No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
18L OwenToo (Axis) -vs- Desert Admiral (Allies)
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I forgot to move my African Infantry north to Ethiopia… would you allow that?
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Sure
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 artillery moved from Tobruk to Libya
1 infantry moved from Tobruk to Libya
1 bomber moved from Southern Italy to Libya
2 infantry moved from Albania to Greece
1 armour moved from Albania to Greece
1 armour moved from Romania to Western Ukraine
Italians take Bessarabia from Russians
Italians take Western Ukraine from Russians
3 fighters moved from Southern Italy to GreeceCombat - Italians
Battle in Greece
Italians attack with 1 armour, 3 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 3 fighters and 2 infantry in Greece, round 2 : 3/6 hits, 2.33 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 4/4 hits, 1.33 expected hits
3 infantry owned by the Neutral_Allies, 1 fighter owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Greece
retreated to Greece
Neutral_Allies win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Italians: 1 armour, 1 fighter and 2 infantry
Casualties for Neutral_Allies: 3 infantry
Battle in Libya
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Libya, round 2 : 2/3 hits, 1.33 expected hits
French roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Libya
Italians win, taking Libya from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from Libya to Southern Italy
2 fighters moved from Greece to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to Yugoslavia
2 aaGuns moved from Northern Italy to Southern ItalyPlace Units - Italians
1 mech_infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Turning on Edit Mode
EDIT: Changing ownership of Ethiopia from British to Italians
EDIT: Removing units owned by Italians from Kenya: 1 infantry
EDIT: Adding units owned by Italians to Ethiopia: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Italians from 12 to 13
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 1.33
French : 0.67
Neutral_Allies : 2.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
2 aaGuns and 1 artillery moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
2 aaGuns and 1 artillery moved from New South Wales to Queensland
1 destroyer moved from 54 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
Combat Hit Differential Summary :
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I made your Italian edits, including adding an IPC to Italy. That Greece battle was gruesome.
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Thanks! I guess that is what makes these games interesting, and each game different.
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I’ve heard the rumors that the Greeks in this game are extra tough to take out, but I have never had it happen to me. I HAVE seen the AAA roll 3 ones on a 3 bomber raid. The odds of that are even worse!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber and 6 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 armour, 6 artilleries and 24 infantry moved from Poland to Eastern Poland
1 armour moved from Romania to Greece
2 fighters and 2 tactical_bombers moved from Alexandria to Greece
1 artillery moved from Romania to Eastern Poland
5 infantry moved from Romania to Eastern Poland
1 transport moved from 114 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Germany to Baltic States
2 bombers moved from Western Germany to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States
1 armour moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Slovakia Hungary to Eastern PolandCombat - Germans
Battle in Baltic States
Germans attack with 2 bombers, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 mech_infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Greece
Germans attack with 1 armour, 2 fighters and 2 tactical_bombers
Neutral_Allies defend with 1 infantry
Germans roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Greece, round 2 : 4/5 hits, 2.83 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Germans win, taking Greece from Neutral_Allies with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 1 infantry
Battle in Eastern Poland
Germans attack with 2 armour, 8 artilleries and 34 infantry
Russians defend with 4 infantry
Germans roll dice for 2 armour, 8 artilleries and 34 infantry in Eastern Poland, round 2 : 8/44 hits, 10.67 expected hits
Russians roll dice for 4 infantry in Eastern Poland, round 2 : 2/4 hits, 1.33 expected hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 armour, 8 artilleries and 32 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantryNon Combat Move - Germans
3 aaGuns moved from Poland to Eastern Poland
5 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Germany to Poland
10 armour moved from Germany to Eastern Poland
2 bombers moved from Baltic States to Western Germany
1 tactical_bomber moved from Baltic States to Poland
2 fighters moved from Greece to Bulgaria
2 tactical_bombers moved from Greece to Bulgaria
2 mech_infantrys moved from Western Germany to Yugoslavia
1 mech_infantry moved from Western Germany to Yugoslavia
2 infantry moved from Southern France to France
1 artillery moved from Southern France to France
1 infantry moved from Normandy Bordeaux to France
1 artillery moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to NorwayPlace Units - Germans
1 bomber placed in Western Germany
3 armour and 6 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : -1.50
Neutral_Allies : -0.33
Russians : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 infantry moved from Belarus to Baltic States
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Novgorod to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Baltic States
