Big World 1942 v3\. Surfer Allies vs Axdowney Axis +8
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I finally had a fun round…
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Let’s see if even matters.
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TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 7
Purchase Units - British
British repair damage of 5x factory; Remaining resources: 0 techTokens; 42 PUs;
Turning on Edit Mode
EDIT: Turning off Edit Mode
British buy 2 armour, 2 fighters and 4 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - British
4 infantry moved from England to SZ 17 English Channel
4 infantry and 2 transports moved from SZ 17 English Channel to SZ 22 East Atlantic
4 infantry moved from SZ 22 East Atlantic to Gibraltar
1 artillery moved from Azores to SZ 20 Atlantic
1 infantry moved from Azores to SZ 20 Atlantic
1 artillery, 1 infantry and 1 transport moved from SZ 20 Atlantic to SZ 22 East Atlantic
1 artillery and 1 infantry moved from SZ 22 East Atlantic to Gibraltar
1 carrier, 2 fighters and 2 submarines moved from SZ 16 North Atlantic to SZ 23 West Mediterranean
2 battleships, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from SZ 17 English Channel to SZ 23 West Mediterranean
1 bomber moved from England to SZ 23 West Mediterranean
1 infantry moved from Kenya-Tanganyika to Ethiopia
British take Ethiopia from Germans
1 armour moved from Bombay to Calcutta
British take Calcutta from Japanese
1 armour moved from Calcutta to Bombay
1 fighter moved from SZ 60 Western Indian to SZ 23 West MediterraneanCombat - British
Battle in SZ 23 West Mediterranean
British attack with 2 battleships, 1 bomber, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 3 submarines and 1 transport; Americans loiter and taunt
Germans defend with 1 submarine; Italians defend with 3 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 2 transports
British roll dice for 3 submarines in SZ 23 West Mediterranean, round 2 : 3/3 hits
Units damaged: 3 battleships owned by the Italians
British roll dice for 2 battleships, 1 bomber, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters and 1 transport in SZ 23 West Mediterranean, round 2 : 7/14 hits
Italians roll dice for 2 submarines in SZ 23 West Mediterranean, round 2 : 0/2 hits
Italians roll dice for 3 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 transports in SZ 23 West Mediterranean, round 2 : 7/11 hits
Units damaged: 2 battleships owned by the British
3 destroyers owned by the Italians, 2 destroyers owned by the British, 1 cruiser owned by the Italians, 1 submarine owned by the Germans, 1 submarine owned by the Italians, 3 submarines owned by the British and 1 carrier owned by the Italians lost in SZ 23 West Mediterranean
British roll dice for 2 battleships, 1 bomber, 2 carriers, 3 cruisers, 4 fighters and 1 transport in SZ 23 West Mediterranean, round 3 : 6/12 hits
Italians roll dice for 3 battleships, 1 cruiser, 2 fighters and 2 transports in SZ 23 West Mediterranean, round 3 : 5/6 hits
1 cruiser owned by the Italians, 1 cruiser owned by the British, 2 fighters owned by the Italians, 3 battleships owned by the Italians, 3 fighters owned by the British and 1 carrier owned by the British lost in SZ 23 West Mediterranean
2 transports owned by the Italians lost in SZ 23 West Mediterranean
British win with 2 battleships, 1 bomber, 1 carrier, 2 cruisers, 1 fighter and 1 transport remaining. Battle score for attacker is 78
Casualties for Germans: 1 submarine
Casualties for British: 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 3 submarines
Casualties for Italians: 3 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 2 transports
Battle in Gibraltar
British attack with 1 artillery and 5 infantry
Italians defend with 1 aaGun, 1 artillery and 1 infantry
British roll dice for 1 artillery and 5 infantry in Gibraltar, round 2 : 1/6 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Gibraltar
British roll dice for 1 artillery and 5 infantry in Gibraltar, round 3 : 1/6 hits
Italians roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 artillery and 5 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 bomber moved from SZ 23 West Mediterranean to England
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine moved from SZ 60 Western Indian to SZ 62 Indian
1 fighter moved from New South Wales to SZ 104 Coral Sea
1 cruiser, 1 submarine and 1 transport moved from SZ 93 West Pacific to SZ 104 Coral Sea
1 infantry moved from Kenya-Tanganyika to Anglo-Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Southern Africa to Rhodesia
3 infantry moved from Finland to LeningradPlace Units - British
1 fighter placed in England
2 armour and 1 infantry placed in Bombay
1 fighter placed in New South Wales
1 infantry placed in Southern Africa
2 infantry placed in EnglandTurn Complete - British
British collect 39 PUs; end with 39 PUs
2 units repaired.
