Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Malta: 2 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 49 PUs; Combat Move - Germans 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 1 fighter moved from Poland to North Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from Germany to North Sea Sea Zone 1 fighter moved from Germany to English Channel Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 submarine moved from Soviet Convoy Sea Zone to Barents Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from France to English Channel Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 fighter moved from English Channel Sea Zone to Celtic Sea Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 4 infantry moved from Poland to Baltic States 1 armour and 1 artillery moved from Poland to Baltic States 3 infantry moved from Rumania to Bessarabia 1 armour moved from Rumania to Bessarabia 3 infantry moved from Hungary to East Poland 2 infantry moved from Poland to East Poland 1 armour and 1 artillery moved from Hungary to East Poland 3 infantry moved from Finland to Vyborg Combat - Germans Battle in North Sea Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Units damaged: 1 battleship owned by the British Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for Germans: 1 submarine and 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Davis Strait Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 armour and 1 infantry Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Gibraltar Battle in East Poland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 4 infantry 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 3 infantry 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Yugoslavia to Hungary 1 artillery and 1 infantry moved from Austria to Hungary 2 armour moved from Northern Italy to Hungary 1 infantry moved from Rumania to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 2 armour moved from Germany to Poland 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Rumania 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 2 armour moved from France to Germany 2 armour moved from Netherlands-Belgium to Poland 1 infantry moved from Denmark to Germany 2 infantry moved from Norway to Finland 2 fighters moved from North Sea Sea Zone to Norway 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from Eastern France to Germany 2 infantry moved from France to Netherlands-Belgium 2 infantry moved from France to Netherlands-Belgium 1 artillery moved from France to Netherlands-Belgium 1 fighter moved from North Sea Sea Zone to Norway 2 fighters moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Netherlands-Belgium to Germany 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 4 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland Turn Complete - Germans Germans collect 40 PUs; end with 89 PUsBig World 1942 v3\. Surfer Allies vs Axdowney Axis +8
-
I figured you didnt see my last post. No problem, but I edited the Russians to move AA gun.
-
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 battleship and 1 destroyer; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Italians
Italians loses 0 PUs for violating Arabian Peninsulas neutrality.
1 transport moved from SZ 28 Eastern Mediterranean to SZ 26 Central Mediterranean
1 infantry moved from Macedonia to SZ 26 Central Mediterranean
1 infantry moved from Sicily to SZ 26 Central Mediterranean
2 infantry and 1 transport moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean
2 infantry moved from SZ 28 Eastern Mediterranean to Egypt
2 fighters moved from Libya to Egypt
1 armour moved from Syria to Arabian Peninsula
Italians take Arabian Peninsula from Neutral
1 armour moved from Arabian Peninsula to Iraq
Italians take Iraq from British
3 armour moved from Syria to Iraq
8 infantry moved from Syria to Iraq
2 artilleries moved from Syria to IraqCombat - Italians
Battle in Egypt
Italians attack with 2 fighters and 2 infantry
British defend with 1 armour
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
1 armour owned by the British lost in Egypt
Italians win, taking Egypt from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armourNon Combat Move - Italians
1 transport moved from SZ 28 Eastern Mediterranean to SZ 24 Tyrrhenian Sea
2 infantry moved from Sardinia to SZ 24 Tyrrhenian Sea
2 infantry moved from SZ 24 Tyrrhenian Sea to Vichy France
2 fighters moved from Egypt to SyriaPlace Units - Italians
1 battleship and 1 destroyer placed in SZ 24 Tyrrhenian SeaTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians : -0.17
-
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4
Purchase Units - Chinese
Chinese buy 1 bomber; Remaining resources: 0 techTokens; 1 PUs;Non Combat Move - Chinese
1 aaGun, 1 armour, 3 artilleries, 1 fighter and 15 infantry moved from Kansu to Eastern Sinkiang
