dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Big World 1942 v3\. Surfer Allies vs Axdowney Axis +8
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TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 5x factory; Remaining resources: 0 techTokens; 33 PUs;
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Russians
2 infantry moved from Moscow to Northern Russia
1 bomber moved from Moscow to Leningrad
3 fighters moved from Moscow to Northern Russia
1 infantry moved from Yakutsk to Okhotsk
Russians take Okhotsk from JapaneseCombat - Russians
Strategic bombing raid in Leningrad
Bombing raid in Leningrad rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Leningrad causes 6 damage total.
Battle in Northern Russia
Russians attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 3 fighters and 2 infantry in Northern Russia, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Northern Russia, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Northern Russia
Russians win, taking Northern Russia from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
3 fighters moved from Northern Russia to Moscow
1 bomber moved from Leningrad to Moscow
1 submarine moved from SZ 10 North Sea to SZ 17 English Channel
2 infantry and 1 transport moved from SZ 13 Gulf of St Lawrence to SZ 20 Atlantic
14 infantry moved from Eastern Russia to Moscow
1 infantry moved from Kazakh to Eastern Russia
3 infantry moved from Stalingrad to Eastern Russia
2 infantry moved from Sverdlovsk to Eastern Russia
1 armour and 2 infantry moved from Buryatia to Amurskaya
3 infantry moved from Yakutsk to Amurskaya
2 infantry moved from Buryatia to Amurskaya
1 fighter moved from Sverdlovsk to BuryatiaPlace Units - Russians
4 infantry placed in Moscow
1 armour, 1 artillery and 1 infantry placed in Sverdlovsk
Russians undo move 2.
Russians undo move 1.
1 artillery and 3 infantry placed in Moscow
1 armour and 2 infantry placed in Sverdlovsk
3 infantry placed in StalingradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Eastern Russia: 1 aaGun
EDIT: Adding units owned by Russians to Sverdlovsk: 1 aaGun -
Forgot to move AA gun in Russia.
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TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4
Purchase Units - Germans
Germans repair damage of 6x factory, 6x factory; Remaining resources: 0 techTokens; 52 PUs;
Germans buy 3 armour and 9 infantry; Remaining resources: 0 techTokens; 10 PUs;Combat Move - Germans
7 infantry moved from Baltic States to Belorussia
8 infantry moved from Ukraine to Belorussia
3 armour moved from Ukraine to Belorussia
1 artillery moved from Ukraine to Belorussia
7 armour moved from Eastern Germany to Baltic States
7 armour moved from Western Poland to Baltic States
7 infantry moved from Leningrad to Novgorod
1 artillery moved from Leningrad to Novgorod
1 bomber moved from Leningrad to Sverdlovsk
7 armour moved from Baltic States to Leningrad
1 fighter moved from Ukraine to Belorussia
1 submarine moved from SZ 39 Mid Atlantic to SZ 32 Atlantic
1 armour moved from Libya to Anglo-Egyptian Sudan
Germans take Anglo-Egyptian Sudan from British
1 armour moved from Anglo-Egyptian Sudan to LibyaCombat - Germans
Strategic bombing raid in Sverdlovsk
Bombing raid in Sverdlovsk rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Sverdlovsk causes 2 damage total.Non Combat Move - Germans
1 bomber moved from Sverdlovsk to Novgorod
3 fighters moved from Western Germany to Eastern Germany
