• '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Northern Territory
                1 infantry moved from Queensland to Northern Territory
                1 aaGun moved from Queensland to Northern Territory
                2 infantry moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                      French take French Equatorial Africa from Italians
                1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42369_Fre3.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bessarabia to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                2 infantry moved from 111 Sea Zone to Scotland

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Scotland

    Non Combat Move - Germans
                1 artillery moved from Baltic States to Eastern Poland
                1 infantry moved from Baltic States to Eastern Poland
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery moved from Normandy Bordeaux to 110 Sea Zone
                1 armour moved from Normandy Bordeaux to 110 Sea Zone
                1 mech_infantry moved from 110 Sea Zone to United Kingdom
                1 artillery moved from 110 Sea Zone to United Kingdom
                1 armour moved from 110 Sea Zone to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                4 transports moved from 110 Sea Zone to 112 Sea Zone
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 tactical_bombers moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from Western Germany to 112 Sea Zone

    Place Units - Germans
                1 carrier and 1 destroyer placed in 112 Sea Zone
                1 submarine placed in 110 Sea Zone
                1 fighter placed in 112 Sea Zone
                3 infantry placed in United Kingdom
                2 artilleries and 4 infantry placed in Western Germany
                1 armour and 1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
                Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Combat Hit Differential Summary :

    triplea_42369_Ger4.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 factory_minors, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kansu to Tsinghai
                1 armour, 3 artilleries, 10 infantry and 1 mech_infantry moved from Shensi to Tsinghai
                1 tactical_bomber moved from Kweichow to Tsinghai
                2 fighters moved from Kweichow to Tsinghai
                2 bombers moved from Kwangsi to Tsinghai
                1 infantry moved from Shan State to Burma
                1 fighter moved from Siam to Burma
                1 tactical_bomber moved from Siam to Burma
                1 fighter moved from Siam to Burma
                1 tactical_bomber moved from Siam to Burma
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone
                1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                3 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in Guam
                Battle in Tsinghai
                    Japanese attack with 1 armour, 3 artilleries, 2 bombers, 2 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 fighter and 17 infantry
                        Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 2 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 5/21 hits, 7.00 expected hits
                        Chinese roll dice for 1 fighter and 17 infantry in Tsinghai, round 2 : 10/18 hits, 6.33 expected hits
                        10 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Tsinghai
                        Japanese roll dice for 1 armour, 3 artilleries, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 3 : 4/11 hits, 5.17 expected hits
                        Chinese roll dice for 1 fighter and 12 infantry in Tsinghai, round 3 : 5/13 hits, 4.67 expected hits
                        1 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Tsinghai
                        Japanese roll dice for 1 armour, 2 bombers, 2 fighters and 1 tactical_bomber in Tsinghai, round 4 : 3/6 hits, 3.50 expected hits
                        Chinese roll dice for 1 fighter and 8 infantry in Tsinghai, round 4 : 2/9 hits, 3.33 expected hits
                        1 fighter owned by the Japanese, 1 armour owned by the Japanese and 3 infantry owned by the Chinese lost in Tsinghai
                    retreated to Tsinghai
                    Chinese win, taking Guam from Americans with 1 fighter and 5 infantry remaining. Battle score for attacker is -29
                    Casualties for Japanese: 1 armour, 3 artilleries, 1 fighter, 11 infantry and 1 mech_infantry
                    Casualties for Chinese: 12 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 3 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 3 tactical_bombers in 44 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Burma
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits, 2.50 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Shantung to Kweichow
                1 infantry moved from Kweichow to Szechwan
                1 artillery moved from Kweichow to Szechwan
                2 fighters moved from Burma to Kweichow
                2 tactical_bombers moved from Burma to Kweichow
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
                1 carrier moved from 37 Sea Zone to 75 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 75 Sea Zone
                1 cruiser moved from 37 Sea Zone to 75 Sea Zone
                1 battleship moved from 37 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters moved from Kwangsi to Kweichow
                1 infantry moved from French Indo China to Yunnan
                1 artillery moved from Kwangtung to Kwangsi
                3 tactical_bombers moved from 44 Sea Zone to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                2 bombers moved from Tsinghai to Kweichow
                1 fighter moved from Tsinghai to Kweichow
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Tsinghai to Kweichow

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 armour and 2 mech_infantrys placed in Shantung
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
                1 factory_minor placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Combat Hit Differential Summary :