1 armour and 1 infantry moved from Western Sinkiang to Eastern SinkiangPlace Units - Chinese
1 bomber placed in Western SinkiangTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 5 armour, 1 carrier and 2 fighters; Remaining resources: 0 techTokens; 3 PUs;Combat Move - Japanese
1 fighter moved from SZ 58 Bay of Bengal to SZ 57 Arabian Sea
10 infantry moved from Szechwan to Kansu
Japanese take Kansu from Chinese
6 armour, 4 artilleries and 8 infantry moved from Szechwan to Kansu
3 armour moved from French Indo-China to Calcutta
2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 transports moved from SZ 58 Bay of Bengal to SZ 72 South China Sea
2 carriers, 1 destroyer, 4 fighters and 2 submarines moved from SZ 86 West Pacific to SZ 72 South China SeaCombat - Japanese
Battle in SZ 57 Arabian Sea
Japanese attack with 1 fighter
British defend with 2 transports
2 transports owned by the British lost in SZ 57 Arabian Sea
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transportsNon Combat Move - Japanese
1 fighter moved from SZ 57 Arabian Sea to Calcutta
1 infantry moved from Vladivostok to Chosen
2 armour moved from Chosen to Szechwan
1 bomber moved from Southern Japan to Szechwan
1 fighter moved from Southern Japan to ChosenPlace Units - Japanese
2 armour placed in Chosen
3 armour placed in French Indo-China
1 carrier placed in SZ 86 West Pacific
2 fighters placed in SZ 86 West PacificTurn Complete - Japanese
Japanese collect 50 PUs; end with 53 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
2 infantry moved from New Guinea to SZ 103 Arafura Sea
2 infantry and 1 transport moved from SZ 103 Arafura Sea to SZ 92 Philippine Sea
2 infantry moved from SZ 92 Philippine Sea to North Philippines
Americans take North Philippines from Japanese
1 artillery and 1 infantry moved from New Guinea to SZ 103 Arafura Sea
1 artillery, 1 infantry and 1 transport moved from SZ 103 Arafura Sea to SZ 98 Philippine Sea
1 artillery and 1 infantry moved from SZ 98 Philippine Sea to South Philippines
1 bomber moved from Central Australia to South Philippines
1 destroyer moved from SZ 18 West Atlantic to SZ 32 Atlantic
1 fighter moved from Southwestern United States to SZ 32 Atlantic
1 armour and 2 infantry moved from Azores to SZ 20 Atlantic
1 armour, 2 infantry and 2 transports moved from SZ 20 Atlantic to SZ 22 East Atlantic
1 armour and 2 infantry moved from SZ 22 East Atlantic to Morocco
1 battleship and 1 cruiser moved from SZ 20 Atlantic to SZ 22 East Atlantic
2 fighters moved from SZ 20 Atlantic to MoroccoCombat - Americans
Battle in South Philippines
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in South Philippines, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in South Philippines, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in South Philippines
Americans win, taking South Philippines from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Morocco
Americans attack with 1 armour, 2 fighters and 2 infantry
Germans defend with 1 artillery and 3 infantry
Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 2/2 hits
2 infantry owned by the Germans lost in Morocco
Americans roll dice for 1 armour, 2 fighters and 2 infantry in Morocco, round 2 : 3/5 hits
Germans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Americans: 1 infantry
Battle in SZ 32 Atlantic
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in SZ 32 Atlantic, round 2 : 1/2 hits
Germans roll dice for 1 submarine in SZ 32 Atlantic, round 2 : 0/1 hits
1 submarine owned by the Germans lost in SZ 32 Atlantic
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 fighter moved from SZ 32 Atlantic to West Indies
2 infantry moved from Northeastern United States to SZ 18 West Atlantic
2 infantry and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic
2 infantry moved from SZ 20 Atlantic to Azores
1 aaGun moved from SZ 20 Atlantic to Azores
1 destroyer moved from SZ 2 Labrador Sea to SZ 20 Atlantic
1 carrier moved from SZ 20 Atlantic to SZ 22 East Atlantic
2 fighters moved from Morocco to SZ 22 East Atlantic
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 1 transport moved from SZ 103 Arafura Sea to SZ 104 Coral Sea
1 battleship, 2 carriers and 1 fighter moved from SZ 95 Pacific to SZ 104 Coral Sea
1 artillery and 1 infantry moved from Southwestern United States to SZ 91 East Pacific
1 artillery, 1 infantry and 1 transport moved from SZ 91 East Pacific to SZ 95 Pacific
1 artillery and 1 infantry moved from SZ 95 Pacific to Hawaiian Islands
1 transport moved from SZ 104 Coral Sea to SZ 106 Southwest Pacific
1 infantry moved from Western Mexico to Southwestern United States
1 infantry moved from Western Canada to Northwestern United States
1 bomber moved from South Philippines to Solomon Islands
1 bomber moved from Central Australia to New South WalesPlace Units - Americans
1 carrier placed in SZ 95 Pacific
Americans undo move 1.