1 armour moved from France to Eastern GermanyPlace Units - Germans
7 infantry placed in Eastern Germany
3 armour placed in Leningrad
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 56 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4
Purchase Units - British
British buy 1 fighter, 9 infantry and 1 transport; Remaining resources: 0 techTokens; 0 PUs;Combat Move - British
4 infantry moved from England to SZ 17 English Channel
4 infantry moved from SZ 17 English Channel to France
British take France from Germans
1 armour moved from Kenya-Tanganyika to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Germans
1 armour moved from Anglo-Egyptian Sudan to Egypt
British take Egypt from Italians
2 destroyers moved from SZ 64 South West Indian to SZ 49 South Atlantic
2 fighters moved from SZ 64 South West Indian to SZ 49 South AtlanticCombat - British
Battle in SZ 49 South Atlantic
British attack with 2 destroyers and 2 fighters
Germans defend with 1 submarine
British roll dice for 2 destroyers and 2 fighters in SZ 49 South Atlantic, round 2 : 2/4 hits
Germans roll dice for 1 submarine in SZ 49 South Atlantic, round 2 : 0/1 hits
1 submarine owned by the Germans lost in SZ 49 South Atlantic
British win with 2 destroyers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Russians from Eastern Russia: 1 aaGun
EDIT: Adding units owned by Russians to Sverdlovsk: 1 aaGun
EDIT: Turning off Edit Mode
2 fighters moved from SZ 49 South Atlantic to SZ 50 South Atlantic
1 carrier and 1 cruiser moved from SZ 64 South West Indian to SZ 50 South Atlantic
2 infantry moved from Southern Africa to SZ 64 South West Indian
2 infantry and 2 transports moved from SZ 64 South West Indian to SZ 60 Western Indian
2 infantry moved from Kenya-Tanganyika to SZ 60 Western Indian
4 infantry and 2 transports moved from SZ 60 Western Indian to SZ 57 Arabian Sea
4 infantry moved from SZ 57 Arabian Sea to Bombay
1 fighter moved from Kenya-Tanganyika to Bombay
3 infantry moved from Kenya-Tanganyika to Belgian Congo
1 transport moved from SZ 104 Coral Sea to SZ 105 Tasman Sea
2 infantry moved from New South Wales to SZ 105 Tasman Sea
2 infantry and 1 transport moved from SZ 105 Tasman Sea to SZ 103 Arafura Sea
2 infantry moved from SZ 103 Arafura Sea to New Guinea
1 cruiser and 1 submarine moved from SZ 104 Coral Sea to SZ 103 Arafura Sea
2 infantry moved from SZ 20 Atlantic to Azores
1 aaGun and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic
4 infantry moved from Iraq to Iran
1 infantry moved from Scotland to England
1 infantry moved from Finland to Norway
1 infantry moved from Karelija to FinlandPlace Units - British
3 infantry placed in Bombay
1 fighter placed in New South Wales
2 infantry placed in Southern Africa
1 transport placed in SZ 17 English Channel
3 infantry placed in England
1 infantry placed in Scotland
Turning on Edit Mode
EDIT: Removing units owned by British from Central Canada: 1 infantry
EDIT: Adding units owned by British to Eastern Canada: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 46 PUs; end with 46 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 51 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 56 PUs -
I figured you didnt see my last post. No problem, but I edited the Russians to move AA gun.
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TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 battleship and 1 destroyer; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Italians
Italians loses 0 PUs for violating Arabian Peninsulas neutrality.