    Americans : -0.17
        Chinese : 2.67
        UK_Pacific : -0.33
        Japanese : -2.67

    triplea_42369_Jap4.tsvg

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Combat Hit Differential Summary :

    triplea_42369_Chi4.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Sikang to Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    Combat Hit Differential Summary :

    triplea_42369_Chi4.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 bomber moved from Eastern United States to Gibraltar
                3 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 bomber moved from New Zealand to Hawaiian Islands
                2 fighters moved from Queensland to Hawaiian Islands
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from Brazil to French Guiana
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 26 Sea Zone
                3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 cruiser, 1 submarine and 1 transport placed in 101 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Sikang to Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Northwest Persia to Iraq
                1 infantry moved from Persia to Iraq
                1 armour and 1 mech_infantry moved from Eastern Persia to Iraq
                1 fighter moved from India to Iraq
                1 tactical_bomber moved from India to Iraq
                1 infantry moved from 98 Sea Zone to Alexandria
                1 infantry moved from 98 Sea Zone to Alexandria
                2 artilleries, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber moved from Egypt to Alexandria
                1 fighter moved from Malta to Alexandria
                1 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 infantry moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Alexandria
                    British attack with 2 artilleries, 1 bomber, 3 fighters, 6 infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
                        British roll dice for 1 battleship and 1 cruiser in Alexandria, round 2 : 1/2 hits, 1.17 expected hits
                        British roll dice for 2 artilleries, 1 bomber, 3 fighters, 6 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/13 hits, 4.83 expected hits
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 6/8 hits, 3.00 expected hits
                        1 bomber owned by the Italians, 2 infantry owned by the Italians and 6 infantry owned by the British lost in Alexandria
                        British roll dice for 2 artilleries, 1 bomber, 3 fighters and 1 tactical_bomber in Alexandria, round 3 : 4/7 hits, 3.50 expected hits
                        Italians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Alexandria, round 3 : 2/5 hits, 2.17 expected hits
                        1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 2 artilleries owned by the British, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Alexandria
                        British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in Alexandria, round 4 : 3/5 hits, 2.83 expected hits
                        Italians roll dice for 1 fighter in Alexandria, round 4 : 0/1 hits, 0.67 expected hits
                        1 fighter owned by the Italians lost in Alexandria
                    British win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for British: 2 artilleries and 6 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
                Battle in Iraq
                    British attack with 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2.33 expected hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 1/7 hits, 2.33 expected hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                1 fighter moved from Iraq to Northwest Persia
                1 tactical_bomber moved from Iraq to Northwest Persia
                1 tactical_bomber moved from Alexandria to Egypt
                1 fighter moved from Alexandria to Egypt
                1 bomber and 2 fighters moved from Alexandria to Egypt
                1 fighter moved from Burma to India
                1 destroyer and 1 transport moved from 117 Sea Zone to 106 Sea Zone

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,3,4
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
                Some Units in India change ownership: 2 infantry

    Combat Hit Differential Summary :

    British : -3.83
        Italians : 2.17
        Neutral_Axis : -1.33
        Japanese : -0.33

    triplea_42369_UK_4.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by British from Belgian Congo: 1 armour
                EDIT: Adding units owned by British to Egypt: 1 armour
                EDIT: Turning off Edit Mode
                Italians buy 1 armour, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Albania to Greece
                1 armour moved from Albania to Greece
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Greece
                1 artillery moved from 97 Sea Zone to Greece
                2 fighters moved from Southern Italy to Greece
                1 infantry moved from Rhodesia to Union of South Africa
                      Italians take Union of South Africa from British
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Nigeria to French Central Africa
                      Italians take French Central Africa from French

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour, 1 artillery, 2 fighters and 3 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Greece, round 2 : 2/7 hits, 2.50 expected hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
                        2 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Greece, round 3 : 2/5 hits, 2.17 expected hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Italians: 3 infantry
                    Casualties for Neutral_Allies: 4 infantry

    Non Combat Move - Italians
                2 fighters moved from Greece to Southern Italy
                1 infantry moved from Algeria to Tunisia
                1 artillery moved from Algeria to Tunisia

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 27 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    Italians : -0.67
        Neutral_Allies : 1.00

    triplea_42369_Ita4.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in Malaya

    Non Combat Move - ANZAC
                1 cruiser and 2 destroyers moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from Northern Territory to Queensland
                1 infantry moved from Northern Territory to Queensland
                1 aaGun moved from Northern Territory to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
                2 infantry moved from 63 Sea Zone to New Zealand