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
3 armour moved from Novgorod to Archangel
2 aaGuns moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
1 fighter moved from Baltic States to Bryansk
3 armour moved from Belarus to Smolensk
1 mech_infantry moved from Russia to Volgograd
2 armour and 1 mech_infantry moved from Russia to Smolensk
6 infantry moved from Belarus to Bryansk
2 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
6 infantry moved from Yakut S.S.R. to Yenisey
1 fighter and 1 tactical_bomber moved from Western Ukraine to BryanskPlace Units - Russians
1 mech_infantry placed in Volgograd
4 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : -0.33
Italians : 0.50
Russians : -0.50 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 factory_minor, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 armour moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
2 bombers moved from Kwangsi to India
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from Kwangsi to Suiyuyan
1 mech_infantry moved from Kweichow to Suiyuyan
2 artilleries moved from Kweichow to Yunnan
4 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Suiyuyan
2 fighters moved from 36 Sea Zone to Celebes
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 37 Sea Zone to Sumatra
1 tactical_bomber moved from Kwangsi to Sumatra
1 fighter moved from Kwangsi to India
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to Sumatra
3 fighters moved from Kwangsi to Malaya
3 tactical_bombers moved from Kwangsi to Malaya
1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to Kiangsi
1 tactical_bomber moved from Kwangsi to Kwangtung
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea ZoneCombat - Japanese
Air Battle in IndiaCombat Hit Differential Summary :
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Intercept Japanese bombing mission in India?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 factory_minor, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 armour moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
2 bombers moved from Kwangsi to India
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 cruiser moved from 37 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 cruiser moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from Kwangsi to Suiyuyan
1 mech_infantry moved from Kweichow to Suiyuyan
2 artilleries moved from Kweichow to Yunnan
4 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Suiyuyan
2 fighters moved from 36 Sea Zone to Celebes
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 37 Sea Zone to Sumatra
1 tactical_bomber moved from Kwangsi to Sumatra
1 fighter moved from Kwangsi to India
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to Sumatra
3 fighters moved from Kwangsi to Malaya
3 tactical_bombers moved from Kwangsi to Malaya
1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to Kiangsi
1 tactical_bomber moved from Kwangsi to Kwangtung
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 44 Sea ZoneCombat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 8,7 and causes: 15 damage to unit: factory_major
Bombing raid in India causes 15 damage total.
Battle in Borneo
Battle in 44 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking 44 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 2 carriers, 1 cruiser, 1 destroyer and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 2 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Sumatra
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/5 hits, 2.33 expected hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Sumatra, round 3 : 2/4 hits, 2.00 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 : 1/4 hits, 1.67 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 artillery and 1 fighter in Celebes, round 3 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 fighter in Celebes, round 4 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 fighter in Celebes, round 5 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Malaya
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in Malaya, round 2 : 7/10 hits, 4.50 expected hits
UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Battle in Java
Battle in Kwangtung
Japanese attack with 1 artillery, 2 infantry and 2 tactical_bombers
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/5 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Java from ANZAC, taking Kwangtung from UK_Pacific with 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries and 5 infantry
British defend with 2 infantry
Japanese roll dice for 2 artilleries and 5 infantry in Yunnan, round 2 : 2/7 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Suiyuyan, round 3 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter moved from Kiangsi to Kwangsi
1 tactical_bomber moved from Kiangsi to Kwangsi
1 tactical_bomber moved from Suiyuyan to Hopei
1 fighter moved from Suiyuyan to Hopei
2 tactical_bombers moved from Kwangtung to Kwangsi
1 fighter moved from India to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
2 bombers moved from India to Kwangsi
3 fighters moved from Malaya to Siam
3 tactical_bombers moved from Malaya to Siam
1 destroyer moved from 19 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kiangsu
1 submarine placed in 6 Sea Zone
1 bomber placed in Japan
1 armour and 2 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
ANZAC : 0.00
Chinese : 1.00
UK_Pacific : 0.33
AA fire in India : : -0.33
Japanese : 0.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 infantry placed in Eastern United States
Americans undo move 3.
Americans undo move 2.
1 artillery and 2 infantry placed in Central United States
2 fighters placed in Western United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to KansuPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 infantry placed in Eastern United States
Americans undo move 3.
Americans undo move 2.
