OwenToo (Axis) v. Caesar's Gaul (Allies) - Allies bid 8 IPC


  • Just another heads up, I’m going to be out of town both this weekend and next, so I probably won’t be able to get turns done over these two weekends at all.

    I’ll try to get a turn in a day during the week though.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                1 armour and 1 infantry moved from Gibraltar to Spain
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Spain
                1 bomber moved from Gibraltar to Spain
                2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Spain
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  2/3 hits
                        Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 2 :  3/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  2/2 hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in Spain
                    Americans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_True defend with 6 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Spain, round 2 :  1/2 hits
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Spain, round 2 :  3/11 hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 :  2/6 hits
                        4 infantry owned by the Neutral_True and 2 infantry owned by the Americans lost in Spain
                        Americans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Spain, round 3 :  3/9 hits
                        Neutral_True roll dice for 2 infantry in Spain, round 3 :  2/2 hits
                        2 infantry owned by the Neutral_True and 2 infantry owned by the Americans lost in Spain
                    Americans win, taking Spain from Neutral_True with 1 armour, 1 artillery, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 4 infantry
                    Casualties for Neutral_True: 6 infantry

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Spain to 91 Sea Zone
                1 bomber moved from Spain to United Kingdom
                2 infantry moved from Brazil to Suriname
                3 carriers, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 battleship, 1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone

    Place Units - Americans
                1 battleship, 1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Suiyuyan to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    retreated to Hopei
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Shensi
                19 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour, 1 artillery and 4 infantry moved from Iraq to Turkey
                1 infantry moved from Northwest Persia to Turkey
                2 fighters and 1 tactical_bomber moved from Egypt to Turkey
                2 fighters, 1 infantry and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Turkey
                    British attack with 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
                    Neutral_True defend with 8 infantry
                        British roll dice for 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber in Turkey, round 2 :  2/10 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 :  3/8 hits
                        2 infantry owned by the Neutral_True and 3 infantry owned by the British lost in Turkey
                        British roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Turkey, round 3 :  4/7 hits
                        Neutral_True roll dice for 6 infantry in Turkey, round 3 :  0/6 hits
                        4 infantry owned by the Neutral_True lost in Turkey
                        British roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Turkey, round 4 :  2/7 hits
                        Neutral_True roll dice for 2 infantry in Turkey, round 4 :  2/2 hits
                        2 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey
                    British win, taking Turkey from Neutral_True with 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for British: 5 infantry
                    Casualties for Neutral_True: 8 infantry
                Battle in Burma
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 :  3/4 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 infantry moved from Tunisia to Algeria
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Spain
                1 fighter moved from Morocco to Gibraltar
                1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                2 destroyers and 1 submarine moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 transport moved from 76 Sea Zone to 80 Sea Zone
                1 artillery moved from 80 Sea Zone to Iraq
                2 fighters and 1 tactical_bomber moved from Turkey to Iraq
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                2 artilleries moved from Egypt to Trans-Jordan
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 battleship moved from 26 Sea Zone to 33 Sea Zone

    Place Units - British
                1 factory_minor placed in Iraq
                3 mech_infantrys placed in Persia
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs
                Some Units in India change ownership: 2 infantry
                Turning on Edit Mode
                EDIT: Adding units owned by British to Morocco: 1 fighter
                EDIT: Removing units owned by British from Gibraltar: 1 fighter
                EDIT: Adding units owned by British to Gibraltar: 1 artillery and 1 infantry
                EDIT: Removing units owned by British from Spain: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to Spain: 1 armour, 1 fighter and 1 infantry
                EDIT: Removing units owned by British from Morocco: 1 armour
                EDIT: Removing units owned by British from Morocco: 1 fighter
                EDIT: Removing units owned by British from Gibraltar: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_42278.0_UK_4.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Italians
                1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 armour moved from Malta to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 armour moved from 99 Sea Zone to Turkey
                1 infantry moved from 99 Sea Zone to Turkey
                1 bomber moved from Southern Italy to Turkey
                1 fighter moved from Southern Italy to Turkey

