18L JDOW Axis vs Karl BM3

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Caroline Islands

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs

    triplea_42297_ANZ8.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Caroline Islands

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs

    Combat Move - French
                3 infantry moved from Tunisia to Libya
                1 infantry moved from Egypt to Trans-Jordan
                1 destroyer moved from 77 Sea Zone to 39 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_42297_Fre8.tsvg

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    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 5 infantry and 16 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland
                4 bombers moved from Western Germany to Scotland
                4 bombers moved from Western Germany to United Kingdom
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                5 infantry moved from Bryansk to Russia
                4 fighters moved from Novgorod to Russia
                1 tactical_bomber moved from Novgorod to Russia
                4 tactical_bombers moved from Rostov to Russia
                2 bombers moved from Rostov to Russia

    triplea_42297_Ger9.tsvg

  • 15 14

    Intercept London?

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    yes!

  • 15 14

    @Karl7:

    yes!

    I knew it!
    Against most players I would have proceeded without interception but KILL KILL KILL Karl wants to see blood:D

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 5 infantry and 16 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland
                4 bombers moved from Western Germany to Scotland
                4 bombers moved from Western Germany to United Kingdom
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                5 infantry moved from Bryansk to Russia
                4 fighters moved from Novgorod to Russia
                1 tactical_bomber moved from Novgorod to Russia
                4 tactical_bombers moved from Rostov to Russia
                2 bombers moved from Rostov to Russia

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 4 units heading to United Kingdom
                    British launches 1 interceptors out of United Kingdom
                        Attackers Fire,  : 1/4 hits, 0,67 expected hits
                        Defenders Fire,  : 0/1 hits, 0,33 expected hits
                        1 fighter owned by the British lost in United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom : 1/4 hits, 0,67 expected hits
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 7,5,7 and causes: 19 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 19 damage total.
                Battle in Scotland
                    Germans attack with 4 bombers and 2 infantry
                    British defend with 1 airfield and 2 infantry
                        Germans roll dice for 1 cruiser in Scotland, round 2 : 0/1 hits, 0,50 expected hits
                        Germans roll dice for 4 bombers and 2 infantry in Scotland, round 2 : 4/6 hits, 3,00 expected hits
                        British roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
                    Germans win, taking Scotland from British with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Russia
                    Germans attack with 2 bombers, 4 fighters, 5 infantry and 5 tactical_bombers
                    Russians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major and 4 infantry
                        AA fire in Russia : 1/3 hits, 0,50 expected hits
                        1 fighter owned by the Germans lost in Russia
                        Germans roll dice for 2 bombers, 3 fighters, 5 infantry and 5 tactical_bombers in Russia, round 2 : 9/15 hits, 6,67 expected hits
                        Russians roll dice for 1 aaGun, 2 artilleries and 4 infantry in Russia, round 2 : 4/6 hits, 2,00 expected hits
                        4 infantry owned by the Russians, 2 artilleries owned by the Russians, 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Russia
                    Germans captures 21PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 2 bombers, 3 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 fighter and 4 infantry
                    Casualties for Russians: 1 aaGun, 2 artilleries and 4 infantry
                Cleaning up after air battles
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                1 infantry moved from France to Western Germany
                4 bombers moved from Scotland to Western Germany
                3 bombers moved from United Kingdom to Western Germany
                6 fighters moved from Rostov to Caucasus
                3 fighters moved from Bessarabia to Caucasus
                6 mech_infantrys moved from Ukraine to Caucasus
                3 mech_infantrys moved from Volgograd to Caucasus
                3 armour moved from Bryansk to Caucasus
                2 bombers, 3 fighters and 5 tactical_bombers moved from Russia to Rostov
                8 artilleries and 20 infantry moved from Bryansk to Tambov
                1 aaGun moved from Tambov to Volgograd
                1 aaGun moved from Bryansk to Tambov
                12 armour and 12 mech_infantrys moved from Bryansk to Tambov
                1 artillery moved from Belarus to Bryansk
                1 mech_infantry moved from Archangel to Bryansk
                5 mech_infantrys moved from Bryansk to Tambov
                1 mech_infantry moved from Belarus to Rostov
                1 mech_infantry moved from Bryansk to Tambov
                1 armour moved from Bryansk to Tambov
                6 armour and 6 mech_infantrys moved from Bryansk to Rostov
                1 mech_infantry moved from Western Germany to Yugoslavia
                1 aaGun moved from Southern Italy to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy
                1 submarine moved from 110 Sea Zone to 124 Sea Zone
                2 submarines moved from 110 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from Southern Italy to Yugoslavia
                1 mech_infantry moved from Southern Italy to Yugoslavia
                1 bomber moved from Philippines to French Indo China