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Nigeria
                      French take Nigeria from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42369_Fre4.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 destroyer, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters moved from 112 Sea Zone to 127 Sea Zone
                1 carrier moved from 112 Sea Zone to 127 Sea Zone
                1 destroyer moved from 112 Sea Zone to 127 Sea Zone
                2 fighters moved from United Kingdom to 127 Sea Zone
                4 artilleries moved from Western Germany to 112 Sea Zone
                1 bomber moved from United Kingdom to 127 Sea Zone
                1 bomber moved from Western Germany to Novgorod
                5 mech_infantrys moved from Eastern Poland to Novgorod
                4 armour moved from Eastern Poland to Novgorod
                6 infantry moved from Western Germany to 112 Sea Zone
                3 tactical_bombers moved from Western Germany to Novgorod
                1 cruiser moved from 110 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 127 Sea Zone
                4 artilleries and 6 infantry moved from 127 Sea Zone to Novgorod
                2 infantry moved from Eastern Poland to Belarus
                1 artillery moved from Eastern Poland to Belarus
                2 infantry moved from Eastern Poland to Bessarabia
                1 artillery moved from Eastern Poland to Bessarabia

    Combat - Germans
                Battle in 127 Sea Zone
                    Germans attack with 1 bomber, 1 carrier, 1 destroyer, 4 fighters and 6 transports
                    Russians defend with 1 submarine
                        Germans roll dice for 1 bomber, 1 carrier, 1 destroyer, 4 fighters and 6 transports in 127 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                        Russians roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Russians lost in 127 Sea Zone
                    Germans win with 1 bomber, 1 carrier, 1 destroyer, 4 fighters and 6 transports remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Novgorod
                    Germans attack with 4 armour, 4 artilleries, 1 bomber, 6 infantry, 5 mech_infantrys and 3 tactical_bombers
                    Russians defend with 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 tactical_bomber
                        AA fire in Novgorod : 1/4 hits, 0.67 expected hits
                        1 tactical_bomber owned by the Germans lost in Novgorod
                        Germans roll dice for 4 armour, 4 artilleries, 1 bomber, 6 infantry, 5 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 8/22 hits, 7.83 expected hits
                        Russians roll dice for 2 aaGuns, 4 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber in Novgorod, round 2 : 6/13 hits, 5.17 expected hits
                        6 infantry owned by the Russians, 6 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
                        Germans roll dice for 4 armour, 4 artilleries, 1 bomber, 5 mech_infantrys and 2 tactical_bombers in Novgorod, round 3 : 8/16 hits, 6.83 expected hits
                        Russians roll dice for 4 artilleries, 2 fighters and 1 tactical_bomber in Novgorod, round 3 : 4/7 hits, 3.17 expected hits
                        1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 4 artilleries owned by the Russians, 1 artillery owned by the Germans and 3 mech_infantrys owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 4 armour, 3 artilleries, 1 bomber, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 30
                    Casualties for Germans: 1 artillery, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 2 aaGuns, 4 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber
                Battle in Bessarabia
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 cruiser, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 cruiser and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 cruiser, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                3 aaGuns, 3 artilleries and 20 infantry moved from Eastern Poland to Baltic States
                1 bomber moved from 127 Sea Zone to Baltic States
                1 armour moved from Germany to Baltic States
                1 infantry moved from Germany to Western Germany
                1 bomber moved from Novgorod to Baltic States
                2 fighters moved from 127 Sea Zone to Finland
                3 transports moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Scotland to United Kingdom
                1 tactical_bomber moved from 104 Sea Zone to United Kingdom
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 aaGun moved from Western Germany to 112 Sea Zone
                1 aaGun moved from Western Germany to 112 Sea Zone
                1 aaGun moved from Western Germany to 112 Sea Zone
                3 aaGuns and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                3 aaGuns moved from 110 Sea Zone to United Kingdom
                2 tactical_bombers moved from Novgorod to Baltic States

    Place Units - Germans
                3 infantry placed in United Kingdom
                3 artilleries and 2 mech_infantrys placed in Western Germany
                1 artillery and 2 infantry placed in France
                1 artillery and 1 infantry placed in Germany
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Combat Hit Differential Summary :

    Germans : 3.33
        Americans : -0.33
        Russians : 0.83
        AA fire in Novgorod : : 0.33

    triplea_42369_Ger5.tsvg

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese

    Combat Hit Differential Summary :

    triplea_42369_Jap5.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                2 mech_infantrys moved from Kweichow to Shensi
                1 armour moved from Kweichow to Shensi
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                2 bombers moved from Kweichow to Malaya
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Malaya
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 destroyer moved from 44 Sea Zone to 37 Sea Zone
                1 artillery moved from Chahar to Suiyuyan
                1 artillery moved from Szechwan to Shensi
                1 fighter and 1 tactical_bomber moved from Kweichow to Shensi
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Guam to 21 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 battleships moved from 35 Sea Zone to 45 Sea Zone
                1 carrier moved from 35 Sea Zone to 45 Sea Zone
                1 carrier moved from 35 Sea Zone to 45 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea
                1 cruiser moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 artillery moved from 5 Sea Zone to Soviet Far East

