There’s no point leaving a CV, 2 fgs., and a TT in 50. ANZAC could attack with 3 figs, DD, and CA and stand a 83% chance of winning. I’d rather have 3 figs and 2 tacs on the Solomons. Will revise tomorrow.
OlMountainMan (Allies +18) vs. StuckTojo (Axis) GL 2nd Ed
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Kweichow
1 fighter moved from Sikang to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 armour and 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 2 armour and 1 mech_infantry in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Kweichow, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 13
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 armour and 1 mech_infantryNon Combat Move - Chinese
3 infantry moved from Sikang to Szechwan
1 fighter moved from Kweichow to SzechwanPlace Units - Chinese
1 artillery and 4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsCombat Hit Differential Summary :
Chinese : 1.50
Japanese : -0.83 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 fighters and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Burma to Hunan
Chinese take Hunan from Japanese
2 mech_infantrys moved from Burma to Shan State
2 fighters moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 mech_infantry moved from India to YunnanCombat - British
Battle in Shan State
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from British Somaliland to 76 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 76 Sea Zone to 98 Sea Zone
1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
3 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Shan State to IndiaPlace Units - British
1 submarine placed in 109 Sea Zone
3 fighters placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2
British collect 30 PUs (2 lost to blockades); end with 31 PUsPlace Units - UK_Pacific
2 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,5,4,2,6,2,6,6,5,6,2,2,1
UK_Pacific collect 14 PUs (1 lost to blockades); end with 14 PUs
Some Units in India change ownership: 2 infantry and 2 mech_infantrysCombat Hit Differential Summary :
British : -1.00
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Romania to Western Ukraine
2 armour, 2 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Bessarabia to Western Ukraine
2 artilleries moved from Tobruk to Libya
1 fighter moved from Tobruk to LibyaCombat - Italians
Battle in Western Ukraine
Italians attack with 3 armour, 2 artilleries, 1 bomber and 3 infantry
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 3 armour, 2 artilleries, 1 bomber and 3 infantry in Western Ukraine, round 2 : 4/9 hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits
1 artillery owned by the Russians, 1 infantry owned by the Italians and 2 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 3 armour, 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Libya
Italians attack with 2 artilleries and 1 fighter
French defend with 1 infantry
Italians roll dice for 2 artilleries and 1 fighter in Libya, round 2 : 1/3 hits
French roll dice for 1 infantry in Libya, round 2 : 1/1 hits
1 infantry owned by the French and 1 artillery owned by the Italians lost in Libya
Italians win, taking Libya from French with 1 artillery and 1 fighter remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - Italians
1 fighter moved from Libya to 97 Sea Zone
2 transports moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to 96 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone
1 armour moved from Northern Italy to Romania
1 aaGun moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to France
1 armour and 1 mech_infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from Alexandria to Tobruk
1 bomber moved from Western Ukraine to Southern ItalyPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to QueenslandPlace Units - ANZAC
1 destroyer and 2 submarines placed in 54 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
ANZAC : 0.83
Japanese : -0.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
6 infantry moved from Karelia to Novgorod
3 infantry moved from Baltic States to Belarus
3 infantry moved from Bessarabia to Ukraine
1 bomber and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 bomber moved from Western Germany to Belarus
1 artillery moved from Algeria to Tunisia
Germans take Tunisia from French
1 submarine moved from 109 Sea Zone to 123 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in Ukraine
Germans attack with 1 bomber, 3 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 bomber, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 3/6 hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits
1 infantry owned by the Germans, 1 artillery owned by the Russians and 2 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Novgorod
Germans attack with 6 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 6 infantry in Novgorod, round 2 : 2/6 hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits
1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 aaGun moved from Baltic States to Novgorod
2 artilleries moved from Baltic States to Novgorod
2 aaGuns, 15 armour, 6 infantry and 13 mech_infantrys moved from Eastern Poland to Western Ukraine
1 aaGun and 2 artilleries moved from Bessarabia to Western Ukraine
1 tactical_bomber moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Western Ukraine
1 bomber moved from Belarus to Bulgaria
4 infantry moved from Yugoslavia to Bulgaria
1 bomber moved from Ukraine to Bulgaria
10 mech_infantrys moved from Germany to Eastern Poland
1 aaGun, 1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 artillery and 1 infantry moved from Western Germany to France
1 fighter moved from Western Germany to Western Ukraine
2 fighters moved from 112 Sea Zone to Western Germany
1 fighter moved from Southern Italy to 112 Sea ZonePlace Units - Germans
4 infantry placed in Western Germany
2 armour and 8 mech_infantrys placed in Germany
Germans undo move 2.