1 transport moved from SZ 28 Eastern Mediterranean to SZ 26 Central Mediterranean
1 infantry moved from Macedonia to SZ 26 Central Mediterranean
1 infantry moved from Sicily to SZ 26 Central Mediterranean
2 infantry and 1 transport moved from SZ 26 Central Mediterranean to SZ 28 Eastern Mediterranean
2 infantry moved from SZ 28 Eastern Mediterranean to Egypt
2 fighters moved from Libya to Egypt
1 armour moved from Syria to Arabian Peninsula
Italians take Arabian Peninsula from Neutral
1 armour moved from Arabian Peninsula to Iraq
Italians take Iraq from British
3 armour moved from Syria to Iraq
8 infantry moved from Syria to Iraq
2 artilleries moved from Syria to IraqCombat - Italians
Battle in Egypt
Italians attack with 2 fighters and 2 infantry
British defend with 1 armour
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
1 armour owned by the British lost in Egypt
Italians win, taking Egypt from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armourNon Combat Move - Italians
1 transport moved from SZ 28 Eastern Mediterranean to SZ 24 Tyrrhenian Sea
2 infantry moved from Sardinia to SZ 24 Tyrrhenian Sea
2 infantry moved from SZ 24 Tyrrhenian Sea to Vichy France
2 fighters moved from Egypt to SyriaPlace Units - Italians
1 battleship and 1 destroyer placed in SZ 24 Tyrrhenian SeaTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians : -0.17
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TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4
Purchase Units - Chinese
Chinese buy 1 bomber; Remaining resources: 0 techTokens; 1 PUs;Non Combat Move - Chinese
1 aaGun, 1 armour, 3 artilleries, 1 fighter and 15 infantry moved from Kansu to Eastern Sinkiang
1 armour and 1 infantry moved from Western Sinkiang to Eastern SinkiangPlace Units - Chinese
1 bomber placed in Western SinkiangTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 5 armour, 1 carrier and 2 fighters; Remaining resources: 0 techTokens; 3 PUs;Combat Move - Japanese
1 fighter moved from SZ 58 Bay of Bengal to SZ 57 Arabian Sea
10 infantry moved from Szechwan to Kansu
Japanese take Kansu from Chinese
6 armour, 4 artilleries and 8 infantry moved from Szechwan to Kansu
3 armour moved from French Indo-China to Calcutta
2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 transports moved from SZ 58 Bay of Bengal to SZ 72 South China Sea
2 carriers, 1 destroyer, 4 fighters and 2 submarines moved from SZ 86 West Pacific to SZ 72 South China SeaCombat - Japanese
Battle in SZ 57 Arabian Sea
Japanese attack with 1 fighter
British defend with 2 transports
2 transports owned by the British lost in SZ 57 Arabian Sea
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transportsNon Combat Move - Japanese
1 fighter moved from SZ 57 Arabian Sea to Calcutta
1 infantry moved from Vladivostok to Chosen
2 armour moved from Chosen to Szechwan
1 bomber moved from Southern Japan to Szechwan
1 fighter moved from Southern Japan to ChosenPlace Units - Japanese
2 armour placed in Chosen
3 armour placed in French Indo-China
1 carrier placed in SZ 86 West Pacific
2 fighters placed in SZ 86 West PacificTurn Complete - Japanese
Japanese collect 50 PUs; end with 53 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
2 infantry moved from New Guinea to SZ 103 Arafura Sea
2 infantry and 1 transport moved from SZ 103 Arafura Sea to SZ 92 Philippine Sea
2 infantry moved from SZ 92 Philippine Sea to North Philippines
Americans take North Philippines from Japanese
1 artillery and 1 infantry moved from New Guinea to SZ 103 Arafura Sea
1 artillery, 1 infantry and 1 transport moved from SZ 103 Arafura Sea to SZ 98 Philippine Sea
1 artillery and 1 infantry moved from SZ 98 Philippine Sea to South Philippines
1 bomber moved from Central Australia to South Philippines
1 destroyer moved from SZ 18 West Atlantic to SZ 32 Atlantic
1 fighter moved from Southwestern United States to SZ 32 Atlantic
1 armour and 2 infantry moved from Azores to SZ 20 Atlantic
1 armour, 2 infantry and 2 transports moved from SZ 20 Atlantic to SZ 22 East Atlantic
1 armour and 2 infantry moved from SZ 22 East Atlantic to Morocco
1 battleship and 1 cruiser moved from SZ 20 Atlantic to SZ 22 East Atlantic
2 fighters moved from SZ 20 Atlantic to MoroccoCombat - Americans
Battle in South Philippines
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in South Philippines, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in South Philippines, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in South Philippines
Americans win, taking South Philippines from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Morocco
Americans attack with 1 armour, 2 fighters and 2 infantry
Germans defend with 1 artillery and 3 infantry