    Combat - Japanese
                Battle in Soviet Far East
                Battle in 37 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking Soviet Far East from Russians, taking 37 Sea Zone from Neutral with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Dutch New Guinea
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 2 battleships in Dutch New Guinea, round 2 : 2/2 hits, 1.33 expected hits
                        ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0.67 expected hits
                        1 tactical_bomber owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 2 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 5/6 hits, 3.17 expected hits
                        UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Shensi
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 3/6 hits, 2.50 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Shensi to Jehol
                2 fighters moved from Kweichow to Jehol
                1 tactical_bomber moved from Kweichow to Jehol
                2 mech_infantrys moved from Shantung to Manchuria
                1 armour moved from Shantung to Manchuria
                1 fighter moved from Malaya to 37 Sea Zone
                2 bombers moved from Malaya to Kweichow
                1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
                2 fighters moved from Manchuria to 6 Sea Zone
                1 fighter moved from Jehol to Manchuria
                1 fighter moved from Jehol to Manchuria
                1 tactical_bomber moved from Jehol to Manchuria
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 tactical_bomber and 1 transport moved from 75 Sea Zone to 71 Sea Zone
                1 infantry moved from 71 Sea Zone to Union of South Africa
                1 artillery moved from 71 Sea Zone to Union of South Africa

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Shantung
                1 artillery and 2 infantry placed in Kwangtung
                2 artilleries and 1 infantry placed in French Indo China
                1 fighter and 1 infantry placed in Japan
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    Combat Hit Differential Summary :

    ANZAC : 1.33
        Chinese : 0.67
        UK_Pacific : 0.33
        Japanese : 3.67

    triplea_42369_Jap5.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 cruiser moved from 101 Sea Zone to 104 Sea Zone
                1 bomber moved from Gibraltar to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 104 Sea Zone to 110 Sea Zone
                1 fighter moved from 104 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 armour moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                3 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Southern France
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Southern France from Italians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 1 cruiser, 2 destroyers and 1 submarine
                    Germans defend with 1 cruiser and 1 submarine
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 cruiser and 2 destroyers in 104 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                        Americans roll dice for 1 cruiser and 2 destroyers in 104 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
                        Germans roll dice for 1 cruiser in 104 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                        1 cruiser owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 submarine
                    Casualties for Germans: 1 cruiser and 1 submarine
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber, 4 fighters and 1 submarine
                    Germans defend with 1 carrier, 1 destroyer and 3 transports
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 carrier owned by the Germans
                        Americans roll dice for 1 bomber and 4 fighters in 110 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                        Germans roll dice for 1 carrier, 1 destroyer and 3 transports in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                        1 destroyer owned by the Germans, 1 submarine owned by the Americans, 1 carrier owned by the Germans and 1 fighter owned by the Americans lost in 110 Sea Zone
                        3 transports owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 29
                    Casualties for Americans: 1 fighter and 1 submarine
                    Casualties for Germans: 1 carrier, 1 destroyer and 3 transports

    Non Combat Move - Americans
                1 bomber moved from 110 Sea Zone to Gibraltar
                1 battleship moved from 91 Sea Zone to 93 Sea Zone
                1 carrier moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 110 Sea Zone to 104 Sea Zone
                2 fighters moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from Hawaiian Islands to 54 Sea Zone
                2 fighters moved from 10 Sea Zone to Hawaiian Islands
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                2 bombers placed in Eastern United States
                1 infantry placed in Eastern United States
                2 tactical_bombers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs

    Combat Hit Differential Summary :

    Germans : 1.17
        Americans : -0.17
        Japanese : -0.33

    triplea_42369_Ame5.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 cruiser moved from 101 Sea Zone to 104 Sea Zone
                1 bomber moved from Gibraltar to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 110 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 104 Sea Zone to 110 Sea Zone
                1 fighter moved from 104 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 armour moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                3 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 5 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Southern France
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Southern France from Italians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 1 cruiser, 2 destroyers and 1 submarine
                    Germans defend with 1 cruiser and 1 submarine
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 cruiser and 2 destroyers in 104 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 1 cruiser in 104 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                        Americans roll dice for 1 cruiser and 2 destroyers in 104 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
                        Germans roll dice for 1 cruiser in 104 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                        1 cruiser owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 submarine
                    Casualties for Germans: 1 cruiser and 1 submarine
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber, 4 fighters and 1 submarine
                    Germans defend with 1 carrier, 1 destroyer and 3 transports
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Units damaged: 1 carrier owned by the Germans
                        Americans roll dice for 1 bomber and 4 fighters in 110 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                        Germans roll dice for 1 carrier, 1 destroyer and 3 transports in 110 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                        1 destroyer owned by the Germans, 1 submarine owned by the Americans, 1 carrier owned by the Germans and 1 fighter owned by the Americans lost in 110 Sea Zone
                        3 transports owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 29
                    Casualties for Americans: 1 fighter and 1 submarine
                    Casualties for Germans: 1 carrier, 1 destroyer and 3 transports