    Combat - Italians
                Battle in Turkey
                    Italians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
                    British defend with 1 armour and 1 artillery
                        Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Turkey, round 2 : 2/4 hits, 1.83 expected hits
                        British roll dice for 1 armour and 1 artillery in Turkey, round 2 : 0/2 hits, 0.83 expected hits
                        1 artillery owned by the British and 1 armour owned by the British lost in Turkey
                    Italians win, taking Turkey from British with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 armour and 1 artillery

    Non Combat Move - Italians
                1 bomber moved from Turkey to Southern Italy
                1 fighter moved from Turkey to Greece
                1 artillery moved from Albania to Greece
                1 destroyer moved from 95 Sea Zone to 99 Sea Zone
                1 armour moved from Romania to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Northern Italy
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    Italians : 0.17
        British : -0.83

    triplea_42278.0_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 destroyers and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to Caroline Islands
                2 fighters moved from Northern Territory to Caroline Islands
                1 aaGun and 2 infantry moved from Northern Territory to Queensland

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from United Kingdom to Spain
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Turn Complete - French

    triplea_42278.0_Fre4.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 5 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
                      Germans take Bryansk from Russians
                      Germans take Rostov from Russians
                1 infantry moved from Novgorod to Archangel
                4 armour moved from Eastern Poland to Archangel
                6 mech_infantrys moved from Eastern Poland to Archangel
                1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
                1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
                1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
                1 artillery moved from Western Ukraine to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Eastern Poland to Ukraine
                1 fighter moved from Eastern Poland to Ukraine
                1 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Vyborg to Finland
                2 infantry moved from Baltic States to Novgorod
                6 armour moved from Western Ukraine to Rostov

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/5 hits, 2.00 expected hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 4 armour, 1 infantry and 6 mech_infantrys
                    Russians defend with 2 mech_infantrys
                        Germans roll dice for 4 armour, 1 infantry and 6 mech_infantrys in Archangel, round 2 : 2/11 hits, 3.17 expected hits
                        Russians roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                        2 mech_infantrys owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 4 armour, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 mech_infantrys

    Non Combat Move - Germans
                5 infantry moved from Western Germany to France
                2 artilleries moved from Western Germany to France
                2 mech_infantrys moved from Germany to France
                1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
                1 tactical_bomber moved from Eastern Poland to Western Ukraine
                1 fighter moved from Eastern Poland to Western Ukraine
                2 tactical_bombers moved from Eastern Poland to Western Germany

    Place Units - Germans
                1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
                1 armour and 2 mech_infantrys placed in Western Germany
                1 artillery and 2 infantry placed in France
                3 artilleries and 4 infantry placed in Western Germany
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Combat Hit Differential Summary :

    Germans : -0.17
        Russians : 0.00

    triplea_42278.0_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                2 fighters and 2 tactical_bombers moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Bryansk, round 2 :  4/6 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 2 tactical_bombers moved from Bryansk to Russia
                2 aaGuns and 17 infantry moved from Amur to Buryatia

    Place Units - Russians
                6 infantry and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs

    triplea_42278.0_Rus5.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 carriers, 1 destroyer, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Japanese
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
                1 infantry moved from 2 Sea Zone to Alaska
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Yunnan to Burma
                2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
                1 bomber moved from Kwangsi to Burma

    Combat - Japanese
                Battle in Siberia
                Battle in Alaska
                Battle in Burma
                    Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 6/6 hits, 3.17 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Siberia from Russians, taking Alaska from Americans, taking Burma from UK_Pacific with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 16 Sea Zone to 19 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from 36 Sea Zone to French Indo China
                1 artillery moved from Kwangsi to French Indo China
                1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from 36 Sea Zone to French Indo China
                2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
                2 battleships, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Burma to 36 Sea Zone
                1 bomber moved from Burma to Kwangsi
                2 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                1 armour moved from Shantung to Hunan
                1 armour moved from Manchuria to Anhwe
                2 mech_infantrys moved from Jehol to Hunan
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Jehol to Chahar
                1 artillery moved from Jehol to Chahar
                2 mech_infantrys moved from Shantung to Hunan
                1 fighter and 1 tactical_bomber moved from Manchuria to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to Kwangsi
                1 fighter and 1 tactical_bomber moved from Manchuria to Kwangsi
                1 fighter moved from Japan to Manchuria
                1 artillery moved from Anhwe to Hunan

