Desert Admiral (Allies+27) vs Simon33 (Axis) G40

  • '19 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 4

    Combat Move - Americans
                1 armour, 2 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
                1 carrier moved from 91 Sea Zone to 95 Sea Zone
                2 fighters moved from 91 Sea Zone to 95 Sea Zone
                1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 battleship and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat - Americans

    Combat Hit Differential Summary :

    triplea_42299_Ame4.tsvg

  • '19 '17

    Scramble?

  • '19 '17 '16

    No scramble. I didn’t think you’d make that attack.

  • '19 '17

    OOL in 42?  I hit twice in rd 1.  I took carrier hit and battleship for you.  You hit me 3 times.

    You have all your forces and I have dmg battleship and all my aircraft left.  Please confirm your losses in rd 1

  • '19 '17 '16

    Yep, those losses are fine.

  • '19 '17

    2 hits on you rd 2

  • '19 '17

    Rd 2:  2 more hits on you.  I accidentally 2 1 hit each on a carrier for you, but that’s easily swappable if we want later.  Right now you have 2 dmg carriers, destroyer, 2 tacts, 2 figheters, full battleship

  • '19 '17 '16

    Don’t dent the second CV. Lose 2 tacs.

    You didn’t tell me if you kept your sub or not but it’s probably not important given that ANZAC have a sub which can strike.

  • '19 '17

    @simon33:

    Don’t dent the second CV. Lose 2 tacs.

    You didn’t tell me if you kept your sub or not but it’s probably not important given that ANZAC have a sub which can strike.

    I lost my sub in that round along with the destroyer.  In case you’re curious, you hit 3 times, I lost all except bomber.

    On to Italy.  You lost 4 in the 1st round.  OOL?

  • '19 '17 '16

    2 AA Guns, 2 inf.

    Next round, lose inf then bomber.

  • '19 '17

    Sorry, thought I was waiting on you for loss orders.  My computer shutdown so I’ll have to roll the rest of combat in forum.

  • '19 '17

    Italy defense round 1:
    1 fighter
    2 German tacts
    3 infantry
    1 bomber
    2 AA

    DiceRolls: 1@4 2@3 3@2 1@1; Total Hits: 21@4: (3)2@3: (5, 6)3@2: (1, 5, 5)1@1: (2)

  • '19 '17

    Round 1 losses:
    US - 2 infantry
    Italy - 2 infantry & 2 AA’s

    Round 2 forces:
    US - 1 infantry, 2 artillery, 1 tank
    Italy - 1 fighter, 2 tacts, 1 inf, 1 bomber

    Rolls
    US
    DiceRolls: 1@3 2@2 1@1; Total Hits: 21@3: (1)2@2: (3, 1)1@1: (2)

    Italy
    DiceRolls: 1@4 2@3 1@2 1@1; Total Hits: 31@4: (5)2@3: (1, 6)1@2: (1)1@1: (1)

  • '19 '17

    Round 2 losses:
    US - 3 infantry
    Italy - 1 infantry, 1 bomber

    Round 3 forces:
    US - 2 artillery, 1 tank
    Italy - 1 fighter, 2 tacts

    US
    DiceRolls: 1@3 2@2; Total Hits: 11@3: (2)2@2: (3, 3)

    Italy
    DiceRolls: 1@4 2@3; Total Hits: 31@4: (3)2@3: (3, 2)

  • '19 '17

    Round 3 losses:
    US - 2 artillery, 1 tank (rest of attack force)
    Italy - 1 tact

    US retreats with no remaining forces.

    Remaining Italian forces - 1 Italian fighter, 1 German tactical bomber.

    Please double check me.  Sorry for the manual rolls.

  • '19 '17 '16

    That’s the way I read it, although US can’t retreat with nothing!

    Not much left in Rome.

  • '19 '17

    Can’t and nothing is a double negative which means US can retreat with something!

  • '19 '17 '16

    Ooh, there was a mistake. When the USA attacked round 2, the inf should have attacked at a 2, that would have made it hit, meaning you killed a tac. Both tac’s hit the next round, so one of those hits didn’t happen. You still have a tank fighting a fighter. Bugger!

  • '19 '17

    @simon33:

    Ooh, there was a mistake. When the USA attacked round 2, the inf should have attacked at a 2, that would have made it hit, meaning you killed a tac. Both tac’s hit the next round, so one of those hits didn’t happen. You still have a tank fighting a fighter. Bugger!

    Thanks.

    Ok, here is the next roll then.