    Non Combat Move - Americans
                1 bomber moved from 110 Sea Zone to Gibraltar
                1 battleship moved from 91 Sea Zone to 93 Sea Zone
                1 carrier moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 110 Sea Zone to 104 Sea Zone
                2 fighters moved from 110 Sea Zone to 91 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from Hawaiian Islands to 54 Sea Zone
                2 fighters moved from 10 Sea Zone to Hawaiian Islands
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                2 bombers placed in Eastern United States
                1 infantry placed in Eastern United States
                2 tactical_bombers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 armour moved from Egypt to 98 Sea Zone
                1 fighter moved from Egypt to Malta
                1 bomber moved from Egypt to Southern France
                2 fighters and 1 tactical_bomber moved from Egypt to Malta
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 armour, 1 battleship, 1 cruiser, 2 destroyers and 2 transports moved from 98 Sea Zone to 93 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                1 armour moved from 93 Sea Zone to Southern France
                1 armour, 3 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
                1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Egypt
                1 armour and 4 mech_infantrys moved from India to Eastern Persia
                1 fighter moved from India to Eastern Persia
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,3,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
                Some Units in India change ownership: 1 infantry

    Combat Hit Differential Summary :

    Germans : 1.17
        Americans : -0.17
        Japanese : -0.33

    triplea_42369_UK_5.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from French Central Africa to French West Africa
                      Italians take French West Africa from French
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from French
                1 infantry moved from Union of South Africa to South West Africa
                      Italians take South West Africa from British

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone

    Non Combat Move - Italians
                1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 armour moved from Greece to Romania
                1 artillery moved from Greece to Albania
                1 armour moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                1 infantry moved from 95 Sea Zone to Northern Italy
                1 artillery moved from 95 Sea Zone to Northern Italy
                2 aaGuns moved from Southern Italy to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 infantry and 2 mech_infantrys placed in Northern Italy
                1 armour, 1 artillery and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    triplea_42369_Ita5.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 destroyers moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from New Zealand to 63 Sea Zone
                2 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    Combat Move - French
                1 infantry moved from Morocco to Algeria
                      French take Algeria from Italians
                1 destroyer moved from 98 Sea Zone to 93 Sea Zone
                1 infantry moved from Morocco to Algeria

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42369_Fre5.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 4 artilleries, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Baltic States to Poland
                1 armour moved from Poland to Eastern Poland
                3 artilleries, 2 bombers, 20 infantry and 2 tactical_bombers moved from Baltic States to Eastern Poland
                1 artillery and 2 infantry moved from Belarus to Eastern Poland
                1 artillery and 2 infantry moved from Bessarabia to Eastern Poland
                2 fighters moved from Finland to Eastern Poland
                2 fighters moved from 127 Sea Zone to Eastern Poland
                4 armour moved from Novgorod to Eastern Poland
                2 mech_infantrys moved from Novgorod to Eastern Poland
                3 artilleries moved from Novgorod to Karelia
                1 infantry moved from Finland to Karelia