Turning on Edit Mode
EDIT: Adding units owned by British to Kyrgyz: 1 fighter
EDIT: Removing units owned by British from Bombay: 1 fighter -
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 7
Purchase Units - British
British repair damage of 5x factory; Remaining resources: 0 techTokens; 42 PUs;
Turning on Edit Mode
EDIT: Turning off Edit Mode
British buy 2 armour, 2 fighters and 4 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - British
4 infantry moved from England to SZ 17 English Channel
4 infantry and 2 transports moved from SZ 17 English Channel to SZ 22 East Atlantic
4 infantry moved from SZ 22 East Atlantic to Gibraltar
1 artillery moved from Azores to SZ 20 Atlantic
1 infantry moved from Azores to SZ 20 Atlantic
1 artillery, 1 infantry and 1 transport moved from SZ 20 Atlantic to SZ 22 East Atlantic
1 artillery and 1 infantry moved from SZ 22 East Atlantic to Gibraltar
1 carrier, 2 fighters and 2 submarines moved from SZ 16 North Atlantic to SZ 23 West Mediterranean
2 battleships, 1 carrier, 3 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport moved from SZ 17 English Channel to SZ 23 West Mediterranean
1 bomber moved from England to SZ 23 West Mediterranean
1 infantry moved from Kenya-Tanganyika to Ethiopia
British take Ethiopia from Germans
1 armour moved from Bombay to Calcutta
British take Calcutta from Japanese
1 armour moved from Calcutta to Bombay
1 fighter moved from SZ 60 Western Indian to SZ 23 West MediterraneanCombat - British
Battle in SZ 23 West Mediterranean
British attack with 2 battleships, 1 bomber, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters, 3 submarines and 1 transport; Americans loiter and taunt
Germans defend with 1 submarine; Italians defend with 3 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 2 transports
British roll dice for 3 submarines in SZ 23 West Mediterranean, round 2 : 3/3 hits
Units damaged: 3 battleships owned by the Italians
British roll dice for 2 battleships, 1 bomber, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters and 1 transport in SZ 23 West Mediterranean, round 2 : 7/14 hits
Italians roll dice for 2 submarines in SZ 23 West Mediterranean, round 2 : 0/2 hits
Italians roll dice for 3 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 transports in SZ 23 West Mediterranean, round 2 : 7/11 hits
Units damaged: 2 battleships owned by the British
3 destroyers owned by the Italians, 2 destroyers owned by the British, 1 cruiser owned by the Italians, 1 submarine owned by the Germans, 1 submarine owned by the Italians, 3 submarines owned by the British and 1 carrier owned by the Italians lost in SZ 23 West Mediterranean
British roll dice for 2 battleships, 1 bomber, 2 carriers, 3 cruisers, 4 fighters and 1 transport in SZ 23 West Mediterranean, round 3 : 6/12 hits
Italians roll dice for 3 battleships, 1 cruiser, 2 fighters and 2 transports in SZ 23 West Mediterranean, round 3 : 5/6 hits
1 cruiser owned by the Italians, 1 cruiser owned by the British, 2 fighters owned by the Italians, 3 battleships owned by the Italians, 3 fighters owned by the British and 1 carrier owned by the British lost in SZ 23 West Mediterranean
2 transports owned by the Italians lost in SZ 23 West Mediterranean
British win with 2 battleships, 1 bomber, 1 carrier, 2 cruisers, 1 fighter and 1 transport remaining. Battle score for attacker is 78
Casualties for Germans: 1 submarine
Casualties for British: 1 carrier, 1 cruiser, 2 destroyers, 3 fighters and 3 submarines