1 cruiser placed in SZ 95 Pacific
1 carrier and 1 transport placed in SZ 91 East Pacific
1 artillery and 1 infantry placed in Southwestern United States
1 fighter placed in SZ 91 East Pacific
1 transport placed in SZ 18 West Atlantic
4 infantry placed in Northeastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective 2: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
EDIT: Removing units owned by Americans from SZ 95 Pacific: 1 transport
EDIT: Adding units owned by Americans to SZ 101 Pacific: 1 artillery, 1 infantry and 1 transport
EDIT: Removing units owned by Americans from SZ 95 Pacific: 1 cruiser
EDIT: Adding units owned by Americans to SZ 95 Pacific: 2 submarines
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 2x factory; Remaining resources: 0 techTokens; 32 PUs;
Russians buy 1 armour and 9 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Russians
1 bomber moved from Moscow to Leningrad
1 infantry moved from Southern Russia to Ukraine
Russians take Ukraine from Germans
1 armour moved from Amurskaya to Northern Manchukuo
Chinese take Northern Manchukuo from Japanese
1 armour moved from Northern Manchukuo to AmurskayaCombat - Russians
Strategic bombing raid in Leningrad
Bombing raid in Leningrad rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Leningrad causes 3 damage total.Non Combat Move - Russians
1 bomber moved from Leningrad to Moscow
1 infantry moved from Stalingrad to Southern Russia
5 infantry moved from Eastern Russia to Moscow
1 infantry moved from Northern Russia to Moscow
2 infantry moved from Sverdlovsk to Eastern Russia
1 armour moved from Sverdlovsk to Moscow
2 infantry moved from Stalingrad to Eastern Russia
1 infantry moved from Buryatia to Amurskaya
1 fighter moved from Buryatia to Amurskaya
1 infantry moved from Okhotsk to AmurskayaPlace Units - Russians
4 infantry placed in Moscow
3 infantry placed in Stalingrad
1 armour and 2 infantry placed in SverdlovskTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5
Purchase Units - Germans
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Removing units owned by Russians from Eastern Russia: 5 infantry
EDIT: Adding units owned by Russians to Moscow: 5 infantry -
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5
Purchase Units - Germans
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Removing units owned by Russians from Eastern Russia: 5 infantry
EDIT: Adding units owned by Russians to Moscow: 5 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from SZ 20 Atlantic: 1 transport
EDIT: Adding units owned by Russians to SZ 18 West Atlantic: 1 transport -
Made 2 edits.
Moved 5 more inf to Russia.
