 fighters and 1 tactical_bomber moved from Persia to Sikang
1 fighter moved from Egypt to Iraq
2 fighters moved from Persia to Iraq
1 fighter moved from Persia to Sikang
1 bomber moved from Gibraltar to Iraq
1 bomber moved from Persia to Szechwan
1 bomber moved from Persia to Szechwan
1 bomber moved from Persia to India
1 bomber moved from Persia to Szechwan
Combat - Americans
Air Battle in Iraq
Americans attacks with 4 units heading to Iraq
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Iraq causes 3 damage total.
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in India causes 4 damage total.
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 22 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in 22 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking 22 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Szechwan
Americans attack with 3 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 3 bombers in Szechwan, round 2 : 1/3 hits, 2.00 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Americans win with 3 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 3 fighters and 1 tactical_bomber in Sikang, round 2 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Sikang
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from India to Persia
9 carriers moved from 81 Sea Zone to 79 Sea Zone
16 fighters moved from Dutch New Guinea to 79 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 submarine moved from 77 Sea Zone to 39 Sea Zone
1 submarine moved from 80 Sea Zone to 79 Sea Zone
1 submarine moved from 76 Sea Zone to 79 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
2 artilleries moved from Gibraltar to 92 Sea Zone
3 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 marine moved from Gibraltar to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
2 carriers and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 bomber and 3 fighters moved from Iraq to Persia
1 battleship moved from 81 Sea Zone to 80 Sea Zone
3 destroyers moved from 81 Sea Zone to 80 Sea Zone
2 cruisers moved from 81 Sea Zone to 80 Sea Zone
3 transports moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from Wake Island to 31 Sea Zone
1 artillery and 1 transport moved from 31 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
3 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 31 Sea Zone to 26 Sea Zone
3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 carriers moved from 31 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to 26 Sea Zone
1 fighter moved from Northern Territory to Queensland
1 fighter moved from Midway to 26 Sea Zone
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
1 destroyer moved from 31 Sea Zone to 54 Sea Zone
1 carrier moved from 31 Sea Zone to 26 Sea Zone
4 carriers moved from 31 Sea Zone to 54 Sea Zone
1 bomber moved from 22 Sea Zone to Hawaiian Islands
1 bomber moved from 22 Sea Zone to Queensland
6 fighters moved from Eastern United States to Gibraltar
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 fighters and 1 tactical_bomber moved from Sikang to Shensi
3 bombers moved from Szechwan to Shensi
Place Units - Americans
1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
1 destroyer and 1 submarine placed in 10 Sea Zone
4 fighters and 1 tactical_bomber placed in Western United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans : 0.17
AA fire in Iraq : : -0.17
AA fire in India : : -0.17
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Szechwan
Chinese creates battle in territory Sikang
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Szechwan from Japanese, taking Sikang from Japanese, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese : -0.67
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 destroyer, 4 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 31 Sea Zone to 22 Sea Zone
2 bombers moved from Dutch New Guinea to 22 Sea Zone
2 fighters and 1 tactical_bomber moved from Persia to Sikang
1 fighter moved from Egypt to Iraq
2 fighters moved from Persia to Iraq
1 fighter moved from Persia to Sikang
1 bomber moved from Gibraltar to Iraq
1 bomber moved from Persia to Szechwan
1 bomber moved from Persia to Szechwan
1 bomber moved from Persia to India
1 bomber moved from Persia to Szechwan
Combat - Americans
Air Battle in Iraq
Americans attacks with 4 units heading to Iraq
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Iraq
AA fire in Iraq : 0/1 hits, 0.17 expected hits
Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Iraq causes 3 damage total.
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in India causes 4 damage total.