Casualties for Italians: 3 battleships, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 2 transports
Battle in Gibraltar
British attack with 1 artillery and 5 infantry
Italians defend with 1 aaGun, 1 artillery and 1 infantry
British roll dice for 1 artillery and 5 infantry in Gibraltar, round 2 : 1/6 hits
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Gibraltar
British roll dice for 1 artillery and 5 infantry in Gibraltar, round 3 : 1/6 hits
Italians roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Italians with 1 artillery and 5 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantryNon Combat Move - British
1 bomber moved from SZ 23 West Mediterranean to England
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine moved from SZ 60 Western Indian to SZ 62 Indian
1 fighter moved from New South Wales to SZ 104 Coral Sea
1 cruiser, 1 submarine and 1 transport moved from SZ 93 West Pacific to SZ 104 Coral Sea
1 infantry moved from Kenya-Tanganyika to Anglo-Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Southern Africa to Rhodesia
3 infantry moved from Finland to LeningradPlace Units - British
1 fighter placed in England
2 armour and 1 infantry placed in Bombay
1 fighter placed in New South Wales
1 infantry placed in Southern Africa
2 infantry placed in EnglandTurn Complete - British
British collect 39 PUs; end with 39 PUs
2 units repaired.
Turning on Edit Mode
EDIT: Adding units owned by British to Kyrgyz: 1 fighter
EDIT: Removing units owned by British from Bombay: 1 fighter
EDIT: Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Canada: 1 artillery
EDIT: Adding units owned by British to SZ 13 Gulf of St Lawrence: 1 artillery -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 battleship and 4 infantry; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Italians
2 fighters moved from Egypt to Italy
1 armour moved from Iran to Stalingrad
Italians take Caucasus from Russians
Italians take Stalingrad from Russians
3 armour, 2 artilleries and 8 infantry moved from Iran to Baluchistan
1 armour and 4 infantry moved from Vichy France to ItalyCombat - Italians
Non Combat Move - Italians
Place Units - Italians
4 infantry placed in Italy
1 battleship placed in SZ 24 Tyrrhenian SeaTurn Complete - Italians
Italians collect 28 PUs; end with 29 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 7
Purchase Units - Japanese
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TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 7
Combat Move - Chinese
1 bomber moved from Kyrgyz to Western Sinkiang
1 armour moved from Kyrgyz to Uzbek
Chinese take Uzbek from Italians
1 armour moved from Uzbek to KyrgyzCombat - Chinese
Strategic bombing raid in Western Sinkiang
Bombing raid in Western Sinkiang rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Western Sinkiang causes 4 damage total.Non Combat Move - Chinese
1 bomber moved from Western Sinkiang to Kyrgyz
1 infantry moved from Novo-Sibirsk to KyrgyzTurn Complete - Chinese
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Sorry for the double post of the Chinese. I forgot to bomb.
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Just curious, did you have to use edit to keep the American fighter with the British carrier or are they like transports?
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No edit. When you land an allied fighter on the carrier, when the carrier moves the fighter goes along for the ride. It doesn’t attack with the CV, but it will defend. The fighter can still attack on its turn, but then the CV just sits there.