1 artillery and 2 infantry placed in Central United States
2 fighters placed in Western United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to KansuPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUsPurchase Units - British
British buy 1 armour and 2 fighters; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 9x factory_major; Remaining resources: 13 PUs;
UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;Combat Move - British
2 transports moved from 98 Sea Zone to 80 Sea Zone
1 battleship moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
2 infantry moved from Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 fighters moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Persia to Iraq
1 bomber moved from Egypt to Iraq
2 infantry moved from Burma to Yunnan
3 mech_infantrys moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from India to YunnanCombat - British
Battle in Yunnan
British attack with 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 artilleries and 4 infantry
British roll dice for 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 2.50 expected hits
Japanese roll dice for 2 artilleries and 4 infantry in Yunnan, round 2 : 4/6 hits, 2.00 expected hits
2 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 2 infantry owned by the British lost in Yunnan
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 tactical_bomber owned by the British lost in Yunnan
retreated to Yunnan
Japanese win with 2 artilleries remaining. Battle score for attacker is -17
Casualties for British: 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for Japanese: 4 infantry
Battle in Iraq
British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
2 fighters moved from Yunnan to India
1 bomber moved from Iraq to Persia
1 tactical_bomber moved from Iraq to Persia
2 fighters moved from Iraq to Persia
3 aaGuns, 2 fighters and 6 infantry moved from India to West India
1 destroyer moved from 39 Sea Zone to 80 Sea ZonePlace Units - British
1 armour and 2 fighters placed in EgyptTurn Complete - British
British collect 32 PUs; end with 37 PUsPlace Units - UK_Pacific
4 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 3 aaGuns
EDIT: Adding units owned by UK_Pacific to India: 3 aaGuns
EDIT: Removing units owned by British from West India: 2 fighters
EDIT: Adding units owned by UK_Pacific to India: 2 fighters
EDIT: Removing units owned by British from West India: 6 infantry
EDIT: Adding units owned by UK_Pacific to India: 6 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,2,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
Some Units in India change ownership: 3 aaGuns, 2 fighters and 10 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 1 destroyer
EDIT: Adding units owned by UK_Pacific to 39 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : -0.83
Neutral_Axis : 0.00
Japanese : 2.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 infantry placed in Eastern United States
Americans undo move 3.
Americans undo move 2.
1 artillery and 2 infantry placed in Central United States
2 fighters placed in Western United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to KansuPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUsPurchase Units - British
British buy 1 armour and 2 fighters; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 9x factory_major; Remaining resources: 13 PUs;
UK_Pacific buy 4 infantry; Remaining resources: 1 PUs;Combat Move - British
2 transports moved from 98 Sea Zone to 80 Sea Zone
1 battleship moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
2 infantry moved from Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
2 fighters moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Persia to Iraq
1 bomber moved from Egypt to Iraq
2 infantry moved from Burma to Yunnan
3 mech_infantrys moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from India to YunnanCombat - British
Battle in Yunnan
British attack with 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 artilleries and 4 infantry
British roll dice for 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 2.50 expected hits
Japanese roll dice for 2 artilleries and 4 infantry in Yunnan, round 2 : 4/6 hits, 2.00 expected hits
2 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 2 infantry owned by the British lost in Yunnan
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 tactical_bomber owned by the British lost in Yunnan
retreated to Yunnan
Japanese win with 2 artilleries remaining. Battle score for attacker is -17
Casualties for British: 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Casualties for Japanese: 4 infantry
Battle in Iraq
British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 2/7 hits, 2.83 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
2 fighters moved from Yunnan to India
1 bomber moved from Iraq to Persia
1 tactical_bomber moved from Iraq to Persia
2 fighters moved from Iraq to Persia
3 aaGuns, 2 fighters and 6 infantry moved from India to West India
1 destroyer moved from 39 Sea Zone to 80 Sea ZonePlace Units - British
1 armour and 2 fighters placed in EgyptTurn Complete - British
British collect 32 PUs; end with 37 PUsPlace Units - UK_Pacific
4 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 3 aaGuns
EDIT: Adding units owned by UK_Pacific to India: 3 aaGuns
EDIT: Removing units owned by British from West India: 2 fighters
EDIT: Adding units owned by UK_Pacific to India: 2 fighters
EDIT: Removing units owned by British from West India: 6 infantry
EDIT: Adding units owned by UK_Pacific to India: 6 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,2,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
Some Units in India change ownership: 3 aaGuns, 2 fighters and 10 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 1 destroyer
EDIT: Adding units owned by UK_Pacific to 39 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Ontario: 1 artillery and 1 infantry
EDIT: Adding units owned by British to Quebec: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : -0.83
Neutral_Axis : 0.00
Japanese : 2.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Belarus
1 artillery moved from Libya to Tunisia
Italians take Tunisia from FrenchCombat - Italians
Battle in Belarus
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 bomber in Belarus, round 2 : 1/1 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Belarus to Eastern Poland
1 infantry moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 mech_infantry placed in Northern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Italians : 0.33
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 3 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 55 Sea ZonePlace Units - ANZAC
2 destroyers placed in 54 Sea Zone
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Hit Differential Summary :