Americans roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 2/2 hits
2 infantry owned by the Germans lost in Morocco
Americans roll dice for 1 armour, 2 fighters and 2 infantry in Morocco, round 2 : 3/5 hits
Germans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco
Americans win, taking Morocco from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Americans: 1 infantry
Battle in SZ 32 Atlantic
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in SZ 32 Atlantic, round 2 : 1/2 hits
Germans roll dice for 1 submarine in SZ 32 Atlantic, round 2 : 0/1 hits
1 submarine owned by the Germans lost in SZ 32 Atlantic
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 fighter moved from SZ 32 Atlantic to West Indies
2 infantry moved from Northeastern United States to SZ 18 West Atlantic
2 infantry and 1 transport moved from SZ 18 West Atlantic to SZ 20 Atlantic
2 infantry moved from SZ 20 Atlantic to Azores
1 aaGun moved from SZ 20 Atlantic to Azores
1 destroyer moved from SZ 2 Labrador Sea to SZ 20 Atlantic
1 carrier moved from SZ 20 Atlantic to SZ 22 East Atlantic
2 fighters moved from Morocco to SZ 22 East Atlantic
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 1 transport moved from SZ 103 Arafura Sea to SZ 104 Coral Sea
1 battleship, 2 carriers and 1 fighter moved from SZ 95 Pacific to SZ 104 Coral Sea
1 artillery and 1 infantry moved from Southwestern United States to SZ 91 East Pacific
1 artillery, 1 infantry and 1 transport moved from SZ 91 East Pacific to SZ 95 Pacific
1 artillery and 1 infantry moved from SZ 95 Pacific to Hawaiian Islands
1 transport moved from SZ 104 Coral Sea to SZ 106 Southwest Pacific
1 infantry moved from Western Mexico to Southwestern United States
1 infantry moved from Western Canada to Northwestern United States
1 bomber moved from South Philippines to Solomon Islands
1 bomber moved from Central Australia to New South WalesPlace Units - Americans
1 carrier placed in SZ 95 Pacific
Americans undo move 1.
1 cruiser placed in SZ 95 Pacific
1 carrier and 1 transport placed in SZ 91 East Pacific
1 artillery and 1 infantry placed in Southwestern United States
1 fighter placed in SZ 91 East Pacific
1 transport placed in SZ 18 West Atlantic
4 infantry placed in Northeastern United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective 2: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
EDIT: Removing units owned by Americans from SZ 95 Pacific: 1 transport
EDIT: Adding units owned by Americans to SZ 101 Pacific: 1 artillery, 1 infantry and 1 transport
EDIT: Removing units owned by Americans from SZ 95 Pacific: 1 cruiser
EDIT: Adding units owned by Americans to SZ 95 Pacific: 2 submarines
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5
Research Technology - Russians
Purchase Units - Russians
Russians repair damage of 2x factory; Remaining resources: 0 techTokens; 32 PUs;
Russians buy 1 armour and 9 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Russians
1 bomber moved from Moscow to Leningrad
1 infantry moved from Southern Russia to Ukraine
Russians take Ukraine from Germans
1 armour moved from Amurskaya to Northern Manchukuo
Chinese take Northern Manchukuo from Japanese
1 armour moved from Northern Manchukuo to AmurskayaCombat - Russians
Strategic bombing raid in Leningrad
Bombing raid in Leningrad rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Leningrad causes 3 damage total.Non Combat Move - Russians
1 bomber moved from Leningrad to Moscow
1 infantry moved from Stalingrad to Southern Russia
5 infantry moved from Eastern Russia to Moscow
1 infantry moved from Northern Russia to Moscow
2 infantry moved from Sverdlovsk to Eastern Russia
1 armour moved from Sverdlovsk to Moscow
2 infantry moved from Stalingrad to Eastern Russia
1 infantry moved from Buryatia to Amurskaya
1 fighter moved from Buryatia to Amurskaya
1 infantry moved from Okhotsk to AmurskayaPlace Units - Russians
4 infantry placed in Moscow
3 infantry placed in Stalingrad
1 armour and 2 infantry placed in SverdlovskTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5
Purchase Units - Germans
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Removing units owned by Russians from Eastern Russia: 5 infantry
EDIT: Adding units owned by Russians to Moscow: 5 infantry -
TripleA Manual Gamesave Post for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5
Purchase Units - Germans
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Removing units owned by Russians from Eastern Russia: 5 infantry
EDIT: Adding units owned by Russians to Moscow: 5 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from SZ 20 Atlantic: 1 transport
EDIT: Adding units owned by Russians to SZ 18 West Atlantic: 1 transport -
Made 2 edits.