1 mech_infantry placed in Western Germany
3 armour and 7 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Germans to Southern Italy: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 1 fighter
EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Belarus
2 artilleries and 2 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
3 infantry moved from Ulaanbaatar to BuryatiaCombat - Russians
Battle in Buryatia
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Buryatia, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery and 1 fighter in Belarus, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Belarus to Bryansk
5 artilleries and 5 infantry moved from Russia to Bryansk
2 armour and 2 mech_infantrys moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
6 infantry moved from Novosibirsk to Vologda
3 infantry moved from Tsagaan Olom to Kansu
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
2 aaGuns and 10 infantry moved from Ulaanbaatar to DzavhanPlace Units - Russians
5 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : -1.00
Russians : 1.00
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 mech_infantry moved from French Indo China to Shan State
1 infantry moved from Kwangsi to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 armour and 1 mech_infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour and 1 mech_infantry moved from Buyant-Uhaa to Chahar
1 artillery and 3 infantry moved from Amur to Buryatia
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 55 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 mech_infantry moved from French Indo China to Hunan
1 artillery and 2 infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Jehol to Kansu
1 infantry moved from Amur to Buryatia
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
2 fighters moved from 37 Sea Zone to 44 Sea Zone
1 bomber moved from French Indo China to Shan State
1 bomber moved from French Indo China to KweichowCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in 44 Sea Zone
Japanese attack with 2 fighters
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 2 fighters in 44 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in Java
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Buryatia
Japanese attack with 1 artillery and 4 infantry
Russians defend with 3 infantry
Japanese roll dice for 1 artillery and 4 infantry in Buryatia, round 2 : 0/5 hits
Russians roll dice for 3 infantry in Buryatia, round 2 : 1/3 hits
1 infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 1 artillery and 3 infantry in Buryatia, round 3 : 0/4 hits
Russians roll dice for 3 infantry in Buryatia, round 3 : 2/3 hits
2 infantry owned by the Japanese lost in Buryatia
1 infantry owned by the Japanese and 1 artillery owned by the Japanese retreated to Amur
Russians win with 3 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 3 infantry
Battle in Hunan
Japanese attack with 1 armour and 3 mech_infantrys
British defend with 1 mech_infantry
Japanese roll dice for 1 armour and 3 mech_infantrys in Hunan, round 2 : 1/4 hits
Chinese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kweichow
Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Shan State
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 2/5 hits
Chinese roll dice for 3 infantry in Kansu, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Kansu
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 3 : 2/5 hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan
1 bomber, 1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
1 aaGun moved from Kwangsi to Hunan
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
2 carriers moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Shan State to 35 Sea Zone
1 bomber and 1 fighter moved from Shan State to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
2 infantry moved from Jehol to Buyant-Uhaa
1 aaGun moved from Jehol to Chahar
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Japan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from Kwangsi to Chahar
1 bomber moved from Kwangsi to KiangsuPlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
3 infantry placed in French Indo China
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 53 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from United Kingdom to 104 Sea Zone
3 bombers moved from Eastern United States to 104 Sea Zone
3 destroyers and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
4 fighters moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 44 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea ZoneCombat - Americans
Battle in Morocco
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Morocco from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 cruiser, 3 destroyers, 4 fighters and 2 submarines
Germans defend with 1 destroyer; Italians defend with 1 submarine
Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 cruiser, 3 destroyers and 4 fighters in 92 Sea Zone, round 2 : 3/8 hits, 3.50 expected hits
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
Americans win with 1 cruiser, 3 destroyers, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Casualties for Italians: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 4 bombers and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