Moved transport back to US. -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5
Purchase Units - Germans
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Removing units owned by Russians from Eastern Russia: 5 infantry
EDIT: Adding units owned by Russians to Moscow: 5 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from SZ 20 Atlantic: 1 transport
EDIT: Adding units owned by Russians to SZ 18 West Atlantic: 1 transport
EDIT: Turning off Edit Mode
Germans repair damage of 3x factory; Remaining resources: 0 techTokens; 68 PUs;
Germans buy 4 armour, 2 bombers and 8 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Germans
7 infantry moved from Western Germany to France
1 armour moved from Eastern Germany to France
1 armour moved from Libya to Ethiopia
Germans take Anglo-Egyptian Sudan from British
Germans take Ethiopia from British
14 armour moved from Baltic States to Western Russia
Germans take Western Russia from Russians
3 armour, 1 artillery and 15 infantry moved from Belorussia to Western Russia
3 armour, 8 artilleries and 22 infantry moved from Novgorod to Western Russia
14 armour moved from Leningrad to Western Russia
1 infantry moved from Novgorod to Northern Russia
2 fighters moved from Leningrad to Northern Russia
1 bomber moved from Novgorod to Northern Russia
1 fighter moved from Belorussia to Northern Russia
1 infantry moved from Novgorod to Western RussiaCombat - Germans
Battle in Northern Russia
Germans attack with 1 bomber, 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 3 fighters and 1 infantry in Northern Russia, round 2 : 3/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Northern Russia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Russia
Germans win, taking Northern Russia from Russians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in France
Germans attack with 1 armour and 7 infantry
British defend with 1 aaGun and 4 infantry
Germans roll dice for 1 armour and 7 infantry in France, round 2 : 4/8 hits, 1.67 expected hits
British roll dice for 4 infantry in France, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans and 4 infantry owned by the British lost in France
Germans win, taking France from British with 1 armour and 6 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 4 infantryNon Combat Move - Germans
3 fighters moved from Northern Russia to Leningrad
1 bomber moved from Northern Russia to Leningrad
2 fighters moved from Eastern Germany to Leningrad
1 bomber moved from Leningrad to Eastern GermanyPlace Units - Germans
3 armour placed in Leningrad
1 armour, 2 bombers and 3 infantry placed in Eastern Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : 3.00
British : -0.33
Russians : -0.33 -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5
Purchase Units - Germans
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Removing units owned by Russians from Eastern Russia: 5 infantry
EDIT: Adding units owned by Russians to Moscow: 5 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from SZ 20 Atlantic: 1 transport
EDIT: Adding units owned by Russians to SZ 18 West Atlantic: 1 transport
EDIT: Turning off Edit Mode
Germans repair damage of 3x factory; Remaining resources: 0 techTokens; 68 PUs;
Germans buy 4 armour, 2 bombers and 8 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Germans
7 infantry moved from Western Germany to France
1 armour moved from Eastern Germany to France
1 armour moved from Libya to Ethiopia
Germans take Anglo-Egyptian Sudan from British
Germans take Ethiopia from British
14 armour moved from Baltic States to Western Russia
Germans take Western Russia from Russians
3 armour, 1 artillery and 15 infantry moved from Belorussia to Western Russia
3 armour, 8 artilleries and 22 infantry moved from Novgorod to Western Russia
14 armour moved from Leningrad to Western Russia
1 infantry moved from Novgorod to Northern Russia
2 fighters moved from Leningrad to Northern Russia
1 bomber moved from Novgorod to Northern Russia
1 fighter moved from Belorussia to Northern Russia
1 infantry moved from Novgorod to Western RussiaCombat - Germans
Battle in Northern Russia
Germans attack with 1 bomber, 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 3 fighters and 1 infantry in Northern Russia, round 2 : 3/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Northern Russia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Russia