Moved 5 more inf to Russia.
Moved transport back to US. -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5
Purchase Units - Germans
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Removing units owned by Russians from Eastern Russia: 5 infantry
EDIT: Adding units owned by Russians to Moscow: 5 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from SZ 20 Atlantic: 1 transport
EDIT: Adding units owned by Russians to SZ 18 West Atlantic: 1 transport
EDIT: Turning off Edit Mode
Germans repair damage of 3x factory; Remaining resources: 0 techTokens; 68 PUs;
Germans buy 4 armour, 2 bombers and 8 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Germans
7 infantry moved from Western Germany to France
1 armour moved from Eastern Germany to France
1 armour moved from Libya to Ethiopia
Germans take Anglo-Egyptian Sudan from British
Germans take Ethiopia from British
14 armour moved from Baltic States to Western Russia
Germans take Western Russia from Russians
3 armour, 1 artillery and 15 infantry moved from Belorussia to Western Russia
3 armour, 8 artilleries and 22 infantry moved from Novgorod to Western Russia
14 armour moved from Leningrad to Western Russia
1 infantry moved from Novgorod to Northern Russia
2 fighters moved from Leningrad to Northern Russia
1 bomber moved from Novgorod to Northern Russia
1 fighter moved from Belorussia to Northern Russia
1 infantry moved from Novgorod to Western RussiaCombat - Germans
Battle in Northern Russia
Germans attack with 1 bomber, 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 3 fighters and 1 infantry in Northern Russia, round 2 : 3/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Northern Russia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Russia
Germans win, taking Northern Russia from Russians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in France
Germans attack with 1 armour and 7 infantry
British defend with 1 aaGun and 4 infantry
Germans roll dice for 1 armour and 7 infantry in France, round 2 : 4/8 hits, 1.67 expected hits
British roll dice for 4 infantry in France, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans and 4 infantry owned by the British lost in France
Germans win, taking France from British with 1 armour and 6 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 4 infantryNon Combat Move - Germans
3 fighters moved from Northern Russia to Leningrad
1 bomber moved from Northern Russia to Leningrad
2 fighters moved from Eastern Germany to Leningrad
1 bomber moved from Leningrad to Eastern GermanyPlace Units - Germans
3 armour placed in Leningrad
1 armour, 2 bombers and 3 infantry placed in Eastern Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : 3.00
British : -0.33
Russians : -0.33 -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5
Purchase Units - Germans
Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Turning on Edit Mode
EDIT: Removing units owned by Russians from Eastern Russia: 5 infantry
EDIT: Adding units owned by Russians to Moscow: 5 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from SZ 20 Atlantic: 1 transport
EDIT: Adding units owned by Russians to SZ 18 West Atlantic: 1 transport
EDIT: Turning off Edit Mode
Germans repair damage of 3x factory; Remaining resources: 0 techTokens; 68 PUs;
Germans buy 4 armour, 2 bombers and 8 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Germans
7 infantry moved from Western Germany to France
1 armour moved from Eastern Germany to France
1 armour moved from Libya to Ethiopia
Germans take Anglo-Egyptian Sudan from British
Germans take Ethiopia from British
14 armour moved from Baltic States to Western Russia
Germans take Western Russia from Russians
3 armour, 1 artillery and 15 infantry moved from Belorussia to Western Russia
3 armour, 8 artilleries and 22 infantry moved from Novgorod to Western Russia