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TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 2x factory, 4x factory; Remaining resources: 0 techTokens; 61 PUs;
Japanese buy 5 armour, 1 carrier and 2 fighters; Remaining resources: 0 techTokens; 2 PUs;Combat Move - Japanese
4 armour and 3 infantry moved from Chosen to Northern Manchukuo
1 armour moved from Burma to Calcutta
Japanese take Calcutta from British
1 armour moved from Calcutta to Burma
2 infantry moved from Southern Japan to SZ 86 West Pacific
2 infantry moved from Southern Japan to SZ 86 West Pacific
6 infantry moved from Eastern Sinkiang to Western Sinkiang
1 armour moved from Western Sinkiang to Novo-Sibirsk
Japanese take Novo-Sibirsk from Russians
1 armour moved from Novo-Sibirsk to Western Sinkiang
3 armour moved from French Indo-China to Burma
2 infantry moved from Southern Japan to SZ 86 West Pacific
3 battleships, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters, 6 infantry, 2 submarines and 3 transports moved from SZ 86 West Pacific to SZ 94 Pacific
1 infantry moved from SZ 94 Pacific to Midway Island
Japanese take Midway Island from Americans
1 infantry moved from SZ 94 Pacific to Midway Island
2 infantry moved from SZ 94 Pacific to Wake
Japanese take Wake from Americans
2 infantry moved from SZ 94 Pacific to Marshall Islands
10 fighters moved from SZ 94 Pacific to Marshall IslandsCombat - Japanese
Battle in Marshall Islands
Japanese attack with 10 fighters and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 battleships in Marshall Islands, round 2 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Americans lost in Marshall Islands
Japanese win, taking Marshall Islands from Americans with 10 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Japanese
10 fighters moved from Marshall Islands to SZ 94 PacificPlace Units - Japanese
3 armour placed in French Indo-China
1 carrier placed in SZ 80 Northwest Pacific
2 fighters placed in SZ 80 Northwest Pacific
2 armour placed in ChosenTurn Complete - Japanese
Japanese collect 56 PUs; end with 58 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Japanese : -0.33
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Ok, that makes sense, thanks.
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TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 fighter, 2 infantry, 5 submarines and 1 transport; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Americans
1 infantry moved from Morocco to SZ 22 East Atlantic
1 infantry and 1 transport moved from SZ 22 East Atlantic to SZ 23 West Mediterranean
1 infantry moved from SZ 23 West Mediterranean to Sicily
Americans take Sicily from Italians
1 transport moved from SZ 22 East Atlantic to SZ 21 East Atlantic
1 fighter moved from SZ 23 West Mediterranean to SZ 24 Tyrrhenian Sea
1 destroyer moved from SZ 22 East Atlantic to SZ 24 Tyrrhenian Sea
1 cruiser moved from SZ 22 East Atlantic to SZ 24 Tyrrhenian Sea
2 fighters moved from SZ 22 East Atlantic to SZ 24 Tyrrhenian Sea
1 artillery and 1 infantry moved from Solomon Islands to SZ 104 Coral Sea
1 artillery, 1 infantry and 1 transport moved from SZ 104 Coral Sea to SZ 63 Timor Sea
1 artillery and 1 infantry moved from SZ 63 Timor Sea to Java
1 bomber moved from Queensland to JavaCombat - Americans
Battle in Java
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Java
Americans win, taking Java from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in SZ 24 Tyrrhenian Sea
Americans attack with 1 cruiser, 1 destroyer and 3 fighters
Italians defend with 2 battleships
Americans roll dice for 1 cruiser, 1 destroyer and 3 fighters in SZ 24 Tyrrhenian Sea, round 2 : 1/5 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 2 battleships in SZ 24 Tyrrhenian Sea, round 2 : 1/2 hits
1 destroyer owned by the Americans lost in SZ 24 Tyrrhenian Sea
Americans roll dice for 1 cruiser and 3 fighters in SZ 24 Tyrrhenian Sea, round 3 : 3/4 hits
