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Tirano Axis -VS- dawgoneit Allies +19 G40 2nd. edition

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Anhwe to Kiangsu

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 :  2/2 hits
                        Japanese roll dice for 2 mech_infantrys in Kiangsu, round 2 :  2/2 hits
                        2 mech_infantrys owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsu
                    Japanese win with no units remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Chinese
                1 infantry moved from Chahar to Jehol

    Place Units - Chinese
                2 infantry placed in Anhwe
                3 artilleries and 3 infantry placed in Shensi
                Chinese undo move 1.
                1 infantry placed in Shensi
                1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs

    triplea_42253_Chi9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                2 mech_infantrys moved from Southeast Mexico to 89 Sea Zone
                1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 1 infantry, 2 mech_infantrys and 2 transports moved from 89 Sea Zone to 91 Sea Zone
                1 carrier, 3 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from Central United States to Eastern United States
                2 destroyers moved from 10 Sea Zone to 25 Sea Zone
                1 armour moved from Jehol to Korea
                1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                1 destroyer moved from 19 Sea Zone to 18 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                1 submarine moved from 36 Sea Zone to 21 Sea Zone
                8 fighters moved from 36 Sea Zone to 19 Sea Zone
                5 fighters moved from 36 Sea Zone to 21 Sea Zone

    Combat - Americans
                Battle in 21 Sea Zone
                    Americans attack with 5 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Americans win with 5 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Korea
                    Americans attack with 1 armour
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour in Korea, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Korea, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Korea
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 armour
                    Casualties for Japanese: 1 infantry
                Battle in 19 Sea Zone
                    Americans attack with 1 destroyer, 8 fighters and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 8 fighters in 19 Sea Zone, round 2 :  2/9 hits
                        Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 19 Sea Zone
                    Americans win, taking 19 Sea Zone from Japanese with 1 destroyer, 8 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 2 destroyers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 destroyers in 25 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 2 destroyers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                8 fighters moved from 19 Sea Zone to 35 Sea Zone
                5 fighters moved from 21 Sea Zone to 35 Sea Zone
                3 battleships, 7 carriers and 3 cruisers moved from 36 Sea Zone to 35 Sea Zone
                1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
                2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from Libya to Alexandria
                3 mech_infantrys moved from Tunisia to Tobruk
                1 artillery moved from Tunisia to Algeria
                2 infantry moved from Algeria to Tunisia

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 fighter and 2 infantry placed in Western United States
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Anhwe to Kiangsu

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 :  2/2 hits
                        Japanese roll dice for 2 mech_infantrys in Kiangsu, round 2 :  2/2 hits
                        2 mech_infantrys owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsu
                    Japanese win with no units remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 artillery and 1 infantry
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Chinese
                1 infantry moved from Chahar to Jehol

    Place Units - Chinese
                2 infantry placed in Anhwe
                3 artilleries and 3 infantry placed in Shensi
                Chinese undo move 1.
                1 infantry placed in Shensi
                1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs

    Purchase Units - British
                British repair damage of 6x factory_minor; Remaining resources: 38 PUs;
                British buy 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from United Kingdom to Scotland
                3 infantry moved from Northwest Persia to Caucasus
                1 bomber and 1 fighter moved from Northwest Persia to Caucasus
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 mech_infantry moved from Hunan to Anhwe
                1 mech_infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - British
                Battle in Caucasus
                    British attack with 1 bomber, 1 fighter and 3 infantry
                    Italians defend with 2 mech_infantrys
                        British roll dice for 1 bomber, 1 fighter and 3 infantry in Caucasus, round 2 :  3/5 hits
                        Italians roll dice for 2 mech_infantrys in Caucasus, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Italians lost in Caucasus
                    British win, taking Caucasus from Italians with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 mech_infantrys
                Battle in Scotland
                    British attack with 3 infantry
                    Germans defend with 1 airfield and 1 mech_infantry
                        British roll dice for 3 infantry in Scotland, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Scotland, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Scotland
                    British win, taking Scotland from Germans with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                1 bomber and 1 fighter moved from Caucasus to Northwest Persia
                1 armour, 2 infantry and 5 mech_infantrys moved from Iraq to Northwest Persia
                1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
                1 armour and 1 mech_infantry moved from Eastern Persia to Northwest Persia
                1 armour moved from Trans-Jordan to Northwest Persia
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                2 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
                1 artillery moved from Libya to Tobruk
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 aaGuns, 2 artilleries and 6 infantry moved from Szechwan to Shensi
                1 infantry moved from Hopei to Shensi
                1 artillery moved from Hunan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Hunan to Kiangsi
                2 artilleries and 1 infantry moved from Kwangsi to Kwangtung
                1 artillery and 1 infantry moved from Kwangsi to Hunan
                1 artillery moved from Siam to French Indo China
                2 infantry moved from Burma to Yunnan
                1 armour and 1 mech_infantry moved from India to Eastern Persia