    Place Units - Japanese
                2 carriers and 1 destroyer placed in 36 Sea Zone
                2 submarines placed in 6 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    Combat Hit Differential Summary :

    UK_Pacific : -0.33
        Japanese : 2.83

    triplea_42278.0_Jap5.tsvg


  • So, I was trying to only conduct bombardment with 1 Battleship (the one that couldn’t move further after) in Portugal, but it automatically did it with both. I only wanted to bombard with a single battleship.

    Are you ok with me non-combatting the one battleship I didn’t want to use in that Bombardment? It wouldn’t have effected the outcome of the battle.

    I thought it would give me the option to split them, or I would have pre-emptively moved it in the combat phase.


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 airfield, 2 artilleries, 1 destroyer, 1 factory_minor, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Spain to Southern France
                      Americans take Southern France from Germans
                1 mech_infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Portugal
                1 armour moved from Spain to Portugal
                1 bomber moved from United Kingdom to Portugal
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from Suriname to 88 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal
                1 battleship moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Portugal
                    Americans attack with 1 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_True defend with 2 infantry
                        Americans roll dice for 2 battleships in Portugal, round 2 :  1/2 hits
                        Americans roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Portugal, round 2 :  3/6 hits
                        Neutral_True roll dice for 2 infantry in Portugal, round 2 :  0/2 hits
                        2 infantry owned by the Neutral_True lost in Portugal
                    Americans win, taking Portugal from Neutral_True with 1 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry

    Non Combat Move - Americans

    triplea_42278.0_Ame5.tsvg

  • '21 '20 '19 '18 '17

    That’s fine… do what you need to do… TripleA doesn’t give you as many choices as we might like.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 airfield, 2 artilleries, 1 destroyer, 1 factory_minor, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Spain to Southern France
                      Americans take Southern France from Germans
                1 mech_infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Portugal
                1 armour moved from Spain to Portugal
                1 bomber moved from United Kingdom to Portugal
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from Suriname to 88 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Portugal
                1 battleship moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Portugal
                    Americans attack with 1 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_True defend with 2 infantry
                        Americans roll dice for 2 battleships in Portugal, round 2 :  1/2 hits
                        Americans roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Portugal, round 2 :  3/6 hits
                        Neutral_True roll dice for 2 infantry in Portugal, round 2 :  0/2 hits
                        2 infantry owned by the Neutral_True lost in Portugal
                    Americans win, taking Portugal from Neutral_True with 1 armour, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Neutral_True: 2 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 109 Sea Zone
                EDIT: 1 battleship moved from 91 Sea Zone to 109 Sea Zone
                1 bomber moved from Portugal to United Kingdom
                1 fighter and 1 tactical_bomber moved from Portugal to 109 Sea Zone
                1 aaGun moved from Central United States to 101 Sea Zone
                1 aaGun and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from Suriname to 88 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Spain
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                1 carrier, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 battleship, 1 destroyer and 2 submarines moved from 30 Sea Zone to 33 Sea Zone

    Place Units - Americans
                4 infantry placed in Central United States
                1 artillery and 1 infantry placed in Western United States
                1 airfield and 1 factory_minor placed in Spain
                1 destroyer and 1 submarine placed in 10 Sea Zone
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Shensi to Suiyuyan
                3 infantry moved from Shensi to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Sikang, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                        Chinese roll dice for 2 infantry in Sikang, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    retreated to Suiyuyan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs

    Purchase Units - British
                British buy 3 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 4 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery moved from Iraq to Turkey
                1 mech_infantry moved from Trans-Jordan to Turkey
                2 fighters and 1 tactical_bomber moved from Iraq to Turkey
                2 destroyers and 1 submarine moved from 81 Sea Zone to 99 Sea Zone
                1 mech_infantry moved from Persia to Turkey
                2 fighters, 1 infantry and 1 tactical_bomber moved from India to Burma
                1 infantry moved from India to Burma

    Combat - British
                Battle in Turkey
                    British attack with 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 armour and 1 infantry
                        British roll dice for 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 2 :  1/6 hits
                        Italians roll dice for 1 armour and 1 infantry in Turkey, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Turkey
                        British roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Turkey, round 3 :  2/5 hits
                        Italians roll dice for 1 armour in Turkey, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Turkey
                    British win, taking Turkey from Italians with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour and 1 infantry
                Battle in 99 Sea Zone
                    British attack with 2 destroyers and 1 submarine
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 submarine in 99 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 2 destroyers in 99 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 99 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Italians lost in 99 Sea Zone
                        1 transport owned by the Italians lost in 99 Sea Zone
                        British roll dice for 1 submarine in 99 Sea Zone, round 3 :  0/1 hits
                    British win, taking 99 Sea Zone from Neutral with 2 destroyers and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in Burma
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 :  3/5 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 artilleries and 1 infantry moved from Gibraltar to Spain
                1 infantry moved from Algeria to Morocco
                1 cruiser, 1 destroyer and 3 transports moved from 91 Sea Zone to 109 Sea Zone
                1 fighter moved from Gibraltar to Spain
                2 artilleries moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Persia to Caucasus
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                2 fighters and 1 tactical_bomber moved from Turkey to Persia
                1 fighter moved from Burma to Persia
                1 fighter and 1 tactical_bomber moved from Burma to India

    Place Units - British
                3 armour placed in Persia
                2 infantry and 1 mech_infantry placed in Iraq
                British undo move 2.
                2 infantry placed in Union of South Africa
                3 mech_infantrys placed in Iraq
                British undo move 3.
                British undo move 1.
                2 armour and 1 mech_infantry placed in Persia
                1 armour and 2 mech_infantrys placed in Iraq

    Turn Complete - British
                British collect 36 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs
                Some Units in India change ownership: 2 infantry

    triplea_42278.0_UK_5.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Greece to Turkey
                1 fighter moved from Greece to Turkey
                1 bomber moved from Southern Italy to Turkey
                7 infantry moved from Northern Italy to Southern France
                1 fighter moved from Southern Italy to Southern France

    Combat - Italians
                Battle in Turkey
                    Italians attack with 1 artillery, 1 bomber and 1 fighter
                    British defend with 1 artillery and 1 mech_infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Turkey, round 2 : 1/3 hits, 1.50 expected hits
                        British roll dice for 1 artillery and 1 mech_infantry in Turkey, round 2 : 1/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Turkey
                        Italians roll dice for 1 bomber and 1 fighter in Turkey, round 3 : 2/2 hits, 1.17 expected hits
                        British roll dice for 1 artillery in Turkey, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the British lost in Turkey
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery
                    Casualties for British: 1 artillery and 1 mech_infantry
                Battle in Southern France
                    Italians attack with 1 fighter and 7 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Italians roll dice for 1 fighter and 7 infantry in Southern France, round 2 : 2/8 hits, 1.67 expected hits
                        Americans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 1 fighter and 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Italians
                1 armour moved from Northern Italy to Albania
                1 fighter moved from Southern France to Southern Italy
                1 fighter moved from Turkey to Southern Italy
                1 bomber moved from Turkey to Southern Italy

    Place Units - Italians
                3 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1,6,1
                Italians collect 11 PUs (2 lost to blockades); end with 11 PUs

    Combat Hit Differential Summary :