Germans win, taking Northern Russia from Russians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in France
Germans attack with 1 armour and 7 infantry
British defend with 1 aaGun and 4 infantry
Germans roll dice for 1 armour and 7 infantry in France, round 2 : 4/8 hits, 1.67 expected hits
British roll dice for 4 infantry in France, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans and 4 infantry owned by the British lost in France
Germans win, taking France from British with 1 armour and 6 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 4 infantryNon Combat Move - Germans
3 fighters moved from Northern Russia to Leningrad
1 bomber moved from Northern Russia to Leningrad
2 fighters moved from Eastern Germany to Leningrad
1 bomber moved from Leningrad to Eastern GermanyPlace Units - Germans
3 armour placed in Leningrad
1 armour, 2 bombers and 3 infantry placed in Eastern Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : 3.00
British : -0.33
Russians : -0.33 -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5
Purchase Units - British
British buy 3 armour, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 techTokens; 0 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from England to SZ 17 English Channel
1 armour, 1 artillery, 2 infantry and 2 transports moved from SZ 17 English Channel to SZ 12 East Baltic Sea
1 armour, 1 artillery and 2 infantry moved from SZ 12 East Baltic Sea to Leningrad
1 infantry moved from Finland to Leningrad
1 armour moved from Norway to Leningrad
3 cruisers moved from SZ 17 English Channel to SZ 12 East Baltic Sea
2 battleships moved from SZ 17 English Channel to SZ 12 East Baltic Sea
2 fighters moved from SZ 17 English Channel to Leningrad
1 bomber moved from England to Leningrad
1 infantry moved from England to SZ 17 English Channel
1 infantry and 1 transport moved from SZ 17 English Channel to SZ 12 East Baltic Sea
1 infantry moved from SZ 12 East Baltic Sea to Novgorod
1 fighter moved from SZ 17 English Channel to LeningradCombat - British
Battle in Novgorod
Battle in Leningrad
British attack with 2 armour, 1 artillery, 1 bomber, 3 fighters and 3 infantry
Germans defend with 3 armour, 1 factory and 5 fighters
British roll dice for 2 battleships and 2 cruisers in Leningrad, round 2 : 2/4 hits
2 armour owned by the Germans lost in Leningrad
British roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters and 3 infantry in Leningrad, round 2 : 5/10 hits
Germans roll dice for 1 armour and 5 fighters in Leningrad, round 2 : 5/6 hits
4 fighters owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the British, 3 infantry owned by the British and 1 armour owned by the British lost in Leningrad
British roll dice for 1 armour, 1 bomber and 3 fighters in Leningrad, round 3 : 1/5 hits
Germans roll dice for 1 fighter in Leningrad, round 3 : 0/1 hits
1 fighter owned by the Germans lost in Leningrad
British win, taking Novgorod from Germans, taking Leningrad from Germans with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 47
Casualties for Germans: 3 armour and 5 fighters
Casualties for British: 1 armour, 1 artillery and 3 infantryNon Combat Move - British
2 fighters moved from Leningrad to SZ 12 East Baltic Sea
2 destroyers moved from SZ 17 English Channel to SZ 12 East Baltic Sea
1 carrier moved from SZ 17 English Channel to SZ 22 East Atlantic
1 fighter moved from SZ 17 English Channel to SZ 22 East Atlantic
3 submarines moved from SZ 17 English Channel to SZ 22 East Atlantic
1 carrier moved from SZ 17 English Channel to SZ 12 East Baltic Sea
1 artillery and 3 infantry moved from Norway to Finland
1 bomber moved from Leningrad to Finland
1 fighter moved from Leningrad to Finland
1 carrier, 1 cruiser and 2 fighters moved from SZ 50 South Atlantic to SZ 64 South West Indian
2 destroyers moved from SZ 49 South Atlantic to SZ 64 South West Indian
1 transport moved from SZ 103 Arafura Sea to SZ 105 Tasman Sea
2 infantry moved from New South Wales to SZ 105 Tasman Sea
2 infantry and 1 transport moved from SZ 105 Tasman Sea to SZ 104 Coral Sea
2 infantry moved from SZ 104 Coral Sea to Solomon Islands
1 cruiser and 1 submarine moved from SZ 103 Arafura Sea to SZ 104 Coral Sea