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 22 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in 22 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking 22 Sea Zone from Japanese with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Szechwan
Americans attack with 3 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 3 bombers in Szechwan, round 2 : 1/3 hits, 2.00 expected hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Szechwan
Americans win with 3 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 3 fighters and 1 tactical_bomber in Sikang, round 2 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Sikang
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Americans
1 bomber moved from India to Persia
9 carriers moved from 81 Sea Zone to 79 Sea Zone
16 fighters moved from Dutch New Guinea to 79 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
1 submarine moved from 77 Sea Zone to 39 Sea Zone
1 submarine moved from 80 Sea Zone to 79 Sea Zone
1 submarine moved from 76 Sea Zone to 79 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
2 artilleries moved from Gibraltar to 92 Sea Zone
3 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone
1 aaGun, 2 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 marine moved from Gibraltar to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
2 carriers and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 bomber and 3 fighters moved from Iraq to Persia
1 battleship moved from 81 Sea Zone to 80 Sea Zone
3 destroyers moved from 81 Sea Zone to 80 Sea Zone
2 cruisers moved from 81 Sea Zone to 80 Sea Zone
3 transports moved from 81 Sea Zone to 80 Sea Zone
1 artillery moved from Wake Island to 31 Sea Zone
1 artillery and 1 transport moved from 31 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
3 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 31 Sea Zone to 26 Sea Zone
3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 carriers moved from 31 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to 26 Sea Zone
1 fighter moved from Northern Territory to Queensland
1 fighter moved from Midway to 26 Sea Zone
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
1 destroyer moved from 31 Sea Zone to 54 Sea Zone
1 carrier moved from 31 Sea Zone to 26 Sea Zone
4 carriers moved from 31 Sea Zone to 54 Sea Zone
1 bomber moved from 22 Sea Zone to Hawaiian Islands
1 bomber moved from 22 Sea Zone to Queensland
6 fighters moved from Eastern United States to Gibraltar
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 fighters and 1 tactical_bomber moved from Sikang to Shensi
3 bombers moved from Szechwan to Shensi
Place Units - Americans
1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
1 destroyer and 1 submarine placed in 10 Sea Zone
4 fighters and 1 tactical_bomber placed in Western United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
2 infantry moved from Shensi to Suiyuyan
1 fighter moved from Kansu to Suiyuyan
Combat - Chinese
Chinese creates battle in territory Szechwan
Chinese creates battle in territory Sikang
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Szechwan from Japanese, taking Sikang from Japanese, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 32 PUs;
British buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Persia to Eastern Persia
5 fighters moved from Persia to Eastern Persia
1 tactical_bomber moved from Persia to Eastern Persia
1 bomber moved from Persia to India
Combat - British
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in India causes 6 damage total.
Battle in Eastern Persia
British attack with 5 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Eastern Persia, round 2 : 3/7 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from India to Persia
5 fighters and 1 tactical_bomber moved from Eastern Persia to Persia
5 fighters moved from Persia to Russia
1 fighter moved from Egypt to Persia
6 artilleries moved from Gibraltar to 92 Sea Zone
6 infantry moved from Gibraltar to 92 Sea Zone
2 marines moved from Gibraltar to 92 Sea Zone
6 artilleries, 2 cruisers, 6 infantry, 2 marines and 6 transports moved from 92 Sea Zone to 110 Sea Zone
6 artilleries, 6 infantry and 2 marines moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
2 carriers moved from 92 Sea Zone to 110 Sea Zone
3 fighters moved from Gibraltar to 110 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 submarine moved from 81 Sea Zone to 80 Sea Zone
1 carrier and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Northwest Persia to Volgograd
1 armour moved from Northwest Persia to Volgograd
1 mech_infantry moved from Northwest Persia to Volgograd
2 mech_infantrys moved from Northwest Persia to Caucasus
Place Units - British
2 artilleries and 1 infantry placed in Persia
3 infantry placed in Egypt
2 infantry placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : -0.33
Americans : 0.17
Chinese : -0.67
AA fire in Iraq : : -0.17
AA fire in India : : -0.33
Japanese : -2.00
all UK air in 110 are on US cvs
LOL, no they lost, and they do keep score haha…
what a carrier madness on both sides:D
�He started it!!!�*
(with a 6-year old�s voice)
LOL
back from my kid’s soccer game, I can resume where I left off…
Haha. Did you kid and the team win? Or do they not keep score like they do some other places? Hahaha
I was wondering why it took so long between the dice and the US post. Now I know!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 bomber moved from Belarus to Holland Belgium
2 infantry moved from France to Holland Belgium
Combat - Italians
Battle in Holland Belgium
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from Holland Belgium to Western Germany
9 infantry moved from Western Germany to Denmark
2 aaGuns moved from Northern Italy to Western Germany
8 infantry moved from Northern Italy to Western Germany
2 mech_infantrys moved from Northern Italy to Denmark
2 mech_infantrys moved from Romania to Western Ukraine
2 mech_infantrys moved from Bulgaria to Northern Italy
2 aaGuns, 6 armour, 2 fighters and 6 mech_infantrys moved from Iraq to Trans-Jordan
Place Units - Italians
1 bomber placed in Southern Italy
1 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Trans-Jordan: 2 fighters
EDIT: Adding units owned by Italians to Southern Italy: 3 fighters
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4,2,1,2,6,4,6,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,1,2,3,1,2,4,5,2
Italians collect 5 PUs (12 lost to blockades); end with 5 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUs
Combat Hit Differential Summary :
Italians : 0.00
Americans : -0.33