Italians roll dice for 2 battleships in SZ 24 Tyrrhenian Sea, round 3 : 2/2 hits
1 cruiser owned by the Americans, 1 fighter owned by the Americans and 2 battleships owned by the Italians lost in SZ 24 Tyrrhenian Sea
Americans win with 2 fighters remaining. Battle score for attacker is 10
Casualties for Italians: 2 battleships
Casualties for Americans: 1 cruiser, 1 destroyer and 1 fighterNon Combat Move - Americans
Turning on Edit Mode
EDIT: Cleaning up during movement phase
1 fighter moved from SZ 24 Tyrrhenian Sea to SZ 23 West Mediterranean
1 fighter moved from SZ 24 Tyrrhenian Sea to SZ 22 East Atlantic
1 destroyer moved from SZ 22 East Atlantic to SZ 23 West Mediterranean
1 fighter moved from Azores to SZ 22 East Atlantic
2 infantry moved from Azores to SZ 21 East Atlantic
4 infantry moved from Azores to SZ 20 Atlantic
4 infantry and 2 transports moved from SZ 20 Atlantic to SZ 22 East Atlantic
4 infantry moved from SZ 22 East Atlantic to Morocco
EDIT: 1 destroyer moved from SZ 20 Atlantic to SZ 22 East Atlantic
EDIT: 1 artillery and 3 infantry moved from Northeastern United States to SZ 18 West Atlantic
EDIT: 2 infantry and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic
EDIT: 1 artillery, 1 infantry and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic
EDIT: 1 artillery and 3 infantry moved from SZ 20 Atlantic to Azores
EDIT: 1 fighter moved from Northeastern United States to Azores
EDIT: 2 artilleries, 2 infantry and 2 transports moved from SZ 101 Pacific to SZ 106 Southwest Pacific
EDIT: 2 artilleries, 2 infantry and 2 transports moved from SZ 106 Southwest Pacific to SZ 104 Coral Sea
EDIT: 2 artilleries and 2 infantry moved from SZ 104 Coral Sea to Solomon Islands
EDIT: 2 submarines moved from SZ 95 Pacific to SZ 104 Coral Sea
EDIT: 1 submarine moved from SZ 91 East Pacific to SZ 101 Pacific
EDIT: 1 submarine moved from SZ 91 East Pacific to SZ 96 Pacific
EDIT: 1 submarine moved from SZ 96 Pacific to SZ 102 East Pacific
EDIT: 1 bomber moved from Java to Queensland
EDIT: 1 bomber moved from Amurskaya to Northwestern United StatesPlace Units - Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from SZ 21 East Atlantic: 2 infantry and 1 transport
EDIT: Adding units owned by Americans to SZ 22 East Atlantic: 1 transport
EDIT: Adding units owned by Americans to Morocco: 2 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 infantry placed in Ireland
1 armour and 1 infantry placed in Northeastern United States
1 transport placed in SZ 18 West Atlantic
5 submarines placed in SZ 91 East Pacific
1 bomber placed in Southwestern United States
Americans undo move 1.
Americans undo move 1.
1 armour and 1 infantry placed in Northeastern United States
1 fighter and 1 infantry placed in IrelandTurn Complete - Americans
Americans collect 63 PUs; end with 64 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 8
Combat Move - Russians
1 armour moved from Irkutsk to Novo-Sibirsk
Russians take Novo-Sibirsk from Japanese
1 armour moved from Novo-Sibirsk to Kyrgyz
1 bomber moved from Kazakh to MoscowCombat - Russians
Strategic bombing raid in Moscow
Bombing raid in Moscow rolls: 5 and causes: 5 damage to unit: factory
Bombing raid in Moscow causes 5 damage total.Non Combat Move - Russians
1 bomber moved from Moscow to Kyrgyz
5 fighters moved from Kazakh to Bombay
3 aaGuns, 4 artilleries and 55 infantry moved from Kazakh to Kyrgyz
1 fighter moved from Amurskaya to Kyrgyz
9 infantry moved from Amurskaya to Buryatia
1 submarine moved from SZ 22 East Atlantic to SZ 26 Central Mediterranean
1 artillery and 1 transport moved from SZ 13 Gulf of St Lawrence to SZ 20 AtlanticTurn Complete - Russians
Turning on Edit Mode
EDIT: Changing ownership of Iran from Italians to British
EDIT: Adding units owned by Russians to Iran: 15 armour
EDIT: Removing units owned by Russians from Kazakh: 15 armour
EDIT: Turning off Edit Mode -
Can I place fighters I own onto carriers I just build? If it requires an edit, would that be a fair edit?