    Place Units - Germans
                3 infantry placed in Volgograd
                3 mech_infantrys placed in Ukraine
                2 infantry and 1 mech_infantry placed in Novgorod
                1 fighter placed in Western Germany
                10 mech_infantrys placed in Germany
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
                Germans collect 67 PUs (1 lost to blockades); end with 88 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs

    Combat Hit Differential Summary :

    Germans : 2,83
        AA fire in Russia : : 0,50
        Defenders Fire,  : : -0,33
        British : 0,33
        Attackers Fire,  : : 0,33
        Russians : 2,00
        AA fire in United Kingdom : : 0,33

    triplea_42297_Ger9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 5 infantry and 16 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                2 infantry moved from Norway to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland
                4 bombers moved from Western Germany to Scotland
                4 bombers moved from Western Germany to United Kingdom
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                5 infantry moved from Bryansk to Russia
                4 fighters moved from Novgorod to Russia
                1 tactical_bomber moved from Novgorod to Russia
                4 tactical_bombers moved from Rostov to Russia
                2 bombers moved from Rostov to Russia

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 4 units heading to United Kingdom
                    British launches 1 interceptors out of United Kingdom
                        Attackers Fire,  : 1/4 hits, 0,67 expected hits
                        Defenders Fire,  : 0/1 hits, 0,33 expected hits
                        1 fighter owned by the British lost in United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom : 1/4 hits, 0,67 expected hits
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 7,5,7 and causes: 19 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 19 damage total.
                Battle in Scotland
                    Germans attack with 4 bombers and 2 infantry
                    British defend with 1 airfield and 2 infantry
                        Germans roll dice for 1 cruiser in Scotland, round 2 : 0/1 hits, 0,50 expected hits
                        Germans roll dice for 4 bombers and 2 infantry in Scotland, round 2 : 4/6 hits, 3,00 expected hits
                        British roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
                    Germans win, taking Scotland from British with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Russia
                    Germans attack with 2 bombers, 4 fighters, 5 infantry and 5 tactical_bombers
                    Russians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major and 4 infantry
                        AA fire in Russia : 1/3 hits, 0,50 expected hits
                        1 fighter owned by the Germans lost in Russia
                        Germans roll dice for 2 bombers, 3 fighters, 5 infantry and 5 tactical_bombers in Russia, round 2 : 9/15 hits, 6,67 expected hits
                        Russians roll dice for 1 aaGun, 2 artilleries and 4 infantry in Russia, round 2 : 4/6 hits, 2,00 expected hits
                        4 infantry owned by the Russians, 2 artilleries owned by the Russians, 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Russia
                    Germans captures 21PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 2 bombers, 3 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 fighter and 4 infantry
                    Casualties for Russians: 1 aaGun, 2 artilleries and 4 infantry
                Cleaning up after air battles
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                1 infantry moved from France to Western Germany
                4 bombers moved from Scotland to Western Germany
                3 bombers moved from United Kingdom to Western Germany
                6 fighters moved from Rostov to Caucasus
                3 fighters moved from Bessarabia to Caucasus
                6 mech_infantrys moved from Ukraine to Caucasus
                3 mech_infantrys moved from Volgograd to Caucasus
                3 armour moved from Bryansk to Caucasus
                2 bombers, 3 fighters and 5 tactical_bombers moved from Russia to Rostov
                8 artilleries and 20 infantry moved from Bryansk to Tambov
                1 aaGun moved from Tambov to Volgograd
                1 aaGun moved from Bryansk to Tambov
                12 armour and 12 mech_infantrys moved from Bryansk to Tambov
                1 artillery moved from Belarus to Bryansk
                1 mech_infantry moved from Archangel to Bryansk
                5 mech_infantrys moved from Bryansk to Tambov
                1 mech_infantry moved from Belarus to Rostov
                1 mech_infantry moved from Bryansk to Tambov
                1 armour moved from Bryansk to Tambov
                6 armour and 6 mech_infantrys moved from Bryansk to Rostov
                1 mech_infantry moved from Western Germany to Yugoslavia
                1 aaGun moved from Southern Italy to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy
                1 submarine moved from 110 Sea Zone to 124 Sea Zone
                2 submarines moved from 110 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from Southern Italy to Yugoslavia
                1 mech_infantry moved from Southern Italy to Yugoslavia
                1 bomber moved from Philippines to French Indo China