14 armour moved from Leningrad to Western Russia
1 infantry moved from Novgorod to Northern Russia
2 fighters moved from Leningrad to Northern Russia
1 bomber moved from Novgorod to Northern Russia
1 fighter moved from Belorussia to Northern Russia
1 infantry moved from Novgorod to Western RussiaCombat - Germans
Battle in Northern Russia
Germans attack with 1 bomber, 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 3 fighters and 1 infantry in Northern Russia, round 2 : 3/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Northern Russia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Northern Russia
Germans win, taking Northern Russia from Russians with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in France
Germans attack with 1 armour and 7 infantry
British defend with 1 aaGun and 4 infantry
Germans roll dice for 1 armour and 7 infantry in France, round 2 : 4/8 hits, 1.67 expected hits
British roll dice for 4 infantry in France, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Germans and 4 infantry owned by the British lost in France
Germans win, taking France from British with 1 armour and 6 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for British: 4 infantryNon Combat Move - Germans
3 fighters moved from Northern Russia to Leningrad
1 bomber moved from Northern Russia to Leningrad
2 fighters moved from Eastern Germany to Leningrad
1 bomber moved from Leningrad to Eastern GermanyPlace Units - Germans
3 armour placed in Leningrad
1 armour, 2 bombers and 3 infantry placed in Eastern Germany
5 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : 3.00
British : -0.33
Russians : -0.33 -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5
Purchase Units - British
British buy 3 armour, 2 fighters, 5 infantry and 1 submarine; Remaining resources: 0 techTokens; 0 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from England to SZ 17 English Channel
1 armour, 1 artillery, 2 infantry and 2 transports moved from SZ 17 English Channel to SZ 12 East Baltic Sea
1 armour, 1 artillery and 2 infantry moved from SZ 12 East Baltic Sea to Leningrad
1 infantry moved from Finland to Leningrad
1 armour moved from Norway to Leningrad
3 cruisers moved from SZ 17 English Channel to SZ 12 East Baltic Sea
2 battleships moved from SZ 17 English Channel to SZ 12 East Baltic Sea
2 fighters moved from SZ 17 English Channel to Leningrad
1 bomber moved from England to Leningrad
1 infantry moved from England to SZ 17 English Channel
1 infantry and 1 transport moved from SZ 17 English Channel to SZ 12 East Baltic Sea
1 infantry moved from SZ 12 East Baltic Sea to Novgorod
1 fighter moved from SZ 17 English Channel to LeningradCombat - British
Battle in Novgorod
Battle in Leningrad
British attack with 2 armour, 1 artillery, 1 bomber, 3 fighters and 3 infantry
Germans defend with 3 armour, 1 factory and 5 fighters
British roll dice for 2 battleships and 2 cruisers in Leningrad, round 2 : 2/4 hits
2 armour owned by the Germans lost in Leningrad
British roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters and 3 infantry in Leningrad, round 2 : 5/10 hits
Germans roll dice for 1 armour and 5 fighters in Leningrad, round 2 : 5/6 hits
4 fighters owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the British, 3 infantry owned by the British and 1 armour owned by the British lost in Leningrad
British roll dice for 1 armour, 1 bomber and 3 fighters in Leningrad, round 3 : 1/5 hits
Germans roll dice for 1 fighter in Leningrad, round 3 : 0/1 hits
1 fighter owned by the Germans lost in Leningrad
British win, taking Novgorod from Germans, taking Leningrad from Germans with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 47
Casualties for Germans: 3 armour and 5 fighters
Casualties for British: 1 armour, 1 artillery and 3 infantryNon Combat Move - British
2 fighters moved from Leningrad to SZ 12 East Baltic Sea