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FYI, this is one of the most variable rules from map to map…For this game, you can place existing fighters onto a new carrier by moving them to the water space where the carrier will be built. At the end of the non-combat move phase, you will be presented a dialog that says 1 (or more, if there are others) planes cannot land, but you have 1 carrier to be built. Then you can choose to continue moving, or end move phase. Choose to end move phase, and then build the carrier under the fighter to allow it to land. If you don’t the fighter will die.
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TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 8
Purchase Units - Germans
Germans buy 2 carriers, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Germans
1 submarine moved from SZ 6 Norwegian Sea to SZ 11 West Baltic Sea
1 infantry moved from Southern Russia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Southern Russia to Caucasus
1 armour moved from Egypt to Iraq
4 armour moved from Moscow to Northern Russia
2 infantry moved from Western Russia to Northern Russia
1 armour moved from Eastern Russia to Sverdlovsk
Germans take Sverdlovsk from Russians
1 armour moved from Eastern Russia to Archangel’sk
Germans take Archangel’sk from Russians
1 armour moved from Archangel’sk to Western Siberia
Germans take Western Siberia from Russians
4 armour and 7 infantry moved from Western Germany to Vichy France
2 armour moved from Eastern Germany to France
30 armour, 9 artilleries and 33 infantry moved from Eastern Russia to Kazakh
Germans take Kazakh from Russians
2 bombers moved from Moscow to Northern RussiaCombat - Germans
Battle in Northern Russia
Germans attack with 4 armour, 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 4 armour, 2 bombers and 2 infantry in Northern Russia, round 2 : 3/8 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Northern Russia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Russia
Germans win, taking Northern Russia from Russians with 4 armour, 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Northern Russia to Eastern Russia
6 infantry moved from Eastern Germany to Austria-Czechoslovakia
1 bomber moved from Western Germany to France
1 fighter moved from Eastern Germany to SZ 11 West Baltic Sea
2 fighters moved from Western Germany to SZ 11 West Baltic SeaPlace Units - Germans
2 carriers, 1 destroyer and 1 submarine placed in SZ 11 West Baltic Sea
1 fighter placed in SZ 11 West Baltic SeaTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Germans : -0.67
Russians : -0.33 -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 8
Purchase Units - British
British buy 1 destroyer, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 techTokens; 0 PUs;Combat Move - British
2 infantry moved from Gibraltar to SZ 23 West Mediterranean
2 infantry and 1 transport moved from SZ 23 West Mediterranean to SZ 26 Central Mediterranean
2 infantry moved from SZ 26 Central Mediterranean to Macedonia
British take Macedonia from Italians
3 infantry moved from Anglo-Egyptian Sudan to Egypt
British take Egypt from Italians
1 infantry moved from Anglo-Egyptian Sudan to Libya
British take Libya from Italians
18 infantry moved from Bombay to Baluchistan
1 infantry moved from Bombay to Calcutta
British take Calcutta from Japanese
6 armour moved from Bombay to Baluchistan
1 fighter moved from Kyrgyz to Baluchistan
1 bomber moved from England to Western GermanyCombat - British
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/1 hits
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Battle in Baluchistan
British attack with 6 armour, 1 fighter and 18 infantry
Italians defend with 3 armour, 2 artilleries and 8 infantry