2 fighters moved from New South Wales to SZ 104 Coral Sea
1 infantry moved from Central Australia to New South Wales
2 infantry moved from Southern Africa to Rhodesia
1 transport moved from SZ 20 Atlantic to SZ 13 Gulf of St Lawrence
3 infantry moved from Iran to Baluchistan
1 infantry moved from Azores to SZ 20 AtlanticPlace Units - British
3 armour placed in Bombay
1 submarine placed in SZ 64 South West Indian
1 infantry placed in Southern Africa
1 fighter placed in New South Wales
4 infantry placed in England
1 fighter placed in ScotlandTurn Complete - British
British collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 1 battleship; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Italians
4 armour moved from Iraq to Iran
8 infantry moved from Iraq to Iran
2 artilleries moved from Iraq to Iran
2 infantry moved from Egypt to SZ 28 Eastern Mediterranean
2 infantry and 1 transport moved from SZ 28 Eastern Mediterranean to SZ 23 West Mediterranean
2 infantry moved from SZ 23 West Mediterranean to Morocco
2 fighters moved from SZ 24 Tyrrhenian Sea to Morocco
2 cruisers moved from SZ 28 Eastern Mediterranean to SZ 23 West Mediterranean
2 destroyers moved from SZ 28 Eastern Mediterranean to SZ 23 West Mediterranean
1 battleship moved from SZ 28 Eastern Mediterranean to SZ 23 West Mediterranean
1 submarine moved from SZ 28 Eastern Mediterranean to SZ 23 West Mediterranean
1 artillery and 1 infantry moved from Vichy France to SZ 24 Tyrrhenian Sea
1 artillery, 1 infantry and 1 transport moved from SZ 24 Tyrrhenian Sea to SZ 23 West Mediterranean
1 artillery and 1 infantry moved from SZ 23 West Mediterranean to Morocco
1 battleship moved from SZ 24 Tyrrhenian Sea to SZ 23 West Mediterranean
2 infantry moved from Vichy France to FranceCombat - Italians
Battle in Iran
Italians attack with 4 armour, 2 artilleries and 8 infantry
British defend with 1 infantry
Italians roll dice for 4 armour, 2 artilleries and 8 infantry in Iran, round 2 : 2/14 hits, 4.33 expected hits
British roll dice for 1 infantry in Iran, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iran
Italians win, taking Iran from British with 4 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Morocco
Italians attack with 1 artillery, 2 fighters and 3 infantry
Americans defend with 1 armour and 1 infantry
Italians roll dice for 2 battleships and 2 cruisers in Morocco, round 2 : 2/4 hits, 2.33 expected hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Italians
2 fighters moved from Morocco to SZ 24 Tyrrhenian SeaPlace Units - Italians
1 armour placed in Italy
1 battleship placed in SZ 24 Tyrrhenian SeaTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Italians : -2.67
British : -0.33 -
Probably should have purchased something to block your navy. Well, let’s see how this plays out.
-
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5
Purchase Units - Chinese
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Chinese
1 bomber moved from Western Sinkiang to KansuCombat - Chinese
Strategic bombing raid in Kansu
Bombing raid in Kansu rolls: 5 and causes: 0 damage to unit: factory
Bombing raid in Kansu causes 0 damage total.Non Combat Move - Chinese
1 aaGun, 2 armour, 3 artilleries, 1 fighter and 17 infantry moved from Eastern Sinkiang to Western Sinkiang
1 bomber moved from Kansu to Western SinkiangPlace Units - Chinese
1 artillery and 1 infantry placed in Western SinkiangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5
Purchase Units - Japanese
Japanese repair damage of 4x factory; Remaining resources: 0 techTokens; 59 PUs;
Japanese buy 7 armour, 1 carrier and 1 fighter; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Japanese
6 armour, 4 artilleries and 18 infantry moved from Kansu to Eastern Sinkiang
2 armour moved from Szechwan to Eastern Sinkiang
1 armour moved from Chosen to Northern Manchukuo
Japanese take Northern Manchukuo from Chinese
1 fighter moved from SZ 86 West Pacific to SZ 98 Philippine Sea
1 fighter moved from SZ 86 West Pacific to SZ 92 Philippine Sea
1 transport moved from SZ 72 South China Sea to SZ 92 Philippine Sea
2 infantry moved from Iwo Jima to SZ 92 Philippine Sea
2 infantry and 1 transport moved from SZ 92 Philippine Sea to SZ 72 South China Sea
2 infantry moved from SZ 72 South China Sea to North Philippines