    Italians : 0.67
        British : 0.00
        Americans : -0.33

    triplea_42278.0_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Queensland to New South Wales
                1 aaGun moved from Queensland to New South Wales
                1 destroyer moved from 62 Sea Zone to 34 Sea Zone
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    triplea_42278.0_Fre5.tsvg

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 bomber, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 artilleries moved from France to Normandy Bordeaux
                9 infantry moved from France to Normandy Bordeaux
                4 bombers moved from Western Germany to United Kingdom
                1 artillery moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 armour and 1 mech_infantry moved from Rostov to Samara
                      Germans take Tambov from Russians
                      Germans take Samara from Russians
                1 armour and 1 mech_infantry moved from Archangel to Urals
                      Germans take Nenetsia from Russians
                      Germans take Urals from Russians
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Rostov to Caucasus
                1 armour moved from Rostov to Caucasus
                1 mech_infantry moved from Rostov to Tambov
                1 armour moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 armour and 1 mech_infantry moved from Archangel to Novosibirsk
                      Germans take Vologda from Russians
                      Germans take Novosibirsk from Russians
                1 mech_infantry moved from Archangel to Vologda
                1 tactical_bomber moved from Western Ukraine to Caucasus
                1 fighter moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Western Ukraine to Bryansk

    Combat - Germans
                Air Battle in United Kingdom

    Combat Hit Differential Summary :

    triplea_42278.0_Ger6.tsvg

  • '21 '20 '19 '18 '17

    Intercept Bombing run in the UK?


  • No Intercept

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 bomber, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 artilleries moved from France to Normandy Bordeaux
                9 infantry moved from France to Normandy Bordeaux
                4 bombers moved from Western Germany to United Kingdom
                1 artillery moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 armour and 1 mech_infantry moved from Rostov to Samara
                      Germans take Tambov from Russians
                      Germans take Samara from Russians
                1 armour and 1 mech_infantry moved from Archangel to Urals
                      Germans take Nenetsia from Russians
                      Germans take Urals from Russians
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                1 mech_infantry moved from Rostov to Caucasus
                1 armour moved from Rostov to Caucasus
                1 mech_infantry moved from Rostov to Tambov
                1 armour moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 armour and 1 mech_infantry moved from Archangel to Novosibirsk
                      Germans take Vologda from Russians
                      Germans take Novosibirsk from Russians
                1 mech_infantry moved from Archangel to Vologda
                1 tactical_bomber moved from Western Ukraine to Caucasus
                1 fighter moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Western Ukraine to Bryansk

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 4 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                        AA fire in United Kingdom : 0/3 hits, 0.50 expected hits
                    Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: harbour
                    Bombing raid in United Kingdom rolls: 6,4,5 and causes: 15 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 18 damage total.  Damaged units is as follows: harbour = 3, factory_major = 15
                Battle in Normandy Bordeaux
                    Germans attack with 5 artilleries and 9 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                        Germans roll dice for 5 artilleries and 9 infantry in Normandy Bordeaux, round 2 : 3/14 hits, 4.00 expected hits
                        Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 5 artilleries and 9 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/4 hits, 1.83 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 1.33 expected hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 armour moved from Archangel to Novosibirsk
                1 armour moved from Archangel to Urals
                1 mech_infantry moved from Archangel to Urals
                1 mech_infantry moved from Archangel to Novosibirsk
                1 fighter moved from Western Ukraine to Germany
                1 tactical_bomber moved from Caucasus to Rostov
                3 armour moved from Rostov to Volgograd
                1 armour moved from Rostov to Volgograd
                1 infantry moved from Finland to Sweden
                      Germans take Sweden from Neutral_True
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                2 mech_infantrys moved from Western Germany to France
                1 armour moved from Western Germany to France
                4 bombers moved from United Kingdom to Western Germany
                1 fighter moved from Bryansk to Western Ukraine
                1 artillery moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Archangel
                1 tactical_bomber moved from Bryansk to Rostov
                2 mech_infantrys moved from France to Normandy Bordeaux
                1 infantry moved from Western Germany to Switzerland
                      Germans take Switzerland from Neutral_True
                1 mech_infantry moved from Rostov to Volgograd