    Place Units - Germans
                3 infantry placed in Volgograd
                3 mech_infantrys placed in Ukraine
                2 infantry and 1 mech_infantry placed in Novgorod
                1 fighter placed in Western Germany
                10 mech_infantrys placed in Germany
                2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
                Germans collect 67 PUs (1 lost to blockades); end with 88 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
                EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 111 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 2,83
        AA fire in Russia : : 0,50
        Defenders Fire,  : : -0,33
        British : 0,33
        Attackers Fire,  : : 0,33
        Russians : 2,00
        AA fire in United Kingdom : : 0,33

    triplea_42297_Ger9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Combat Move - Russians
                1 artillery and 1 infantry moved from Samara to Russia
                1 infantry moved from Samara to Russia
                25 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                4 armour, 1 artillery, 43 infantry and 1 mech_infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Germans
                1 infantry moved from Timguska to Novosibirsk
                      Russians take Novosibirsk from Italians

    Combat - Russians
                Battle in Russia
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor and 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Russia, round 2 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 artillery and 2 infantry in Russia, round 3 : 0/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Russia, round 3 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 artillery and 2 infantry in Russia, round 4 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Russia, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
                    Russians win, taking Russia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Samara to Kazakhstan
                3 fighters and 1 tactical_bomber moved from Timguska to Eastern Persia
                1 aaGun and 5 infantry moved from Timguska to Yenisey
                2 aaGuns moved from Vologda to Archangel
                1 submarine moved from 93 Sea Zone to 97 Sea Zone

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    Germans : 0.00
        Russians : -1.50

    triplea_42297_Rus9.tsvg

  • 22 20 19 18 17 16 15 14 12

    Ok Japan, time to shine… if you win big off the Carolines, game is over!  :lol:

  • 15 14

    Frankly, you made a good move with your invite and I believe the attack is ill advised. Even if I win I have to commit my entire fleet and air force and there is only on US tt.

    I guess Burma is the better goal for Japan.

  • 22 20 19 18 17 16 15 14 12

    uh oh…

    I wanted to you to attack!  :evil:

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 3 fighters, 2 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                4 fighters moved from 35 Sea Zone to 21 Sea Zone
                4 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
                1 fighter moved from 35 Sea Zone to 21 Sea Zone
                1 infantry moved from Kweichow to Hopei
                2 bombers moved from Kiangsi to Hopei
                1 infantry moved from Hunan to Anhwe
                1 armour moved from Kweichow to Anhwe
                1 mech_infantry moved from Kweichow to Anhwe
                2 bombers moved from Kiangsi to Anhwe
                1 tactical_bomber moved from Kiangsi to Anhwe
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 2 : 2/3 hits, 1,50 expected hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 armour, 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 3/6 hits, 2,83 expected hits
                        Chinese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 21 Sea Zone, round 2 : 6/11 hits, 6,17 expected hits
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                2 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                5 fighters and 5 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from French Indo China to Hunan
                1 artillery moved from Kweichow to Hunan
                1 aaGun moved from Kweichow to Szechwan
                2 bombers moved from Anhwe to Philippines
                2 bombers moved from Hopei to French Indo China
                1 tactical_bomber moved from Anhwe to French Indo China
                1 fighter moved from Kiangsi to Korea
                1 carrier, 1 destroyer and 1 fighter moved from 37 Sea Zone to 35 Sea Zone
                3 fighters moved from Japan to 35 Sea Zone
                1 fighter moved from Kiangsi to French Indo China
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 mech_infantrys moved from Malaya to French Indo China
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan
                4 artilleries and 9 infantry moved from Yunnan to French Indo China

    Place Units - Japanese
                1 infantry and 2 mech_infantrys placed in Malaya
                1 infantry placed in French Indo China
                2 submarines placed in 36 Sea Zone
                2 submarines placed in 6 Sea Zone
                3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Combat Hit Differential Summary :

    Americans : 0,83
        Chinese : 1,00
        Japanese : 0,50

    triplea_42297_Jap9.tsvg

  • 15 14

    It was a good move from you to make bold moves and invite attacks at Burma or Caro.