2 carriers moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to British Columbia
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
4 bombers moved from 104 Sea Zone to GibraltarPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Gibraltar: 1 infantry
EDIT: Adding units owned by Americans to 86 Sea Zone: 1 transport
EDIT: Changing ownership of Brazil from Neutral_Allies to Americans
EDIT: Removing units owned by Neutral_Allies from Brazil: 3 infantry
EDIT: Adding units owned by Americans to Brazil: 4 infantry
EDIT: Turning off Edit Mode
1 artillery placed in Eastern United States
1 destroyer placed in 10 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Germans : -0.33
Italians : 0.50
Americans : -0.33
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Kansu
1 fighter moved from Szechwan to Kansu
1 artillery and 2 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to SzechwanPlace Units - Chinese
1 infantry placed in Kweichow
2 infantry placed in Tsinghai
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsCombat Hit Differential Summary :
Chinese : 1.33
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 fighters; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - British
Non Combat Move - British
3 infantry moved from Burma to Shan State
3 infantry moved from India to Burma
3 infantry moved from Persia to Northwest Persia
4 fighters moved from Egypt to Bryansk
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 battleship, 1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Egypt to BryanskPlace Units - British
3 fighters placed in EgyptTurn Complete - British
British collect 32 PUs; end with 33 PUsPlace Units - UK_Pacific
2 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Some Units in India change ownership: 2 infantry and 2 mech_infantrysCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 fighters; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - British
Non Combat Move - British
3 infantry moved from Burma to Shan State
3 infantry moved from India to Burma
3 infantry moved from Persia to Northwest Persia
4 fighters moved from Egypt to Bryansk
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 battleship, 1 destroyer and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Egypt to BryanskPlace Units - British
3 fighters placed in EgyptTurn Complete - British
British collect 32 PUs; end with 33 PUsPlace Units - UK_Pacific
2 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Some Units in India change ownership: 2 infantry and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 mech_infantrys
EDIT: Adding units owned by British to Burma: 2 mech_infantrys
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 armour, 2 artilleries and 2 infantry moved from Western Ukraine to Ukraine
1 armour moved from Romania to Ukraine
1 bomber moved from Southern Italy to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 4 armour, 2 artilleries, 1 bomber and 2 infantry
Russians defend with 2 artilleries, 1 factory_minor and 2 infantry
Italians roll dice for 4 armour, 2 artilleries, 1 bomber and 2 infantry in Ukraine, round 2 : 3/9 hits
Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 2/4 hits
1 artillery owned by the Russians, 2 infantry owned by the Italians and 2 infantry owned by the Russians lost in Ukraine
Italians roll dice for 4 armour, 2 artilleries and 1 bomber in Ukraine, round 3 : 6/7 hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits
1 artillery owned by the Italians and 1 artillery owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 4 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Russians: 2 artilleries and 2 infantryNon Combat Move - Italians
1 bomber moved from Ukraine to Bulgaria
1 aaGun moved from Eastern Poland to Western Ukraine
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 armour and 1 mech_infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from 97 Sea Zone to Southern Italy
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 cruiser moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to YugoslaviaPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 cruiser, 2 destroyers and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 2 destroyers, 2 fighters and 3 submarines
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Japanese
ANZAC roll dice for 1 cruiser, 2 destroyers and 2 fighters in 42 Sea Zone, round 2 : 3/5 hits, 2.17 expected hitsCombat Hit Differential Summary :
ANZAC : 0.83
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OOL in sz42. 1 sub hit and then there are 3 more hits. I assumed 1st hit damaged battleship.
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You around?
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There is no sub - carrier, cruiser, dmg battleship, fighter, tact
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I’m going to assume max defense and take a second shot on your carrier. If I’m wrong, we can fix and finish rolling in the forum.
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Therefore 2 shots on carrier and cruiser.