2 destroyers moved from SZ 17 English Channel to SZ 12 East Baltic Sea
1 carrier moved from SZ 17 English Channel to SZ 22 East Atlantic
1 fighter moved from SZ 17 English Channel to SZ 22 East Atlantic
3 submarines moved from SZ 17 English Channel to SZ 22 East Atlantic
1 carrier moved from SZ 17 English Channel to SZ 12 East Baltic Sea
1 artillery and 3 infantry moved from Norway to Finland
1 bomber moved from Leningrad to Finland
1 fighter moved from Leningrad to Finland
1 carrier, 1 cruiser and 2 fighters moved from SZ 50 South Atlantic to SZ 64 South West Indian
2 destroyers moved from SZ 49 South Atlantic to SZ 64 South West Indian
1 transport moved from SZ 103 Arafura Sea to SZ 105 Tasman Sea
2 infantry moved from New South Wales to SZ 105 Tasman Sea
2 infantry and 1 transport moved from SZ 105 Tasman Sea to SZ 104 Coral Sea
2 infantry moved from SZ 104 Coral Sea to Solomon Islands
1 cruiser and 1 submarine moved from SZ 103 Arafura Sea to SZ 104 Coral Sea
2 fighters moved from New South Wales to SZ 104 Coral Sea
1 infantry moved from Central Australia to New South Wales
2 infantry moved from Southern Africa to Rhodesia
1 transport moved from SZ 20 Atlantic to SZ 13 Gulf of St Lawrence
3 infantry moved from Iran to Baluchistan
1 infantry moved from Azores to SZ 20 AtlanticPlace Units - British
3 armour placed in Bombay
1 submarine placed in SZ 64 South West Indian
1 infantry placed in Southern Africa
1 fighter placed in New South Wales
4 infantry placed in England
1 fighter placed in ScotlandTurn Complete - British
British collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 1 battleship; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Italians
4 armour moved from Iraq to Iran
8 infantry moved from Iraq to Iran
2 artilleries moved from Iraq to Iran
2 infantry moved from Egypt to SZ 28 Eastern Mediterranean
2 infantry and 1 transport moved from SZ 28 Eastern Mediterranean to SZ 23 West Mediterranean
2 infantry moved from SZ 23 West Mediterranean to Morocco
2 fighters moved from SZ 24 Tyrrhenian Sea to Morocco
2 cruisers moved from SZ 28 Eastern Mediterranean to SZ 23 West Mediterranean
2 destroyers moved from SZ 28 Eastern Mediterranean to SZ 23 West Mediterranean
1 battleship moved from SZ 28 Eastern Mediterranean to SZ 23 West Mediterranean
1 submarine moved from SZ 28 Eastern Mediterranean to SZ 23 West Mediterranean
1 artillery and 1 infantry moved from Vichy France to SZ 24 Tyrrhenian Sea
1 artillery, 1 infantry and 1 transport moved from SZ 24 Tyrrhenian Sea to SZ 23 West Mediterranean
1 artillery and 1 infantry moved from SZ 23 West Mediterranean to Morocco
1 battleship moved from SZ 24 Tyrrhenian Sea to SZ 23 West Mediterranean
2 infantry moved from Vichy France to FranceCombat - Italians
Battle in Iran
Italians attack with 4 armour, 2 artilleries and 8 infantry
British defend with 1 infantry
Italians roll dice for 4 armour, 2 artilleries and 8 infantry in Iran, round 2 : 2/14 hits, 4.33 expected hits
British roll dice for 1 infantry in Iran, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iran
Italians win, taking Iran from British with 4 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Morocco
Italians attack with 1 artillery, 2 fighters and 3 infantry
Americans defend with 1 armour and 1 infantry
Italians roll dice for 2 battleships and 2 cruisers in Morocco, round 2 : 2/4 hits, 2.33 expected hits
1 armour owned by the Americans and 1 infantry owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 armour and 1 infantryNon Combat Move - Italians
2 fighters moved from Morocco to SZ 24 Tyrrhenian SeaPlace Units - Italians
1 armour placed in Italy
1 battleship placed in SZ 24 Tyrrhenian SeaTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Italians : -2.67
British : -0.33 -
Probably should have purchased something to block your navy. Well, let’s see how this plays out.