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                3 mech_infantrys placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,6,5
                British collect 34 PUs (5 lost to blockades); end with 34 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 armour, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry

    triplea_42253_UK_9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Western Germany to 104 Sea Zone

    Combat - Italians
                Battle in 104 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 bomber in 104 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 104 Sea Zone to Western Germany
                1 fighter moved from Rostov to 97 Sea Zone
                1 fighter moved from 97 Sea Zone to 95 Sea Zone
                1 fighter moved from Southern Italy to 95 Sea Zone
                4 mech_infantrys moved from Ukraine to Rostov
                2 mech_infantrys moved from Romania to Ukraine
                3 infantry moved from Western Ukraine to Ukraine
                2 armour moved from Northern Italy to Romania
                1 mech_infantry moved from Finland to Novgorod

    Place Units - Italians
                1 carrier and 1 transport placed in 95 Sea Zone
                1 artillery and 1 infantry placed in Western Ukraine

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Combat Hit Differential Summary :

    Italians : -0.33
        Americans : -0.67

    triplea_42253_Ita9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 22 Sea Zone
                1 destroyer moved from 54 Sea Zone to 23 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                      ANZAC take 43 Sea Zone from Japanese
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
                1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 cruiser in Borneo, round 2 :  1/1 hits
                        ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 transport placed in 62 Sea Zone
                1 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_42253_ANZ9.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 22 Sea Zone
                1 destroyer moved from 54 Sea Zone to 23 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
                      ANZAC take 43 Sea Zone from Japanese
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                2 artilleries and 2 infantry moved from 43 Sea Zone to Borneo
                1 cruiser, 1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 cruiser in Borneo, round 2 :  1/1 hits
                        ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 transport placed in 62 Sea Zone
                1 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    triplea_42253_Fre9.tsvg


  • I messed up selcting the final German casualties on 91, still thinking through it before rolling anything, I will post here what I am keeping.


  • ok I am losing for the last 3 hits will be hit on carrier, fighter tactical, meaning I need cruiser dmg AC and 5 bombers left winning the battle.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 carrier, 10 infantry and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 submarines moved from 109 Sea Zone to 91 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
                7 bombers moved from Western Germany to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to Scotland
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 artillery and 1 infantry moved from 111 Sea Zone to Scotland
                1 bomber moved from Volgograd to Persia
                3 infantry moved from Kazakhstan to Caucasus
                1 infantry moved from Volgograd to Caucasus
                1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
                1 armour moved from Yenisey to Yakut S.S.R.