    Combat - Germans
                Battle in Karelia
                    Germans attack with 3 artilleries and 1 infantry
                    Russians defend with 2 artilleries and 1 infantry
                        Germans roll dice for 3 artilleries and 1 infantry in Karelia, round 2 : 1/4 hits, 1.33 expected hits
                        Russians roll dice for 2 artilleries and 1 infantry in Karelia, round 2 : 0/3 hits, 1.00 expected hits
                        1 infantry owned by the Russians lost in Karelia
                        Germans roll dice for 3 artilleries and 1 infantry in Karelia, round 3 : 1/4 hits, 1.33 expected hits
                        Russians roll dice for 2 artilleries in Karelia, round 3 : 0/2 hits, 0.67 expected hits
                        1 artillery owned by the Russians lost in Karelia
                        Germans roll dice for 3 artilleries and 1 infantry in Karelia, round 4 : 3/4 hits, 1.33 expected hits
                        Russians roll dice for 1 artillery in Karelia, round 4 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Germans win, taking Karelia from Russians with 3 artilleries remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 artilleries and 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 5 armour, 5 artilleries, 2 bombers, 4 fighters, 24 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 aaGuns, 5 armour, 13 artilleries, 23 infantry and 2 mech_infantrys
                        AA fire in Eastern Poland : 0/6 hits, 1.00 expected hits
                        Germans roll dice for 5 armour, 5 artilleries, 2 bombers, 4 fighters, 24 infantry, 2 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 16/44 hits, 14.00 expected hits
                        Russians roll dice for 2 aaGuns, 5 armour, 13 artilleries, 23 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 17/43 hits, 15.17 expected hits
                        14 infantry owned by the Russians, 17 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Eastern Poland
                        Germans roll dice for 5 armour, 5 artilleries, 2 bombers, 4 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 3 : 10/27 hits, 11.17 expected hits
                        Russians roll dice for 5 armour, 13 artilleries, 9 infantry and 2 mech_infantrys in Eastern Poland, round 3 : 5/29 hits, 10.50 expected hits
                        9 infantry owned by the Russians, 1 artillery owned by the Russians and 5 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 5 armour, 5 artilleries, 2 bombers, 4 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 4 : 9/22 hits, 10.17 expected hits
                        Russians roll dice for 5 armour, 12 artilleries and 2 mech_infantrys in Eastern Poland, round 4 : 9/19 hits, 7.17 expected hits
                        9 artilleries owned by the Russians, 5 artilleries owned by the Germans, 2 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Eastern Poland
                        Germans roll dice for 5 armour, 2 bombers, 4 fighters and 2 tactical_bombers in Eastern Poland, round 5 : 10/13 hits, 7.17 expected hits
                        Russians roll dice for 5 armour, 3 artilleries and 2 mech_infantrys in Eastern Poland, round 5 : 3/10 hits, 4.17 expected hits
                        2 mech_infantrys owned by the Russians, 5 armour owned by the Russians, 3 artilleries owned by the Russians and 3 armour owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 armour, 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 51
                    Casualties for Germans: 3 armour, 5 artilleries, 24 infantry and 2 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 5 armour, 13 artilleries, 23 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun moved from Baltic States to Novgorod
                2 aaGuns moved from Baltic States to Eastern Poland
                2 fighters moved from Eastern Poland to Poland
                2 fighters moved from Eastern Poland to Poland
                2 bombers moved from Eastern Poland to Western Germany
                2 tactical_bombers moved from Eastern Poland to Western Germany
                1 artillery moved from France to Western Germany
                2 infantry moved from France to Western Germany
                1 armour moved from 112 Sea Zone to Western Germany
                1 infantry moved from 112 Sea Zone to Western Germany
                1 destroyer moved from 127 Sea Zone to 125 Sea Zone
                1 carrier moved from 127 Sea Zone to 125 Sea Zone
                2 transports moved from 127 Sea Zone to 125 Sea Zone
                2 transports moved from 127 Sea Zone to 125 Sea Zone
                2 transports moved from 127 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from Germany to Poland

    Place Units - Germans
                1 armour and 1 mech_infantry placed in Novgorod
                1 infantry placed in Novgorod
                4 artilleries and 6 infantry placed in Western Germany
                1 infantry and 2 mech_infantrys placed in Germany
                Germans undo move 2.
                1 mech_infantry placed in Novgorod
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Combat Hit Differential Summary :

    Germans : 3.50
        AA fire in Eastern Poland : : -1.00
        Russians : -4.00

    triplea_42369_Ger6.tsvg

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 4 artilleries, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Baltic States to Poland
                1 armour moved from Poland to Eastern Poland
                3 artilleries, 2 bombers, 20 infantry and 2 tactical_bombers moved from Baltic States to Eastern Poland
                1 artillery and 2 infantry moved from Belarus to Eastern Poland
                1 artillery and 2 infantry moved from Bessarabia to Eastern Poland
                2 fighters moved from Finland to Eastern Poland
                2 fighters moved from 127 Sea Zone to Eastern Poland
                4 armour moved from Novgorod to Eastern Poland
                2 mech_infantrys moved from Novgorod to Eastern Poland
                3 artilleries moved from Novgorod to Karelia
                1 infantry moved from Finland to Karelia