    US:
    DiceRolls: 1@3; Total Hits: 11@3: (3)

    Italy
    DiceRolls: 1@4; Total Hits: 11@4: (4)

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9

    Game History

    Round: 4

    Combat Move - Americans
                1 armour, 2 artilleries and 3 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 95 Sea Zone to Southern Italy
                1 carrier moved from 91 Sea Zone to 95 Sea Zone
                2 fighters moved from 91 Sea Zone to 95 Sea Zone
                1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 battleship and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 battleship, 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 4/8 hits, 4.00 expected hits
                    Units damaged: 1 battleship owned by the Americans
                        1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 42 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber and 1 tactical_bomber in 42 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 5/8 hits, 4.00 expected hits
                        1 tactical_bomber owned by the Americans, 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone
                    Japanese win with 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -67
                    Casualties for Americans: 1 battleship, 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Battle in Southern Italy
                    Americans attack with 1 armour, 2 artilleries and 3 infantry
                    Germans defend with 2 tactical_bombers; Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
                        Americans roll dice for 1 cruiser in Southern Italy, round 2 : 0/1 hits, 0.50 expected hits
                        Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Southern Italy, round 2 : 1/6 hits, 2.00 expected hits
                        Italians roll dice for 2 aaGuns, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers in Southern Italy, round 2 : 2/7 hits, 2.83 expected hits
                        1 aaGun owned by the Italians and 2 infantry owned by the Americans lost in Southern Italy
                        Americans roll dice for 1 armour, 2 artilleries and 1 infantry in Southern Italy, round 3 : 3/4 hits, 1.50 expected hits
                        Italians roll dice for 1 aaGun, 1 bomber, 1 fighter, 3 infantry and 2 tactical_bombers in Southern Italy, round 3 : 3/7 hits, 2.83 expected hits
                        1 aaGun owned by the Italians, 1 bomber owned by the Italians, 1 infantry owned by the Americans, 2 artilleries owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                        Americans roll dice for 1 armour in Southern Italy, round 4 : 1/1 hits, 0.50 expected hits
                        Italians roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Southern Italy, round 4 : 2/5 hits, 2.33 expected hits
                        1 armour owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                    Italians win with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 armour, 2 artilleries and 3 infantry
                    Casualties for Italians: 2 aaGuns, 1 bomber and 2 infantry
                    2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in Java

    Non Combat Move - Americans
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Western United States to Hawaiian Islands

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 fighter
                EDIT: Adding units owned by Americans to Eastern United States: 1 fighter
                EDIT: Removing units owned by Germans from Southern Italy: 2 tactical_bombers
                EDIT: Removing units owned by Italians from Southern Italy: 1 fighter and 1 infantry
                EDIT: Removing units owned by Americans from 95 Sea Zone: 1 carrier, 1 destroyer and 2 fighters
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier, 1 destroyer and 2 fighters
                EDIT: Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier, 1 destroyer and 2 fighters
                EDIT: Adding units owned by Americans to 95 Sea Zone: 1 carrier, 1 destroyer and 2 fighters
                EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 battleship, 2 carriers, 1 destroyer and 1 transport
                EDIT: Turning off Edit Mode
                1 destroyer and 1 submarine placed in 10 Sea Zone
                2 destroyers and 2 transports placed in 101 Sea Zone
                2 artilleries, 2 fighters and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Combat Move - Chinese

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Non Combat Move - Chinese
                1 fighter and 18 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs

    Combat Move - British
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Southern Italy
                1 infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians

    Purchase Units - British
                British buy 3 fighters and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 3x factory_major; Remaining resources: 0 PUs;
                UK_Pacific buy nothing; Remaining resources: 0 PUs;

    Combat - British
                Battle in Southern Italy
                    British captures 22PUs while taking Italians capital

    Non Combat Move - British
                3 aaGuns, 5 artilleries, 1 fighter and 7 infantry moved from India to West India
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                2 infantry moved from 79 Sea Zone to West India
                1 armour moved from Northwest Persia to Volgograd
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Bryansk to Russia
                1 mech_infantry moved from Iraq to Eastern Persia
                1 infantry moved from Persia to Eastern Persia
                1 bomber moved from Egypt to Persia
                1 fighter moved from Iraq to Volgograd
                2 fighters moved from Egypt to Caucasus
                1 mech_infantry moved from Eire to United Kingdom

    Place Units - British
                1 mech_infantry placed in Persia
                2 fighters placed in Persia
                1 fighter placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
                British collect 36 PUs; end with 59 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 64 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,4,6
                UK_Pacific collect 4 PUs (1 lost to blockades); end with 4 PUs

    Combat Hit Differential Summary :

    Italians : -1.00
        Americans : -1.50
        Japanese : 1.00

    triplea_42299_UK_4.tsvg

Suggested Topics

  • 20
  • 155
  • 59
  • 70
  • 79
  • 397
  • 58
  • 968
Axis & Allies Boardgaming Custom Painted Miniatures

37

Online

17.8k

Users

40.5k

Topics

1.8m

Posts