TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 89 Sea Zone to 101 Sea Zone
2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 infantry, 2 mech_infantrys and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 carrier, 3 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from Central United States to Eastern United States
2 destroyers moved from 10 Sea Zone to 25 Sea Zone
1 armour moved from Jehol to Korea
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 18 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 21 Sea Zone
8 fighters moved from 36 Sea Zone to 19 Sea Zone
5 fighters moved from 36 Sea Zone to 21 Sea Zone
Combat - Americans
Battle in 21 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Korea
Americans attack with 1 armour
Japanese defend with 1 infantry
Americans roll dice for 1 armour in Korea, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Korea
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Americans: 1 armour
Casualties for Japanese: 1 infantry
Battle in 19 Sea Zone
Americans attack with 1 destroyer, 8 fighters and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 8 fighters in 19 Sea Zone, round 2 : 2/9 hits
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 19 Sea Zone
Americans win, taking 19 Sea Zone from Japanese with 1 destroyer, 8 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Americans attack with 2 destroyers
Japanese defend with 1 destroyer
Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
8 fighters moved from 19 Sea Zone to 35 Sea Zone
5 fighters moved from 21 Sea Zone to 35 Sea Zone
3 battleships, 7 carriers and 3 cruisers moved from 36 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Libya to Alexandria
3 mech_infantrys moved from Tunisia to Tobruk
1 artillery moved from Tunisia to Algeria
2 infantry moved from Algeria to Tunisia
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 fighter and 2 infantry placed in Western United States
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Anhwe to Kiangsu
Combat - Chinese
Battle in Kiangsu
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 2/2 hits
Japanese roll dice for 2 mech_infantrys in Kiangsu, round 2 : 2/2 hits
2 mech_infantrys owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsu
Japanese win with no units remaining. Battle score for attacker is 1
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Place Units - Chinese
2 infantry placed in Anhwe
3 artilleries and 3 infantry placed in Shensi
Chinese undo move 1.
1 infantry placed in Shensi
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 19 PUs; end with 19 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 38 PUs;
British buy 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from United Kingdom to Scotland
3 infantry moved from Northwest Persia to Caucasus
1 bomber and 1 fighter moved from Northwest Persia to Caucasus
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Hunan to Anhwe
1 mech_infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
Combat - British
Battle in Caucasus
British attack with 1 bomber, 1 fighter and 3 infantry
Italians defend with 2 mech_infantrys
British roll dice for 1 bomber, 1 fighter and 3 infantry in Caucasus, round 2 : 3/5 hits
Italians roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits
2 mech_infantrys owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 mech_infantrys
Battle in Scotland
British attack with 3 infantry
Germans defend with 1 airfield and 1 mech_infantry
British roll dice for 3 infantry in Scotland, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Scotland, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
1 bomber and 1 fighter moved from Caucasus to Northwest Persia
1 armour, 2 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia
1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
1 armour moved from Trans-Jordan to Northwest Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
2 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 artillery moved from Libya to Tobruk
3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 aaGuns, 2 artilleries and 6 infantry moved from Szechwan to Shensi
1 infantry moved from Hopei to Shensi
1 artillery moved from Hunan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hunan to Kiangsi
2 artilleries and 1 infantry moved from Kwangsi to Kwangtung
1 artillery and 1 infantry moved from Kwangsi to Hunan
1 artillery moved from Siam to French Indo China
2 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Eastern Persia
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,6,5
British collect 34 PUs (5 lost to blockades); end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
triplea_42253_UK_9.tsvg