    Combat - Germans
                Battle in Karelia
                    Germans attack with 3 artilleries and 1 infantry
                    Russians defend with 2 artilleries and 1 infantry
                        Germans roll dice for 3 artilleries and 1 infantry in Karelia, round 2 : 1/4 hits, 1.33 expected hits
                        Russians roll dice for 2 artilleries and 1 infantry in Karelia, round 2 : 0/3 hits, 1.00 expected hits
                        1 infantry owned by the Russians lost in Karelia
                        Germans roll dice for 3 artilleries and 1 infantry in Karelia, round 3 : 1/4 hits, 1.33 expected hits
                        Russians roll dice for 2 artilleries in Karelia, round 3 : 0/2 hits, 0.67 expected hits
                        1 artillery owned by the Russians lost in Karelia
                        Germans roll dice for 3 artilleries and 1 infantry in Karelia, round 4 : 3/4 hits, 1.33 expected hits
                        Russians roll dice for 1 artillery in Karelia, round 4 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Germans win, taking Karelia from Russians with 3 artilleries remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 artilleries and 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 5 armour, 5 artilleries, 2 bombers, 4 fighters, 24 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 aaGuns, 5 armour, 13 artilleries, 23 infantry and 2 mech_infantrys
                        AA fire in Eastern Poland : 0/6 hits, 1.00 expected hits
                        Germans roll dice for 5 armour, 5 artilleries, 2 bombers, 4 fighters, 24 infantry, 2 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 16/44 hits, 14.00 expected hits
                        Russians roll dice for 2 aaGuns, 5 armour, 13 artilleries, 23 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 17/43 hits, 15.17 expected hits
                        14 infantry owned by the Russians, 17 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Eastern Poland
                        Germans roll dice for 5 armour, 5 artilleries, 2 bombers, 4 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 3 : 10/27 hits, 11.17 expected hits
                        Russians roll dice for 5 armour, 13 artilleries, 9 infantry and 2 mech_infantrys in Eastern Poland, round 3 : 5/29 hits, 10.50 expected hits
                        9 infantry owned by the Russians, 1 artillery owned by the Russians and 5 infantry owned by the Germans lost in Eastern Poland
                        Germans roll dice for 5 armour, 5 artilleries, 2 bombers, 4 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 4 : 9/22 hits, 10.17 expected hits
                        Russians roll dice for 5 armour, 12 artilleries and 2 mech_infantrys in Eastern Poland, round 4 : 9/19 hits, 7.17 expected hits
                        9 artilleries owned by the Russians, 5 artilleries owned by the Germans, 2 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Eastern Poland
                        Germans roll dice for 5 armour, 2 bombers, 4 fighters and 2 tactical_bombers in Eastern Poland, round 5 : 10/13 hits, 7.17 expected hits
                        Russians roll dice for 5 armour, 3 artilleries and 2 mech_infantrys in Eastern Poland, round 5 : 3/10 hits, 4.17 expected hits
                        2 mech_infantrys owned by the Russians, 5 armour owned by the Russians, 3 artilleries owned by the Russians and 3 armour owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 armour, 2 bombers, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 51
                    Casualties for Germans: 3 armour, 5 artilleries, 24 infantry and 2 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 5 armour, 13 artilleries, 23 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun moved from Baltic States to Novgorod
                2 aaGuns moved from Baltic States to Eastern Poland
                2 fighters moved from Eastern Poland to Poland
                2 fighters moved from Eastern Poland to Poland
                2 bombers moved from Eastern Poland to Western Germany
                2 tactical_bombers moved from Eastern Poland to Western Germany
                1 artillery moved from France to Western Germany
                2 infantry moved from France to Western Germany
                1 armour moved from 112 Sea Zone to Western Germany
                1 infantry moved from 112 Sea Zone to Western Germany
                1 destroyer moved from 127 Sea Zone to 125 Sea Zone
                1 carrier moved from 127 Sea Zone to 125 Sea Zone
                2 transports moved from 127 Sea Zone to 125 Sea Zone
                2 transports moved from 127 Sea Zone to 125 Sea Zone
                2 transports moved from 127 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from Germany to Poland

    Place Units - Germans
                1 armour and 1 mech_infantry placed in Novgorod
                1 infantry placed in Novgorod
                4 artilleries and 6 infantry placed in Western Germany
                1 infantry and 2 mech_infantrys placed in Germany
                Germans undo move 2.
                1 mech_infantry placed in Novgorod
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from United Kingdom: 1 tactical_bomber
                EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 3.50
        AA fire in Eastern Poland : : -1.00
        Russians : -4.00

    triplea_42369_Ger6.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 4 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                2 infantry moved from Ukraine to Western Ukraine
                2 mech_infantrys moved from Russia to Western Ukraine
                3 armour moved from Russia to Bryansk
                2 artilleries moved from Russia to Bryansk
                2 aaGuns and 14 infantry moved from Amur to Buryatia

    Place Units - Russians
                3 artilleries placed in Western Ukraine
                1 artillery and 2 infantry placed in Ukraine
                1 armour and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 32 PUs