1 transport moved from SZ 72 South China Sea to SZ 98 Philippine Sea
2 infantry moved from Celebes to SZ 98 Philippine Sea
2 infantry and 1 transport moved from SZ 98 Philippine Sea to SZ 72 South China Sea
2 infantry moved from SZ 72 South China Sea to South Philippines
3 fighters moved from SZ 72 South China Sea to North Philippines
4 fighters moved from SZ 72 South China Sea to South Philippines
1 armour moved from Northern Manchukuo to Chosen
3 armour moved from French Indo-China to Calcutta
1 armour moved from Calcutta to Delhi
Japanese take Delhi from British
1 armour moved from Delhi to CalcuttaCombat - Japanese
Battle in SZ 98 Philippine Sea
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in SZ 98 Philippine Sea
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in SZ 92 Philippine Sea
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in SZ 92 Philippine Sea
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in South Philippines
Japanese attack with 4 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 cruisers in South Philippines, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Americans lost in South Philippines
Japanese roll dice for 4 fighters and 2 infantry in South Philippines, round 2 : 0/6 hits, 2.33 expected hits
Americans roll dice for 1 artillery in South Philippines, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 2 infantry in South Philippines, round 3 : 2/6 hits, 2.33 expected hits
Americans roll dice for 1 artillery in South Philippines, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in South Philippines
Japanese win, taking South Philippines from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in North Philippines
Japanese attack with 3 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 battleships in North Philippines, round 2 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Americans lost in North Philippines
Japanese roll dice for 3 fighters and 2 infantry in North Philippines, round 2 : 3/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in North Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in North Philippines
Japanese win, taking North Philippines from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Eastern Sinkiang
Japanese attack with 8 armour, 4 artilleries and 18 infantry
Chinese defend with 1 infantry
Japanese roll dice for 8 armour, 4 artilleries and 18 infantry in Eastern Sinkiang, round 2 : 9/30 hits, 9.00 expected hits
Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang
Japanese win, taking Eastern Sinkiang from Chinese with 8 armour, 4 artilleries and 17 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from SZ 92 Philippine Sea to SZ 86 West Pacific
1 fighter moved from SZ 98 Philippine Sea to SZ 86 West Pacific
4 fighters moved from South Philippines to SZ 72 South China Sea
3 fighters moved from North Philippines to SZ 72 South China Sea
3 fighters moved from French Indo-China to Kansu
1 bomber moved from Szechwan to KansuPlace Units - Japanese
3 armour placed in French Indo-China
2 armour placed in Chosen
2 armour placed in Kansu
1 carrier and 1 fighter placed in SZ 86 West PacificTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Americans : -1.00
Chinese : 0.67
Japanese : -1.83 -
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 3 fighters, 5 infantry and 3 transports; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
5 fighters moved from SZ 104 Coral Sea to SZ 86 West Pacific
1 bomber moved from Solomon Islands to SZ 86 West Pacific
1 cruiser moved from SZ 22 East Atlantic to SZ 16 North Atlantic
1 transport moved from SZ 22 East Atlantic to SZ 21 East Atlantic
2 infantry moved from Azores to SZ 21 East Atlantic
2 infantry and 1 transport moved from SZ 21 East Atlantic to SZ 16 North Atlantic
2 infantry moved from SZ 16 North Atlantic to Ireland
2 fighters moved from SZ 22 East Atlantic to Ireland
1 battleship moved from SZ 22 East Atlantic to SZ 16 North AtlanticCombat - Americans
Battle in SZ 86 West Pacific
Americans attack with 1 bomber and 5 fighters
Japanese defend with 2 carriers and 3 fighters
Americans roll dice for 1 bomber and 5 fighters in SZ 86 West Pacific, round 2 : 3/6 hits -
Do you have any preference for order of losses, or just max defend, i.e. kill CVs then fighters?
-
Max defense, usually.