British roll dice for 6 armour, 1 fighter and 18 infantry in Baluchistan, round 2 : 4/25 hits
Italians roll dice for 3 armour, 2 artilleries and 8 infantry in Baluchistan, round 2 : 5/13 hits
4 infantry owned by the Italians and 5 infantry owned by the British lost in Baluchistan
British roll dice for 6 armour, 1 fighter and 13 infantry in Baluchistan, round 3 : 9/20 hits
Italians roll dice for 3 armour, 2 artilleries and 4 infantry in Baluchistan, round 3 : 5/9 hits
2 artilleries owned by the Italians, 4 infantry owned by the Italians, 5 infantry owned by the British and 3 armour owned by the Italians lost in Baluchistan
British win, taking Baluchistan from Italians with 6 armour, 1 fighter and 8 infantry remaining. Battle score for attacker is 17
Casualties for British: 10 infantry
Casualties for Italians: 3 armour, 2 artilleries and 8 infantryNon Combat Move - British
1 fighter moved from Baluchistan to Bombay
1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Southern Africa to Rhodesia
1 fighter moved from New South Wales to SZ 104 Coral Sea
1 transport moved from SZ 104 Coral Sea to SZ 105 Tasman Sea
1 armour and 1 infantry moved from New South Wales to SZ 105 Tasman Sea
1 armour, 1 infantry and 1 transport moved from SZ 105 Tasman Sea to SZ 104 Coral Sea
1 armour moved from SZ 104 Coral Sea to Solomon Islands
1 infantry moved from SZ 104 Coral Sea to Solomon Islands
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine moved from SZ 62 Indian to SZ 70 Southern Ocean
2 cruisers moved from SZ 23 West Mediterranean to SZ 16 North Atlantic
1 battleship moved from SZ 23 West Mediterranean to SZ 16 North Atlantic
1 artillery moved from SZ 20 Atlantic to Azores
1 transport moved from SZ 22 East Atlantic to SZ 21 East Atlantic
2 infantry moved from Azores to SZ 21 East Atlantic
2 infantry and 1 transport moved from SZ 21 East Atlantic to SZ 16 North Atlantic
2 infantry moved from SZ 16 North Atlantic to England
1 artillery moved from Gibraltar to SZ 22 East Atlantic
1 artillery and 2 transports moved from SZ 22 East Atlantic to SZ 16 North Atlantic
1 artillery moved from SZ 16 North Atlantic to England
1 armour and 3 infantry moved from Leningrad to FinlandPlace Units - British
3 infantry placed in Bombay
1 fighter placed in New South Wales
1 submarine placed in SZ 105 Tasman Sea
1 destroyer placed in SZ 16 North Atlantic
2 infantry placed in England
British undo move 5.
1 infantry placed in England
1 infantry placed in Southern AfricaTurn Complete - British
British collect 45 PUs; end with 45 PUs
Objective 1: British met a national objective for an additional 5 PUs; end with 50 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 55 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 fighters and 1 infantry; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Italians
1 fighter moved from Italy to SZ 26 Central MediterraneanCombat - Italians
Battle in SZ 26 Central Mediterranean
Italians attack with 1 fighter
British defend with 1 transport; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
1 transport owned by the British lost in SZ 26 Central Mediterranean
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from SZ 26 Central Mediterranean to ItalyPlace Units - Italians
3 fighters and 1 infantry placed in ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 8
Combat Move - Chinese
1 bomber moved from Kyrgyz to Western SinkiangCombat - Chinese
Strategic bombing raid in Western Sinkiang
Bombing raid in Western Sinkiang rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Western Sinkiang causes 3 damage total.Non Combat Move - Chinese
1 bomber moved from Western Sinkiang to Novo-Sibirsk
1 aaGun, 2 armour, 4 artilleries, 1 fighter and 17 infantry moved from Kyrgyz to Novo-Sibirsk
1 infantry moved from Kyrgyz to OmskTurn Complete - Chinese