    Combat Hit Differential Summary :

    triplea_42369_Rus6.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 4 infantry, 2 mech_infantrys, 4 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 armour moved from Manchuria to Amur
                1 infantry moved from Manchuria to Amur
                2 infantry moved from Manchuria to Amur
                6 infantry moved from Manchuria to Amur
                2 mech_infantrys moved from Manchuria to Amur
                1 armour and 1 mech_infantry moved from Shensi to Timguska
                      Japanese take Kansu from Chinese
                      Japanese take Timguska from Russians
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Szechwan to Sikang
                2 bombers moved from Kweichow to India
                2 artilleries moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Shan State

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India : 0/2 hits, 0.33 expected hits
                    Bombing raid in India rolls: 7,5 and causes: 12 damage to unit: factory_major
                    Bombing raid in India causes 12 damage total.
                Battle in Aleutian Islands
                Battle in 16 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                    Japanese win, taking Aleutian Islands from Americans with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Amur
                    Japanese attack with 1 armour, 9 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 9 infantry and 2 mech_infantrys in Amur, round 2 : 2/12 hits, 2.33 expected hits
                        Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 aaGun moved from Manchuria to Amur
                1 fighter moved from 16 Sea Zone to 20 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from 16 Sea Zone to 20 Sea Zone
                1 fighter moved from 16 Sea Zone to Japan
                1 infantry moved from Japan to 6 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 aaGun moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 artillery moved from Suiyuyan to Kansu
                2 fighters moved from Manchuria to Yunnan
                1 fighter moved from Jehol to Yunnan
                1 mech_infantry moved from Shantung to Manchuria
                1 mech_infantry moved from Shantung to Jehol
                1 fighter moved from Kweichow to Chahar
                1 armour moved from Shantung to Hunan
                1 fighter moved from Chahar to Kweichow
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 tactical_bomber and 1 transport moved from 71 Sea Zone to 58 Sea Zone
                2 bombers moved from India to Kweichow
                1 destroyer moved from 45 Sea Zone to 35 Sea Zone
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 artillery moved from Malaya to Shan State
                1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 transport moved from 44 Sea Zone to 35 Sea Zone
                2 battleships, 2 carriers, 1 cruiser, 1 fighter and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
                1 artillery moved from Kwangtung to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                4 submarines placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Shantung
                1 armour and 2 mech_infantrys placed in Kwangtung
                2 transports placed in 36 Sea Zone
                Japanese undo move 3.
                Japanese undo move 3.
                2 transports placed in 20 Sea Zone
                1 armour and 2 mech_infantrys placed in French Indo China
                1 infantry placed in Kwangtung
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Combat Hit Differential Summary :

    Americans : 0.67
        AA fire in India : : -0.33
        Russians : -0.33
        Japanese : -0.17

    triplea_42369_Jap6.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 4 infantry, 2 mech_infantrys, 4 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Soviet Far East to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 fighter moved from Japan to 16 Sea Zone
                2 fighters moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 armour and 1 mech_infantry moved from Shensi to Timguska
                      Japanese take Kansu from Chinese
                      Japanese take Timguska from Russians
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 artillery moved from Suiyuyan to Kansu
                1 infantry moved from Szechwan to Sikang
                1 artillery moved from Kwangtung to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                2 artilleries and 1 infantry moved from French Indo China to Shan State
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 tactical_bomber and 1 transport moved from 71 Sea Zone to 58 Sea Zone
                1 destroyer and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 20 Sea Zone

    Combat - Japanese
                Battle in Aleutian Islands
                Battle in 16 Sea Zone
                    Japanese attack with 3 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win, taking Aleutian Islands from Americans with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 fighters moved from 16 Sea Zone to 20 Sea Zone
                1 fighter moved from 16 Sea Zone to Japan
                1 armour moved from Manchuria to Amur
                8 infantry moved from Manchuria to Amur
                1 mech_infantry moved from Manchuria to Amur
                1 mech_infantry moved from Manchuria to Amur
                1 aaGun moved from Manchuria to Amur
                1 fighter moved from Manchuria to Jehol
                1 fighter moved from Manchuria to Chahar
                1 mech_infantry moved from Shantung to Jehol
                1 mech_infantry moved from Shantung to Chahar
                1 armour moved from Shantung to Hunan
                1 fighter moved from Jehol to Kweichow
                1 tactical_bomber moved from Jehol to Kweichow
                1 artillery moved from Malaya to Shan State
                2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport moved from 45 Sea Zone to 35 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in French Indo China
                2 transports placed in 20 Sea Zone
                1 infantry placed in Kwangtung
                1 artillery and 2 infantry placed in Shantung
                1 infantry placed in Japan
                4 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    Combat Hit Differential Summary :

    Americans : -0.33
        Japanese : 0.67

    triplea_42369_Jap6.tsvg

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