    I think, with all the money that goes almost exclusively in the Pacific by the USA I guess Japan should better not throw her units into battle but rather play carefully. Let the Germans do the work and just make sure to stay safe is Japans motto.

  • 15 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 3 fighters, 2 infantry, 2 mech_infantrys and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                4 fighters moved from 35 Sea Zone to 21 Sea Zone
                4 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
                1 fighter moved from 35 Sea Zone to 21 Sea Zone
                1 infantry moved from Kweichow to Hopei
                2 bombers moved from Kiangsi to Hopei
                1 infantry moved from Hunan to Anhwe
                1 armour moved from Kweichow to Anhwe
                1 mech_infantry moved from Kweichow to Anhwe
                2 bombers moved from Kiangsi to Anhwe
                1 tactical_bomber moved from Kiangsi to Anhwe
                1 infantry moved from Dutch New Guinea to New Guinea
                      Japanese take New Guinea from ANZAC

    Combat - Japanese
                Battle in Hopei
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 2 : 2/3 hits, 1,50 expected hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 armour, 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 3/6 hits, 2,83 expected hits
                        Chinese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer, 5 fighters and 5 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 5 fighters and 5 tactical_bombers in 21 Sea Zone, round 2 : 6/11 hits, 6,17 expected hits
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Japanese win with 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                2 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                5 fighters and 5 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from French Indo China to Hunan
                1 artillery moved from Kweichow to Hunan
                1 aaGun moved from Kweichow to Szechwan
                2 bombers moved from Anhwe to Philippines
                2 bombers moved from Hopei to French Indo China
                1 tactical_bomber moved from Anhwe to French Indo China
                1 fighter moved from Kiangsi to Korea
                1 carrier, 1 destroyer and 1 fighter moved from 37 Sea Zone to 35 Sea Zone
                3 fighters moved from Japan to 35 Sea Zone
                1 fighter moved from Kiangsi to French Indo China
                1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                2 mech_infantrys moved from Malaya to French Indo China
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan
                4 artilleries and 9 infantry moved from Yunnan to French Indo China

    Place Units - Japanese
                1 infantry and 2 mech_infantrys placed in Malaya
                1 infantry placed in French Indo China
                2 submarines placed in 36 Sea Zone
                2 submarines placed in 6 Sea Zone
                3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
                EDIT: Adding units owned by Japanese to Japan: 1 fighter
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Americans : 0,83
        Chinese : 1,00
        Japanese : 0,50

    triplea_42297_Jap9.tsvg

  • 22 20 19 18 17 16 15 14 12

    ok!  I just defeated Axis Dominion!  Now I defeat you!

    Ha… not really. I think given my time constraints I can really only play 1 top tier player at a time… partially explaining my dismal showing here… should I just surrender?

    Probably but you haven’t really knocked me out yet.

  • 22 20 19 18 17 16 15 14 12

    Wait> didn’t russia declare war on Japan?

    I guess I forgot to do that… would that make any difference to Japan?

    You want to allow me to DOW w/USSR and you then adjust Japan?

    I screwed up…

  • 15 14

    Allies chances are very slim. But I do not like to tell my opponents to surrender. Totally up to you.

  • 15 14

    @Karl7:

    Wait> didn’t russia declare war on Japan?

    I guess I forgot to do that… would that make any difference to Japan?

    You want to allow me to DOW w/USSR and you then adjust Japan?

    I screwed up…

    Oh, now I saw that post. I admit. Now as you say it I realize I did not consider that the bombers can reach Korea.
    However, I am not even sure if Russia needs to declare war at Russia in order to allow Allied planes to land there. Do they?

  • 22 20 19 18 17 16 15 14 12

    yes, USSR needs to be at war in the PAC for the US to land there….

    If you deny me (within your rights) then I think I am done… taking Korea is really my only hope, like charging the Death Star.

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