    Combat - Germans
                Strategic bombing raid in Persia
                        AA fire in Persia : 0/1 hits, 0.17 expected hits
                    Bombing raid in Persia rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Persia causes 6 damage total.
                Battle in Yakut S.S.R.
                    Germans attack with 1 armour
                    Russians defend with 1 aaGun
                        1 aaGun owned by the Russians lost in Yakut S.S.R.
                    Germans win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in 91 Sea Zone
                    Germans attack with 7 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines and 1 tactical_bomber
                    Americans defend with 2 carriers, 1 cruiser, 6 destroyers, 4 fighters and 2 transports
                        Germans roll dice for 4 submarines in 91 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                    Units damaged: 2 carriers owned by the Americans
                        Germans roll dice for 7 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 8/11 hits, 6.67 expected hits
                        Americans roll dice for 2 carriers, 1 cruiser, 6 destroyers, 4 fighters and 2 transports in 91 Sea Zone, round 2 : 7/13 hits, 5.83 expected hits
                        1 destroyer owned by the Germans, 6 destroyers owned by the Americans, 4 submarines owned by the Germans, 2 bombers owned by the Germans and 2 carriers owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 5 bombers, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 5/8 hits, 5.00 expected hits
                        Americans roll dice for 1 cruiser, 4 fighters and 2 transports in 91 Sea Zone, round 3 : 3/5 hits, 3.17 expected hits
                        1 cruiser owned by the Americans, 1 bomber owned by the Germans, 4 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                        2 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 4 bombers, 1 carrier and 1 fighter remaining. Battle score for attacker is 55
                    Casualties for Germans: 3 bombers, 1 cruiser, 1 destroyer, 4 submarines and 1 tactical_bomber
                    Casualties for Americans: 2 carriers, 1 cruiser, 6 destroyers, 4 fighters and 2 transports
                Battle in Scotland
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 airfield and 3 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Scotland, round 2 : 2/4 hits, 1.83 expected hits
                        British roll dice for 3 infantry in Scotland, round 2 : 2/3 hits, 1.00 expected hits
                        1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
                    British win with 1 infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 2 infantry
                    1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                Battle in Caucasus
                    Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    British defend with 3 infantry
                        Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/6 hits, 1.83 expected hits
                        British roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                        Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 3 : 2/5 hits, 1.67 expected hits
                        British roll dice for 2 infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from British with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - Germans
                1 bomber moved from Persia to Volgograd
                1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
                1 mech_infantry moved from Rostov to Volgograd
                1 mech_infantry moved from Timguska to Yakut S.S.R.
                3 mech_infantrys moved from Russia to Volgograd
                3 mech_infantrys moved from Bryansk to Volgograd
                3 infantry moved from Ukraine to Rostov
                1 mech_infantry moved from Belarus to Rostov
                3 mech_infantrys moved from Novgorod to Bryansk
                1 bomber moved from Greece to Western Germany
                4 bombers moved from 91 Sea Zone to Normandy Bordeaux
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                1 fighter and 1 tactical_bomber moved from Scotland to 112 Sea Zone
                1 fighter moved from Western Germany to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux

    Place Units - Germans
                1 carrier and 4 transports placed in 112 Sea Zone
                2 infantry placed in Western Germany
                2 armour placed in Western Germany
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine
                2 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Finland: 3 mech_infantrys
                EDIT: Adding units owned by Germans to Novgorod: 3 mech_infantrys
                EDIT: Removing units owned by Germans from 91 Sea Zone: 1 carrier and 1 fighter
                EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 bomber
                EDIT: Adding units owned by Germans to 91 Sea Zone: 1 carrier and 1 cruiser
                EDIT: Changing unit hit damage for these Germans owned units to: carrier = 1
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 63 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs

    Combat Hit Differential Summary :

    Germans : 1.67
        AA fire in Persia : : -0.17
        British : 0.33
        Americans : 1.00

    triplea_42253_Ger10.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - Russians

    Turn Complete - Russians

    triplea_42253_Rus10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 17 Sea Zone to 18 Sea Zone
                4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
                4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 18 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
                1 fighter and 1 tactical_bomber moved from Japan to Jehol
                3 bombers moved from Japan to Jehol

    Combat - Japanese
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports in 19 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 4 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 18 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
                        Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Jehol
                    Japanese attack with 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 4/7 hits, 3.83 expected hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 artillery, 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Manchuria

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
                4 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
                4 fighters and 2 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
                3 bombers moved from Jehol to Japan
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone

    Place Units - Japanese
                1 carrier and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 24 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    Americans : 0.17
        Chinese : -0.33
        Japanese : -1.17

    triplea_42253_Jap10.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                2 destroyers moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Alexandria to Trans-Jordan
                3 mech_infantrys moved from Tobruk to Egypt
                2 infantry moved from Tunisia to Libya
                1 artillery and 1 infantry moved from Algeria to Tunisia