-
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 3 fighters, 5 infantry and 3 transports; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
5 fighters moved from SZ 104 Coral Sea to SZ 86 West Pacific
1 bomber moved from Solomon Islands to SZ 86 West Pacific
1 cruiser moved from SZ 22 East Atlantic to SZ 16 North Atlantic
1 transport moved from SZ 22 East Atlantic to SZ 21 East Atlantic
2 infantry moved from Azores to SZ 21 East Atlantic
2 infantry and 1 transport moved from SZ 21 East Atlantic to SZ 16 North Atlantic
2 infantry moved from SZ 16 North Atlantic to Ireland
2 fighters moved from SZ 22 East Atlantic to Ireland
1 battleship moved from SZ 22 East Atlantic to SZ 16 North AtlanticCombat - Americans
Battle in SZ 86 West Pacific
Americans attack with 1 bomber and 5 fighters
Japanese defend with 2 carriers and 3 fighters
Americans roll dice for 1 bomber and 5 fighters in SZ 86 West Pacific, round 2 : 3/6 hits
Japanese roll dice for 2 carriers and 3 fighters in SZ 86 West Pacific, round 2 : 3/5 hits
1 fighter owned by the Japanese, 2 carriers owned by the Japanese and 3 fighters owned by the Americans lost in SZ 86 West Pacific
Americans roll dice for 1 bomber and 2 fighters in SZ 86 West Pacific, round 3 : 2/3 hits
Japanese roll dice for 2 fighters in SZ 86 West Pacific, round 3 : 0/2 hits
2 fighters owned by the Japanese lost in SZ 86 West Pacific
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 28
Casualties for Americans: 3 fighters
Casualties for Japanese: 2 carriers and 3 fighters
Battle in Ireland
Americans attack with 2 fighters and 2 infantry
Neutral defend with 3 infantry
Americans roll dice for 1 battleship and 1 cruiser in Ireland, round 2 : 1/2 hits
1 infantry owned by the Neutral lost in Ireland
Americans roll dice for 2 fighters and 2 infantry in Ireland, round 2 : 2/4 hits
Neutral roll dice for 2 infantry in Ireland, round 2 : 1/2 hits
2 infantry owned by the Neutral and 1 infantry owned by the Americans lost in Ireland
Americans loses 0 PUs for violating Irelands neutrality.
Americans win, taking Ireland from Neutral with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral: 3 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 carrier moved from SZ 22 East Atlantic to SZ 16 North Atlantic
1 destroyer moved from SZ 20 Atlantic to SZ 22 East Atlantic
1 fighter moved from Ireland to SZ 22 East Atlantic
1 fighter moved from Ireland to SZ 16 North Atlantic
1 fighter moved from West Indies to Azores
1 destroyer moved from SZ 32 Atlantic to SZ 20 Atlantic
4 infantry moved from Northeastern United States to SZ 18 West Atlantic
2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 submarine moved from SZ 104 Coral Sea to SZ 93 West Pacific
1 fighter moved from SZ 91 East Pacific to SZ 93 West Pacific
2 fighters moved from SZ 86 West Pacific to SZ 93 West Pacific
1 bomber moved from SZ 86 West Pacific to Wake
1 bomber moved from New South Wales to Wake
2 submarines moved from SZ 95 Pacific to SZ 93 West Pacific
1 artillery, 1 infantry and 1 transport moved from SZ 101 Pacific to SZ 88 Pacific
1 artillery and 1 infantry moved from SZ 88 Pacific to Midway Island
1 transport moved from SZ 106 Southwest Pacific to SZ 96 Pacific
1 artillery and 1 infantry moved from Southwestern United States to SZ 91 East Pacific
1 artillery, 1 carrier, 1 infantry and 1 transport moved from SZ 91 East Pacific to SZ 95 Pacific
1 artillery and 1 infantry moved from SZ 95 Pacific to Hawaiian Islands
2 infantry and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic
2 infantry moved from SZ 20 Atlantic to Azores
1 transport moved from SZ 22 East Atlantic to SZ 20 AtlanticPlace Units - Americans
2 transports placed in SZ 18 West Atlantic
4 infantry placed in Northeastern United States
2 fighters placed in SZ 95 Pacific
1 transport placed in SZ 91 East Pacific
1 artillery and 1 infantry placed in Southwestern United States
1 fighter placed in Northeastern United States
1 destroyer placed in SZ 18 West AtlanticTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 70 PUs