    Place Units - Germans
                1 bomber placed in Western Germany
                1 armour and 2 mech_infantrys placed in France
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 artillery placed in Western Germany
                5 infantry placed in Germany
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 68 PUs; end with 68 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs

    Combat Hit Differential Summary :

    Germans : -1.17
        Americans : -0.33
        Russians : -0.67
        AA fire in United Kingdom : : -0.67

    triplea_42278.0_Ger6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery, 1 infantry and 1 tactical_bomber moved from Russia to Samara
                1 artillery, 1 infantry and 1 tactical_bomber moved from Russia to Bryansk
                1 artillery and 1 fighter moved from Russia to Vologda
                1 artillery and 1 fighter moved from Russia to Tambov
                1 artillery moved from Russia to Smolensk

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 artillery and 1 fighter
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 1 fighter in Vologda, round 2 :  0/2 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 fighter in Vologda, round 3 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Samara
                    Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Samara, round 2 :  3/3 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 2 :  2/2 hits
                        1 mech_infantry owned by the Germans, 1 artillery owned by the Russians, 1 armour owned by the Germans and 1 infantry owned by the Russians lost in Samara
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Tambov
                    Russians attack with 1 artillery and 1 fighter
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 1 fighter in Tambov, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Tambov, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  2/2 hits
                        1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                    retreated to Bryansk
                    Germans win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery in Smolensk, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 artillery owned by the Russians lost in Smolensk
                    Germans win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Russians
                1 tactical_bomber moved from Samara to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 fighter moved from Vologda to Russia
                1 fighter moved from Tambov to Russia
                2 aaGuns and 17 infantry moved from Buryatia to Yakut S.S.R.
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs

    triplea_42278.0_Rus6.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 bomber, 1 destroyer, 1 fighter, 4 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 submarine moved from 6 Sea Zone to 34 Sea Zone
                2 infantry moved from Yunnan to Burma
                1 mech_infantry moved from Yunnan to Sikang
                1 infantry moved from Szechwan to Sikang
                1 tactical_bomber moved from Kwangsi to Burma
                1 fighter moved from Kwangsi to Burma
                1 bomber moved from Kwangsi to Sikang
                1 tactical_bomber moved from Kwangsi to Burma
                1 fighter moved from Kwangsi to Burma
                1 submarine moved from 36 Sea Zone to 39 Sea Zone
                6 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone
                6 fighters moved from 36 Sea Zone to 34 Sea Zone
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Sikang, round 2 : 1/3 hits, 1.00 expected hits
                        Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Sikang, round 3 : 1/2 hits, 0.83 expected hits
                        Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Burma
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 1/6 hits, 2.67 expected hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 3 : 1/5 hits, 2.50 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in 34 Sea Zone
                    Japanese attack with 6 fighters, 1 submarine and 6 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 6 fighters and 6 tactical_bombers in 34 Sea Zone, round 2 : 7/12 hits, 7.00 expected hits
                        ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 6 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                3 artilleries moved from French Indo China to 36 Sea Zone
                3 infantry moved from French Indo China to 36 Sea Zone
                3 artilleries, 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 3 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
                3 artilleries moved from 35 Sea Zone to Philippines
                3 infantry moved from 35 Sea Zone to Philippines
                6 fighters moved from 34 Sea Zone to 35 Sea Zone
                6 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
                2 fighters moved from Burma to Kwangsi
                2 tactical_bombers moved from Burma to Kwangsi
                1 artillery moved from Hunan to Yunnan
                4 mech_infantrys moved from Hunan to Yunnan
                1 armour moved from Hunan to Yunnan
                1 armour moved from Anhwe to Yunnan
                1 armour and 1 mech_infantry moved from Shantung to Hunan
                1 fighter moved from Manchuria to Philippines
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 bomber moved from Sikang to Kwangsi
                1 infantry moved from Shantung to Anhwe
                1 aaGun moved from Manchuria to Jehol
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 bomber moved from Japan to Philippines
                1 fighter moved from Japan to Philippines