    Combat - Americans
                Battle in 19 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 2 transports
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer and 2 transports in 19 Sea Zone, round 2 :  1/1 hits
                        2 transports owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer and 2 transports
                Battle in 91 Sea Zone
                    Americans attack with 1 carrier and 2 fighters
                    Germans defend with 1 carrier and 1 cruiser
                        Americans roll dice for 1 carrier and 2 fighters in 91 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 carrier and 1 cruiser in 91 Sea Zone, round 2 :  0/2 hits
                        1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 carrier and 2 fighters remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 carrier and 1 cruiser

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 cruiser and 1 submarine placed in 10 Sea Zone
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 artillery placed in Eastern United States
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    triplea_42253_Ame10.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Chahar

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Chahar
                2 artilleries and 2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs

    triplea_42253_Chi10.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                2 destroyers moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 19 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Alexandria to Trans-Jordan
                3 mech_infantrys moved from Tobruk to Egypt
                2 infantry moved from Tunisia to Libya
                1 artillery and 1 infantry moved from Algeria to Tunisia

    Combat - Americans
                Battle in 19 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer and 2 transports
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer and 2 transports in 19 Sea Zone, round 2 :  1/1 hits
                        2 transports owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer and 2 transports
                Battle in 91 Sea Zone
                    Americans attack with 1 carrier and 2 fighters
                    Germans defend with 1 carrier and 1 cruiser
                        Americans roll dice for 1 carrier and 2 fighters in 91 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 carrier and 1 cruiser in 91 Sea Zone, round 2 :  0/2 hits
                        1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 carrier and 2 fighters remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 carrier and 1 cruiser

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 cruiser and 1 submarine placed in 10 Sea Zone
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 artillery placed in Eastern United States
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Chahar

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Chahar
                2 artilleries and 2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs

    Purchase Units - British
                British repair damage of 14x factory_major; Remaining resources: 25 PUs;
                British buy 2 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Northwest Persia to Caucasus
                1 bomber and 1 fighter moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                      British take Kazakhstan from Germans

    Combat - British
                Battle in Caucasus
                    British attack with 1 bomber, 1 fighter and 3 infantry
                    Germans defend with 3 infantry
                        British roll dice for 1 bomber, 1 fighter and 3 infantry in Caucasus, round 2 :  1/5 hits
                        Germans roll dice for 3 infantry in Caucasus, round 2 :  2/3 hits
                        1 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
                        British roll dice for 1 bomber, 1 fighter and 1 infantry in Caucasus, round 3 :  2/3 hits
                        Germans roll dice for 2 infantry in Caucasus, round 3 :  1/2 hits
                        2 infantry owned by the Germans and 1 fighter owned by the British lost in Caucasus
                    British win, taking Caucasus from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 3 infantry
                    Casualties for British: 1 fighter and 2 infantry

    Non Combat Move - British
                1 bomber moved from Caucasus to Northwest Persia
                1 artillery, 1 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
                1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
                1 armour moved from Eastern Persia to Northwest Persia
                2 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
                6 mech_infantrys moved from Egypt to Iraq
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 2 infantry moved from Hunan to Anhwe
                1 mech_infantry moved from Kiangsu to Anhwe
                2 infantry moved from Yunnan to Kweichow
                2 infantry moved from Kiangsi to Anhwe
                1 artillery moved from Kweichow to Anhwe
                2 infantry moved from Kweichow to Shensi
                2 artilleries and 2 infantry moved from Kwangtung to Kwangsi
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                1 infantry moved from India to Burma
                1 artillery moved from Tobruk to Alexandria

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                2 artilleries and 3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,3
                British collect 34 PUs (6 lost to blockades); end with 34 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                3 infantry placed in French Indo China
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Units Change Ownership
                    Some Units in India change ownership: 4 infantry
                    Some Units in French Indo China change ownership: 3 infantry

    triplea_42253_UK_10.tsvg

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    everything ok?

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    I hate to do this but,
    Bump #1,
    i really hope to see you playing. 8-)

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    Bump #2,
    Really hope you play this game.

  • 2026 25 24 23 22 21 20 19 18 17 16 15 14 13

    Bump #3

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