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TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5
Purchase Units - Chinese
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Chinese
1 bomber moved from Western Sinkiang to KansuCombat - Chinese
Strategic bombing raid in Kansu
Bombing raid in Kansu rolls: 5 and causes: 0 damage to unit: factory
Bombing raid in Kansu causes 0 damage total.Non Combat Move - Chinese
1 aaGun, 2 armour, 3 artilleries, 1 fighter and 17 infantry moved from Eastern Sinkiang to Western Sinkiang
1 bomber moved from Kansu to Western SinkiangPlace Units - Chinese
1 artillery and 1 infantry placed in Western SinkiangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs -
TripleA Turn Summary for game: Big World : 1942 v3 Rules, version: 3.8
Game History
Round: 5
Purchase Units - Japanese
Japanese repair damage of 4x factory; Remaining resources: 0 techTokens; 59 PUs;
Japanese buy 7 armour, 1 carrier and 1 fighter; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Japanese
6 armour, 4 artilleries and 18 infantry moved from Kansu to Eastern Sinkiang
2 armour moved from Szechwan to Eastern Sinkiang
1 armour moved from Chosen to Northern Manchukuo
Japanese take Northern Manchukuo from Chinese
1 fighter moved from SZ 86 West Pacific to SZ 98 Philippine Sea
1 fighter moved from SZ 86 West Pacific to SZ 92 Philippine Sea
1 transport moved from SZ 72 South China Sea to SZ 92 Philippine Sea
2 infantry moved from Iwo Jima to SZ 92 Philippine Sea
2 infantry and 1 transport moved from SZ 92 Philippine Sea to SZ 72 South China Sea
2 infantry moved from SZ 72 South China Sea to North Philippines
1 transport moved from SZ 72 South China Sea to SZ 98 Philippine Sea
2 infantry moved from Celebes to SZ 98 Philippine Sea
2 infantry and 1 transport moved from SZ 98 Philippine Sea to SZ 72 South China Sea
2 infantry moved from SZ 72 South China Sea to South Philippines
3 fighters moved from SZ 72 South China Sea to North Philippines
4 fighters moved from SZ 72 South China Sea to South Philippines
1 armour moved from Northern Manchukuo to Chosen
3 armour moved from French Indo-China to Calcutta
1 armour moved from Calcutta to Delhi
Japanese take Delhi from British
1 armour moved from Delhi to CalcuttaCombat - Japanese
Battle in SZ 98 Philippine Sea
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in SZ 98 Philippine Sea
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in SZ 92 Philippine Sea
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in SZ 92 Philippine Sea
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in South Philippines
Japanese attack with 4 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 cruisers in South Philippines, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Americans lost in South Philippines
Japanese roll dice for 4 fighters and 2 infantry in South Philippines, round 2 : 0/6 hits, 2.33 expected hits
Americans roll dice for 1 artillery in South Philippines, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 4 fighters and 2 infantry in South Philippines, round 3 : 2/6 hits, 2.33 expected hits
Americans roll dice for 1 artillery in South Philippines, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in South Philippines
Japanese win, taking South Philippines from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in North Philippines
Japanese attack with 3 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 battleships in North Philippines, round 2 : 1/2 hits, 1.33 expected hits
1 infantry owned by the Americans lost in North Philippines
Japanese roll dice for 3 fighters and 2 infantry in North Philippines, round 2 : 3/5 hits, 1.83 expected hits
Americans roll dice for 1 infantry in North Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in North Philippines
Japanese win, taking North Philippines from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Eastern Sinkiang
Japanese attack with 8 armour, 4 artilleries and 18 infantry
Chinese defend with 1 infantry
Japanese roll dice for 8 armour, 4 artilleries and 18 infantry in Eastern Sinkiang, round 2 : 9/30 hits, 9.00 expected hits
Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang
Japanese win, taking Eastern Sinkiang from Chinese with 8 armour, 4 artilleries and 17 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from SZ 92 Philippine Sea to SZ 86 West Pacific
1 fighter moved from SZ 98 Philippine Sea to SZ 86 West Pacific
4 fighters moved from South Philippines to SZ 72 South China Sea
3 fighters moved from North Philippines to SZ 72 South China Sea
3 fighters moved from French Indo-China to Kansu
1 bomber moved from Szechwan to KansuPlace Units - Japanese
3 armour placed in French Indo-China
2 armour placed in Chosen
2 armour placed in Kansu
1 carrier and 1 fighter placed in SZ 86 West PacificTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Americans : -1.00
Chinese : 0.67
Japanese : -1.83