    Place Units - Japanese
                1 bomber and 1 fighter placed in Japan
                1 destroyer and 2 submarines placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in French Indo China
                1 armour and 2 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Combat Hit Differential Summary :

    ANZAC : -0.33
        Chinese : 0.00
        UK_Pacific : 0.00
        Japanese : -3.33

    triplea_42278.0_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 4 artilleries, 2 destroyers, 7 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 2 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from 1 Sea Zone to Alaska

    Combat - Americans
                Battle in 2 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 2 Sea Zone
                        Americans roll dice for 1 submarine in 2 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Alaska
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Alaska, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Alaska, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Alaska, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Alaska, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Alaska, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Alaska, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Alaska, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Alaska, round 5 :  1/1 hits
                        1 infantry owned by the Americans lost in Alaska
                        Americans roll dice for 1 artillery in Alaska, round 6 :  1/1 hits
                        Japanese roll dice for 1 infantry in Alaska, round 6 :  0/1 hits
                        1 infantry owned by the Japanese lost in Alaska
                    Americans win, taking Alaska from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                3 aaGuns, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                3 aaGuns, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from Portugal to Spain
                3 aaGuns, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
                1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Spain
                1 bomber moved from United Kingdom to Spain
                1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 109 Sea Zone to 91 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 destroyers and 1 submarine placed in 10 Sea Zone
                4 artilleries and 4 infantry placed in Central United States
                3 infantry placed in Spain

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Shensi to Kansu
                3 infantry moved from Shensi to Sikang

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 3 infantry in Sikang, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                        Chinese roll dice for 2 infantry in Sikang, round 3 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Sikang, round 4 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Sikang, round 5 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 5 :  0/1 hits
                        Chinese roll dice for 2 infantry in Sikang, round 6 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 6 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                        Chinese roll dice for 1 infantry in Sikang, round 7 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 7 :  0/1 hits
                        Chinese roll dice for 1 infantry in Sikang, round 8 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 8 :  0/1 hits
                        Chinese roll dice for 1 infantry in Sikang, round 9 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 9 :  0/1 hits
                        Chinese roll dice for 1 infantry in Sikang, round 10 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 10 :  0/1 hits
                        Chinese roll dice for 1 infantry in Sikang, round 11 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 11 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -9
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Shensi

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    Purchase Units - British
                British buy 1 destroyer and 6 mech_infantrys; Remaining resources: 8 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from Iraq to Greece
                      British take Greece from Italians
                1 mech_infantry moved from Iraq to Caucasus
                1 mech_infantry moved from Persia to Caucasus
                3 fighters and 1 tactical_bomber moved from Persia to Caucasus
                1 fighter, 1 infantry and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Caucasus
                    British attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour and 1 mech_infantry
                        British roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 :  2/6 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Burma
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 submarine moved from 99 Sea Zone to 97 Sea Zone
                3 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                5 infantry, 1 mech_infantry and 3 transports moved from 109 Sea Zone to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
                1 cruiser and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to Spain
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 artilleries moved from Iraq to Trans-Jordan
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Burma to Persia
                3 fighters and 1 tactical_bomber moved from Caucasus to Persia
                1 battleship moved from 33 Sea Zone to 54 Sea Zone
                2 destroyers moved from 99 Sea Zone to 81 Sea Zone
                1 armour moved from Persia to Iraq
                1 mech_infantry moved from Persia to Iraq

    Place Units - British
                3 mech_infantrys placed in Persia
                3 mech_infantrys placed in Iraq
                1 destroyer placed in 71 Sea Zone

    Turn Complete - British
                British collect 38 PUs; end with 46 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
                UK_Pacific collect 5 PUs (1 lost to blockades); end with 6 PUs
                Some Units in India change ownership: 2 infantry

    triplea_42278.0_UK_6.tsvg

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